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6.5

Mixed or average reviews- based on 622 Ratings

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  1. Mar 5, 2013
    6
    A decent game but fails to surpass it's predecessors. The boss battles were repetitive and boring since they kept using the same moves over and over again. The AI is really stupid and the plot was pretty overshadowed by the love triangle thing.
  2. Nov 14, 2014
    6
    The game itself is pretty good, probably an 8, then they put micro transactions in a full price retail game....this crap needs to stop! There should not be an option to gain resources faster by paying real money in a full priced retail game. resources should come at a good pace through game play only.
  3. Feb 10, 2013
    6
    This is such a great game. I have loved playing this game whenever I have free time. I could not live without this game ever. I will reccomend everyone to consider playing this game
  4. Feb 10, 2013
    6
    I love the first two outings for the Dead Space world, and so was eagerly awaiting the third instalment even going so far as to order it for launch day (which is very unusual for me). After a day playing it however I'm left disappointed and am considering going back to my current play through of DS2 for my precious weekend's gaming. There are several issues I have with the new game whichI love the first two outings for the Dead Space world, and so was eagerly awaiting the third instalment even going so far as to order it for launch day (which is very unusual for me). After a day playing it however I'm left disappointed and am considering going back to my current play through of DS2 for my precious weekend's gaming. There are several issues I have with the new game which seem retrograde steps rather than progressive ones.
    Firstly, however, let me say what's good. The world is even more deeply immersive than before. The addition of ladder climbing seems small but adds more plausibility to the environments. The graphics are sometimes simply breathtaking, and there seem to be more "real" objects around that you knock over as you pass or can pick up and fire at enemies.
    The sounds is also superb. Music quickens when baddies attack (although I'm not a fan of "music is still attack music so baddies must still be around even though I haven't seen them" audio cues) and the squelching and snarling of enemies is sometimes stomach-wrenchingly good.
    Optional missions too are a great feature and are implemented beautifully.
    However, despite these standouts, there's something deeply lingering that disquiets me. The game dynamic has subtly changed, and not for the better.
    Stomping corpses now is mandatory. Often corpses only drop loot if they're stomped. But there's no way to spot unstomped corpses. Missing loot annoys me.
    Default weapons aren't powerful enough and enemies too fast. This sounds like the ultimate wimp-out criticism, and maybe it's a tactic to force more use of stasis, but here's how it goes. An enemy appears. I shoot it to remove a limb. Now it takes two or three shots to sever a limb instead of one. In the meantime the baddy has rushed me and so I end up button pounding or melee attacking. This is happening MUCH more than in the previous games. And it's a drag. An enemy appears and it's on me before I can shoot it enough times to kill it. Of course that hurts, so now I need more medical supplies. But now there seems to be something of an abundance of those. Guys, that is no substitute for balanced gameplay! Whereas enemies in previous games were sometimes a shock, there were never times when I thought one single enemy could conceivably kill me while I stumble around trying to shoot it now it's inches away and moving around me.
    Let me talk about the new weapon system. What was wrong with the old one?! My first visit to a bench had me thinking "wow that system is way powerful but I will never be bothered to learn it". I'm all for making games you have to invest a bit of time in, but I will never be found planning my weapon upgrade strategy.
