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8.1

Generally favorable reviews- based on 2884 Ratings

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  1. Nov 11, 2013
    8
    The game has a wonderful main character. Ellen Page has done an amazing job portraying a rather clichéd stereotype as something profoundly unique. Sadly, with a few exceptions, a lot of the other characters are being left flat. As players, we get to follow Jodie's story through achronological parts. In her case, it is not a problem we get to know here anyway, and puzzle the storyThe game has a wonderful main character. Ellen Page has done an amazing job portraying a rather clichéd stereotype as something profoundly unique. Sadly, with a few exceptions, a lot of the other characters are being left flat. As players, we get to follow Jodie's story through achronological parts. In her case, it is not a problem we get to know here anyway, and puzzle the story together ourselves. It is a great trick that keeps us wondering, and might even fill us with glee when we get to go back to a part we earlier enjoyed. However, we also get a very jumbled grasp on supporting characters, which leaves them flat and uninteresting.

    The idea of Aiden is a great one. I had hoped that the harder difficulty would let one figure out by oneself how to solve the missions, but sadly Aiden can only solve the mission in one way. You cannot choose whether to strangle a guard or distract him there is only one possible action. This draws away some immersion, but is overall understandable. It is quite clear that Quantic Dream wants to tell a story not let us create one. They allow us to change fluff but not any actual consequences. And while they let us change what the main character does they do not let us change what the main character thinks. If you do not want to play through the romance option available, you do not have too but Jodie will still have feelings.

    The controls are overall good, but to an unexperienced gamer, whom might like Heavy Rain or the Walking Dead episodes, the controls as Aiden can be disorienting and extremely difficult. I must admit even I got disoriented a few times. The fighting controls are awesome I love the idea, as I loved it's implementation in Uncharted: Golden Abyss on the Vita however, they are quite counterintuitive. The action you must perform is based on the cameras position, not your characters, and the prompts are often hard to see. Quite a few time I have been convinced I should dodge, just to find out the game wanted a block, and vice versa.

    The graphics, animations and music especially the cover of Beck's Lost Cause are amazing and leaves nothing to be desired.

