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8.1

Generally favorable reviews- based on 2884 Ratings

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  1. Oct 20, 2013
    8
    This review contains spoilers, click expand to view. Concept: Tell the story of Jodie Holmes and her connection to the omnipresent and omniscient entity Aiden through a sporadic tale covering most of her life and bridging several worlds, uncovering some surprisingly deep revelations along the way. A true story of finding yourself as much as finding quality and acceptance in others.

    Graphics: Excellently rendered animations and character models, only pulled down in some instances by weaker parallels in still models within the environments. The cinematic work is unparalleled in my opinion, for the most part.

    Sound: Between the haunting and minimalistic melodies and the star studded cast, it's truly hard to find fault with what is present for sound quality.

    Playability: The quick time contextual sequences work out much more fluidly than in previous Quanitc Dream games utilizing similar sequences of control, however the action moments can often make players lost and disoriented- which, while somewhat intended, can still be quite annoying at times when wrestling with control and chaos.

    Entertainment: Despite falling down in the story and gameplay department at times, the game comes together well and has its genuinely impressive and deeply thought-provoking moments of fear, bravery, trust, and sadness.

    Replay Value: High.

    Overall Score: 8.5
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  2. Oct 8, 2013
    8
    Perfect Graphics, Perfect History, perfect plot, this game is a GOTY. The actors make a good interpretations, the options that Jodie can make in the game are awesome.

    Trolls of metacritic, stop make stupid opinions.
  3. Oct 10, 2013
    8
    The narrative is a bit disjointed, but can I say how much fun it was to play a videogame as Ellen Page?
    It was great. Especially as a person who mainly plays videogames when I'm sick on the couch, I loved not having to memorize 100 controls. Visuals were fantastic. David Cage keep making games.
  4. Oct 20, 2013
    8
    Great graphics, great animation, great story, but the direction is weaker than Heavy Rain. Individual episodes cause delight In the style of David Cage. The pieces of the story of adult Jody different and ambiguous. Too frequent changes of the setting breaks the immersion in the game. Just finished the game a second time to realize all full. Very emotional story. Everyone who from theGreat graphics, great animation, great story, but the direction is weaker than Heavy Rain. Individual episodes cause delight In the style of David Cage. The pieces of the story of adult Jody different and ambiguous. Too frequent changes of the setting breaks the immersion in the game. Just finished the game a second time to realize all full. Very emotional story. Everyone who from the first story seemed strange, I advise you to play a second time. Expand
  5. Oct 13, 2013
    8
    Heavy Rain is a top five game for me so Beyond: Two Souls was a natural must have. However, I have to say I was disappointed with the experience overall. What really does this game in is the story. I felt at times that I was playing a great game, a real five out of five, but then I got to the last quarter of the game--starting when Jodie agrees to work again with the CIA, Doh!--and theHeavy Rain is a top five game for me so Beyond: Two Souls was a natural must have. However, I have to say I was disappointed with the experience overall. What really does this game in is the story. I felt at times that I was playing a great game, a real five out of five, but then I got to the last quarter of the game--starting when Jodie agrees to work again with the CIA, Doh!--and the B movie dial is turned to full blast. Here we have a lowly scientist turned head of some ridiculously gilded defense agency; a mega gate portal to another realm--built despite disastrous results from the first such and equaling a betrayal to Jody by said scientist; laughably bad security at an arctic submarine facility which holds ANOTHER mega gate portal; a boss fight with a non-American military dude who really hates Americans (and women, which Jodie is both); and the real capper, the turning of a likeable character into a madman who would hold the souls of his wife and daughter in torment because he “loves” them too much to let them go. This last insult Cage attempts to justify in the silliest manner by showing that this man got drunk after their deaths. Well Boo-hoo. That being said, most videogame stories generally suck. Heck, Heavy Rain’s sucked, and it’s on my top five! What does that leave us? Gameplay and characterization. Let’s cover the gameplay. I was actually skeptical from the start when Quantic Dream showed us the right thumbstick only QTE’s, and for good reason. Heavy Rain’s QTE’s were awesome, but it seems like these were ditched because someone felt that seeing face buttons appear on screen was distracting. So now instead of knowing how you screwed up you’re left scratching your head--I suppose, as someone else has said already, this could have been fixed by having more than one direction registered as a successful move, or they simply could have displayed the direction they wanted me to press. The problem is that you couldn’t fit these controls to Heavy Rain because the fights in that game were more desperate and dynamic, it wasn’t simply, “Move stick toward dude during slow mo to connect punch, duck or lean back to avoid punch”. Yet you could take the button prompt QTE’s from Heavy Rain and apply them to B2S. Also, I was often frustrated because I had no idea what the designers wanted me to do in a given situation and the player is often yelled at by Jodie to get a move on--A good example: at the embassy Jodie needs to find a “Quiet place” to do something in, we don’t know what it is but standing by the fountain isn’t quiet enough. Turns out you have to find the restroom and go into a stall. Why couldn’t they just say that and, “Here, a star on your screen to show you where it is. Take your time, we won’t yell at you, explore some of the other interesting options we (didn’t) have for you”? The white dots on the screen never turn black to contrast with their environments and doing actions like healing and mind reading are a pain. I can say that I really enjoyed the characters of Jodie and Aiden both and I really like who it turns out that Aiden actually is. I just wish there were more scenes where one didn’t have to call on Aiden to help out. I did relish exacting revenge on the teenagers at the party, but after that did we really need another “Party gone awry”--this time at a bar with the audacity to threaten rape? Couldn’t we just have a scene of poor Jodie enjoying a party? Oh, well, great graphics and fun to be had in spite of it all. 4 out of 5. Expand
  6. Oct 12, 2013
    8
    This game, which is very much a interactive movie have extremely nice moments in the story as well as heart racing action, its no heavy rain but its still good. Graphics and sound are stunning and ellan page is great. Sadley its done in a bad order instead of a normal timeline making the story feel broken. Its give you three choices NICE, being a complete troll by trolling all the livingThis game, which is very much a interactive movie have extremely nice moments in the story as well as heart racing action, its no heavy rain but its still good. Graphics and sound are stunning and ellan page is great. Sadley its done in a bad order instead of a normal timeline making the story feel broken. Its give you three choices NICE, being a complete troll by trolling all the living characters into fear or darn evil and start killing everything that moves. This gives it replay value, im playing nice/ trolling iden the first time jody being a good girl, next time ill play evil iden and dirty jodie. Its not a runner for any awards cage screwed up here, it could of been alot better and its his creative responsibility. Expand
  7. Oct 21, 2013
    8
    I get why this game has such mixed reviews. It's definitely not for everyone. I had finished the story of GTA5 and rolled right into Beyond the following day. Most people would compare the two and call Beyond a piece of crap. It's like talking about Forrest Gump and having someone ask you if it's as good as Grandma's Boy. They're two totally different films. I keep seeing reviews whereI get why this game has such mixed reviews. It's definitely not for everyone. I had finished the story of GTA5 and rolled right into Beyond the following day. Most people would compare the two and call Beyond a piece of crap. It's like talking about Forrest Gump and having someone ask you if it's as good as Grandma's Boy. They're two totally different films. I keep seeing reviews where people are saying "just play GTA5." They are two completely different games. If you enjoyed Heavy Rain or Asura's Wrath, you'll love Beyond. If you own ten games and they all being with COD, then look elsewhere. And if you're like me, a 28-year-old gamer that's constantly looking for a new experience, than at least give it a shot. I really think there's a lot of fun to be had with this game. Ellen Page is Jodi and her entity is Aiden. YOU, the gamer, are basically Aiden. Getting to play as a benevolent entity is a blast. You can really mess with NPCs. Aiden is very protective of Jodi and that's just one of the many characteristics that mirror how you're feeling while playing. You see Jodi get picked on by a neighborhood kid so you choke the little punk. You sometimes forget that it's just a game. David Cage always said his main objective in gaming was to evoke the players emotions unlike any other game. Sure you are happy when you beat a game or pissed when you die, but what about everything in between. Beyond is one of those "in-between" games. I've played similar games. I'm not saying it's revolutionary, but it's pushing games into unknown territory. I personally loved it. Expand
  8. Oct 8, 2013
    8
    This is how you make an interactive game. David Cage hit the old nail on the head with this one.
    The only thing that is upsetting is the controls when you have combat scenes, all others was top notch.
    Aiden the supernatural best friend of Jodie is interesting and its always interesting to see how their relationship becomes stronger. A great story, and a very impressive game.
  9. Dec 22, 2013
    8
    Three years after the release of the critically acclaimed Heavy Rain, David Cage has finally released his next project, Beyond: Two Souls. With the major amount of publicity its received, given that Ellen Page and Willem Defoe are the games main characters, the question surrounding this game is whether or not it can live up to the hype.