    More generally, I've found that there is too much do-something-get-attacked about the game. An example is restarting a generator to provide power to a ship. I run around the gantry for ages figuring out what to do, and when the penny finally drops (it's not obvious enough and I had to be hinted to by the game) and I made progress I suffer a wave of enemies. Where were they for the previous two minutes of me running about looking stupid? And we have to do this three times. Pause. Progress. Wave of baddies. The scripting of waves of enemies is laborious for someone like me who moves slowly through these environments (particularly now I don't know if a corpse needs stomping or not).
    It's a peeve of mine, but I always play this type of game on the easiest mode first, then replay harder. I expect "easy" or in this case "casual" to mean just that- not challenging, if you like. I like to think of it as "just FUN". The casual mode of DS3 is far from it. Two monsters at once is almost enough to kill me, which just isn't fun.
    I guess that about sums things up for me. As a casual player, I want to dip in, have fun, and dip out. I can see DS3 has meat for a serious gamer, but for me, the mark of a game is how compelled I am to explore and enjoy it. Right now I'm wondering whether I want to play it again today- it seems far more like work. I'm actually thinking "well maybe half an hour on DS2 before I go back to DS3". Please, please, let that change as I come to know the game more...
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  5. Feb 13, 2013
    6
    Ds3 is just average. It dosent leave you with any impressions after you beat it. Just meh. Its not action heavy but its shooter heavy. Prepare to get barraged by the same necros over and over and over. There is hardly any enemy variety in the entire game. They also left out brutes,infectors and dividers. Classic necromorphs. There are just so many little things that take away from aDs3 is just average. It dosent leave you with any impressions after you beat it. Just meh. Its not action heavy but its shooter heavy. Prepare to get barraged by the same necros over and over and over. There is hardly any enemy variety in the entire game. They also left out brutes,infectors and dividers. Classic necromorphs. There are just so many little things that take away from a potiential great game. You will have more frustrations than fun. If you must play ds3, rent it. Frankly, its not worth your 60$. Expand
  6. Nov 3, 2013
    6
    Had some elements of the previous two games like the space exploration, really did capture an atmosphere at times, but unfortunately doesn't take it too long to turn into just another generic 3rd person shooter. covered by a AAA status
  7. Jun 14, 2013
    6
    Co-op elements remove the fear factor in the game, put is still fun. Game is pretty short and story is uninteresting unless your a die hard dead space fan. Save your money folks.
  8. Jun 19, 2017
    6
    Maybe the most disappointing game of the year. This game officially killed the franchise with a lackluster story and cheap jumpscares for only that initial jump.
  9. Oct 29, 2018
    6
    Dead Space 3 is a mixed bag, the combat is just as good as it was in Dead Space 2 but the narrative has really taken a hit. Most of the plot makes absolutely no sense what so ever and the upgrade system has been downgraded. Issac is not as likeable as he was in the second game and the monsters aren't nearly as scary as the ones in DS2. Co-op ruins the experience, the game isn't even creepyDead Space 3 is a mixed bag, the combat is just as good as it was in Dead Space 2 but the narrative has really taken a hit. Most of the plot makes absolutely no sense what so ever and the upgrade system has been downgraded. Issac is not as likeable as he was in the second game and the monsters aren't nearly as scary as the ones in DS2. Co-op ruins the experience, the game isn't even creepy when playing with someone and the suits in this game are really underwhelming too. The missions become repetitive and there are human enemy's too. This game is a real disappointment. Expand
  10. Nov 16, 2019
    6
    This game sadly for me didn't give a satisfying conclusion to my favorite horror sci-fi franchise of all time, it left me feeling quite disappointed to be honest.

