• Publisher: SCEA
  • Release Date: Mar 21, 2014
User Score
8.0

Generally favorable reviews- based on 4171 Ratings

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  1. Mar 21, 2014
    7
    I had more fun playing the 1st Infamous than this one. Wasn't a fan of the main character. The game was just good for me. It appears there are a lot of users here who loved it though.The game has it's moments, but no way is this any higher than a 7 in my book.
  2. Mar 21, 2014
    7
    Picked this up @ the midnight release and played for a good 8 hours, i tend to grind out all side missions etc so im just under 40 percent completion but one could essentially beat a game with less than that anyways lets talk second son

    I played the other two installments ( will get to that coming into play in a bit ) and enjoyed them so i did have high hopes of a larger scope, grander
    Picked this up @ the midnight release and played for a good 8 hours, i tend to grind out all side missions etc so im just under 40 percent completion but one could essentially beat a game with less than that anyways lets talk second son

    I played the other two installments ( will get to that coming into play in a bit ) and enjoyed them so i did have high hopes of a larger scope, grander and smarter version in SS but what i got was a marvelous 21 gbs of eye candy, visually impressive and this being said by an avid pc gamer and enthusiast . The partical effects , lighting and brilliant design paired with a solid framerate is glorious but the fantastic visuals cant pawn the flaws within the gameplay, graphics will only please our eyes but the gameplay is what grasps our gaming soul.

    The A.I is bad point blank and this is where the game clashes withit self, looks every bit a next gen game but that quickly feels like a mirage and also breaks that momentum set up by the wonderfully set stage aka visuals only to have god aweful actors aka a.i. There are alot of gamers this gen who prioritize how good it looks first and plays second and with the next gen consoles being all about bigger, faster and stronger we expect a certain standard by way of graphic fidelity and framerate but many of us expect smarter games, a larger scale in terms of innovation but so far its been all about what game holds the graphics crown and if you want a contender second son is it.

    The gameplay has not changed a bit it may appear so due to some fancy glitter and shine but ultimately the you will be doing the same generic side missions with the same sense of accomplishment and impact in the story = none. I do appreciate the new shards makeover and the added powers which look great but i was so underwhelmed by the repetitive play, lack of variety via enemies who pretty much are all the same except for bosses and late game the lookalike baddies equip super powers but can you see how it can make repetitive a reminder everytime you face the clone a.i's and to add salt to the wound they make the boy scouts look like the sas, same old a.i you fought in the previous and tbh last gen prototype 2 had more advanced a.i.

    Moral system is in place for what power loadout you prefer and whether or not killing civilians and street performers is justified and the ssame for subdue or kill an enemy and its also in place to encourage a 2nd playthrough but what it isnt implemented for is the impact via story, sound familiar? Infamous 2.

    The story doesnt suck donkey butt it just feels like its there because it has to be, some of the cutscenes are funny and diolgue well written but forgetable.

    This is a much prettier, smoother traversing, vamped up power tree, casual version of infamous 2 which isnt a bad thing. The world of second son looks gorgeous and alive while smoke dashing amongst the roof tops but its when you touchdown to ground level is when the same world feels hollow and bland.

    I enjoy what im seeing, i love dashing around and launching skywards via the vents.
    The sound of my spray paint can comes out of my controller as i shake it before i tag.
    The same can be said whenever i draw power from a smoking car or shard, entering his are while the sound exits my controller. This felt fresh and i enjoy this feature but i just wish they didnt stop there.

    basically i feel like been there done that with second son but im still having fun just wish there was more depth, smarter a.i and a smarter game overall.

    Second son is an achievement visually and i cant praise SP enough for making one of the best looking console games i ever laid eyes on but the game is underwhelming in respect to what i buy and play games for = good exp and in this gen consoles around 4 to 5 hundred with price of games expected to go up well i expect nothing less than a great exp but regardless of gen it seems settling for less while paying premium has become the trend but with gaming politics aside Second Son delivers on 3 fronts: awesome visuals , free roam and open world environment but it also has action packed moments with great destruction .

    I dont hate the game i hate the missed opportunity because this couldve been epic but somewhere down the line they lost focus on innovating the gameplay etc and im guessing graphic fidelity took up most oft he space on the drawing board.

