User Score
7.7

Generally favorable reviews- based on 1451 Ratings

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  1. Mar 22, 2016
    8
    great game. dark souls 2 makes a bunch of changes to the souls series, but still stays true to what makes the original great. gameplay is still challenging and rewarding and you will die ALOT. there are some things that were improved, but overall I feel that this was not quite as memorable as the original. the ability to warp to other bonfires is great, but not being able to level up atgreat game. dark souls 2 makes a bunch of changes to the souls series, but still stays true to what makes the original great. gameplay is still challenging and rewarding and you will die ALOT. there are some things that were improved, but overall I feel that this was not quite as memorable as the original. the ability to warp to other bonfires is great, but not being able to level up at any bonfire is kind of annoying, but I wouldn't say it effects the game that much, what does effect the game though, is how the world doesn't really intertwine with itself and doesn't feel cohesive like the first game. the world it a bunch of branching paths that just end instead of weaving into each other like the first and that was a bit disappointing. another thing that was disappointing was the bosses. dark souls 2 went with a quantity over quality approach this time with the bosses and is probably the biggest flaw about this game. You get the feeling that the developers really ran out of ideas when it came to the boss designs and fights in this one, many of the fights are simple mob fights, knights in armor, and actual 100% rehashes from the first game, with that being said there are some stand out bosses that were awesome, but with about 30 bosses in the game, half felt too easy and uninspired. other wise the rest of the game is great, the added death penalty of maximum health depletion feels a bit to harsh at first, but you simply get used to it. this game definitely is a worthy sequel but is not quite as good. Expand
  2. Oct 22, 2019
    8
    This is a premium gaming experience to be sure. Expect hundreds of hours of varied content. It's not perfect, and suffers in some aspects compared to the original entry such as lack of shortcuts between areas but offers such a diverse, sprawling and well rounded experience and is good in its own right, so it would be a shame to count it out on that. Dark Souls II is like a mega saga of aThis is a premium gaming experience to be sure. Expect hundreds of hours of varied content. It's not perfect, and suffers in some aspects compared to the original entry such as lack of shortcuts between areas but offers such a diverse, sprawling and well rounded experience and is good in its own right, so it would be a shame to count it out on that. Dark Souls II is like a mega saga of a back to back fantasy epic and is one of the best if not the best in the series. Expand
  3. Oct 28, 2015
    8
    This game is good, but very frustrating at start.
    Bosses aren't so impressive and you charterer feels clumsy.
    When you play it more, it's addictive. DS II was one of the best remaster on PS4.
    Don't miss it, because if you aren't played Dark Souls (original) you'll gonna be hard times with Dark Souls III.
  4. Sep 15, 2015
    8
    I have not played Dark souls 1, and played dark souls 2 on PS4 after reading reviews on other games that everybody compare RPG games with souls series, and decided to buy the game.

    At the beginning I was so disappointed with the graphs on PS4 as it looks so bad the environment quality etc. Although the game play is solid, difficult, makes you addicted and too many different places,
    I have not played Dark souls 1, and played dark souls 2 on PS4 after reading reviews on other games that everybody compare RPG games with souls series, and decided to buy the game.

    At the beginning I was so disappointed with the graphs on PS4 as it looks so bad the environment quality etc. Although the game play is solid, difficult, makes you addicted and too many different places, monsters,bosses. I definitely recommend if you like games like bloodborne, or lords of fallen and if you have not experienced this game yet. I think dark souls 3 with new generation graphichs will be the best game ever. I score 10/8
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  5. Jun 12, 2021
    8
    Dark Souls 2: Scholar of the First Sin is a fantastic excuse to revisit Drangleic with improved graphics and seamlessly experience the game's three DLC expansion packs - if you're up for the challenge. Personally, I find the inclusion of certain enemy types in particular areas that weren't previously in the base version of the game add a bit too much challenge and make the early hours ofDark Souls 2: Scholar of the First Sin is a fantastic excuse to revisit Drangleic with improved graphics and seamlessly experience the game's three DLC expansion packs - if you're up for the challenge. Personally, I find the inclusion of certain enemy types in particular areas that weren't previously in the base version of the game add a bit too much challenge and make the early hours of the game significantly more difficult than necessary - this is just my opinion because I'm not a hardcore Souls gamer. Nevertheless, the overall game design and vibe of Dark Souls 2 remain hauntingly enticing. Expand
  6. Apr 7, 2015
    8
    "DARK SOULS II:Scholar of the First Sin" is one of the few successful remastered games for next gen consoles and if you haven't experienced this masterpiece on PS3, then you SHOULD do it on PS4. you're gonna have a lot of good memories after you beat the game, and after that you're gonna wanna replay over & over again.
  7. Jun 23, 2015
    8
    I'm going to get strait to the chase, I'm a sucker for hard games, if one pops up my first reaction is usually challenge accepted.
    The game that started this was dark souls 2.
    Gameplay wise it's a great game the combat is unique in it's difficulty and in the fact that it keeps you coming back despite how much it can frustrate you. The combat is easily the most fun part of the game.
    I'm going to get strait to the chase, I'm a sucker for hard games, if one pops up my first reaction is usually challenge accepted.
    The game that started this was dark souls 2.

    Gameplay wise it's a great game the combat is unique in it's difficulty and in the fact that it keeps you coming back despite how much it can frustrate you. The combat is easily the most fun part of the game.

    Graphics are nothing spectacular but they are good. Not much else to say in this department.

    Atmosphere is amazing. There is a constant feel of despair in the world which coincides with the plot. The same plot that needs a dedicated group of people working full time to properly figure out. So if you're looking to story, it's a very good one, but you might not even be able to tell till you look it up.

    Final verdict; 8 out of 10.
    Why eight out of ten you ask when all my reviews are 10s. Because I stick to reviewing games that I truly enjoy not that are definitively good. Dark souls 2 is marred by strange design choices and obtuse and unexplained plot devices. They game will often leave you lost and force you to look up a guide. It pains me to say it but Dark souls 2 is not an amazing game. It was good enough to be the only game in years that I've played through more than once but it simply is not a 10.

    For the the hardcore gamer this is your Meca. It is a game you must play and that you will land up in many favorite games lists.
    For the normal gamer this is a frustrating mess that will undoubtably put a fair number of you off gaming.
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  8. Feb 29, 2016
    8
    Dark Souls 2: Scholar of the First Sin is a remastered improved version of DS2 for PS4 and Xbox One. The graphics have been given a fresh coat of paint, looking amazing. The gameplay is just as unforgiving as before, and this re-release adds all the DLC from DS2 and gives it to us here. Buy this game if you loved Bloodborne, or are looking for a challenging game.
  9. Apr 18, 2016
    8
    Dark souls 2 took me a long time of thinking to decide if I should buy it or not. As a huge fan of DS1 and after that, an avid Bloodborne player, I chose to give a chance to From Software and get this game. I've never felt so mixed about a game. I had to play it for over 10 hours to start liking it, so, I almost hated it before I could really enjoy. The combat mechanics are clumsy and theDark souls 2 took me a long time of thinking to decide if I should buy it or not. As a huge fan of DS1 and after that, an avid Bloodborne player, I chose to give a chance to From Software and get this game. I've never felt so mixed about a game. I had to play it for over 10 hours to start liking it, so, I almost hated it before I could really enjoy. The combat mechanics are clumsy and the detection is the worst part of it. Sometimes you just wanna throw the game away, but then, the reward... God this game feels so good when you you are able to forgive about the poor developed mechanics. The history is immersive, as every game of the series. You get addicted to the early hated mechanics and you start to enjoy the game. I regret nothing. Expand
  10. Jul 6, 2015
    8
    Dark souls 2 is an amazing but very challenging game. It looks very nice and has great gameplay. The game can be very unfair in parts with problems with hit boxes and you may need to look on YouTube for some parts but definitely worth the buy
  11. Sep 9, 2015
    8
    I never played a previous release of this game (i.e. PS3 version), but if I had played this a year ago, I would probably give it a 9 or 10. Unfortunately, given the timing of my playthrough, I don't have much of a choice but to compare this game to Bloodborne. Maybe that's not entirely fair given that DS2 was designed for last-gen consoles, but even if I handicap DS2 to account for that,I never played a previous release of this game (i.e. PS3 version), but if I had played this a year ago, I would probably give it a 9 or 10. Unfortunately, given the timing of my playthrough, I don't have much of a choice but to compare this game to Bloodborne. Maybe that's not entirely fair given that DS2 was designed for last-gen consoles, but even if I handicap DS2 to account for that, it still doesn't come close to the experience Bloodborne provides.

    Let me be clear from the start though: I do love this game. I was extremely addicted to it and can't wait to see what DS3 has in store. However, I think the slower gameplay and wealth ranged attacks made DS2 significantly easier than Bloodborne, and I felt a much smaller sense of accomplishment beating it. I will also say the different areas and bosses didn't seem very connected to one another. I know From Software's games tend to have intentionally ambiguous story lines, but DS2 areas and objectives just felt very random.

    Overall, I really enjoyed this game. For the price, you get a ton of hours' worth of content, and like I said, had I played this a year ago my rating would probably be much higher. But to me, Bloodborne is a perfect 10, and I just can't put DS2 in the same league.
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  12. Mar 1, 2016
    8
    If you were to look at this as a conan the barbarian game with ds1 elements then itd be a 10 but because its a sequel to a masterpiece it suffers due to the standard it has set. Having said this the DLC content is 10/10 masterpiece status
  13. Aug 1, 2016
    8
    I have to say this isn’t the master piece I was kind of expecting, BUT it is still a quite good game.
    Graphics are all right, which is fine considering the game wasn’t originally conceived in the next gen consoles. It is; however, very good and amazing on an artistic level, some locations are “wow”. The gameplay is also quite awesome in terms of mechanics. These are quite simple, but the
    I have to say this isn’t the master piece I was kind of expecting, BUT it is still a quite good game.
    Graphics are all right, which is fine considering the game wasn’t originally conceived in the next gen consoles. It is; however, very good and amazing on an artistic level, some locations are “wow”. The gameplay is also quite awesome in terms of mechanics. These are quite simple, but the game itself is not very forgiving so you have to be careful or you’ll die. The difficulty is just right for me, although I understand it might be a little bit too much for some people. I, personally think is just the right difficulty and it achieves a lot more than just making the game “hard”. I think the fact that you have to be careful because you can die in any moment makes you think about how you approach enemies, which is nice for a change, as in most games you can basically just dive in the middle of a mob move a sword around a bit and be fine. I also think it adds to the atmosphere of the game; you are in a cursed, gloomy land. Hell! you should feel a bit tense about walking around in a place like that and the difficulty level achieves that, it gives you that tiny bit of extra tension you need, it makes you feel this cursed land is actually threatening and that you shouldn’t be there. The design of both dungeons and bosses is superb, it does not feel linear at all nor too overwhelming, and it is quite clever how they make you go back or retrace some times. Bosses are kind of easy compared to the dungeons itself which is funny and unexpected, but they all give you a decent challenge.