    Overall, the game has it's flaws. I would still without hesitation recommended Beyond: Two Souls to anyone that is looking for a game with a likeable character, an emotional story and an experience.
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  2. Nov 11, 2013
    9
    Beyond Two Souls is an exceptional videogame. From a narrative standpoint, it really truly delivers upon David Cage's storytelling ambition. Past games like Heavy Rain have always had good intentions but have never been able to sustain coherence or quality through their playtimes. Beyond Two Souls, whilst definitely having the odd rocky moment (an occasional blip of stupidity here, aBeyond Two Souls is an exceptional videogame. From a narrative standpoint, it really truly delivers upon David Cage's storytelling ambition. Past games like Heavy Rain have always had good intentions but have never been able to sustain coherence or quality through their playtimes. Beyond Two Souls, whilst definitely having the odd rocky moment (an occasional blip of stupidity here, a meaningless interlude there), manages to convince and hold the interest. This is partially due to the way in which the tension is ratcheted up during the final third. Oh yes, the climaxes in Beyond Two Souls are of the truly unforgettable style. It would, of course, be a gross disservice to not point out the excellent vocal performances of Ellen Paige and Willem Dafoe; they really sell their characters with expertise. But the supporting cast, most notably the unsung souls that portray Cole and Ryan also do a fantastic job. The graphical output of the game is impressive but not in a "these are the best graphics I've ever seen on PS3!" sort of way. It looks great but there are certainly PS3 games that look better (The Last of Us, for example). The art design is terrific at times. There's obviously a deep seated love of Sci-Fi at the root of the title and you can catch little visual cues from the likes of Alien, The Abyss, The Thing and many more. Gameplay and control wise, Beyond Two Souls can be a bit hit-or-miss. Earlier sequences in the game (particularly the montage and stealth training sequence) can border on the awful. Likewise, the general way that Jodie controls like a tank in a confined space doesn't help immersion much. However, later QTE fights prove to be excellent and exciting and the one section where you properly implement your stealth training is surprisingly fun. Overall, I came away from Beyond Two Souls with my mouth agape, my eyes brimming with tears and my body eager for another playthrough. Well done Quantic Dream! Excellent stuff indeed. Expand
  3. Nov 10, 2013
    8
    I really loved this game the story was moving the graphics were great and voice acting very good (i am a fan of ellen page too) about the gameplay it may not be the usual fast paced game everyone likes but i didnt find myself getting bored or anything...the only thing i disliked were the controls on the fight scenes mostly because I was not sure in some cases in which direction i wasI really loved this game the story was moving the graphics were great and voice acting very good (i am a fan of ellen page too) about the gameplay it may not be the usual fast paced game everyone likes but i didnt find myself getting bored or anything...the only thing i disliked were the controls on the fight scenes mostly because I was not sure in some cases in which direction i was supposed to move the character but overall a great game Expand
  4. Nov 10, 2013
    10
    Beyond: Two Souls A great story which varies with your choice. Lovely characters Graphics close to the real life. Musics by Hans Zimmer (Pirates of the Caribbean With Heavy Rain & Beyond, Quantic Dream leaves its mark on video games & opens up new perspectives. You must play this game
  5. Nov 9, 2013
    10
    I rented GTA 5 and this. GTA 5 graphics look horrible and the gameplay is as old as dirt. Same unoriginal crap, reminding me why I don't play it. Look at the graphics on the shrink's face in the opening and you'll see what I mean. Just plain bad. Now Beyond Two Souls. It's amazing. Immersive. Completely. And character building. Wow. This game is so good and I think people are idiotsI rented GTA 5 and this. GTA 5 graphics look horrible and the gameplay is as old as dirt. Same unoriginal crap, reminding me why I don't play it. Look at the graphics on the shrink's face in the opening and you'll see what I mean. Just plain bad. Now Beyond Two Souls. It's amazing. Immersive. Completely. And character building. Wow. This game is so good and I think people are idiots because they don't get it. That's sad to me. This game is gorgeous, and so awesome. My other favorite game this year is The Last of Us. Bioshock Infinite was pretty good too. Expand
  6. Nov 9, 2013
    8
    beyond two souls was a fun experience for me i enjoy story driven games as a change from generic fps games a lot. the story was very well pecied together, although having the sequences out of order took me a while to get used to the first 3 missions were confusing as hell and i found it difficult to get into it but i grew to like it and it became eaiser and i more acustmed to it. althoughbeyond two souls was a fun experience for me i enjoy story driven games as a change from generic fps games a lot. the story was very well pecied together, although having the sequences out of order took me a while to get used to the first 3 missions were confusing as hell and i found it difficult to get into it but i grew to like it and it became eaiser and i more acustmed to it. although some of the sequences i found were either way to long or much to short i enjoyed the parts where jodie was a young teenager as it explained why she acts the way she does when shes and adult. but some of the other parts such as ranch mission were WAY to long and wish i could skip them but overall the cutscenes were actually enjoyable to watch and the game never froze for me. the only thing keeping me from giving this game a 9 or higher was the choices. unlke ferinheiht and heavy rain i didnt feel like i was making alot of choices through out the game i know that there we multiple endings but i felt like that was the only part were you really get to see your descions was the end. i guess i can complain about the ending on that note because there were so many possible endings but i have to say that overall i liked heavy rain more but i very much so enjoyed beyond two souls Expand
  7. Nov 8, 2013
    6
    SHORT REVIEW Looks great but arguably that's the only good thing about it. Characters look real but NPC's don't look as impressive. Buildings, rooms and surrounding environment look well but with few texture bugs. The story is non interesting and choices rarely matter and honestly directed and written badly. During QTE scenes it doesn't matter if you press a button or not the game playsSHORT REVIEW Looks great but arguably that's the only good thing about it. Characters look real but NPC's don't look as impressive. Buildings, rooms and surrounding environment look well but with few texture bugs. The story is non interesting and choices rarely matter and honestly directed and written badly. During QTE scenes it doesn't matter if you press a button or not the game plays them out for you, like a movie. Apart from that gameplay is short and feels clunky and awkward, it's press this then hold down this. Cutscenes are played out whether or not you press this button when told. Playing as Aiden can be fun at times when messing up a room and scaring NPC's but that lasts less than 10 minutes and the effect moves rather quickly. Most environments are intractable but nothing really happens when you interact with them.