    One of the most impressive aspects of the game is
    Three years after the release of the critically acclaimed Heavy Rain, David Cage has finally released his next project, Beyond: Two Souls. With the major amount of publicity its received, given that Ellen Page and Willem Defoe are the games main characters, the question surrounding this game is whether or not it can live up to the hype.

    One of the most impressive aspects of the game is the graphics. Although the game wouldn't be considered beautiful with popping colors, the graphics themselves are beyond impressive in terms of detail. The character designs are amazing, capturing everything from the character's pores, to their hair, and even to the details of their clothes. The amount of detail and color in this game make it an absolute beauty to look at, and make it one of the most graphically impressive games of the current console generation, if not the best.

    Another aspect of the game is the story. Unlike Cage's last game, Heavy Rain, the game features only one protagonist, Jodie Holmes, played by actress Ellen Page and the ghost tied to her, named Aiden. The game follows Jodie's story from age 9 all the way to 24. The game features multiple chapters which are more jumbled and mixed up than a Quinton Tarantino film. Luckily, the game has a time line as a loading screen, which shows you when each chapter happened, making the story surprisingly easy to follow. In the first couple of hours, the story wasn't as engrossing as I would have liked, and I wondered exactly how some of the chapters were significant. Luckily, as the chapters filled out, all the events became important in their own way, and it's actually better that the story is jumbled up because it helps make some events in the story later down the timeline more clear and easy to understand. If the story were to be viewed in order, it would have significantly weakened the experience.

    One disappointment I've heard from fans is that the story isn't like Heavy Rain's style. In Heavy Rain's story, the game had an enormous amount of endings, which were all affected by the choices you made throughout the story. The multiple endings and in game choices encouraged multiple playthroughs if you wanted to get all of them. What made the game more exiting was the ability to kill off your characters, as well as the shocking twist near the end.

    Then there's Beyond's story. The game does have multiple endings, but the choices in the game that affect what ending you get are made within the last thirty minutes of the game. There are certain actions you can make in the story that make some of the endings slightly different, but that's it. However, I personally loved the change up. The reason why is because Heavy Rain's story was a little short, given all the work that was put into the multiple story arcs, which I had no problem with. However, because the story in Beyond was a single story arc, the story had a lot more room for the drama and impact. In this case, Beyond delivers, ultimately making it emotional, intense, heartfelt, and humorous on a couple of occasions. Also, the story is longer than Heavy Rain, making more room for the drama. So, I personally don't mind the change, but I know others will, so whether or not the game's story is good depends on your preferences.

    Next is the gameplay. The gameplay is similar to Heavy Rain, using the Face buttons to control speech choices during conversations and decisions, while using quick time events for the action. The quick time events in Beyond are actually based on moving the right analog stick in the correct direction. There aren't any on screen prompts, so you have to judge which way to move the stick, based on Jodie's momentum whenever the action slows. I've heard complaints that the direction isn't always clear, but I never had a problem with it. Plus, the slow down prompt always gives you enough time to adequately judge where to go.

    One thing I was disappointed with was the balance of quick time events and cinematic gameplay. Heavy Rain had a nice balance, usually having a quick time event segment every hour or so, with cinematic gameplay filling out the in between sections. In Beyond, the game would sometimes go on for hours without any quick time events or action. Despite the great story, the gap sometimes left me impatient for more.

    In this game, you don't control just Jodie, but the Aiden too. His gameplay mainly consists of messing with objects in the environment, as well as the ability to posses or kill people. As Aiden, you float around the area, and look for the next object to mess with (usually presented with a white dot), or look for the next person to kill or possess (usually presented with a red or orange silhouette). Aiden's controls are floaty at first, but get easier to handle over time.

    Ultimately, the game was incredible. When I reached the end, I was impressed with both the story as well as the gameplay and in the end, I can say my expectations with this game were satisfied.
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  10. Oct 15, 2013
    8
    This is the epitome of a good game. You could tell the developers really cared about what they were putting out. The whole time I was playing this I thought, how is the PS3 even capable of rendering these amazing images? It was so stunningly beautiful and well thought out. The acting in this is superb. Whether it's Ellen Page, Willem Dafoe and even the actress who played little Jodie wasThis is the epitome of a good game. You could tell the developers really cared about what they were putting out. The whole time I was playing this I thought, how is the PS3 even capable of rendering these amazing images? It was so stunningly beautiful and well thought out. The acting in this is superb. Whether it's Ellen Page, Willem Dafoe and even the actress who played little Jodie was amazing. The perfect hybrid of a game and a cinematic. Expand
  11. Nov 25, 2013
    8
    Beyond: Two Souls is a good game. It is an entertaining journey that allows us a glimpse of future interactive entertainment.