    The main criticism I have for this game is that I feel, being the game infamous (or famous) for being hard, the developers have tried too hard to make everything hard. I don’t have a problem with the enemies being hard, as a matter of fact I like it, but some design decisions seem just annoying to me. An example of this is the fact that the game throws you in the middle of nowhere giving you absolutely no clue about how the skills and stats work. Some people say it is part of the “dark souls experience”, I just think it is annoying and does not contribute to anything good. I respect those who like that, but me, personally, I don’t want to spend hours trying to guess what giving points to a specific stat does, potentially realising after X hours of game that I’ve been giving points to the wrong stat (yes, you can reset them I know, but still…). Finally, I feel there is an awesome lore behind this game but again, the way it is given to the player, although smart it is not very well designed in my opinion. Basically, this lore is very very very scattered and normally is given in very small chunks of info. I don’t dislike the fact that it lets a bit of room for interpretation, for example just by looking at the environment in a significant room you can theorise about how something happened. However, I think the basic lore could be given to the player a bit more digested, e.g. finding a kind of long document explaining something and, maybe, make the document hard to find rather than splitting it into 20 pieces of which you may find only 13. I’m not saying it’s a bad idea to give the lore like that, I just feel it could be better managed to find some kind of middle ground; the way it is at the moment made me feel a terrible lack of context at some points which is a shame because the deps obviously made a fantastic work with this universe.

    Anyway, this is a really good game and it is excellent, but for it is not masterpiece because of some of the stuff I mention above. For those complaining/worried about the difficulty, I’d like to say that if you play it with a friend (being one of you a tank) the game will be like 1000 times easier, more even if you summon npcs (which you can do in almost all the bosses). This makes the game a lot more accessible to those who don’t want to die that much.
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  14. Mar 9, 2016
    8
    i would buy this game if you love a challenge and you love a good fun adventure i wouldn't say the graphics are great but they aren't terrible. If you buy this game yo will definitely get your moneys worth great game
  15. Aug 31, 2016
    8
    A lot of Dark Souls fans absolutely hate this entry into the franchise. And, to their merit, there are some things that are disappointing when compared to the first game. The game is over bloated with bosses (32 in the vanilla game, even more with the DLC), causing a lot of bosses to feel uninspired and drab. Areas aren't as visually impressive (for the most part) and some enemy placementA lot of Dark Souls fans absolutely hate this entry into the franchise. And, to their merit, there are some things that are disappointing when compared to the first game. The game is over bloated with bosses (32 in the vanilla game, even more with the DLC), causing a lot of bosses to feel uninspired and drab. Areas aren't as visually impressive (for the most part) and some enemy placement is questionable (even in this updated version). However, when looking at the game as a whole and not comparing it to its predecessors, it is still an extremely solid experience. While for the most part areas and bosses aren't as memorable, there is still a lot of great areas and epic bosses in both the vanilla game and the DLC thats included. Combat, at least in my opinion, is the best in the main line of Dark Souls games. Theres an amazing dual wielding system that opens up a world of possibilities for how you tackle enemies and bosses. The story may not be Dark Souls 1 levels of deep, epic, and tragic, but what is there is entertaining. Characters and NPCs are expertly voiced and each have their own stories and secrets. All in all, this is an extremely solid game and a proud entry in the Soulsborne franchise, no matter how much the Dark Souls oners complain. Expand
  16. May 23, 2017
    8
    Great environments and a huge amount of content makes exploring the world of dark souls II very fun and rewarding, but the combat is some what sluggish, kind of like your moving in water. Dark souls 3 and bloodborne are both superior in terms of combat and dark souls has the best level design so in this amazing series dark souls II is a mediocre game but in the grand scheme of things thisGreat environments and a huge amount of content makes exploring the world of dark souls II very fun and rewarding, but the combat is some what sluggish, kind of like your moving in water. Dark souls 3 and bloodborne are both superior in terms of combat and dark souls has the best level design so in this amazing series dark souls II is a mediocre game but in the grand scheme of things this is a great game that will challenge you more than pretty much any other game out there. Be sure to pick this up but play the other ones before this one. 8,5/10 Expand
  17. Feb 7, 2022
    8
    A fun souls game that suffers from level design issues but brings the most content from any souls game.

    positive + lots of content + the amount of areas and multiple ways to explore bring an addicting flavour to the game + lots of enemies, some being nice designed, some not + art design is nice + lots of bosses + lots of weapons negative - level design is made to be hard, but
    A fun souls game that suffers from level design issues but brings the most content from any souls game.

    positive
    + lots of content
    + the amount of areas and multiple ways to explore bring an addicting flavour to the game
    + lots of enemies, some being nice designed, some not
    + art design is nice
    + lots of bosses
    + lots of weapons
    negative
    - level design is made to be hard, but forgets to be fair, putting 10 swordsman next to each other is not hard, rather annoying
    - some lazy bosses
    - combat can feel clunky at times
    A great game , but it instead of putting hard unique enemies clever over a level , the developers decides to just spam enemies next to each other. Still i give it an 8 because it remains an addicting game.
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  18. Mar 8, 2017
    8
    No es mejor que el Dark souls 1, ni el bloodbourne, pero que puto juegazo, jaja:
    -Me gustaron varios Bosses
    -Buena inteligencia artificial y enemigos variados e interesantes -Música muy buena -Mejoro el online del Dark Souls 1 mil veces -Muy interesantes los mapas, lo malo es que al interconectarlos no se entiende mucho pero la verdad ni le puse cuidado a eso -Un montón de ataques
    No es mejor que el Dark souls 1, ni el bloodbourne, pero que puto juegazo, jaja:
    -Me gustaron varios Bosses
    -Buena inteligencia artificial y enemigos variados e interesantes
    -Música muy buena
    -Mejoro el online del Dark Souls 1 mil veces
    -Muy interesantes los mapas, lo malo es que al interconectarlos no se entiende mucho pero la verdad ni le puse cuidado a eso
    -Un montón de ataques variados como los que son a dos armas o las magias ya que agregaron algunas
    -Te invita a rejugarlo
    Contras: algunos mapas no tienen coherencia entre sí y falta de cuidado en algunas texturas del juego pero la verdad a quien le importa eso. La verdadera contra es que la historia no aporta nada, quedamos en las mismas, en eso parece que fuera un dark souls más y que lo único que le aporto a la saga fue un buen online y un nuevo sistema de armas.
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  19. Jun 5, 2018
    8
    DARK SOULS II: SCHOLAR OF THE FIRST SIN is not as good as Dark Souls' series first game, but it is a great game that brings the same challenging difficulty of the first game, better graphics, the epic soundtrack of Souls' series and multiplayer online mode still good. The game is easy at my sight, it becames harder when you play the DLC content, then you will have some of epic boss battles !
  20. Mar 9, 2017
    8
    The Souls games hold a very strong spot in my heart as they are now sitting towards the top of my favorite games of all time. So without further adieu my thoughts. Dark Souls 2 Scholar of the First Sin is my third run through of Dark Souls 2 and it was just as fun as the first time. The game is different enough with enemy placements that I feel it isn't just another port though that isThe Souls games hold a very strong spot in my heart as they are now sitting towards the top of my favorite games of all time. So without further adieu my thoughts. Dark Souls 2 Scholar of the First Sin is my third run through of Dark Souls 2 and it was just as fun as the first time. The game is different enough with enemy placements that I feel it isn't just another port though that is what it is. To me Dark Souls 2 is a little weaker than Dark Souls 1 and 3 but that doesn't mean it is a bad game. Many improvements were made with the mechanics and combat but the overall design of the world and enemies is a tad bit slacking compared to the others but if you are looking to jumping into the Souls series be sure not to skip over this one. Expand
  21. Aug 8, 2018
    8
    This version of the game doesn't have much additions in relation of the playstation 3 one, it isn't a remastered or a remake, but they did changed a few things here. The enemies are repositioned, so as some items, i could say that it is worthy if you liked the game in the first launching, this version contain all the DLC's, and the three one's that they launched are great, some even sayThis version of the game doesn't have much additions in relation of the playstation 3 one, it isn't a remastered or a remake, but they did changed a few things here. The enemies are repositioned, so as some items, i could say that it is worthy if you liked the game in the first launching, this version contain all the DLC's, and the three one's that they launched are great, some even say that the three combined are better than the game, i'm not sure about that, but surely it is great, the best bosses are there, the most memorable ones are there, so if you never played the dlc's before, go after this version because it is certainly worth. Expand
  22. Jan 29, 2019
    8
    Gameplay : 9 (Good combat mechanics)
    Bosses : 7 (Worst bosses of all soulsborne series)
    Gravity : 10 (Strongest enemy in the game)
  23. Jun 2, 2020
    8
    Dark Souls II
    ............................................................
  24. Jun 5, 2018
    8
    This review contains spoilers, click expand to view. This review contains spoilers. The game very difficult according to other souls game.One dlc very very difficult it make game worse.But dlc graphics is good.Game atmosphere is awasome.Music good.But game combat little slow.yu should level up or you cant progress.Always need help because small boss is more difficult.. Expand
  25. XV_
    Apr 24, 2018
    8
    A great game, doesn't have the heart and the soul of the first one but is not by any means a bad game. Although I think this one is kind of unfair with the lesser enemies (attack animation resets almost instantly) and also you need to grind a lot or at least more than the original.

    The included DLC has the the most difficult battles, that said, they seemed they were designed to be
    A great game, doesn't have the heart and the soul of the first one but is not by any means a bad game. Although I think this one is kind of unfair with the lesser enemies (attack animation resets almost instantly) and also you need to grind a lot or at least more than the original.

