User Score
7.7

Generally favorable reviews- based on 642 Ratings

User score distribution:
  1. Negative: 88 out of 642
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  1. Aug 10, 2020
    9
    I was able to make a bunch of characters with character customization. The Story is also pretty neat
  2. Sep 29, 2019
    9
    Beautiful world, excellent chardis, greatest music. Stylish anime visual. Gameplay after Soul's-like games very nice and effecting. Must Play!
  3. Oct 22, 2019
    9
    Wonderful game and highly enjoyable from start to finish!

    Pros: -Beautiful and unique character designs -Top tier character customization system -Interesting and deep story (and very sad and tragic too...) -Lovable cast of characters that will quickly win your heart -Gameplay is pretty solid and has a very enjoyable arraid of different skills for your buids Cons: -It's too
    Wonderful game and highly enjoyable from start to finish!

    Pros:
    -Beautiful and unique character designs
    -Top tier character customization system
    -Interesting and deep story (and very sad and tragic too...)
    -Lovable cast of characters that will quickly win your heart
    -Gameplay is pretty solid and has a very enjoyable arraid of different skills for your buids

    Cons:
    -It's too short for an RPG (it would take you no more than 4 or 5 days to finish it)
    -It's difficulty level is a bit too low (especially if you're into the Soulsborne, Nioh, Sekiro genre)

    Overall 9 out of 10, I took half a point for the shortness of the game and half a point for it's somehow easy difficulty.
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  4. Sep 27, 2019
    9
    Just dont give a **** to idiot meta score of idiot sites that always want to ruin new ips and low budget and small developers. If this game was branded by miazaki and from software , every bull**** sites gave +80 but now this is new ip and at first of its way so they try to ruin it bkz they dont have enough money to give to various site to get a score of 85!!! That exactly happenee toJust dont give a **** to idiot meta score of idiot sites that always want to ruin new ips and low budget and small developers. If this game was branded by miazaki and from software , every bull**** sites gave +80 but now this is new ip and at first of its way so they try to ruin it bkz they dont have enough money to give to various site to get a score of 85!!! That exactly happenee to other soulslikes like surge and lord of fallen. Anyway. Belive me this game is fantastic and i promise you will have very fantastic times with it. Im just angry with its idiot metascore. This game is neither perfect nor master piece. Its not even near to dark souls or bloodborne but belive its worth a try. You will addict it soon although it has some technical problems like fps drop and... Expand
  5. Oct 11, 2019
    9
    Code Vein is the literal definition of a Soulslike done right and is honestly one of the biggest surprises of the year for me so far.
    This game literally gets a 9/10 based on the character creation screen alone which is perhaps the best we have ever seen in a game despite the subjective art style. You name it you can probably make it in Code Vein's character creation screen.
    However the
    Code Vein is the literal definition of a Soulslike done right and is honestly one of the biggest surprises of the year for me so far.
    This game literally gets a 9/10 based on the character creation screen alone which is perhaps the best we have ever seen in a game despite the subjective art style. You name it you can probably make it in Code Vein's character creation screen.
    However the gameplay is also very well done as it combines the technical systems of a Souls game but adds anime bombast to it which is most likely to be a weebs wet dream (sorry if I offended anyone), The blood codes is also a great idea as it adds a class like system to Code Vein that whilst the Souls games had it was entirely down to player impact to build their characters into a specific class. Code Vein combines classes with traditional Souls leveling systems to creating a very fun and addictive combat loop.
    Whilst it retains the Souls like gameplay Code Vein does not carry over the notorious difficulty of these games, in fact during my 30 hours with the game I only died 10 times compared to the thousands of deaths in Nioh and The Surge 2 which had extreme spikes in difficulty. I would say the difficulty is very welcoming and is akin to an action game like NieR Automata and Metal Gear Rising Revengence which may or may not be a turn off depending on the player.
    Overall if you are looking for a great action game to play this year Code Vein should be on your radar and is one of the best games released all year round.
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  6. Sep 30, 2019
    9
    This review contains spoilers, click expand to view. O jogo é muito melhor do que dizem esses supostos entendedores, merece uma nota melhor Expand
  7. Oct 18, 2019
    9
    The best souls-like so far... I liked so much that game... I played the whole game alone and i found too easy... In the 3° last map, more or less, just there he get more hard... And 1 or 2 mechanics going very Wrong, like the hitbox bugged...
    But the game is very fun and beautiful is impressive Some details and the flued animation..
  8. Oct 10, 2019
    9
    Code Vein is a great game and also a game for beginners into Souls like games. While this game isn't easy, due to the AI partner you can have by default, it makes it a bit easier than other Souls like games.

    For fans of higher difficulty, you can opt out of having an AI partner and do it solo in true Souls style. The character creator is very good and gives you lots of options to
    Code Vein is a great game and also a game for beginners into Souls like games. While this game isn't easy, due to the AI partner you can have by default, it makes it a bit easier than other Souls like games.

    For fans of higher difficulty, you can opt out of having an AI partner and do it solo in true Souls style.

    The character creator is very good and gives you lots of options to create a unique character, or just use a default option.

    Due to the various blood codes, you can also change up your playstyle from caster, to quick melee, or heavy hitting melee, or tanking.

    Very highly recommended, unless you don't like Anime graphic styles
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  9. Oct 22, 2019
    9
    If you like anime and souls you will LOVE it!
    If you like anime games only you will LOVE it!
    If you like souls games only, well it's easier, less punishing, but you can leave your AI partner at home if you really want a challenge! that way souls players will love it too! Almost every time I enter the home base, I change my character a little (she's a cute elegant lovely girl) and
    If you like anime and souls you will LOVE it!
    If you like anime games only you will LOVE it!
    If you like souls games only, well it's easier, less punishing, but you can leave your AI partner at home if you really want a challenge! that way souls players will love it too!

    Almost every time I enter the home base, I change my character a little (she's a cute elegant lovely girl) and start siting on every chair and every sofa including the ones in the hot spring, pressing X so she looks into the camera and just take screenshots from her like a photographer, believe me the animations and poses are so differ that you will do this too often and you will enjoy every moment of it if you're an anime freak like me!

    whenever a cutscene plays, I just can't take my eyes off the screen, there was a cutscene that I took like 20 screenshots from and again believe me they are that much pretty and engaging, the story too.

    there were times that I felt I'm playing a hack & slash game instead of a souls-like RPG! executing combos with my bad ass Tokyo ghoul like powers and lunching enemies into the air and sticking countless blades into their chest in the middle of the air with a cinematic camera, it is soooo satisfying!

    The level design is good if not perfect, it got it's ups and downs but it's OK overall with a lot of secret passages in each area.

    The only draw backs for me were one map which get a little repetitive within itself and you will get dizzy about how big and complex it is but with the same design all over it, and I wish there were more soundtracks, they are beautiful but there are not many.

    My verdict is a 9 out of 10
    This is one of the best and satisfying experiences in anime games genre, it holds itself in the third place after Persona 5 and Astral Chain for me and it is truly a hidden sleeping diamond among many anime games and I hope more people get to enjoy it.
    Also I can't wait for a sequel, I really hope Bandi Namco goes for it.
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  10. Oct 18, 2019
    9
    excelent gameplay and character customization systems, really good souls inspired level design, the story is enterteining too, there is so much variety of combat styles you can apply to your character that you can create 20 characters and all of then will have totally diferent combat strategies, charismatic characters and secondary storielines. there is not many mistakes to talk about,excelent gameplay and character customization systems, really good souls inspired level design, the story is enterteining too, there is so much variety of combat styles you can apply to your character that you can create 20 characters and all of then will have totally diferent combat strategies, charismatic characters and secondary storielines. there is not many mistakes to talk about, except for 1 bad disighned boss fight. Expand
  11. Oct 11, 2019
    9
    Me pareció muy buen juego ni es un 10 pero si un nueve me pareció muy muy bueno
  12. Mar 12, 2020
    9
    Отличная игра, людям, которым понравился Remnant и теперь они хотят поиграть что-то похожее, но на ближний бой )
    Мне не нравится soul`s like игры, в том классическом стиле и понимании, которые они существуют, но мне вполне в десяток раз понравился этот проект.
    + я любитель аниме и визуал, вполне взыграл дополнительно к моим интересам. Спасибо кто прочел и разработчикам, за труды и
    Отличная игра, людям, которым понравился Remnant и теперь они хотят поиграть что-то похожее, но на ближний бой )
    Мне не нравится soul`s like игры, в том классическом стиле и понимании, которые они существуют, но мне вполне в десяток раз понравился этот проект.
    + я любитель аниме и визуал, вполне взыграл дополнительно к моим интересам.

    Спасибо кто прочел и разработчикам, за труды и локализацию (субтитров достаточно)!
    P.S: Прошу попросить гения, кто рисовал "Собор святой крови", держать взаперти. Потрясающая локация, которая спутает не только глаза, логику и инстинкты, но и ориентацию и взгляды.
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  13. Sep 27, 2019
    9
    As someone who does find Ocarina of Time and Dark Souls as the quintessential spine of 3D gaming, I have no regrets adding this to my library. Where this game takes what is known and comfortably delivers you to your first stop of character creation, of which is novel in many ways. From there we arrive at the familiar tutorial but can skip it, that is if you can bring yourself to leave theAs someone who does find Ocarina of Time and Dark Souls as the quintessential spine of 3D gaming, I have no regrets adding this to my library. Where this game takes what is known and comfortably delivers you to your first stop of character creation, of which is novel in many ways. From there we arrive at the familiar tutorial but can skip it, that is if you can bring yourself to leave the dark, mysterious and majestic beauty Cruz. After the first stage, though bland, does a superb job at giving you the play experience in order to feel what your character's motivations, capabilities, journey, and who your allies are. The pacing of desired power and character growth are well synced and padded on either side with ally support and uniquely challenging boss gameplay. Like any good game it rewards experimentation and mastery but does not demand it. The character design aesthetic is as beautiful as it is unapologetic. I feel we have come into an oasis amidst the wasteland of cultural hiccups that exist out there beyond from under the rock I choose to live. And the games that have come out at this time will come with us once we made it totally out of this wasteland. Expand
  14. Sep 27, 2019
    9
    It's one of the greatest games that showed potential and it even delivered the anime style of the game was awesome some say it's a dark souls copy but this ain't true it's more than that you'll get to know when ya'll play it
  15. Sep 27, 2019
    9
    Code Vein while the combat can be quiet clunky it makes up for this in its beautiful art style which you can explore further in its in-depth character customization. Its story is quiet unique and engaging.
    However if you are looking for a SoulsBorne like game then this might be to easy for you, it might be because i enjoy doing insane challenge runs in SoulsBorne games and that thats why
    Code Vein while the combat can be quiet clunky it makes up for this in its beautiful art style which you can explore further in its in-depth character customization. Its story is quiet unique and engaging.
    However if you are looking for a SoulsBorne like game then this might be to easy for you, it might be because i enjoy doing insane challenge runs in SoulsBorne games and that thats why a normal run isn't hard for me. But besides the clunky combat that i dipped on for a more agile range build and the just a lil bit challenging difficulty, Code Vein is an excellent game.
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  16. Sep 28, 2019
    9
    Code Vein is not a soulsborne game, it's just a souls-"like" game. Critic Reviewers are need to go back to DarkSouls series.
  17. Sep 27, 2019
    9
    Code Vein is so good.
    I like game character customization options!
    But the game is too easy.
  18. Sep 27, 2019
    9
    This review contains spoilers, click expand to view. It an awsm game...different just for everybody who loves hard games ....have to play must play Expand
  19. Sep 27, 2019
    9
    This game is awesome, The character creator is simply amazing so much Fun, making all your favorite anime characters, gameplay is fun but challenging and the aI helps to A certain extent, the combat takes bit of getting use too, bit Clunky at times, Overall i Recommend giving it shot, its not dark souls completely,it brings different elements to game which is Refreshing.
  20. Sep 27, 2019
    9
    Tema muito bom... Trama muito bem feita...
    Gráficos ok Jogabilidade boa Sem bugs pelo menos até o momento Trilha sonora excelente Inimigos desafiadores
  21. Sep 30, 2019
    9
    So far having beaten the third boss, the game is good. Combat is like a perfect mash of Dark Souls, Bloodborne, and God Eater 3. While the controls on keyboard and mouse are not entirely bad like Dark Souls PtDE, unless you are willing to fiddle with the key mapping, I'd suggest a controller. (Side Note: This is reviewing the offline experience, I have not played online yet, and probablySo far having beaten the third boss, the game is good. Combat is like a perfect mash of Dark Souls, Bloodborne, and God Eater 3. While the controls on keyboard and mouse are not entirely bad like Dark Souls PtDE, unless you are willing to fiddle with the key mapping, I'd suggest a controller. (Side Note: This is reviewing the offline experience, I have not played online yet, and probably won't until I either get to NG+ or become curious enough, so I can't really say anything on that side of the game.)