    We know people are very different. The can all enjoy different kinds of Movies, Games and sports. Our tastes are different. When reviewing a game like Beyond, its easiest to compare it amongst the relative small amount of games that inhabit that genre(s) and
    Beyond: Two Souls is a good game. It is an entertaining journey that allows us a glimpse of future interactive entertainment.

    We know people are very different. The can all enjoy different kinds of Movies, Games and sports. Our tastes are different.
    When reviewing a game like Beyond, its easiest to compare it amongst the relative small amount of games that inhabit that genre(s) and not necessarily to the wider range of peers it could rank against.

    I like to watch films(UK English) and I like video games, and having the two combined was a treat. While watching movies there are generally two things that frustrate me about a good story; The inability to choose a different cause of action to the one chosen in the film, and the length of the film. Beyond: Two souls and Quantum Dreams Studios have solved this.
    Imagining a Lord of the rings where we could have more control over the characters fate. On the flip side, It may eliminate the nostalgia of having read the books(Although they ended up being very different anyway).

    I can imagine a future where movies cross to the line and become more interactive. With DVDs came the ability to change camera angles etc. although I still haven’t used it or seen it. Why? Well, other than it being possible to catch a better glimpse of a side-boob the feature is generally uninteresting. The ability to change the run of the story based on what we would do and how I feel at the time is what we I am really looking for.

    Talking about the silliness of Beyond’s plot and the holes in the story would take a whole page to describe. I will leave the game magazines to plough through that. That is all inconsequential in comparison to the Audacity of Quantum Dreams to tell a story so provoking to the imagination is admiring.
    The plan this time around I guess, was to make amore empathetic and emotional ride for the gamer/viewer, to take the next step into the Future entertainment realm. It was a very good attempt. And it was fun to watch. Those who ever remembered “Alive” can see how this deal plays out with real life actors whose days –as technology rapidly advances in the years to come will be numbered.
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  12. Dec 7, 2013
    8
    Beyond: Two Souls is a very unique game, the graphics and facial design are quite impressive. The gameplay really puts you in the game and what is annoying at first becomes really fun. This game really focuses on story and gameplay instead of multiplayer and all the social crap that other games use. Ellen Page, Willem Dafoe and the rest of the voice actors where great at deliveringBeyond: Two Souls is a very unique game, the graphics and facial design are quite impressive. The gameplay really puts you in the game and what is annoying at first becomes really fun. This game really focuses on story and gameplay instead of multiplayer and all the social crap that other games use. Ellen Page, Willem Dafoe and the rest of the voice actors where great at delivering outstanding performances, some of my favorite characters where Jodie, Stan, Tuesday(Elisa), Ryan, Nathan, Walter, Jimmy, Cole, an obviously Aiden. Beyond: Two Souls has a really immersive world and was fun to get the platinum after four playthroughs. Overall Score= 83/100 Expand
  13. Oct 10, 2013
    8
    First of all, this game is not for everyone... I don't know about you guys, but if i would have wanted an action game, i would not have bought Beyond Two Souls.Don't buy this game thinking you'll play a great action game....THIS IS NOT.
    From Quantic Dream, the guys who brought us Heavy Rain... what did you expected?
    Its true that this game is more like an interactive movie, and this is
    First of all, this game is not for everyone... I don't know about you guys, but if i would have wanted an action game, i would not have bought Beyond Two Souls.Don't buy this game thinking you'll play a great action game....THIS IS NOT.
    From Quantic Dream, the guys who brought us Heavy Rain... what did you expected?

    Its true that this game is more like an interactive movie, and this is why i love it. I want more of these games. So different from all the game i normally play.

    I had some issue with the control at the beginning, but nothing serious. I did not encounter any ''Game breaking" or "immersion breaking" glitch. My gameplay was smooth and really enjoyable.

    Graphics are amazing, music is intense, moving.. and the story was way better than any movie you'll go watch in theater.
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  14. Oct 11, 2013
    8
    Complete the story before making judgement. This game will be one of the most alienating games ever, you'll either love it or hate it personally I enjoyed it. There's a lot of confusion with the jumping timeline and you won't really understand what's going on for too much of the game, but that "Aha!" when you complete it and everything makes sense really makes it mark. Like Heavy RainComplete the story before making judgement. This game will be one of the most alienating games ever, you'll either love it or hate it personally I enjoyed it. There's a lot of confusion with the jumping timeline and you won't really understand what's going on for too much of the game, but that "Aha!" when you complete it and everything makes sense really makes it mark. Like Heavy Rain there are many endings you can find, the graphics/facial movements are top notch and the story (once it all comes together) really effects you. The gameplay is a bit over simplified and there are some quirks when controlling Aiden, but overall its definitely worth a try. Expand
  15. Oct 12, 2013
    8
    An 8 is as high as I could go. The game captures emotions well and has soundtracks that truly fit the game. However, the story isn't always as well written. It's not as bad as some say it is, the game differs in a good way. There are enough PS3 games around so, in my opinion, there was enough room for QD to do it a bit differently, and in my opinion, with Aiden and the type of controlsAn 8 is as high as I could go. The game captures emotions well and has soundtracks that truly fit the game. However, the story isn't always as well written. It's not as bad as some say it is, the game differs in a good way. There are enough PS3 games around so, in my opinion, there was enough room for QD to do it a bit differently, and in my opinion, with Aiden and the type of controls they did a good job.

    The negatives are that the beginning and ending seem the only interesting part as what's in-between doesn't seem as relevant. The great soundtracks seem to be repeated too often, but it was far from game breaking. You have to really focus on which controls you use when you have to defend yourself against a punch or an obstacle in slow-mo. You seem to be using the right direction with your right analog stick, but sometimes you still get to taste the punch. That could've been better. But overall it seemed like a story that will stick for a while. The ending is different class.

    Beyond Two Souls does well, but It's pricetag for what it delivers is a bit too much. The story isn't all that long. It is a nice game, but a very expensive movie. If you play games often you won't have much problems with the controls in the game.
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  16. Oct 12, 2013
    8
    It's more like 8.5/10 for me. This game truly shows the ambition that David Cage has put into his games. The story was great and despite its non-chronological style, I easily put all the pieces together and understood and throughly enjoyed it. That being said I will say that I was uncomfortable at how the story jumps all over the place during the first quarter of the game or so. It failedIt's more like 8.5/10 for me. This game truly shows the ambition that David Cage has put into his games. The story was great and despite its non-chronological style, I easily put all the pieces together and understood and throughly enjoyed it. That being said I will say that I was uncomfortable at how the story jumps all over the place during the first quarter of the game or so. It failed to ease me into the story due to this awkward method of storytelling. However I eventually got used to it and quite a few of the individual chapters are very moving emotionally, making the game that much more interesting.

