- Publisher: Activision
- Release Date: Jun 26, 2007
- Also On: PC, Xbox 360
Summary:
Based on the 2007 live-action feature film, Transformers: The Game lets gamers control the outcome in the battle for Earth as they choose to protect it as Autobots or destroy it as Decepticons. Players experience the unstoppable power and massive scale of their favorite Robots in Disguise such as BumbleBee, Barricade and others. As the Transformers robot's war comes to Earth, gamers make the choice to join the Autobots in protecting our planet or to join the Decepticons in destroying it. With dual campaigns, the fate of the world is in players' hands. Instantly change from a larger than life robot to a high-powered vehicle such as a sports car, fighter jet or helicopter. Players crush, topple and wreck every object, including buildings and vehicles, in their path or use the objects as weapons. An unprecedented line-up lets gamers experience the massive scale, unique abilities and sheer strength of an army of characters from the Transformers universe when they choose to play as Optimus Prime, Megatron, Ironhide, Starscream, BumbleBee and more. For head-to-head battles, fans engage in melee combat that reflects each Transformers robot's character, scale, weight and power along with melee weapons and special moves unique to each character. The game's ranged combat offers a wide array of projective weapons designed to take out enemies from afar. [Activision]
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| Rating: | T |
|---|---|
| Official Site: | http://www.transformersgame.com/ |
| Developer: | Traveller's Tales |
| Genre(s): | Action Adventure, Sci-Fi, Sci-Fi, General |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Violence |
| License: | Movie |
| Resolution: | 1080i 1080p 720p |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Jon Burton | Director |
| Jon Burton | Lead Designer |
| Jon Burton | Lead Designer |
| Dave Burton | Level Artwork |
| Jeremy Pardon | Animation |
| Jeremy Pardon | Lead Animator |
| Barry Thompson | Additional Art |
| Dave Dootson | Head Of Technology |
| Dave Dootson | Programming |
| Dave Dootson | Programming |
| Mark Brown | Animation |
| Nicola Daly | Additional Art |
| Leon Warren | Lead Artist |
| Leon Warren | Level Artwork |
| Leon Warren | Level Artwork |
| Stephen Harding | Lead Programmer |
| Adam Clixby | Programming |
| Guy Avery | Character Artwork |
| Alan Dooley | Additional Art |
| Charles McNair | Additional Art |
| Ian Hall | Level Artwork |
| David Brown | Animation |
| Paul McCormack | Additional Art |
| David Whittaker | Music & Sound Effects |
| David Whittaker | Music & Sound Effects |
| Andrew Dolan | Animation |
| Paul Flanagan | Head Of Production |
| Mark Bidewell | Additional Programming |
| Gareth Richards | Programming |
| Tamas Bako | Level Artwork |
| Solomon Temowo | Additional Art |
| Colm Duggan | Storyboard Artist |
| Phil Gray | Animation |
| Duncan Kinnaird | Animation |
| Matthew Maggs | Animation |
| Andrew Burrows | Design |
| Andrew Burrows | Producer/Design |
| Andrew Burrows | Producer/Design |
| James McLoughlin | Design |
| Peter Opdam | Programming |
| Duncan Walker | Programming |
| Antony White | Programming |
| Robert Dickerson | Level Artwork |
| David Llewelyn | Level Artwork |
| Jonathan Shaller | Level Artwork |
| Owen Shepherd | Level Artwork |
| Mike Snowdon | Level Artwork |
| Elliot Whittaker | Level Artwork |
| David Wollen | Level Artwork |
| Andrew Ingram | Character Artwork |
| Stuart Niblock | Character Artwork |
| Mark Crane | Animation |
| Simon James | Animation |
| Nicholas Stevens | Animation |
| James Stuart | Animation |
| John Willimann | Animation |
| Duncan Phillpotts | 2d Artwork |
| Adam Hay | Lead Audio Engineer |
| Nick Jablonowski | Additional Programming |
| Dimitris Krokidis | Additional Art |
| Kenny Wood | Additional Art |
| Paul Dobson | Additional Art |
| Richard Greene | Animation |
| Paul Dobson | Additional Art |
| Keith David | Voice Actor: Barricade |
| Keith David | Voice: Barricade |
| Richard Greene | Animation |
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