Summary:
Jigsaw has killed your partner and destroyed your life. Now he has trapped you in an abandoned insane asylum that he alone controls. If you can defeat his brutal traps and survive, you may just discover the truth behind what drives this twisted serial killer. SAW is a third-person perspective, survival horror game based on the SAW film franchise. The game features many of the deadly mechanical traps seen in the film, as well as terrifying new ones. Players pit their wits against Jigsaw as they navigate his world in an attempt to evade and escape his gruesome traps, while also struggling against his minions in brutal combat by using weapons found within the environment. SAW, the video game, is based on a treatment from Zombie Studios and the creators of the SAW franchise, Leigh Whannell and James Wan. The timeline for the game takes place between the movies: SAW and SAW II, giving the game its own story, yet fitting within the narratives of the movies. The story centers on Detective David Tapp who awakens in a decrepit, abandoned asylum. He has been captured by his longtime nemesis, Jigsaw. Obsessed with catching this serial killer, Tapp’s mission has consumed him and ruined his family, resulting in divorce, mental imbalance, and abandonment. Worse yet, this frantic hunt destroyed Tapp’s career while he watched his long-time friend and partner get killed by one of Jigsaw’s traps. Now Jigsaw has the upper hand and has captured the detective. Tapp must play a deadly game - the likes of which he has been investigating for years - to escape, and in order to do so he must survive the lethal traps and puzzles that Jigsaw has put in place for him and others. But each victim has a dark connection to Tapp. Will Tapp save them? Can he survive his obsession to find the Jigsaw killer? [Konami]
Buy Now
| Rating: | M |
|---|---|
| Official Site: | http://www.whoisjigsaw.com/ |
| Developer: | Zombie Studios |
| Genre(s): | Action Adventure, Horror, Horror, Survival |
| ESRB Descriptors: | Blood and Gore Drug Reference Intense Violence Strong Language |
| License: | Movie |
| Cast | Credit |
|---|---|
| Dave White | Voice Actor: Minion |
| Dave White | Voice: Minion |
| Joakim Wejdemar | Additional Art |
| Ian Vogel | Story |
| Ian Vogel | Story |
| Jeremy Airey | Executive Producer |
| Joanna Alexander | Executive Producer |
| Bill Wright | Technical Director |
| Richard Starr | Level Designer |
| Douglas Rappaport | Talent Director |
| Leigh Whannel | Treatment |
| John Williamson | Producer |
| John Williamson | Story |
| David Scully | Voice Actor: Oswald McGuillitcutty |
| David Scully | Voice: Minion |
| David Scully | Voice: Minion |
| Jen Taylor | Voice Actor: Amanda |
| David Kimber | Cinematic Lead |
| Chris Harding | Narrative Designer |
| Chris Harding | Story |
| Chris Harding | Story |
| Chris Harding | Story |
| Niais Taylor | Assistant Producer |
| Niais Taylor | Script Editor |
| Earl Alexander | Voice Actor: Detective Trapp |
| Russell Nelson | Engineer |
| Erik Bretz | Level Designer |
| Richard Dormer | Lead Level Designer |
| Duncan Kay | UI Artist |
| Sean O'Connor | Engineer |
| Adam Houghton | Art Director |
| David Frederick White | Voice Actor |
| Jaimie Siedow | Session Engineer |
| David Cohen | Creative Producer |
| Brett Holton | Lead Engineer |
| Kevin Hamilton | Engineer |
| Rich Starr | Level Designer |
| Alex Guilbert | Audio Lead |
| Alex Guilbert | Original Score |
| Morgan Green | Sound Designer |
| Marc Carr | Voice Actor |
| Marc Carr | Voice: Minion |
| Marc Carr | Voice: Minion |
| Marc Carr | Voice: Minion |
| Troy Lund | Voice Actor: Jennings Foster |
| Troy Lund | Voice: Minion |
| Troy Lund | Voice: Minion |
| Dex Manley | Voice Actor: Jeff |
| Dex Manley | Voice: Minion |
| Dex Manley | Voice: Minion |
| Kahn Doan | Voice Actor: Melissa Sing |
| Kahn Doan | Voice: 911 Operator / School Councilor |
| Kahn Doan | Voice: 911 Operator / School Councilor |
| Darraugh Kennan | Voice Actor |
| Darraugh Kennan | Voice: Minion |
| Darraugh Kennan | Voice: Minion |
| Simon Lai | Producer |
| Hunter Peyron | Level Designer |
| Terence Wright | Level Designer |
| Susan Oleinik | Level Designer |
| Alexander Guilbert | Audio Lead |
| Alexander Guilbert | Original Score |
| Steve Holt | Concept Artist |
| Steve Holt | Lead Environment Artist |
| Aimee Skeers | Artist |
| Aimee Skeers | Motion Capture Talent |
| Dani Roberge | Artist |
| Dani Roberge | UI Artist |
| Michael McKinley | Artist |
| Jeremy Estrellado | Artist |
| David Sursley | Artist |
| Ryan Bullock | Artist |
| Sadekaronhes Esquivel | Concept Artist |
| James Croley | Concept Artist |
| James Croley | FX Artist |
| Chris Hinkes | Engineer |
| Chance Lyon | Engineer |
| Noah Adler | Engineer |
| Terry Hendrix | Platform Lead Engineer |
| Troy McFarlane | Motion Capture Lead |
| Warren Seeley | Animator |
| Ben Stanton | Animator |
| Jonathan David Pedersen | Motion Capture Talent |
| Parker Levinson | Motion Capture Talent |
| Brad Davi | Motion Capture Talent |
| Ryan Ranerie | Motion Capture Talent |
| Bob Summerford | Motion Capture Talent |
| Ian Allen | Motion Capture Talent |
| Ted Lockwood | Additional Art |
| Corbett Sachter | Additional Art |
| Max Chapman | Additional Art |
| James Wan | Treatment |
| Sam Gray | Recording Engineer |
| Mark Long | Executive Producer |
| Tobin Bell | Voice Actor: Jigsaw |
| Toshiaki Ideo | Audio |
| Toshiaki Ideo | Video Specialist |
| Toshiaki Ideo | Video Specialist |
| James Cunningham | Graphic Designer |
| M. Zachary Sherman | Writer |
| Zachary Sherman | Writer |
| Wendi Wills | Casting Agent |
| Carrie Palk | Recording Engineer |
| Tobin Bell | Voice Actor: Jigsaw |
| Mark Long | Executive Producer |
| Sam Gray | Recording Engineer |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.