User Score
6.7

Mixed or average reviews- based on 206 Ratings

User score distribution:
  1. Positive: 90 out of 206
  2. Negative: 33 out of 206
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  1. Jul 23, 2023
    1
    Game was so bad, it almost ended the SoulCalibur series.

    A huge step back for the entire series and changing the game direction by removing favorite characters and giving into poor game aesthetics that the series was used to.
  2. Jul 16, 2023
    8
    Game: Soulcalibur V
    Genre: Fighting
    Developer: Project Soul Publisher: Bandai Namco System: Playstation 3 (PS3) Year of Release: 2012 Length of Playthrough: 15 Hours Total Score: 84/100 Value Score: 8.4/10 • Story: 8/10 • Characters: 8/10 • GamePlay: 7/10 • Graphics: 8/10 • Sound: 10/10 • Music: 8/10 • Length: 8/10 • Replay Value: 9/10 • Player Value: 8/10 Pros +28
    Game: Soulcalibur V
    Genre: Fighting
    Developer: Project Soul
    Publisher: Bandai Namco
    System: Playstation 3 (PS3)
    Year of Release: 2012
    Length of Playthrough: 15 Hours

    Total Score: 84/100
    Value Score: 8.4/10

    • Story: 8/10
    • Characters: 8/10
    • GamePlay: 7/10
    • Graphics: 8/10
    • Sound: 10/10
    • Music: 8/10
    • Length: 8/10
    • Replay Value: 9/10
    • Player Value: 8/10

    Pros
    +28 playable characters with choice of adding via character creation
    +Story mode and other various single player mode options
    +Sound test

    Cons
    -Cannot change number of rounds - always 3
    -Difficulty spike in arcade mode after stage 3
    -Story mode lacks a lot of characters and feels rushed

    -----

    Series wise score comparison

    Soul Blade (PS1): 79
    Soulcalibur II (GCN): N/A
    Soulcalibur Broken Destiny (PSP): N/A
    Soulcalibur V (PS3): 84
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  3. Jun 3, 2023
    5
    The gameplay is shockingly easy and not complex at all which is kinda sad because there isn't much combos to learn, although it's quite satisfying game. Graphic is beautiful as well as character and location design. Story mode is some kind of a bad joke... Is short and is told by some ugly comic like pages.
  4. Jan 10, 2023
    7
    Yet another iteration of a franchise that 's content to merely bolt on more embellishments and largely needless bells and whistles rather than do anything different or new with the idea. It's undeniably a great looking and enjoyable fighting game but if you own any of the others since the second instalment, it's not really worth adding this to your collection too.
  5. Nov 10, 2022
    7
    Por algún motivo, tanto SoulCalibur IV como sobretodo V, venían cortos de contenido offline.
  6. Aug 4, 2022
    9
    Soulcalibur V is an excellent fighting game when it comes down to the gameplay, while also being incredibly beautiful to look at. However it suffers from a very small roster of characters and a lackluster story mode.
  7. Feb 5, 2022
    7
    Fourteen years after the release of the original Soul Calibur this fifth entry in the series reinvigorates the action by mostly retiring the main cast and fast forwarding to the future. While the entry can be praised for continued refinement of the ‘critical finish’ and ‘brave edge’ mechanics it ultimately suffers from the loss of some mainstays in the franchise. Overall fight speed hasFourteen years after the release of the original Soul Calibur this fifth entry in the series reinvigorates the action by mostly retiring the main cast and fast forwarding to the future. While the entry can be praised for continued refinement of the ‘critical finish’ and ‘brave edge’ mechanics it ultimately suffers from the loss of some mainstays in the franchise. Overall fight speed has increased and other innovations keep bouts fresh; however, a lack of story mode with arcade endings leads to a lack of ability to connect with series newcomers. As always, female characters are disrespectfully clothed so avert your virgin eyeballs if swords and low cut tops are not your bag. Expand
  8. Jan 2, 2021
    8
    It's a great fighting game with a decent character roster, the gameplay mechanics are nice and the customization is amazing but the story isn't engaging.
  9. Jul 1, 2020
    8
    Nice game,. it was decent, story mode was obviously rushed and is a much shorter story mode compare to the other Soulcalibur games. I was level 99 till my brother erased all my data. I loved playing online against toxic opponents online, really improves the experience.
  10. Jun 16, 2018
    3
    For a bit of background, I'm not an online/competitive player. I play fighting games to see the amazing character models, get a bit of interesting story, and to go through challenges/etc to unlock costumes, characters, or additional story modes.