    So far here is my pros and cons.
    Pros:
    -Fun Combat Systems
    -A Tutorial
    -EXTENSIVE Character Creation
    (took me 30 minutes just sorting through all the options and i'm still going in an tweaking my character every now and then!)
    -Interesting Story and Characters
    -YOU HAVE A MAP

    Neutral:
    -Season Pass
    (I put this here because the description on it is vague at the moment, so I'm hoping it is similar to DS3's Ashes of Ariandel/Ringed City pass, plus it is a back-step from God Eater 3's free updates and extra episodes)

    Cons:
    -Some Stuttering/Frame Drop Issues
    -Unreal Engine
    (texture fade-in during cutscenes)
    -Partner Chatter Can Become Infuriating
    -Partner AI Is Sub-Optimal in Boss Fights

    In Conclusion:
    I recommend this game. I am enjoying it, it contains everything I was hoping for and more. While the game does has its downfalls, I am hoping that solutions for what can be fixed do come around. Either way, I will be playing this game and continue to enjoy it and I hope that anyone who buys it enjoys it as much as I am
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  22. Oct 10, 2019
    9
    Great Game, espcially for people who always wanted to play a „Souls-like“ but never get really into it.
  23. Oct 9, 2019
    9
    I was pleasantly surprised throughout my playthrough on how well made the game was. There are obvious comparisons that can be made to games like dark souls, however, code vein does a good job about standing out from the crowd. From its unique anime art style, to its rich storytelling, and action paced combat, it was a thrill ride all the way through.
  24. Oct 11, 2019
    9
    This review contains spoilers, click expand to view. E adorei dinâmica a jogabilidade e trilha sonora me agradou bastante e a história me lembra bastante animes bem mais me divertir bastante jogando ele Expand
  25. Nov 1, 2019
    9
    Bom jogo com uma excelente história, teve umas quedas de frame q precisam ser corrigidas, o coop é mt bem incentivado já q é a proposta principal do game, poderia ter mais opções para a personalização de personagem, mas no geral um ótimo jogo
  26. Nov 3, 2019
    9
    Great game! Clearly underrated. Playing solo makes it more difficult than any other soulslike.
  27. Nov 6, 2019
    9
    If you’re a Souls/Borne fan and don’t mind Anime, this game will not disappoint.
  28. Feb 24, 2022
    9
    This game is a fantastic souls-like. The vampire aesthetic is amazing and provides a unique take on the formula. Much more of a focus on story. I love all vampiric abilities and they are what switch up the souls formula. This maybe thought of as a generic souls-like but it is anything but. It took time but I got the platinum trophy and damn proud of it. The story is very good with multipleThis game is a fantastic souls-like. The vampire aesthetic is amazing and provides a unique take on the formula. Much more of a focus on story. I love all vampiric abilities and they are what switch up the souls formula. This maybe thought of as a generic souls-like but it is anything but. It took time but I got the platinum trophy and damn proud of it. The story is very good with multiple endings available. If you love vampires, anime, or souls games please don't pass this up. Expand
  29. Nov 19, 2019
    9
    un gran juego al puro estilo soul, pero con caras kawais jajaja combates entretenidos gran dinamica y se puede jugar con amigos lo q lo hace mas divertido e interesante
  30. Nov 28, 2019
    9
    I felt compelled to create a Metacritic account to support this game, the game has a very good customization system, combat has its inspirations but still managed to make its own style stand out with the use of codes and veils , besides the weapons like the bayonet that I found something very different from any other game. But besides the combat, something that stands out is its narrative,I felt compelled to create a Metacritic account to support this game, the game has a very good customization system, combat has its inspirations but still managed to make its own style stand out with the use of codes and veils , besides the weapons like the bayonet that I found something very different from any other game. But besides the combat, something that stands out is its narrative, serious as the history of this game arrested me, you need to search the memories can be massive for some but for me it was the missing pinch that made me explore the whole game in search With a better understanding of the characters and the world around them, I started this game expecting a bad story but I was completely wrong. And last and for me the most important is the soundtrack ... Ooooh boy as the soundtrack of this game is good, a certain song is repeated during the memories (which can be annoying to some) but in the narrative near the final stretch The track of this game is amazing, during boss fight moments and especially during the mid to late cutscenes. In technical matters, I did not suffer from any bugs during the game, the only thing I should point out was frame drops when there were a lot of particles on the screen and when changing to a new map but nothing that disturbed my experience, I highly recommend this game to those looking for a good narrative and inspirational combat in the Souls like genre.

    Me senti na obrigação de criar uma conta no Metacritic para dar meu apoio a este game , o jogo tem um sistema de customização muito boa, combate tem sim suas inspirações mas ainda sim conseguiu deixar seu próprio estilo em destaque com o uso dos códigos e véus , além das armas como a baioneta que achei algo muito diferente de qualquer outro jogo. Mas além do combate, algo que se destaca é sua narrativa , sério como a historia desse jogo me prendeu, você necessitar de buscar as memorias pode ser massante para alguns mas pra mim foi a pitada que faltava que me fez explorar o jogo inteiro em busca de maior entendimento sobre os personagens e o mundo a sua volta, comecei esse jogo esperando uma historia ruim mas estava completamente enganado. E por ultimo e pra mim o mais importante é a trilha sonora ... Ooooh boy como a trilha desse jogo é boa , uma certa musica se repete durante as memorias ( o que pode ser irritante para alguns ) porém na narrativa perto da reta final a trilha desse jogo fica incrivel , nos momentos de boss fight e principalmente durante as cutscenes da metade para o final. Em questões técnicas , não sofri com nenhum bug durante o game , unica coisa que devo apontar foi quedas de frames quando havia muitas partículas na tela e em momentos de mudança para um novo mapa mas nada que atrapalhou minha experiencia , recomendo e muito esse jogo para aqueles que buscam uma boa narrativa e um combate com inspirações no gênero Souls like .
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  31. Dec 8, 2019
    9
    dispite a few small issues great overall cannot wait for dlc good story, decent combat, just a lot of fun
  32. Dec 9, 2019
    9
    Absolutely loved this game. Souls-like gameplay done in an anime art style. Unlike most souls games, there are characters with actual backstory and explainations of what you're trying to accomplish and why. I would give this game a 10 but there are certain scenes that cannot be skipped and while trying to plantinum trophy the game I simply don't want to sit through them over and over.
  33. Feb 4, 2020
    9
    Code vein me parece un gran paso para crear un souls like con estética anime puesto que presenta una historia muy interesante y un árbol de habilidades destacado, por eso creo que criticar de manera constructiva también es necesario .puesto que , a mi parecer le falta al juego una mayor cantidad de variedad en las armas y que las misiones de los NPCs podrían ser más significativas paraCode vein me parece un gran paso para crear un souls like con estética anime puesto que presenta una historia muy interesante y un árbol de habilidades destacado, por eso creo que criticar de manera constructiva también es necesario .puesto que , a mi parecer le falta al juego una mayor cantidad de variedad en las armas y que las misiones de los NPCs podrían ser más significativas para ellos ya que creo que solo están ahí para hacer que vayas de acá para allá . Pero a pesar de todo creo que code vein es un gran primer paso y ojalá este sea el inicio de una nueva IP con mucho futuro por delante Expand
  34. Mar 7, 2020
    9
    Overall i love this game as much as Bloodborne, if you have played Bloodborne that should of already grabbed your attention.

    The customisation is something everyone noticed in this game, its massive, it has so much depth which i have never really seen in a game before. The Combat feels amazing, it feels just like any dark souls and bloodborne game but like them it has it's own unique
    Overall i love this game as much as Bloodborne, if you have played Bloodborne that should of already grabbed your attention.

    The customisation is something everyone noticed in this game, its massive, it has so much depth which i have never really seen in a game before.

    The Combat feels amazing, it feels just like any dark souls and bloodborne game but like them it has it's own unique thing whihc is the blood codes. I enjoy this combat so much it really made the game more enjoyable.

    The world is large, but its not all connect like a dark souls or bloodborne game and the biggest thing i hated was the world felt repetitive most of the timt, it was lacking where as if you play similar games it always feels different like with bloodborne. I love the world but it needs more in Code vein.

    Now the story and bosses, if you do everything possible to understand the story and lore you will really respect the game for what it is, the story is amazing and something i could never forget (depends on which ending) and the final boss is defiently a favourite HOWEVER the game is far to easy, bosses dont really have any challenge besides 3 or 4, and i did paly the game a second time on the hardest diificuly option and it was still the same outcome. This game never really had be stuck for to long unlike Laurence in bloodborne dlc.

    Overall this game is worth playing and i hope Code Vein 2 will exist in the near future.
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  35. May 2, 2020
    9
    I don't even like games like this, where the difficulty is a bit high coupled with the dark-souls like combat and mechanics (not a big fan of DS setting, too dark and gloomy). BUT, this game had me binge-playing for over a week. Finished the story and loved it so much I picked up the dlc without a thought. The add-on content is a bit weak imo, but the core of the game is still fantastic.I don't even like games like this, where the difficulty is a bit high coupled with the dark-souls like combat and mechanics (not a big fan of DS setting, too dark and gloomy). BUT, this game had me binge-playing for over a week. Finished the story and loved it so much I picked up the dlc without a thought. The add-on content is a bit weak imo, but the core of the game is still fantastic. It has a pretty decent story, but the fun of it for me is to try out all the various builds the different kinds of equipment affords you. Also! This game lets you keep playing past the end of the storyline AND it has a new game plus mode!

    Code Vein
    Gameplay Enjoyability (0 - worst, 10 - best)

    Combat - 9
    Story - 8
    Loot/equipment finding - 8
    Character creation - 10
    Music - 9 (the menu theme song, it's so gooood, gets me every time)
    Multi-stage boss fights - 6 (without spoiling things, not all boss fights save your progress if you die having cleared a stage)
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  36. Aug 1, 2020
    9
    I might not be great at these types of games, but I was really proud of myself on where i stopped in this game I felt it was pretty far into the game! The combat in this game is nice, the different skills you unlock is great in their own way and depending on how you use it, you might end up being OP. The soundtrack in this is great that I just stop and listen to it. I'm gonna try andI might not be great at these types of games, but I was really proud of myself on where i stopped in this game I felt it was pretty far into the game! The combat in this game is nice, the different skills you unlock is great in their own way and depending on how you use it, you might end up being OP. The soundtrack in this is great that I just stop and listen to it. I'm gonna try and continue this game in the future when I feel like I could progress it Expand
  37. Jul 5, 2020
    9
    While it has a lot of Souls-like mechanics, it gives off a completely different vibe.

    Pros: Good combat system with a lot of options and an incredibly large amount of build combinations possible. The character creator also has an astounding amount of customizations available. Entertaining story and complex characters. Cons: The english voice acting is bland and emotionless most of
    While it has a lot of Souls-like mechanics, it gives off a completely different vibe.

    Pros:
    Good combat system with a lot of options and an incredibly large amount of build combinations possible.
    The character creator also has an astounding amount of customizations available.
    Entertaining story and complex characters.
    Cons:
    The english voice acting is bland and emotionless most of the time.
    Lag in Multiplayer.
    Not really a con, but it is gets tiresome to see so little clothing on the femaie characters if that's not what you're attracted to, why not objectify both genders?
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  38. May 29, 2023
    9
    yes it is a souls like or bloodborne like anime but I found myself really comfortable with the feels of my character, such as movement, combat etc.
  39. Oct 6, 2019
    8
    I never properly played a souls game before: I did play bloodborne for a dozen hours and same for the Surge and then stopped, as I really never got into those games for some reason. And it's not really because they're hard really: the difficult part is in knowing the patterns of enemies and where the enemies come from, as a lot of these games LOVE to cheap shot you from blind corners. ButI never properly played a souls game before: I did play bloodborne for a dozen hours and same for the Surge and then stopped, as I really never got into those games for some reason. And it's not really because they're hard really: the difficult part is in knowing the patterns of enemies and where the enemies come from, as a lot of these games LOVE to cheap shot you from blind corners. But still, these games never caught my attention for too long and I feel that I found the reason while playing Code Vein.

