Summary:
Brothers In Arms: Hell's Highway brings the critically acclaimed squad-based WWII shooter into the next generation of gaming with amazing graphics and sound, new cutting-edge gameplay features and a completely redesigned online component. Delivering on the franchise's compelling story, unrivaled authenticity and intense squad-based action, Brothers In Arms Hell's Highway drops you into Operation Market-Garden, the largest airborne operation of World War II. Lead Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division as they fight to open "Hell's Highway" in a daring bid for a quick end to the war. [Ubisoft]
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| Rating: | M |
|---|---|
| Official Site: | http://www.brothersinarmsgame.com/us/index.php |
| Developer: | Gearbox Software |
| Genre(s): | Action, Shooter, Shooter, First-Person, Historic, Tactical, Historic, Arcade |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore Intense Violence Mild Sexual Themes Strong Language |
| Number of Online Players: | 24 Players Online Up to 20 Players |
| Cast | Credit |
|---|---|
| Brian Martel | Executive Producers |
| Stephen Bahl | Additional Art |
| Mike Wardwell | Producer |
| Sean Cavanaugh | Programming |
| Eli Luna | Lead Artist |
| Paul Nettle | Additional Programming |
| Rosalie Kofsky | Associate Producers |
| Randy Pitchford | Executive Producers |
| David Carter | Lead Animator |
| Charles Kostick | Programming |
| Ed Lima | Score Composers |
| Brian Thomas | Cinematic Design |
| Scott Velasquez | Additional Programming |
| Jennifer Wildes | Additional Art |
| Nathan Reinhardt | Art |
| Mark Leon | Art |
| Scott Jordan | Art |
| Scott Jordan | Level Design |
| Patrick Krefting | Level Design |
| Mark Forsyth | Art |
| Mark Petty | Lead Audio Engineer |
| Shannon Dees | Additional Art |
| Josh Rearick | Animation |
| Jeff Broome | Programming |
| Neil Johnson | Lead Programmer |
| Mark Kilborn | Additional Audio |
| Rene Coronado | Audio Engineers |
| Don Eubanks | Programming |
| Mike Neumann | Additional Art |
| Mike Neumann | Writer |
| Mike Neumann | Writer |
| John Roberts | Programming |
| Raison Varner | Additional Audio |
| David Avery | Level Design |
| Mike Davis | Cinematic Design |
| Jasper Foreman | Additional Programming |
| Richard Jessup | Cinematic Design |
| Parker A. Davis | Senior Producer |
| Tim Wilson | Additional Art |
| Jeremy Cooke | Director |
| Erik Avalos | Associate Producers |
| Ryan Conlon | Programming |
| Fred Echols | Programming |
| James Farmer | Programming |
| Chris Guthery | Programming |
| Chris Pickett | Programming |
| Benny Wilson | Programming |
| Corrinne Yu | Programming |
| Erik Doescher | Lead Level Designer |
| Ben Burkart | Level Design |
| Dorian Gorski | Level Design |
| Nathan Overman | Level Design |
| Jason Reiss | Level Design |
| Carl Shedd | Level Design |
| Troy Travis | Level Design |
| Lee Amarakoon | Additional Level Design |
| Josh Jeffcoat | Additional Level Design |
| Derek Manns | Additional Level Design |
| Calen Brait | Art |
| Tu Bui | Art |
| Keith Burlison | Art |
| Joe Espinoza | Art |
| Matthew Stock | Art |
| Brian Cozzens | Additional Art |
| Evan Gill | Additional Art |
| Adam May | Additional Art |
| Leif Robles | Additional Art |
| Shawn Spetch | Additional Art |
| Oreaser Brown | Animation |
| James Houchen | Animation |
| Jimmie Jackson | Animation |
| Kyle King | Animation |
| Jerett Rearick | Animation |
| Ben Wagley | Animation |
| Matthew Weaver | Animation |
| Daniy Oberle | Additional Audio |
| Brad Dale | Audio Engineers |
| Jan Kotzmann | Sound Engineer |
| Duncan Watt | Score Composers |
| Bart Whitebook | Multiplayer |
| Bart Whitebook | Senior Network Programmer / Multiplayer |
| Bart Whitebook | Senior Network Programmer / Multiplayer |
| Richard Jessup | Cinematic Design |
Designer/Producer/Programmer credits provided by GameFAQs.
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