User Score
7.7

Generally favorable reviews- based on 402 Ratings

User score distribution:
  1. Negative: 39 out of 402
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  1. Apr 3, 2022
    10
    Great game then and now. Fantastic story, fun combat. A good variety of enemies and equipment to keep things interesting.
  2. Dec 4, 2020
    8
    Well this game has a lot of quests everywhere it is re playable but the playability and how the map works is frustating but over time you learn it,i love this game because it remind me of obivlion series specially morrowind,the histoy from other hand i dint'd liked it,easy trophies but very frustating to get if you are not experinced on trophy hunting,the combat system is amazing,and iWell this game has a lot of quests everywhere it is re playable but the playability and how the map works is frustating but over time you learn it,i love this game because it remind me of obivlion series specially morrowind,the histoy from other hand i dint'd liked it,easy trophies but very frustating to get if you are not experinced on trophy hunting,the combat system is amazing,and i like the amount of items you get,the soundtrack is okay but leaves me with a rare taste,ecxept when you play with good sound,i also like that everywhere you can find items for potions and magic,also the black smithing, but it is very arcaic,Has NO multiplayer,at it's time the mechanics were good now umm... is fair comparable with skyrim,i like the interface but i would like it to be more typical of old school Rpg games Expand
  3. Nov 28, 2020
    9
    It was a really good action RPG game back then. However while it aged not terribly more recent games have set the bar higher. I will rate it like I experienced it back then. Lets start with the story of the production. It was developed by 38 Studios founded by major league star Curt Schilling. It was their only project before bankruptcy (There are many stories circulating around that) andIt was a really good action RPG game back then. However while it aged not terribly more recent games have set the bar higher. I will rate it like I experienced it back then. Lets start with the story of the production. It was developed by 38 Studios founded by major league star Curt Schilling. It was their only project before bankruptcy (There are many stories circulating around that) and it was ambitious. They had R. A. Salvatore as writer (famous for the Drizzt novels), Todd McFarlane for the artwork (I think he is famous enough so no introduction) and Grant Kirkhope for the score (So many good scores in his career). It was amazing back then. While slightly missing to be a masterpiece it has an amazing battle system, a good story (Some expected a bit more from R. A. Salvatore so there are mixed opinions) and a unique character development system. The world of Amalur has interesting concepts. Fate is absolute and cant be avoided no matter what. There are even some with the ability of seers that can spot glances of the future (That does also make no difference). There are mortal and immortal races. Immortal means not that they cant die. Their essence is reborn and I will use the game term respawn for better comparison. Then Gadflow became leader of the immortal Tuatha Deohn and did the unthinkable and broke the cycle of fate for him / his supporters while declaring war to the rest of the world claiming that a new god is coming into existence. 10 years have past and the tide of war is slowly turning against the rest of the world. In a hidden complex there are made experiments to gain the ability to revive the dead as there is no chance in winning the war otherwise. Your hero is the only positive result and has a remarkable ability. He is no longer chained by fate and even more can cut the yarn of fates (He is called the Fateless). This is the start of the adventure. The story is really good and has a few good twist. Side quest are a bit mixed. I think 50-70% are good. The gameplay is however great. You can freely combine any kind of two weapons for your play-style. Some are faster than others and you can test many combinations. I prefer twin blades and bows (Very fast melee and fast range attacks). Bonus for magic Chakrams (Xenas weapon). The battle system overall is excellent and entertaining through most of the game. It made this game unique and a standard which later games were compared to. There is a fate meter that fills for fighting actions. If full you can activate a powerful mode where time slows and you can crush enemies with experience bonus if you have fast fingers (= repeatly triggering a random button). For character development: You have the standard warrior, thief and mage approach. However you can freely mix them. At level up you can use ability points to these roles. Then you can chose a fate. Depending on points spend you get additional bonuses. These are different for pure roles and mixed roles. Additionally you get some permanent fates by finishing series of quests for factions or trough progressing along the main story. There are also abilities for you to learn like lockpicking, persuasion, forging etc. You get 1 point per level and there is one skill-book and trainers in the world. I know this is today nothing special but was really innovative back then. The graphics and artworks were great for its time. The soundtrack holds still up and there are many memorable tracks. The lore of the world is interesting and there are lore stones that give you small bonuses when you find all of a kind. My main complaint is that the gameplay will get too repetitive far before you finish the game if you are like me and do many sidequests. Overall this is an excellent game for its time and definitely deserves a place in an RPG collection. An amazing game that you will remember for its gameplay and presentation. It slightly misses the 10/10 mark as the later parts are weaker. Expand
  4. Jul 9, 2019
    9
    La muestra de cómo no es necesario conectarse si o si a un servidor para jugar ciertas cosas. Es muy buen juego si te guste el género y tiene tiempo a raudales para jugar
  5. Oct 1, 2016
    9
    I shall keep this short and sweet- if you like action RPGs buy this. Now!! It's absolutely stunning. It's the closest thing to Fable on the PS3, but ten times the size and with much better combat. Big Huge Games have pretty much learnt all the best ideas from other RPGs and put them into this one, thus reating a Super-RPG. Imagine Fable, Dragon Age, The Elder Scrolls and the charm ofI shall keep this short and sweet- if you like action RPGs buy this. Now!! It's absolutely stunning. It's the closest thing to Fable on the PS3, but ten times the size and with much better combat. Big Huge Games have pretty much learnt all the best ideas from other RPGs and put them into this one, thus reating a Super-RPG. Imagine Fable, Dragon Age, The Elder Scrolls and the charm of Folklore all rolled into one game. It's amazing. Everything feels right. It's by far and away the most user-friendly and intuitive. If you're shooting someone with a bow and they get too close, no probs you use your secondary fight button and hit them with your sword, mace, whatever- no having to change weapon sets in the menu. There are no limits as to how you deal with enemies- bash 'em with a giant hammer, shoot them with a bow or zap 'em with a lightning bolt- you can do all three in the same battle!