    Characters are okay and well written but NPC's aren't programmed well in the playable environment, NPC's will just stand there doing nothing if you stand there and watch them. They look great especially Ellen Page and Williem Dafoe's characters. To have characters so life like on eight year old hardware is impressive.

    Not the best game I've ever played but not the worst either, I wouldn't highly recommend it to anyone as the plot is unimpressive and it feels like a movie. Definitely a 6/10 shouldn't be any higher, unlike Telltale's The Walking Dead it may only be good through it's character and story, Beyond: Two Souls get's both wrong.

    Good Points
    Looks good
    Main Characters are well written
    Well Acted

    Bad Points
    Uninteresting Story
    QTEs Don't Matter
    Some NPCs feel like cardboard cut outs.
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  8. Nov 7, 2013
    9
    What can I say? I liked it. Sure, sometimes it was just the illusion of gameplay. But it was a fun story (with a couple of slow spots), nice graphics, interesting universe, and great acting by Dafoe and Page.

    Kinda short for the price tag, but I had a lot of fun. Laughed out loud at the mechanics a few times, but it was in a good way
  9. Nov 7, 2013
    10
    Best story-telling ever seen in a Video game, Graphics are excellent and you feel every moment with Jodie Holmes.
    It's not only a movie, as i thought on the beginning, there are many moments in which you choose decisions which aren't that good, but the feeling to protect Jodie is just bigger.
    Awesome Game, must play title of 2013
  10. Nov 7, 2013
    10
    I am simply a regular player, and I enjoyed this game very much. I don't care about meticulous analysis of each game element, like I have seen in many places about plot holes, or player interaction, don't care at all about anything besides being satisfied with what I am playing. Recommended.
  11. Nov 6, 2013
    6
    First the good things about the game.
    The character models look awesome even better than all the games I saw for PS4 on Gamescom. There are some memorable scenes. Usually the scenes describing the normal life of Jody are pretty good (the action scenes however are mostly terrible).
    Now the bad things. Your Charakter can't die or fail, this kills all the tension (I loved Heavy Rain, where
    First the good things about the game.
    The character models look awesome even better than all the games I saw for PS4 on Gamescom. There are some memorable scenes. Usually the scenes describing the normal life of Jody are pretty good (the action scenes however are mostly terrible).
    Now the bad things.
    Your Charakter can't die or fail, this kills all the tension (I loved Heavy Rain, where every character was able too die and it would have a heavy impact on the outcome of the story).
    The controls are awful. You can move (Jody) more easily than the characters in Heavy Rain but in the quick time events you don't know what to do half the time. When someone attacks you don't know if you should push the stick towards your enemy (attack or counter) or away (for some evasive movement). Why not showing the direction like in Heavy Rain. Controlling Aiden is a pain in the ass too.
    Also there are only very few choices to make. You feel that you always have to do exactly what the game intends you to do. Story Changing Moments are very few.

    All in all a great looking game with some good moments, but in total a back step compared to Heavy Rain.
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  12. Nov 5, 2013
    10
    is certainly in my opinion the best game of the century, in my opinion is better than gta and all others, I think Quantic Dream did a great job with a game like this so spectacular with perfect gameplay and graphics, a story perfect with otimos movements personagem.Enfim, took first place in my top 5
  13. Nov 5, 2013
    8
    This review contains spoilers, click expand to view. Personally I think that the story was good, could have been better but over all I enjoyed it. The storyline revolves around the idea of a human being tied to a spirit or entity from birth. The spirit allows the human host to exhibit what we might define as telekinesis, remote viewing and possession. In this case the human host is Jodie, a girl who ends up growing in a secretive institution bent on understanding her incredible extra-sensorial powers.