    The restriction of freedom however is something that made me shudder. In previous games made by Quantic Dream such as Heavy Rain choice had some significant repercussions, such as the permanent death of a character if you fail a fight for example, Getting locked up in jail or walking away. These significant changes in the plot are not emphasized as much in Beyond Two Souls, with your choices in dialogue and gameplay not making much of a significant impact later on in the story. There are moments where this proves to be wrong but they are few and far between.

    The Combat and exploration also feel a bit restrictive. Aiden's ability to pass through matter is annoyingly hampered during certain sections and the "tether" that connects him with Jodie can make exploration a chore. The combat likewise has been stripped down to a simple left,right,up,down gameplay mechanic utilizing the right analog stick while time is being slowed down to allow you chose the right direction along with some simple analog stick controls for Aiden. It's fairly readable for the most part, but it can be unreadable at times making mistakes almost unavoidable. However it doesn't matter because for the most part things usually work out for Jodie and Aiden adding on to the fact that the failure usually doesn't affect anything as much as it should.

    Overall, despite its glaring issues, the game truly sings during its last few chapters (I cried during one of the many endings) adding true emotion that challenges even the climatic endings of Heavy Rain. The story can be uncomfortable at first but once you piece it all together you can truly appreciate the ambition
    behind this entertaining and emotional experience as you try to unfold what lies beyond.
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  17. Oct 13, 2013
    8
    Despite the mixed reviews about the game I have to say I'm loving it beautiful graphics (if not the best on this generation) and a great history.

    I've never played any Quantic Dream title, but after BTS I'm sure I'll give Heavy Rain a try.
  18. Oct 15, 2013
    8
    I cant believe the score's critics are giving this game.
    Beyond 2 Souls is a good game but its not a game for every one.
    Graphics: very good and character models look very good. voice acting and script/story: As you would expect from the makers of Heavy Rain the story is good and all of the actors do a great job especially Ellen Page who happens to be my favourite actor. game play: Now
    I cant believe the score's critics are giving this game.
    Beyond 2 Souls is a good game but its not a game for every one.
    Graphics: very good and character models look very good.
    voice acting and script/story: As you would expect from the makers of Heavy Rain the story is good and all of the actors do a great job especially Ellen Page who happens to be my favourite actor.
    game play: Now this is were the game get hated a lot as you know this is some what of a interactive movie so the game play is good in some parts bad in others.
    over all conclusion: Beyond 2 Souls is a good game and is a change because people have been begging for a change from over the top shooter and game like Beyond 2 Souls is the game and if your a person who can love a game based on its story then this is the game for you I had fun with the story.
    I give it a 8 I hoe the scores get better because people need to wake up and realize they complained for a new different game and now they got it.
    score: 8/10
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  19. Oct 20, 2013
    8
    What happens after death, what is there in the beyond? These are the questions that Quantic Dream's new title tries to ask. Beyond Two Souls is an incredibly beautiful game with a very beautiful and emotional storyline with a few surprising twists thrown into the mix. Is this game really worth your time? Well... it really depends on what your looking for these days in gaming. If you expectWhat happens after death, what is there in the beyond? These are the questions that Quantic Dream's new title tries to ask. Beyond Two Souls is an incredibly beautiful game with a very beautiful and emotional storyline with a few surprising twists thrown into the mix. Is this game really worth your time? Well... it really depends on what your looking for these days in gaming. If you expect some AAA gameplay in this game, its not here (The Last of Us is a great alternative of storyline and gameplay). Also if you hated David Cage's previous title Heavy Rain due to the QTE's and slow gameplay then chances are you won't like this title either, this is stuff you should expect in a Quantic Dream game.

    Beyond tells a story of girl named Jodie Holmes through her life ages 8 23. All her life she is attached to an entity named Aiden that protects her throughout the entirety of her life she tries to understand her entity's purpose here and understanding more on what lies beyond. This game is purely made for its story and the story here is exceptional, in addition, the performances by Ellen Page as Jodie Holmes and William Defoe as Nathan Hawkins are both amazing. The storyline here doesn't have as many plot holes like Heavy Rain does so that's relief. The story is very emotional and even more so with Heavy Rain and touches on a lot of sensitive subjects such as death, losing loved ones, and reconnecting with those we have lost (which I'm sure will make many shed some tears, I sure as hell did). It has an awesome plot that will keep you hooked for hours until the very end. However the only problem I had with the story was the way it is told. The game starts out in medias res and from there the story starts to jump around the place. For example, you would start out with Jodie in her childhood then jump into her in the military, then back to a kid, then teen and then suddenly you're wanted by the police. I kind of understand what kind of direction David Cage is going for doing a Tarantino style of direction, but all that does is make the story a little bit inconsistent. The connections between the story line is comprehensive yet I feel that the story being told in a linear format would've been a lot concise.

    Beyond Two Souls was meant to be played as an experience and not for its pulse pounding gameplay which I'm not sure why people expect this from someone like David Cage. You have everything you expect from a game like this: linear structure, QTE's and button prompts to do certain thing around you. My favourite addition and mostly everyone else's favourite addition to the gameplay has to be Aiden. You are able to switch between Jodie and Aiden at any time during the game and as Aiden you are free to travel through matter, move objects, possess things and even suffocate people. This leads to test your morales in this game, for example, I was given a choice to get back at some kids that were bullying me. You have the option to get revenge or simply stay out of it. I chose to get revenge, while it was power inducing at first, let's just say there were a couple fatal and unfortunate events that have occurred. Even with Aiden's freedom you can't travel too far or else it hurts Jodie because of the entity connection and all that (I guess everything had its limits, right). Also the quick time events have been changed, everything has been moved to the right stick of the controller. The scheme is that you follow Jodie's movements with the right stick. At times it is hard to tell where Jodie is moving at time and can be frustrating for some but it didn't bother me the least because even if you fail all the QTE's the story still goes on. Since this is a Quantic Dream game, your actions can affect the entire story so there is some replay value within if you're interested in finding out what happens in another way of playing the game. There are also confirmed 12 different ways you can end this game (which is the same amount in Heavy Rain) and if you're a trophy hunter, good luck with a lot of playthroughs and grinding.

