- Publisher: Bethesda Softworks
- Release Date: Nov 11, 2011
- Also On: PC, Xbox 360
User Score
Mixed or average reviews- based on 2852 Ratings
User score distribution:
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Positive: 1,781 out of 2852
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Mixed: 302 out of 2852
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Negative: 769 out of 2852
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Nov 21, 2011not a rpg but tried it nonetheles not a bad game just not for me and anyone with a like jk just said that piss people off but seriously just not for me and i dont see what all the hype is about
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Nov 29, 2011
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Dec 1, 2011
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Dec 2, 2011The game's great, though it's really pretty bogged down by a load of glitches like flying mammoths and everything, and combat feels awkward and a little repetitive. But I guess it can be excused considering the game's size. The spells and everything add a cool touch and dragon encounters are FUN.
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Dec 29, 2011
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Feb 5, 2012
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Mar 2, 2012
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Mar 19, 2012
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May 2, 2012Skyrim should have gotten a 9 or a 10 from me. I'm STILL playing it right now. However, the PS3 version was unacceptably flawed at release. It's making me reconsider ever pre-ordering from Bethesda again, which is a shame because now that the bugs are fixed, Skyrim is probably the best RPG I have every played.
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May 15, 2012Battle was clunky at best, just too many bugs for me to give it a better score. Exploring the huge map lost its appeal far too quickly. And I am a huge fan of the hack and slash genre.
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Sep 28, 2012This review contains spoilers, click expand to view.
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Dec 27, 2012
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Aug 22, 2014
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Jan 27, 2013
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Mar 5, 2015
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Feb 4, 2014
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May 5, 2014
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Jul 1, 2014
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Oct 24, 2014
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Nov 15, 2015This game is amazing but the port isn't so amazing. The game plays well but there can be many frame rate drops, long loading screens, strange glitches, texture problems etc. If you are considering getting Skyrim then make sure you get the legendary edition and if you have a powerful PC then consider getting it on PC because it can handle the game much better.
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Aug 29, 2019Certainly worth a try, but unlike some earlier games the bugs and quest bloat really start to make a nuisance of themselves here. There are many times when the sheer beauty of Skyrim will make you stop and look around, but be forewarned there are just as many times you'll curse this game's non-starter exploration and hand-holding.
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Jan 3, 2022
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Jun 26, 2023Across all platforms, PS3 version is the worst version of this phenomenal game.
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Dec 6, 2011This is oen of the best games I've ever played, massive and diverse however this all falls apart. Play the game for 50 + and the games frame rate drops to single digits. This only affects PS3 versions unfortunately. :'( which is a shame because I'm not sure how well my PC would run it.
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Sep 27, 2012
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Nov 27, 2011
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Nov 26, 2011I WANT MY MONEY BACK!. Got the collector edition for $200 and after 30 hours of playing I stopped because it is now unplayable!. Frame rate issues, long loading screens and controller buttons no responding properly. Loved the game but now I hate it! Is anyone else having the same issues?
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Feb 26, 2012Just got the Platinum of this game. I do not like the fact that you can walkthrough all the game on the easy level. After 100 hours of play, the long load screens just killed me (I had to switch to Vita game - lucky me). I like the quests for the Brotherhood. The rest - a very average.
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Nov 15, 2011
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Feb 28, 2013
Awards & Rankings
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Official PlayStation Magazine BeneluxJan 2, 2012This is a game full of emotions for gamers who are willing to embrace it. A beautiful fantasy land that makes loading times a thing of the past and is full of surprises. Not only do you get a lot of variety in the locations, the gameplay offers a lot of different experiences as well. [December 2011, p.66]
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Dec 28, 2011I enjoyed Skyrim and I look forward to the DLC that we know is inevitably coming. If we looked at this honestly, though, this game probably should have been pushed back a month or so for more polish. It needed it and it still does.
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Playstation: The Official Magazine (US)Dec 17, 2011Skyrim is a gorgeous production that truly does justice to the words "roleplaying game." It doesn't just tell us a story, it gives us the chance to tell a story of our own. At its best, that's what an interactive art form should be all about. [Jan 2011, p.73]