    The included DLC has the the most difficult battles, that said, they seemed they were designed to be completed by a party, otherwise it will take a long long time (I was at lvl 170+ and my damage was a joke compared to theirs), its important if you want to solo this game.
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  26. Dec 7, 2019
    8
    Scholar of the First Sin changes a lot of enemy positions and item positions to make the experience feel fresh. The combat can be very rewarding when it's good, but the excessive amount of ambushes, traps, and unavoidable status effects really makes the game feel unfair and cheap. The variety of locations and enemies will keep it addictive enough to keep coming back, but by the end, mostScholar of the First Sin changes a lot of enemy positions and item positions to make the experience feel fresh. The combat can be very rewarding when it's good, but the excessive amount of ambushes, traps, and unavoidable status effects really makes the game feel unfair and cheap. The variety of locations and enemies will keep it addictive enough to keep coming back, but by the end, most players will need a break from the frustrating death screens before they even consider heading into "New Game Plus." It's not as legendary as the other "Soulsborne" games. Expand
  27. Mar 13, 2019
    8
    It's not that great as Dark Souls 2 in my opinion. Uneccessarirly more difficult with just more enemys.
  28. Jan 17, 2021
    8
    I find everything about this game to be worse than the first. The world design is less interesting, and doesn't lend itself to replayability nearly as much as the first. The combat feels way clunkier to me, and I don't like the changes to upgrades. The characters are all less interesting, the side quests are worse and even harder than the first to follow intuitively. The bosses areI find everything about this game to be worse than the first. The world design is less interesting, and doesn't lend itself to replayability nearly as much as the first. The combat feels way clunkier to me, and I don't like the changes to upgrades. The characters are all less interesting, the side quests are worse and even harder than the first to follow intuitively. The bosses are extremely basic, and they copy paste a lot of the bosses. The plot is less interesting, i find it much harder and not in a good way than the first, though a lot of people say it is the easiest. This is the only game in Fromsofts soulslikes (Except Demon Souls cause I haven't played it at all) that i haven't bothered to platinum just because I don't enjoy enough to do so. Though it is still a good game on it's own, it's lacking much compared to the first. Expand
  29. Jul 5, 2019
    8
    Despite the negative reception and reputation this game has garnered, it is a severely underrated Dark Souls game, and game in general (That said, DS1 is better in my opinion). Admittedly, it did take some time for the game to grow on me, as at the start i just felt that the environment. (forest of the fallen giants) was a bit bland and The Last Giant was an easy boss, but after theDespite the negative reception and reputation this game has garnered, it is a severely underrated Dark Souls game, and game in general (That said, DS1 is better in my opinion). Admittedly, it did take some time for the game to grow on me, as at the start i just felt that the environment. (forest of the fallen giants) was a bit bland and The Last Giant was an easy boss, but after the Pursuer boss i really started to like the game. For one, i really liked the gem system which went hand in hand with the flask system. I enjoyed the length of the game, and made the game feel like a massive adventure-more of an adventure than DS1 (sorry for the unpopular opinion), the DLC was superb, and the difficulty of the levels and the enemies in general was really challenging without being gamebreaking. There are some negatives though which irritated my though. One was the difficulty of the bosses. Most of the bosses in the base game were far too easy-in fact most of them were. The smelter demon, the darklurker, the pursuer and the ancient dragon are an exception to this rule. The enemy cpu's at times were sometimes broken, and didn't act how they should. There wasn't any memorable npc characters like the first game, and the level design at times wasn't very intuitive, and sometimes i got lost. Those faults still don't ruin the game for me in my eyes. and i think this game is definetly worth playing. Expand
  30. Jun 29, 2020
    8
    Giocato, finito più volte e platinato, sicuramente dark souls II è riuscito a farmi divertire ed appassionare, ma questo non cancella i suoi numerosi difetti. E' il souls meno riuscito.
  31. Nov 26, 2020
    8
    Mesmas qualidades e defeitos que seu antecessor, porém com a questão de a gameplay ser um pouco mais travada e lenta
  32. Jul 25, 2020
    8
    Продолжение культовой Dark Souls, и по совместительству самая спорная часть в серии. На мой взгляд Dark Souls 2 и в правду слабее нежели первая и третья части, однако она всё ещё остаётся великолепной игрой. Из плюсов - разнообразие в билдообразовании, разнообразие локаций, музыка и антураж тёмного фентэзи. Из минусов же - довольно топорное управление, которое ощущается иначе, нежели в ds1Продолжение культовой Dark Souls, и по совместительству самая спорная часть в серии. На мой взгляд Dark Souls 2 и в правду слабее нежели первая и третья части, однако она всё ещё остаётся великолепной игрой. Из плюсов - разнообразие в билдообразовании, разнообразие локаций, музыка и антураж тёмного фентэзи. Из минусов же - довольно топорное управление, которое ощущается иначе, нежели в ds1 и ds3, боссы и их разнообразие; хотя в игре и свыше сорока боссов, качество многих из них оставляет желать лучшего. Чего только стоят боссы: "много скелетов", "много крыс", "большая крыса и несколько маленьких", Драконий всадник, 2 Драконьих всадника, Драконий всадник мини-босс, Демон плавильни красный, а в длс Демон плавильни синий, а сколько преследователей за игру было, я уж и со счёту сбился, и отвратительный финальный босс Нашандра, хоть и по лору эта дама весьма интересна, но чар-дизайн и сложность ниже плинтуса. Expand
  33. Oct 4, 2020
    8
    I have played this game for 40 hours already, and I think that this game has disadvantages from the beginning and it is definitely worse than the 1st part, but nevertheless I will give it 8/10
  34. Nov 17, 2022
    8
    Buen remasterización. No está al nivel del primero, pero el que diga que no es altamente disfrutable, miente.
  35. May 15, 2021
    8
    While this version carries some of the problems from the original Dark Souls II, it's the definitive way to experience the critically Acclaimed sequel to Dark Souls. SOTFS still suffers from the unbalanced difficulty of the original, bad level design and useless boss fights.
  36. Feb 14, 2021
    8
    DS2 has many issues, but overall this is a fine experience, especially for Souls fans. Although, compared to all other souls games, almost everything is downgraded, I enjoy this game's variety and replayability.
  37. 7t7
    May 13, 2021
    8
    İ loved this game,I think everybody can play this game.Graphics are not good but mechanics are good.
  38. May 20, 2021
    8
    Este juego lo empecé a jugar con 0 hype por las malas críticas que tenía y me sorprendió gratamente hasta el punto que me gustó más que DS3. Nunca jugué a la versión original del DS2 pero, por lo que he podido ver, este juego tiene más sentido en la localización de enemigos y objetos, unos gráficos mejorados y los DLC que para mí son lo mejor del juego. Sí es cierto que depende mucho de laEste juego lo empecé a jugar con 0 hype por las malas críticas que tenía y me sorprendió gratamente hasta el punto que me gustó más que DS3. Nunca jugué a la versión original del DS2 pero, por lo que he podido ver, este juego tiene más sentido en la localización de enemigos y objetos, unos gráficos mejorados y los DLC que para mí son lo mejor del juego. Sí es cierto que depende mucho de la adaptabilidad y la dificultad artificial, además de contar con un diseño de niveles bastante estúpido, pero para nada es el mal juego que muchos decían. Expand
  39. Sep 23, 2022
    8
    Its a very good game, buy it. I didn't buy it for long because I believed the bad reviews here, bad after dark souls 3, elder ring and dark souls 1, I decided to try it, and I am angry with those who gave bad revies here. They are rong. IT'S A VERY GOOD GAME !!
  40. Dec 2, 2021
    8
    Sinceramente es un titulo que me gusta mucho, el problema es que la correlación entre mapas es realmente mala, como cuando tomamos el elevador en el pico terrenal y asciendes al torreón de hierro,
    muchos jefes son muy olvidables, algunos escenarios no están bien cuidados, pero a pesar de eso he disfrutado de este titulo, la IA no esta tan pulida como esperaba, mas bien pusieron mas
    Sinceramente es un titulo que me gusta mucho, el problema es que la correlación entre mapas es realmente mala, como cuando tomamos el elevador en el pico terrenal y asciendes al torreón de hierro,
    muchos jefes son muy olvidables, algunos escenarios no están bien cuidados, pero a pesar de eso he disfrutado de este titulo, la IA no esta tan pulida como esperaba, mas bien pusieron mas enemigos en vez de hacerlos mas difíciles.
    Lo que mas disfruté sin duda fueron los DLC, muy buenos y le sumaron una experiencia muy buena.
    Lo malo son todos estos errores o descuidos que no fueron pulidos
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  41. Aug 2, 2022
    8
    It gets too much of a bad rep for no reason. Just level adp and you'll be grand!
  42. Mar 12, 2023
    8
    I really like this game. i understand it has flaws but it also has cool lore and dark fantasy vibes and the world is just as cool as ds1 even though its not connected in the same way. the music in majula is constantly stuck in my head. the weapons and variety is amazing so many different builds. the bosses are not the best in the series, few memorable ones. dlc as always is top notch.
  43. Feb 12, 2023
    8
    As a Souls game, it is mediocre; however, as a game overall, it is by far above the average.

    DS2 lacks the incredible map design of the first game, but its atmosphere is almost intact. The battle system was slightly slowed and the Adaptability feature is definetly an error, but it was compensated with the addition of dual wielding and the quality of the DS combat system itself, that
    As a Souls game, it is mediocre; however, as a game overall, it is by far above the average.

    DS2 lacks the incredible map design of the first game, but its atmosphere is almost intact. The battle system was slightly slowed and the Adaptability feature is definetly an error, but it was compensated with the addition of dual wielding and the quality of the DS combat system itself, that remains fun and exciting to play.

    Although more plain and less interconeted than in DS, areas are still fun to explore and offer an even better variety of enemies. The big issue here is that creators couldn't find an appropiate way to implement difficulty and opted for throwing dozens of enemies at the face of the player, which leads to frustration and weariness in more than one situation.

    Story telling style doesn't evolve, but NPC's are fairly more interesting and better created than in DS, which makes its lore be as interesting as always. Sadly, many of the new mechanics they tried to implement, like torches in dark areas, feel incomplete and barely exploited.

    DS2 doesn't improve in the overall over its predecessor, being worse in most of the aspects and better in just a few, but this series is so good that despite all its mistakes, it remains as a much better game than the typical product you can find at the store.

    Pros:
    - Dual wielding is fun and adds depth to the already deep combat system.
    - Areas are beautiful and inmersive, offering a great variety of engaging enemies that keep the player focused and entertained in every moment.
    - NPC's are interesting and make you want more about their stories.
    - The game is long and full of secrets, with a NG+ that is considered the best in the series.

    Cons:
    - Plain and poorly conected map that feels like a collection of independent areas sloppily glued together. Still, each one of them more than good.
    - Too many bosses with only a few offering the quality expected from a Souls game. Luckily, the regular enemies and mini bosses compensate this issue.
    - Rough fights until adaptability skill is maxed enough. This problem is accentuated by disgusting hitboxes and slow animations when healing.
    - Still bad menus and poorly explained stats.

    I give it a 8.1/10 as a game, but a 6/10 as a Souls game.
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  44. Mar 13, 2023
    8
    Amazing, underrated game by the souls fans. The weakest souls game, clunky like the first one, but not as many high points, though it still does have many. Kind of improperly balanced, which is the main issue here, it´s very annoying, there is no way to not notice it, but it´s also not gamebreaking.
  45. Sep 7, 2023
    8
    this is the only 8 from Fromsoftware but I still respect the game and its incredible vision
  46. Apr 25, 2017
    7
    Realy boring combat just hit and roll hit and roll, ill give it a 7 because it is still a good score, could have more difficulty options and a hc mode if character dies then its the end of it.
  47. May 22, 2016
    7
    Only "Souls" game i did not finished. Something was missing but i can't find exactly why... Bosses seemed less epic, level design was not as good as DS/DeS/BB...
  48. May 12, 2015
    7
    Overall it's a good addition to the Souls series

    Good - Huuuuuge world! It would still be huge even if they didn't include all 3 DLCs - you rarely get invaded by other players in your first play through, that is before you reach Soul Level 150 - PvP and covenants can be fun, I enjoyed dueling other players on the bridge - great coop feature in this game, there usually are summons
    Overall it's a good addition to the Souls series

    Good
    - Huuuuuge world! It would still be huge even if they didn't include all 3 DLCs
    - you rarely get invaded by other players in your first play through, that is before you reach Soul Level 150
    - PvP and covenants can be fun, I enjoyed dueling other players on the bridge
    - great coop feature in this game, there usually are summons available when you need them
    - you have just as much, if not more customization options compared to DS1.
    - no framerate issue (I hear this is a problem in PS3 version)

    Bad:
    - invasions can get annoying later in the game, as they happen often, even in hollow form, and therefore feel forced. Personally I started to play offline in NG+
    - the controls are clunky when compared DS1 and Demon Souls. For example there seems to be some awkward pause from the time you press L1 to block to the time you actually start moving
    - there are some really bad lag issues in PvP
    - no balance in PvP as game strongly encourages certain builds, spell casters and those who wield quick small weapons have the advantage; having a tank who wields an ultra great-sword is a definite nono

    Ugly
    - I am not impressed by the graphics. When DS1 came to PS3, it was ahead of it's time in terms of visuals
    - The atmosphere of dark melancholy that DS1 had, just seems to be missing in DS2, nor does it have that feeling of terror from Demon Souls. I can't quite explain it.
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  49. Jan 14, 2016
    7
    Dark Souls 2: SOTFS is a decent, and not great attempt at Souls gaming. The vanilla version on the PS3 is MUCH better, than this slightly modified attempt.

