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8.0

Generally favorable reviews- based on 854 Ratings

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  1. Apr 11, 2021
    8
    Crash Bandicoot 4: It's About Time is the long-awaited sequel to the original Naughty Dog-developed trilogy of classic games released 20+ years ago on the original Playstation. That's a miracle considering that Crash Bandicoot was a dead franchise for the past decade or so thanks to Vivendi and Activision having released a multitude of games ranging from mediocre to awful (not unlike SonicCrash Bandicoot 4: It's About Time is the long-awaited sequel to the original Naughty Dog-developed trilogy of classic games released 20+ years ago on the original Playstation. That's a miracle considering that Crash Bandicoot was a dead franchise for the past decade or so thanks to Vivendi and Activision having released a multitude of games ranging from mediocre to awful (not unlike Sonic the Hedgehog, I'm afraid). Then the unthinkable happened, with Activision releasing a remake of the original Playstation games (The N. Sane Trilogy and Crash Team Racing Nitro-Fueled) and re-igniting interest in the series. I grew up with Crash Bandicoot and I'm thankful for the existence of this exquisite 4th game.

    Gameplay is a return to form for the series, with new abilities such as wall jump, wall running, dimension-swapping, and even a few more playable characters with different playstyles. You have to break all boxes in order to unlock gems and whatnot, but you won't be able to do all these things until you progress far into the game and acquire more abilities. After you beat a level you can replay it with a time attack mode or the so-called "N. Verted mode" where you run through the inverted level plus graphical filters that change the look and feel of the level. In other words, if you wanna 100% this game you will have to replay all the levels many, many times.

    Don't let the cartoony graphics fool you, this is a tough platformer to play. I'd say difficulty is somewhere in-between the 1st and 2nd games. It's not as hardcore as the infamous 1st game, but it's no Crash Bandicoot 3: Warped-style walk in the park either where you could beat most levels on 1st try without dying once. Even if you don't attempt to break all crates and expose your character to danger, expect to die at least 5 times on each level on the 1st try on this new game (if you aim to break all the boxes expect to die 10+ times). The bosses are cool, too, not too far away from the boss fights of the first games.

    Graphics are very nice, although I'd like Crash Bandicoot's design to be closer to a teenager/young adult aesthetic (more in-line with how Crash Bandicoot used to be a teenager/young adult icon back in the day) than this kid-friendly look that somehow annoys me. On both PS4 and PS4 Pro the game renders at 1080p and runs with an uncapped frame rate, ranging 30-50 fps on PS4 and 55-60 fps on PS4 Pro. This is disappointing news for PS4 users as I feel that 60 fps should have been the target for a platformer, even if it meant reducing the quality of the graphics. It's not unplayable on PS4 but if you have the option, play this game at 60 fps on PC, PS4 Pro or PS5.

    I'm still playing through Crash Bandicoot 4 and it's a joy to revisit one of my favorite franchises. I definitely recommend this game to any platformer fan, especially considering that nowadays platformers are not exactly abundant.
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  2. Oct 15, 2020
    8
    #DashReviews

    Release Date: 10/2/2020 Completed Game: 10/6/2020 Played Game Time: 50+ Hours Currently at 80% Completion Intro Crash Bandicoot 4 sets out to reestablish the old style of Crash games while throwing out the past 21 years of subpar attempts made by other studios after the original 3 games launched. Toys for Bob, the developers behind 2018’s Spyro: Reignited Trilogy
    #DashReviews

    Release Date: 10/2/2020
    Completed Game: 10/6/2020
    Played Game Time: 50+ Hours
    Currently at 80% Completion

    Intro

    Crash Bandicoot 4 sets out to reestablish the old style of Crash games while throwing out the past 21 years of subpar attempts made by other studios after the original 3 games launched. Toys for Bob, the developers behind 2018’s Spyro: Reignited Trilogy and 2011’s Skylanders: Spyro’s Adventure, try their hand at continuing Crash’s legacy in a way that feels like no other game came after the 3rd installment until now. Building off Crash Bandicoot: N. Sane Trilogy was a must here but since that was made by Vicarious Visions, I was a bit worried that this game might falter in a few areas, and unfortunately it does.