    This game tries to do the action sequel which movies did, like Aliens and Terminator 2 did. Sadly though this game fails to be as iconic as the movies but still is solid. I love the idea of being on a snow planet which is a
    This game sadly for me didn't give a satisfying conclusion to my favorite horror sci-fi franchise of all time, it left me feeling quite disappointed to be honest.

    This game tries to do the action sequel which movies did, like Aliens and Terminator 2 did. Sadly though this game fails to be as iconic as the movies but still is solid. I love the idea of being on a snow planet which is a great place to have great horror moments and tension, which does happen don't get me wrong, I was scared at times but not as scary as the horror masterpieces of the first and second game.

    The combat though is fun but does get boring at times because it happens every time you turn the corner. The story kept me invested as I thought this was the conclusion to the series as a whole, I wanted to have the satisfaction of Isaac's story being completed but sadly you find out in the DLC there was a whole new game being planned which sadly is never going to happen.

    John Carver is cool but instead should of had chapters dedicated to him which where the action parts and Isaac having the horror parts, to me this would of worked a lot better but still it is fun to play as John in co-op.

    The reason why this game didn't sell well was probably because of the unnecessary microtransactions, I didn't really care for them as I was a big fan of the franchise and wanted to see the ending (so I thought anyway). They where for scavengers which is ridiculous and was the start of stupid micro transactions in games.

