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7.1

Mixed or average reviews- based on 2976 Ratings

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  1. Trevor
    Apr 7, 2010
    6
    I tried and tried through out the entire 60 hours to care about this games story and characters, but no matter how much I tried, I simply could not. The battle system is, for the most part, fun. However, the story is just horrible, I expected WAY more from the company who brought us FFVII and X. I tried to over look the lack of side quests and cities, but could not do so. This just feels I tried and tried through out the entire 60 hours to care about this games story and characters, but no matter how much I tried, I simply could not. The battle system is, for the most part, fun. However, the story is just horrible, I expected WAY more from the company who brought us FFVII and X. I tried to over look the lack of side quests and cities, but could not do so. This just feels like a mediocre game wrapped with the occasional FF reference. A definite rent, but be buy at your own risk. If you love FF VII and X's stories, prepare to be disappointed. Expand
  2. HeikkiR
    Apr 7, 2010
    9
    First of all, I want to say that I'm really, really old fan of the series. I think many gamers out there who says FF13 is mediocre and too different, should go and play golden oldies all over again - because it was about the time for some change! (... and not the FF12 style of change, allthough I love the game) Final Fantasy 13 is worth every minute you play it. Gone are the dull First of all, I want to say that I'm really, really old fan of the series. I think many gamers out there who says FF13 is mediocre and too different, should go and play golden oldies all over again - because it was about the time for some change! (... and not the FF12 style of change, allthough I love the game) Final Fantasy 13 is worth every minute you play it. Gone are the dull environments of FF12, or paperthin characters of FF8 and 10. They are replaced by colourful world and characters with real motivations and history that fleshes out every conversation and even the one liners they throw while exploring the fantastic landscapes. Sure there are no towns as as you might remember them from good-old FF's and no worldmap either, but the structure of the game supports these decisions and you don't really remember to miss them that much. They are sacrificed to deliver an great experience. Battle system as every aspect in this game, is different from previous installments but is also excellent. Features of new battle engine is introduced to players little by little, so you won't ever feel lost with them. Battle dynamics really varies if you use different characters or different Paragrim Shifts. It could be said that the battle system is the salt of the FF13, without game feeling like grinding fest (that FF12 was). Story and setting of FF13 are very original, but if there was main inspiration from the previous installments of FF-series it would probably be FF7. Main structure of the adventure is very similar to that of FF7 (but has nuances of FF4 and FF6) and so are many characters. I would love to present theories on this, but I would spoil many things for new players. Fabula Nova Chrystalis has a lot of meat for new installments and I personally cannot wait for Agito and Versus 13! Expand
  3. BP
    Apr 5, 2010
    8
    The game starts out incredibly slow.. way too much in my opinion. It's mostly crap until you get to the 20 hour mark or so -- battles are simple and almost 100% linear. You finally get a good rhythm going and then the game forces you into a weird battle party configuration. I was getting pretty fed up with it around chapter 7, but hung in and was glad I did. Along the way the The game starts out incredibly slow.. way too much in my opinion. It's mostly crap until you get to the 20 hour mark or so -- battles are simple and almost 100% linear. You finally get a good rhythm going and then the game forces you into a weird battle party configuration. I was getting pretty fed up with it around chapter 7, but hung in and was glad I did. Along the way the characters and story are slowly revealed, which helps ease the pain. Around chapter 10 or so, it gets good. You start actually having choices in gear and party and the battles start having strategy and depth to them. The world opens up for chapter 11, and exploring it and opening it up more by doing the marks is really fun. After this break, diving back into chapter 12 was lots of fun, even though it was going back to the linear story. Having gone from a stereo to surround sound setup midway through playing, I can tell you that the loud footsteps does not happen in stereo, but does in surround sound. You can tell the reviewers here who never played 20 hours from the horrible scores, and I don't blame them. If you aren't willing to put 25-30 hours in this game, then you won't like it. If you do get that far, you will be rewarded with a interesting and challenging battle system, characters and story with depth, and an experience worth the money. Expand
  4. MarkR
    Apr 5, 2010
    10
    Absolute perfection by Square Enix. Bucking the trend of recent games: Boring, 6 hour long games which aren't worth the money you paid, Final Fantasy XIII gives you a 45 hour blockbuster of a game, a brilliant story, brilliant gameplay, brilliant graphics like Gaming Age said, the best graphics out on a video console right now. Character development is brilliant, getting to choose Absolute perfection by Square Enix. Bucking the trend of recent games: Boring, 6 hour long games which aren't worth the money you paid, Final Fantasy XIII gives you a 45 hour blockbuster of a game, a brilliant story, brilliant gameplay, brilliant graphics like Gaming Age said, the best graphics out on a video console right now. Character development is brilliant, getting to choose what class you want them to specialize in, out of 3 'primary' classes, which vary per character, and 3 'secondary' classes later on in the game. The paradigm system, while pretty simple, has an huge amount of depth, and mastering the paradigm system really will turn the tides of any challenging battle, changing to the right set-up, at the right time changes everything. Expand