    Story/World Building – 3/3

    If there is one area that this game excels in, it’s the amazing cartoony cut scenes. A fun story with great voice acting and entertaining visuals. Voice acting withing levels can get a bit grating if you have to repeat a level over and over but VA audio can be muted for such an occasion. For a more casual playthrough, the story makes the game all the more special even though you need to 100% the game to see every scene within the game. The story is not the primary focus but the cartoony nature of this game lends its way to an overall fun experience.

    Gameplay – 3/4

    Toys for Bob make this platformer worth the full 60 dollar price tag due to the amount of content within the game. Regular levels can be replayed inverted, special optional levels with different characters, videotapes to collect, and play through. So much replay value is bundled with this game that it will easily take you 50+ hours to 106% the game and see everything. This does lead to an issue where levels can feel a bit overstuffed. Special character sections can lead to some frustration like Tawna grappling hook not locking on to an object properly or Neo Cortex missing a platform due to weird hover physics. Crash plays like his normal self, just like in the original 3 games so no complaint about him. I love that this game has high replayability but levels that have boxes that are way too hidden or have too high of difficulty spikes to 100% clear can be annoying. N. Sane Trilogy had a pretty fair balance between fun and difficultly minus a few levels but Crash 4 is easily the hard game in the series, almost to an unfair degree in the later levels. It’s still a fun Crash game but most will have a struggle getting to 106% completion due to buggy special characters and high difficulty spikes.

    Technical – 2/3

    This game can be buggy at times like the aforementioned grappling hook but works most of the time when playing as Crash. The cartoony style is fully realized and makes this game look beautiful. Framerates can be an issue with some levels dropping it to as low as 20 FPS and inverted levels shooting up to 60 FPS due to minimal style filters applied to these levels. Music through is serviceable but nothing that reaches the heights of the first 3 games. Nothing too game-breaking but issues arise here and there.

    Verdict

    Crash Bandicoot 4: It’s About Time is a great first attempt for Toys for Bob. They almost stick the landing with great visuals, a fun story, and serviceable gameplay that almost reaches the heights of the originals. Difficult spikes and a few character glitches can be annoying and lead to some frustrating moments but if you’re willing to power through that, there is a lot of fun to be had.
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  3. Aug 31, 2021
    8
    Graphics 9/10
    Playability 8/10
    Entertainment 8/10
    Overall 8/10
    Sometimes too frustrating...
  4. Oct 3, 2020
    8
    A long awaited return, they've done an amazing job and I cant wait to see future games. Be warned though this game is VERY challenging in places, I've been playing crash over 20 years and this has be tearing my hair out in places. This is the first crash game I haven't platinumed and the huge difficulty spike will kill any sort of replayability for 90% of players. By the final credits IA long awaited return, they've done an amazing job and I cant wait to see future games. Be warned though this game is VERY challenging in places, I've been playing crash over 20 years and this has be tearing my hair out in places. This is the first crash game I haven't platinumed and the huge difficulty spike will kill any sort of replayability for 90% of players. By the final credits I had had enough and wasn't interested in playing through again. It's that hard. Expand
  5. Oct 4, 2020
    8
    This is a great sequel to the original series. Of course I would like something in the style of Crash bandicoot Twinsanity, but nevertheless the fourth part of Crash is great in everything. Locations, enemies, visuals in general, new gameplay, everything is fine. Perhaps the complexity of the last two islands is off scale (:
  6. Oct 3, 2020
    8
    This game is the definition of a video game if your 30-40 years old, this is kinda of what were used to in games but modernized. Very challenging game!, Story is bad, typical of this style game, graphics are like cartoons but its very fun! If you like fun then buy this game but beware its very tricky to beat these levels.
  7. Oct 17, 2020
    8
    For someone who hasn't been into the series that much. This was a really fun yet challenging experience. It adds a huge amount of challenges and collectibles to unlock, adding lots of replayability. Fans for the most part, should be satisfied.
  8. May 1, 2021
    8
    Una delicia de juego. Creo que es de los mejores que salieron en 2020. Gráficos buenos, jugabilidad más que aceptable, una historia con sentido y no muy forzada, además de plantear un reto sencillo para superar el juego pero un reto bastante complicado para superar los niveles al 100%.