    The added DLC areas were a nice addition to the vanilla but MUCH more difficult than the remainder of the initial game: bosses were a joke, forcing the single-player to rely on MP, which is a total let down on the PS4 as you HAVE to
    Dark Souls 2: SOTFS is a decent, and not great attempt at Souls gaming. The vanilla version on the PS3 is MUCH better, than this slightly modified attempt.

    The added DLC areas were a nice addition to the vanilla but MUCH more difficult than the remainder of the initial game: bosses were a joke, forcing the single-player to rely on MP, which is a total let down on the PS4 as you HAVE to pay for PS+ to play online to do this alone. Don't get me worong here, in my single playthru (NG) i tackled these areas around SL 150+ and still way too difficult. It was nice but fighting bosses became tiring and I was eager just to get the playing over with.

    Visuals: on my 32" LED HDTV i saw NO DIFFERENCE b/w the PS3 and PS4 version.
    Audio: Same as the vanilla PS3 version
    Controls: SAME
    Qualtiy: 7/10 for being a souls attempt game, but not enough *UMPF to keep me going.

    If you enjoy Demons Souls and Dark Souls 1, AVOID this game as it's the worst of the 3, and the entirety of it loses its steam halfway thru.
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  50. Jul 29, 2016
    7
    I don't really know where I stand on this game. While I think it's good, it has quite a few obvious flaws. While Dark Souls 2 offers the best pvp in the series, and good dual-wielding mechanics, it fall short everywhere else compared to other games in the series. The combat feels clunky and unresponsive, dodging is an absolute pain due to the games questionable hit boxes, level design isI don't really know where I stand on this game. While I think it's good, it has quite a few obvious flaws. While Dark Souls 2 offers the best pvp in the series, and good dual-wielding mechanics, it fall short everywhere else compared to other games in the series. The combat feels clunky and unresponsive, dodging is an absolute pain due to the games questionable hit boxes, level design is very straight forward. There are some bosses in the game that really stands out, like the looking glass knight and fume knight, but the game relies too heavily on ganks to simulate some kind of boss difficulty. A part from that, I can't really dislike the game. I had a blast playing it. Expand
  51. Mar 9, 2017
    7
    Dark Souls 2: Scholar of The First Sin is a solid and good Souls game. As fan of Souls series and playing all but Demon Souls, this is easily the weakest Souls game. The remastered and updated version fixed only a bit of what went wrong with original version and had a few problems that still came through that desperately needed fixing more. Combat against players can result in poor laggingDark Souls 2: Scholar of The First Sin is a solid and good Souls game. As fan of Souls series and playing all but Demon Souls, this is easily the weakest Souls game. The remastered and updated version fixed only a bit of what went wrong with original version and had a few problems that still came through that desperately needed fixing more. Combat against players can result in poor lagging and poor hit boxes, resulting in frustrating situations that could put off most players. The boss roster is over saturated with generic bosses and while a few good ones exist, there are just a sheer size of bad or mediocre ones to blanket it almost entirely. The game's base was decent overall, but with the well done Crown DLCs added in it brings up the experience to not make it as generic. It's hard to give this score because I do like Dark Souls 2, but it soaked in plenty of problems that were only partially fixed by the SoTS version. Expand
  52. Aug 10, 2017
    7
    This is still a good game, yet I can't understand why it received those scores in comparison to all other Soulsborne games. I loved DS1, 3 and especially Bloodborne and their addons I have Platinum Trophy in the latter 2 of them and 200 hours in each title. Except for DS2.
    Reasons:
    - Level design is mediocre - Bosses are mediocre - When it came out it looked somehow worse than DS1 -
    This is still a good game, yet I can't understand why it received those scores in comparison to all other Soulsborne games. I loved DS1, 3 and especially Bloodborne and their addons I have Platinum Trophy in the latter 2 of them and 200 hours in each title. Except for DS2.
    Reasons:
    - Level design is mediocre
    - Bosses are mediocre
    - When it came out it looked somehow worse than DS1
    - In summary it is often boring and tedious.

    You can really tell that Miyazaki did not direct this game. The core DS mechanics are there so it all "works pretty good" yet the DS flair is almost gone. I only completed this game for the sake of completing it. To my shame I did not even want to start the DLC allthough I heard it's way better than the main game. Some people think DS 2 is good because they focus on online PVP and are spending too much time dueling/doin builds. To me Dark Souls is not about that, that is just an extra feature. Though i consistently enjoy the seamless multiplayer invading stuff.

    I can't recommend this game for everyone or DS fans. You might wanna rent it first or get it cheap.
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  53. Aug 6, 2020
    7
    I Love Ds 1 and Bloodborne and even some time after release i learn to love ds 3. But Ds 2 is just worst out of other Fromsoftware games. You can really see that something happened during development. Levels feels unfinished, enemy placement even in this new version seems odd. Movement is strange. But even like that its good game. Just much worse then other
  54. Aug 10, 2020
    7
    Didn't play the vanilla version, but came here after having completed DS:R, DS3, Bloodborne and Sekiro. Felt like the worst from FROM, uninspired, but with some cool mechanics. Enjoyed it overall, but doesn't keep up with it's brothers.
  55. Mar 28, 2022
    7
    After revisiting and finally completing this game with all DLC’s , I must say that I’ve was wrong about this game, this game is not trash.It is the worst FromSoft game since Demons Soul’s, but it is not a bad game.
    Of course there a lot of obvious minuses in this game such as THE WORST HITBOXES I HAVE EVER SEEN IN MY ENTIRE LIFE ; Graphics ; a lot of filler-trash bosses (Skeleton Lords,
    After revisiting and finally completing this game with all DLC’s , I must say that I’ve was wrong about this game, this game is not trash.It is the worst FromSoft game since Demons Soul’s, but it is not a bad game.
    Of course there a lot of obvious minuses in this game such as THE WORST HITBOXES I HAVE EVER SEEN IN MY ENTIRE LIFE ; Graphics ; a lot of filler-trash bosses (Skeleton Lords, Magus and congregation, Covetous Demon, Royal Rat Vanguard and Royal Rat Authority and such ) ; really strange Lore that can be barely connected with other Dark Souls games ; in most locations there’s a awful level-design.
    But there things that I’ve enjoyed in this game like DLC bosses ( Fume Knight, Sir Allone, Burnt Ivory King ) are the best bosses in the game.Some locations of the game are really good like- Aldias Keep, Brume Tower, Frozen Eleum Loyce, Dragon Shrine, Majula, Drangleic Castle.Also I really enjoyed the Memories Of Giants thing in this game, when u teleport to the past and you see the war between Vendricks Army and Giants, you witness the actual fights between giants and knights of Drangleic.Also there a few bosses that are really challenging for example: Red and Blue Smelter Demons, Fume Kinght, Sir Allone, Darklurker, Ancient Dragon and Ivory King.Some are just good like Pursuer,Velstadt and Ornstein.These bosses are «Diamonds in this Bunch of sh*t called Dark Souls 2 bosses»
    DLC’s are good, except Crown of the Sunken King, I didn’t enjoyed it at all, I didn’t enjoyed all bosses and locations are trash in this DLC.But Crown of Ivory/Iron King really impressed me with good locations and really good bosses ( except Blue Smelter Demon ).
    In the end I must say that this game is worth playing for fans of FromSoft, but people who just enjoyed DS3 or Bloodborne , in most cases wouldn’t like this game, in my first visit to this game I didn’t like and dropped it , in the second I didn’t like it and dropped it; in the third I’ve got a motivation to complete the last FromSoft game since DeS and fight Fume Knight and Allone, and I kinda liked it.
    7/10
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  56. Mar 13, 2020
    7
    Главные минусы игры это дебильные хитбоксы и скорость игры, она очень медленная
  57. Jul 30, 2022
    7
    Вторая часть отличной серии хардкорных игр в сеттинге темного фэнтези, которая в чем-то уступает первой части, а в чем-то превосходит.
    Игра всё также наполнена отличной боевкой, сеттингом и замечательным саундтреком. Однако в некоторых аспектах игра отличается от первой части.
    Потеряла игра в аспектах лора и проработки дизайна и уникальности боссов, несмотря на то, что их много
    Вторая часть отличной серии хардкорных игр в сеттинге темного фэнтези, которая в чем-то уступает первой части, а в чем-то превосходит.
    Игра всё также наполнена отличной боевкой, сеттингом и замечательным саундтреком. Однако в некоторых аспектах игра отличается от первой части.
    Потеряла игра в аспектах лора и проработки дизайна и уникальности боссов, несмотря на то, что их много большинство представляют собой несколько противников гуманоидов, Также негативными аспектами игры показались добавление механики потери максимального хп при смерти и более низкая общая сложность.
    Некоторые аспекты связанные с балансом, искусственным усложнение стали лучше, например расположение и принцип работы костров стал намного лучше. Также боевка стала немного быстрее и бодрее в прохождении из-за меньшего количества душных локаций.
    В итоге игра по сравнению с первой частью потеряла некоторые хорошие моменты, но в то же время стала более удобной и интуитивной в прохождении.
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  58. Jan 5, 2023
    7
    (Note: this is the only version I tried - I don't have the earlier PS3 version and I didn't do any of the DLC.) Tried DS 1 and 2 concurrently; beat this one, still have yet to finish DS1. It seems hard to speak of one without mentioning the other. Still, DS1 had a flawless first half, then dipped massively for me. DS2, on the other hand had flaws all over, but I found the controls, combat,(Note: this is the only version I tried - I don't have the earlier PS3 version and I didn't do any of the DLC.) Tried DS 1 and 2 concurrently; beat this one, still have yet to finish DS1. It seems hard to speak of one without mentioning the other. Still, DS1 had a flawless first half, then dipped massively for me. DS2, on the other hand had flaws all over, but I found the controls, combat, and levels to be more enjoyable overall. Everyone has their preferences, right? Both DS 1 and 2 have jank and gank, but, for whatever reason, I enjoyed this one enough to keep playing, whereas I have no desire to pick up DS1 again and try and finish the last few areas (after Anor Londo). Expand
  59. Feb 22, 2022
    7
    Nope, don’t listen to those who think it’s cool saying this is the best one in the series. It’s pretty damn good, but not great. Too inferior in many aspects to the other entries in the Fromsoftware games.
  60. Feb 24, 2022
    7
    Eu gosto bastante de todos os jogos da from , dark souls 2 sofreu bastante criticas dos fans mas pra mim ele está no mesmo nivel que os outros jogos da from ele é muito divertido , mas ele é um jogo muito bom também e o multiplayer dele pra mim é um dos melhores que tivemos na saga souls!!
  61. Aug 20, 2022
    7
    A pretty good game that suffers from some really strange mechanical and design flaws which drag down what could have been a better game than the original. The game is bloated with bosses with a notable decrease in quality. Level design is near unbearable in certain places and makes the game downright unfun at moments. Even the DLCs are a noticeable decrease in quality compared to theA pretty good game that suffers from some really strange mechanical and design flaws which drag down what could have been a better game than the original. The game is bloated with bosses with a notable decrease in quality. Level design is near unbearable in certain places and makes the game downright unfun at moments. Even the DLCs are a noticeable decrease in quality compared to the originals, despite them still being some of the better moments of the game. The main thing that keeps dark souls 2 from being a worse game is the fact that it is built on an already sturdy foundation that the original dark laid out. Expand
  62. Oct 14, 2022
    7
    Eu comecei Dark Souls 2 com muita expectativa. Lembro que já sabia da fama dele ser o pior da trilogia, e até já estava com o 3 na prateleira, mas, ainda assim, era algo que eu tinha que testar por mim mesmo.
    Bem, não foi lá essas coisas, mas não foi de completo ruim também.
    A atmosfera e história confusa do primeiro jogo continuam, mas algumas coisas chatas foram adicionadas. A primeira
    Eu comecei Dark Souls 2 com muita expectativa. Lembro que já sabia da fama dele ser o pior da trilogia, e até já estava com o 3 na prateleira, mas, ainda assim, era algo que eu tinha que testar por mim mesmo.
    Bem, não foi lá essas coisas, mas não foi de completo ruim também.
    A atmosfera e história confusa do primeiro jogo continuam, mas algumas coisas chatas foram adicionadas. A primeira delas é o estado de decaimento (ou hollow) em que você perde uma parte da sua vida depois que morre (e continua perdendo se continuar morrendo). Não é nem preciso dizer o quão ruim isso é, mas, além da clara desvantagem que você irá ter por ter menos vida, isso também bloqueia o uso das funções online que o jogo disponibiliza. Então, não basta dificultar, você ainda precisa lidar com os problemas sozinho.
    Outra questão é seu elixir de cura (estus flask), que tem o maior tempo de uso em toda franquia. Inclusive é uma piada recorrente como seu personagem leva todo o tempo do mundo para apreciar o drink. Certas mecânicas como as tochas, que agora são limitadas por tempo, podem parecer horríveis no começo, mas logo não fazem tanta diferença. Para comparação, no final do jogo eu tinha mais de doze horas de uso da tocha livres.
    O jogo é bonito, os inimigos são meio chatos na maioria, e eu particularmente não gostei de nenhum além dos outros, mas é algo aceitável. Os personagens não jogáveis são interessantes, em sua maioria. Tem gente muito chata no meio, mas nada que um pequeno homicídio culposo sem a intenção de matar não resolva.
    No geral eu gostei da aventura, salvo um ponto específico que eu iriei comentar mais abaixo, e acho que foi tempo bem gasto.
    Lembro de começar o jogo e ficar horas chateado por não ter uma arma descente. Acontece que o meu personagem começou com uma espada quebrada, e você não ganha uma espada até muito depois da cidade principal, e isso me deixou muito preocupado por muito tempo, especificamente por conta da fama de sempre ter um inimigo na próxima esquina. Eventualmente eu comprei um machado que usei a maior parte do jogo, até trocar por um espadão e, logo depois de eu descobrir da sua existência, uma PICARETA.
    Sim, minha arma principal era uma picareta. Reforçada sem temperos.
    Minha roupa era uma bonita da qual eu gostei da combinação de atributos: torso e calças do Looking Glass Knight, máscara do Lost Sinner e braçadeiras que me davam uma pequena chance de acerto crítico. Fashion Souls o possível.
    Tudo muito bem, muito bom, até chegar ao ponto que prolongou o tempo de término desse jogo em quase um ano: para efetivamente zerar o jogo você precisar jogar ele inteiramente TRÊS VEZES.
    Não uma, não duas, três vezes. Inteiro.
    Além disso, também há umas certas magias que requerem você interagir online cerca de cinquenta vezes.
    Eu só interagi efetivamente online uma vez. Um cara apareceu no meu mundo enquanto eu havia deixado o jogo aberto para jantar, quando eu voltei havia um monte de brilhos de moeda ao meu redor e uma arma legal. Muito obrigado, estranho.
    Para ir contra essa interação excessiva, que inclui tanto ajudar pessoas quanto matar as pessoas invadindo seus mundos, você pode simplesmente matar certos inimigos um quintilhão de vezes e esperar que eles tenham o item necessário para trocar pela tal magia.
    Sinceramente, zerar Dark Souls não é difícil, é chato e demorado.
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  63. Mar 18, 2023
    7
    Pros
    - solid weapon variety
    - robust build variety - most interesting NG+ changes the series ever had - one of the clearer overall stories within the series Cons - clunky if you don´t know about the DEX stat (seriously read up on it if you are about to play this game) - even knowing about DEX some of the hitboxes are outright bad - the worst overall boss design within the series
    Pros
    - solid weapon variety
    - robust build variety
    - most interesting NG+ changes the series ever had
    - one of the clearer overall stories within the series