    The DLC though was the return to psychological horror just like Dead Space 2 and is straight after the events of Dead space 3, it takes place on the Terra Nova ship. The villains are an interesting cult called the Circle, I really liked them and was interested to find out why they took a following to the necromorphs which we really don't find out. This was a very good DLC with an ending which now pisses me off knowing we weren't getting Dead Space 4, EA probably knew as well which is a middle figure to the fans, it bothers me but this was a really good DLC. If you where wondering on the score for the DLC it would be an 8/10.

    Dead Space 3 was the sequel which no one wanted to go in this direction but was a surprisingly solid sequel, although the combat isn't as good as the first two and the horror isn't creepy or scary as them as well. The DLC is great and quite scary but when it comes to the ending it is quite insulting and not the ending we wanted. For fans of dead space this is a must play but for fans of horror games skip this and play the original two.
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  11. Aug 24, 2014
    5
    Bought this game last year, played through it, exploring as much as possible and actually enjoying it. I was bored a few days ago and decided to blow the dust off this game and have another go. As I played, I noticed quite a few bad things and a few good things. Lets start with good: The story continues, it explains alot more about the markers, the origin of the markers, which I wasBought this game last year, played through it, exploring as much as possible and actually enjoying it. I was bored a few days ago and decided to blow the dust off this game and have another go. As I played, I noticed quite a few bad things and a few good things. Lets start with good: The story continues, it explains alot more about the markers, the origin of the markers, which I was curious about since Dead Space 1.
    This one could be good or bad: The weapons. New crafting, build what you want. Now, I tired this out a bit. Built around 5-6 new guns, some good, some were just plain trash. After I experimented with it a bit, I found that the new crafting was unnecessary to me. I found the pulse rifle blueprint and never touched the crafting again. Some people like it, some don't, its your choice.
    Another good thing: Locations. The wrecked hulls of ships, bunkers, blood stained hallways filled with corpses. The space floating was a welcome change. Flying among the wreckage, avoiding mines was interesting. The bunkers and hallways, same Dead Space touch.
    Now the bad: The enemies. Some people might disagree, but I felt that the enemies were bullet sponges. Dead Space 1 and 2, the enemies on Casual were pretty easy. Here, they felt like I was playing Impossible.
    Another bad: The spawn system: When I was playing, I noticed that the enemies would swarm me ALOT. Seemed like every 3rd room I entered, I would be swarmed by 20-30 enemies. It got to the point where the swarming was no longer making me cautious but was actually making me mad. "Kill 30 enemies, walk 20 feet, get swarmed and kill 30 more". After that happening 10 times in an hour, you start to lose interest in the game.
    The weapons: They feel very underpowered. Example: The pulse rifle in Dead Space 2, that was great. I could mow down enemies and still have some rounds left. Now, I unload 2 clips into a single enemy and he just laughs at me.
    One last bad thing then I will stop ranting: The game: I lost track of how many times toward the middle and end of the game that I went over the same spots I just went over. I remember one spot though. You meet up with Santo, she tells you about some way to find the signal, and you run out the door you just came in, go outside where you just were, only you turn a different direction..why couldn't she tell me to get this stuff when I was outside instead of running all the way inside -_-. In my opinion, the developers ran out of ideas and made us go over the same spots to make the game seem longer then it really is.
    Over all, the game is good, but the bad things I listed just make the game a grind to get to the next point. If your a hardcore Dead Space fan, buy it for the story. If your not a fan, skip it and move to something else.
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  12. Feb 5, 2013
    5
    Not one to simply ignore the conclusion to a series I enjoy, I sat down with low expectations for Dead Space 3. I saw the trailers, played the demo, and all I saw was an action game. I wasn't far off. DS3 in single player retains only the barest of horror elements from the first game. In there place is action sequences straight out of Gears of War. Gone are the days of paranoia and supplyNot one to simply ignore the conclusion to a series I enjoy, I sat down with low expectations for Dead Space 3. I saw the trailers, played the demo, and all I saw was an action game. I wasn't far off. DS3 in single player retains only the barest of horror elements from the first game. In there place is action sequences straight out of Gears of War. Gone are the days of paranoia and supply famine as the game literally throws ammo, now a single type used by all guns, and enemies die so easily to automatic fire that there is little to no chance of death. The most I saw my heath go down was during pre-programed sections. Co-Op brings in the worst of this as enemies simply can;t keep up with you and your partner and make you feel untouchable. All in all, I can;t say the game is a failure. Action fans will find a good fill of gore and excitment as Isaac, once scared engineer has become a one-liner spitting badass in Furcoat lined Space Armor. With zombies, human cultists, giant montrosities and chest high walls aplenty make Co-Op fun and rewarding for a sit down with buddies, offering plenty of oportunities to bro it up, but there in lies the problem. The whole game, from the guns to the atmosphere is not Dead Space. There's no horror, there's no fear, there's no soul of the once vibrant survival game. The world sorely need another space marine shooter yet an up and coming horror game was sacrificed for just that. To put it shortly: Dead Space=Alien, where you are alone, weak and a hair's width from death with every corner turned. Dead Space 2=Aliens, where you're armed, you're knowledgable about the threat, you have the can do spirit, and it's all meaningless as you look death in the face. Dead Space 3=Alien3, where every element that made the last two unique has been traded off in an attempt to out do them with a different audience. Time to let Isaac fall into the molten iron and lay it to rest. God help us if they make Dead Space: Resurrection. Expand
  13. Mar 4, 2013
    5
    While playing Dead Space 3, about halfway through I noticed something. I hadn't noticed any horror elements, and I hadn't noticed any amazing set-pieces or action moments, so what exactly was I playing? Dead Space 3 sacrificed what made the previous games enjoyable and has fallen into a generic third-person genre. A focus on characters I don't care about and a generally boring story haveWhile playing Dead Space 3, about halfway through I noticed something. I hadn't noticed any horror elements, and I hadn't noticed any amazing set-pieces or action moments, so what exactly was I playing? Dead Space 3 sacrificed what made the previous games enjoyable and has fallen into a generic third-person genre. A focus on characters I don't care about and a generally boring story have made this game one I will not recommend. Expand
  14. Jul 4, 2014
    5
    It feels more like an action title than a survival horror. It has a no-snap cover system that isn't an improvement. If you have played the other two, you will know how and when it will scare you, and what puzzles to expect. Weapons and co-op are the real stars, but even they don't shine too brightly. DS1>DS2>DS3.
  15. Oct 2, 2014
    5
    It seems the same thing that happened to Resident Evil with Resident Evil 5 has now reached the Dead Space series. Dead Space 3 is an action game not a horror game.There are some horror elements but nothing like in the first two games of the series. There's also a co-op mode and unfortunately there are certain parts of the game that can only be seen in co-op.