    If you're like me, you'll get tired of the game in less than a week. It only took two days in my case. But lets get to the good. The
    For a bit of background, I'm not an online/competitive player. I play fighting games to see the amazing character models, get a bit of interesting story, and to go through challenges/etc to unlock costumes, characters, or additional story modes.

    If you're like me, you'll get tired of the game in less than a week. It only took two days in my case.

    But lets get to the good. The character models are amazing and the graphics are adequately flashy. I had to confirm that the game was running at 720p, because I couldn't believe how good it looked. I suppose the only minor negative about the character models are their strange faces. They're a bit unnatural, but it didn't bug me that much.

    The quality of the story in story mode is above average when compared to other fighting games in my opinion. The first story is for Sophitia's children, who are trying to reunite. I even shed a tear for one of the ending sequences. It took me a few hours to get through it and then the second story... there wasn't one.. So we have this big roster of characters, many of whom are brand new, and we don't get any story for them. Well, that was disappointing.

    After finishing the story, most of the extra characters were unlocked, so I started looking for other unlockables. Costume pieces for custom character creation. That's it. And the majority of costume pieces just don't look very good (when compared to the standard character outfits). And how do you unlock them? In the most boring way ever, of course. You just play the game over and over any way you'd like. This might be great for people who love to play online, but not me. I settled on Arcade mode, but after going through it 10 times, I couldn't take it anymore.

    There's no additional character-specific costumes to unlock, no more story to unlock, no artwork, character model viewers, challenges, or commentary. There's nothing besides crappy costume pieces.

    This was obviously made to be an online-focused game. There's just not enough for an offline player to do. What I did get what good, but it feels like I got only 10% of what I normally get out of a fighting game (Guilty Gear, Dead or Alive, Tekken, older Soul Calibur games).
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  11. Apr 29, 2018
    10
    Soul Calibur 5 looks Gorgeous and Plays very Smooth.. I love the New Characters ..They Give us ome new fresh air ...
  12. Sep 8, 2017
    6
    Soul Calibur V brings in the old and gets rid of the new in literally every way. Many of the older characters in the roster have been phased out and made for newer ones. Online gameplay is made a primary focus and the single player content is striped down to story mode and a pseudo-ghost mode.

    On the up side, the game plays the best it ever has and fights are exciting and still retain
    Soul Calibur V brings in the old and gets rid of the new in literally every way. Many of the older characters in the roster have been phased out and made for newer ones. Online gameplay is made a primary focus and the single player content is striped down to story mode and a pseudo-ghost mode.

    On the up side, the game plays the best it ever has and fights are exciting and still retain that great weapon combat that Soul Calibur is known for.

    Also, the character customization is some of the most detailed and will keep CAC (create a character) fans busy FOREVER! It really does have one of the best character creation system on the PS3.
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  13. Aug 28, 2017
    0
    How NAMCO? Soulcalibur 4 was dreadful in every way and then you made Soulcalibur 5. You killed the series with these.

    Everything is terrible. The story sucks terribly, the soundtrack from the previous Soulcalibur and this one is the worst of the series, the controls are broken beyond amazement, the mechanics that made the series so groundbreaking were destroyed, the new characters are
    How NAMCO? Soulcalibur 4 was dreadful in every way and then you made Soulcalibur 5. You killed the series with these.

    Everything is terrible. The story sucks terribly, the soundtrack from the previous Soulcalibur and this one is the worst of the series, the controls are broken beyond amazement, the mechanics that made the series so groundbreaking were destroyed, the new characters are not likable at all and most of the classic characters were gone and most had none of their charm, the online barely worked, the other modes were crap and the creation mode was absolutely terrible. The customization system was so limited.

    The series is dead. Unless Namco will remaster the original trilogy, I will never play a new Soulcalibur game ever again.