    Code Vein is essentially a soulslike game: combat is similar with light and heavy hits, stamina is used for swinging and dodging and parrying, haze is your currency and experience, there are giant enemies who will try to kill you in few hits, movement is done by teleportation through the mistles you find and if you die you lose all of your currency and must retrieve it - although it's dropped on the floor rather than being owned by the enemy.

    What makes the difference, in my opinion, are the little details: the game reminds a lot of Godseater with its dark apocalyptic scenarios and a grittier, more realistic anime style and overall more punkish themes.

    Speaking of anime style, the game has very extensive character customization that allows you to pretty much modify anything - even though you only have two body types and not much of that is customizable - and you can still modify it in-game after you reach the hub which is really nice. On top of that, you have some neat little interactions with the environment, like being able to sit down or make emotes with the speech which is nice and gives your character a little bit of personality.

    What makes the game very fun for me was how the class system works: essentially you collect what's called a Vestige which is basically a soul of a Revenant - undead who feeds on blood, just like everyone - and from collecting said Vestiges you gain their blood code which not only gives stats but also gifts which are abilities and perks. The fun part is you can master these gifts and carry over to other classes which allow to create a stronger class, and it's pretty fun to experiment!

    The way it works is like this: a blood code has a stats sheet and gifts and weapons power scale depending on the stat of the blood code, so if you have a code who has A in dexterity you'll want to carry a weapon who benefits from dexterity, which is usually swords or bayonets. However, if you want to play a "mage" type of character you'll want to go with a mind code and put long-range gifts in your skill bar, as well as a weapon for it.
    The way gifts works are also interesting: you have a certain amount of Ichor and hitting enemies recharges ichor but also increases the maximum amount of ichor you can have, so you'll have to switch combat styles and if you go to the mistle the ichor resets.
    If you played Godseater you can easily see the similarities too.
    Bottom line, the combat is expansive enough thanks to the many passives and active gifts you can unlock, master and then carry over in order to create the "best class" you want and unlocking them requires a lot of search in the field, which is always welcome.

    Another big difference is the NPC who follows you...now granted you can play without them and have true soulslike experience BUT the game is riddles with enemies and you can be overrun fairly easily. Sure it makes the game a lot easier but it's not a bad thing for someone who wants to take a step in the souls-type of games.

    And last, but not the least, the story: i will admit it's nothing too special but this is what kind of pushes me further into the game, having a goal and a story alongside characters to interact.
    Like I said I played Bloodborne and the Surge but those games were really lonely experiences and I never felt motivated to go further because "what's the point?". Sure the circumstances are interesting and I love BB design and gothic atmosphere but I'm just a silent character with no reason to walk around and as much as I had fun with that game I really got bored soon.

    Here, even if the game isn't stellar all the time, the story pushes me to keep going forward and having character interactions really makes the lonely experience more enjoyable, and even when the game makes you struggle the story helps to give you a good push and go forward and makes me wanna grind to get that extra push forward

    I'm NOT saying BB or any Souls game is bad because they lack proper storytelling or characters: I'm just saying that I was more motivated in CV thanks to the story.

    With that said, I highly recommend CV if you're wanting to give this genre a try: it's definitely a good game and I didn't have any bugs in my copy, so if you're curious but afraid this type of games CV gives a very noob-friendly experience and a good introduction for future games.

    But if you're a hardcore DS and BB player who can play the entire game without being hit once I'd say skip it
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  40. Nov 10, 2019
    8
    It should be noted that Bandai Namco is unabashed about using the Dark Souls formula that they published for From over the years. So much so that one optional boss fight literally uses a Souls sound effect and boss structure. However to say that Code Vein is only a Soul's clone is to sell the game very short. Bandai has made the game a wonderful mix of coop Souls and allows forIt should be noted that Bandai Namco is unabashed about using the Dark Souls formula that they published for From over the years. So much so that one optional boss fight literally uses a Souls sound effect and boss structure. However to say that Code Vein is only a Soul's clone is to sell the game very short. Bandai has made the game a wonderful mix of coop Souls and allows for masochistic solo play. It is very important to note that most of the game is tuned for coop play - either AI or human, and to go solo significantly ups difficulty. I personally found that the AI coop made it more accessible while player coop made it to easy. The story is serviceable and fun but not as deep as a Souls game. It is a shame that users cannot award half points as this is clearly an 8.5 for me. Expand
  41. Feb 2, 2020
    8
    Incredible levels of customisation from visuals to class-building make your experience with Code Vein feel unique, despite the rather linear level design. The combat system has a good amount of depth and complexity to get lost in, though it may put new players off as it can seem like information overload.
  42. Feb 24, 2020
    8
    Solid soulsbourne type game with fun bloodcodes (builds) and weapons. Good world design. Fun.
  43. Sep 30, 2019
    8
    Anime Bloodborne, Its amazing. hard, scary at times, and while the plot is a little cliche, it was an easy plat, it was a fun experience, and if youre on the fence, Id say tis worth 40$ for sure. if yo like anime and challenging games, its worth the 60
  44. Oct 22, 2019
    8
    This review contains spoilers, click expand to view. First off. All the idiots giving this game low reviews simply for “Sexism” clearly don’t understand the definition of that word. Yes it’s true a lot of the female characters are wearing pretty revealing clothes and/or tight clothes in general but you can pretty easily avoid looking at them if it matter that much to your shallow self.

    Anyway. On to my thoughts.
    Code Vein isn’t a masterpiece. The combat was your simple Dark Souls fair with a unique spin that being the Blood Codes which lets you switch your class anytime and gifts which you can mix and match any from other Blood Codes as time goes on. It also has you equip 4 passive stat buffs which acted similarly to rings and I thought that was cool personally.
    Other than those, it wasn’t much different personally.

    Exploring was done in a interesting way where you slowly unlocked more the the map by finding the little plants throughout the area.
    Though these areas did get repetitive at times with there being a handful of enemy types.
    I agree that Dark Souls definitely did a better job in this department as well.

    The reason for my high score is for the characters like Lewis, Mia, Yakumo, etc.
    These characters were fun to explore with and see in action. Lewis was agile with decent DPS, Mia prefers long-range, and Yakamo is tanky with solid attack power + great speed.

    I do think this game gets repetitive and the areas can be more varied without a doubt, but it’s gonna be one of those games I come back to so I can try out new weapons, gift combinations, etc. personally I thought the bosses were kinda easy compared to other souls games. Sure they gave some challenge but I beat most on my first try. You honestly don’t need to save your Haze (currency) for much so I just flooded it into my characters level and upgraded whenever I got the chance. Plus the AI Co-Op characters made things kinda easier too. I know this game isn’t perfect but so what. It was a treat and if you disagree... great. Move on. Code Vein gets 8 crazy anime haircuts outta 10.
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  45. Oct 12, 2019
    8
    I ordered this game based on the character creation and anime aesthetic alone but it's also a good game. Don't let the hypocrite activist's posing as journalists scare you off.
  46. Oct 2, 2019
    8
    Man people are salty! This game is great. Just because it uses the dark soul formula doesn’t mean it has to be exactly dark souls. Lots different here and it works.

    Fun combat and leveling system that doesn’t lock you into 1 build.
  47. May 4, 2023
    8
    Muy buen Souls-like infravalorado con un diseño artístico único y exótico de corte anime. Jugablemente muy satisfactorio con los distintos códigos de sangre y sus respectivas habilidades configurables ofreciendo distintos estilos de lucha. A destacar también su ambientación desolada y muy cercana a la solitariedad de por ejemplo un Metroid, un diseño de GPS de los más útiles del género yMuy buen Souls-like infravalorado con un diseño artístico único y exótico de corte anime. Jugablemente muy satisfactorio con los distintos códigos de sangre y sus respectivas habilidades configurables ofreciendo distintos estilos de lucha. A destacar también su ambientación desolada y muy cercana a la solitariedad de por ejemplo un Metroid, un diseño de GPS de los más útiles del género y que invita a seguir explorando todos los escenarios, así como unos bastante buenos jefes y una trama "vampiresca" interesante. Como único punto débil, su rendimiento regular en consolas que bien podría haber estado mejor optimizado y estable a 30fps por lo menos. Por lo demás es un gran juego. Ni caso a la prensa que lo ha destrozado. Code Vein tiene estilo propio. Expand
  48. Oct 4, 2019
    8
    Cons:
    Multiplayer is outright crippled by lag. You will have to dodge ahead of time, every time. The degree of this is random based on the host, but it is always, always there. You cannot play multiplayer the same way you do single player, unless you are hosting. Period.
    English dub is horrendous in some instances, namely with player characters. Compared to the Japanese it is frankly--
    Cons:
    Multiplayer is outright crippled by lag. You will have to dodge ahead of time, every time. The degree of this is random based on the host, but it is always, always there. You cannot play multiplayer the same way you do single player, unless you are hosting. Period.

    English dub is horrendous in some instances, namely with player characters. Compared to the Japanese it is frankly-- very bad. Things you hear from NPCs are meaningless and fall flat, and things you hear from player characters can be annoying enough to make you want to pull your hair out. Almost all lines sound fake. There is also poor translation at times; for example, when you die with a certain partner she will simply give a casual "Hello" in Japanese (or Ohaiyo), but the subtitles for this read "Morning, sunshine" and will make you reflexively try to cut her head off, after a particularly painful death. It will teach you to listen to the actual Japanese voice acting, though-- and not just react to the text.

    Intentionally frustrating level design in some areas: Exploration is a task that actually requires skill, in this game. This can be a good thing, but you can expect not to have this skill developed, or anticipate a need of it. This will frustrate you until you adapt. The cathedral level is especially bad for this-- but this is not exactly intentionally frustrating; it's more of a forced skill development-- navigation. What is intentionally frustrating, are a specific monster type that rushes forward and knocks you back. This is all it does-- it's a little pinball, essentially. The first time you encounter this is specifically at a point where you are on a small walkway, and the intention is to knock you off of the edge without warning. The next time you encounter this enemy, it will be around a corner and hidden. There are no other enemies to fight here; it is pure traversal. The intent to frustrate the player is even more apparent-- here, because this instance of the enemy will slow your movement for about 20 seconds if it hits you enough. Again, this purely a traversal section-- so the only effect this slow will have on you is to drag out travel time. On top of that, after slogging around with slow on you, having nothing to do except walk, the floor will fall out from under you without warning in the section that immediately follows. HOWEVER-- These are the only intentionally frustrating sections in the game, so this isn't as bad as it sounds. It's not actually a theme of the game.

    Multiplayer again: People will call for help in ridiculous circumstances. If you set the game up so that you will join any area where people are calling for help (to help lower level people, of course) you will join matches where a level 80 player is massacring everything in a level 10 section. Why he wanted to drag someone along through that is unfathomable, because he sent out a distress signal while feeling nothing on the same plane of existence as distress, but this is something that people do regularly. Also, if you send out a distress signal, you can expect that a good portion of the time, the other person will come in and combo the boss in a way that there is no challenge whatsoever. Lower level multiplayer is horrifically bad, but higher level stuff is alright.

    END OF CONS SECTION

    Pros--
    Literally every other thing you could imagine.

    Combat is fantastic. Dodges are very quick, attacks are quick, and the number of abilities to use in combat stretches to the horizon.

    Progression is incredibly intricate: a metric ton of abilities, passives, and gear to choose from-- and you can switch out your build on the fly, whenever you want. You can go from caster, to two-handed hammer berserker, to stealth assassin ninja-- in three presses of X. (Although, your two weapons and your single armor piece aren't saved, so you do have to switch those out a lot.) You also master skills as you use each class-- allowing you to make nearly infinite custom builds. I'm currently playing a support caster that uses a two-handed greatsword, with the build focused on support magic, strength, and defense. For the previous boss I used a teleporting flame ninja.

    There is infinite new game plus, with corresponding multiplayer; and as far as anyone knows, you can level all the way to level 9999.

    Every weapon is at least slightly different from every other weapon-- even weapons in the same category, and many weapons are unique outright.

    The story with Japanese acting opens very emotional. From there it is kind of like Elfen Lied-- that seems to be the inspiration to a degree. It is a VERY bleak world, but the execution of that idea is kind of middling. It is a good idea, and that will shine through constantly, but the substance and emotional beats of the story are not astounding all the time. It is a number of steps beyond Western storylines-- but the language barrier will make a lot of the emotional strikes glance off of the viewer.
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  49. Sep 29, 2019
    8
    Don’t listen to the minority snowflake rainbow army critics hating on this game, the user scores represent how good the game is. We are now in a era of where the so called critics who rate games are nothing more then agenda driven trash, who rate games based on their politics etc, not on the game itself.
  50. Mar 24, 2020
    8
    This game is more like an 8.5 personally. It was a pleasant surprise for sure.
    I think the characters are very likeable and the story is overall quite good. There are some surprisingly touching moments in there.
    The combat is not as tight as dark souls but it's enjoyable and there's room for a lot of build diversity. I think one of the downsides is environmental variety. A lot of
    This game is more like an 8.5 personally. It was a pleasant surprise for sure.
    I think the characters are very likeable and the story is overall quite good. There are some surprisingly touching moments in there.