    Muy recomendable y muy contento con la compra por razones obvias. Un acierto total. A mejorar, poca
    Una delicia de juego. Creo que es de los mejores que salieron en 2020. Gráficos buenos, jugabilidad más que aceptable, una historia con sentido y no muy forzada, además de plantear un reto sencillo para superar el juego pero un reto bastante complicado para superar los niveles al 100%.

    Muy recomendable y muy contento con la compra por razones obvias. Un acierto total.

    A mejorar, poca cosa la verdad, quizás un sistema online para superar niveles con amigos. No le doy más nota por que no es el tipo de juegos que me encantan, pero aún así una excelente obra recomendable, sin dudas.
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  9. Oct 4, 2020
    8
    It's not bad. Fans of the classics & newcomers alike will enjoy it. The redesigns are great.
  10. Oct 11, 2020
    8
    When I was growing up, Crash Bandicoot was my childhood, it was the first game I had when I first received my PlayStation. I spent hours playing through it’s levels even though I was absolutely crap at it back then. I personally found myself enjoying its sequels way more instead, especially the variety and challenge of the third game, Warped. As time moved on however, I became a bigger fanWhen I was growing up, Crash Bandicoot was my childhood, it was the first game I had when I first received my PlayStation. I spent hours playing through it’s levels even though I was absolutely crap at it back then. I personally found myself enjoying its sequels way more instead, especially the variety and challenge of the third game, Warped. As time moved on however, I became a bigger fan of Crash’s sort of half brother in Spyro the Dragon, playing through the original trilogy numerous times. But all those memories returned with the release of the Nsane Trilogy back in 2017, the folks over at Vicarious Visions did an amazing job turning the original games into modern platforming classics, just with more accurate jumping. But it’s fallen upon Toys for Bob, the folks responsible for the Spyro Trilogy remake to create the first true new Crash game in over 20 years.

    This game is set right after Warped with Cortex, Uka-Uka and N. Tropy stuck for the last 20 years after their defeat, what this does is essentially retcon everything released afterwards, including Crash Bash, so nothing of value was lost. After finally opening a rift between worlds, it’s up to our heroes Crash, Coco and Aku to stop Cortex’s latest evil plan across dimensions. This time around we are also introduced to brand new Quantum Masks that will change up the gameplay in many ways.

    So after going through the seventeen steps to play this game on the PS4 (Installation, Update, Install the Update, Powder its Nose, License Agreement, Waiting for the game to pick the right outfit and ask me to register an Activision Account for additional skins *pfffft*) You are presented with two playstyle options, Modern and Retro, this really just amounts to whether you want to play with lives or not. I have been on record several times that the concept of lives can go die in a fire with even long time holdouts like Mario finally at long last ditching them, I also bring up examples like the fantastic modern Rayman platformers that just have you do the most recent section if you are killed.

    Speaking of which, It seems this game has taken a few of its inspirations from Rayman Legends. Not only with the new grind rail sections but you are rewarded Gems for how many Whompa fruits you get after each level. When it comes to Level design though, the Trilogy levels were great looking but restricted due to the original designs, this time around the devs have free reign over what they can do and each level is just meticulously detailed with these little extras that make them all stand out but my god can these levels can get huge. Toys for Bob certainly did their homework on how a Crash level works and the controls and camera flow incredibly smoothly, I never felt Crash wasn’t in my control with there even being a little beacon on the ground when you jump so no longer are you taking blind leaps of faith. The difficulty though is not that severe it’s like a really good curry, delicious but with just the right amount of heat. That is unless you are trying to actually complete the levels 100 %, in which case good luck getting off the toilet anytime tonight.