    If Dead Space had always
    It seems the same thing that happened to Resident Evil with Resident Evil 5 has now reached the Dead Space series. Dead Space 3 is an action game not a horror game.There are some horror elements but nothing like in the first two games of the series. There's also a co-op mode and unfortunately there are certain parts of the game that can only be seen in co-op.

    If Dead Space had always been a co-op series then that would be fair enough but it's not and this seems unfair on people only playing for single-player. Which is the majority of people given it started out as single-player only. There are also microtransactions in Dead Space 3 which really shouldn't be in a console game at all.

    Dead Space and Dead Space 2 are still as good now as they were when they were originally released. Unfortunately Dead Space 3 isn't on the same level as they are.
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  16. May 15, 2015
    5
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  17. May 15, 2018
    5
    Dead Space 3 is just a generic third person shooter with non of the brilliant atmosphere of the last two games. Still has some great moments and a good combat system. It's just not the same anymore.
  18. Sep 27, 2021
    5
    I haven't played previous two games in this series so I can't comment where it stands besides them but this game was dull and boring and that's all I can say about this experience.
  19. Feb 27, 2023
    5
    There are plenty of things that this game does right and it's enough to make it a solid package to the point where if it wasn't for EVERYTHING ELSE it got wrong, I'd probably call it underrated. The stuff it gets right are how there's still no UI and HUD here so you can still feel immersed in this game, the new resource management here is not bad and it allows you to create your ownThere are plenty of things that this game does right and it's enough to make it a solid package to the point where if it wasn't for EVERYTHING ELSE it got wrong, I'd probably call it underrated. The stuff it gets right are how there's still no UI and HUD here so you can still feel immersed in this game, the new resource management here is not bad and it allows you to create your own weapons and it can be cool to show them to your co-op partner, speaking of co-op I will give this game credit since it can be fun to slaughter your enemies with a friend and at least the frame rate doesn't drop that much when it happens, the zero gravity sections from Dead Space 2 are now MUCH bigger allowing for more resources in the place encouraging more exploration, the foam finger from 2 is back it feels just as good to insta kill your enemies and it's probably better since you get to share the glory with your partner. Now all of these make for a good game, but the problem here is that everything else makes it a bad DS game. Like how it tried to appeal to DS fans and action heavy fans and it easily fails at both since it's not scary with too much action and the action feels stiff and clunky especially with co-op, the co-op removes all sense of scares (and playing the game solo does make it scarier but only because it makes the game more unfair since the levels and enemies were designed with co-op in mind), the music is whatever (although one particular side quest where enemies were everywhere and me and my partner were shooting everywhere, the music sounded similar to the theme song of the 2014 Guardian's of the Galaxy, yeah it was THAT BAD), the old and new characters are butchered up here since the character arcs for the old are straight up GONE in favor of weak ones, and the new ones are ridiculously bad since it's like they tried to make them as unlikeable as possible so much when they died, it felt inevitable and it doesn't even feel satisfying for how one-dimensional they were. The new protagonist John Carver is only fleshed out in the side quests meaning if you play the game solo, he just leaves the game and you can't access the side-quests, and I am divided on whether the side quests are good since they develop John well since for the things that seem normal for Isaac is absolutely messed up in John's POV and it's a genius implementation of co-op but they're also pretty boring, the game fades to BLACK A LOT killing any immersion you may have, but there are 3 things here that absolutely make me hate this game: the microtransactions in this game are for resources that aren't even scarce making their existence pointless, the generic enemy design killing any sign that this a Dead Space game, and the Awakened DLC had the real ending and it costed me $10 and this just feels SCUMMY of EA considering I got the entire trilogy for cheap. Overall, if EA plans on remaking this game (which feels inevitable considering the success of the remake of the first) they're gonna need to reboot the entire thing because just giving a resolution and frame-rate increase doesn't fix the horrible game that's still here. Overall, unless you just want the entire trilogy in your shelf, I do not recommend this game. Expand
  20. Jun 26, 2013
    4
    This is a long departure from the original Dead Space. It is not a survival/horror type game. This is a third person shooter all the way. I played for an hour before I returned it to Gamefly. The characters are boring and the fighting is extremely clunky. The music of the game is dull and sound fx are nothing to remember. But I think I am jaded by the original game. A newer generationThis is a long departure from the original Dead Space. It is not a survival/horror type game. This is a third person shooter all the way. I played for an hour before I returned it to Gamefly. The characters are boring and the fighting is extremely clunky. The music of the game is dull and sound fx are nothing to remember. But I think I am jaded by the original game. A newer generation gamer who hasn't played the first one would like this game. Expand
  21. Mar 8, 2013
    4
    Oh how i hate this game. Run run shoot shoot, cutscene, run run shoot shoot, cutscene.