    The game narrative uses the stratagem of flashbacks to gradually bring more insight into the story as it progresses. However while flashbacks may have value in an actual movie, here I think it was overdone. Regardless as the game progresses we discover more about Jodie’s past and what eventually leads her from a rather reclusive child, to angst riddled teen and troubled young adult.

    While the acting, captured meticulously via advanced motion capture, is superlative thanks to excellent work by Ellen Page (Jodie) and Willem Defoe (Nathan), I felt that the emotional build-up between scenes comes across as somewhat disjointed. This in my opinion is a pity, as there is material in there for a good solid story, but hopelessly garbled up with several, small, careless flourishes made for reasons that lay beyond my comprehension.

    For example, the Ryan (Eric Winter) character is central to some important scenes within the game. He is the first CIA contact Jodie is introduced to as well as a possible romantic interest. This would-be love affair develops into the dinner scene. Jodie receives a phone call from Ryan asking her why she did not reply to his invitation to go with him on a date. Jodie discovers that the invite was an email which she could not have read on account of Aiden causing her laptop to crash. She then invites Ryan for dinner but Aiden plays up horribly making Ryan feel uncomfortable to the point that he leaves but not before making it obvious he has feeling for her. Later in the game as part of a CIA mission we get Ryan sending Jodie callously off to assassinated a person of interest he defines as a Warlord and who turns out to be an innocent man. Ryan loves Jodie and he’d do something like that? It simply doesn’t make any sense.

    There are other disjoints that simply do not add up, for instance the Nathan/Jodie rapport throughout the game. From several flashback scenes, we get the impression that Nathan really cares about Jodie. When Jodie is young, Nathan loses both his wife and his daughter in a tragic car accident; Jodie uses her powers to allow a grieving Nathan to listen to the voices of his recently deceased wife and child. You would think this single anecdote would bring them closer on a familial level.

    While Jodie represents research potential for him, and Nathan is even willing to place her in harm’s way to close a dangerous rift into the infraworld, you still get the impression that these decisions are taken heavy heartedly and in the awareness that only Jodie can get the job done; this feeling of genuine concern occurs repeatedly across a number of scenes.

    So this keeps adding up, that Nathan would never do things that might harm Jodie. Yet later in the game, Nathan allows CIA operatives to knock her out cold an bring her back to him when she goes to visit her natural mother, and there again does absolutely nothing when a General decides to put Jodie into a forced coma because she has become too dangerous to let go. Towards the end, you are suddenly treated to a Nathan who apparently never really overcame his grief for the loss of his wife and child and who heartlessly finds a manner to trap their spirits indefinitely within a containment field. He is suddenly portrayed as being so maddened by this obsession that when Jodie reveals that the spirits he is containing are suffering because of his actions, he snaps at Jodie telling her she is lying. So the caring, almost gentle Nathan is now a raving schizoid?! If he cared so much for Jodie, showing it repeatedly, wouldn’t this love if anything have allowed him to diminish his sense of loss over time? Would not Jodie have to some extent become the adoptive daughter he needed to mend his grieving heart?

    The problem of whether to rubbish this game would not present itself if the story was totally bad, but it’s not the case. We have a storyline here that holds a tonne of potential but which really needed some serious rewrites of what I consider important details that fail to gel by the end of the game.

    Regardless “Beyond Two Souls” is a great effort and well worth going through. One may find fault with some aspects of the narrative but the inherent potential within, means I would gladly see it transferred to a traditional movie format. Obviously provided that the disjointed details in the narrative are corrected and that both Ellen Page and Willem Dafoe keep their roles.
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  14. Nov 5, 2013
    4
    A huge step down from Heavy Rain. This is actually the most accurate thing I can say about this game.