    Getting all the boxes can be no easy task especially in Bonus stages, while they used to be fun little romps in the original games they can be incredibly unforgiving here with exact methods to get everything or be made to start over and they are made even more complex with the new masks. The Quantum Masks introduced in this game give us several new powers like stopping time, switching gravity or dimensions and a heavy-duty spin attack, instead of being able to pick them out and use them at your own free will, they appear during certain segments in levels. Crash 4 introduces us to so many new mechanics and features it is almost hard to keep track of them all

    While there are certainly some complex sections, especially with Bonus Stages it is a real stretch to consider this game “hard”. We’ve gotten used to so many games hand holding us that we have become blind to any real challenge. Anything even considered hard is automatically paired with Souls or Cuphead. But anybody who is going to strive for full completion, you are certainly getting your money worth with each level having a “Twisted” version with its own set of gems to collect. Crash Bandicoot 4: It’s About Time is an amazing addition to the series and a spectacular follow up to the Original Trilogy.

    My fingers are crossed for what they do with Spyro 4

    Th…there is gonna be a Spyro 4, right?
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  11. Mar 24, 2021
    8
    Very enjoyable game overall.

    It's very much the classic Crash gameplay, with several new additions. I enjoyed the variety that is added by the various masks and the fact that these can add a bit more of a puzzle element to the game. It is brutally hard at times! In spite of the cartoony graphics and characters, don't be fooled into thinking this is a game aimed at kids. Especially if
    Very enjoyable game overall.

    It's very much the classic Crash gameplay, with several new additions. I enjoyed the variety that is added by the various masks and the fact that these can add a bit more of a puzzle element to the game.

    It is brutally hard at times! In spite of the cartoony graphics and characters, don't be fooled into thinking this is a game aimed at kids. Especially if you start aiming for the N Sanely perfect and the platinum relics you will discover there is a very high skill ceiling and incredibly challenging trophy list.

    NOT a fan of the N Verted levels. These just seem like a cheap, low effort way of making the game feel bigger than it is.
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  12. Oct 13, 2020
    8
    Crash Bandicoot 4: It's About Time is an incredible return to form for new Crash games. It excels in almost every area and falls flat in almost none. The visual appeal, mass amounts of content and new gameplay mechanics such as the masks can leave the player with hours upon hours of fun (and frustration), making it well worth the investment. I can only see Crash going up from here.
  13. Nov 14, 2020
    8
    Very fun upbeat game to have and play, I haven’t touched any of the crash games past the original first 3 (not even the trilogy) but this threw me right back into it, I’m definitely playing the N-sane trilogy after that