    The graphics are cartoony like Fable, but are superbly animated; the characters funny, the world huge and varied, the combat great fun. Highly recommended!
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  6. Aug 19, 2015
    9
    This game was 3 years old when I got it recently but I still love it. Well worth a purchase at today's price.
    feels a lot like Fable 2 to me without all the glitches..
  7. Sep 18, 2014
    8
    This is a pretty nice RPG with lots of content/quests and a decent size world. Graphics are ok, a little more on the colorful side and in my opinion almost cartoonish. It's definitely not as good as Skyrim when it comes to dialogs, details and atmosphere but i do like the combat and controls, lots of fun and action. If you're looking for an action RPG that can keep you busy (I got about 60This is a pretty nice RPG with lots of content/quests and a decent size world. Graphics are ok, a little more on the colorful side and in my opinion almost cartoonish. It's definitely not as good as Skyrim when it comes to dialogs, details and atmosphere but i do like the combat and controls, lots of fun and action. If you're looking for an action RPG that can keep you busy (I got about 60 hours in and probably only half way through) then give this game a try. Expand
  8. Jun 13, 2014
    9
    This game is the epitome of fun. Cool story, lots of lore, some of the sickest loot you'll ever see & a great combat system. My only gripes are that it's too easy & it has a cap on the amount of items you can stash. Otherwise, this is a MUST play for RPG fans.
  9. Apr 29, 2014
    10
    When you pick up and play Kingdoms of Amalur you will think you are playing a casual highly stylized RPG like fable, but what you get is a deep and engaging RPG like that of The Elder Scrolls series. Only with MUCH improved combat over the latter!

    It's such a shame that this is one of those games that many people haven't heard of! This is the game that Fable 3 should have been! It's
    When you pick up and play Kingdoms of Amalur you will think you are playing a casual highly stylized RPG like fable, but what you get is a deep and engaging RPG like that of The Elder Scrolls series. Only with MUCH improved combat over the latter!