    Cons
    - clunky if you don´t know about the DEX stat (seriously read up on it if you are about to play this game)
    - even knowing about DEX some of the hitboxes are outright bad
    - the worst overall boss design within the series (over reliance on ganks)
    - map design is less inspired than its predecessor

    As hated as Dark Souls II seems to be in the community, the game is a fine example of an underrated entry within a fantastic franchise. Bunch of the design choices are quite polarizing (the DEX stat, every attribute giving health, the healing system) or outright bad (some of the boss design, hitboxes, overall gankiness of the entire game). However, I genuinely feel like I was undersold on the game which delivers an experience worth it´s asking price. Funny how all the horror stories I heard before playing it made me expect a complete mess, but in the end I got an all right experience. Not as good as the first or third entry but decent by my account. Funny how being underhyped can make you enjoy seemingly mediocre games.
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  64. Feb 28, 2023
    7
    I played this game right after playing Dark Souls I Remastered, Demon's Souls and Bloodborne. I prefer to start with the pros:

    PROS Clunky combat (everybody hates it but I like it, it is more realistic) More complex abilities and stats system CONS -The game feels very sober. In dark souls 1 every scenario makes the player feel what the game want the player to feel. Every scenario
    I played this game right after playing Dark Souls I Remastered, Demon's Souls and Bloodborne. I prefer to start with the pros:

    PROS
    Clunky combat (everybody hates it but I like it, it is more realistic)
    More complex abilities and stats system

    CONS
    -The game feels very sober. In dark souls 1 every scenario makes the player feel what the game want the player to feel. Every scenario is a form of art and you can "read" the lore in it. On the other hand, in Dark Souls 2 the scenarios are very generic and makes you feel that they are premodeled.
    -The bosses are very similar to each other. About 40% of the bosses are a big man with a shield and a sword. Also, they got no essence and most of times are very easy.
    -Although the bosses use to be easy, the path to the bosses are unfair sometimes. Sometimes the game just set A LOT of enemies and the agro irange is very very big.

    As a game is a 7/10, as a dark souls 4/10
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  65. Apr 20, 2015
    6
    Let me just say first that I'm a huge fan of From Software's games. This game has a lot of positive things, the frame rate is incredible, graphics and lighting are a definite improvement, the game seems to perform very well in most aspects. This leads me to my major problem with this new release.

    The feel. This updated release of DS just feels clunky. In particular, character movement.
    Let me just say first that I'm a huge fan of From Software's games. This game has a lot of positive things, the frame rate is incredible, graphics and lighting are a definite improvement, the game seems to perform very well in most aspects. This leads me to my major problem with this new release.