  5. brentl
    Apr 4, 2010
    8
    First of all the negative, liner, and you gota remember that a liner ff game is perhaps one of the worst things you can do to a franchise. the battles, you only get to control the leader. a very slow start. if it wasn't for these three problems (in reality the first two cause im ok with a slow start), this game would be a 10 and my personal game of the year. I love gow 3, im lookinFirst of all the negative, liner, and you gota remember that a liner ff game is perhaps one of the worst things you can do to a franchise. the battles, you only get to control the leader. a very slow start. if it wasn't for these three problems (in reality the first two cause im ok with a slow start), this game would be a 10 and my personal game of the year. I love gow 3, im lookin foward to red dead, and a new mario, metroid and zelda game are always amazing. but this could've been the best ff game ever, and easily the best of the year. perhaps the best of the last ten years. everything else tho is amazing, thats really the only positive thing im gona say, cause after years and years of being pushed back i expected more. to me this is like re5, still a great game in it of it self, but when compared to what i expected, its a 1 out of 10. Expand
  6. GaryW
    Apr 4, 2010
    6
    So fast-forward to now, and here is Final Fantasy XIII; a game I thought would bring me back to the old days and loving the series again. In fact, I think everyone was thinking the same; as the game's director was the same one that worked on Final Fantasy VII. And here I introduce the big problem of this game: not only was I trying my hardest to enjoy it, but this game was obviously So fast-forward to now, and here is Final Fantasy XIII; a game I thought would bring me back to the old days and loving the series again. In fact, I think everyone was thinking the same; as the game's director was the same one that worked on Final Fantasy VII. And here I introduce the big problem of this game: not only was I trying my hardest to enjoy it, but this game was obviously trying its hardest to be enjoyed. From a character heralded as the female version of FFVII's main character Cloud (hell, even her name was fairly similar, being Lightning and all...) to stupidly detailed cut-scenes (that really give away how bad most of the graphics actually are in the game), this is a game that wants to be loved so badly. OK, I lie; it's a game that wants to make Square Enix money. The in-game graphics really are quite horrible for at least the first half of the game, where they look no better then the previous FFXII's environments. It's not just the graphics are bad, but the environments seem carelessly designed. For example, in one part Sazh (one of the few decent characters I will come back to later on) and Vanille (a horribly "australian" voiced character who, thankfully, I will not come back to again) are travelling through a forest. This forest just looks like any bog-standard, generic one you would see in any other game. But it looks boring, too. It's not until you get in the last third of gameplay that we begin to see some of the wow-factor and huge environments a Final Fantasy game should be. And I don't want to sound like a graphics whore, but when compared to in-game graphics of a game like Uncharted, you begin to feel the frustration that Square could have actually created something arguably just as good as in the already mentioned amazing cut-scenes. Well, amazing definitely described the look of the cut-scenes. Their editing and direction leaves much to be desired. Maybe I'm coming at it as I have done video-editing, but you get the feeling they let a child or something mess about with the footage before the game was released. Horrible, sweeping camera angles I'd associate with lesser games unfamiliar with cinematography are used to death. Scenes and lines cut-short, along with music that rarely properly reflects the atmosphere or what's happening on screen. The voice acting is terrible. But the worst thing is the writing. Whoever wrote the English script should find a whole to crawl into before I find them, as it was extremely disappointing. Forget decent characterisation or trying to tie and emotional bond with the gamer. No, it's just full of bad cliches and a horrible narrative. Which leads to the biggest problem. I really don't care what happens to just about all the characters. Rather than take a primary character who we see develop, with well developed supportive roles, we see a narrative that tries to make all the characters have a more or less equal role. Which simply doesn't work; by the time we start to develop some sort of feeling for the characters, it swaps to the other half of the team for a few hours. There is one exception to the rule: Sazh. In my opinion, he has the best character, voice actor, and role in the game. He's an older guy who has been thrown into this mess because he wants to save his toddler son. He is also really likeable, compared to the rest of the gang of freaks. But I think the ageism in the game says it all: in his mid-thirties, he's an "old man". All the other characters are younger, (apparently) sexier, and just as fake and one-dimensional as the probable target audience of the product. He ends up taking a back-seater by the middle of the story, being used from then on as someone to give the odd annoying one-liner. The annoying thing is this is meant to be a role-playing game. But the dialogue is so awful you can't ever fit into a role. There is also no exploration whatsoever, at least until the final chapters in a section full of side-quests which seems more like it has been bolted on to please hardcore fans. And this is one of the few parts that looks amazing; it is so huge. There is no "world-map" you can explore, and most of the game you are getting from a-to-b. Not even any "exploration" exists, as your map in the top-right corner makes it pretty obvious that the very rare off-shoot of the path probably hides some treasure. There's no sense of "home" throughout, and no more towns you can explore or find useful things out from the