    This game has no reason to exist.
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  14. Feb 26, 2017
    8
    I didn't expect online to be a satisfying experience 5 years after release, but it's set up really well with different lobbies for newcomers and some for fun and some for custom-made characters. The character editor gives enough freedom for an unpredictable online experience. To me, the single player / offline felt like a minor offering, a few hours of very solid gameplay, while the onlineI didn't expect online to be a satisfying experience 5 years after release, but it's set up really well with different lobbies for newcomers and some for fun and some for custom-made characters. The character editor gives enough freedom for an unpredictable online experience. To me, the single player / offline felt like a minor offering, a few hours of very solid gameplay, while the online is something without much of a expiration date, besides the day someone shuts down the servers. Expand
  15. Feb 16, 2017
    5
    Soulcalibur 5......sigh......

    Well i have played No.2 ,somehow missed NO. 3 and of course i played NO .4 This series is (was) amazing, and at times would go back to No.2 with friends, jsut because it was fanatastic. No. 4 gavce us customixzation and new charactors, new control or activations of moves, and again was amazing. No. 3 is har dto get hold of, and i am saddened i misse
    Soulcalibur 5......sigh......

    Well i have played No.2 ,somehow missed NO. 3 and of course i played NO .4

    This series is (was) amazing, and at times would go back to No.2 with friends, jsut because it was fanatastic.
    No. 4 gavce us customixzation and new charactors, new control or activations of moves, and again was amazing. No. 3 is har dto get hold of, and i am saddened i misse dout as well, due to single player, vs survival and many othe rmodes.

    Then Soul cal 5 turned up, and everything just went down down down.
    Single player story is just boring as hell. New charactors that have no soul, to pun, to them at all.
    Short combat modes with changed main char's that seem even worse.
    its like they decided to take our faves and mess them up more.

    online is ok, but again its always let down by slow down and lag of other players, that it seems impossible to connect or deflect attacks.

    Compareed to the past incarnations of the game, it does look great, it does play great but is let down by a poor single player experience, story or world exploration is just dour.
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  16. Jan 12, 2017
    7
    GOD DAMMIT NAMCO BANDAI WHAT THE HELL YOU NUKED MY FAVWITE FWANCHISE!!!!

    Okay not really. Soulcalibur has been with me since I was little, starting with the second game in the series, this game... kinda hurt me. I want to love this game, I really do but I just... can't. The biggest flaw? They got rid of too many characters that were fun and put in either uninteresting characters or
    GOD DAMMIT NAMCO BANDAI WHAT THE HELL YOU NUKED MY FAVWITE FWANCHISE!!!!

    Okay not really.
    Soulcalibur has been with me since I was little, starting with the second game in the series, this game... kinda hurt me. I want to love this game, I really do but I just... can't.

    The biggest flaw?
    They got rid of too many characters that were fun and put in either uninteresting characters or oh I dunno... three charades.
    For those of you unaware, a "Charade" is a character from Soulcalibur 2, whom of which could basically use any fighting style in the game, he was kind of like a stylized random button. incarnations of this style have persisted since him, with III's Olcadan, and IV's... uh... oh. So in retaliation for IV not having a charade they put not one, not two, but three of them. Sword Master, Elysium, and Kilik... freakin Kilik?! Why? He had an established style!

    These three might not seem like a problem but here's who we lost as a result of these three nerds:
    Talim
    Zaslemel
    Kilik
    Yun Seong
    Necrid (Hey a guy can hope.)
    Song Mina
    Cassandra
    Abyss
    Inferno
    Sophitia

    Okay, "it's for the story" and I'll stop you right there.
    This game's story is bad. It has no right to exist, it really doesn't. It follows Sophitia's kids and well... Pyrah is cool, Patrokolos is just Luke Skywalker, and Elysium can die in a fire.
    I want Talim and Zaslemel back, besides the latter was immortal! "Ten years in the future" shut up that guy saw the end of HUMANITY! We want our overpowered scythe guy!! Not three Charades! Bring the original back, at least he had some character to him.

    The fighting feels too fast and obnoxious this time around, with fights devolving into slapping matches rather than strategic fights since every fight is force locked at 60 seconds, and can be over in 20.
    They made characters like Astroth a joke while Nightmare kills everything in sight.

    The music is bland, I personally liked the other games for that aspect.