    The combat is not as tight as dark souls but it's enjoyable and there's room for a lot of build diversity.

    I think one of the downsides is environmental variety. A lot of levels are ruined cityscapes but there's a strong visual design and some cool landmarks along the way. The areas were more interesting than other souls like games such as nioh or the surge in my opinion. They could use some more enemy types too but I never really got bored of fighting the enemies.

    I really like how the game allows you to grind levels very easily. They aren't stingy in awarding haze so I never felt underleveled when fighting a boss. It's also really nice having a minimap which tells you where you've been walking. And also every boss fight has a checkpoint nearby so you don't have to run long distances if you get beaten.

    I think there are some fantastic bosses here. There were a couple which took ages and when I finally beat them my heart was ready to explode which is what you want in these games.

    Also the character creator is top tier. Even at the end of the game I still felt really great about how my guy looked. There are a lot of different outfits to wear as well so there's a lot of room for customization in general. One issue though is with clipping. My character's hair was very long and often went through his clothes which isn't a huge deal but can be a little immersion breaking.

    Finally, I'm not a big fan of having a silent protagonist in general but I appreciate that your character will nod, shake hands and on a couple of occasions actually speaks. Overall the silent protagonist thing worked quite well here.
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  51. Nov 21, 2020
    8
    Code Vein really scratched my dark souls itch. That said its more Dark souls lite than on the same level.

    Out of all of the "soulsborne" titles in the maso/core genre I think Code Vein is definitely my favorite non souls product. It definitely is no where near the same difficulty level, but its perhaps the most faithful to the feel of souls than the likes of NIOH, Surge, etc. What I
    Code Vein really scratched my dark souls itch. That said its more Dark souls lite than on the same level.

    Out of all of the "soulsborne" titles in the maso/core genre I think Code Vein is definitely my favorite non souls product. It definitely is no where near the same difficulty level, but its perhaps the most faithful to the feel of souls than the likes of NIOH, Surge, etc.

    What I absolutely adore about the game mechanically is its system of creating a unique build. Granting you about 25 "base" classes but giving you the capacity to merge skills from any class into a unique build all your own. It does seem to come at the cost of having gear being pretty meaningless and without much variance but the same could be said of other games like Bloodborne that go the same route. Its a design choice and its not a wrong one, but I personally would have liked having gear have actual weight rather than it being mostly for aesthetic choices.

    What it lacks in authentically true souls mechanical experience it MORE than makes up for in narrative exposition. Now I am not much of a fan of anime (Early adopter, long since burnt out) and to be honest the story is not something groundbreaking, its a solid enough story being told and the system of info dumping is a MUCH welcome addition to the mechanics of the Souls formula. Dont get me wrong I LOVE deep lore but lore needs to be a back bone that something greater is built on, Not the entirety of its narrative.

    On the story front I will say there is a HUGE missed opportunity here. With the whole system of companions I would have liked to have seen the ability to develop your companions a bit too. Perhaps give them new weapons/armor or even full on makeovers. Chose their move set loadouts and even their tendencies/priorities. Also with all of the narrative and so many "waifu's" there was no excuse to have lack romance options in the game. It feels like they wanted it, but it ended up a cut feature in the end probably.

    Beyond that, I really like the graphic stylization and depth of "fashion code" char customization. Would have been nice to have some less anime centric options but there is definitely a look for just about anyone in there.

    The overall sound of the game can be flat at times but does an adequate enough of a job and does not end up irksome or dull. I really enjoyed the music. The orchestral arrangements were solid and almost on the level of a souls game. Really liked the early 00s post goth synth driven nü metal tracks that really flashed me back to that time period and fit with the "vampire" aesthetic they were going for. I however really wish that they would have had a wider variety of those tracks. Unpatched there is basically 3 main tracks for the jukebox and of course that gets tedious. Even with patching it mostly adds tracks from what seems to be other, smaller games that definitely do not mesh with the setting/style. Still overall the sound/track is not the games strong suit but its definitely passable.

    Now going forward It is my sincere hope that Bandai Namco take what they learned from Code Vein and apply it to building a new IP instead of trying to build a sequel of Code Vein. The story did not really lend itself to being continued. You COULD possibly eek out a prequel but it would end up encroaching on CV's story and only dilute both. The engine is what is key and that combination of the souls mechanics with multiple cut scene type systems is something that could be a big move forward for the maso/core genre if done well. It would take patience and investment but its something if done right could catapult BN to being a triple A studio instead of where it hovers just outside on its fringes. I want more of the systems. The story I could take or leave.

    All in all Code Vein was the most enjoyable soulsborne I have played since bloodborne. That technically places it as being more enjoyable than even Dark Souls 3 for me. Its the most souls like imho out of all the soulsborne games out there (and I have played nearly every one of them, even the bad ones) It gets into that sort of zen like groove you get with souls where it becomes a mechanical process that you can clear your mind and just focus on the patterns and rhythms of the game without intrusive thoughts invading. Its far from perfect though. Its definitely more rough around the edges. The story mechanics are great but the story itself is pretty bog standard anime.

    This review is a year after its release so I would say that it definitely merits its current 25-30$ price tag. I would not have rushed to pay anything above 45 for it though that is my personal financial values and not a knock on the game. I would like to see Code Vein get a Greatest Hits/Definitive edition treatment but due to it being at the end of this consoles life cycle that seems unlikely, but it definitely deserved the honor.

    8.60/10
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  52. May 2, 2023
    8
    Code Vein is an action jrpg Souls like anime style. Code Vein is a great action jrpg and for what it is this has probably the best character customization in a game that I've ever seen. You can create male or female and style them how you want. The story is not something that will wow you however in the middle of the game there is a surprising connection to another game wondering if bothCode Vein is an action jrpg Souls like anime style. Code Vein is a great action jrpg and for what it is this has probably the best character customization in a game that I've ever seen. You can create male or female and style them how you want. The story is not something that will wow you however in the middle of the game there is a surprising connection to another game wondering if both games are connected in the same universe. Boss battles are not like Souls or Bloodborne by any stretch but still they can be challenging in their own right. You can have an NPC follow you on journey and switch them out for a strategic approach in areas. Music is your typical jrpg with a few kick butt boss themes. Weaponry plays a big role along with armor that certain types does have great benefits and Blood Memories these are most important to the style your playing. These can be upgraded by finding them and by using your soul points I highly recommend doing these cause once you have them complete you can use them as passive abilities forever. The game is fully voiced acted in English and Japanese.. the length is well over 40 hours and the game does have optional bosses and a 3 dlcs sold separately. My score is an 8 for how deep the character customization was and how fun it can be. However the game does suffer bad enemy aggressive behavior that seems unfair. Enemies can clip through the walls FPS drops is rare but it can be noticeable when close buildings. It's a great game but a few hiccups. Expand
  53. Sep 27, 2019
    8
    If you're sexist like myself then you will love this game. Nah but in all seriousness, this is a good game. Its not fantastic, it has a lot of rough edges , needs more polish etc. But i don't think its fair giving a game that is in the very least ENTERTAINING anything less than a seven. Its no masterpiece, it will not be regarded as a cult classic in the future, but its ENTERTAINING. YouIf you're sexist like myself then you will love this game. Nah but in all seriousness, this is a good game. Its not fantastic, it has a lot of rough edges , needs more polish etc. But i don't think its fair giving a game that is in the very least ENTERTAINING anything less than a seven. Its no masterpiece, it will not be regarded as a cult classic in the future, but its ENTERTAINING. You will not be bored throughout the game , nor will you be biting your own thumb because of how unfair or janky it is , cuz its not. So if a boring game gets a 5 , and an infuriating bug filled game gets less than that, and a game thats extremely mediocre and only does the bare minimum good gets a 6 , then a game that gets a lot of things right , manages to be entertaining, has likeable characters and great music and an engaging gameplay but has some rough edges deserves AT LEAST a 7 , and im giving it an 8 because i particularly liked and wanted a game that plays like dark souls but has a gorgeous anime aesthetic . Every soulsborne game is better , sekiro and even nioh are all better games , but that doesn't mean this game isn't worth your time , since it brings some new things to the table. Between this and surge 2 , I'll pick this, they're both at the same overall level in terms of polish and care , but code vein has something that the surge doesn't have , anime titie-i mean PERSONALITY and soul. Surge is as soulless as you can get for a soulslike. Oh and if you seriously get offended by scantily dressed women in an anime game then im sorry for wasting your time , this game is not for you. Oh and if you aren't particularly good at getting better in video games then , try harder but if you think you can't manage difficult games this game is not for you either. Its more "unfair" in certain areas than soulsborne with some bad hitboxes and poorly choreographed attacks but its overall easier than most soulsborne titles. And the best part is , there's a demo , if you have doubts, you can give that a shot first , completely free and with full character customization Expand
  54. Jul 20, 2020
    8
    Llevo 12 horas pero me ha parecido un soulslike interesante. Buen diseño de jefes. Banda sonora muy buena e historia que engancha. Lo recomiendo y más en este momento que está a 29.00 en psstore
  55. Sep 28, 2019
    8
    Very cool game. Combat is fast and being able to switch between fighting styles in a snap is great. The character creator is one of the best I have seen in games period. You want to wear a hat on a hat your ho right ahead. The fact that there is a story completed with cut scenes is a huge change from the foggy souls like games. If I have some grapes with the game it is the environment andVery cool game. Combat is fast and being able to switch between fighting styles in a snap is great. The character creator is one of the best I have seen in games period. You want to wear a hat on a hat your ho right ahead. The fact that there is a story completed with cut scenes is a huge change from the foggy souls like games. If I have some grapes with the game it is the environment and the colors used. Can be very brown and boring. Some clipping issues while in fast combat and clothing options. All and all I am having a great time with this different anime style souls game. Expand
  56. Oct 5, 2019
    8
    This game is really good.The graphics are amazing... It's a very nice touch with bandai namco has done. I think the sound needs a tad bit of a touch-up I can barely hear the voices over the sound effects and music. The gameplay is very solid it's not too hard but it's not that easy either you mixing up blood codes and blood vessels is a very nice addition
  57. Sep 27, 2019
    8
    El juego cuenta con una excelente ambientación, banda sonora, diseño de personajes y sobretodo una historia muy interesante que te mantendrá enganchado. Sin embargo el diseño de los enemigos comunes es muy repetitivo, al grado de que algunos son clones más débiles de algunos jefes, por otro lado el sistema de combate se siente algo tosco y a pesar de que están muy bien hechos losEl juego cuenta con una excelente ambientación, banda sonora, diseño de personajes y sobretodo una historia muy interesante que te mantendrá enganchado. Sin embargo el diseño de los enemigos comunes es muy repetitivo, al grado de que algunos son clones más débiles de algunos jefes, por otro lado el sistema de combate se siente algo tosco y a pesar de que están muy bien hechos los personajes las físicas están mal aplicadas, por lo que constantemente vas a ver como el pelo u otros elementos se atraviesan entré ellos. Fuera de estos puntos la verdad vale la pena darle una oportunidad, no es un candidato a GOTY pero si te gustan los juegos al estilo Dark Souls éste es un título que te interesara mucho. Expand
  58. Sep 28, 2019
    8
    This is anime souls heaven, Combat is fun, music is good, visuals are stylish as hell, some of the boss battles are meh... But the rest are great and damn it has a great character creater.... A bit glitchy is some places on my copy.....
  59. Sep 29, 2019
    8
    I mean I might be not harsh enough but i like it a lot love the anime aspect love that it's not as hard as dark souls not that I don't mind the difficulty in the souls games at all just a nice change to relax a bit more xD
  60. Sep 29, 2019
    8
    amazing bosses a lot of content!!! the character customization is awesome! the gameplay is fun, a lot of builds is not a master piece but is a good game!
  61. Sep 30, 2019
    8
    This review contains spoilers, click expand to view. Not Dark Souls, but a solid game with good customization.