    First the positive things, the visuals are amazing, from simply a graphics view this is the best game on any console ever. It probably is the best-looking console game we will see on this generation of consoles and with next-gen looming around the corner I am intrigued to see what
    A huge step down from Heavy Rain. This is actually the most accurate thing I can say about this game.

    First the positive things, the visuals are amazing, from simply a graphics view this is the best game on any console ever. It probably is the best-looking console game we will see on this generation of consoles and with next-gen looming around the corner I am intrigued to see what Quantic Dream can do with better hardware. But that is the most positive thing that can be said about the game.

    The story and characters are a weird mix of intriguing and disappointing. The characters seem interesting and engaging at first but the character development is hindered by the disrupting timeline which makes it hard to connect with the characters. The acting in this game is topnotch which isn't a surprise seeing as the main characters are portrayed by Ellen Page and Willem Dafoe, but at the same time I can't see them as characters of the game but I just see Ellen Page or Willem Dafoe as actors in different situations and that doesn't speak for the writing. The writing is actually one of the main problems with the game, it fails to set the tone for the great actors they got for the game and fails to make them compelling which again is probably due to the in-consequent timeline presented for the first half of the game. The story is also lacking the drive that Heavy Rain showed us, everything is riding on the main character, Ellen Page, the writers threw her in various situations that were supposed to get the gamer involved and care about here but those situations felt random and just unrealistic. For example did she seem to get only involved in very bad situations, a birthday party where the kids just randomly picked on her, after being nice to her at first or a bar where three men just decided to try to rape the under-aged girl that came in, I'm not saying that this can't happen or hasn't unfortunately happened to some people but here it just feels like filler and just a bad try to add to a weak story. The writers don't even fear to throw in the often-used and borderline insulting ....Native American family that just knows about some spirits and that guide the main character.

    The biggest problem about this game is the gameplay though, there is none. It boils down to pushing some buttons that don't matter and have no real effect on the game itself. Here we can draw a comparison to Heavy Rain or similar games like The Walking Dead and The Wolf Among Us, these games work well because not just the story and characters are more engaging but also because your choices matter and change the outcome of the game. In Heavy Rain for example, people die if you make the wrong decisions or it will have some other consequences but in Beyond:Two Souls you can't even fail the game, the game will find some way to not let you fail or cut to another scene where you then can escape with a few button-pushes. This takes away the urgency that you felt in Heavy Rain and just dumbs the game down.