    It's such a shame that this is one of those games that many people haven't heard of! This is the game that Fable 3 should have been! It's hard not to think of Fable when you play it, but it's much, much deeper than the casual dumbed down nonsense that Fable has become.

    The graphics aren't amazing but the colors and art style truly hold up. I prefer colorful stylized graphics over realistic ones in high fantasy games such as this! The combat is worlds above anything else in this genre especially Skyrim and other TES games. The controls are tight, though i wish i could pull the camera back a bit more.

    The sound is just where it needs to be and the game is fully voice acted with PLENTY of it to go around. All of the combat sounds and NPC sounds are spot on, when you stand in a tavern it sounds like a tavern and the music is wonderful!

    The story isn't anything ground breaking but it services the game just fine and i found it entertaining despite other reviews on it saying otherwise. The gameplay, exploration, and sense of adventure are the main focus here, you make your own story! It has a slight touch of an mmorpg but without taking the focus off of YOU.

    I could go on and on about what a gem this game is. It's a shame the devs went out of business because this deserves a sequal and the mmorpg that was nearly finished would have surely been masterful in it's execution! 10/10 EASY!
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  10. Apr 18, 2014
    8
    For anyone who loves well-crafted stories, for anyone who enjoys interesting combat, this game is pretty awesome. The developers clearly put a lot of time into creating this world (which is HUGE, possibly larger than Skyrim's), and while it has a very MMOish feel, it definitely beats most.

    I wouldn't say I did a speed run of this game, but I still played through it faster than most
    For anyone who loves well-crafted stories, for anyone who enjoys interesting combat, this game is pretty awesome. The developers clearly put a lot of time into creating this world (which is HUGE, possibly larger than Skyrim's), and while it has a very MMOish feel, it definitely beats most.

    I wouldn't say I did a speed run of this game, but I still played through it faster than most because of a short PS Plus subscription. And somehow, this game still took me weeks to finish. There are a ridiculous amount of quests to finish, most of them involving intricate characters and stories, and the occasional choices that may determine something important, or something that won't affect you at all.

    Unfortunately, this otherwise amazing game loses two points, for two glaringly obvious problems. One, balancing. Yeah, the game definitely isn't balanced. While you can play the game any way you want (warrior, mage, rogue, etc.), you learn early on that there are some skills that just aren't worth your time (I'm looking at you, Blacksmithing). Along with this, there are plenty of abilities that are exploitable late game.

    The other issues, are the surprisingly large amount of glitches found on the PS3 version. While not everyone experiences these, problems that could have been easily fixed were not. These problems include (but are not limited to) opening cutscenes for certain cities repeating every time you enter, the mini-map disappearing, and quest items remaining in your inventory after the quest is over, with no way to get rid of them.

