- Publisher: Skydance Interactive
- Release Date: Jul 18, 2017
- Also On: PC
User Score
Mixed or average reviews- based on 22 Ratings
User score distribution:
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Positive: 13 out of 22
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Mixed: 4 out of 22
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Negative: 5 out of 22
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Aug 9, 2017
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Oct 8, 2017
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Apr 16, 2018
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Dec 18, 2017Archangel is a slow mech cockpit shooter. The controls are awful and the semi on rails nature of the level design just feel bad. There are plenty of other better cockpit shooters available.
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Apr 14, 2018
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Aug 6, 2017
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Jan 17, 2018
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Feb 11, 2018
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Jul 3, 2018
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Feb 5, 2019This game is short and sweet. It doesn't outstay it's welcome and even though it uses the move controllers they seem to work decently for this game. The graphics are decent but not mind blowing, story is good, not great but overall it is a fun few hours and at the right price point I would recommend playing it.
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Aug 25, 2017In the end, Archangel makes a good first impression, but the fact of the matter is this is a game you’d play at a Dave & Buster’s. The on-rail nature of gameplay makes it better suited to an experience rather than a video game. There’s no reason to play through it a second time, either. Nothing about the two to three-hour story, the characters, or the gameplay made me say, “Gosh, I really want to play this again!” As much as I wanted Archangel to be a first-person Zone of the Enders, I do have to be realistic. That sort of experience isn’t possible on the platform yet. Maybe if it came with a Steel Battalion-like control system, it’d be a lot more fun and interactive. But considering the limits of the Move controllers, what I want the game to be isn’t possible right now. And that’s a shame because Archangel has some promise, and I wish I could engage with it more than I am allowed to. A decent way to kill an afternoon, though you might want to wait for the price to drop below $40.
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Aug 7, 2017Archangel has a few rough dents in its mechanical chassis, but still performs a whole lot better than most of the VR dreck that has plagued Sony’s budding VR hardware. At this point, beggars can’t be choosers, and a decent experience is far more preferable than another stomach-turning train wreck. Though not every idea may be properly thought through, there is still a lot of love and care put into the game, which may not make it entirely deserving of a full-price purchase, but still worth a weekend with after a price drop or two.
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Aug 4, 2017Solid debut for Skydance Interactive in the world of gaming and Virtual Reality.