townsfolk. In the few sections you can converse with people, they repeat the same thing over and over. Finally (and arguably the flagship of any RPG) is the battle system. And in all fairness, at the beginning you think it is really well done. You control one character by selecting their attacks/defence in battle, and can select the "stance" (or paradigm, as this game decides to call them) the other two people in your team have. i.e. whether you want them to keep healing, keep using magic attacks or physical attacks etc.It all starts off well, but very quickly you see it's limitations. It all feels too on-rails, like the rest of the game. They've even provided an "auto-battle" mode so you don't even have to control your main man/woman!! And more usually than not the other two party members act in a way you never would if you were actually controlling them. Indeed, I doubt any sane man would act that way either. They made one massive, massive mistake with the battle system though: if the party leader gets knocked out, it's game over. Why the hell did they decide that? Do your other party members, who are quite happy to use revive magic to any one else on the team, suddenly forget how to heal you? There isn't even any logic for this decision in terms of the battle system as a whole. It seems just a lazy decision on Square's part to make the game a bit harder. So overall, I was very unimpressed with the game. It is trying too hard to make money and look all glitzy and great, but you can't base the soul of a good game or storyline on making money. You don't feel the passion they put into their games anymore... it seemed to all disappear after the 10th instalment of the series (which compared to this really wasn't that bad). If they wanted a guaranteed cash-cow that I would buy and actually enjoy, they should have re-made Final Fantasy VII like everyone begged them to. Interestingly, the related game/tie-in/sequal Final Fantasy Versus 13 really doesn't look that bad. In fact it looks a lot darker, like in FFVII. And it has a world map to explore. Seeing as they seemed to lose their way after getting rid of a world you travel around, maybe it's a sign they'll go back to their roots. Maybe. Expand
  7. Wes
    Apr 3, 2010
    9
    There has been a lot of talk about the linearity of this game, and yes... this game does force you down a narrow corridor for the first 20 or so hours. That being said, this game is a lot of fun, and the story is very immersive (I actually think this is the first game that I have watched all of the cut-scenes while playing). I didn't really mind the linearity or the actual levels, There has been a lot of talk about the linearity of this game, and yes... this game does force you down a narrow corridor for the first 20 or so hours. That being said, this game is a lot of fun, and the story is very immersive (I actually think this is the first game that I have watched all of the cut-scenes while playing). I didn't really mind the linearity or the actual levels, however the fact that the leveling system is somewhat linear drops this game from a 10 to a 9. I also would have liked to have the ability to pause combat to select actions. Expand
  8. EthanL
    Apr 3, 2010
    2
    This game had many great things going for it and a huge number of wonderful creative ideas and developmental risks that gave it such huge potential. But ultimately it had to be marked down as a huge disaster for one very simple reason. It seems to push the player to want to stop playing. The game takes forever to get anywhere, and the paths in between are littered with massive numbers of This game had many great things going for it and a huge number of wonderful creative ideas and developmental risks that gave it such huge potential. But ultimately it had to be marked down as a huge disaster for one very simple reason. It seems to push the player to want to stop playing. The game takes forever to get anywhere, and the paths in between are littered with massive numbers of pointless battles that serve only to slow down the game even further. And even if you get past all that once you figure out the convoluted systems. Once you get to anything remotely interesting, suddenly the game throws at you horribly impossible fights with no way guide or method to deal with them effectively. These become horrible experiences of torture where there is simply no way to progress without insane bonuses, micromanagement, and ridiculous item use. Expand
  9. RM
    Apr 1, 2010
    10
    On each of the two previous generations of Playstation consoles the first Final Fantasy game was an awesome and groundbreaking experience. Nothing has changed in that regard here. This game is a solid and engrossing experience in no way simplified or dumbed down for modern gamers (e.g Wii owners). Graphics are awesome we can all agree. Story is good enough but it's the actual On each of the two previous generations of Playstation consoles the first Final Fantasy game was an awesome and groundbreaking experience. Nothing has changed in that regard here. This game is a solid and engrossing experience in no way simplified or dumbed down for modern gamers (e.g Wii owners). Graphics are awesome we can all agree. Story is good enough but it's the actual gameplay that shines through. The battles are fast and action packed and to someone watching may look like they are totally hectic and random but iare actually fully controlled and the player knows exactly whats going on. With a battle system this sophisticated theres no wonder it's all introduced so slowly. People seem to be complaining about trivial things like the fact that there are no towns or shops and that you only control one character. Regarding towns all i can say is they were the most boring part of every RPG i've ever played and i couldn't get out quick enough and i doubt anyone found running from one shop to the next to purchase weapons and armour particularly fun. As for controlling one character it was exactly the same in FFXII and that didn't stop it getting rave reviews by the same hypocrites complaining about it now. In conclusion FFXIII has taken out all of the boring and unnecessary RPG elements and kept what matters as well as adding some innovative additions e.g when you die you can retry from right where you were before the fight. Who hasn't died unexpectedly in a game and wished they had saved their game? Final Fantasy will never get a fair break from certain people (see Edge magazine and Teletext Gamecentral reviews) it seems that when FF7 defected to the PS they felt personally injured Square had betrayed THEM not Nintendo THEM. That decision has made Sqaure their enemy for life. These two also gave Super Mario Galaxy 100% score even with it's flaws e.g camera problems when backtracking. Hardly impartial are they? My advice is to check this game out for yourself and dont let biased opinions deter you. If you are an RPG fan you can't get better. Expand
