- Publisher: Electronic Arts
- Release Date: Feb 7, 2012
- Also On: PC, Xbox 360
User Score
Generally favorable reviews- based on 402 Ratings
User score distribution:
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Positive: 275 out of 402
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Mixed: 88 out of 402
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Negative: 39 out of 402
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- User score
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- Most helpful
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Nov 18, 2013
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Aug 2, 2012
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May 1, 2012This game is a bit bland story-wise, game-plays decent, it has a impressive length and a great bit invested in crafting and variations in items like armours etc. I'm a bit suspicious of the people who gave this game a 10/10 on all platforms and that's their only reviews. I say pay $40 or less for it if you just want a game that will last a long while to avoid buyer's remorse.
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Dec 18, 2013
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Feb 29, 2012Very fastpaced and enjoyable game. I enjoyed it far more than Skyrim. I hope they gonna make another one like that. The only let-down for me, is that it lacks real bosses. Other than that it has clever writing and awesome enemy designs.
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Mar 29, 2012This game is alright. This was one of the only RPGS i ever played where i skpped all side quest dialogue and did just ran from point a to point b
COmbat was decent too -
Apr 16, 2012
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May 8, 2012
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May 24, 2012This review contains spoilers, click expand to view.
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Jun 5, 2013
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Jan 13, 2014
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Aug 19, 2012
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Oct 2, 2018
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Jun 13, 2014This game is the epitome of fun. Cool story, lots of lore, some of the sickest loot you'll ever see & a great combat system. My only gripes are that it's too easy & it has a cap on the amount of items you can stash. Otherwise, this is a MUST play for RPG fans.
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Jul 9, 2019La muestra de cómo no es necesario conectarse si o si a un servidor para jugar ciertas cosas. Es muy buen juego si te guste el género y tiene tiempo a raudales para jugar
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Jun 26, 2013
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May 24, 2012
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Dec 31, 2012
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Apr 7, 2013
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May 15, 2012A great hack and slash crawler, I liked it more than Skyrim. The battle was engaging but towards the end I had killed too much and done too many side quests so that I was too powerful. I wish the difficulty had remained more consistent.
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Jul 29, 2012
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Aug 15, 2012Great game, I enjoyed it much more then some of the other big RPG's, A different take on combat which is great fun, beautiful environment and graphics, sound's spectacular.. Lot's to do, although 100+ is promised, I completed the game 100% in 80 hours (all quests, Items, lore stones etc)
Really worth more attention then it got, go get this game!.. -
Oct 12, 2012
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Oct 20, 2013
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Sep 29, 2012
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Sep 2, 2013A full RPG experience. Great story, great character design and art... But all of this should be expected from Ken Rolsten, Todd McFarlane and R.A. Salvatore. It's a shame that Big Huge Games and 38 Studios went under. I'll be interesting to see who picks up this IP for pennies on the dollar from the state of Rhode Island.
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Jan 7, 2013
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Oct 30, 2012
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Dec 21, 2012
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Sep 18, 2014
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Oct 22, 2013an alright game. it's really easy, no matter the difficulty. the story is alright as well, but not great. the combat itself is pretty fun, although the i felt that there could have been more combat animations. the fates system is pretty cool and is based off how you distribute your skill points.
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Oct 28, 2013
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Oct 23, 2013FANTASTIC! Loved this game! Loads or exploring, lore, gear and sidequests to do with an amazing combat system! I never found enough things to kill. IGNORE THE TROLLS. Loads of reviews by people who haven't even played. This is a must buy for RPG players!
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Nov 5, 2013"Kingdoms of Amalur: Reckoning overcome it's weak main story, a terrible questline logic and some camera problems with an amazing combat system, stunning visuals and a large world full of exploration. Unfortunately, it has some gameplay problems that may disappoint some people."
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Nov 17, 2013
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Apr 18, 2014
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May 5, 2014
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Nov 28, 2020
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Dec 4, 2020
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Apr 3, 2022Great game then and now. Fantastic story, fun combat. A good variety of enemies and equipment to keep things interesting.
Awards & Rankings
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Mar 8, 2012Needless to say, Reckoning is a repetitive experience. If you've played the first five hours, you've seen everything the game has to offer except a few bosses and superficially different environments.
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Mar 5, 2012When you set aside the forgettable characters and boring dialog you find a game that is so well polished in many of its other aspects. The title boasts one of the best combat systems ever in an action-RPG and a highly flexible class system that allows the player to choose to be whatever they want to.
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Playstation Official Magazine AustraliaMar 4, 2012Reckoning is not about narrative. In this respect, it's a defiantly linear experience. What it is about is gameplay choice within the oft-rigid of an RPG. The way it accomplishes this is particularly fresh, and maybe even suggests a new precedent in the evolution of the genre. It's about time, right? Big Huge Games has clearly been paying a lot of attention to what's going on, and the result is that Reckoning is a patchwork of everything great that's been done to forward modern RPGs in recent times. [March 2012, p70]