    They took a great game and made it loud STUPID and generic. You cant even walk into a room without having a 10 second cutscene to show you were the enemy is coming and what kind it is. Such a huge disappointment. Just another boring shooter.
  22. Aug 5, 2014
    4
    I'm no 'h8r' or a 'butthurt horror fan'. I'm just a guy who loved DS and enjoyed DS2. So I gladly borrowed it from a friend to check out this new entry on the series. Am I glad I didn't buy it! On to the game: I know they tried to add some stuff, like crafting and coop, and they were good ideas but were poorly executed and ended up being bland and a chore, I mean, some weapons end up beingI'm no 'h8r' or a 'butthurt horror fan'. I'm just a guy who loved DS and enjoyed DS2. So I gladly borrowed it from a friend to check out this new entry on the series. Am I glad I didn't buy it! On to the game: I know they tried to add some stuff, like crafting and coop, and they were good ideas but were poorly executed and ended up being bland and a chore, I mean, some weapons end up being weaker than your trusty Plasma cutter (TM), which is still useless because strategic dismemberment is gone. Enemies take lots of ammo to take down, with or without limbs, and the game balances your enormous damage income by giving you tons of medkits. Seriously? What's the point of making enemies more powerful so that you need more health boosters? Is it to encourage teamwork? Because it did not, and getting both of us in constant need of revives made the game even more frustrating. On top of that, controls seem a bit unresponsive and some abilities have been messed with. Anyway, I see people praising the story, which would have been good had it been more prominent. In fact, in the 7 chapters I played, I didn't get any of it because it was simply uninteresting. I really didn't care about it at all. So with that in mind, what else is left to maintain it's honour? The mechanics are fine since they haven't changed, for good or bad, and the graphics have worsened a bit. The blood and gore is awful as it was on it's predecessor so there's no real fun in the process of annihilating the enemies. Enemies, did you say? Yes! Apparently now there are some crazy Unitologists that want to kill Isaac and the other guy because they can turning this into another wanna be RE4 that turns out like RE5, with lots of dull, action, no horror and few real great moments. What's funny is that these are actually better than the necromorphs but they are still meh. I could go on but I think it's pretty clear EA has given us an unfinished game with a bad story (I looked up the ending) and mediocre visuals and gameplay. Expand
  23. Jul 16, 2014
    4
    This is absolutely the worst game I have played in my entire life. Half of it is decent and the other half is frustratingly broken. I got this game for Free from PS Plus and I want my money back!
  24. Mar 4, 2013
    3
    Lacks everything that made the first two games so entertaining. Monsters are not scary at all and encounters are totally predictable. Action is technically good but is missing the feeling.
  25. Feb 13, 2013
    3
    So, glitchy, repetitively boring, absolutely zero scare factor, and now a poor mainstream 3rd person action/shooter instead of what I, as a Dead Space fan, thought it was. Survival/Horror! Other than some slightly funner mechanics like co-op and scavaging, the only jewel from this title is the crafting system. If your looking for something to scare and thrill you, or want a satisfyingSo, glitchy, repetitively boring, absolutely zero scare factor, and now a poor mainstream 3rd person action/shooter instead of what I, as a Dead Space fan, thought it was. Survival/Horror! Other than some slightly funner mechanics like co-op and scavaging, the only jewel from this title is the crafting system. If your looking for something to scare and thrill you, or want a satisfying continuation of the story, my opinion is it sadly disappoints. If you must get it, wait for the enevitable price drop. Like RE6, disapointed.... Expand
  26. Feb 18, 2013
    3
    This review contains spoilers, click expand to view. The game isn't terrifying in the slightest and has lost a GREAT deal of it's original "creepy factor" that it had in the first game. Rooms are recycled (used more than once), enemies are very predictable in the fact that you can often times guess just which enemy is going to be in an area based on it's layout. On the basis of enemies: Too many vents means Feeders, open area with lots of obstacles generally means Stalkers (which have no true lore basis for being there as birds had no place being on Tau Volantis). Further more, there are only two new enemies in the entire game: The Feeders and the Alien Necromorphs. They hint at dogs but their actual presence in the game is just a reskin/retexture of the Lurker and many times you wonder why the hell dogs would have been in a particular area in the first place. The infamous Tank creature (dead space 1/2) is NEVER used in this game. Boss fights equal out to be ridiculously foreshadowed, easy and for the most part recycled (same boss more than once) or rehashes of previous boss battles (Nexus being a rehash of the final boss in Dead Space 1).