  10. RyanM
    Mar 30, 2010
    4
    I've played the game to completion over 60 hours. What an irritating mess. The characters are all terrible and horribly translated from Japanese (unless they sucked this bad in the JP version too). Why does every character have to either grunt, sigh, or moan while onscreen? Why can my group of 3 take down a 20 ft tall turtle monster, but in the following cutscene they walk ten steps I've played the game to completion over 60 hours. What an irritating mess. The characters are all terrible and horribly translated from Japanese (unless they sucked this bad in the JP version too). Why does every character have to either grunt, sigh, or moan while onscreen? Why can my group of 3 take down a 20 ft tall turtle monster, but in the following cutscene they walk ten steps and are all out of breath. This game sounds like a porno if you're just listening to the characters voice tracks. The writing is horrid, I never want to hear the words L'Cie, Fal'Cie, Pulse, Cocoon, or Focus, ever again. On top of all that, the sound effect they use for the characters footsteps is way too loud and is the identical sound for all characters and the same for all surfaces. It sounds like a minor gripe I guess, but you'll be listening to the same sound on repeat for 60 hours (well maybe 40 hours if you subtract all the non-interactive scenes). You do nothing but press the X button for the first ten hours. After that a reasonably designed combat system is slowly introduced to you like you're some kind of retard who's never played a game before. Seriously, there have been 12 other FF games, half the fun is figuring out the battle system. I'd give the actual gameplay elements a 7 or 8 because of the beautiful presentation, but the "Movie" part of the game drags it down to a 4. This is a terrible, poorly translated, nonsensical, anime with very pretty graphics. I've played every FF game since FF2 on the SNES and I've never been so generally annoyed by FF characters. There is no point in the story where you're given any reason to care about any of them. You never give a shit about the Cocoon they're trying to save, it seems like a crappy place full of d-bags. I'd blow it up and go live on Pulse, at least I'd get to wander around and hunt monsters there. In summary, this game is a beautiful mess. It's an ok linear J-RPG stuck to a conceptually interesting story with the worst characters and voice acting since Resident Evil 1 (Ok, maybe not that bad, but...). A lot of the action you'll be watching is completely out of your control and is extraneous to the story and the characters. It's like they had a rough outline of a story, then the art department made a bunch of cool cutscenes, monsters, and character models, then they tried to fill in the gaps with a hackneyed script and linear stitched together dungeons. Easily the worst FF I've ever played. Expand
  11. MatthewF
    Mar 29, 2010
    9
    This is a very good game. I've been wating for it since its first announce in 2006 and it's the reason why I bought a PS3 that year. -Presentation: Awsome. Maybe the best i've ever seen as in Uncharted 2. Impressive cutscenes and dialogues. -Story: I'm sorry but the story is just great: better than the 12th and the 10th which i consider very good games despite the many This is a very good game. I've been wating for it since its first announce in 2006 and it's the reason why I bought a PS3 that year. -Presentation: Awsome. Maybe the best i've ever seen as in Uncharted 2. Impressive cutscenes and dialogues. -Story: I'm sorry but the story is just great: better than the 12th and the 10th which i consider very good games despite the many bad points they have. Characters are very deep and well described in emotions, thoughts and feelings. I could actually feel the pain in Sahz voice or in Snow's. -Combat System: the most difficult and complicated ever (just less than the one in "Resonance of Fate"). It' very dinamic: but if you don't believe me just try an Eidolon battle without the guide. -No secondary quest and exploration??? Well... it's not true. There are 65 (!!!!!) hunt tasks on Grand Pulse and all the training to have final weapons and all Cristallium filled. In 30 hours you arrive to chapter 11, right, but it doesn't mean you'll end the story in 35 hours! you do still have 20 hours -at least- to spend and enjoy. -No towns!!! true but... wat was the need to have towns? here the story NEEDS to take place OUT of towns and... to be honest... Palompolum and Nautilus for me where enough (3 hours of play) compared to all towns in FF12. -Linear??? yes but it has to be like that. Bosses are so challenging at the end that you need 30 hours of trainig on optima change if you don't wanna die immediatly. -Final Comment: Final Fantasy 13 worths the money you spend 100%. It's an awsome game with no tecnichal imperfections as Mass Effect 2 and it's not easy. Story and characters are great as the dubbling and cutscenes. And don't forget the best combat system ever! PS: sorry for the Eng writing but it's not my first language. Expand
  12. SeanR
    Mar 29, 2010
    6
    I can't understand how so many people give this game such high scores. A 6, at best, is what it deserves. JRPG's aren't exactly known for their steps in innovation, but they are at least consistent. The previous FF's added onto the previous one, or at least did something better. For XIII, Square Enix just chopped off whole elements and replaced it with cliches.