    Beyond: Two Souls is a major disappointment, it's an incoherent sample of scenes that you can move forward by pushing some buttons but in the end it doesn't even come close to the experiences that were Heavy Rain(Quantic Dream) or similar games like The Walking Dead(Telltale).
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  15. Nov 4, 2013
    10
    Not all games need to have identical gameplay. This is not a shooter. It is not even a third person adventure, not in the traditional sense. It is an interactive movie.
    What it does is unique and done very well for those open to change.
    If you liked Heavy Rain, you'll like this. it is like that, only with better story, graphics, controls and acting. Truly one of a kind and of excellent
    Not all games need to have identical gameplay. This is not a shooter. It is not even a third person adventure, not in the traditional sense. It is an interactive movie.
    What it does is unique and done very well for those open to change.
    If you liked Heavy Rain, you'll like this. it is like that, only with better story, graphics, controls and acting.
    Truly one of a kind and of excellent quality. I love this game.
    But like heavy Rain, be warned going in it has extremely limited replayability and isn't too long by other game's standards. I wasn't watching the clock, but I think it was 10 hours long.
    But even one time through is worth buying. Rent if you're poor, but buy if you can to support well made art.
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  16. Nov 4, 2013
    10
    One of the best games of my life, I really felt all the emotions the game had to offer, and I must say, I fell in love with it. Great job, and we demand more games like this. 10/10
  17. Nov 4, 2013
    6
    Beyond: Two Souls is hard to describe. It does so many things right, but unfortunately also very wrong. For me it has been a journey with a lot of ups and downs. The story starts off well, but is constantly being poor that it can be compared to a mean Hollywood production. The music is fantastic and the same with the graphic. But I played this game for the story and because ofBeyond: Two Souls is hard to describe. It does so many things right, but unfortunately also very wrong. For me it has been a journey with a lot of ups and downs. The story starts off well, but is constantly being poor that it can be compared to a mean Hollywood production. The music is fantastic and the same with the graphic. But I played this game for the story and because of disappointment over how cliche and transparent the story is I can not give it more than a six. Expand
  18. Nov 3, 2013
    0
    Bad as a videogame and bad as a movie, David Cage does not deserve so much attention. And there is not even the illusion off choice like in Fahrenheit or Heavy rain.
    At least those to tried to make you feel like your decisions could change something.
  19. Nov 3, 2013
    8
    As an interactive novel, I "couldn't put it down." I deprived myself of sleep and finished it in two nights. It's great. You wish you had more freedom to explore in some places, but then the game wouldn't be what it is.
  20. Nov 3, 2013
    9
    One of the better games for 2013 on the ps3 opposite The Last Of Us. I actually played the game loads of times and didn't get bored. Although it would be better if the choices you made affected more of the outcome rather than small changes to the scenes. Overall great game
  21. Nov 1, 2013
    10
    Best ps3 adventure game ever played, and play a lot !
    AMAZING Graphics entire game feels like next gen story is awsome and dont let the "interactive movie" game style to fool you, its great and its a rollercoster of emotions !
    GET IT
  22. Nov 1, 2013
    7
    The game looks great both ingame and during cutscenes with only the occasionally bad texture or two. Surprisingly the acting on everyone's part isn't anything special (and I'm a big fan of both Ellen Page and Willem Dafoe and the dialogue is also pretty basic and disinteresting. The story contains some good ideas and moments but is undone by the following: jarring shifts in tone rangingThe game looks great both ingame and during cutscenes with only the occasionally bad texture or two. Surprisingly the acting on everyone's part isn't anything special (and I'm a big fan of both Ellen Page and Willem Dafoe and the dialogue is also pretty basic and disinteresting. The story contains some good ideas and moments but is undone by the following: jarring shifts in tone ranging from horror, to sci-fi, to drama, to thriller, and so on. What's worst is that nothing happens in order and as such, you find it very hard to care about what's going on even the story. I wish the game had been mostly chronological. The gameplay is mostly contextual acitons and sometimes it works, others it doesn't. Controlling Aiden is a lot of fun though and this is the kind of game where playing with friends around makes for some decent entertainment. I don't think Beyond Two Souls is a bad game but I'm not super into it either. Still enjoyed it for what it's worth though. Expand
  23. Nov 1, 2013
    6
    Beyond two souls has a okay story, but it's just a movie, not a interactive movie, just a movie. your choices do not matter the only choices that affect the game is the one at the end. god they should of made Kara instead. Is this really worth £40/$60 just for a movie that your choices do not matter?
  24. Nov 1, 2013
    10
    After Metal Gear Solid games this is the best game I ever played! Maybe it is more a movie, but that is the most exciting part! the story is fantastic, the ending almost made me cry! hehe :D i give my best rating for this game!
  25. Oct 31, 2013
    2
    Is Beyond: Two Souls in the right category Is it a game or a movie I don't really care, in both cases it has the same defects and qualities.

    Let's start with the qualities : - The pitch is nice, with a great potential for storytelling and character development. - The character is lovable - Graphics are mostly really nice, I say mostly because some facial animations seemed very
    Is Beyond: Two Souls in the right category Is it a game or a movie I don't really care, in both cases it has the same defects and qualities.