    My psn is piixelprov1 and i owne this game. Ps tired sorry about the spelling
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  3. Sep 8, 2021
    7
    Good game. Great gameplay and graphics for a 2014 game. I really enjoy the super powers and i think characters are interesting. But they are boring af. The main villain is a completely idiot but you don't hate her, she makes you feel sad about her. Bad animations on feelings of all the characters and i didn't like voice acting too. The Main Character was an idiot too. He behaves like aGood game. Great gameplay and graphics for a 2014 game. I really enjoy the super powers and i think characters are interesting. But they are boring af. The main villain is a completely idiot but you don't hate her, she makes you feel sad about her. Bad animations on feelings of all the characters and i didn't like voice acting too. The Main Character was an idiot too. He behaves like a brat rich kid but also like a 40 year old man. IBut i like old brother and Fetch. They're very interesting characters, more than MC lol. Sometimes i really enjoyed the plot and the character but some other times i really got bored (and its a very short game so just imagine) and i feel like this game have many cliche. Overall its a good game cause you can use many super powers and its open to you to choose if you wanna be good or evil. Also the collectibles are super easy and they're not drop them in the game. They have their story and you'll want to collect everything even you don't go for platinum. I liked this game and i was between 6 and 7 but i'd feel sad to rate with 6 a game that in the most times i enjoy. So a 7 its the best rating for this game for me. Expand
  4. Jul 6, 2014
    5
    Gorgeous art, rendering, environment design, great character models, and animation, but the story is a royal piece of turd. No joke, the story is eye rolling bad it made me sick to my stomach it was so stupid. How the main character comes into his powers and gains new powers doesn't make any sense, and what you're doing feels totally random and clueless. It's like they gave up trying. ThisGorgeous art, rendering, environment design, great character models, and animation, but the story is a royal piece of turd. No joke, the story is eye rolling bad it made me sick to my stomach it was so stupid. How the main character comes into his powers and gains new powers doesn't make any sense, and what you're doing feels totally random and clueless. It's like they gave up trying. This would be forgivable if these sacrifices in story made the gameplay better, but no, most of the time these illogical jumps in no way improve or actually make the game worse. For example, some reason the main character gains a power in the middle of no where that requires cars in order to jump high into the air.... ? WTF. How does this improve the story or gameplay? What a dumb game. Expand
  5. Apr 30, 2014
    6
    It looks good and plays good, but I found myself getting board of it pretty fast. A lot of the aspects got really repetitive. Worth a rent but not a buy in my opinion.
  6. Apr 11, 2014
    6
    While the game plays and looks great, the story is meh at most.

    The powers are awesome and while you use these powers (Video, Smoke, Neon, and Concrete), it feels great. The graphics look beautiful and you can tell they spent a lot of detail with the shadows and the recreation of Seattle. While there is some good in this game, the story is the negative part of this game. The campaign
    While the game plays and looks great, the story is meh at most.

    The powers are awesome and while you use these powers (Video, Smoke, Neon, and Concrete), it feels great. The graphics look beautiful and you can tell they spent a lot of detail with the shadows and the recreation of Seattle.

    While there is some good in this game, the story is the negative part of this game. The campaign took me about 6 hours to complete, while also doing some of the side missions.

    The karma decisions in this game are WAY dumbed down in this game and do not really affect the story at all until the ending. When I played through as evil, I felt that Delsin was being forced to be evil, and there was no appearance change like in Infamous 1 and 2 to make it seem that he was more of a villain.

    Overall, Infamous Second Son is a okay game, but dissapointing as a fan of the series. The graphics and powers are great but the story felt rushed.
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  7. Apr 17, 2014
    7
    The visuals are outstanding and the mechanics are solid. However, I didn't get the same feeling, playing this, as I did on the original. I had the same issue with infamous 2. I don't know why.
  8. Apr 2, 2014
    6
    It's hard to rate this game, It's all about the graphics, because there is nothing new in this game ( and it was the same with the second part comparing to the first one). It is not an open world, because there is nothing to do, you can keep jumping from one building to another, but after 10 minutes it will be very boring. A good experience for a short time (when changes the special powerIt's hard to rate this game, It's all about the graphics, because there is nothing new in this game ( and it was the same with the second part comparing to the first one). It is not an open world, because there is nothing to do, you can keep jumping from one building to another, but after 10 minutes it will be very boring. A good experience for a short time (when changes the special power or the phases of the day), but nothing more. Expand
  9. Apr 21, 2014
    7
    If you've played previous inFamous games you'll know exactly what you're in for. You'll have some other powers, but gameplay wise it's still very much the same. The game looks next gen and the controls are very smooth once you get the hang of them. The developers tried to use the new features of the Dualshock 4 to give the player more immersion, like using the controller as a spray can andIf you've played previous inFamous games you'll know exactly what you're in for. You'll have some other powers, but gameplay wise it's still very much the same. The game looks next gen and the controls are very smooth once you get the hang of them. The developers tried to use the new features of the Dualshock 4 to give the player more immersion, like using the controller as a spray can and using your fingertip to identify yourself at checkpoints. The game is running smoothly and I've noticed only a few framedrops when the action got a little bit too crazy. but nothing to be alarmed by.