    *Don't miss out on the inverted mode it’s actually fun too
  14. Feb 20, 2021
    8
    I have never beaten a single game in this franchise other than Crash Team Racing :Nitro Fueled. I don't really count that though because that's a racing game instead of one of the traditional platformers in the series. I do think that this is a very good game and a lot of hard work went into it but after I complete this game, I'm not sure I'll ever play it again. At least not a newI have never beaten a single game in this franchise other than Crash Team Racing :Nitro Fueled. I don't really count that though because that's a racing game instead of one of the traditional platformers in the series. I do think that this is a very good game and a lot of hard work went into it but after I complete this game, I'm not sure I'll ever play it again. At least not a new playthrough. I love much of the level design and the abilities that the masks provide, and the game is just so colorful and nicely detailed. However, while I expect for a Crash game to be challenging, the level of frustration I'm feeling here makes me not want to play for any more than one level at a time. I don't want it to be too easy of a game but at the same time, I either find myself taking breaks or playing other games almost immediately. The new modern mode is appreciated for the simple fact that it allows for you to have unlimited lives but that still doesn't make the game any less annoying for me. But retro mode is there too. I barely get boxes as it is now because by the time I get to a certain point in the level, I've died so many times to where I don't care about getting the Collectibles. I just want to finish. I rate the game an 8 because the fact that it frustrates me doesn't make it a bad game. The quality is there and it lives up to what these games are known for if you ask me. But be warned. It'll stress you out. I'm embarrassed to say that a game can get me that worked up but this one definitely has. Expand
  15. Oct 20, 2020
    8
    Crash 4 sin duda es un juego digno de la trilogía original, pero evolucionando en la dificultad (sumamente elevada) en que prepone un reto que se extraña en los juegos actuales.
    Es una carta de amor hacia los fans, con una esencia clásica con un aire fresco en el aspecto artístico excelente, con un gran diseño de niveles.
    Lo negativo es que reutilizan los temas de niveles de la trilogía
    Crash 4 sin duda es un juego digno de la trilogía original, pero evolucionando en la dificultad (sumamente elevada) en que prepone un reto que se extraña en los juegos actuales.
    Es una carta de amor hacia los fans, con una esencia clásica con un aire fresco en el aspecto artístico excelente, con un gran diseño de niveles.
    Lo negativo es que reutilizan los temas de niveles de la trilogía original y las nuevas canciones no están a la altura de la trilogía original.
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  16. Oct 4, 2020
    8
    He sido un fanático del accidente durante años como mi primer accidente2 y ver la serie seguir consiguiendo juegos me hacen muy feliz de ver la trama ir justo después de 3.
    Pero este juego en mi opinión es un hijo vivo de la twinsanidad accidente y accidente1. En la aventura que ha crash's moveset de la twinsanity sin el salto de longitud, pero el juego a menudo se siente como Juguetes
    He sido un fanático del accidente durante años como mi primer accidente2 y ver la serie seguir consiguiendo juegos me hacen muy feliz de ver la trama ir justo después de 3.
    Pero este juego en mi opinión es un hijo vivo de la twinsanidad accidente y accidente1. En la aventura que ha crash's moveset de la twinsanity sin el salto de longitud, pero el juego a menudo se siente como Juguetes para Bob se le dio la trilogía y el jugador a través de crash1 y sólo se fue y desnatado crash2 y 3. Con sus nuevas mecánicas como molersita una espada de doble filo, ya que es una buena manera de mantener los niveles conectados, pero con cómo funciona el sistema de iluminación donde especialmente en el botín llama donde el punto ciego para usted está frente a usted, ya que no sabría dónde está y cuándo se supone que saltar. Se siente barato porque cómo simplemente pubish que no saber lo que sigue, especialmente cuando quiere que estés en los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos de los dedos Este juego no es Darksouls, pero este juego se siente como si fuera como controles de choque.
    Con el diseño de los niveles golpea una situación incómoda. Como el diseño de nivel es densamente mejor que la ira de contexto se siente apagado, así como tener cajas fuera de la vista y tener la búsqueda de que sea más frecuente. El problema es cuando el juego te pregunta cómo los controles de bloqueo entre entrar y salir de la sección 2d y 3d. Sección 2d se siente como si estuvieras en un ritmo en el nivel superior, ya que todavía lo controlas hacia arriba y hacia abajo le da un simple salto en una caja un manierismo sólo por la forma en que configuras accidente para él. Este tipo de diseño puede funcionar si se hace puede hacer que los obstáculos más fáciles de leer. Miras en el segundo mundo donde el juego muestra cómo el fore va a ser el gran obstáculo en esto, pero ya que se mezcla tan fácil con el fondo donde se siente como un puñetazo en la cara si no estás listo para ello.
    Pero con esos retrocesos sigo pensando que el juego sigue siendo dios, pero siento que tenía que hacer es mirar hacia atrás por qué a la gente le gustaban las series de choque en primer lugar. Fue un accidente teniendo controles estrictos donde tenías la culpa si perdías una vida. En general, cómo funcionan las secciones de molienda thoes se siente como un juego móvil con lo barato que puede ser. Pero con esas imperfecciones que dosis dan a la secuela crash3 realmente merecen con traer tawna (TFB sabe lo que hicieron z:]) y hacer las apuestas más grandes para hacer un juego que no olvidamos de la serie
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  17. Oct 3, 2020
    8
    Gonna start off by saying DONT trust what any unknown crash fan says. If you want to see what any well-known crash fans think of the game just check out the youtube reviewers, watch lets plays, or just buy and form your own opinion. Onto the game itself, in my opinion, a good comeback for crash level design is pretty challenging. The devs don't mindlessly nitro spam to "add difficulty"Gonna start off by saying DONT trust what any unknown crash fan says. If you want to see what any well-known crash fans think of the game just check out the youtube reviewers, watch lets plays, or just buy and form your own opinion. Onto the game itself, in my opinion, a good comeback for crash level design is pretty challenging. The devs don't mindlessly nitro spam to "add difficulty" like traveler's tales did with Wrath of Cortex. The masks feel pretty well done. Love the mask that lets you form and reform platforms. That one imo is the hardest mask to use but at the same time fun. Crash controls fine just the weight of his jumps are kinda heavy just like in N Sane Trilogy. But overall not supper sluggish like his movements in again Wrath of Cortex. Death routes make a return in the form of these flashback tapes. The designs of the death routes are similar to Crash 1's Brio segments. So the new playable characters Dingodile, Twana are pretty nice and control well but Cortex is just awful. Imagine a **** version of how Cortex controlled in Crash Twinsanity with a tiny hop of a jump without any double-jump but with a gun that can make platforms. Probably my biggest issue is Cortex and the music in the game. The music is just...average, not as good as the original trilogy but better than the music in Travelers Tales and Radical Entertainments games. Lets just hope Toys For Bob and Vicarious Visions can keep this up and improve. Expand
  18. Nov 11, 2021
    8
    This has to be the best Crash bandicoot game since the original trilogy, but it has some problems, first the good things. Amazing enviorments, amazing character design, lovely cinematic animations, the controls are on point, the flashback tapes are an amzing adition to the game.