    If you pre-ordered this game at Gamestop (or wherever you pre-order your games) you were promised to receive extra content, right. Yes we did let's list what we got: Additional gameplay, PS3 Theme, Avatars, and a Soundtrack (containing four songs, umm....) kind of a lacklustre pre-order if you ask me and the soundtrack while beautiful and haunting but really...only four songs. I remember in heavy rain there were at least sixteen songs and that's four times the amount than in Beyond. I expected a bit more from my pre-order other than a steelbook case.

    Overall, Beyond Two Souls is well polished game with only a few bugs and texture pop-ins that isn't enough to break me out of the experience. Amazing and emotional story, memorable characters and haunting score. If you love games with a rich emotional story, I recommend Beyond Two Souls.

    PS: Please provide feedback and like if this was helpful.

    TY!
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  20. Oct 21, 2013
    8
    Good game makes you fill like you are in a movie with such great graphics. Even though the storyline might confuse some gamers since it is not in order.
  21. Oct 26, 2013
    8
    This review contains spoilers, click expand to view. Really touching storyline, great animation, however the gaming experience should be longer and more challenging. Overall, I hope there will be second part of beyond though!! Enjoyed this game really much an JOdie's life is really inspiring. She kept stay forward eventhough she is a treated like a guinea pig. Expand
  22. Nov 3, 2013
    8
    As an interactive novel, I "couldn't put it down." I deprived myself of sleep and finished it in two nights. It's great. You wish you had more freedom to explore in some places, but then the game wouldn't be what it is.
  23. Nov 5, 2013
    8
    This review contains spoilers, click expand to view. Personally I think that the story was good, could have been better but over all I enjoyed it. The storyline revolves around the idea of a human being tied to a spirit or entity from birth. The spirit allows the human host to exhibit what we might define as telekinesis, remote viewing and possession. In this case the human host is Jodie, a girl who ends up growing in a secretive institution bent on understanding her incredible extra-sensorial powers.

    The game narrative uses the stratagem of flashbacks to gradually bring more insight into the story as it progresses. However while flashbacks may have value in an actual movie, here I think it was overdone. Regardless as the game progresses we discover more about Jodie’s past and what eventually leads her from a rather reclusive child, to angst riddled teen and troubled young adult.

    While the acting, captured meticulously via advanced motion capture, is superlative thanks to excellent work by Ellen Page (Jodie) and Willem Defoe (Nathan), I felt that the emotional build-up between scenes comes across as somewhat disjointed. This in my opinion is a pity, as there is material in there for a good solid story, but hopelessly garbled up with several, small, careless flourishes made for reasons that lay beyond my comprehension.

    For example, the Ryan (Eric Winter) character is central to some important scenes within the game. He is the first CIA contact Jodie is introduced to as well as a possible romantic interest. This would-be love affair develops into the dinner scene. Jodie receives a phone call from Ryan asking her why she did not reply to his invitation to go with him on a date. Jodie discovers that the invite was an email which she could not have read on account of Aiden causing her laptop to crash. She then invites Ryan for dinner but Aiden plays up horribly making Ryan feel uncomfortable to the point that he leaves but not before making it obvious he has feeling for her. Later in the game as part of a CIA mission we get Ryan sending Jodie callously off to assassinated a person of interest he defines as a Warlord and who turns out to be an innocent man. Ryan loves Jodie and he’d do something like that? It simply doesn’t make any sense.

    There are other disjoints that simply do not add up, for instance the Nathan/Jodie rapport throughout the game. From several flashback scenes, we get the impression that Nathan really cares about Jodie. When Jodie is young, Nathan loses both his wife and his daughter in a tragic car accident; Jodie uses her powers to allow a grieving Nathan to listen to the voices of his recently deceased wife and child. You would think this single anecdote would bring them closer on a familial level.

    While Jodie represents research potential for him, and Nathan is even willing to place her in harm’s way to close a dangerous rift into the infraworld, you still get the impression that these decisions are taken heavy heartedly and in the awareness that only Jodie can get the job done; this feeling of genuine concern occurs repeatedly across a number of scenes.

    So this keeps adding up, that Nathan would never do things that might harm Jodie. Yet later in the game, Nathan allows CIA operatives to knock her out cold an bring her back to him when she goes to visit her natural mother, and there again does absolutely nothing when a General decides to put Jodie into a forced coma because she has become too dangerous to let go. Towards the end, you are suddenly treated to a Nathan who apparently never really overcame his grief for the loss of his wife and child and who heartlessly finds a manner to trap their spirits indefinitely within a containment field. He is suddenly portrayed as being so maddened by this obsession that when Jodie reveals that the spirits he is containing are suffering because of his actions, he snaps at Jodie telling her she is lying. So the caring, almost gentle Nathan is now a raving schizoid?! If he cared so much for Jodie, showing it repeatedly, wouldn’t this love if anything have allowed him to diminish his sense of loss over time? Would not Jodie have to some extent become the adoptive daughter he needed to mend his grieving heart?

    The problem of whether to rubbish this game would not present itself if the story was totally bad, but it’s not the case. We have a storyline here that holds a tonne of potential but which really needed some serious rewrites of what I consider important details that fail to gel by the end of the game.