    The feel. This updated release of DS just feels clunky. In particular, character movement. One of the most important things to me when I play a game is how it feels, how responsive are the controls, how smooth is the movement. Unfortunately, the feel of this game is currently not good, not up to par. There is a strange dead zone in the movement when walking forward, and side to side movement is not smooth at all. It feels jerky at best. Moving from Bloodborne to this was pretty much intolerable. I am holding out hope that From will do something to at least make consistent character movement a reality in this remastered DSII, because as it stands currently, it feels like I'm trying to control a character who doesn't want to be controlled, which basically ruins the game's immersion. I look forward to updating this rating back to where it should be in the near future.
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  66. May 5, 2020
    6
    This game has alot of cool aspects to it such as atmosphere and art design, but ends up feeling like a slog. This game feels incredibly long with much less interesting level design than the original Dark Souls. Also, half the time to try to sprint it doesn't register.
  67. Jul 5, 2015
    6
    Absolutely detest this game after playing bloodborne. They gimped the rolling so you need to play with a shield. They now placed enemies in a group so goodbye to soloing and say hello to being attacked from the back. Wanna play as just a dex character? Well too bad! They made it so you need to have some range and archery isn't good enough you'll need magic. The game is everything but fair.Absolutely detest this game after playing bloodborne. They gimped the rolling so you need to play with a shield. They now placed enemies in a group so goodbye to soloing and say hello to being attacked from the back. Wanna play as just a dex character? Well too bad! They made it so you need to have some range and archery isn't good enough you'll need magic. The game is everything but fair. The way they placed enemies makes this game incredibly unbalanced. Oh, you also can't just run to the next area cause they'll follow you and they're fast so you need to fight them. Absolutely detest this game. Not worth your money or your time. Fortunately, I can sell it and only end up losing a minimal amount. if you want a truly fair and faster game, then play bloodborne. Expand
  68. Aug 1, 2016
    6
    I have played all the soul series games including demon souls and Bloodborne. Dark souls 2 is by far the worst off the series (in my opinion). It lacks a cirtain atmosfeer and i don't like most of the worlds enviorment. Some of the enviorments i found to be misplaced. Also the magnetic enemys feel out of place for most parts. The bosses i found te be less memorable then in the otherI have played all the soul series games including demon souls and Bloodborne. Dark souls 2 is by far the worst off the series (in my opinion). It lacks a cirtain atmosfeer and i don't like most of the worlds enviorment. Some of the enviorments i found to be misplaced. Also the magnetic enemys feel out of place for most parts. The bosses i found te be less memorable then in the other games. The combat have been improved (it's quicker/faster) same goes for the dodggeing system. Also some.items/machenics (like branch of yore) i found to be most irritating and pointless. I personaly had more fun with all other from software games. Expand
  69. Jun 15, 2019
    6
    I have a love/hate relationship with this game. On the one hand i can appreciate it as a massive and atmospheric dark fantasy role playing game, on the other hand i can't overlook its shortcomings (some being imherent to the dark souls series and some affecting specifically this game in the series).
    At its best you get the pure Dark Souls experience: mystic medieval castles with hidden
    I have a love/hate relationship with this game. On the one hand i can appreciate it as a massive and atmospheric dark fantasy role playing game, on the other hand i can't overlook its shortcomings (some being imherent to the dark souls series and some affecting specifically this game in the series).
    At its best you get the pure Dark Souls experience: mystic medieval castles with hidden paths, challenging enemies and a large set of tools to overcome the challenges on the way. But to get there you have to deal with clumsy controls and huge variances in quality which effects visuals sound and unfortunately also gameplay. I've put many hours into the game but always have to deal with frustration along the way to get to the good parts (especially the DLC areas are 10/10 high quality but its a chore to get there). Here are all my gripes with the game:
    - controls suck. Especially in the beginning of the game everything feels bad because you actually have to level up a stat that improves your dodges. But even later on there are issues with the targeting system and with inputs seemingly not being read. Also movement in general feels clunky
    - some of the level design and enemies are very questionable (e.g. enemies that can snipe you from the other side of the map, or levels with blocked paths that you can never open)
    - graphics and sound have some very bad moments. Sound design often feels fake as in "oh yeah this is a footstep soundeffect" rather than actually feeling real. And while the visuals can be stunning in some parts despite geometry and vegetation being on the lower end (especially the castles look great), other areas are just plain ugly, e.g everything looking flat and greyish without any interesting details.
    - there is an overabundance of items and weapons in this game with little differentiation between them. I'd much rather have less but more unique stuff than a lot of junk (e.g. 10 different healing items) cluttering my inventory
    - some enemies and bosses are very forgetable
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  70. Apr 11, 2020
    6
    A decent game but one that comes across as someone elses version of what a DS game should be. It feels like a secondary teams version of the first game. It has the worst level design in the whole series, the least imaginative bosses and the worst soundtrack (though it is still decent). Not a bad game but definitely the worst Dark Souls game. Some of the enemy layouts and areas are justA decent game but one that comes across as someone elses version of what a DS game should be. It feels like a secondary teams version of the first game. It has the worst level design in the whole series, the least imaginative bosses and the worst soundtrack (though it is still decent). Not a bad game but definitely the worst Dark Souls game. Some of the enemy layouts and areas are just trolling. Overall this is the Dark Souls you get after youve beaten the others and BB and Sekiro. Expand
  71. May 16, 2021
    6
    Dark Souls 2 es el ultimo en mi lista del mejor al peor Souls, el problema con este es que lo senti muchisimo mas sencillo que el 1, 3 o hasta el Demon Souls, hay muy pocos escenarios con buen detalle como lo pueden ser Majula que el fondo las estructuras y el diseño del mar se ven espectaculares, pero la mayoría del juego solo entraremos a salas donde no hay casi nada que le de vida, sonDark Souls 2 es el ultimo en mi lista del mejor al peor Souls, el problema con este es que lo senti muchisimo mas sencillo que el 1, 3 o hasta el Demon Souls, hay muy pocos escenarios con buen detalle como lo pueden ser Majula que el fondo las estructuras y el diseño del mar se ven espectaculares, pero la mayoría del juego solo entraremos a salas donde no hay casi nada que le de vida, son salas vacias con quizas algun jarron o silla por ahi sin nada que te detenga un instante a admirar la dedicación del equipo desarrollador, sin mencionar el interconectado de niveles que es fatal, los que ya jugaron el juego sabrán perfectamente porque, hay muy pocos jefes que de verdad son desafiantes, y el tracking de los enemigos que te ven a 2km de distancia y no se detendran de perseguirte por mas que te alejes. Claro donde hay cosas malas tambien hay una que otra buena y es por eso que no le doy una nota mas baja, debido al uso de los stats como la implementación de un stat que afecte directamente tus frames de invulnerabilidad al rodar y la velocidad de tomarte un frasco de estus, que puede ser bien implementando en un próximo juego de From Software. Expand
  72. Apr 5, 2020
    6
    Dark Souls 2 its a good game, and i had fun playing it single and multiplayer. But still its the worst Souls game in the franchise, its game design has many flaws that i think are sins to the souls formula, like artificial difficulty enhancement, and some changes in the enemies patterns to easy the experience for some players. (Like make enemies disappear if you kill them 12 times)
    The
    Dark Souls 2 its a good game, and i had fun playing it single and multiplayer. But still its the worst Souls game in the franchise, its game design has many flaws that i think are sins to the souls formula, like artificial difficulty enhancement, and some changes in the enemies patterns to easy the experience for some players. (Like make enemies disappear if you kill them 12 times)
    The atmosphere and plot of this game are great, one of the best of the series for me, but in the end its design flaws took the best ot the experience for me.
    The multiplayer works very well, with few exceptions, and adds too much into the game.
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  73. Jan 25, 2022
    6
    Peor que DS1

    JUGABILIDAD: Inicialmente es torpe a más no poder; con una estructura de movimientos pesada y lenta, pero por suerte en este titulo tenemos un atributo que, al mejorarlo, mejora notoriamente la jugabilidad. Llegado un punto habremos mejorado lo suficiente como para tener un juego fluido, ágil y rápido, y habiendo yo elegido potenciar la Destreza, esto era indispensable.
    Peor que DS1

    JUGABILIDAD:
    Inicialmente es torpe a más no poder; con una estructura de movimientos pesada y lenta, pero por suerte en este titulo tenemos un atributo que, al mejorarlo, mejora notoriamente la jugabilidad. Llegado un punto habremos mejorado lo suficiente como para tener un juego fluido, ágil y rápido, y habiendo yo elegido potenciar la Destreza, esto era indispensable.
    En ésta nueva entrega no tenemos la ya famosa dificultad artificial llevada a cabo por problemas en la cámara (que de hecho funciona bien, y no se "atora" como en DS1), y carece también de los típicos agujeros discretos que no puedes ver sino hasta que caes y mueres en ellos, lo cual es un acierto. Pero, sí que agrega dificultad artificial de otra forma: decenas de enemigos apostados juntos en un área pequeña, más otros tantos que disparan desde zonas altas.

    La conexión de escenarios tampoco está tan bien lograda como en su antecesor, de hecho es un poco "rara", y el fallido intento de simular un juego de mundo abierto más bien hace que sea poco intuitivo el qué hacer y dónde hacerlo.
    Los jefes no son tan injustos como en el titulo previo, pero tampoco son buenos. De hecho no hubo uno solo que me sorprendiera o me quitara el aliento a causa de la sensación de enfrentarlo, son poco interesantes y relativamente más sencillos.

    ¿Las invasiones? molestas, como siempre.

    GRÁFICOS:
    Con la cinemática inicial pensé que estaba ante un titulo a la altura, es buenísima. Tristemente no hay nada de eso en el juego. Y no hablo solamente de los escenarios en sí (que realmente no esperaba nada de un titulo de FS), pero es que no hay cinemáticas suficientes, ni siquiera todo los jefes tienen una, y los pocos que sí son mas bien decepcionantes. Una dirección de arte totalmente desperdiciada. Una pena.

    SONIDO:
    A diferencia de Dark, Demon's y Bloodborne, éste es muy plano, bajo e igualmente decepcionante. No hubo una sola pieza que, para mi, sea digna de mención. La banda sonora es pobre, así como el trabajo de voces, y los efectos especiales son mas molestos que otra cosa.
    Junto con la triste dirección de arte, Dark Souls 2 SOTFS es un trabajo audiovisual poco mas que desdichado.

    INNOVACIÓN:
    El sistema de antorchas me pareció bastante novedoso, pero se ve muy desperdiciado y limitado. No quita que sea un buen cambio a lo que se nos tiene acostumbrados. La inclusión de la adaptabilidad también es digna de mención y, como ya mencioné, se agradece mucho a la hora de jugar.
    Fuera de eso... otro Souls copy-paste. Para mal.
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  74. Jun 17, 2020
    6
    Dark Souls 2 is worse than Dark Souls 1 in many ways. Level design, lore, weapons, story, world design, controls, enemy design, hitboxes. Stamina recharges slowly even with rings and items that improve it. Pvp and pve is slower. The game throws hoardes of enemies at you. Many enemies have way more poise than they need to. Boss designs are worse. Most of them are regular giant knights withDark Souls 2 is worse than Dark Souls 1 in many ways. Level design, lore, weapons, story, world design, controls, enemy design, hitboxes. Stamina recharges slowly even with rings and items that improve it. Pvp and pve is slower. The game throws hoardes of enemies at you. Many enemies have way more poise than they need to. Boss designs are worse. Most of them are regular giant knights with weapons. The looking glass knight is by far the greatest boss in the game. However the game makes a few improvements graphically and i like the ability to replay bosses and reset areas. Expand
  75. Dec 31, 2020
    6
    Gameplay............Mediocre
    Graphics..............Mediocre
    Score....................Good
  76. Sep 18, 2020
    6
    THIS AIN'T A DARK SOULS GAME