    In inFamous Second Son you play as Delsin, an unlikable guy who gets superpowers by touching other "conduits" (that's people with superpowers). There are 4 powers to be gained throughout the story, each with some unique abilities. However, these unique abilities are not enough to keep things fresh and you'll soon stick to your favourite power. The game sometimes forces you to use a specific power to proceed, but mostly you can choose which power you want to use. It's is fun to mix things up, but you can't combine powers for different combo's as you'll need to find a power source to change powers.

    The story is paperthin and the main character is an unlikable dickhead. The gameplay makes up for a lot, but it does get repetitive. The story isn't that long either and it'll be over before you know it. You can play the game again making different choices, but it doesn't chance the experience that much.

    As one of Sony's flagship franchices I expected a bit more. Second Son plays it by the book and delivers a polished game, but it doesn't really do anything new and it doesn't set the bar for years to come. At a price point of $69,99 I wouldn't pick it up a second time. Get it once it's cheaper or wait for it on PlayStation Plus.
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  10. Apr 14, 2014
    7
    Just finished doing both play throughs both good and evil karma. good points of the game, the graphics are smooth and vibrant (next gen!), i enjoyed the story and the characters within the game and overall its alot of fun. however there are bad aspects :/. i personally felt that the game was way too easy (even on expert)especially to get trophies. i would of liked to see a bit moreJust finished doing both play throughs both good and evil karma. good points of the game, the graphics are smooth and vibrant (next gen!), i enjoyed the story and the characters within the game and overall its alot of fun. however there are bad aspects :/. i personally felt that the game was way too easy (even on expert)especially to get trophies. i would of liked to see a bit more variation when doing the side activities for example taking control of sections of the map by destroying the D.U.P sectors and gaining shards is just too much the same and the novelty can wear off quickly. also i would of like to see a bit of character customisation within the game instead of just being able to change his jacket. the bad parts are only my opinion and dont really hinder the game, overall its enjoyable. Expand
  11. Apr 26, 2014
    7
    I'm afraid I was slightly disappointed in this game. Ultimately, it wasn't something special and didn't feel that next gen. It didn't have real time day/night cycles and you were unable to swim in its world. It's small things, but they just take you away from the experience. The story was mediocre, with some bits rushed and uninteresting. But I don't want to knock the game down too much.I'm afraid I was slightly disappointed in this game. Ultimately, it wasn't something special and didn't feel that next gen. It didn't have real time day/night cycles and you were unable to swim in its world. It's small things, but they just take you away from the experience. The story was mediocre, with some bits rushed and uninteresting. But I don't want to knock the game down too much. It's a good game with excellent graphics and solid gameplay. It just isn't the killer AAA app the PS4 deserves. 7/10. Expand
  12. Apr 11, 2014
    7
    Infamous 2 came out in 2009. I played it, with no knowledge of the first one, and after finishing it two times, it made me want to play the first entry as well. Years later comes a totally different entry in the universe, with Troy Baker leading as new hero Delsin Rowe instead of the two-voiced Cole McGrath. How is it? Well, it is good, fun, but not fresh nor rewarding. Is an InfamousInfamous 2 came out in 2009. I played it, with no knowledge of the first one, and after finishing it two times, it made me want to play the first entry as well. Years later comes a totally different entry in the universe, with Troy Baker leading as new hero Delsin Rowe instead of the two-voiced Cole McGrath. How is it? Well, it is good, fun, but not fresh nor rewarding. Is an Infamous experience waiting to be forgotten.
    Sucker Punch, firstly, has really pushed the limits of PS4 to boundaries that really makes the future of the console look exciting. I mean the visual quality of this game is astonishing. Seattle has never looked prettier. The textures are crisp, the lightining is just amazing and the way the game's atmosphere develops is just mind-blowing. Just look at the puddles on the street after it rains. It truly is a very detailed experience.
    Sucker Punch also learned from PlayStation's sweetheart studio Naughty Dog, and that's why they casted Troy Baker to play a more Nathan Drake-ish hero in Second Son. Delsin, at the beginning, is a complete dirtbag. I guess they tried to make a Nathan Drake with powers but ended up getting a more Dante Sparda vibe. I also didn't give a damn about his brother or any of the particular other characters you meet for split seconds and then vanish until the last mission. His brother is throughout the story though.
    The story, from the beginning, I knew where it was going. I know games shouldn't be compared to movies, but nowadays the game industry has really developed its narratives, developing amazing story-driven games like Gone Home, The Last Of Us, Bioshock or The Walking Dead. So yeah, story in Second Son is not so good. The chemistry between the brothers eventually pays off, but really, the narrative is so predictable that what you think will happen to them will eventually happen, no matter what path (Good or Evil) you take.
    Now, this game took a lot of criticism about the karmic decisions, described as pretty extreme or not extreme enough. I always thought these were the worst thing about the Infamous games, because they always seemed to favour being bad instead of good. This game has really found a balance, making either of the choices to play equally badass and I found that very satisfying.
    Gameplay, meh. It is not revolutionary. In fact, it is a very, VERY easy game and instead of being compared to previous Infamous, the most logical of comparisons would be to tie it up with Saints Row IV. Hell, even the open world structure is very similar to Saint Row's. In other words, the humour, the map, the side missions. It is all very Saints Row-y. And that's the problem with gameplay in Infamous Second Son. It seriously lacks originality.