    Story has some good moments, especially when looking through memories. Once you figure out timing, the lack of immunity frames isn’t that big of a deal.
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  62. Sep 30, 2019
    8
    Top tier character customization, interesting story, excelent music, likeable characters with solid story arcs and unique class system (Blood Codes). The IA could be better, more faster, but it is a good game overall.
  63. Sep 30, 2019
    8
    This game is amazing, the combat is great, the story is has some suspense and mystery that draws you in making you want more. Overall this game is a good time!
  64. Oct 1, 2019
    8
    Muy buen juego, argumentalmente intenta ser mas sencillo que otras sagas, pero intentando mantener el interes en la historia a seguir avanzando, la jugabilidad es solidad y te da la oportunidad de poder cambiar de bulid en la misma partida sin grandes sacrificios. buenos mapas interconectados y buen diseños de bosses
  65. Oct 1, 2019
    8
    Un buen juego con algunos fallos. Si te gustan los juegos tipo Souls y el anime, es muy disfrutable,
  66. Oct 8, 2019
    8
    Anime Souls indeed. And that works absolutely fine! Solid japanese action rpg. Sure, the level design is pretty generic, and animations aren't on the same high level of some similar games. But it's still a solid and complete package of good fun. The game is surprisinpretty story and cutscene heavy. The story is interesting and has some cool moments. Nothing world changing, but it's a niceAnime Souls indeed. And that works absolutely fine! Solid japanese action rpg. Sure, the level design is pretty generic, and animations aren't on the same high level of some similar games. But it's still a solid and complete package of good fun. The game is surprisinpretty story and cutscene heavy. The story is interesting and has some cool moments. Nothing world changing, but it's a nice change of pace, compared to the way the lore and story is presented in different games of it's genre, like Dark Souls for example. The game also offers a surprisingly huge amount of skill and classes (blood codes) with a lot of freedom to experiment. Expand
  67. Nov 9, 2019
    8
    Code Vein is one of the most surprising games of 2019, who knew Anime Souls could be so fun

    Pros Boss Fights are Fun but tough The memories are enjoyable if you want to find out someone's backstory The Blood Codes are interesting and have a wide variety The Combat is fun Story is good Cons Some areas are way too confusing Some dialogue is cringe Potato AI (if you use them)
    Code Vein is one of the most surprising games of 2019, who knew Anime Souls could be so fun

    Pros
    Boss Fights are Fun but tough
    The memories are enjoyable if you want to find out someone's backstory
    The Blood Codes are interesting and have a wide variety
    The Combat is fun
    Story is good

    Cons
    Some areas are way too confusing
    Some dialogue is cringe
    Potato AI (if you use them)

    If you are a hardcore Souls/souls-like fan I definitely recommend you check this game out as it is fun but tough at times.
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  68. Nov 14, 2019
    8
    I think it is a very good game for those who want to enter the souls genre cautiously, it has a good story, good characters, excellent scenarios , a good difficulty , and a good soundtrack.

    The first souls game that I could enjoy and that encourages me to play a darksouls or bloodborne
  69. Dec 7, 2019
    8
    É um jogo divertido no geral. Não espere um jogo perfeito, mas Code Vein me agradou em muitos pontos. É um Souls Like de anime, mas tem suas particularidades, os diversos Códigos de Sangue proporciona uma variedade agradável no gameplay e permite se adaptar a diferentes situações. A personalização de personagem então... É um dos pontos mais altos do game. A história, porém, infelizmenteÉ um jogo divertido no geral. Não espere um jogo perfeito, mas Code Vein me agradou em muitos pontos. É um Souls Like de anime, mas tem suas particularidades, os diversos Códigos de Sangue proporciona uma variedade agradável no gameplay e permite se adaptar a diferentes situações. A personalização de personagem então... É um dos pontos mais altos do game. A história, porém, infelizmente não chega a ser memorável. A dificuldade também não está na altura dos outros jogos do gênero, mas eu não vejo isso como defeito, pois o jogo proporciona sim certo desafio. É claro que quem é muito fã da franquia Souls vai achar o jogo fácil de mais porque está acostumado a sofrer. Para quem se intimida com a dificuldade dos jogos Souls Like, Code Vein é uma boa entrada para quem quer iniciar um jogo nesse estilo de gameplay. Expand
  70. Sep 9, 2020
    8
    I was pretty surprised, but in a good way, about this game. Never had it on my lost but accidentally stumbling upon it and after reading about it I became interested. I believe the character customisation system is one of if not the most massive in any game I've played. It wasn't really love at first sight but it grew on me quite quickly. The combat system is fun, there are a lot ofI was pretty surprised, but in a good way, about this game. Never had it on my lost but accidentally stumbling upon it and after reading about it I became interested. I believe the character customisation system is one of if not the most massive in any game I've played. It wasn't really love at first sight but it grew on me quite quickly. The combat system is fun, there are a lot of different strategies you could try out and a lot of different gameplay styles from which you can choose according to your playstyle. There are some frustrating parts but nothing impossible. It definitely isn't as hard as a Souls game and I liked that because I really dislike rage-inducing games. The story is pretty good and you become really invested with all the characters, each having their own story which you unfold throughout the game. It felt awkward at times because of the silent character and the dialogue option could have been way better, and the level design seems too linear but other than that, a pretty good game. Expand
  71. Jul 25, 2020
    8
    Who tf are these 'critics' who give this amazing game such a low score? The game is fun it has a pretty good lore and the gameplay is not perfect but pretty good overall. I cannot say it is as good as the fromsoft games but i still enjoyed it and i think its more underrated than it should be
  72. Jul 6, 2020
    8
    开发商魂like的第一次尝试 味道有了 而且人设和人物美型都超棒 点赞
  73. Apr 4, 2021
    8
    Its Dark Souls with a God Eater coat of paint and there is absolutely nothing wrong with that. The character customization is the deepest Ive ever come across. The story is pretty involved to be honest, and has a LOT of detail to be sure. Boss battles in this souls-like are all fantastic and ramp up difficulty.
    But over all its a proper souls-like so it can be ball bustingly hard, levels
    Its Dark Souls with a God Eater coat of paint and there is absolutely nothing wrong with that. The character customization is the deepest Ive ever come across. The story is pretty involved to be honest, and has a LOT of detail to be sure. Boss battles in this souls-like are all fantastic and ramp up difficulty.
    But over all its a proper souls-like so it can be ball bustingly hard, levels are vast, and you swing around a giant weapon and have build potential to go with it. lots of fun.
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  74. May 5, 2022
    8
    Code vein, great desing of characters, funny gameplay, the only thing I can complaint about are some scenarios.
  75. Oct 1, 2019
    7
    What a curious game this is.

    Coming from the creators of the Monster Hunter rival known as "God Eater", the developers of SHIFT decided to take a stab at the subgenre that FromSOFT had cultivated through their "Souls/Bourne" games. The results are a tad messy, but no-less enjoyable. However, let's address the elephant in the room. IE, the fanservice... It's there. That's all really.
    What a curious game this is.

    Coming from the creators of the Monster Hunter rival known as "God Eater", the developers of SHIFT decided to take a stab at the subgenre that FromSOFT had cultivated through their "Souls/Bourne" games. The results are a tad messy, but no-less enjoyable.

    However, let's address the elephant in the room. IE, the fanservice... It's there. That's all really. If you've played other SHIFT titles, this isn't the first time you've seen it this blatant. My only real complaint is that the majority of said fanservice tends to lean on the garish side, but that's the artist in me rather than a complaint about the sexualization.

    Gameplay obviously borrows heavily from FromSOFT's aforementioned "series", complete with gear allocation, basic combat flow, lore distribution, and an emphasis on cautious navigation and heavy exploration in tightly squeezed pathways and areas. But, that's kinda where the similarities end, as the game introduces Blood Codes and Blood Veils to act as the meat of the game.

    Blood Veils, plain and simple, are special armor/coats that act as a combination of a tertiary charge attack that steals Ichor (your "skill/magic" pts) from enemies, adds additional attack and defense parameters to your overall stats, grants certain resistances and buffs, and change your parry animation and attack. Some can be used any time, while others may require certain Blood Codes to be in effect.

    Which brings us to the Blood Codes themselves. These are effectively "classes", but with a few interesting twists. The first of which is that you can swap them out at any time. They alter base stats, health, resistances, stamina, and even effect the use of weapons and Blood Veils. The crux of their existence, however, is granting skills under the two catagories: passive and active. Active skills are effectively spells and techniques your character uses outside of their weapons (or sometimes, in conjunction with them) in order to buff, debuff, attack, defend, or even lay temporary traps, each of which require a cost of Ichor. Passive skills are exactly what they imply; skills that remain active as long as they are equipped, that require no Ichor cost. The second twist is how skills work. All skills normally are available only to their respective Blood Code, but utilizing a Blood Code long enough with the skills present allows the skills to become available to all Blood Codes, allowing you to use them freely with your preferred blood code. This can allow for a huge diversity of different combinations in terms of skills and Blood Code set ups that can work in a variety of different situations, or fine tune a specific favorite code to suite your playstyle. It's not as easy as just using whatever codes you find however.

    At the start of the game, effectively during the tutorial area, you will receive four different Blood Codes that can be used and added to by purchasing "gifts" (Ie, the skills). They are all complete, and only require the player to gain the skills from a save point and utilize the Code long enough. Later Blood Codes, however, will come in fragments, and will require the player to find the missing pieces and put them back together, before they are able to access the more powerful skills.

    These two gameplay mechanics alone warrant at least a try from any action-RPG enthusiast, as it grants a huge amount of customization options.

    The game on its own merits is actually quite competently made and quite fun, but there are a few issues and nitpicks one might encounter. The first is that, during certain areas that are action intense or scenery intense, the framerate can begin to chug for a moment or two. Another issue tends to be with texture pop-in, which is thankfully seldom. A small gripe can be said about a distinct lack of variety in locals and detailing (with some few exceptions), and most places the player will explore may feel repetitive. Sound, while decently made, may have the music loud enough to drown out conversation. Finally, if you dislike character chatter constantly, it may be best to avoid playing the game with an AI partner (which, due to the unfortunate fact that they are both competent and easily act as a second life bar if you're in trouble, may not be recommended)

    The story itself is a complicated mess that doesn't like to share many details upfront, but if you're willing to seek out Blood Code fragments and re-complete them, talk to the large variety of (garish) NPCs that populate the home base and the game's stomping grounds, and do a few side quests, you'll learn just a little bit more about just what the hell is going on.

    All-in-all, it's a fun vampiric romp through a post-apocalyptic warzone filled with mutant ash monsters, loaded with customization options, has some neat gameplay mechanics that set itself apart from other "souls-like" games, and has fanservice enough that may cause the easily offended to shy away.
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  76. Jan 8, 2020
    7
    Finally picked up a copy and all I can say is it is a good game. I love the anime style and the combat feels pretty good to me. It isn't as difficult as Dark Souls or Bloodeborne but it would be a decent start for those that want to try their hand at those style of games. Character customization is really deep and intricate, probably one of the best in gaming I have seen. My problem withFinally picked up a copy and all I can say is it is a good game. I love the anime style and the combat feels pretty good to me. It isn't as difficult as Dark Souls or Bloodeborne but it would be a decent start for those that want to try their hand at those style of games. Character customization is really deep and intricate, probably one of the best in gaming I have seen. My problem with the game though is my created character has no personality to add to this game's story. It is a personal sin to have a story driven game with character creation and then that character becomes more a background character than a main protagonist. Louis feels more like a main character. When there are conversations during cutscenes my character just stands there looking interested and nodding his head. Let me have a chance to interact during a cutscene so my character can feel like a member of the group and at least have a personality. My other issue is the story is TOO anime. What do I mean? You know those shounen anime where they say friendship is important? Well get ready to hear a lot of "my friends are important", "we're officially friends", and "I'm always there for my friends". I personally am not a fan of this even in anime. No one talks like this except in anime and maybe at parties when your friend has too much to drink. Expand
  77. Oct 25, 2019
    7
    This game fumbles on the gameplay sometimes, making grave mistakes that Dark Souls never did, which I will list for you now.

    Its controls can be unresponsive. The camera and lock-on often is uncooperative when you need it. It starts approximately 100% of enemy encounters with a monster closet. Your stagger animation upon getting hit is a full second so you WILL be stunlocked to death if
    This game fumbles on the gameplay sometimes, making grave mistakes that Dark Souls never did, which I will list for you now.