    The bad things are the loading times, it takes forever to play a level, the games has a lot of fat like the
    This has to be the best Crash bandicoot game since the original trilogy, but it has some problems, first the good things. Amazing enviorments, amazing character design, lovely cinematic animations, the controls are on point, the flashback tapes are an amzing adition to the game.

    The bad things are the loading times, it takes forever to play a level, the games has a lot of fat like the N.Verted mode that doesn't add anything interesting, it's just a palet swap and mirror mode.
    They should have made exclusive levels for the side characters and don't remix versions of Crash and Coco levels.
    But bover all is a amazing amazing game, I hope to see more of Toys for Bob.
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  19. Oct 23, 2020
    8
    It's not a best crash, but i really like it. I have a good experience. And this game is a very hardest haha
  20. Oct 31, 2022
    8
    Difícil hasta decir basta, la versión de ps5 mejoraría en pulido visual y rendimiento.
  21. Dec 1, 2020
    8
    A solid return to my favorite series Crash Bandicoot, the new designs are amazing and I liked that they made them more cartoonish as that is the essence of Crash, the map design is also amazing, the story is simple, but a lot of fun, the Integration of the masks and skins seemed very fresh, but what I disliked was that N. Gin is friends with Cortex, after they fought and N. Gin helpedA solid return to my favorite series Crash Bandicoot, the new designs are amazing and I liked that they made them more cartoonish as that is the essence of Crash, the map design is also amazing, the story is simple, but a lot of fun, the Integration of the masks and skins seemed very fresh, but what I disliked was that N. Gin is friends with Cortex, after they fought and N. Gin helped Crash, this seemed very incoherent, another thing that I did not I liked the bosses since they were too easy (the final boss at least is decent), Crash half stupid (but not too much), but in general a game that for me is worthy of the trilogy, I highly recommend it and I sure you will have fun Expand
  22. Dec 17, 2020
    8
    A great sequel to the iconic series. While a absolute pain to 100%, still can be a fun good adventure with the pretty graphics and beautiful art -style which helps you identify, this is a ToysForBob game. Cant wait for Crash 5!
  23. Feb 6, 2021
    8
    Its awesome that we finally get a proper crash sequel. This game was really fun but i have to lower it by 2 points because it’s downright frustrating at times , i died up to 200 times in some levels it was that hard. Takes alot of patience to play this game
    And collecting everything is way too hard it’s ridiculous. But as a massive crash fun since childhood this game was really good.
    Its awesome that we finally get a proper crash sequel. This game was really fun but i have to lower it by 2 points because it’s downright frustrating at times , i died up to 200 times in some levels it was that hard. Takes alot of patience to play this game
    And collecting everything is way too hard it’s ridiculous. But as a massive crash fun since childhood this game was really good. Every level had good variety and looked different and crash controlled very smooth. Definitely recommend this game
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  24. Jun 3, 2021
    8
    This game is perfectly reminiscent of the original trilogy and is one of the best games to come out of 2020. Its perfectly challenging level design along with its variety of power-up mechanics keep the gameplay interesting and engaging as hell.
  25. Sep 30, 2022
    8
    Bellissimo quarto capitolo della serie.
    Mantiene le dinamiche e lo stile grafico originali migliorandole e rendendole più moderne e al passo coi tempi.
    Longevità buona grazie al buon numero di livelli e a un livello di sfida appagante.
  26. Feb 9, 2022
    8
    Fun and chilled out, feels good to play, infinite lives is a great addition
  27. May 19, 2022
    8
    This review contains spoilers, click expand to view. It’s a good game, presentation + graphics is fantastic.