    You still feel like an unstoppable Sylvester Stallone when pulling out those special moves, but they get repetitive quickly, and as you gain more and more powers, difficulty starts being more about overwhelming enemies than strategic gameplay. The enemies are also very repetitive, and the boss battle, while long, is one of the worst boss battles I have ever played in my life.
    InFamous Second Son lacks tons of polish. It is not a bad game, by any means, but it is barely good really. The writing is chuckle-worthy, the powers are fun, Delsin Rowe is amiable, so is his brother, but there is nothing that wants me to play it again, unlike the two previous InFamous.
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  13. Apr 21, 2014
    7
    This is the first Infamous game I've played and it is a great introduction to the series. it has all the things I love in action-adventure games but it's lacking a lot in the story telling department and the karma points on both sides can be quickly maxed out as well as the side missions but what it is really lacking is that Next-Gen feel to it that makes it seem like more than just a goodThis is the first Infamous game I've played and it is a great introduction to the series. it has all the things I love in action-adventure games but it's lacking a lot in the story telling department and the karma points on both sides can be quickly maxed out as well as the side missions but what it is really lacking is that Next-Gen feel to it that makes it seem like more than just a good PS3 games with above average graphics. Expand
  14. Apr 28, 2014
    7
    Well here is Infamous: Second Son. Infamous: Second Son is special as it was supposed to be the game that would sell the PS4 similar to how Titanfall was supposed to sell the XBO. These games were hype to hell. Titanfall while fun missed some basic FPS needs, probably brought by the developers inexperiance. If I reviewed it, it would pro...bably get a 7/10. What about Infamous: Second Son?Well here is Infamous: Second Son. Infamous: Second Son is special as it was supposed to be the game that would sell the PS4 similar to how Titanfall was supposed to sell the XBO. These games were hype to hell. Titanfall while fun missed some basic FPS needs, probably brought by the developers inexperiance. If I reviewed it, it would pro...bably get a 7/10. What about Infamous: Second Son? I mean it's developed by Sucker Punch who made the previous installments and the Sly Cooper series, so you think with this, the game would top of the line, right? Unfortunately no. This game is a huge dissapointment. First I have to talk about the story, It is pretty boring. It amounts to: Character gets powers(conduit); Character is attacked by military against powers(D.U.P.) who attack his people(who will die); Character recruits others with powers; Character finds main boss and beats her. Thats it. It's a shame too, because the actual characters are actually interesting. They develop and have outstanding and even dark backstories. With special mention going to Fetch. She's a former junkie whose parents sold her out to the D.U.P, but she is saved by her brother, they seek refuge from drug dealers and become addicts. Her addiction causes her to kill her brother by accident and as vengence she kills drug dealers. That's good stuff, but if the story is bland than good characters can't save it. With that said the Moral system returns, but again it isn't interesting. In the last game your choices have big impacts, here it seems so small a detail. And the endings are barely different, so causes you to wonder if you should play again. Plus being evil actively contradicts the story and of what Delsin(the main character) is trying to accomplish **** up the story as a whole. I swear by the end I was saying wtf? With that said the Graphics are pretty good and the world is detailed though there is a moment where I got shot into a building(you can't go into buildings) and got stuck because of a glitch. Though this is the only one I found in the game. But of course what matters is the gameplay. So, how is it? First returning is the fact that you absorb material to attain empowerment. What I really like are the powers. In previous games the powers, while fun, were also generic. Here the powers are pretty inventive. By the end you will have Smoke, Neon, Concrete and my favorite Video. These can be upgraded by collecting blast shards and what you get adds tons of fun, because you get certain abilities depending on your Karma(whether it be good or evil). With these you can develop your own style of gamplay. There is also stuff to do in order to increase your karma. Spray-painting, freeing people and drug bust increase good karma and killing civillians of any kind increases bad karma. The main goal aside from completing the story is driving the D.U.P. from the city. This is accomplished by beating up D.U.P, destroying their equipment and taking over their zones. Now reviewers will say the combat isn't that good and I disagree. With all the ways to take down enemies it makes battles versitile. However the problem is the enemies themselves. There isn't a huge veriety in the enemies which means there isn't a need to change your strategy much. The Boss fights are a huge Dissapointment. They aren't even the least be creative or fun. What happened to an awesome boss like Kessler? Augustine is a poor replacement. Hell, the most creative "He Who Dwells", is also the most annoying. Fortunately you won't have to worry about enemies for too long as the main storyline is only five hours long. you could do tjhe other Karma and double it but come on that is short for a next-gen sandbox game. With all this I stand by what I think. This game isn't bad, but with all that hype, it's dissapointing. So this game is pretty much like Titanfall and will have a score of 7/10. This game had a lot of good things going for it, but fell short. It needed a better story and enemies to complement the cool powers. I would try it, but only as a rental. Expand
  15. Apr 3, 2014
    7
    Good, but not great. It looks fantastic as you would expect and whilst the game play is similar to the 1st two games, the additional powers certainly mix it up a bit and give you a bit more variety. I thought the gameplay was again, good but not great. The game was pretty short, I completed everything in a week. Definetly worth the price of admission but dont expect anything mind blowing
  16. Jul 28, 2014
    6
    Infamous SS is a reasonable sandbox game that looks impressive but the gameplay and general narrative lack any real substance, making this a slightly above average title.