    Let's start with the qualities :
    - The pitch is nice, with a great potential for storytelling and character development.
    - The character is lovable
    - Graphics are mostly really nice, I say mostly because some facial animations seemed very unnatural to me

    And... that's it... let's check what I didn't like
    - The idea of playing scenes in a random order. even though it's "explained" later, it was pointless, and very irritating in the beginning, giving me the sensation that I was given random stories to play for a short time, before jumping to another.
    - It is soooo looonngggg... not in the good way. I have to walk through that corridor Why does everyone walks faster than me It simply makes the scenes longer (and boring), and breaks the rhythm.
    - It's often predictable, It uses schemes already seen, again and again, in too many movies,
    - Same thing for the characters, a lot of them are very cliché. Behind Jodie, most of the characters are transparent and/or irritating.
    - It's supposed to be an interactive movie, but the interactions are only pressing the button that the "game" asks you to press. Some games, behind a gameplay, manage to tell a story while giving some real choices to the player, with consequences on the scenario. Here, nothing, only a few different endings, with the choice just before, making it completely artificial.

    In the end, even with it's encouraging concept, this game/movie is disappointing.
    It is a bad movie, a succession of cliché with no rhythm.
    it is a bad game, as the player has no role at all in the story.

    Honestly, I think that is someone decides to capture a walkthrough, and makes a good montage of it, cutting boring parts etc., It might become a decent movie... with a lot of cliché, but decent.
    In it's current/official state, it's not worth playing/watching
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  26. Oct 31, 2013
    10
    This review contains spoilers, click expand to view. This is an awesome game, i really enjoyed it, something different to explore thumbs up i had a great time....i think i will play it again soon the actor were absolutly amazing Expand
  27. Oct 30, 2013
    3
    The game has a very interesting history but i cant say this is game,is a very large movie .The mecanics of the "game" are very poor ,also the combat.,its better see the gameplay on youtube instead buy it
  28. Oct 30, 2013
    9
    Wow, what a game! I wasn't expecting anything special since GamesMaster only gave it 60% but now I'm so glad I did give it a go. For anyone that has played Heavy Rain, this game is set out like that, for those of you that haven't, there are a lot of quick time events that take place, meaning you have to think fast! Another thing that makes this similar to Heavy Rain is the fact that everyWow, what a game! I wasn't expecting anything special since GamesMaster only gave it 60% but now I'm so glad I did give it a go. For anyone that has played Heavy Rain, this game is set out like that, for those of you that haven't, there are a lot of quick time events that take place, meaning you have to think fast! Another thing that makes this similar to Heavy Rain is the fact that every decision you make during game effects the outcome, overall there are about 23 endings for this game (so I have read online) and I've only seen one so far, meaning I'll probably have to play the game again a few more times to see a small number of them.

    The storyline itself can be quite confusing to start off with, I didn't really understand what was going on until about 3/4 of the way in which I suppose is a good thing as it makes you want to play through the game to understand what it's all about. It's quite a short game as it only consists of about 26 chapters (a lot less than the 50 or so that Heavy Rain had to offer.) It only took me about a day or so to complete but nevertheless it's still one that's worth picking up. The graphics and voice acting from the likes of Ellen Page and Willem Dafoe make the game very enjoyable and entertaining. However, for those people that aren't into cutscenes and just like to get into the action, I don't think this game is your cup of tea but it's still worth playing anyway.
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  29. Oct 29, 2013
    10
    awesome game i felt so connected to the story and great graphics cant wait to see what next gen has in store. controls and camera angels were a bit awkward at some times but other than that 10/10
  30. Oct 29, 2013
    10
    Beyond Two Souls is a truly remarkable game. I feel like because of this, it deserves a slightly different review. I will still give my regular opinions; however, if you, in reading my previous reviews, find yourself to have a similar taste in games to myself, I recommend that you do not read this review. I bought and played Beyond Two Souls having read virtually nothing about it, and IBeyond Two Souls is a truly remarkable game. I feel like because of this, it deserves a slightly different review. I will still give my regular opinions; however, if you, in reading my previous reviews, find yourself to have a similar taste in games to myself, I recommend that you do not read this review. I bought and played Beyond Two Souls having read virtually nothing about it, and I think that jumping in without knowing what to expect made the experience a lot better. I can tell you that it is not perfect, not by a long shot, but it excels in so many areas that it is easy to overlook the flaws. In addition, this game dethrones my personal game of the year, Bioshock Infinite.