  13. ChrisJ
    Mar 28, 2010
    3
    Yes Square, I understand your intentions for making the game linear. I just don't understand why'd you have to make it so crappy. Graphics are great (the UI especially), music is OK (far from the best). The overall story seems good, but the characters are trite and all dumbasses. I don't care about the world because I'm not exploring it. Hitting X over and over and Yes Square, I understand your intentions for making the game linear. I just don't understand why'd you have to make it so crappy. Graphics are great (the UI especially), music is OK (far from the best). The overall story seems good, but the characters are trite and all dumbasses. I don't care about the world because I'm not exploring it. Hitting X over and over and maybe the left bumper once and a while is hardly groundbreaking. and I wouldn't mind grinding if I had other stuff in the game to do! This is a disaster of a Final Fantasy! Like another poster stated, BioWare is doing things right. Expand
  14. Joshua
    Mar 27, 2010
    6
    This Final Fantasy is an utter dissapointment. First the good points: Graphics and story (sort of). This game is beautiful as everyone has said. No doubt about it. The story is also very cool except that at several points I literally stopped at verbalized a WTF which I don't usually do, and sometimes the dialogue gets a little FFX Tidus-esque. But overall very good story. The bad: This Final Fantasy is an utter dissapointment. First the good points: Graphics and story (sort of). This game is beautiful as everyone has said. No doubt about it. The story is also very cool except that at several points I literally stopped at verbalized a WTF which I don't usually do, and sometimes the dialogue gets a little FFX Tidus-esque. But overall very good story. The bad: Super linear. It is boring as hell to walk straight for 1 minut fight for 3 minutes watch cutscene for 5 minutes repeat. Since everyting is like a long hallway it feels claustrophobic and uninteresting even when you change scenery. Somtime I could change from a cityscape to a forest and not even feel like I went anywhere because I was just so disengaged. The battle system is crap. Paradigms sound cool for about 3 seconds but when you have to switch back and forth every turn in some battles it gets pretty annoying. Plus it just feels cheap when you don't have a perfect paradigm set up so one character is doing nothing useful for a turn or when you want to cast slow once then go back to attacking but can't because to cast slow you have to be in a job that doesn't have a normal attack. The stagger system is ridiculous in my opinion. All it amounts to for me is a sensation of being extremely weak and underleveled in every single battle for the whole game with no real way to level up, but with the possibility to suddenly do normal or good damage in the last 5 seconds of a battle. Yay. Overall this game is very average in terms of an RPG, you could definitely find better out there, even in this RPG drought generation. As a huge fan of the FF series this game feels pretty close to a last straw. XV is no longer a must buy for me. Expand
  15. FrankG
    Mar 27, 2010
    9
    All the negative reviews I'm seeing seemed to be purely stemming from hate. People complaining about the fact that there are no towns/world map to explore is because all the characters are on BORROWED TIME. They don't have the time to be flying around a world exploring every nook and cranny. Did you pay attention to what being a l'Cie means? Probably not. Why don't you All the negative reviews I'm seeing seemed to be purely stemming from hate. People complaining about the fact that there are no towns/world map to explore is because all the characters are on BORROWED TIME. They don't have the time to be flying around a world exploring every nook and cranny. Did you pay attention to what being a l'Cie means? Probably not. Why don't you go and read the datalog for once, it's there for a reason, it explains everything for you. The characters do have some depth to their personalities, Vanille and Sazh being the most noteworthy. Graphics are absolutely killer on an HDTV. Would like to point out to Brett J that most people don't "get outside to play another game", plus your only comparisons are action/shooter games, have you tried a JRPG? Everyone's going to bash this game MORE because it's a Final Fantasy, if this game had another name made by some unheard of company, its reviews would have been unmatched. Key point is, if you sit through the first few chapters of the game, which are admittedly slow to get through, the abilities and choices present with the paradigm/battle system open up tremendously. Want your healer to double as a tank? Go for it; switch from mage to sword-slashing damage dealer? Choice is yours. The difficulty scales quite well and the challenge never backs down. I love this game, there's plenty to be doing. People need to understand that since the characters are all l'Cie, they cannot go to towns and talk to people, they are outcasts, they do everything on their own, I've accepted that, the game has CLEARLY defined this boundary; get over it. Thank you Square Enix, you've made an awesome game. Expand
  16. HenryJ
    Mar 26, 2010
    9
    I give this game a 9 for just being the first FF title to the PS3 platform. They did pretty well for themselves the first time around. Yes, the game was pretty linear in the beginning to end (except for Chapter 11). But I still found it to be extremely fun with the intriguing battle system that they have created to this franchise. The game certainly changed a lot from previous FF titles, I give this game a 9 for just being the first FF title to the PS3 platform. They did pretty well for themselves the first time around. Yes, the game was pretty linear in the beginning to end (except for Chapter 11). But I still found it to be extremely fun with the intriguing battle system that they have created to this franchise. The game certainly changed a lot from previous FF titles, but it is still crazy fun. Expand
  17. N.S.
    Mar 26, 2010
    10
    This is an epic game. 1. graphics are awesome. 2. Good RPG elements are still there (upgrading, equipment) 3. Great action in battle (for everybody out there who doesn't does it yet: Switch to ABILITIES as standard) 4. Whatever everybody saying the story is really good 5. It's not repetitive 6. saying this game has no side missions is a lie! There are 64 7. The game has 60+ This is an epic game. 1. graphics are awesome. 2. Good RPG elements are still there (upgrading, equipment) 3. Great action in battle (for everybody out there who doesn't does it yet: Switch to ABILITIES as standard) 4. Whatever everybody saying the story is really good 5. It's not repetitive 6. saying this game has no side missions is a lie! There are 64 7. The game has 60+ hours of gameplay I'm going to stop here cause I'm going to play it some more, but I could go on for days with good sides. Expand