    Story: 6
    Gameplay: 5
    ost: 8
    Characters: 8
  77. Mar 28, 2021
    6
    This is by far the more inferior version of DS2. There are hardly any improvements on the game outside of graphics and the game is just BS. Stupid enemy placements, stupid stone statue placements and infuriating run backs make this version so frustrating in a bad way. The PS3 version of SOTFS is far better.
  78. May 26, 2021
    6
    This game is okay but nothing like the groundbreaking first entry. One of the things I liked the most in DS1 was the architecture and world building. Everything was connected and it felt really good exploring and finding shortcuts back to areas you had been before. The world building in Dark Souls 2 is a complete mess.. Nothing makes sense, in one area you even take an elevator a long wayThis game is okay but nothing like the groundbreaking first entry. One of the things I liked the most in DS1 was the architecture and world building. Everything was connected and it felt really good exploring and finding shortcuts back to areas you had been before. The world building in Dark Souls 2 is a complete mess.. Nothing makes sense, in one area you even take an elevator a long way down from sea level and end up at another shore at sea level. World building aside, the gameplay and levelling system is fun and challenging as expected in a souls game, but the bosses are a lot easier than ds1 and very forgettable, there is also way too many of them in my opinion. They chose quantity over quality with the bosses in this game and that's a shame.
    I think overall they should have made this game shorter. Don't let this be your first souls game but if you're already a fan of the series you should check it out and you will probably enjoy it for what it is.
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  79. Mar 13, 2022
    6
    The fanbase has been really harsh on the second chapter of the Dark Souls series, and although the hatred might have been warranted for the original release, the Scholar of the first Sin edition offers an experience that is of undeniably good quality, much more than most videogames out today.
    First off, the game introduces a new healing method: lifegems. Lifegems can be purchased, unlike
    The fanbase has been really harsh on the second chapter of the Dark Souls series, and although the hatred might have been warranted for the original release, the Scholar of the first Sin edition offers an experience that is of undeniably good quality, much more than most videogames out today.
    First off, the game introduces a new healing method: lifegems. Lifegems can be purchased, unlike Estus Flasks, and can be utilized while moving, unlike Flasks, but they replenish HP in a much slower fashion. So, by spending souls the player acquires a new interesting alternative, which doesnt break the balance of the game since they cost an appropriate amount of money. This adds a welcome element of resource management to the experience: do I spend souls on useful Lifegems right now or do I keep these souls for a level up later?
    Another addition is the possibility to fast-travel between bonfires since the very beginning of the game. This has its pros and cons. On the positive side, this is an obvious quality of life improvement: the player doesnt need to walk long stretches of land to reach a certain place, ever. On the negative side this removes the feeling of a grounded, harduous journey that the first game successfully delivered. In the first game the absence of a fast-travel made going back and forth from certain places a little tedious, but it added to the feel of journey and wasnt that big of a deal since the world was so masterfully interconnected that it didnt take THAT long to traverse it.
    This leads us to realize a slightly depressing fact: DS2 NEEDS immediate fast-travel also because of that very same principle: it doesnt have a world that is as carefully interconnected as the world of the first game. Drangleic, the world where DS2 takes place, is much more structurally linear and bland than Lordran was, and generally has less care put into its worldbuilding, both narratively (a lot less character sidequests) and geographically (the location of some areas straight up does not make sense in relation to the environment). The same can sadly be said for the Level Design itself: areas are a little less fun and satisfying to explore than they were in DS1. The first game presented the player with so many different caves, maze-like labyrinths and sprawling open areas, whereas DS2 offers mostly linear halls, somewhat barren villages and bland dungeons. There ARE pleasant exceptions, mostly in the DLC areas, where the quality rises suddenly, but they are the minority.
    The real problem with DS2's level design isnt the structure of levels themselves, though, since they still provide an appreciable amount of variety and creativity. The real issue lies in the enemy placements. DS1 presented the player with challenging but almost always fair scenarios and fights, where even if outnumbered, with enough adaptability and reflexes the player could come out of it unscathed. This game frequently forgets the importance of keeping these fights, where the player is outnumbered, fair and balanced, and often throws at the player an insane amount of foes to face all at the same time. The only way to safely deal with these ambushes is by tediously exploiting ranged attacks, or exploiting the enemies' aggro, abruptly breaking the flow of battle and immersion. These unfair ambushes happen a little too often, leaving an annoying mark on the experience.
    The Bosses are quite a letdown too: the overwhelming majority of them are disappointingly simple, mediocre fights, with very predictable movesets and little strategy required. A few of them are great duels, but not as great as the best Bosses of DS1, which are still unparalleled. More than a few of them are exceptionally boring or unfair at times (mostly due to unprecise hitboxes), but never as bad as the worst Bosses of DS1, LUCKILY still unparalleled. So, both for good and bad, DS2 cant replicate the DS1 Bosses experience, settling for a functional but mediocre array of fights.
    And yet, even after all these flaws and shortcomings, DS2 still offers an exciting, addicting adventure. This is a testament of the quality of the Souls series' core formula: still capable of hooking the player with a deeply satisfying mesh of exploration and fighting, even after these imperfections and worsenings in game design, when compared to the first game.
    Or, in other words: Dark Souls 2 still retains that exciting sense of adventure and still conveys the dreadful atomsphere of exploring an old ruined land, still provides that rush when overcoming a challenging encounter with a group of enemies or a tough boss and still offers the relief of reaching a bonfire after getting lost in a dangerous maze full of monsters, all in an exciting heterogeneous quest into the unknown. But for the most part it simply lacks the ingenious, expertly crafted level design and thrilling boss design of the first game, resulting in a noticeably worse package overall.
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  80. Apr 5, 2022
    6
    No puedo darle más. Sus positivos se ven muy eclipsados con los negativos. La mejor manera en la que lo puedo describir, es que es un juego que he intentado rejugar multiples veces (aparte de las 2 runs iniciales que realicé) y nunca he podido. El movimiento del personaje se siente fatal, el juego está muy poco balanceado y creo que es el souls con peor diseño de personajes y enemigos conNo puedo darle más. Sus positivos se ven muy eclipsados con los negativos. La mejor manera en la que lo puedo describir, es que es un juego que he intentado rejugar multiples veces (aparte de las 2 runs iniciales que realicé) y nunca he podido. El movimiento del personaje se siente fatal, el juego está muy poco balanceado y creo que es el souls con peor diseño de personajes y enemigos con diferencia. Expand
  81. Oct 24, 2022
    6
    65/100
    Dark Souls 2's map of Drangleic aims to be as structurally cohesive as Lordran, but ultimately lacks that same level of ingenious interconnectivity that made DS1's journey so engrossing. The branching pathways leading to the various corners of the world rarely intertwine, with a mostly streamlined progression that often halts exploration with awkward progression gating requiring a
    65/100
    Dark Souls 2's map of Drangleic aims to be as structurally cohesive as Lordran, but ultimately lacks that same level of ingenious interconnectivity that made DS1's journey so engrossing. The branching pathways leading to the various corners of the world rarely intertwine, with a mostly streamlined progression that often halts exploration with awkward progression gating requiring a single resource, which makes the experience's flow much more jagged and tedious. Even the historical background of the kingdom of Drangleic seems to have less care put into it, with some areas not making geographical sense in relation to their position and extremely few meaningful NPC storylines to witness. Nonetheless, even after all of this, the Level Design itself within each zone can still be extremely engaging, even surpassing DS1 a couple of times, with a solid artistic direction that soaks the ambience in a gloomy melancholy, areas developing horizontally and vertically on multiple layers, hidden paths, environmental hazards and interactivity, and interesting enemy placements that challenge the player to master their reflexes and adapt to their surroundings in interesting ways, especially in the wonderful DLC areas. The variety might not be on par with DS1, but it's still excellent and elevated by a strong enemy variety. Just like in Lordran, the creatures inhabiting Drangelic are extremely aggressive and quick but have clear attack patterns with manageable timeframes, providing a fair, edifying challenge. The main issue is that DS2 has an unhealthy tendency of throwing multiple powerful enemies at the player at once, even when said enemy types don't mesh well together, leading to extremely frustrating, unfairly difficult scenarios, where the player has no choice but to awkwardly exploit the AI's aggro field. These instances do not occur so much that they ruin the entire experience, but frequently enough to make it significantly less fun, also because of a lesser combo variety when compared to DS1. Bosses are the biggest failure of the game, most of them are of significantly lesser quality than DS1 with simple attack patterns and extremely limited movesets, challenging but rarely truly engaging. This is true only for the base game though, as the DLC bosses are dramatically better, with interesting unique gimmicks, tight fast movesets and variegated attack patterns requiring different strategies and approaches.
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  82. Nov 28, 2022
    6
    Despite how much I want to enjoy this game, I just can't bring myself to truly favor DS2 to any of the other From Soft games, as to me, it is genuinely the weakest overall, and lacks in what a lot of the other games shine in.
    Firstly the combat. This is usually the main factor that really makes souls games fun for me, and here it just feels lacking. DS2's combat feels significantly slower
    Despite how much I want to enjoy this game, I just can't bring myself to truly favor DS2 to any of the other From Soft games, as to me, it is genuinely the weakest overall, and lacks in what a lot of the other games shine in.
    Firstly the combat. This is usually the main factor that really makes souls games fun for me, and here it just feels lacking. DS2's combat feels significantly slower and clunkier than in any of the other souls games. Animations often look rigid and stiff, and your attacks (even the fast ones) can sometimes feel too slow. This is emphasized even more so when you run a strength build like I did with a greatsword, with which I often felt overpowered and lacking in skill, since the weapon crushed every enemy nearly instantly, but still couldn't save me from getting hit nearly constantly.
    To compliment my earlier criticism of feeling overpowered, this game has no real sense of order, as I often struggled to find out the order that I should go in, since some areas always felt too easy, and others too difficult, so I usually just gave up on trying and just checked wikis to see what areas fit my level.
    However, this isn't to say that the game is terrible. It isn't. DS2 has a massive world to explore and a crap ton of bosses and enemies to discover, many of which are very well hidden, which is something I can always applaud a company for doing, prioritizing the more dedicated players.
    In conclusion though, this is a half decent game, but a pretty bad souls game, even more so if this is your first entry in the series. Other entries usually bring similar difficulty with a lot less of the frustrations of DS2. Plus, FromSoft has such a huge catalogue these days that it's hard to really consider playing this game over any of the others.
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  83. Jan 31, 2023
    6
    It doesn't get to be called Dark Souls and surely it would have more note, it shows that Miyazaki was not there.
  84. Apr 8, 2015
    5
    you still want to play this pile of crap? Even as a remaster dark souls 2 still lacks the quality and environments reminiscent in the original dark souls. Taking so many steps backwards, this game is not as a great as many souls fans think it is. This is nothing but a poor man's bloodborne.
  85. Jan 11, 2018
    5
    I just have to give this game a bad rating due to high inconsistency with enemies and bosses. All enemies are deadly but some are just unfair with regards to their placement in the map which gives me the sense that they have only been placed between "normal" enemies to infuriate and frustrate the player. Armorer Dennis in the forest of fallen giants, do I need to say more?! This mischief II just have to give this game a bad rating due to high inconsistency with enemies and bosses. All enemies are deadly but some are just unfair with regards to their placement in the map which gives me the sense that they have only been placed between "normal" enemies to infuriate and frustrate the player. Armorer Dennis in the forest of fallen giants, do I need to say more?! This mischief I can't support. Expand
  86. Mar 21, 2018
    5
    O pior Souls. O jogo mais parece off-topic do que um jogo que segue a cronologia de DS1 e DS3, a ambientação do jogo é boa, trilha sonora boa e uma boa vida útil, mas acaba perdendo feio em design de inimigos, milagres e magias de outros jogos da série, armas e várias outras coisas. O jogo é mediano, no geral.
  87. Apr 12, 2015
    5
    If this is what "improved graphics" looks like, they must have been crap in the original. It feels like something from the 90's. Throw in the ridiculous jumping controls, the frustrating camera issues, and the fact that swords apparently break after running a dozen guys through, and you have a pretty ordinary game. It lives and breathes on its ability to make it hard, but that is achievedIf this is what "improved graphics" looks like, they must have been crap in the original. It feels like something from the 90's. Throw in the ridiculous jumping controls, the frustrating camera issues, and the fact that swords apparently break after running a dozen guys through, and you have a pretty ordinary game. It lives and breathes on its ability to make it hard, but that is achieved by nothing more than overpowered enemies at every turn, rather than anything at all thoughtful. The DS fanboys will love it, but serious gamers who have experienced quality games would do well to keep their wallets closed. Expand
  88. Apr 12, 2015
    5
    this cash grap annoys me and i already played ds2 on ps3 not buying this game fullprice again...
    cmon 40 buck for what. Slightly improved graphics and Slightly improved fps, it doesnt make the game better... Bought ds2 for full price 60bucks for ps3 now i have to pay 40 bucks more for remastered edition!!!?? and this is not even so remastered. this is BS.
  89. Feb 13, 2016
    5
    Im a huge fan of the souls series i got a platinum trophy on dark souls and bloodborne but i was disapointed with dark souls 2 so i bough scholar of the first sin for the ps4 and the game still has the same problem as the ps3 version .....SOUL MEMORY . It is the biggest bone head mistake that from has ever done and their " solution " is to give you a ring to stop you from receiving souls ,Im a huge fan of the souls series i got a platinum trophy on dark souls and bloodborne but i was disapointed with dark souls 2 so i bough scholar of the first sin for the ps4 and the game still has the same problem as the ps3 version .....SOUL MEMORY . It is the biggest bone head mistake that from has ever done and their " solution " is to give you a ring to stop you from receiving souls , rather than just removing soul memory completley . For me there were summon signs every where at the beginning of the game and now my soul memory is currently over 9 million and im on new game +4 there are ZERO summon signs because my soul memory is too high or to low , it just ruins the entire game Expand
  90. Nov 21, 2015
    5
    After finishing bloodborne, thought to conquer DS2 on PS4, but sadly sold the game after one try. Being a souls series fan, DS2 is just not one of the masterpiece. Beat DS2 on PS3, and never replayed again, it's just not enjoyable, cheap deaths, ugly world, boring boss, no creativity, not art to treasure of, just pure death punishment, that's not Souls series's design. Thought it wouldAfter finishing bloodborne, thought to conquer DS2 on PS4, but sadly sold the game after one try. Being a souls series fan, DS2 is just not one of the masterpiece. Beat DS2 on PS3, and never replayed again, it's just not enjoyable, cheap deaths, ugly world, boring boss, no creativity, not art to treasure of, just pure death punishment, that's not Souls series's design. Thought it would be changed on PS4, turns out it's still the same or even worse, same ugly graphics as PS3, boring world, no much co-op opportunity as not much people playing. Just a dreadful experience, poor game. Expand
  91. Jan 24, 2016
    5
    Even though I dislike comparing games to others, this felt like a step down from the first Dark Souls to me. This has solid level design, cool bosses and enemies but added extremely frustrating mechanics. In the beginning of the game they give you lifegems and very little estus flasks, so if you take a lot of damage while playing the game, you have to grind or give up souls which couldEven though I dislike comparing games to others, this felt like a step down from the first Dark Souls to me. This has solid level design, cool bosses and enemies but added extremely frustrating mechanics. In the beginning of the game they give you lifegems and very little estus flasks, so if you take a lot of damage while playing the game, you have to grind or give up souls which could have brought you a level to stock up on lifegems. Adding this finite resource made me feel bad whenever I healed, because I knew I would later have to grind to buy more. And I despise the permanent loss of health upon death. It's meant to be another incentive against dying, but making your players weaker lowers their confidence in their ability to do well in the game. You can undo the life loss with a human effigy, but they're hard to find so you don't want to use them immediately when you die. In the first Dark Souls if you died to a boss you would only have to walk back to them again, and this was a great incentive not to die. It didn't make the player weaker but punished them all the same. These unforgiving mechanics made me frustrated with the game and myself, and caused me to enjoy it less. I still think it's a solid game in it's other aspects (not textures), such as enemies, bosses, weapons. But the addition of these mechanics which punish players for death, something which the game is based on frustrates me beyond belief. Expand
  92. Feb 18, 2020
    5
    Top game melhor versao pena que o meu ps4 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
  93. Feb 23, 2022
    5
    как по мне -жалкая поделка на предыдущий проект
    ужасный свет
    ужасный у***ный параметр адаптивность локации не впечатляют-если не учитывать длц история очень локальная-не ощущаешь глобальных проблем мира босы такое себе дракон прикольный ,но бить по лапе скажем такое себе развлечение
    как по мне -жалкая поделка на предыдущий проект
    ужасный свет
    ужасный у***ный параметр адаптивность
    локации не впечатляют-если не учитывать длц
    история очень локальная-не ощущаешь глобальных проблем мира
    босы такое себе
    дракон прикольный ,но бить по лапе скажем такое себе развлечение
  94. Jun 28, 2020
    5
    I'm giving this game 5 simply because it brings DS2 on PS4, and because of the sheer amount of content that makes this the longest game in the series. Here are the good things, and the bad things in DS2 SOFTS:
    >The Good
    -Magic. The sheer amount of different spells throughout the game, many of which have been reproposed in DS3 makes magic builds very strong and viable, if one is willing
    I'm giving this game 5 simply because it brings DS2 on PS4, and because of the sheer amount of content that makes this the longest game in the series. Here are the good things, and the bad things in DS2 SOFTS:
    >The Good
    -Magic. The sheer amount of different spells throughout the game, many of which have been reproposed in DS3 makes magic builds very strong and viable, if one is willing to commit and study on those. They're also the highest damaging things in the game, so one should REALLY slap some magic in their build, at some point.
    -Power stance. This thing is stupid strong, with any possible combo it procs it's INSANE. Double rapier is still a mindless combo that basically kills everything.
    -PVP. I'm not a fan of PVP, but DS2 has the best PVP in the series hands down.
    -Graphics? It looks... better than DS1, that's that.
    -DLCs. Since this is a review for SOFTS, you have all 3 DLCs. They're all ok, and their bosses highlight some of the best moments of the game.
    -Respec system. It was a very nice addition that got carried over to DS3, albeit much more difficult to find, and much more restrictive. Still, in DS2 it allows you to very easily change your playstyle on the fly, so that you may experiment a little bit.