    Its controls can be unresponsive. The camera and lock-on often is uncooperative when you need it. It starts approximately 100% of enemy encounters with a monster closet. Your stagger animation upon getting hit is a full second so you WILL be stunlocked to death if you take on more than one enemy at a time. Some enemies and bosses straight up have no windups to their attacks and/or have attacks that are literally single digit frames long requiring near clairvoyant timing to avoid. Many of the bosses have no cooldowns on their attacks at all, giving you literally no time to heal. The game doesn't know how to make bosses difficult so some of them just have arena-wide instant kills that you can't avoid or see coming because the telegraphs are either unreasonably fast or subtle. Some normal enemies have straight instant kills for some reason. The level design gets shorter and more linear as the game goes on. Enemies will aggro to you and ONLY you, completely ignoring your AI partner or any player help you have to gank you. You CANNOT run away from encounters that go south, as enemies have an infinite aggro range and will follow you literally to level exits, meaning if you want to try to get away to heal, you will be run down and killed by the conga line of enemies that sprint after you. The AI partner is reliable but literally only feels like a crutch to compensate for all of the above, like they were aware of how BS the game can be and just decided to give you a permanent partner instead of actually fixing the game. And lastly, the game will sometimes just straight up instant kill you with literally no way to avoid it aside from prior knowledge just to laugh at your face.

    Quite a few issues that a seasoned Souls veteran can see from miles away. We already got the best version of this kind of game, guys, if you're going to copy it, copy it good, how about?

    However, what the game does have going for it is a compelling world, amazingly realized characters, and holy hell this music is so good. For the most part all of what I mentioned CAN be learned through and if that doesn't work there's always brute force, I guess, but I found myself going back to it every time it gave me a BS death that I didn't deserve because of all of those things. The character customization is really great, and not just in the appearance, but in the gameplay as well. Many ways to mix and match different abilities and weapons and armors to suit your playstyle perfectly, and when you find your perfect build it just feels so good to lay it into your enemies.

    The game is flawed as hell, for sure, but for a brand new IP it's not a bad start, and if there are going to be any plans for one, a Code Vein 2 is definitely something I'd keep an eye out for.
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  78. Oct 3, 2019
    7
    So CODE VEIN is a funny story to begin with because as I was thinking if I should buy the game I saw some YouTube reviews and most of them either hated the game or said it’s an okay game so I gave the game a chance and after playing it I understand why people give it bad reviews its because most people didn’t even finish it and gave their reviews only by their first impressions so after ISo CODE VEIN is a funny story to begin with because as I was thinking if I should buy the game I saw some YouTube reviews and most of them either hated the game or said it’s an okay game so I gave the game a chance and after playing it I understand why people give it bad reviews its because most people didn’t even finish it and gave their reviews only by their first impressions so after I finished the whole game and almost 100% most of the maps I can give my most honest review to it

    Story:
    you are a revenant in other words a vampire after waking up to the white haired girl ( yes that one) she helps you to the blood tree that grows blood fruits of sorts and after drinking it you come to your senses shortly after you are forced to go find more trees like the one you drank from by a revenant unit you meet Louis who becomes your teammate and best friend who also introduces you to the hub world and his friends

    Pros:

    The art style is amazing and you can really see how the unreal engine 4 just makes everything prettier

    The animations are really smooth and good looking

    The game is a bit difficult and it takes time to learn the attack of some enemies plus your healing potions
    barely heal you which really adds a challenge to the game

    The character customization is one of the best ones I saw in a while so good that you can actually customize your character to look like other anime characters

    Really deep story and a lot of character development

    Your AI partner isn’t dumb at all from telling you that you are low on healing potions and to wait for him so you won’t go alone to helping you out in battle staggering enemies and even reviving you when things go bad

    Every area has its own unique mobs

    The bosses design is really something most of them I still remember just by how cool they look

    there is some replay value i guess because there are 3 endings so you can try to finish the game three times for those endings also for endgame content there are this dungeons you can do that are really similar to the chalice dungeon from bloodborne also for endgame you can try to complete maps by exploring everything and 100% every map in the game

    Cons:

    I know it’s an anime game but the amount of Over-Sexualization in this game just becomes disgusting at some point because most of the women in the game are half dressed and their huge chest is just sticking out they even went as far as doing it to the female bosses in my opinion they really over did it

    another personal con is the fact that you and your friends are high powered vampires that can lift really heavy swords and do really incredible things but you still have limited human like stamina and it takes forever for you to swing a sword which is kinda dumb they could add their own spin to the game by making everyone super agile like in sekiro so again in my opinion its a huge con

    maps are really boring and blend sometimes even looking the same

    some weapons also look boring and its a shame because the devs are knows for designing awesome looking weapons

    the way they tell the story by making you walk slowly to a kind of a slide show is just awful and sometimes i even tried to avoid those

    the main thing that made people write negative reviews about this game is the class system and the amount of stats you as the player need to go through before you actually get to play the game is just ridicules

    because of the class system and the build you are forced to make at some point bosses just become super easy just of how much op the build you made is sometimes i even 4 shotted bosses that's just absurd

    the mechanic they added to the game where you need to find and purify this flower things just to uncover some parts of the mini map is just not necessary it would be cool just to have a general map or no map at all

    all in all this game feels like an indie game although its developers are not i guess its their first souls like game so they had some difficulties with it which bring me to the final score to this game and its a 7 out of 10 its a cool game but needs more polishing and fixing at some areas i do recommend it but at a lower price
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  79. Nov 2, 2019
    7
    Code Vein is a fun game to play but it will let you down in some aspects that it successfully hides from you. This is heavily based on the Dark Souls series and Bloodborne. More bellow.

    The Pros: - Customization: This game has a good customization system for your characters' appearances, which is totally based on style. You will have some fun here. - Battle Customization: This is the
    Code Vein is a fun game to play but it will let you down in some aspects that it successfully hides from you. This is heavily based on the Dark Souls series and Bloodborne. More bellow.

    The Pros:
    - Customization: This game has a good customization system for your characters' appearances, which is totally based on style. You will have some fun here.
    - Battle Customization: This is the meat of the game. You have tons of classes to choose from, where you can switch between them every time you fell like it while keeping your progression of the last one. This is also enhanced by the massive amount of passive and active skills you can use, that FOR SURE will fit your style of play somehow. This is why this game is fun: combat.
    -Artwork: Mixed feelings here. Solid artwork but bad art direction.

    The Cons:
    - Art direction: This game is not bad in terms of graphics but the art direction killed it. Everywhere you go feels the same: rubble, point spikes, destroyed buildings, stones, messed streets. Hence and repeat. There is little variety and the looks just start to feel absurdly boring after a while, where nothing appeals to your eyes anymore.
    - Soundtrack: There are good soundtracks but little variety, gets repetitive fast.
    - Story: Ths game might well have no story. It is your standard shonen anime plot: [no spoilers just general idea] bunch of people turn into friends to stop some evil, they go through a lot of cliche dramas (a lot of cliches), done. Additionally, this game loses points to really rip off the souls series like its nothing. You are all trapped in some life-death cycle (all from the souls series + Sekiro), blood is a bid deal in this world (Bloodborne), you can go aid some players around the work or call them (all from Souls Series). Some places are almost a rip-off. Another lame factor is the character's personalities that are CLICHE to a fault, which makes you lose interest fast. You will not get attached to any of them. They are the most non-appealing NPC ever. Maybe Yakumo is cool, the rest are not.
    - Memories: There are a lot of memories to see in this game, that will not only trigger some class for you to learn but will also let you go deeper into the lore. Sounds good? Well, it isn't. There are tons of memories, they take forever to see, they are not interesting at all because they are all stills, they are no cutscenes.
    - Loading time: Long loading times. Unfortunately, you will be teleporting a lot, thus, be prepared to stay still and look at the same loading screen.
    - Side Quests: They are so irrelevant that if you don`t make any of them, you will not lose anything. They give you nothing interesting and "The Depths", which are a series of side-quest maps that are redundant and repetitive.
    - Cutscenes: WAY TO FREQUENT. That's it, just way too frequent.

    Look, I gave this game a 7 because it is still fun to play. However, be warned... all I mentioned before is true and it has the potential to leave you disappointed to the point you will rush through the game just to finish it.
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  80. Jul 22, 2020
    7
    I've had a rocky relationship with the Soulsborne genre. I find them generally hard for the sake of being hard. Despite some rocky moments with Code Vein also, I have ended up really liking the game.

    The graphics here are mostly good, with the anime theme setting it apart from its contemporaries. This does result in a bit of blandness in some backgrounds, especially the likes of the
    I've had a rocky relationship with the Soulsborne genre. I find them generally hard for the sake of being hard. Despite some rocky moments with Code Vein also, I have ended up really liking the game.

    The graphics here are mostly good, with the anime theme setting it apart from its contemporaries. This does result in a bit of blandness in some backgrounds, especially the likes of the Cathedral level, however at other times such as with flames and sand it really pulls it off quite well. The framerate I found to be inconsistent in some parts, but rarely an issue.

    The gameplay is where this gets really interesting. I absolutely loved the way you could basically mix and match your style of fighting to skills used, making it very customisable to my individual way of playing. Furthermore, there is one key difference that made me like this game over other Souls games, and that's having a partner controlled either by AI or a player. This really took the edge off the more ridiculously difficult and unbalanced parts of the game. All games should have difficulty levels as without this option of a partner I would never have gotten far into the game and not enjoyed it much at all.

    The gameplay doesn't suffer from any major issues but minor ones such as the backstab being very inconsistent to pull off; it really needs a specific button prompt. The lock-on also sent my attacks in the wrong direction a number of times, which can easily be fatal. Some of the levels, especially the aforementioned Cathedral, were much better on paper than in reality. In reality the Cathedral was an absolute painful slog that I did not enjoy. This brings me to another point - at so many junctures in the game I actually didn't know where I was meant to go next and had to resort to online guides. Again, not a major issue, but a minor nuisance in a game where progress can easily be stalled at the best of times anyway.

    The story and characters I found myself liking more and more as the game progressed, however all of the venturing into memories caused the story to be very disjointed for me as I tried to pinpoint whose memory I was looking at and why. There are quite a few minor characters who pop up and are easy to forget. While I found the scenes of people turning into stone quite heart-wrenching, I struggled to understand why this was happening. The story could have benefitted from a more coherent and concise delivery, however a game like this is not designed to be played just once like I have, so I can appreciate the wealth of lore for the hardcore players.

    Overall, Code Vein is a game I can definitely recommend and is a pleasant surprise in a sea of Souls-like games which all try to be the most unbalanced and punishing experience instead of a genuine challenge. I would put forth this game as a good first experience of the Souls genre.
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  81. Oct 8, 2019
    7
    Code Vein has really good ideas, specially with the classes, skills, armors, and their potential mix-ups. And the new combat mechanics this game has, provide an interesting approach to the fights.
    Uses the known Souls-like formula and throw in something new and different for the players. This makes the game really interesting and fun to play. Fighting is closer to the feel you get when
    Code Vein has really good ideas, specially with the classes, skills, armors, and their potential mix-ups. And the new combat mechanics this game has, provide an interesting approach to the fights.
    Uses the known Souls-like formula and throw in something new and different for the players. This makes the game really interesting and fun to play. Fighting is closer to the feel you get when playing God Eater or Dynasty Warriors, so your hits lack the impact any hit on Dark Souls has. Combat is a bit clunky. But it's really enjoyable, nonetheless. The character improvement is focused around buying skills and mastering them, way more than leveling up. Being over-leveled for an area reduces the mastering rate of skills, for example.

    And yes, this title is more lenient than others in the genre, if you go with a companion or play online. Not the case if you play solo. But thanks to the companion and the overall game difficulty, it's perfect for new players of the genre.

    The biggest team any player can create, is a 3 people team, the host, the AI companion and a guest player. The AI is pretty competent in combat. So it can help people learning the ropes, protecting them. If you turn off your companion, only one guest can join anyways, but a 2 people team usually is enough to handle everything.

    It's a blast to play even with the issues it has (issues they're fixing with patches).

    Has one of the best character creators I've seen. Even when there are not so much different clothes and faces to choose from, the big amount of options at your disposal makes up for it.

    The story is your generic action anime thingy, and is presented that way, with a lot of videos. It is enjoyable, and you can empathize with the characters, but there's nothing awesome about it. It is spectacular to see some scenes, I should say. It's fun, good enough. I actually expected it to be worse of what happened to be in the end. Thus, no complaints here.

    The maps are bland, and close to those old styled Japanese RPGs where you could find a lava island next to an ice island, just because reasons.
    But that doesn't hinder at all the enjoyment, if you don't care that much about it, that is.
    The whole OST is pretty solid, but the combat music you hear the most is not that varied, so it might get boring in the long run.