    Firstly, the game looks absolutely superb on the PS4; the lighting and general textures are fantastic and the colourful effects really add to the gorgeous backdrop. The game performs solidly throughout and with it
    Infamous SS is a reasonable sandbox game that looks impressive but the gameplay and general narrative lack any real substance, making this a slightly above average title.

    Firstly, the game looks absolutely superb on the PS4; the lighting and general textures are fantastic and the colourful effects really add to the gorgeous backdrop. The game performs solidly throughout and with it being such an early game in the consoles lifespan; it's definitely encouraging to see. Too many areas around the Seattle location are copy and pasted though and this makes for a repetitive feel to the scenery and the overall gameplay in time.

    You play a young man called Delsin who acquires superpowers through an accident and it up to you how you use them - you can either be good or evil. The lead character is extremely irritating although he is supported by a significantly more mature and intriguing cast. However, the narrative doesn't go deep enough and most of the time you are given 50/50 choices on how to proceed. It just feels a bit linear. Whether you are good or evil; it opens the doors to a couple of play-through's but you may be bored after just one outing.

    The game takes about 12-15 hours to finish which isn't very long and with a lack of an engrossing story, an poor lead character and repetitive gameplay; Infamous just lacks what is required of such a game. It's a sandbox but the overlay structure and depth is somewhat lacking. For an early PS4 game; this will pass as an acceptable title but it fails to maximise the potential of the console and the growing genre. This game is not worth full price and even around the £25 mark; it may be wise to skip and look elsewhere. In a few years time; this game will be gone and long forgotten.
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  17. Apr 16, 2014
    6
    They ruined Infamous as a series in my opinion. Sucker Punch tried to emulate the feel of modern trends and culture but it feels so cartoony even though it tries to be serious. The powers aren't interesting, Delsin is shallow compared to Cole, and tries so hard to go with a "Rise up or step down" message that feels like hipster propaganda. Delsin somehow thinks writing on a wall is causingThey ruined Infamous as a series in my opinion. Sucker Punch tried to emulate the feel of modern trends and culture but it feels so cartoony even though it tries to be serious. The powers aren't interesting, Delsin is shallow compared to Cole, and tries so hard to go with a "Rise up or step down" message that feels like hipster propaganda. Delsin somehow thinks writing on a wall is causing to cause a city to rebel when it really just ticks off homeowners. The story line feels like an rip-off of some of the X-men narratives. It's glitch for a next-gen game. Expand
  18. Mar 31, 2014
    6
    Infamous: Second Son sometimes is fun and some feels boring. I haven't seen 'much' effort in story, music effects and gameplay playing Infamous: Second Son, exactly in the story. why would I complete predict what's happening with an uninteresting story. Honestly, doesn't feel like a story. the point is a "mediocre" walkthrough. "5.9 out of 10".
  19. Apr 2, 2014
    7
    Amazing game would recommend it to anyone, the choices don't feel as heavy as the first 2 games though, everything about it is 10/10 besides the fact it's an exclusive. 7/10 would be 10/10 on the superior system/multiplatform.
  20. Apr 6, 2014
    5
    I want to offer a specific, honest, objective review. This game was a bit below average in my opinion.
    The good parts:
    - graphics are attractive in terms of appealing colors and details. - arcade feel meaning simple to pick up and play - the price. It's a bit cheaper than other main titles. The disappointing: - AI and opponents. Boss battles lacked inspiration and the as you
    I want to offer a specific, honest, objective review. This game was a bit below average in my opinion.
    The good parts:
    - graphics are attractive in terms of appealing colors and details.
    - arcade feel meaning simple to pick up and play
    - the price. It's a bit cheaper than other main titles.

