- Publisher: SCEA
- Release Date: Oct 24, 2007
Summary:
The Eye of Judgment presents a new style of gameplay where the player brings characters/monsters of fantasy trading cards to life for battle in 3D. Through use of a 3' x 3' board and trading cards - each encrypted with "cybercode", players conquer the field by selecting a card and placing the "cybercode" in front of the next generation camera for their respective character to come to life and battle. Each character has various skillsets, which will determine the outcome of the battle. Players take turns to place cards as they jostle for control of the board; the winner is the first player to capture five of the nine squares. The Eye of Judgment presents the player with more than 30 cards, as well as unique online and offline gameplay. [SCEJ]
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| Rating: | T |
|---|---|
| Official Site: | http://www.jp.playstation.com/scej/title/eoj/ |
| Developer: | SCEJ |
| Genre(s): | Strategy, Miscellaneous, Turn-Based, Card Battle, Card Battle |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Fantasy Violence |
| Offline Modes: | Competitive |
| Special Controllers: | PlayStation Eye |
| Online Modes: | Competitive |
| Number of Online Players: | 2 Players Online |
| Cast | Credit |
|---|---|
| Rory Little | Normal Map & Emblem Design |
| Rory Little | Normal Map & Emblem Design |
| Masaki Okamoto | Character Design |
| Koji Hasegawa | Interface Design |
| Yasushi Suzuki | Map Design |
| Junko Harada | Interface Design |
| Yusuke Watanabe | Game Designer |
| Shou Asano | Game Designer |
| Kyousuke Wakasa | Game Designer |
| Eiji Yamada | Game Designer |
| Sho Suga | Game Designer |
| Shunsuke Saito | Chief Artist |
| Shunsuke Saito | Storyboard |
| Yasutoshi Amemiya | Character Artist |
| Motokazu Sakai | Background |
| Shiori Asano | Background |
| Takuma Matsunaga | Background |
| Yasushi Jingu | Interface Design |
| Kengo Suganuma | Interface Design |
| Kazunori Yahata | Normal Map & Emblem Design |
| Kazunori Yahata | Normal Map & Emblem Design |
| Hirofumi Okamoto | Chief Programmer |
| Taro Yamazaki | Character Design |
| Yayoi Shikichi | Storyboard |
| Yorinao Matsuura | Storyboard |
| Shunji Ohba | Storyboard |
| Naoki Habe | Storyboard |
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