    The graphics are beautiful and the character creator is fun, but otherwise I feel burned by this game. I really do,
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  17. Jul 6, 2016
    6
    SCV is alright, but I think every single previous game is better than this one. The storyline just reminds me of Zelda, where they just reboot the same story over and over again, but with slightly different elements, and slightly different incarnations of the same character living the same life. Except in this one, there are two new characters and... I don't really have anything to saySCV is alright, but I think every single previous game is better than this one. The storyline just reminds me of Zelda, where they just reboot the same story over and over again, but with slightly different elements, and slightly different incarnations of the same character living the same life. Except in this one, there are two new characters and... I don't really have anything to say about them. It's not like SoulCalibur has any characters with depth. It might as well just be a new kind of weapon. The storyline is not good, the game play is slower and clunkier than it's predecessors, there's less to unlock. But - the music is good, the landscapes and stages are good, and the graphics just get better and better. If only I could say the same for the gameplay. Expand
  18. Feb 21, 2016
    9
    I love soul calibur series, SCV is totally a new game and is almost perfect to me, there isn't another fighting game with weapons with 3 or 4 different block mechanics, normal block, GI, JG, aGI.

    The story mode is short, ok, but it shows a pretty good story more than the previous SC games who was just draws and texts. The lack of previous characters of this saga is compensated with
    I love soul calibur series, SCV is totally a new game and is almost perfect to me, there isn't another fighting game with weapons with 3 or 4 different block mechanics, normal block, GI, JG, aGI.

    The story mode is short, ok, but it shows a pretty good story more than the previous SC games who was just draws and texts.

    The lack of previous characters of this saga is compensated with the new ones, keep in mind that this is a whole new game and I like so much the fact that the time has passed and characters got old, another fighting games are the same once and once again.

    The creation mode is maybe the best in a videogame ever, I heard some people buying this game just for this mode, no kidding.

    The game now has combos, blockeables "unblockables", gauge bar for special movements, the game is changing and I like that because I want to play with the old mechanics I would play SC2 HD or SCIV, this game is not more of the same.
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  19. Feb 16, 2016
    6
    Why play the latest instalment when I can be Darth Vader in SCIV? It just defeats the purpose. The 5th game feels like a rehash and I don't care much for the Assasin's Creed franchise. If you're that huge of a fan of Soul Calibur, then you may find some redeeming qualities in it but for me I feel like SCIV is the game to play out of the two.
  20. Jan 6, 2016
    7
    Soulcalibur V plays really well. It’s fast-paced, dynamic and slickly designed. However, there are many flaws in what seems like a fantastic Soulcalibur game at first. There is a big missing list of old favourite characters – including Yun-seong – and the characters are definitely less balanced than they have been. The most glaring flaw, though, is the game’s lack of back bone, with itsSoulcalibur V plays really well. It’s fast-paced, dynamic and slickly designed. However, there are many flaws in what seems like a fantastic Soulcalibur game at first. There is a big missing list of old favourite characters – including Yun-seong – and the characters are definitely less balanced than they have been. The most glaring flaw, though, is the game’s lack of back bone, with its modes seeming tacked on and lazy – especially the rubbish story mode.

    … But the gameplay does remain very good.

    70/100.
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  21. Jan 4, 2016
    5
    baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad
  22. Feb 28, 2015
    10
    its a very good game, and you can now play with Ezio Auditore da Firenze, from assassins creed thats better than 3 star wars characters in soul calibur 4.
  23. Apr 19, 2014
    8
    If it weren't for its overall dull single player experience and removal of many, many majorly popular characters, Soulcalibur V had the opportunity to become one of the most highlighted games in the franchise, choosing refinement over "fixing what ain't broken". Any personal qualms with V should derive from the aforementioned and shouldn't be held against an overall potential fighter.If it weren't for its overall dull single player experience and removal of many, many majorly popular characters, Soulcalibur V had the opportunity to become one of the most highlighted games in the franchise, choosing refinement over "fixing what ain't broken". Any personal qualms with V should derive from the aforementioned and shouldn't be held against an overall potential fighter.

    Pros? Refined gameplay; excellent controls; excellent HD visuals and sound; excellent online experience and options; beautiful graphics; excellent detail in character and stage designs; less one-dimensional dialogue, "less"; the greatest Create a Soul options you'll ever see in another Soul game or in a fighting game in general; Critical Edges are a major improvement over IV's Critical Finishers in terms of, well, actually implementing them; Ezio Auditore has overall well-balanced controls and has to be one of the most functional in a Soul game.

