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User score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2

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  1. Jun 21, 2018
    5
    From setting the bar high with their previous game, Frima Studios made it tough on themselves. The game was difficult to keep a steady rhythm. It took half a game for the full platformer feel to begin while the first half was pretty much puzzles. The story was mediocre. Once you had done a few puzzles the game felt quite repetitive. Leading up to the final boss and including the boss wasFrom setting the bar high with their previous game, Frima Studios made it tough on themselves. The game was difficult to keep a steady rhythm. It took half a game for the full platformer feel to begin while the first half was pretty much puzzles. The story was mediocre. Once you had done a few puzzles the game felt quite repetitive. Leading up to the final boss and including the boss was poor as well. It did have one good point. The art style is gorgeous. Expand
Metascore
63

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. Jun 26, 2018
    85
    A dark-fantasy narrative adventure which holds a perfect equilibrium between story and puzzles. With an astonishing art direction, it's only con is the lack of variation in its puzzles.
  2. Jun 22, 2018
    50
    Yes, Illusion : A Tale of the Mind looks great and it has some good ideas. But that’s almost all it has to offer. Its puzzles are way too easy, and just moving can be frustrating.
  3. Jun 19, 2018
    50
    The final product fails to do justice to the many good ideas on which Illusion: A Tale of the Mind rests. And there is nothing worse than to feel curiosity about the plot of a game that, alas, bores us. The five hours we took to complete the adventure seemed much longer to us.