    The gem and relic hunting is kinda ruined now due to the extreme difficulty but if this game is completed normally it’s still good! The music isn’t as good as past games; but there are some tracks like the snow levels which are still fantastic!

    On the plus side the Bosses are better than ever before, It would be one of the funniest crash games you’ve played and prettiest you’ve seen too!

    Warning though, some parts are not for young children with swearing from the playable character dingodile haha
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  28. May 23, 2022
    8
    This review contains spoilers, click expand to view. First of all...

    + Bold and brave move to take on the naughty dog boots and continue from legendary trilogy of crash games. Did toys for bob succeed? Yes and no. Great way to continue with the top level villains in the crash series from the start and bringing new things on the table with different playable characters (like in spyro 3) grinding rails (ratchet and clank) and new masks that brings new dimension to gameplay.

    - Difficulty goes from the start of the game hard! Building from hard to very hard through the game.
    I like to complete everything in a game if i like it but in crash 4 its impossible. Perfect relics challenge should be something extra for very skillfull players to test their skills and gold relic should be enough good time and not to force go all the way. Naughty dog did bonus levels feel very chill and fun brake from hectic level but in this game they are very hard puzzles...

    Very good crash game nonetheless of its flaws! Good momentum on levels and very good music fitting to crash game. if it wasnt for the repetition on levels and crazy 106% requiments this review would be even higher.
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  29. Jun 2, 2022
    8
    The old platform game is making a comeback. level designs return of characters known from previous parts very cool mechanics of various masks, in my opinion, if you are a fan of platform games, you should play.
  30. Jul 16, 2022
    8
    O game é inferior aos da trilogia original, gameplays com personagens alternativos um tanto quanto não interessantes, escolha artística e cenários pouco inspirados, mas a diversão das plataformas continua igual, nota 8.
Metascore
85

Generally favorable reviews - based on 95 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 95
  2. Negative: 0 out of 95
  1. Jan 26, 2021
    70
    Toys for Bob's game is a welcome addition to the original trilogy, although you will hardly remember its levels or music. Crash Bandicoot 4 is two steps below the amazing Super Mario Odyssey and Yoshi’s Crafted World.
  2. CD-Action
    Dec 18, 2020
    95
    I honestly did not expect such a stellar game. Crash Bandicoot 4 is breathtakingly beautiful, features an amazing soundtrack full of references to the original trilogy, offers tons of content, and thrilled me to bits with its brilliant level design. What’s more, it stayed true to its gameplay roots, while introducing loads of great new mechanics. For me it’s the game of the year. I salute you, Toys For Bob! [12/2020, p.58]
  3. Dec 18, 2020
    90
    Crash Bandicoot 4 is a worthy addition to the Crash legacy. It captures the spirit, fun, and challenge of the original games, and adds a lot more that genuinely makes the experience even better rather than simply padding out the gameplay. The game is certainly challenging and the levels could probably use a few more checkpoints, but the number in the game is truer to the spirit of the originals than modern gaming standards. A little perseverance will get you through the game, but it’s going to take a little work if you want to be a Crash completionist. Overall it’s a great platform game that perfectly blends the old and the new into a fun new experience.