    Cons? Limited single player modes; limited character backgrounds; shallow story mode; shallow main "protagonist"; cheap AI; replacing many, many fan favorite characters wasn't the refreshment the Soul series needed; not enough actual refreshing content to hold onto players for more than a few days.
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  24. Feb 26, 2014
    8
    I would say anyone who hates this game and calls it a Street Fighter rip off needs to take off their nostalgia glasses. Story is bad, really bad. However, the game play saves it. Solid, fluid, and beautiful.
    Pick this up seriously
  25. Dec 14, 2013
    8
    The soul caliber series is amazing I have loved it since the first time playing. It has always had a special feel that no other fighting game could bring. I loved SC2 the most, right now we are talking about SC5.
    First things first, the all new fighting system. I love the new fast pace, I believe that the fast speed makes the game look good. One thing I don’t like about the new system
    The soul caliber series is amazing I have loved it since the first time playing. It has always had a special feel that no other fighting game could bring. I loved SC2 the most, right now we are talking about SC5.
    First things first, the all new fighting system. I love the new fast pace, I believe that the fast speed makes the game look good. One thing I don’t like about the new system is critical strike. I have long hated the moves that required little skill and dealt massive amounts of damage. I know I know, it is supposed to help the beginners do flashy and powerful moves, yet the people I noticed using it were the very good players that could easily defeat nations without it. i believe that it could possibly stay in the system but needs to be much less powerful. Overall I love the new system.
    I like the fact that they were trying to add an immersive story. The story was a little odd and very repetitive. I personally hated the fact that you were only allowed to play three people. Also I didn’t gradually increase in difficulty, you started by destroying everybody you went against to having to repeat the level many times before you were defeated. The story was also obnoxiously short and overacted. You could finish the campaign in well easily an hour. The characters especially Patrokolos, were extremely over acted. I n summary the story was okay needed much more freedom, longer game play, and less cheesy actors.
    I love the fresh new character roster. A lot of characters were getting very old an example is Taki. The developers did well with creating the new roster, and the character who replaced older characters were very well done. For example my personal favorite is Natsu. She is wonderful new girl to take Taki’s place. She seems so similar to taki yet she manages to take on new roles and task that taki couldn’t.
    So to sum everything up, we had a very cool new combat system that has very nostalgic feel. We had the story which was short and cheesy. Finally we talked about the characters and how they do well at enhancing the game. Overall he game is great I love it but I did notice many thing that needed improving and/or being taken out completely
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  26. Nov 21, 2013
    6
    Fans of the "Soul" series have enjoyed many of the aspects that make the series what it is, including a well constructed story plot, and unique game play. This game throws it out the window. It takes place 17 years after the events of the previous title, and tells the player nothing about the events that transpired through that time. There are many returning characters as well as new one.Fans of the "Soul" series have enjoyed many of the aspects that make the series what it is, including a well constructed story plot, and unique game play. This game throws it out the window. It takes place 17 years after the events of the previous title, and tells the player nothing about the events that transpired through that time. There are many returning characters as well as new one. Though the games doesn't tell you what has happened in their life, who are they related to, or anything at all. All they give you is an odd "story" mode, that takes you through a boring uninteresting story plot, with bland and uninteresting characters. It features the son and daughter of Sophitia, though the story never directly tells you this. In order to find this out you have to recognize the being that is taking Sophitia's form or go back to the Soul Calibur IV character bios. This mode only features less than half the characters and makes no attempt to tell you about the characters in the story. The son is the daughter is annoying and is always crying, that's all we learn about this mode besides some small unimportant things. The character roster itself is okay. Featuring characters new and old, giving the game contrast between the generations. But there are indeed three "Charade" characters. Soul Calibur 2 fans may remember the character Charade. He was a being that knew all the fighting styles of the other fighters, and used a different one each round. These three characters are Kilik (yes Kilik), Edge Master, and Elysium. Kilik uses all male styles whilst Elysium uses all female styles. This game could've been great, but it's obvious the developers spent more time on the inclusion of "Critical Edges" than anything. It seems rushed, and they leave us hanging with story content. In past Soul Caliburs they featured character bios, that let the player know the characters purpose, and reason for fighting. Now you have to look up character bios for this game, and those can be inaccurate. I hope the developers learn from their mistakes if they realized them and create a better sequel. Expand
  27. Jun 4, 2013
    9
    Just wanted to say, don't believe the hate, SC V is just as good if not better than SC 2. (SC 1 is my personal favorite)