    No other company is able to provide such a world building as From Software. I think it's pretty unfair to expect that from any other Soulsborne. If other companies can deliver, it's worthy of praise, if not, it doesn't matter. And, if you care too much about it, you can play any of the From Software titles again or wait for their next title.

    The animations are good, but they're not that fluid compared to other titles. And the game has some clipping and frame-drops here and there.

    And clearly, Shift, the developers, had no manpower or money to do a better product than this.
    It's a decent and average game. They are the developers of God Eater 1 & 2 (and their 2015 ports to PS4). Setting the bar there, the work Shift has done here is pretty good.

    Japanese voice acting is way better than English, so I would recommend to choose Japanese voices in options. And their chitchat is less annoying when traversing the world.

    Info on three of the Japanese voice actresses, for anime fans (to get an idea of what you can find):

    If someone has seen New Game!, Rin Murasame is voiced by the Japanese voice actress for Suzukaze Aoba, Takada Yuuki.
    And Coco's voice actress, Mori Nanako, is Kodama Miyako from Yagate Kimi ni Naru/Bloom into You.
    Same happens for Mia Karnstein's voice actress, Kayano Ai, as she is Saeki Sayaka, from that very same series.

    Let's go back to the review and wrap it up.

    My inner 16 year-old kid is amazed by the game. It's really fun to play, and has nu-metal music in the opening, some story videos, and in the home base. The intro song is Underworld by VAMPS. Check the opening video of the game to get a taste on how much "over the top anime" this game is.

    It's like the Dragon's Dogma of the Soulsborne games. Not bad, and not even close to be a masterpiece either. Just a good or decent game. But you're always coming back for more, because it's really entertaining to play.

    Might be not the best thing out there, but is undeniably fun, and it keeps me playing. That is the most important thing. Some people can find a gem where others can see just a rock. It's you who can decide what this game is. If you want to try it, there's a demo on PS4 and Xbox One.

    As Fry from Futurama said: " I can't stop eating this delicious ooze."

    "In the face of certain death, we rise." Code Vein.
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  82. Sep 28, 2020
    7
    As a huge fan of Soul-likes (if you couldn't guess from the username) I was looking forward to getting may fangs into Code Vein and... it was okay. On a scale of Bloodborne to Lords of the Fallen, I'd have it somewhere below the middle of the scale. All of From Software's games and the Nioh games and The Surge 2 are definitely better. This probably around the level of the original SurgeAs a huge fan of Soul-likes (if you couldn't guess from the username) I was looking forward to getting may fangs into Code Vein and... it was okay. On a scale of Bloodborne to Lords of the Fallen, I'd have it somewhere below the middle of the scale. All of From Software's games and the Nioh games and The Surge 2 are definitely better. This probably around the level of the original Surge game, with higher production values but not quite as fun.

    As implied above the production values are surprisingly high with everything looking beautiful in a typically anime kind of way. The music is suitably gothic too but the constantly repeated phrases of the AI companions are incredibly annoying. The gameplay lets Code Vein down a bit for me though. There is just no weight to the combat... and if you like these kinds of games you'll know that the weight of a weapon should really impact the ability to swing it as well as the poise of the opponent it strikes. In Code Vein your little cartoony-looking character can swing a sword that must easily weigh upwards of 50kg (120lbs for the Americans among us) like it was made of tin foil. Not only that but these physic-s defying swings have no 'real' impact on the opponents either. Its sadly just very unsatisfying in that regard and affected my enjoyment quite a bit.

    Other aspects which I see as critical to whether a game is a 'worthy' Souls-like or not are very mixed. Level design is pretty boring for the most part. Environment-specific hazards are introduced to later levels as the game progresses but it all seems pretty by-the-numbers. That is until the final area which is now one of my favourite areas with a Souls-like. Same with the bosses, they're all really boring and don't really need any specific strategy until you get really late on. Then you get some great boss battles culminating in a fight (depending on the ending you're heading towards)that rivals the Orphan of Kos and Darkeater Midir in terms of difficulty if not in quality.

    Its still good... and if its your first Souls-like you may well really enjoy it. Nut as someone who has played almost all of them (haven't played Hellpoint, Ashen or Mortal Shell yet but will) its very average. An average Souls-like is still a good game though.
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  83. Sep 27, 2019
    7
    Плюсы.
    +Аниме
    + Есть сюжет + Хорошая графика + Костомизация + Саундтреки +Атмосфера Минусы - Система напарников - Тупые нпс - Упрощённая система прокачки - Озвучка (не знаю как в японской озвучке, но в английской они говорят нормально в противогазах. Комментарий: Игра позиционирует себя как соулслайк, но нпс и система напарников просто ломает жанр и это превращает в рпг. Только на боссах
    Плюсы.
    +Аниме
    + Есть сюжет
    + Хорошая графика
    + Костомизация
    + Саундтреки
    +Атмосфера Минусы - Система напарников
    - Тупые нпс
    - Упрощённая система прокачки
    - Озвучка (не знаю как в японской озвучке, но в английской они говорят нормально в противогазах.
    Комментарий: Игра позиционирует себя как соулслайк, но нпс и система напарников просто ломает жанр и это превращает в рпг. Только на боссах вспоминаешь чтоо она похоже на соулслайк игру. Поэтому моя оценка 6-7/10
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  84. Mar 22, 2021
    7
    Pretty good game, I really really like the boss designs aesthetically I think they were all super cool. Gameplay wise most of them were solid too but there were a few that could have been better. The games too easy if you use the coop partner youre given, and too hard if you don't. I wish it was better balanced in that aspect.
  85. Jan 31, 2022
    7
    Good combat, nice customisation, really annoying map design. I'm getting bored from getting stuck because I missed a little passage that I had to drop on. All aside, a pretty fun game.
  86. Sep 28, 2019
    7
    Decided to make an account to review this game, could not think of a good username so I just went with something related to the game. I find this game rather enjoyable. I would like to say the character creation is one of the most in depth character creation systems I seen in a game, however I didn't spend my money just for the character creation, I wanted a good game. So far I believe theDecided to make an account to review this game, could not think of a good username so I just went with something related to the game. I find this game rather enjoyable. I would like to say the character creation is one of the most in depth character creation systems I seen in a game, however I didn't spend my money just for the character creation, I wanted a good game. So far I believe the game to be fun and has a decent story, but the story its nothing to write home about. It's biggest downfall is the bugs. I experienced a few bugs when playing the game, but the biggest of which was a bug which prevented me from getting past the first bosses cut scene. Every time I killed the boss the game would crash. I was able to get past this bug buy entering the ps home screen as soon as the cut scene started. I didn't experience any bugs this bad since, but a few small and annoying ones. These bugs are the biggest reason for the score of 7, but if I didn't experience the bugs it would have been an 8. Expand
  87. Oct 29, 2019
    7
    Soul like action game with Japanese girl character for light gamer. But poor level design spoils them…

    Good: Character design and class system. - Create your original wife, quality of character making system is well. - Easy to switch the build by class system (Blood-code) Bad: Poor level design. - Stage is like maze, long and narrow aisle, you can see similar scene. No experience
    Soul like action game with Japanese girl character for light gamer. But poor level design spoils them…

    Good: Character design and class system.
    - Create your original wife, quality of character making system is well.
    - Easy to switch the build by class system (Blood-code)

    Bad: Poor level design.
    - Stage is like maze, long and narrow aisle, you can see similar scene. No experience like exploring great building or wonderful location.
    - Enemy is almost same. Because almost of all enemy is human type (include boss), only difference is size and their weapon. You can see similar enemy from early stage to final stage.
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  88. Nov 3, 2019
    7
    This game is good and players will not regret their time with it, however there are several issues that hold it back from true greatness.

    Gameplay; Combat is generally decent, challenging and requires thoughtfulness at all times. However the levels are regrettably samey and a fairly small enemy pool means that levels can become a drag. Enemies often refused to be downed without getting
    This game is good and players will not regret their time with it, however there are several issues that hold it back from true greatness.

    Gameplay;
    Combat is generally decent, challenging and requires thoughtfulness at all times. However the levels are regrettably samey and a fairly small enemy pool means that levels can become a drag. Enemies often refused to be downed without getting at least one swing off, which becomes tedious especially when you get lost.

    Exploration of levels is good, the maze like qualities of certain areas convey a sense of scale to proceedings and the mapping system and breadcrumbs left on the mini map are one of the strongest parts of the game. Replay ability does not particularly benefit however from sprawling mazes, and subsequent playthroughs can feel a little bit tedious because of this.

    Bosses are a mixed bag, often acting so fast that it requires very quick reflexes or learning. Many times I have been at opposite ends of the arena to a boss who is currently not attacking, and the moment I try to heal, the distance was instantly closed and I receive a hit for more than my heal amount. Overall the combat is fair but I did find it frustrating. The game is tuned to co-op play with an AI companion, and this is one of the better AI companions that exists in gaming. It did often feel cheap to win a fight purely on how well the AI companion performed rather than anything I was doing, after all, who is playing this game? Often it felt like the AI companion.

    The blood code system is serviceable, but the ability to change it on the fly actually harms replay-ability. Why would one want to play through the relatively tedious levels again, when you can just change blood codes and test it out for a while?

    Multiplayer is a little disappointing, no PVP is available and the co-op dungeon diving does feel quite drawn out, tacked on and a little superfluous. As a side note, the trophy list is spoiled by one particular trophy which required 400 bosses to be killed in co-op. This can be mindless grind at best, or torture at worse. This is a shame as the other trophy's are fair.

    Unfortunately this leaves game-play to be only just above average, and if scored alone I would probably give it a 6/10.

    Story and everything else.
    The story is good. The world built is intriguing and leaves you wanting to know more, This narrative hook brings you through the game nicely. A misstep though is how it too often descends into the realm of anime melodrama. Without spoilers, see all of those characters you are meeting? Well prepare to have attempts made to tug on your heart strings for every single one of them. This gets repetitive and the players becomes numb to it fairly early on.

    The game excels in its soundtrack, graphics and character customization. These features help to bring the game up to a 7/10 despite the mixed game-play. I think Bandai Namco are on to something good here, and it would be nice to see improved combat and game-play in a sequel or in the DLC's.

    This game deserves the chance to improve, as this first entry is a mixed bag, especially in game-play.
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  89. May 8, 2020
    7
    this game is good but it could've been so much better, i feel like a lot of concepts were rushed and weren't fully developed. i would recommend this game to anyone looking for a dark souls style game, it's definitely worth playing but it had the potential to be better than what it is
  90. Jun 26, 2020
    7
    This game's combat is alright, but the difficulty scaling is pretty bad and the enemy and boss variety is lackluster. The build/class system is very interesting and pretty unique in the Soulslike genre.

    The story is, unfortunately, not as good. It's not terrible but it's full of edgy exposition dumps, with the words blood, vestiges ore whatever being used like 1000 times. It's not bad
    This game's combat is alright, but the difficulty scaling is pretty bad and the enemy and boss variety is lackluster. The build/class system is very interesting and pretty unique in the Soulslike genre.

    The story is, unfortunately, not as good. It's not terrible but it's full of edgy exposition dumps, with the words blood, vestiges ore whatever being used like 1000 times. It's not bad because it's Animey, but it uses way too many tropes. The flashback sections are not bad, but they get boring when you have to "play" through 20 of them to upgrade your blood codes. For the true ending I had to watch around 8 of them back to back and it wasn't enjoyable at all because they weren't even the best ones in the game.
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  91. Jun 25, 2020
    7
    Anime dark souls and im all over it.
    the game play is that of dark souls but a bit more flashy, after all its anime, unique skills have unique choreography. Fun game with interesting characters and a decent story to go alone. Music is a 9/10 but the best part is the Custom character menu. To give you a small idea there's around 150 options just for eyebrows. think about that .
  92. Apr 19, 2021
    7
    Se não fosse pela repetição incansável de inimigos, Code Vein seria uma obra prima com chefes muito originais e desafiadores.
  93. Sep 28, 2019
    6
    This game is pretty good and fun. Then why only a 6, you might ask. The reason is that it claims to be a souls-like game. But it is not. I mean, it would be, if it was without the amazing atmosphere, the depth, the complexity and most of all the difficulty. What's left of that what you can consider dark souls like? Close to nothing. It basically is a kiddy version of Dark Souls with a lotThis game is pretty good and fun. Then why only a 6, you might ask. The reason is that it claims to be a souls-like game. But it is not. I mean, it would be, if it was without the amazing atmosphere, the depth, the complexity and most of all the difficulty. What's left of that what you can consider dark souls like? Close to nothing. It basically is a kiddy version of Dark Souls with a lot of hand holding, where dying is pretty difficult. Not only are enemies mostly push overs and bosses boring and bland (from what I've seen), but you are also teamed with over powered NPC that will clear most for you and even revive you when you die. It reminds me of WoW, where at first the game was tricky and fun but got replaced by hand holding to cater the children.