    TL;DR - This is an excellent game for those who enjoy a well done story, and pretty good combat. It may have balancing issues, and a number of technical problems, but nothing that should prevent you from playing this game and enjoying yourself.
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  11. Mar 11, 2014
    9
    Highly underrated, definitely worth the time to play.
    Pros:
    -Well written -Big world -Lots of storied content -Fun RPG progression mechanics (crafting, character builds) Cons: -Simple unimpressive graphics, interesting art, just aged -Early game had boring combat, the story kept me engaged until it was fun but not enough to call it a "Pro:" -I wish it was harder, too easy to go
    Highly underrated, definitely worth the time to play.
    Pros:
    -Well written
    -Big world
    -Lots of storied content
    -Fun RPG progression mechanics (crafting, character builds)
    Cons:
    -Simple unimpressive graphics, interesting art, just aged
    -Early game had boring combat, the story kept me engaged until it was fun but not enough to call it a "Pro:"
    -I wish it was harder, too easy to go god mode, even on the hardest setting
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  12. Dec 29, 2013
    9
    This game was frankly a surprise. I got it because it was on the IGC for Plus. I was playing another game and decided to play this one as an occasional diversion... and it quickly became the main game I was playing. Amalur doesn't have realistic graphics, most of the voices have the same accent, and as an RPG, it's not very innovative... but despite that, I've found it to be absorbing andThis game was frankly a surprise. I got it because it was on the IGC for Plus. I was playing another game and decided to play this one as an occasional diversion... and it quickly became the main game I was playing. Amalur doesn't have realistic graphics, most of the voices have the same accent, and as an RPG, it's not very innovative... but despite that, I've found it to be absorbing and great fun, more so than a lot of games, even a lot of AAA games. So just kick back and enjoy the ride. Expand
  13. Nov 30, 2013
    8
    Even in a time when we have the likes of Skyrim and the games of Bioware to fill our RPG needs, there are plenty of reasons why this semi open-world RPG is worth your time. From countless hours worth of content to an excellent combat system, this game will keep you entertained with its polished adventures for a very long time. Hopefully this is the start of new RPG series. I know I willEven in a time when we have the likes of Skyrim and the games of Bioware to fill our RPG needs, there are plenty of reasons why this semi open-world RPG is worth your time. From countless hours worth of content to an excellent combat system, this game will keep you entertained with its polished adventures for a very long time. Hopefully this is the start of new RPG series. I know I will support it.

    The land of "Amalur" is filled to the brim with enough content to rival even the mighty Skyrim. Countless side-quests, hidden treasures, and new enemies are around every corner. You can play this game for almost 100 hours and still find something new to do. The best part is that you can approach these situations any way you see fit, thanks to the ability to make any sort of character you want at any time. It's easy to take your fully leveled up character and start from scratch in order to try different approaches to combat. Combat in this game is fantastic. It's more like playing an action game than an RPG. In some ways you can compare the combat experience to games like God of War or Devil May Cry. It's that good.

    Exploration is a blast as well. Fighting your way through dungeons or looking for hidden loot is a heck of a lot of fun. It's not quite an open world game, but is very similar. The game consists of several micro-sandboxes that are all connected. Each one has their own unique style and feel. From enchanted forests to icy plains, exploring a new area always brings new sights to see. The game also has a very deep, very detailed lore. Unfortunately that is where I think the games biggest flaw is. I just never really cared about the fiction set up here. I found the story and the characters to all be pretty much forgettable. The storytelling just lacks the pop and flare that some of the RPG other series have. It's not really all that bad, but I did find myself not caring about the boring conversations the game frequently brings up.