  18. GoogooG.
    Mar 25, 2010
    4
    Bought my PS2 and PS3 systems to play FF games.. just finished the game am am left with a decidable dirty taste in my mouth as if the Square team have just shoved a large phallic salami down my through and told me to swallow because this is good. im all for experimentation but this is just cud, yes spat out, reworked, Spat out and reworked one more time before final packaging. I remember Bought my PS2 and PS3 systems to play FF games.. just finished the game am am left with a decidable dirty taste in my mouth as if the Square team have just shoved a large phallic salami down my through and told me to swallow because this is good. im all for experimentation but this is just cud, yes spat out, reworked, Spat out and reworked one more time before final packaging. I remember seeing my first final fantasy game and being blown away, how it pushed the envelope it was jaw dropping , now i wouldnt drop my pants to piss on it . Yawn you lazy poor excuse for a FF development team. Battle system was interesting though .good job on that. next time maby we can interact with the world before being mindlessly thrown into battles or mindless running in straigth lines. Dear sqaure please rent some games that were made in the last 3 years and play them see if you can learn something called immersion either that or give me my money back. Expand
  19. MrZ
    Mar 25, 2010
    3
    Attention gamers! Want to win your battles by outmatching and outwitting your enemies? No need! Just select 'Libra', mash 'auto-battle' and watch the pretty colours fly. Want any sort of say in the powers of your characters? Forget it! Hold down X and the thinking is done for you. Want hours of entertainment exploring a fantastical, otherworldly universe? Ever Attention gamers! Want to win your battles by outmatching and outwitting your enemies? No need! Just select 'Libra', mash 'auto-battle' and watch the pretty colours fly. Want any sort of say in the powers of your characters? Forget it! Hold down X and the thinking is done for you. Want hours of entertainment exploring a fantastical, otherworldly universe? Ever considered holding the left joystick in the 'up' position for hours on end instead? If you fancy doing nothing for ages and paying a few hours of wages for the privelege, then FFXIII is you. By a bored and previously avid FF fan. Apparently it gets better around the 25 hour mark. Usually the reward for 25 hours of play is something other than relief of boredom. As someone who got into gaming mainly because of FFVIII, I am in disbelief. Looks nice, though. Then again, so do flowers and fairies and lots of other boring crap. Expand
  20. CoreyB
    Mar 24, 2010
    1
    I have played and loved all the Final Fantasy games since FF7 (with the exception of FF11). The series has long been the gold-standard in the JRPG genre; it's one of the few series where I am willing to buy the game the day it comes out without checking any reviews. All this is to say I'm biased towards liking any Final Fantasy and being forgiving towards the series flaws. Yet, I have played and loved all the Final Fantasy games since FF7 (with the exception of FF11). The series has long been the gold-standard in the JRPG genre; it's one of the few series where I am willing to buy the game the day it comes out without checking any reviews. All this is to say I'm biased towards liking any Final Fantasy and being forgiving towards the series flaws. Yet, despite this, all I can say is that FF13 is an incredible disappointment. While all the Final Fantasy games have been somewhat linear, FF13's linearity is oppressive. The battle system is awful; it involves no strategy, you don't even choose the specific attacks 95% of the time. The story is melodramatic, cliched, and completely unengaging. The characters are static and impossible to like. The only thing going for this game is the gorgeous graphics. All in all, this is an abomination that does not deserve the title of Final Fantasy. Absolutely awful. Expand
  21. JohnnyD
    Mar 24, 2010
    10
    I thought that the idea of sticking with traditions probably would be silly when it comes to making attempts to inject a completely new life into the Final Fantasy series. Especially when the series that is nearly two decades old already. I felt that the latest installment should show us that Square-Enix has indeed made a dramatic escape from their somewhat crystallized philosophy in I thought that the idea of sticking with traditions probably would be silly when it comes to making attempts to inject a completely new life into the Final Fantasy series. Especially when the series that is nearly two decades old already. I felt that the latest installment should show us that Square-Enix has indeed made a dramatic escape from their somewhat crystallized philosophy in terms of game design Expand
  22. JamesB
    Mar 23, 2010
    9
    Simply put: This game deserves better reviews. Do not trust very low scores (I do not believe that the people who gave the low reviews even played the entire game). On the linear and lack of freedom argument: The hand holding is a minimum. By the reviews I read, I was under the impression that it was for half the game, but truthfully, it is only in the first few chapters. Also, Western Simply put: This game deserves better reviews. Do not trust very low scores (I do not believe that the people who gave the low reviews even played the entire game). On the linear and lack of freedom argument: The hand holding is a minimum. By the reviews I read, I was under the impression that it was for half the game, but truthfully, it is only in the first few chapters. Also, Western gamers seem to forget that non-linearity often creates endless glitches which require patch after patch. FFXIII was released in perfect working order and that is a lesson Western developers should learn. The entire game flows seamlessly, the quality of the textures and graphics is incredible without any errors, the orchestrated music is by far some of the best of the series and for video games in general, and the storyline still manages to be fresh and exciting. The 13th installment in the Final Fantasy franchise has been made very well but cannot impress the gore and war obsessed Western gamers. Expand