    Now this doesn't make the game bad. Even with all the hand holding the game is still more difficult than most games nowadays (which admittingly says more about the majority of games released), the concept of being able to change classes whenever you feel like it to suit the situation is pretty cool, the combat is still pretty fun and all that. It just hurts to get this when you are expecting a game like Dark Souls.
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  94. Apr 30, 2020
    6
    Es ist ein solides Souls-Like, was mir persönlich mehr Spaß gemacht hat als Nioh zum Beispiel. Trotzdem ist die Story wirklich komplett langweillig. Ich musste oft kämpfen nicht zu skippen in Cutscenes. Dazu kommen leider zu viele Kopien vom Vorbild. Ich verstehe das der Bosskampf mit Ornstein und Smough in Dark Souls ikonisch ist und man etwas ähnliches machen wollte, aber einfachEs ist ein solides Souls-Like, was mir persönlich mehr Spaß gemacht hat als Nioh zum Beispiel. Trotzdem ist die Story wirklich komplett langweillig. Ich musste oft kämpfen nicht zu skippen in Cutscenes. Dazu kommen leider zu viele Kopien vom Vorbild. Ich verstehe das der Bosskampf mit Ornstein und Smough in Dark Souls ikonisch ist und man etwas ähnliches machen wollte, aber einfach ebenfalls einen dicken langsamen und eine schnelle Kleine hinzustellen ist wirklich dreiste Kopie. Ich hatte definitiv meinen Spaß, aber leider verspürte ich zu keiner Zeit einen ähnlichen Zauber wie in From Software's Meisterwerk. Expand
  95. Jul 17, 2023
    6
    Unfortunately another Dark Souls Clone without having any spirit of the original Game. And it doesn't matter if you like Anime or not. We've got 1:1 all the mechanics of the DS Series, like Bonfires, Leveling-System, Weapon-Upgrades, etc. which is not a bad thing at all. Actually everything that was copied from the Master works good and without flaws...

    BUT the levels itself are truly
    Unfortunately another Dark Souls Clone without having any spirit of the original Game. And it doesn't matter if you like Anime or not. We've got 1:1 all the mechanics of the DS Series, like Bonfires, Leveling-System, Weapon-Upgrades, etc. which is not a bad thing at all. Actually everything that was copied from the Master works good and without flaws...

    BUT the levels itself are truly AWFUL to look at AND to play. It's always an extremely narrow lane, tiny areas, Graphics from PS3-Area and the way they are build are just nonsense! It all fells like a big surreal picture without any references to how a world actually would exist. Beside those non-existing worlds, we've got stupid cities, deserts and a government building that's just so artificial nonsense, it reminds me of the games in the 90s, where Level-Design just had nothing to do with any sort of real worlds. How would anybody design and build a building like this?!

    Anyway, the mechanics and combat is okay, nothing special though and it saves the Game from beeing a total disaster. But still, it's so average in every way that I was just relieved when the final Boss hit the ground. And don't bother with buying the Add-On! It's basically recycled Bosses, tiny areas and a complete waste of time.
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  96. Oct 15, 2019
    6
    UPDATE: my initial review was enthusiastic, see below, but I had to lower the score after finishing the game. The game features a number of easy bosses that are perfect for someone, like me, who hates boss encounters with a passion. Then, at the end, you have a number of super frustrating, overpowered bosses that are as bad as those in Dark Souls, possibly worse. Attacks that cover theUPDATE: my initial review was enthusiastic, see below, but I had to lower the score after finishing the game. The game features a number of easy bosses that are perfect for someone, like me, who hates boss encounters with a passion. Then, at the end, you have a number of super frustrating, overpowered bosses that are as bad as those in Dark Souls, possibly worse. Attacks that cover the whole arena and cannot be avoided or parried, non-stop swipes that cover 340° around the boss with a radius of several meters, area effects that prevent you from attacking even in that miserable split second that you could (you spend the rest of the time avoiding those nearly infinite combos). You just try and try and try, until you get lucky and defeat them, thanks to your sidekick reviving you. I cannot make heads or tails of this design. This is certain to anger both boss lovers, who'll begrudge the easy ones, and boss haters, who'll suffer with the later ones. It looks like the game was too short and they decided to artificially extend the duration by cranking difficulty up to 11. A huge disappointment for me.
    Also, in hindsight I realized that while it's true that you can choose among dozens of gifts, most are useless or worse. If I see an opening, I can unleash a combo on an enemy, which will deal damage and recharge ichor ("mana") or a gift, which will probably deal less damage and *consume* ichor. There are powerful area-based gifts that in theory would be great when you are surrounded, but in practice will go through 10% of the time, due to the long animation that exposes you to the attacks of the enemies, who never stop attacking for more than half a second, no stamina meter for them.
    Finally, the red tint of everything has an explanation, but makes everything look drab and boring nonetheless.

    I am having a blast with this title, that has far exceeded my expectations. Think Dark Souls minus the frustration: the game is not nearly as punishing, while maintaining the satisfaction of a challenge. Especially bosses, which I hate, can often be beaten at the first attempt. A negative for some, I’m sure, but great for me, who prefer confronting the mob while exploring levels.
    Where this game really shines is customizability. Scores of different abilities to choose from and to activate with 8 hot keys. You are free not only to choose your preferred path, but also to switch it at a moment’s notice. In certain levels I breezed through using a spear, then I found that the short sword is much better in the next, punishing one. No problem, insta-switch.
    Certain enemies go from near invincible to easyish if you use the ability that augments your stagger value, others react better to poison, others still are powerful but slow, opening them wide to backstabs. I love the variety, I love the fun, I’m grinding just because I don’t want it to finish so soon.
    The story is ok, narration is very anime-oriented, which is not really my cup of tea, with lots of unconvincing drama. No problem, I can forgive the designers and anyway I’ve seen worse.
    Since many ppl are criticizing the Cathedral level, and I understand why, I can say that mapping such a 3D maze in the form of a graph, using a mind mapping tool on a tablet, is pretty satisfying. You know, creating your own maps instead of relying on the automap takes me back in time, and it’s not a bad sensation. By the way, I totally had to do the same for Bloodborne, so I honestly cannot see why it’s such a sore point here.
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  97. Sep 27, 2019
    6
    Dark Souls but anime, whats not to like? Enjoying the game a lot! Been waiting for this game a while and im not dissatisfied at all.
  98. May 4, 2020
    6
    I am certainly late to the party on this one but I can really drop a decent review on this **** show and well the game is okay but that's about it... the controls are okay but a lot of the game feels lacking as its only claim to fame is well "weeb-souls" it's an anime dark souls clone that fails to understand what made dark souls great.

    This game would rather spam mobs at you throw
    I am certainly late to the party on this one but I can really drop a decent review on this **** show and well the game is okay but that's about it... the controls are okay but a lot of the game feels lacking as its only claim to fame is well "weeb-souls" it's an anime dark souls clone that fails to understand what made dark souls great.

    This game would rather spam mobs at you throw bland bosses that are just the normal mobs reskinned and reused and every now and again and a lot of the area's rarely stick out and feel uninteresting and in a later stage in the game will just be a maze this game isn't bad but I wouldn't call it good I'd call it mediocre to average and another reason why I feel it's at best a 6 is also due to it's terrible story that makes you nothing more than a decently important background character to the true games MC Louise.

    This game I felt would have fill the hole that dark souls left but all it did was leave me hollow and I had hoped the DLC's would have made the game more interesting but they are out right TERRIBLE do not and I implore you not to purchase this games DLC they are nothing more but the same mobs, bosses reused and for those of the "main bosses" in that area tend to be either very spongy or just down right unfun and broken Code Vein's dlc's can't even compare to what was a dark souls DLC and I feel they were just tacked on to fill a quota.
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  99. Oct 1, 2019
    6
    Really wanted to love this game but its definitely at the lower end of souls like games. Weightless combat that is unsatisfying compared to other games of this genre along with awful level design (cathedral) made it a slog to get through which is a shame...
  100. Jun 21, 2022
    6
    Here is my theory how this game was made

    So Bandai Namco forced the devs to make a Dark Souls rip off (which is weird because its their own published series) but the devs had no idea how to make such a game. So they studied Dark Souls and they thought, yeah we can do this, but we lack the talent of the Fromsoftware team, so we have to improvise. So this is what they did: First they
    Here is my theory how this game was made

    So Bandai Namco forced the devs to make a Dark Souls rip off (which is weird because its their own published series) but the devs had no idea how to make such a game. So they studied Dark Souls and they thought, yeah we can do this, but we lack the talent of the Fromsoftware team, so we have to improvise. So this is what they did:

    First they gave the game a setting of a dystopian destroyed city where rubble lies everywhere, so they would have an easier time with the level design. They studied the level design of Dark Souls quite a lot and managed to extract some sort of formula which they applied to every level in the game. So every level in the game isnt bad, its just the exact same kind of design everywhere. No variation like in Dark Souls. And they straight ripped off some enemies and areas from Dark Souls and Demon´s Souls, like Anor Londo and the Valley of Defilement, to have a least some visual diversity.

    They also gave the game actual mission objectives that tell you where to go, a mini map and completion percentage numbers for each level so players will never miss a single hidden thing. But it still feels rewarding to find everything. So exploration in this game isnt bad as well and you wont get stuck for too long trying to find the way.

    Then they made a combat system similar to Dark Souls 2, but way more clunkier to the point where its straight unplayable sometimes because the hit boxes and animations are a hot mess. So the devs had an idea: Give the player an AI companion all the time who is quite strong, draws enemy aggro away and makes the game a lot easier. That works quite well because the AI isnt dumb and does its job. But when the companion dies (which it rarely does though) you realize how terrible the combat system actually is.

    After that they just copypasted the whole stat system from Dark Souls and made a few adjustments to it. There are no builds in this game, you can level up but you cant select any specific stats to level, and everything is running via your equipped items which give you stat bonuses, weapon scaling and special abilities. Its interesting but my greatsword build is demolishing everything so the game isnt as challenging or intense as Dark Souls. Its far from it.

    The devs probably read on the internet that a big complaint many people have with Dark Souls is that Dark Souls doesnt have a story. They tried to "fix" that. So this game has a boring super generic anime story with lengthy 10 minutes cut scenes and unskippable walking simulator story sequences which arent very interesting. And you HAVE to do them to get new equipment. This is the worst part of the game.

    All Fromsoftware games have style, so this game needed style too. So they made the whole cast look like ridiculously over designed strippers so they can sell it to the basement dweller cum brain weaboos that buy games with skimpy character outfits and large anime tiddies to jack off. This also resulted in a character creator that is actually great. Probably the best character creator for accessories ever in a video game. This is seriously impressive and the best feature this game has.

    The other graphics of this game are quite bad though, areas and enemies are generic and it genrally looks like a PS3 or even a PS2 game. There are graphically similar games on the Nintendo Switch like Astral Chain that have way better graphics. At least it runs solid at 1440p 60fps on my PS5.

    In conclusion, I still have some fun with this game. What it does still works most of the time, even if its ripped off, and I love the Soulsborne series. I bought this on sale in the ps store and 16,79 is a good price for a trashy game like this. This would easily be a 2/10 if it would cost the unreduced and totally unjustified standard price of 69,99 (lol). If you like the Soulsborne Series play Salt and Sanctuary or Star Wars Fallen Order on Jedi Master difficulty, because they are way better Soulslikes than this, and then maybe buy this game on sale and give it a try.
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Metascore
70

Mixed or average reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 69
  2. Negative: 2 out of 69
  1. Dec 2, 2019
    80
    Code Vein brings a few interesting additions to the recognizable souls-like formula. It's stylish, anime-like and has some cool moves & classes, and lets you bring an AI friend to keep you from feeling lonely while being really useful in combat. Well, most of the time. If you are itching for some quality souls-like experience, try this - it could be just what you were looking for.
  2. CD-Action
    Nov 25, 2019
    65
    Code Vein has its heart in the right place but I really wouldn’t want to spend my time playing stuff that have been already done better somewhere else. If a potential sequel finds its own identity, it would be an interesting addition to the genre. [13/2019, p.58]
  3. Oct 24, 2019
    50
    CODE VEIN is a vast disappointment, miles away from any of From Software's games, and the only thing to save is the blood code system which allows lots of freedom in the character customization.