    Regardless “Beyond Two Souls” is a great effort and well worth going through. One may find fault with some aspects of the narrative but the inherent potential within, means I would gladly see it transferred to a traditional movie format. Obviously provided that the disjointed details in the narrative are corrected and that both Ellen Page and Willem Dafoe keep their roles.
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  24. Nov 9, 2013
    8
    beyond two souls was a fun experience for me i enjoy story driven games as a change from generic fps games a lot. the story was very well pecied together, although having the sequences out of order took me a while to get used to the first 3 missions were confusing as hell and i found it difficult to get into it but i grew to like it and it became eaiser and i more acustmed to it. althoughbeyond two souls was a fun experience for me i enjoy story driven games as a change from generic fps games a lot. the story was very well pecied together, although having the sequences out of order took me a while to get used to the first 3 missions were confusing as hell and i found it difficult to get into it but i grew to like it and it became eaiser and i more acustmed to it. although some of the sequences i found were either way to long or much to short i enjoyed the parts where jodie was a young teenager as it explained why she acts the way she does when shes and adult. but some of the other parts such as ranch mission were WAY to long and wish i could skip them but overall the cutscenes were actually enjoyable to watch and the game never froze for me. the only thing keeping me from giving this game a 9 or higher was the choices. unlke ferinheiht and heavy rain i didnt feel like i was making alot of choices through out the game i know that there we multiple endings but i felt like that was the only part were you really get to see your descions was the end. i guess i can complain about the ending on that note because there were so many possible endings but i have to say that overall i liked heavy rain more but i very much so enjoyed beyond two souls Expand
  25. Dec 7, 2013
    8
    Very great game except for the storyline's evolution. As it happened with Fahrenheit, the game gets you from the very beginning, but as it goes on it loses its charm. Very predictable plot (at least for me), and incongruous endings with the storyline. They left a lot of unloose ends.
    Excellent gameplay as happened with Heavy Rain, with the addition this title allows a cooperative game.
  26. Nov 10, 2013
    8
    I really loved this game the story was moving the graphics were great and voice acting very good (i am a fan of ellen page too) about the gameplay it may not be the usual fast paced game everyone likes but i didnt find myself getting bored or anything...the only thing i disliked were the controls on the fight scenes mostly because I was not sure in some cases in which direction i wasI really loved this game the story was moving the graphics were great and voice acting very good (i am a fan of ellen page too) about the gameplay it may not be the usual fast paced game everyone likes but i didnt find myself getting bored or anything...the only thing i disliked were the controls on the fight scenes mostly because I was not sure in some cases in which direction i was supposed to move the character but overall a great game Expand
  27. Dec 5, 2013
    8
    The story is pretty generic but is really well told. The quality of the graphics varies throughout the game which was a little distracting for me. The game and story gave me a strong Metal Gear Solid vibe, Many people have stated that the second half of the game falls off because it jumps all over the place. For instance, there is a chapter where you go to an underwater base. This is theThe story is pretty generic but is really well told. The quality of the graphics varies throughout the game which was a little distracting for me. The game and story gave me a strong Metal Gear Solid vibe, Many people have stated that the second half of the game falls off because it jumps all over the place. For instance, there is a chapter where you go to an underwater base. This is the type of scenario that would be it's own independent movie in James Bond and they condense it to a chapter in this. I would have liked to see the game expanded in many different ways. It's short (about 7-10 hours). It has multiple ending to encourage replay but the story seems to more or less unfold in the same way each time. Expand
  28. Dec 8, 2013
    8
    Great story, its have cool atmosphere and graphics, but something was missing. Very regret whatm this is complete-forget, not like Heavy Rain. So? Heavy Rain was better.
  29. Dec 9, 2013
    8
    This Game is great and downright beautiful. but you have to bare this in mind Quantic dream's last title Heavy rain did it a little better I like "OH man if I don't make the right decision I'm going to up." While Beyond: Two Souls had those moments but they didn't carry as much weight:

    Overall They game is great game I recommend you give it a Try
  30. Jan 1, 2014
    8
    Comparing it to Heavy Rain, David Cage's previous project, Beyond: Two Souls lacks the feeling of the player's actions altering the story, as well as having an often confusing plot. However, the game makes up for it with gorgeous visuals and, more importantly, a great performance by the cast (a huge improvement over Heavy Rain), especially by Ellen Paige in the lead role.
  31. Mar 8, 2014
    8
    Beyond Two Souls was not so popular game, such as Heavy Rain, but still, it was quite better from some views than Heavy Rain, but not as better as it.
    The graphic is awesome, the best I could say for the late of 2013. The cinematics are great and the performance of the two Hollywood actors was cool. But nevertheless, the gameplay eclipsed those several better things than Heavy Rain; The
    Beyond Two Souls was not so popular game, such as Heavy Rain, but still, it was quite better from some views than Heavy Rain, but not as better as it.
    The graphic is awesome, the best I could say for the late of 2013. The cinematics are great and the performance of the two Hollywood actors was cool. But nevertheless, the gameplay eclipsed those several better things than Heavy Rain; The story is nice, but this reversal of the chapters and the transformation of Jodie decepted a lot of players. However, this was not the worst thing, but the fact that whatever you do, you cannot die, as Aiden helps you all the time, and this made the game worse, not realistic. Quantic dream tried to make Beyond Two Souls a mixture between psychological, adventure and horror genre, but I guess the combat from this adventure of the game made it a bit hard to swallow.
    I have to praise the performance of Ellen Page; even they took a not-so-popular actress, she made her role so good.
    I can say that the game could be much better, certainly better than Heavy Rain, if David Cage would polish a bit the gameplay and the concept.
    Therefor, I give it an 8, rating it very good.
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  32. Mar 21, 2014
    8
    Beyond: Two Souls was a very intriguing game, mostly plot wise. Though it may have had some confusing parts and areas that just did not make sense whatsoever, it was a memorable game that was worth my money. Plus, come on, Quantic Dream got Willem Dafoe and Ellen Page for it. You can't go wrong with that, my friends.
  33. May 23, 2014
    8
    lets start with the negatives and just get them out of the way. because this game was the follow up to heavy rain, we all expected that our choices would have a tremendous role in the story and the ending, unfortunately that is not the case, you do get to make decisions that have immediate effects at the moment, but does change the story at all, huge bummer and a real let down. secondlets start with the negatives and just get them out of the way. because this game was the follow up to heavy rain, we all expected that our choices would have a tremendous role in the story and the ending, unfortunately that is not the case, you do get to make decisions that have immediate effects at the moment, but does change the story at all, huge bummer and a real let down. second negative, some scenes are quite boring and could care less about. now here is everything great about the game, the story is pretty damn good, and very original. the voice acting is some of the best I've ever heard in a game before, and if you don't already know its because the main characters in the game are voiced by ellen page and Wilhelm Dafoe (don't know if I spelt that right) very talented actors. I said that some scenes are boring but the majority of the scenes are so amazing and a lot of them are surprisingly relatable. one thing I think this game did better than heavy rain at was capturing the emotion of the protagonist, now to be fair, heavy rain had four characters that the developers had to focus on while this time around they had one, so it should be expected. I can not say this game is amazing because of the amount of flaws present, but when the game gets it right, it is so emotional and gripping that is so memorable it will make you question your view of life, it is spectacular and makes up for so much more than what people are giving this game credit for. I don't think of this game as a disappointment at all, it is a totally different game than heavy rain, which I think where most of its negativity comes from. you cant compare the two games because they are in reality very different and unique from each other although the gameplay is the similar. and one more, the ending is amazing (in my opinion) despite that it cant really be changed, it is the most thought provoking scene I have ever seen, it kept me thinking for days to come. the ending truly shows how games now a days can actually be considered art Expand
  34. Jun 21, 2014
    8
    A misunderstood experience. I looks stunning, sounds stunning and plays, very, very well. It's not perfect and it is more of an interactive movie than a video game but it is still worth while. Beyond has a very intriguing story, it's well told and I appreciated the way it was told. I liked Heavy Rain more but this is still excellent. 8/10
  35. Jun 7, 2014
    8
    The ONLY reason that i did not rate it a 10 is because the game does not feel like a game. It was more like a movie. It should be balanced or at least 60% game 40% movie but instead it was more like 30% game 70% movie. The rest is awesome.
  36. Jan 30, 2017
    8
    Enredo misterioso e cativante...gráficos lindos e a proposta que o jogo passou o que queria mostrar...a saga épica da personagem principal é interessante e com certeza irei esperar por uma continuação...
  37. Jul 3, 2018
    8
    A pesar de ser un juego con cero jugabilidad, y a quick time events, Quantic Dream siempre se enfocalizo en la narrativa, y lo hace perfecto. Cuenta una historia maravillosa que es a la altura del anterior juego Heavy Rain.
  38. Nov 21, 2018
    8
    Beyond Two Souls should have been a point in which the gaming industry had an identity crises. So many reviewers get irritated by the marriage of interactive mechanics and cinematic nature of his game.