    All in all this is a great RPG. The melding of a flexible, action oriented combat system with RPG style exploration and character building makes this game a huge success that is a heck of a lot of fun to play. So if you have passed this game by just because it doesn't have a big name attached to it then let me just say that, like me, you've made a big mistake. I have no doubt that this might be the first entry in the next big RPG series. At least that is what I hope. I would love to see more from this series in the future.
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  14. Nov 22, 2013
    9
    kingdoms is by far one of my favorite RPG's for the PS3, it offers tons of hours of fun, there are so many side quests it is nuts. They do get a bit repetitive but overall i was very impressed with side quests, the main story line sucked me in from the getgo, Its hard to review this without spoilers because i just want to sit here and tell you about a day in the life of my characterkingdoms is by far one of my favorite RPG's for the PS3, it offers tons of hours of fun, there are so many side quests it is nuts. They do get a bit repetitive but overall i was very impressed with side quests, the main story line sucked me in from the getgo, Its hard to review this without spoilers because i just want to sit here and tell you about a day in the life of my character toru:)! customization and weapon/armour upgrades in this game are great, although i do wish it was a bit more like TES in that sense(being able to strip enemies of of everything they have etc.) but its great in its own way. the weapons are very unique and fun to use. the combat in this game is amazing, so much better than TES you can either button mash, or you can learn a bunch of different combos for each individual weapon. i found mastering the combo attacks was enjoyable, pulling a complex series of moves off to kill your enemy is very gratifying! its a very unique setting and story plot and i highly recommend this game, it's a great buy for any RPG lover! Expand
  15. Nov 5, 2013
    8
    "Kingdoms of Amalur: Reckoning overcome it's weak main story, a terrible questline logic and some camera problems with an amazing combat system, stunning visuals and a large world full of exploration. Unfortunately, it has some gameplay problems that may disappoint some people."
  16. Oct 23, 2013
    10
    FANTASTIC! Loved this game! Loads or exploring, lore, gear and sidequests to do with an amazing combat system! I never found enough things to kill. IGNORE THE TROLLS. Loads of reviews by people who haven't even played. This is a must buy for RPG players!
  17. Sep 2, 2013
    9
    A full RPG experience. Great story, great character design and art... But all of this should be expected from Ken Rolsten, Todd McFarlane and R.A. Salvatore. It's a shame that Big Huge Games and 38 Studios went under. I'll be interesting to see who picks up this IP for pennies on the dollar from the state of Rhode Island.
  18. Jun 26, 2013
    10
    Kingdoms Of Amular The Reckoning is an amazing yet misunderstood game. I agree with a previous reviewer that this game although compared to Skyrim and Dragon Age ect...ect, is actually more of the evolution of Hack 'N Slash RPG Classics Like Bulder's Gate & Champions Of Norrath. I thought That was a fantastic comparison. This is a game that ultimately has found the balance of fun and greatKingdoms Of Amular The Reckoning is an amazing yet misunderstood game. I agree with a previous reviewer that this game although compared to Skyrim and Dragon Age ect...ect, is actually more of the evolution of Hack 'N Slash RPG Classics Like Bulder's Gate & Champions Of Norrath. I thought That was a fantastic comparison. This is a game that ultimately has found the balance of fun and great design. Every system in this game is well designed, the Skill Trees are deep, but thankfully you can switch your points up at any time via a Fateweaver. So you are never stuck as a Mage or a Brawler....again a nod to fun and a great way to open up a huge game to player experimentation. The purists will rip it, but I thought it was a wonderful idea. The