User Score
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No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 0 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 2 out of 2
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  1. May 13, 2021
    0
    this is the case when even critics state that the game is too frustrating, boring, with clunky controls, and falls short in every aspect.
  2. Jul 31, 2021
    0
    Born dead. Boring, frustrating, difficult and unforgiving. Bad realization of an interesting idea, bad promotion. Noone cares.
Metascore
54

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 7
  2. Negative: 2 out of 7
  1. PLAY
    May 29, 2021
    40
    Ultimately this lacks variety and depth, despite the cute idea. [Issue#2, p.73]
  2. 60
    Buildings Have Feelings Too can initially feel frustrating and difficult, as well as completely unforgiving. Mistakes often end up being incredibly costly and the save system can feel unfair. Despite this, it’s a fun puzzle game once players can fully grasp all of its different aspects and it’s satisfying when everything falls into place.
  3. 60
    Buildings Have Feelings Too! is a bit of a misnomer, this is more Urban Regeneration Simulator, but that’s not quite so snappy. Hamstrung by not explaining its more complex mechanics that well before burying them in a sub-menu, this feels like it needs a little more polish to be a success.