    The game looks and runs like art in motion, its truly amazing 60 FPS. The level art and design is superb, its really art in gaming. People are butthurt why im not sure. They added some features that arent gamebreaking, while still sticking to the roots. Great
    Just wanted to say, don't believe the hate, SC V is just as good if not better than SC 2. (SC 1 is my personal favorite)

    The game looks and runs like art in motion, its truly amazing 60 FPS.
    The level art and design is superb, its really art in gaming.
    People are butthurt why im not sure. They added some features that arent gamebreaking, while still sticking to the roots.

    Great Game, MUST HAVE for any fighter collection
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  28. Apr 16, 2013
    7
    Enhanced character creation..... Can use Jin(from tekken) fighting style with your character. Can have the AI fight eachother like from SC3. But the flaws are alot of the characters from the other Soul Calibur were taken out and some replaced. Crap of a story mode. Not enough game modes. Took out a favorite mask that was in SC3 and 4. But its a pretty good game
  29. Apr 8, 2013
    0
    Yet another "sequel" with almost nothing new and less "everything" than it's prequel. I'd rather play SoulCalibur 2 again than this trash. You can almost hear Namco reaching for your twenty dollars through a "bargain bin" at WalMart.
  30. Mar 19, 2013
    7
    A very solid fighter with a rich cast of diverse characters. But here is the catch- no story. Let me repeat myself- there is little to no story in this installment which is very disappointing. Project Soul has also taken the liberty of "killing" off more than 3 characters and replacing them with clones that supposedly come out of nowhere, and the story more doesn't explain it. I am veryA very solid fighter with a rich cast of diverse characters. But here is the catch- no story. Let me repeat myself- there is little to no story in this installment which is very disappointing. Project Soul has also taken the liberty of "killing" off more than 3 characters and replacing them with clones that supposedly come out of nowhere, and the story more doesn't explain it. I am very disappointed that the story was almost non existent, because you have this world where swords don't kill in one hit, (supposedly blunt swords? What?) and characters that have a very rich history with themselves and each other character in the game. It's almost like a Lord of the Rings gold mine. But alas, they fail to capitalize on it- giving us a lackluster and unlikable main character, and a cheesy story line with what could possibly be an incest ending (Sorry Project Soul.)

    Now the multiplayer. It is very solid and up to date like the previous mechanics, save for a little more tweaks and differences from the previous iterations. The inclusion of a "meter" made famous by popular 2D fighters, allows you to pull of various moves called Brave Edges or a super attack. It is well executed, however is not completely balanced for all characters. Some characters have good Brave Edges, while most don't. Soul Calibur 5 is great in that it is not too complicated to learn, but also very technical when it comes to pro-gaming. The netcode is a definite step-up than the previous Soul Calibur, allowing for more smooth matches. Overall, the package is solid, but there are many areas it lacks in. Global Colosseum is fresh and so is CaS, but the lack of sotrymode can be a turnoff for some. If your an Offline gamer, stay away. This game is all about the multiplayer and customization it seems.
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Metascore
81

Generally favorable reviews - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 47 out of 53
  2. Negative: 0 out of 53
  1. LEVEL (Czech Republic)
    Mar 22, 2012
    70
    A good genre piece brings fans hundreds of hours of entertainment. Japanese poetics with schoolgirls wearing katanas and thin knights with iron swords are worth seeing. [March 2012]
  2. Feb 19, 2012
    70
    The combat mechanics are easy to pick up, but the advanced techniques ought to be more than enough to keep things interesting. Regardless of its shortcomings, Soulcalibur V is still a fun and engaging game. That's all what really matters.
  3. Games Master UK
    Feb 15, 2012
    86
    A gorgeous and playable fighter that offers a strong alternative to Street Fighter and Tekken. [March 2012, p.86]