    Why not treat games like this as a sub genre? Why not refer to them as a Interactive Movie / Interactive Art rather than a ' video game' ? If one steps back and reconsiders what they
    Beyond Two Souls should have been a point in which the gaming industry had an identity crises. So many reviewers get irritated by the marriage of interactive mechanics and cinematic nature of his game.

    Why not treat games like this as a sub genre? Why not refer to them as a Interactive Movie / Interactive Art rather than a ' video game' ?

    If one steps back and reconsiders what they think a video game is, it might surprise you when you realise how worth your time Beyond: Two Souls actually is. You simply can't apply the same method of analyses and critique to Beyond Two Souls as you would a Zelda game.

    As an interactive work of art, Beyond Two Souls absolutely does what it sets out to do, which is leave an imprint in your mind, entertain you with it's world and immerse you in a fantastic, emotional journey. The performances from Defoe and Paige are genuinely fantastic. While it is difficult to judge whether the pacing is a mess or not, I found myself treating each segment of the story much like I would with chapters in a book - this might be too forgiving in the eyes of some, however I think it's yet another topic worthy of debate.

    If you treat Beyond: Two Souls like a 'video game' you'll be disappointed, I promise.
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  39. Dec 9, 2017
    8
    Great graphics, intriguing story, and there was one particular scene that made me shed a tear. This game would be better if our choices REALLY matters like QD's previous games.
  40. Jan 25, 2018
    8
    A good game, but not at the level of Heavy Rain; and in some parts the game is very boring.
  41. Jan 2, 2020
    8
    Una gran historia para todos aquellos amantes de las aventuras gráficas con acción y variedad de situaciones.
  42. Jun 24, 2020
    8
    Although it doesn't pack quite the same punch Heavy Rain did, beyond two souls is a very, very well written and memorable story that contributes to the reputation interactive drama games have. On top of a great story, this game has visually beautiful scenes, and great acting. Definitely recommend.
  43. Jun 9, 2022
    8
    Noch mehr als "Heavy Rain" hat "Beyond two Souls" es letztlich geschafft, die Lager zwischen Fans und Kritikern von Quantic Dream Produktionen zu spalten. Auch in deutschsprachigen Rezensionen finden sich so erstaunlich widersprüchliche Einschätzungen zu dem Titel. Dabei macht Quantic Dream mit ihrem zweiten PS3 Titel eigentlich vieles deutlich besser. Die Steuerung wurde modernenNoch mehr als "Heavy Rain" hat "Beyond two Souls" es letztlich geschafft, die Lager zwischen Fans und Kritikern von Quantic Dream Produktionen zu spalten. Auch in deutschsprachigen Rezensionen finden sich so erstaunlich widersprüchliche Einschätzungen zu dem Titel. Dabei macht Quantic Dream mit ihrem zweiten PS3 Titel eigentlich vieles deutlich besser. Die Steuerung wurde modernen Gewohnheiten angepasst, das Gameplay ist deutlich actionreicher ausgefallen und die Areale, in denen wir uns bewegen können, sind deutlich größer und freier gestaltet. Was bei "Beyond two Souls" letztlich so polarisiert ist die Geschichte die erzählt wird, und die teils sehr drastischen, dramaturgischen Mittel, die David Cage, Mastermind der Quantic Dream Studios, hier nutzt um den Spieler zu erreichen. Mit einem David Cage ist es letztlich sehr ähnlich, wie mit einem Hideo Kojima. Man liebt es, oder man hasst es. Ich persönlich bin ein großer Fan.

    David Cage will bewegen, will Reaktionen hervorrufen beim Spieler. Da steht er in Tradition von Autorenfilmern wie David Lynch oder Lars von Trier. Ihm geht es um Wirkungsästhetik. Da muss man was mit anfangen können, das ist nicht jedermanns Sache. Viele Gamer finden einen solchen, ja irgendwie bildungsbürgerlichen Ansatz, deplatziert in Videospielen. Sony sieht das anscheinend anders. Und dafür bin ich dankbar, da es unser Medium Videospiele so auch öffnet für Qualitäten, die in der Filmindustrie längst ihren Platz haben. Warum nicht einmal ein Spiel, das bewegt, das kritisch ist, das dich als Rezipient auch emotional anspricht und über die reine Unterhaltung hinaus, auch einmal tiefer gräbt und uns nachhaltig beschäftigen kann?

    Ich würde "Beyond two Souls" allein wegen seines Mutes gerne 10 von 10 Punkten geben. Die spielbaren Episoden aus dem Leben der Protagonistin Jodie Holmes, die von Ellen Page dargestellt wird, ziehen sich vom frühen Teenageralter bis zu ihrem Finale in den vermutlich späten Zwanzigern als junge Erwachsene. Man mag die Geschichte als einen Mystery Thriller beschreiben, der von einer jenseitigen Welt erzählt, die Einfluss auf die diesseitige Realität nehmen will und uns so vor allem ängstigen soll. Hintergründig geht es aber vielmehr um einen Menschen, eine junge Frau, die anders ist, die flüchten muss vor der CIA, vor der Gesellschaft. Einer Gesellschaft, die mit ihr nicht zurecht kommt, die sie als Problem ansieht, die sie ruhig stellen und festsetzen will, weil sie Angst hat, vor ihr, vor dem Anderen.