    At this point, I will begin my review as per usual. So, what is it, exactly, that makes Beyond Two Souls such a great title? To start, the mechanics of the game are completely alternative. People have been very hesitant to do so much as label it as a 'game', simply because it changes the way we normally interact with virtual worlds. Beyond Two Souls is a game/movie hybrid, it focuses on story and emotion more than gameplay. You can deal with people and events in your own time and way, without being restricted to an extremely linear path, such as with watching a movie. Some people found this to be unpleasant, having to actually interact with a movie. (I feel like people constantly ask for different games, ones that differ from the oh-so-familiar 'stare down a scope for 10 to 15 hours'; however, when they are presented with something like Beyond Two Souls, an abundant portion rejects any change to their traditional experience.) I found it to be a very innovative and interesting way to tell a story and to truly allow players to connect with characters in a way that's virtually impossible though movies or other forms of media.

    The graphics and music are both spot-on. I can't remember a single moment where the music was not fitting for whatever event, good or bad, was transpiring. It is not just ambiance either, the tracks are good enough to be listened to independently. The visuals in Beyond Two Souls are undoubtedly the best I have ever seen on the PS3. This may be partially due to the cinematic cameras that appear often due to the game's nature. The environments were diverse and the art direction was appropriate (nothing over the top, but the world was able to speak for itself).

    The preface of the story is the connection of Jodie to a spiritual entity, Aiden. During the game, you take control of both Jodie and Aiden, and are able to shape the story though each of them. As you are able to take control of either character, you can use Aiden to assist other desperate people, or to kill anyone who opposes you. Almost all combat is done through Aiden, who uses his unique abilities to protect Jodie from harm (whether that be choking someone out, or pulling down an entire helicopter).

    Characters, despite other elements, are no doubt the most fantastic part of Beyond Two Souls. I have never felt very bad for people who don't exist, or sorry that I made certain choices in a virtual world. However, Beyond Two Souls completely obliterates that desensitized state of mind by connecting you with characters as if they were real human beings. Multiple times I basically berated myself over bad choices I made, because Beyond Two Souls is unforgiving, and ergo, will force you to 'live' with the consequences. This is partially due to the Hollywood cast of Ellen Page and Willem Dafoe, who do an exceptional job of conveying character and expressing the director's vision.

    Although the flaws are easy to overlook with so many strong points, a few were glaringly obvious. First of all, you are punished for not pushing your joystick in the right direction in quick-time events, and there is sometime no clear indication of what way you are actually supposed to be pressing it. And when I say punished, I mean you will literally miss certain parts of the story. Being a bit of a controller inept, this was a problem for me. Secondly, there are a few glitches that you might need to prepare yourself for. The game does suffer from rare crashes, and if in rare cases may affect your savegame. This happened to me, but luckily I had saved just a few moments earlier. I am sure this will be patched soon, so please make sure to update the game (if you buy it).

    Overall, I would highly recommend Beyond Two Souls to mature gamers who enjoy games similar to those made by Telltale, or to those who can appreciate more story-oriented games.
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Metascore
70

Mixed or average reviews - based on 98 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 98
  2. Negative: 8 out of 98
  1. Hyper Magazine
    Dec 28, 2013
    50
    There doesn't ever seem to be any real impact of the player's decisions, actions or failures. [Jan 2014, p.76]
  2. Dec 12, 2013
    40
    Beyond: Two Souls is a capital failure as both a story and as a game. The adventure plays itself and the player is left to push the right buttons in the right order. The story you are rewarded with is a mess of odd writing and poor directing choices from a game creator that obviously wants to create great art but seems to be incapable of doing so. Even fans of Fahrenheit and Heavy Rain should prepare for what is unfortunately a monumental disappointment.
  3. Nov 24, 2013
    88
    A story every Playstation owner should experience.