combat, although built on a simple framework still has good depth due to the combos and upgrades, and is never sluggish or cumbersome. You are able to mix up magic attacks with melee and ranged attacks with ease and it truly makes combat feel fun and fresh. The menu system is brilliant, as it splits up Main, Faction, Side Quests and Tasks to sub menus so you can easily track and choose the quests you feel like playing. The simple addition of a junk pile also helps you more easily manage your weapons, armor and other loot for sale. The story is super solid and each quest has wonderful back story and flavor. The characters are just as memorable as those found in other RPG titles and I find the art style refreshing. The varied environments also make the game a joy to explore. The variety of loot you find is great and is dropped at a fair yet satisfying rate. So like earlier stated, if you like the old Hack 'N Slash Dungeon Crawlers of old, or more modern day action RPG titles like Skyrim & Dragons Age, this game will give you what you've wanted for so long and so much more. To me it's a solid fusion of a variety of RPG styles, as well as a celebration of what makes all these things great to RPG players, while also maintaining a level of fun for players new to the genre. I think this was a fantastic execution of a well thought out plan to deliver a fun, yet deep experience to the RPG community. It's truly a gamers' game. It's a shame that this game was misunderstood out of the gates and held to unfair standards...perhaps if it was given it's fair shake it may have been a franchise and design style that pushed and diversified the action RPG genre. Now it's just one of those hidden gems that gamers will have to discover for themselves by world of mouth.....and this is a game I definitely suggest to all my friends and fans of any RPG. I suggest you all do the same if you enjoy the game as well. Expand
  19. Apr 7, 2013
    9
    I am overwhelmed on how much I can do (and how many ways I can look cool defeating bad guys) in Kingdoms of Amalur. The action would be fun if I only had one hack 'n slash button but I can combo two weapons at once, plus choose from three magical powers at any time. Fateshift was a great game mechanic that has evolved from "bullet time" of Max Payne and The Matrix games. It is moreI am overwhelmed on how much I can do (and how many ways I can look cool defeating bad guys) in Kingdoms of Amalur. The action would be fun if I only had one hack 'n slash button but I can combo two weapons at once, plus choose from three magical powers at any time. Fateshift was a great game mechanic that has evolved from "bullet time" of Max Payne and The Matrix games. It is more rewarding in Reckoning because reach time it ends with a button mashing experience bump, flashy grand finale. Finally a reason to get excited about button smashing :)
    The settings and enemy types are just varied enough to keep things interesting and still get a hang of how to defeat which bad guy which way. Inventory system is super simple and the fast travel option is a blessing. There is even a way for all you evil types to turn a switch and make it possible to kill civilians for no reason. I never used it but I did steal loot from people's houses and ran out of town like crazy to avoid the guards and sell the loot to the next town over :)
    The mixing up of the skill trees was a fun idea and I enjoyed pursuing the many different destinies that went with the many possible combinations of ability points.
    My only gripe, and its minor, is that the skill points could have come a little faster.
    Great game overall and I am far from finishing it
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  20. Mar 8, 2013
    9
    I think this game is amazing. The interesting story and innovative combat will overpower the few bugs you naturally run into. Try this game and, if you give it a chance, you'll enjoy it.
  21. Jan 7, 2013
    8
    I am really enjoyed playing this game and still am, love open mapped games:) I prefer a sorcerer as it is the best, graphics are of nice details, quests are pretty cool, sometimes challenging.