    The disappointing:
    - AI and opponents. Boss battles lacked inspiration and the as you progressed, the opponents merely spammed more shots on you. They equally required merely more hits to defeat. It gets disinteresting.
    - Combat. My gosh, this was the weakest link. Lacked fluidity in linking attacks, didn't require skill, and movement is clumsy!
    - missions were truthfully boring. With the exception of the last power, the entire game had repetitive missions that were a chore to complete. I struggled to get engaged or moved by progression or completing missions which were too formatted like previous ones.
    - side activities lacked purpose. These are for building karma or getting things to upgrade your powers, yet contributed so insignificantly towards it.
    - the "world" won't engage you. Okay I wasn't expecting gta or assassins creed environments. But come on the whole mood and interactivity of the city was so dull! It looked good graphically but it just wasn't interesting to roam, explore, or build a liking towards. Pity.
    - the audio. Voice acting was below average, cheesy, and the sound effects were repetitive
    - the "new" control features. These are executed in a corny way. Ie cellphone rings coming from control or swipe to open cages, or shake control for spray can.
    - story is weak. Many plot holes, generic story, and short of ideas.
    - lack of character. There's nothing enjoyable or likeable about your main character, nor the ones you meet. Hard to find interest here or buy into dialogue.
    - framerate not as smooth as advertised, and graphics have been overrated by media.

    Well honestly I could have given this game a 3 or 4 but I respect the amount of work that went into making this game. I am sympathetic as the game was a good idea in theory and at least had bits of final quality. It's unfortunately overhyped and even if it wasn't hyped, it's average and forgettable for one key reason: it has many aspects (story, open world, combat, karma, skill upgrades, etc) but never does any of those aspects well. It ticks many boxes but just gets a C for each. Disappointed people are praising this.
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  21. Apr 8, 2014
    6
    This game was a hit and miss in certain areas-

    Graphics-Pretty good for a console that has just came out Bugs- This game had some funny bugs not game breaking but for some odd reason the things that are supposed to be the easiest such as climbing walls, lock on, jumping/landing can be a frustrating experience. Ex: I want to do a drug bust sounds easy right.....you walk up to the
    This game was a hit and miss in certain areas-

    Graphics-Pretty good for a console that has just came out

    Bugs- This game had some funny bugs not game breaking but for some odd reason the things that are supposed to be the easiest such as climbing walls, lock on, jumping/landing can be a frustrating experience. Ex: I want to do a drug bust sounds easy right.....you walk up to the goons and try to do a normal attack with the chain on the closet person but since there is a crappy auto lock it locks on the furthest guy which I cant reach, now im in the middle of 4+ goons that are shooting me, i do my smoke escape move and try to climb a wall(that has windows and other items that I SHOULD BE ABLE TO GRAB A HOLD OF) but to my surprise im just doing the whole animation of scaling a flat wall. Keep in mind that Im still getting shot. So now i know i have to fight to survive. Lets start with a jump attack.....WAIT there isnt a normal jumping attack....WTF!!!! Ok i can just use Comet Drop but when i jump i either get caught in some weird jumping motion(usually a potted plant or something small keeps me from actually landing), or i try to catch something to hold onto, or by the slim chance Ill actually do a proper jump and land. These small things are very frustrating

    Combat-Garbage compared to BATMAN or even Assassins Creed. There isnt a real jump attack, slide kick, combos, just hit Square over and over with a small mix of X/O. What doesnt make any sense is that for such simple combat mechanics its broken mostly cause theres NO LOCK ON, NO ENEMIES ON THE MINIMAP, NO INDICATOR THAT YOUR ABOUT TO GET SHOT IN THE BACK! I get shot in the back so often its very frustrating that i can see whats behind me and i have no idea what so ever whats going on behind me.

    Story- Im over a quater of the way through and i guess its my sense of humor that i dont mind the story. Its not OMG like Halo, Metro, or Batman its just passable like the scripts for those action movies.

    Overall Gameplay- With all the bugs and combat issues this would be a game that I would have liked to be able to just run around and thats about it. Bugs and crappy combat mechanics dont make the action fun. Glad to have a DECENT Sandbox game but this is straight mediocre are best!
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  22. Apr 12, 2014
    5
    Nice graphics, nice-enough combat system, and great narrative and voice acting. But it's the same thing, over, and over, and over. Same enemies, same buildings, same missions. How this games scores 8+ in reviews baffles my mind.

    It's fun for couple of hours, but it's just so empty. I was really bummed how it turned out and really lacked a proper storyline after such a good beginning.
  23. Apr 13, 2014
    6
    This review contains spoilers, click expand to view. This game is a fantastic celebration of the PlayStation 4's somewhat powerful hardware. The graphics are beautiful and the game manages to maintain performance and frame rate, even in the most hectic situations. Even it's gameplay feels distinctively smooth, with smoke and neon feeling having fluid movements. However the games aesthetics and solid is hindered by a surprisingly short story, unforgivable repetition and a binary karma system, which could of been designed by a 7 year old.

