Lost: Via Domus Image
Metascore
54

Mixed or average reviews - based on 30 Critic Reviews

User Score
6.4

Mixed or average reviews- based on 34 Ratings

Summary: After Oceanic Air flight 815 tore apart in mid-air and crashed on a seemingly deserted Pacific island, its survivors were forced to find inner strength they never knew they had in order to survive. The band of friends, family, enemies and strangers has become reluctant heroes who must work together against the cruel weather and harsh terrain if they want to stay alive. Danger and mystery loom behind every corner on the island, and those they thought could be trusted may turn against them. Even heroes have secrets. As a passenger of Oceanic flight 815, you survived the crash and find yourself on an uncharted island somewhere in the Pacific Ocean. As you begin to unravel mysteries of the island, you begin to discover secrets of your own. You will have to understand your past mistakes in order to survive and find your way home. Confront your dark past, seek your redemption, and ultimately find a way home. Explore familiar locations, unravel mysteries, and interact with the main characters from the show. Survive the challenges that the island throws at you: Solve puzzles, outsmart enemies, battle the smoke monster, and overcome many other challenges to survive the island and come out alive. [Ubisoft]
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Rating: T
Official Site: http://lostgame.us.ubi.com/
Developer: Ubisoft Montreal
Genre(s): Action Adventure, Modern, General, Modern
Number of Players:1 Player
ESRB Descriptors:Alcohol and Tobacco Reference Blood Mild Language Violence
Sound:Dolby Digital 5.1
Resolution:720p Widescreen
Number of Online Players:No Online Multiplayer
Cast Credit
Alex Parlour Lead Programmer
Jean-Sébastien Morin Assistant Technical Art Director
Wayne Murray Storyboard Artist
Luc Lanteigne Animator
John Bigorgne Art Director
Martin Redmond Additional Storyboard Artist
Martin Redmond Texture Artist
Frederic Beaudin Scripted Events Level Designer
Jean-Sebastien Morin Assistant Technical Art Director
Alex Gingras Level Artist
Scott Pinkerton Gameplay Programmer
Gael Girard Engine Programmer
Anthony Mazzier Engine Programmer
Amy Albertson Additional Level Design Technical Director
Xavier Rang Lead Animation And Character Modelling
Sebastien Rousseau 3d Programmer
Gary Edwards Animator
Bertrand Hélias Senior Producer
Bertrand Helias Senior Producer
Jean-Thierry Roy Technical Animator
Marc Favreau Level Designer
Francis Beauchamp Level Designer And Script Database Manager
David Deschenes Lead Level Designer
Alexis Jolis-Desautels Game Designer
Adrien Banet-Rivet Lead Game Designer
Alexandre Elsayad Level Design Technical Director
Herve Groussin Concept Artist
David Vincent Lead AI Programmer
Wilson Mui Animator
Saloua Ouassil Platform Specific Programmer
Martin Dubeau Assistant Technical Art Director
Gadi Pollack Producer
Nicolas Eypert Creative Director
Annie Alix Associate Producer
Mario Chabtini Associate Producer
Mathieu Raymond Production Manager
David Deschênes Lead Level Designer
Florent Goy Lead Art
Kevin Shortt Script Writer
Olivier Girard Audio Designer
Alain Bedel QA Team Lead
Franc Engine Programmer
Franc Project Closer
ois Quidoz Project Closer
Julien Blervaque Art Technical Director
Pierre-Francis Lafleur Animation Technical Director
Alexandre Breault Game Designer
Daniel Drapeau Game Designer
René-Martin Pauzé Additional Game Designer
Dawn Kelly Additional Script Writer
John Meadows Additional Script Writer
Paul Vlasie Lead 3d Programmer
Louis de Carufel 3d Programmer
Miguel Angel Sepulveda 3d Programmer
Ming Dong 3d Programmer
Nicolas Juspin 3d Programmer
Pascal Drolet 3d Programmer
Sébastien Rousseau 3d Programmer
Yvan Poeymirou Lead Gameplay Programmer
Yvan Poeymirou Technical Director
Yvan Poeymirou Technical Director
Alban Dubarry Gameplay Programmer
Aleissia Laidacker Gameplay Programmer
Alexandre Pelletier Gameplay Programmer
Dany Savard Gameplay Programmer
Dave Lynch Gameplay Programmer
David Ramos Gameplay Programmer
Dominic Choquette Gameplay Programmer
