It amazes me that Advanced Warfare was able to a more diverse set of multiplayer maps than Black Ops 3 day one!
First off, I have to say I didn't expect the new zombie map Der Eisendrache to be all that good. Shadows of Evil was mediocre at best, and while the Giant is really good, we've played it already in WaW and BO1. I'm personally not a fan of Mob of the Dead. I don't like itIt amazes me that Advanced Warfare was able to a more diverse set of multiplayer maps than Black Ops 3 day one!
First off, I have to say I didn't expect the new zombie map Der Eisendrache to be all that good. Shadows of Evil was mediocre at best, and while the Giant is really good, we've played it already in WaW and BO1. I'm personally not a fan of Mob of the Dead. I don't like it because it was too easy with the Zombie Shield, BlunderGat and Electric Cherry Perk. The Boss was annoying, and setting up the map was a grind, but this map seemed to have made the MotD formula work! It can get a little grindy, but it's easy to set up by round 8, 9, or 10. This map has numerous camping spots that rival even the Catwalk of Der Riese (The Giant), as well as a few really good Training Spots. There aren't any new regular weapons sadly, but there are new elemental bows, which are great (Overpowered actually. The map becomes too easy when using the Lightning Bow!). It's fun, public lobby friendly, I just wish players didn't have to continuously recreate the bows every damn time they play! The biggest issue I have with the map is the color palette! There is f***ing NEON BLUE LEVITATION GAS!!!! WHAT!!! This is Nazi Zombies for god's sake! This is suppost to be scary! I miss the fear factor and challenge factors of the old zombies maps, especially WaW and BO1. Overall, however, Der Eisendrache is one of the best zombies maps to date. It gets a 9/10, but that isn't enough to balance the crappy new multiplayer maps.
The map I like the most is called Rise. It's design is similar to Array from Black Ops 1, which is confusing because Array isn't all that great. This map is surprising because I didn't expect it to be good. I thought it'd be the bad map of the group. It has circular lanes that connect to both spawn sides and a neat center lane with opposite windows for sniper support. I like the map because the flow is present, it's easy to maneuver, and has some good choke points. Visually, the map isn't all that special. It has a number of different paths to take, making every lane useable to the player. It actually feels balanced, which is something the other maps sorely lack. It's not too big, not too small. Overall, it's an enjoyable map. But as I said, nothing special. 7/10 (Good)
The second best map is Gauntlet. A lot of people seem to like it. However, I was disappointed with it. I thought it would be a field changing map like those in AW, changing from Snow to City to Jungle environments, but sadly it's merely a map that has a Jungle Lane, City Lane, and in the middle, a snow lane. The map has some decent close quarters encounters, but it feels very small, and yet open. I don't know what it is. It's definitely not a bad map, but I feel that there could have been a much better one. 6/10 (Decent)
The next map, Skyjacked, is a remake of Hijacked from BO2, a fan-favorite. I feel a lot of people are going to like this map just because it's a remake of Hijacked, but the feel of Skyjacked, combined with the Double jump ability is very different, and that isn't a good thing. It feels a lot duller, for one. I liked the wall running path they replaced with the Catwalk from Hijacked, but everything is basically the same otherwise. But because this map is a copy-paste of Hijacked (Activision puts no effort into creating maps! They are pretty much all copy-paste at this point in one way or another). That said, because movement is faster with double jump, boosting, sliding, etc. It destroys the flow of the map, which was built for standard old-school CoD movement. It's sad because I really loved Hijacked. This map is very disappointing. Not bad, but compared to Hijacked, it's mediocre. 6/10 at best (Decent)
The last map is Splash. Oh... my... god... This map is living proof that Activision markets to little kids more than teens or adults because the colors in this map are absolutely ridiculous! I'm talking about neon blue, green, bright yellow, even PINK! What! The map plays well enough, but there are so few choke points! The map has a few camping spots that are really annoying. The water paths are nice for flanking, but hard to use due to the sniping spots from both sides (Which are open waterslide tubes) What has call of duty become!? This map plays really well actually, but the colors, the camping spots, the sniping, just makes it unbalanced and kid-friendly. I've enjoyed this map, don't get me wrong, but it has some serious problems 5/10 (Mediocre)
What's funny about this map pack is what I expect to be good wasn't that good, and what I expected to be not-that-good, was actually pretty good.
There are two maps worth getting here: Rise and Der Eisendrache.
And there are three that aren't: Skyjacked, Gauntlet and Splash.
I would say that it's worth buying when the price goes down, especially for Zombies Players, like myself, because I haven't seen a really good zombie map since Call of the Dead in Black Ops! 5/10… Expand