    >The Bad
    -Wrong difficulty. This will be a little longer as a point, but here's why I dislike DS2's difficulty. Most of it is VERY artificial. It's not about learning enemy patterns as much as it's "kill this mass of mobs before they corner me". It's simply not fun when 3 armored turtles all aggro you simultaneously. It's not fun if 5 hollows corner you on a broken, narrow path where falling means dying. It's not fun when 4 enemies who poison me all simultaneously aggro me while trying to stroll. It's not fun when magic caster enemies aggro from WAY farther than I can lock on while I'm trying to not drown. The game relies WAY too much on gangs of enemies and even bosses, such as Sentinels of Ruin, or Bell Gargoyles. It's not about being good at the game, it's about painfully and desperately trying to bottleneck the enemies in areas where you can't even do that. And let's not even talk about how **** the lack of i-frames during fog gates, until you effectively cross them you're at the mercy of enemies. This is further exacerbated by:
    -Hollowness. This HEAVILY reminds me of DeS, except in DeS you died once and that was it, you're now stuck with your soul form. Luckily, as in DeS, there's a ring that limits how much health you lose, so this gets almost a pass.
    -Limited respawns, & Champions covenant. Since this game really doesn't like explaining things, chances are once in Majula, you may join the Champions covenant: which literally makes enemies harder to kill, and easier for you to die. This however mitigates the painful thing in DS2 that after 12 times you kill an enemy it stops respawning, effectively capping the maximum number of souls naturally present in the game.
    -Soul Memory. Who thought this was a good idea? It makes coop needlessly annoying, and while I get it's supposed to counter the bad twink invasions in DS1, all it does is make the game even harder to play online (and you can't default the game to launch offline, by the way). Furthermore, the fact that souls that you lose by not retrieving them still add up to the count of your Soul Memory, which... doesn't make much sense to me.
    -Level design. It's just... a jumble of different areas all slammed together and that don't even connect that well. Case in point: you take an elevator going UPWARDS in the central tower of Earthen Peak, which is between the mountains just under a cloudy sky. You step out and you're in Iron Keep, an iron fortress collapsed in a huge lake of molten lava. What? I thought we were just... going up in a tower?
    -Questionable hitboxes. This game has the WORST hitbox detection I have EVER seen. Thrust weapons have the worst tracking ever, and you're VERY likely to miss, ESPECIALLY after a roll, with your character not properly aligning themselves to the enemy, but just hitting in the direction they just rolled. And sometimes i-frames work poorly, and more often than not you get hit from an attack while rolling with no vfx or sfx, you simply lose HP. Bosses also have some absurd lingering hitboxes as well, making rolling incredibly painful.
    -Slow healing. Estus flask starts from one use which is questionable in and of itself, and you have to find rare estus shards to upgrade those number of uses, and even then the healing is SUPER slow. Life gems, this game's version of DeS grass basically, heal even SLOWER. This makes getting hit unbearably punishing, as you not only need to find the right timing to use the item, but also to fill your HP.
    -Agility. This stat is bogus, as it directly determines your i-frames, and the speed at which you use items. It's basically a stat you're forced to upgrade if you want to have the slightest chance at surviving.
    Expand
  95. Mar 3, 2022
    5
    Sadly it is true that it fails to live up to the greatness of Dark Souls 1. There are many many problems and too less improvements (or even backsteps). The level design is very bad and the bosses and enemies are uninspired. The genius of Miyazaki is missing everywhere - from lore, to world design, to gameplay and boss fights.
  96. Nov 5, 2022
    5
    What a piece of **** the only redeeming thing about this game is the lore that Miyazaki cintributed.
  97. Feb 5, 2021
    5
    On a positive note it follows the same overall theme as the other from software games, there is always something very satisfying about the level up progressions and beating bosses but it falls well short of the other games especially DS3 and Bloodborne.

    The game just feels very clumsy and uncontrollable but the worst thing is the slow healing and the ridiculous hit boxes where you can
    On a positive note it follows the same overall theme as the other from software games, there is always something very satisfying about the level up progressions and beating bosses but it falls well short of the other games especially DS3 and Bloodborne.

    The game just feels very clumsy and uncontrollable but the worst thing is the slow healing and the ridiculous hit boxes where you can dodge perfectly and still get hit. The level designs are also very poor and unsatisfying, every level if full of ambushes and constant sniping.

    There are very few if any memorable bosses and some ridiculously weak ones. it is also very difficult to work out where you are supposed to go without looking at guides.

    Worth playing through just because the other FS games are so good but this is a major disappointment compared to their other games. You would think when they remastered it they would have fixed more of the major issues
    Expand
  98. Jun 15, 2022
    5
    I think the whole Series it's just difficult and nothing more
    yeah I know universality is good but not worth my while
    if you have not played it yet, I don't recommend
  99. Dec 20, 2020
    5
    Dark Souls II is definitely the worst of the Soulsborne series, without reservation. It has nice environments and ultimately it is still a From Software experience, however it tries a few different things that don't work especially well. The feel of the game is slightly off as well and it is quite janky. There are lots of people who will defend the combat system to the ends of the earth,Dark Souls II is definitely the worst of the Soulsborne series, without reservation. It has nice environments and ultimately it is still a From Software experience, however it tries a few different things that don't work especially well. The feel of the game is slightly off as well and it is quite janky. There are lots of people who will defend the combat system to the ends of the earth, but for me, I just don't see it. It doesn't work well, it doesn't feel good, and it's not exactly enjoyable. I am willing to give a game a lot of time and forgiveness for that stuff if other things work, but DS II just doesn't pull through enough in the areas where it does work to really win me over. It's not a bad game, but comparing it to the others, it definitely rests at the bottom for me. Worst of all, the bosses are really underwhelming and repetitive. Repetitive bosses are a common complaint for DS II, and in this case I think it is warranted. Maybe, and this is a big maybe, if you can divorce DS II, as an experience, away from the others in the series it could be judged more on its own merits. Maybe. I personally find that difficult to do. Lots of people do seem to love it though, so power to them. Expand
  100. Jan 17, 2022
    5
    nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnno0ooooooooooooooooooooooooooooo
Metascore
87

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 42
  2. Negative: 0 out of 42
  1. Jun 23, 2015
    90
    Whether you're new to Dark Souls II or played it on older consoles, Scholar of the First Sin is worth revisiting. This PlayStation 4 collection features the original game, along with the three expansion packs.
  2. Jun 5, 2015
    90
    Going backwards from Bloodborne feels almost archaic, and it takes some time to settle into that once familiar gameplay. However Dark Souls II: Scholar of the First Sin offers the chance to revisit that still fantastic and familiar world with a slight twist to proceedings and a respectable face lift.
  3. Jun 2, 2015
    100
    The changes have made this edition slightly more difficult, but the core of the game remains true to the superb game design of the original.