    I think the main problem with Second Son is it's repetitious campaign and side missions. Too many missions rely on you fighting through endless hordes of the same rock enemy, over and over and over. Sucker Punch I applaud you for creating some cool, original powers (Neon,smoke,video) but why didn't you apply these to any of the enemies? Missions would of been more challenging if you threw in enemies with the same or different elemental powers. Why not make it like Pokemon, where a wind conduit fights you and will kick you're ass if you play smoke (because he/she can just blow the smoke away) but if you turn to rock, its much easier. Furthermore, not all missions have to consist of, blowing a generator or tower up. In this day and age, especially with the release of Grand Theft Auto 5 (which isn't a perfect game and undoubtedly had problems) offers a wide range of mission objectives and is more diverse than you and lasts 30 hours longer.

    Another issue is the silly, black and white, Pepsi or coke, Marvel or D.C., COD or Battlefield, Dreamworks or Pixar, Playstation or xbox binary and so on binary system. This is next gen folks, a clean slate, time for developers to try new things and have the powerful hardware to back them up and this fails to do anything innovative with a choice mechanic and rather reverts back to the old and tested gimmick of pure pedophilia, baby crushing evil and pure, brown nosing angelic, symbolic of the lord himself, good. In the first game and second it was sorta forgivable, as each power clearly changed and it gave reason go with either play style and offered replay value. But here they don't even make the powers that different. (SPOILER ONWARDS!!!) The morality of outright killing or reveling the villain to the public, isn't as simple as black and white, my first play through was good karma and the that last choice left a sour taste in my mouth, it was rushed, not thought out and lacked Infamous 2's awesome **** ending. Now If i was writing the story, I would of designed the ending to have more than 2 choices, more like 5 or 6... theyd be branching and go like this:

    Don't reveal- She stays in charge of Seattle and keeps the conduits safe. They live a sheltered life but without freedom and experience. Also you bargain, for yourself to be left alone, but in this process you're also letting the woman who killed you're brother get away with it.

    Reveal that she's a bio-terrorist sympathizer and was keeping conduits locked up for their own benefit. The goverment and her own men might turn on her and she gets fired or killed and her prison for the conduits is taken over by the government- (with the chance of the conduits being experimented on or even executed) Plus you have just condemned a woman, who was trying to help your kind.

    Hurt her, badly- Not kill her per-say, rather just inflict alot of damage on her, until shes unable to walk or you cut of her arm or something :') (Of course she has fast healing so this choice would be kinda pointless)

    Kill her and leave- You kill her, revenge for your brother and your people she tortured. A satisfying ending, but now you have to consider you've killed a powerful official.... will the DUP ever stop chasing you? They might murder you're whole tribe trying to find you, you'll more than likely live your life on the run... always looking over you're shoulder and can never settle down.

    Kill her and take over- Ok, so this one is just in their for the awesome factor.. What if you decided to kill her and take over the DUP. Releasing the conduits and protecting them. However no you've just released potentially angry, extremely powerful people. Who were put in that prison and experimented on by their friends and family because they were rightfully scared. The death-count of innocent civilians could rise dramatically, but you have given the conduits freedom.

