Metascore
79

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 37
  2. Negative: 0 out of 37
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  1. Nov 2, 2020
    A new studio in charge sees Dirt retain some of its old swagger in a fun, frequently beautiful but occasionally hollow arcade racer.
User Score
4.9

Generally unfavorable reviews- based on 139 Ratings

User score distribution:
  1. Positive: 42 out of 139
  2. Negative: 60 out of 139
  1. Nov 7, 2020
    1
    This is the worst game in the Dirt series. The graphics are ugly. The game looks exactly as cheap as Grid 2019. Gameplay, A.I and physics areThis is the worst game in the Dirt series. The graphics are ugly. The game looks exactly as cheap as Grid 2019. Gameplay, A.I and physics are bad. I'd rather play Dirt 3 / Showdown than that horror. Full Review »
  2. Nov 5, 2020
    3
    Come on, racing games should have little bit highers standards by now. Forza Horizon 3 did it better in 2016.
  3. Nov 18, 2020
    0
    First of all, I understand that DiRT is more casual and DiRT Rally focuses on hardcore rally fans, so the problem I have with DiRT 5 is notFirst of all, I understand that DiRT is more casual and DiRT Rally focuses on hardcore rally fans, so the problem I have with DiRT 5 is not because "it's not DiRT Rally". When Codemastes came out saying that they now have two different teams making DiRT and DiRT Rally games, I thought (and I still think) that it's the best thing to do since they're both different games with different purposes.

    When DiRT 5 was first announced, I was extremely happy to see a DiRT 2 "vibe" back to the series. At first I thought that Codemasters finally woke up and decided to bring everything that made DiRT 2 a timeless masterpiece back to the series, but hell I was wrong...

    DiRT 5 is an odd mismatch of Motorstorm, Forza Horizon and Trackmania altogether. Okay, all 3 franchises are great and all, but they're NOT DiRT! DiRT is supposed to be arcade, but not just a generic colorful arcade with crazy things happening all over the screen, it's is supposed to be an "accessible simcade", a game that focuses on actual motorsport culture but is still not hard to drive, a game that can be colorful but is still serious is some regards. DiRT 5 pushed too far to the arcade side, just like DiRT 4 pushed too far to the sim side (at least DiRT 4 was still good).

    I mean, DiRT 5 came from Colin McRae Rally, but is a game with no rally stages at all! I mean, what the hell?? There are just massive, meaningless and generic off-road tracks in this game. Also there's no mechanical damage, and visual damage is not even close to what it used to be in Codemasters' games from late 2000s like DiRT 2 and Race Driver Grid. The main menu is colorful and generic like every other game nowadays. Career mode is boring and feels like a different clothed version of the same GRID 2019's garbage career mode.

    Seems like Codemasters is becoming the EA of racing games. They used to make timeless masterpieces during the 2000s and early 2010s, but now they only make colorful generic games (DiRT 5), live services (DiRT Rally 2.0), games loaded with microtransactions (F1), games more focused on advertising than quality (bringing Donut Media and making DiRT 5 looks like DiRTs 2 and 3 when it's clearly not) and forgettable games (GRID 2019 and Onrush). Even in the graphics department Codemasters is choking big time, it's crazy how DiRT 5 is colorful and feels dark at the same time, and even the textures, I don't know, there's something off about this game's graphics.

    I really hope to see Codemasters waking up after garbages like DiRT 5 and GRID 2019. I used to trust them when it came to great quality games, but now I'm starting to drift away from their products, and it's pretty sad since I know they have a lot of talented people making games for them. I just don't understand what's going on. Why most companies are not even trying to make actual great games anymore? Instead of focusing on making great quality games and naturally bring casual players just because they want to play great quality games as well, now the companies are kicking their loyal fans in the butt and trying to bring Fortnite casual players, alienating their customers with generic games.

    I'm almost finishing, but I'd like to tell Codemasters what people in general expect from a DiRT game, especially from DiRT 6 in the future:
    - Arcade but not generic, more focus on a quality game for racing fans, if the game is good the casual fans will come naturally;
    - DiRT with no rally stages is forbidden(!);
    - It's more of a personal opinion, but I miss DiRT 2's 3D menu, seems like Codemasters left their creativity in the past;
    - Mechanical damage and impressive visual damage;
    - Beautiful graphics;
    - A complete game at launch, not a game plagued with bugs;
    - Legendary locations that feels real and authentic;
    - Challenging tracks and not wide open tracks with walls always keeping the player on the race surface;
    - Some rally/rallycross/off-road drivers from real life;
    - If you ever want to make another game like DiRT 5, just don't call it "DiRT", call it "DiRT Showdown 2" or "DiRT Storm" or "DiRT Mania" or "DiRT Fest", anything you want, just don't call it DiRT as if it belongs in the main franchise;
    - JUST TRY TO REPLICATE WHAT MADE THE FIRST 3 DiRTS SO GREAT AND EXPAND ON IT WITH THE TECHNOLOGY WE HAVE AVAILABLE TODAY!

    Sorry if this review is all over the place, I'm just really disappointed and venting here. DiRT 5 is one of the worst games Codemasters ever made (definitely the worst DiRT/Colin McRae game) and I really hope to see a DiRT 6 in the future, a DiRT made for DiRT fans, not another generic arcade racer on the market. There's a big difference between an arcade game and a generic game. Also, there's a reason why games like Race Driver Grid and DiRT 2 are so beloved and GRID 2019, DiRT Showdown and Onrush are forgotten you know...
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