    On the basis of the horror factor: There is far more 'jump out and make loud noises' fear than there should be and MANY situations aren't scary or fun, they're just annoying. There's no creepy factors in this game unless you're playing Co-op and those only occur to Carver. There are absolutely no 'fake-outs' like we saw in Dead Space 1 where the scariest room had no enemies and Dead Space 2 where you would occasionally see objects moving (such as the wheelchair rolling across the hall for no reason). What's even worse is that the game takes a MAJOR hit to it's gore factor in the form that Isaac's death cutscenes are the same as they ever were (because there are less unique enemies to dish them out) and there aren't any new ones that I know of. Many times he will die in one piece rather than being absolutely decimated/maimed and despite the popular ideal that you don't necessarily want to die in a game, this "feature" made Dead Space very enticing. On the basis of Gameplay: Medpacks/ammunition come out of the ****ing wood works in this game and including an option to make your own medpacks/ammunition BUTCHORS the 'survival' aspect. Being able to create and mix weapons with supercharged/named gear (available through microtransaction) makes insanely powerful weapons that take away from the actual fight and gives you an ASTOUNDING upper hand. The ending: I dunno who's bright idea it was to try and explain the Necromorphs as the fleas that fall off of MOONS but they should be fired. This was quite honestly the dumbest storyline idea I've ever seen and was probably used just as an excuse to make a giant boss fight that wound up being silly and short-lived with no real challenge to it. They could have just explained it all as "The alien civilization -found- the markers and did not build them" and could have explored new additions to the franchise. Instead, they opted out with the dumbest explanation to an in-game threat I've ever seen.

    As a whole: Whatever this is, it isn't Dead Space. It made the exact same errors as Resident Evil 6 and virtually killed the franchise for me with recycled rooms/bosses, a co-op feature that kills the horror feel, WAY too much ammo/medpacks to make it 'survivor'. What did it over the most was the absolutely storytelling as they threw in a curveball out of no-where and explain to us that there wasn't one marker (Dead space 1) there wasn't SEVEN markers (Dead Space 2) there are THOUSANDS and they're just communications antennas for the source which are MOONS of the planets. This is NOT good storytelling, this is just laziness.

    The only positive factors of this game is the extraordinary coding which leaves virtually no glitches/bugs and everything works properly.
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  27. Nov 22, 2014
    3
    This is easily the worst game out of the trilogy. It has even more quick-time events, micro-transaction nonsense, horrible enemy AI, and the biggest problem: awful plot. I flat out face-palmed with this embarrassing love triangle thrown in to a game that is suppose to be tense and horrific. The only terror comes from having to put up with these stupid characters that had promise in theThis is easily the worst game out of the trilogy. It has even more quick-time events, micro-transaction nonsense, horrible enemy AI, and the biggest problem: awful plot. I flat out face-palmed with this embarrassing love triangle thrown in to a game that is suppose to be tense and horrific. The only terror comes from having to put up with these stupid characters that had promise in the series only to be used as plot devices to push the story in a certain direction. It is one of the most predictable games I have ever played. This isn't a survival-horror game, this is a generic shooter with a bad plot and a love triangle that is so forced it makes the player feel awkward for having such bad writing.

    90 percent of what made this series good is missing from this masquerade of a survival horror game.
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  28. Mar 7, 2013
    2
    The original Dead Space was one of the greatest horror game experience i have ever played. But with Dead Space 3 its a hole different story. The horror is gone, and instead EA have put a lot of action in it. It does not fit the dead space universe and therefore it is a mixed experience, that you quickly forget again. No more Dead Space EA
  29. Mar 21, 2013
    2
    Forget it, they've lost what made Deadspace 1 and (mostly) 2 awesome. Turned into mass appeal FPS rubbish. What's worse, they've included pay-to-win features. Don't like the game, and I don't like where this is going.
  30. Aug 31, 2014
    1
    Auto-save doesn't work and I can't finish 5 chapter. This happens for the first time that I can't finish the game. From what i've seen in 4 chapters game doesn't offers much more.
  31. Jan 12, 2017
    1
    A sad third installment of the (otherwise awesome) Deadspace games. If you are a fan of the previous games here is what you are in for:
    - It is a NO point scary or even thrilling. Every time you see a small closed room you KNOW the doors will close when you enter and you will have to fight in an extremely cramped space. Since the controls are still fairly bad (which helped when it was a
    A sad third installment of the (otherwise awesome) Deadspace games. If you are a fan of the previous games here is what you are in for:
    - It is a NO point scary or even thrilling. Every time you see a small closed room you KNOW the doors will close when you enter and you will have to fight in an extremely cramped space. Since the controls are still fairly bad (which helped when it was a horror game, but is just bad in a shooter game), this never turns out fun or exiting, or for that matter have any surprises. The main fights are always ridiculously hard, so get ready to go on youtube at least a handfull of times to see wtf. the developers have been fantasizing about in this fight. A waste of money and time imo.
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  32. Feb 15, 2013
    1
    Boring, not scary, drawn out and WHERE THE F&$K DID THE MARKERS ORIGINATE? Story is not that it was ever the best, but some light-shining on the race that occupied Tau Volantis and how/where they were first attacked by these Markers would be a nice way to end out the series ie. SOME EFFING CLOSURE TO A STORY I HAD BEEN FOLLOWING FOR 5 YEARS!!!