Éric Landry Gameplay Programmer
Marius Mihai Ungureanu Gameplay Programmer
Martin Guillemette Gameplay Programmer
Pascal Rhéaume Gameplay Programmer
Thierry Van Elsuwe Gameplay Programmer
Xavier Dolci Gameplay Programmer
Frantz Raia Architect
Frantz Raia Lead Engine Programmer / Architect
Frantz Raia Lead Engine Programmer / Architect
Christian Savoie Engine Programmer
ois Veilleux Engine Programmer
Frédéric Robichaud Engine Programmer
Guillaume Morreel Engine Programmer
Isabelle Prévost Engine Programmer
Mykel Brisson Engine Programmer
Joseph Paul Stevens Platform Specific Programmer
Olivier Painnot Platform Specific Programmer
Shawn Leblanc Tools Programmer
Olivier Barrellet Tools Programmer
Francis Jentey Additional Programming
Olivier Tanter Additional Programming
Ronan Bel Additional Programming
Sébastien Atoch Additional Programming
Lorenzo Avi Team Lead Level Design
Christian Chauvette Level Designer
Jean-Claude Rosay Level Designer
Mathieu Bissonnette Level Designer
Pierre-Louis Samson Level Designer
Simon La Salle Level Designer
Sylvain Coté Level Designer
Gabriel Sanvido Additional Level Designer
Mark Linington Team Lead Art
Olivier Martin Assistant Art Director
Yannick Tabone Assistant Technical Art Director
Alexandre Morin Level Artist
Dominic Laforge Level Artist
Etienne Blythe Level Artist
Jack Ip Level Artist
Karine Létourneau Level Artist
Nezam Jinnah Lead Lighting
Nezam Jinnah Level Artist
Paul Ellinor Level Artist
Louis-Vincent Roy Additional Level Artist
Alexandre René Modelers
Jonathan Farrell Modelers
Nick Brdar Modelers
Yannick Veillette Modelers
Alexander Szeles Additional Modeler
Pascal Barriault Texture Artist
Thomas Gillet Texture Artist
Hervé Groussin Concept Artist
Manuel Vallelunga Additional Concept Artist
Dominique Demers Lighting Artist
Dominique Grandmont Lighting Artist
Anick Teasdale SFX Artist
Eric Girard SFX Artist
Fabien Jean-Claude Menu And Interface
Kama Dunsmore Animator Team Lead
Jean-Franc Animator
Jean-Franc Character Modelers
ois Morin Animator
Johanne Drapeau Animator
Justin Boily Animator
Leander Schock Animator
Marc Echave Animator
Simon Séguin Animator
Yannick Dirat Animator
Miguel Angel Martin Scripted Events Director
David Baque Scripted Events Team Lead
Alexandre Jacques Scripted Events Level Designer
Frédéric Beaudin Scripted Events Level Designer
Hugues Chiasson Scripted Events Level Designer
Jacques Alcé-Gabriel Scripted Events Level Designer
Jesse Malcolm Sweet Scripted Events Level Designer
Mathieu Desmarais Scripted Events Level Designer
Christophe Romagnoli Assistant Technical Director And Character Modeler
Dany Asselin Character Modelers
ois Morier Character Modelers
Leroy-James Simpson Character Modelers
Michel Thibault Character Modelers
Steven Shmuely Character Modelers
Sergio Santos-Nunez Additional Character Modeler
Dave Blake Sound Integrator
David Ratté Sound Integrator
M.C. Gainey Tom "Mr. Friendly" (Voice)
M.C. Gainey Tom "Mr. Friendly" (Voice)
Emilie de Ravin Claire Littleton (Voice)
Henry Ian Cusick Desmond Hume (Voice)
Andrew Divoff Mikhail Bakunin (Voice)
Michael Emerson Ben Linus (Voice)
Yunjin Kim Sun Kwon (Voice)
Isabelle Prevost Engine Programmer
Rene-Martin Pauze Additional Game Designer
Eric Landry Gameplay Programmer
Pascal Rheaume Gameplay Programmer
Frederic Robichaud Engine Programmer
Sebastien Atoch Additional Programming
Sylvain Cote Level Designer
Karine Letourneau Level Artist
Alexandre Rene Modelers
Simon Seguin Animator
Jacques Alce-Gabriel Scripted Events Level Designer
David Ratte Sound Integrator
Andrew Divoff Mikhail Bakunin (Voice)
Andrew Divoff Voice Actor: Mikhail Bakunin
Henry Ian Cusick Desmond Hume (Voice)
Henry Ian Cusick Voice Actor: Desmond Hume
Michael Emerson Ben Linus (Voice)
Michael Emerson Voice Actor: Ben Linus
Emilie de Ravin Claire Littleton (Voice)
Emilie de Ravin Voice Actor: Claire Littleton
Yunjin Kim Sun Kwon (Voice)
Yunjin Kim Voice Actor: Sun Kwon
M.C. Gainey Tom "Mr. Friendly" (Voice)
M.C. Gainey Voice Actor: Tom "Mr. Friendly"
Designer/Producer/Programmer credits provided by GameFAQs.
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