  23. LarryD
    Mar 23, 2010
    3
    The extreme linearity was a gamble that bet the farm on the narrative and characterizations being worthwhile enough to hold it all together. Sadly, the story is an abject failure. The first 20 hours are filled with painstaking cutscenes that attempt to humanize consciously-unlikeable archetypes, as well as occasional dropping clues to an overarching mystery. By game's end, you will The extreme linearity was a gamble that bet the farm on the narrative and characterizations being worthwhile enough to hold it all together. Sadly, the story is an abject failure. The first 20 hours are filled with painstaking cutscenes that attempt to humanize consciously-unlikeable archetypes, as well as occasional dropping clues to an overarching mystery. By game's end, you will hate the characters even more and, even worse, realize there was no mystery to speak of--the overarching conflict was just that bland, simplistic and irrelevant. The villain (insomuch as any villain could be argued to exist) has no impetus or motives to speak of. Not even lazy and cliche motives like "evil" or "nihilism"--nothing. The plot and characters compare unfavorably even with the half-hearted, pot-smoker effort of something like Bad Dudes. Expand
  24. AdelbertS
    Mar 23, 2010
    10
    In my opinion, the best game ever. Final Fantasy IX is very different thematically to FFVII and FFVIII since it returns to its roots. Instead of a modern world with mobiles and emails, the setting is pretty simple (although there are airships). It truly feels like a fantasy game and one that is done extremely well. The characters are all unique and are brought to life by a beautifully In my opinion, the best game ever. Final Fantasy IX is very different thematically to FFVII and FFVIII since it returns to its roots. Instead of a modern world with mobiles and emails, the setting is pretty simple (although there are airships). It truly feels like a fantasy game and one that is done extremely well. The characters are all unique and are brought to life by a beautifully written script. Nobuo Uematsu returns for his last solo FF sound track and the results are spectacular. From the beginning piece 'The Place I'll Return to Someday' to the emotionally powerful 'You're not alone', the music never fails to pull at those heart strings. The gameplay is solid, deep and enjoyable despite its lack of uniqueness. The familiarity of FFIX works well as the game is in many ways a throwback to earlier Final Fantasys, taking elements from each which were fun and satisfying whilst eliminating any annoying quirks. The plot, characters and setting too are not ground breaking but all these aspects are done so damn well that Sakaguchi, the series founder, called it the best Final Fantasy yet. Uematsu said the same. In conclusion, FFIX is a magnificent game containing a vibrant world filled with exciting events and deep characters. Unfortunately it failed to make the impact that many FF fans (such as me) feel it deserved. So, for those of you who haven't played it, now is your chance to experience this classic. And remember, it is more than just a fun game; the experience and memories may well last you a lifetime. Expand
  25. BrianG
    Mar 22, 2010
    10
    This game is really good, and unbelievably underrated. Let me explain why. This game is only linear for the first half, I know thats a lot but you have to understand the only reason it was made like that so that it could explain the story really clearly. This game is much better in my opinion than final fantasy XII, even though I liked it, the characters in that could have been better This game is really good, and unbelievably underrated. Let me explain why. This game is only linear for the first half, I know thats a lot but you have to understand the only reason it was made like that so that it could explain the story really clearly. This game is much better in my opinion than final fantasy XII, even though I liked it, the characters in that could have been better portrayed. Whereas final fantasy XIII depicts a tale that is amazing, I loved every bit of it. The gameplay may turn you off, when you hear about it but you play it for awhile it is simply just fun. Expand
  26. AngelV.
    Mar 22, 2010
    8
    Some people may hate this game for the change from the old final fantasy elements, but FF has always been a changing franchise, and FFXIII is no exception. It's not the best of the series, but with the 70 hours I have logged in; I have seriously had fun with the battle system and the missions of Gran Pulse. Personally, I think the only thing that may annoy you is the linearity. You Some people may hate this game for the change from the old final fantasy elements, but FF has always been a changing franchise, and FFXIII is no exception. It's not the best of the series, but with the 70 hours I have logged in; I have seriously had fun with the battle system and the missions of Gran Pulse. Personally, I think the only thing that may annoy you is the linearity. You may hate more, but that's for you to decide. If you've never tried a Final Fantasy before, I suggest renting as FFXIII is highly difficult and was perhaps targeted for veterans of the series. Expand