    It is a bit long, but, that is the idea of an open mapped game, I have played many RPG's such as Fallout, Oblivion etc, I like the concept of 2 weapons only for a change. Stop being picky people.
    I am really enjoyed playing this game and still am, love open mapped games:) I prefer a sorcerer as it is the best, graphics are of nice details, quests are pretty cool, sometimes challenging.

    It is a bit long, but, that is the idea of an open mapped game, I have played many RPG's such as Fallout, Oblivion etc, I like the concept of 2 weapons only for a change. Stop being picky people. Overall, would recommend:)
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  22. Dec 31, 2012
    9
    Kingdoms of Amalur is a fantastic and immersive game. There. I said it. Should I tell you why? Well, first of all, we have the amazing combat. Unlike some RPGs *cough*Skyrim and Dragon Age *cough*, the combat is immersive, satisfying and aesthetically pleasing. Though your character is not fully customizable, that is not a problem here, because your appearance of starting bonuses areKingdoms of Amalur is a fantastic and immersive game. There. I said it. Should I tell you why? Well, first of all, we have the amazing combat. Unlike some RPGs *cough*Skyrim and Dragon Age *cough*, the combat is immersive, satisfying and aesthetically pleasing. Though your character is not fully customizable, that is not a problem here, because your appearance of starting bonuses are insignificant in this game. You will barely see your own character in this game. The most badass armor sets and weapons I have ever seen, are in this game. And you won't get those badass armor sets at the end of the game. No. You get those at the very beginning of the game. And it feels GOOD. You hear that Dragon Age and Skyrim?!!! It feels gooooood. Sure it is sometimes repetitive, but which RPG out there does not feel repetitive? On the contrary, I feel that this game is less repetitive than most, with enemy types that actually do feel different and challenging when combined. Let me give you an example: I played as a mage, and found out that the true powers laid in the abilities I acquired, when fighting different enemy types. As a mage you have very little armor, but high damage, and a good range. Due to this fact, I have to keep enemies at a distance. When fighting both trolls (close combat) and mages at the same (medium range) I had to summoning magic to keep the troll at a distance, and could then fight the mage with equal power. If I had tried to do the same thing in Skyrim, the enemies would have totally ignored what I had summoned and all charge directly at me. This is but one of the few things I truly love about Kingdoms, and a drop in the ocean of the content in this game. Beautiful colors, and an okay story with some memorable characters are just bonuses to the incredibly fun battles that can change fate. Buy this game. Expand
  23. Dec 27, 2012
    10
    I don't know why great games like this don't sell, this game is better than Skyrim, if you deny that you're not an Rpg fan, I'm really sad this game didn't sell well, this is one of the best games I have ever played, please, do yourself a favour and go buy this game if you're a real gamer
  24. Dec 21, 2012
    9
    Having loved Fable 2 on the Xbox i bought this for my PS3 and im loving it.......just give it time and get out of the mines...do 5 hours before you pass judgement.
    Combat is a nice mixture of hacking,cast a spell.... when there reeling back.....fire an arrow into them, great fun.
    Plenty of side missions and the world is fantastic to explore. The stealth mechanics are actually better
    Having loved Fable 2 on the Xbox i bought this for my PS3 and im loving it.......just give it time and get out of the mines...do 5 hours before you pass judgement.
    Combat is a nice mixture of hacking,cast a spell.... when there reeling back.....fire an arrow into them, great fun.
    Plenty of side missions and the world is fantastic to explore.
    The stealth mechanics are actually better than most games when you buff them up a bit on the skill tree,i like to go stomping in with my GreatSword but then sometimes i like to sneak around and i like the fact i can do both competently.