    I don't know if those choices seemed any better, but it think if they had something like that, it would of been far more satisfying.
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  24. Apr 24, 2014
    5
    Muy bueno el juego. Tremendas graficas e imagenes. Demasiado corto y poco desmotivador. Apesar de que la historia tiene mucho potencial, no hizo nada por mi. No recomiendo comprarlo, alquilalo o veelo en youtube.
  25. May 2, 2014
    5
    The game does look great, and the super powers get progressively more enjoyable, but the game involves very frustrating boss battles similar to games from the 90s. The storyline is also somewhat disappointing. There are good dialogue exchanges mixed in, as well as some good humor, but overall the story seems cobbled together to support the game play, as opposed to playing through a realThe game does look great, and the super powers get progressively more enjoyable, but the game involves very frustrating boss battles similar to games from the 90s. The storyline is also somewhat disappointing. There are good dialogue exchanges mixed in, as well as some good humor, but overall the story seems cobbled together to support the game play, as opposed to playing through a real story. That might be fine if this were a true open world game, but it's really a linear story and just doesn't hold up well in the final stretch. I apologize if this is a spoiler, but the game ends with a boss battle and by the time I finished it (after numerous attempts), I was basically so frustrated that I hated the game. Knowing what I do now, I wouldn't have purchased it. Then again, there aren't that many great options for PS4, so it may be worth playing. Expand
  26. Sep 13, 2014
    6
    Fun while it lasts but has an extremely low replay value. Also combat is overly reliant on projectile attacks, and its one of those games where you will find yourself being knocked down every 5 seconds (like force unleashed)
  27. Oct 29, 2014
    6
    The game is more like a tech demo than anything else. The story is uninteresting, the main character is a typical edgy hipster non-conformist type (I guess that's cool these days). The game play is uninteresting and world is lifeless. Moving along
  28. Dec 12, 2016
    7
    Story - The game continues from the aftermath of Infamous 2's good ending and tells the new protagonist Delsin Rowe's story which is a conduit whose powers can absorb the powers of other conduits. The story centers on Delsin's battle against the DUP, a group who swore to capture all conduits in the world lead by a sadistic but powerful conduit Augustine. It covers also the life of conduitsStory - The game continues from the aftermath of Infamous 2's good ending and tells the new protagonist Delsin Rowe's story which is a conduit whose powers can absorb the powers of other conduits. The story centers on Delsin's battle against the DUP, a group who swore to capture all conduits in the world lead by a sadistic but powerful conduit Augustine. It covers also the life of conduits after infamous 2 and the discrimination and hate that they encounter. IMO, i am not impressed with the story, it is very cliche, short and also predictable, and this are from the makers of infamous 1 and 2 which has great storyline. In addtion, the protagonist is weak, his good path is his obvious personality while his bad path is ridiculous and out of place. Despite that the supporting characters on the other hand are great esp Eugene and Fetch, other conduits who will help Delsin in his fight againts the DUP. The same weakness goes to the antagonist which is pretty cliche at start but was rather interesting at the end. Overall though, it is dissapointing and a siginificant letdown for me wirh regard the storyline. A poor score of 4/10

    Gameplay - I can say that this aspect of the game is till maintained and it is awesome! The way the powers is used, the smooth controls and how you have different powers at your disposal unlike the previous two in the sequel in which you can only use lightning, in here, you can use 4 different powers and skills which is great. My main problem in the game though is its missions, it is short and was kinda repetitive as a whole, cause all you do is go to point A fight, then go to point B, then fight, the open world, you can only cover the area by taking over DUP bases and getting collectibles. The only miscellaneous quest i really liked is the wall painting mini game which is entertaining. Overall, a good score of 8/10 will do.

    Graphics - Now we are talking, Sucker Punck really showed in this game how powerful and how promising next gen games will look. It is very pretty and there are ZERO frame drops or screen tearing occuring ingame despite the many explosions and effects coming out in the screen. My issue however is the environment, realistically it is good and beautiful but it is very short and you cant really go to places which are interesting despite its great view, in addition, i was somewhat neutral to the punk character design of the characters but i didnt like Delsin's image in both the good and bad path, glad that you can change his jacket ingame. Overall, it deserves a great score of 9/10

    Music and Sound - The soundtack of this game is a mix of punk and rock music, and i can see why based on the main characters. Though imo, with the storyline they want you to see, i dont think it matches it. As to the sound and voice acting though, it is top notched with troy baker being the lifesaver of the protagonist with his good voice acting and motion capture. A fair score of 7/10.

    Average score = 7.00

    If this game was released as a new IP or new title then i would be giving it a better score. But considering that is a sequel (or spinoff) then there is no question why it will be compared to its previous game in the series. It is inferior and despite the good gameplay and good graphics, i never really felt connected nor fell in love with its characters nor are they that memorable. Regardless,it its still one of the better exclusives of PS4 and suckerpunch being one of the better developers of them also hope to make more and better games in the future, Kudos to them! Thanks
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  29. Apr 15, 2014
    7
    hours of fun to be had here. a few glitches and very little lag but not enough to really effect the game negatively. cool concept but the powers you get really don't matter after you get a certain one of them you won't even use the others anymore. two playthroughs lasts about 25 hours.
  30. Mar 25, 2014
    7
    For a console with so few titles this game is good. I think it could have been better if they put more into it. The story is short , I finished in one day and the side mission are boring and repetitive.. The powers are pretty cool and different then anything ive ever seen. If it was me Id get it if your tired of the other games but dont expect it to blow your mind.
Metascore
80

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 69 out of 90
  2. Negative: 1 out of 90
  1. CD-Action
    Jun 28, 2014
    80
    It definitely isn’t one of those games you talk about years after its release, but it showcases PS4’s capabilities well and in contrast to Killzone: Shadow Fall also does something else – guarantees fun from the beginning till the end. [CD-Action 05/2014, p.58]
  2. LEVEL (Czech Republic)
    May 16, 2014
    80
    Fun romp, beautifully rendered and executed. Fantastic superpowers make up for the lack of depth. [Issue#241]
  3. Pelit (Finland)
    May 11, 2014
    87
    inFamous: Second Son is not a bad sandbox game at all! Serves as an interlude while waiting the heavy hitters to arrive. [Apr 2014]