  27. JohnP.
    Mar 21, 2010
    10
    Never before have i been compelled to write a user review until this game. but after experiencing this masterpiece i felt obligated to share my opinion of it. never before have i seen visuals on par with this game. now im a huge gamer and have played through all the recent graphical masterpieces such as uncharted 2, killzone 2, and am currently playing gow 3 when im not plating this Never before have i been compelled to write a user review until this game. but after experiencing this masterpiece i felt obligated to share my opinion of it. never before have i seen visuals on par with this game. now im a huge gamer and have played through all the recent graphical masterpieces such as uncharted 2, killzone 2, and am currently playing gow 3 when im not plating this title. i got both gow3 and ff13 at the same time and began playing gow 3 first. at that time i thought there was no way a current gen game could look any better. then i began ff13 and was absolutely blown away. the in game graphics are like playing a cg movie. nothing out there can compare. as far as it being to linear, that is actually a plus for me as i enjoy a focused game experience over wandering around lost all the time in a game. The truth is that its a shame this game didnt score over a 90 just because so many fans of the series felt like they know the direction the game should have took as opposed to what square decided to do with it. i have played ff10 and ff3 on the snes so i cant consider myself i hardcore ff fan. that works out to my advantage because i can just enjoy the game rather than wishing it was more like ff games in the past. don't let bad review scores stop you from playing this game because you'd be missing one of the biggest moments in gaming history. Expand
  28. ChrisT
    Mar 21, 2010
    5
    This game is a huge disappointment. I've played over 20 hours so far and the game isn't just linear, but the beginning of the game starts with you running forward for 10 hours, I really don't care for linear games, since I've played games like Xenosaga. After the running forward for a few hours, we get to a few right turns, left turns, but it's always just run This game is a huge disappointment. I've played over 20 hours so far and the game isn't just linear, but the beginning of the game starts with you running forward for 10 hours, I really don't care for linear games, since I've played games like Xenosaga. After the running forward for a few hours, we get to a few right turns, left turns, but it's always just run straight forward. You can literally AFK a boss in this game, I've done it twice. I went downstairs to get food, ten minutes later, the boss is dead. The characters are annoying as can be, the little boy Hope is a whiny little emo brat who blames the entire group and won't take responsibility or finish his sentences. He's also a racist bigot. Snow won't stop talking about being a hero and his girlfriend, everything he says has to do with them, he never brings up a new topic. The game is confusing as hell in the beginning because you have no idea whats going on, they give you terms, but don't define them until way later. I only played this game for story, I typically don't care for gameplay too much, as long as it isn't boring, but the story is such a bore, half the characters you play as piss me off. That being said, Square Enix doesn't listen to their customers, Bioware and Bethesda do. Since the next gen consoles came out, JRPGs have been failing and western RPGs and Sandbox RPGs have been dominate, theres a reason for that, it's because they listen to their customers. Expand
  29. GregN
    Mar 21, 2010
    9
    Fantastic! Much better looking than even MGS4. I put that game in my console just to compare and couldn't believe how drab and washed out it looked next to FF13 and I loved MGS4. In fact, I still think it is the greatest single player game ever! It just isn't the best looking anymore. As great as the Heavy Rain people did with there awesome attempt at realism this game still is Fantastic! Much better looking than even MGS4. I put that game in my console just to compare and couldn't believe how drab and washed out it looked next to FF13 and I loved MGS4. In fact, I still think it is the greatest single player game ever! It just isn't the best looking anymore. As great as the Heavy Rain people did with there awesome attempt at realism this game still is the most visually engaging video game experience yet. The gameplay is also leaps and bounds beyond it's predecessors and explains why so many so-called FF fans are upset. They are like your Grandfather who is afraid of change, even if it's good change. No having to heal between battles? Great! No pointless annoying mini-games? Awesome! Being able to buy, sell and upgrade from all save stations which are placed generously? Hear Hear! I did find the end to be a little unnecessarily torturous. I actually found Hope to be a much more annoying character than Vanille but by the end the great storytelling had me caring about all the characters. Not perfect but a great effort in a great new direction where RPG's are less of a chore and more fun for your valuble time. Expand
  30. GabB
    Mar 20, 2010
    7
    Maybe I'm jaded but this game feels very empty and souless. What you see is what you get. There's next to nothing in terms of towns, exploration, npcs, hidden items and sidequests. The game offers no depth and further more the story is so dragged out for so long and rarely do you feel any emotions for the characters(partially because they're so stupid). People compare it to Maybe I'm jaded but this game feels very empty and souless. What you see is what you get. There's next to nothing in terms of towns, exploration, npcs, hidden items and sidequests. The game offers no depth and further more the story is so dragged out for so long and rarely do you feel any emotions for the characters(partially because they're so stupid). People compare it to FFX when you argue that it's linear but FFX at least gave you the ability to backtrack and plenty of hidden sidequests and cutscenes AND towns. Not to mention some pretty good mini-games(ex.blitzball). This game simply put depresses me to the core because it forces you down one precise path with not even the slightest attempt to distract you and pull you off course. Fortunately the game has good graphics and music but after playing a game like uncharted 2 it's not really that breathtaking. This game is actually pretty generic for what it was supposed to be. Final Fantasy might as well be dead now since both this and FFXII and ffX-2 were massive letdowns to the final fantasy name. I'll probably pick up FFXIV simply because it's behind the guys who made my favourite mmorpg and versus XIII because it could be seen as a mature substitute for KH3 at the time. As for the main development team I couldn't care less really. They are more than likely going to make FFXIII-2 anyway since they said they wanted the XIII franchise to last 10 years. Expand
Metascore
83

Generally favorable reviews - based on 83 Critic Reviews

Critic score distribution:
  1. Positive: 73 out of 83
  2. Negative: 1 out of 83
  1. 81
    As an RPG, it is an excellent experience that provides a beautifully crafted world and engaging battle system. However, as a Final Fantasy game, it falls short of expectations somewhat.
  2. Playstation Official Magazine UK
    90
    Ten hours in you might have doubts, but stay with it and you'll be smitten right through to the frankly unbelievable end. [Apr 2010, p.104]
  3. An unexpected Final Fantasy. The 13th chapter has a great story and some of the most incisive characters of the whole series, and even the battle system works very well, being deep and complex (even if you control only a single character). But on the other side the overwhelming linearity of the plot, the absence of cities to explore, and the small amount of side quest will disappoint fans' expectations.