- Publisher: Electronic Arts
- Release Date: Oct 12, 2010
- Also On: Xbox 360
User Score
Generally unfavorable reviews- based on 28 Ratings
User score distribution:
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Positive: 6 out of 28
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Mixed: 4 out of 28
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Negative: 18 out of 28
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- Most helpful
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Nov 10, 2010
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Feb 21, 2011
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Oct 19, 2010It wasn't apparent what this game was about, or how to play it. The first mini game was lines racing somewhere. You couldn't cut them off like Tron light cycles. The graphics were okay and the audio was great. I don't think anyone should pay money for this. You'd better off spending it on a cheeseburger. I have played better games on Atari 2600.
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Oct 26, 2010
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May 2, 2011
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May 27, 2015Interesting snippet of Dead Space backstory wrapped around 3 minigames. One minigame (lights and mirrors) is quite good, one is frustrating (racing lines through obstacles) and one is just confusing mess (firing spinney things through a maze). I bought it on sale just for the backstory, but I wish I could skip the minigames, or at least select a difficulty level.
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Mar 10, 2017Some mini games may be interesting at first, but they end up being too simplistic. The drawings for the storyline are nice, though it is only an excuse for inserting the mediocre mini games. Overall, it is not a worth paying game (which unfortunately I did).
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Jan 10, 2011Dead Space: Ignition competently expands the series' fiction but fails to deliver in any other department.
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Jan 10, 2011A game based solely on introducing the hacking mini-games was a terrible idea. Add in the terrible narrative, atrocious graphics and complete lack of replay value to get one of the worst prequels I've ever played.
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Play UKDec 25, 2010As much as we enjoyed Dead Space and look forward to its sequel, this really is a poor effort from Sumo Digital and Visceral Games. [Issue#199, p.103]