    Kingdoms of Amulur for fun , Demon's Souls for serious.
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  25. Oct 30, 2012
    9
    im close to 40 hours in and I have to say its a great rpg experience. First off the combat system is addictive as hell, it takes elements from Dragon Age Origins and improves on them. It plays like a fighting game mixed into a huge RPG. Ive ran into a couple seconds of slow down at one point in the game and that was it, the rest of the time it runs great and the world is awesomelyim close to 40 hours in and I have to say its a great rpg experience. First off the combat system is addictive as hell, it takes elements from Dragon Age Origins and improves on them. It plays like a fighting game mixed into a huge RPG. Ive ran into a couple seconds of slow down at one point in the game and that was it, the rest of the time it runs great and the world is awesomely detailed by comic book artist Todd Macfarlane of Spawn. Some complaints that some of the dungeons are little less detailed than say Skyrim, which I think this game deserves some comparison to it. Skyrim world is a little more involved and interesting. but one thing this game allows you to do is change your class anytime in the game. Tired of playing as tank and smasher, switch it up and become a battlemage or ranger. You are not limited to a class throughout the game as you are in Skyrim. Its a good challenge even in Hard, despite giving you freefrall during Reckoning mode where you can kill just about anything will in a short amount of time. Expand
  26. Oct 29, 2012
    9
    KOAR is a an almost flawless game. No, seriously, it's almost perfect [in my honest opinion, of course]. It's main issue is that it was released under Skyrim's shadow, so it didn't raise much awareness about it. People just didn't give it a chance [me included]. Once I gave up on Skyrim [PS3 version, for reasons I don't need to explain, we all know about them], I decided to give KOAR aKOAR is a an almost flawless game. No, seriously, it's almost perfect [in my honest opinion, of course]. It's main issue is that it was released under Skyrim's shadow, so it didn't raise much awareness about it. People just didn't give it a chance [me included]. Once I gave up on Skyrim [PS3 version, for reasons I don't need to explain, we all know about them], I decided to give KOAR a try. And what a pleasant surprise. There's just so much content it's almost obscene. There's a lot of customization as well and many, many, many sidequests to complete (in a way that I don't even care about the main plot anymore). My only complaint, I'd say, is about the voice acting. It's a bit sub-par; and the cartonesque atmosphere might not please everyone. But, apart from that, this is an almost perfect western RPG. Should not be missed. Specially if you have time to dedicate to it. Expand
  27. Oct 12, 2012
    9
    Great action RPG game, the most exciting battle system in this generation, awesome gameplay and a lasting adventure, over 80 hours took me to beat the game and most side quests, the world is big and have several environments, from swamps to cities, from forest to rocky mountains, etc. exploration will take half the time but is rewarding, since there are hundreds of items, weapons andGreat action RPG game, the most exciting battle system in this generation, awesome gameplay and a lasting adventure, over 80 hours took me to beat the game and most side quests, the world is big and have several environments, from swamps to cities, from forest to rocky mountains, etc. exploration will take half the time but is rewarding, since there are hundreds of items, weapons and equipment, enemies are challenging in Hard mode and though they are similar, each area has a new enemy to take care of, added to the old ones with new looks and stronger. The worse of this game is that the story develops too slow at the beginning, it is original but poorly told.
    //////////////////////////////////////////////////////////////////////////////////////////////Most of the time I found myself skipping dialogs, first because I wanted to keep exploring and killing things, uncovering new weapons and powers, voice acting and dialog animations are poor, action scenes and boss battles are fun, except the final boss unfortunately. There are just a couple of technical issues with the camera, pretty polished game overall.//////////////////////////////////////////////////////////////////////////////////////////
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  28. Sep 29, 2012
    8
    The world is beautiful, the quests addictive, and the combat fairly satisfying (although you may want to use hard mode for more of a challenge). The problem with Amalur is it lacks a bit of humour and personality. Most of the dialogue is very dull standard fantasy stuff. And there is so much of it - I ended skipping most of it before my brain turned to mush. (And I really like fantasyThe world is beautiful, the quests addictive, and the combat fairly satisfying (although you may want to use hard mode for more of a challenge). The problem with Amalur is it lacks a bit of humour and personality. Most of the dialogue is very dull standard fantasy stuff. And there is so much of it - I ended skipping most of it before my brain turned to mush. (And I really like fantasy RPGs!) Toggling between the quest menu and map is also a bit frustrating. But these two moans aside, you have to applaud a very ambitious, very accomplished and absolutely massive game. I actually wish the developers hadn't made it so big (contributing to their eventual demise), because I wanted too see more from them. Expand
  29. Aug 15, 2012
    8
    Great game, I enjoyed it much more then some of the other big RPG's, A different take on combat which is great fun, beautiful environment and graphics, sound's spectacular.. Lot's to do, although 100+ is promised, I completed the game 100% in 80 hours (all quests, Items, lore stones etc)
    Really worth more attention then it got, go get this game!..
  30. Aug 8, 2012
    10
    Im not much of an rpg fan and I must say to date this is the only RG that took me and gave me a magnificient experience. It's theawesome action in the great fightig system that makes this game so much more valuable to me that skyrim is. I need action in games and this is the only rpg that delivers on the action front. Love it!
Metascore
81

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 34
  2. Negative: 0 out of 34
  1. Mar 8, 2012
    76
    Needless to say, Reckoning is a repetitive experience. If you've played the first five hours, you've seen everything the game has to offer except a few bosses and superficially different environments.
  2. Mar 5, 2012
    85
    When you set aside the forgettable characters and boring dialog you find a game that is so well polished in many of its other aspects. The title boasts one of the best combat systems ever in an action-RPG and a highly flexible class system that allows the player to choose to be whatever they want to.
  3. Playstation Official Magazine Australia
    Mar 4, 2012
    80
    Reckoning is not about narrative. In this respect, it's a defiantly linear experience. What it is about is gameplay choice within the oft-rigid of an RPG. The way it accomplishes this is particularly fresh, and maybe even suggests a new precedent in the evolution of the genre. It's about time, right? Big Huge Games has clearly been paying a lot of attention to what's going on, and the result is that Reckoning is a patchwork of everything great that's been done to forward modern RPGs in recent times. [March 2012, p70]