    EA has killed gaming for me with this.
  33. Aug 17, 2014
    1
    This game was such a huge disappointment... The crappy crafting system, the retarded enemy ai, the predictable "take the long way" situations, fetch quests similar to those in a repetitive and boring mmo in a single player "horror" story. The replacement of bad-ass Ellie to "damsel in distress can't do sh*t myself anymore" version of Ellie. Plot holes, the plot itself, micro-transactionsThis game was such a huge disappointment... The crappy crafting system, the retarded enemy ai, the predictable "take the long way" situations, fetch quests similar to those in a repetitive and boring mmo in a single player "horror" story. The replacement of bad-ass Ellie to "damsel in distress can't do sh*t myself anymore" version of Ellie. Plot holes, the plot itself, micro-transactions to play a single-player game.

    Everything adds up to a huge 1, 1 it gets for graphics, but would rather look at my computers wallpaper background of the Dead Space 1 or Dead Space 2 for 9 hours than play this **** anymore. Why not loop big buck bunny on repeat for 9 hours, still a better story than this crap.
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  34. Mar 9, 2021
    1
    Nothing like the first two games and definitely in a negative way. Probably a biased review but I literally couldn't tolerate the first half hour because I hated it
  35. Mar 17, 2013
    0
    Saves load an hour before the point where you were, levels load if you are lucky. Just unacceptable. A game only the WHORES at EA would ask money for. Do NOT buy.
  36. Jan 19, 2014
    0
    Not much words about this game. I stopped playing and having hopes on chapter 6, so can't say how it was until ending. But it was not worth to try more. Seems EA ruin every game they touch. In DS3 they changed everything good in First 2 games. Atmosphere, weapon crafting and endless pointless unskipable cut scenes are major changes which was enough to ruin whole game. So, rather replayNot much words about this game. I stopped playing and having hopes on chapter 6, so can't say how it was until ending. But it was not worth to try more. Seems EA ruin every game they touch. In DS3 they changed everything good in First 2 games. Atmosphere, weapon crafting and endless pointless unskipable cut scenes are major changes which was enough to ruin whole game. So, rather replay few more times DS1 and DS2 than even try to play that!!! Expand
Metascore
76

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 37
  2. Negative: 0 out of 37
  1. Apr 30, 2013
    50
    Taken as a whole, Dead Space 3 is far more infuriating than it is bad.
  2. Playstation Official Magazine Australia
    Apr 4, 2013
    80
    Do yourself a favour and play DS3 like a raving masochist, straight off the bat. It’s a slick, AAA sequel that’s worthy of its place in the franchise. but only if you take the initiative and crank the difficulty. We didn’t think it possible, but Visceral has engineered a sequel that will appease old fans and entice new ones, too. [March 2013, p72]
  3. Apr 1, 2013
    60
    Misfires and all, it’s at least commendable that Dead Space 3 makes an effort to exhibit some fresh experimentation into what has become a truly bloated media franchise; plus the combat still shines for the most part. Sadly though, better elements like the crafting system are lamentably set against a mundane and lifeless backdrop that rarely excites, let alone spooks, on the grand level of previous games in the series.