    Ich bin dankbar für Spiele wie "Beyond two Souls". Klar, wir haben es hier nicht mit einem Action Spiel zu tun, sondern mit einer dramatische Geschichte, die sich uns primär auch erst einmal nur erzählen möchte. Das Interessante ist aber auch hier, dass wir diese Geschichten mit formen können. Dass wir selber entscheiden, wie sie verläuft, und vor allem, wie sie zu ihrem Ende findet. Insbesondere die letzte Entscheidung des Spiels fällt einem als Spieler nämlich deutlich schwer, und egal wie man sich entscheidet, es wird etwas mit einem machen. Es gibt nicht die perfekte Lösung. Auch "Life is Strange" von Dontnod Entertainment spielt mit diesem Motiv - wir müssen mit unseren Entscheidungen leben und diese sind nicht immer klar als richtig oder falsch bewertbar. Quantic Dream schafft es mit "Beyond two Souls", dass wir uns selber vorgeführt werden, als empfindende Wesen, die in Konflikte geraten und Entscheidungen treffen müssen, die auch Einfluss auf die Welt um uns herum haben können. "Beyond two Souls" ist so ein sehr besonderes Spiel, das man wirklich schwer bewerten kann. Empfohlen sei es jedem, der nicht nur leichte Unterhaltung sucht, sondern auch mit deepen **** einmal etwas anfangen kann.
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  44. Dec 28, 2021
    8
    Atmosphere: 9
    Enjoyment: 9
    Gameplay: 7
    Graphics: 8
    Music: 8
    Story: 9
    Total: 8.33
  45. Aug 23, 2022
    8
    Maravilloso jueg, ame la historia y los actores se lucen con sus personajes, recomendado!
  46. Dec 11, 2022
    8
    Very interesting story and great acting, motion capture, and graphics. Gameplay is a bit quirky, but gameplay is not the focus of this title as it more of an interactive movie. Some nice choice aspects that lead to different outcomes in the end.
  47. Jul 10, 2023
    8
    Heavy Rain oynadıktan sonra aşırı merak ettiğim ama sonrasında oynadığımda beni heavy rain kadar etkilememişti.
  48. Aug 20, 2023
    8
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  49. May 30, 2023
    8
    Niesamowita gra. Relacja dwóch postaci była niezwykle wciągająca i sprawiała, że człowiek chciał to oglądać a nie tylko grać. Wspaniałe jest to, że istnieją tak poruszające gry.
  50. Jul 14, 2015
    7
    As a game, this falls short, because the controls don't make you feel fully connected to the character. It feels like you are only halfway controlling the events, unlike a silent hill type game. This game is sort of like Time Gal and the cut scenes from Tomb Raider, with some limited control as to where you go. The pace can get frantic as you are expected to do certain control sequences. AAs a game, this falls short, because the controls don't make you feel fully connected to the character. It feels like you are only halfway controlling the events, unlike a silent hill type game. This game is sort of like Time Gal and the cut scenes from Tomb Raider, with some limited control as to where you go. The pace can get frantic as you are expected to do certain control sequences. A lot of this game is like an action movie. The graphics are gorgeous and obviously the main showcase. Ellen Page did an awesome job. Calling this a game and judging it based on gaming, its not really much. As an interactive movie its quite cool. If they had made the walking controls more precise or gave the user extra control over characters, this might be more engaging. Expand
  51. Oct 19, 2013
    7
    Although it boasts a great storyline, acting, script and graphics, I still left the game very disappointed that I paid for the Special Edition version. The game itself I completed in half a day, it was way too short for me, and the extra 30 minutes of gameplay that came with the Special Edition is nothing but a con as you can complete the level in ten minutes.

    The game is good but it
    Although it boasts a great storyline, acting, script and graphics, I still left the game very disappointed that I paid for the Special Edition version. The game itself I completed in half a day, it was way too short for me, and the extra 30 minutes of gameplay that came with the Special Edition is nothing but a con as you can complete the level in ten minutes.

    The game is good but it didn't reach the levels I felt Heavy Rain met.
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  52. Oct 13, 2013
    7
    It's not for everyone. Like Heavy Rain before, and Indigo Prophecy before that, this is a game that will bring mixed opinions. So here's mine: This game pushes the PS3 to its limits. Some scenes do tend to show the PS3's age, but for the most part the game is near photo-realistic. I'd often forget that I was playing a "game."

    As for the "game" part, this definitely plays a whole lot
    It's not for everyone. Like Heavy Rain before, and Indigo Prophecy before that, this is a game that will bring mixed opinions. So here's mine: This game pushes the PS3 to its limits. Some scenes do tend to show the PS3's age, but for the most part the game is near photo-realistic. I'd often forget that I was playing a "game."

    As for the "game" part, this definitely plays a whole lot better than Heavy Rain. Where Heavy Rain felt clunky and cumbersome, Beyond feels great and controls fine for the most part. There were a couple of parts where I tried to explore a certain area and the camera got all wonky, but that was only because the game was trying to lead me somewhere with a fixed camera angle and I was trying to ignore it. Mapping the fight scenes to the right stick actually feels great and natural. It certainly limits the amount of buttons you're mashing. The UI is also simple and attractive. My only issue being that the small white dot is easy to lose on screen sometimes.

    Moving on, the overall performances in the game are fantastic. Ellen Page is magnificent and Willem Dafoe is amazing as always. However, in the end, I felt like this game doesn't come close to the amazing story in Heavy Rain. The biggest issue with this game is that you are in control of just one character the entire game. So death isn't really an option. Which means that, one way or another, your character is going to make it out of any sticky situation. Whereas in Heavy Rain, I actually felt like my decisions carried some weight to them. But if you enjoyed Heavy Rain despite it's control issues, then I'm sure you'll enjoy Beyond: Two Souls despite it's own set of issues. Regardless, I'm definitely looking forward to what David Cage has in store for us for the PS4.
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  53. Feb 27, 2014
    7
    It was enjoyable, but not nearly as much as Heavy Rain or Fahrenheit.
    For those that don't know these are games of same people that made this one.
    Those previous games were less about saving the world (Fahrenheit was, but only near the ending, which sucked horribly anyway) and more about characters dealing with their falling apart for some reason. It was about interaction between
    It was enjoyable, but not nearly as much as Heavy Rain or Fahrenheit.
    For those that don't know these are games of same people that made this one.

    Those previous games were less about saving the world (Fahrenheit was, but only near the ending, which sucked horribly anyway) and more about characters dealing with their falling apart for some reason. It was about interaction between different characters - here you only play Jodie&Aiden.

    It lacked...I don't know...intrigue? Something to keep you on your toes. Maybe it was because the story was presented this awkwardly - it ruined my immersion sometimes. Interesting way to present a story, but I think it was too fragmented and would prefer chronological presentation.

    QTE were much bettter than thier previous games without retarted flashing colors Fahrenheit had. Nice job here.

    Jodie is an interesting character, and Aiden too, I'm glad they've explained WHY Aiden was with her all the time. Other characters felt really nicely developed too ! I especially liked Nathan and Cole, yeah they were probably a little bit cliche, but still great characters.

    They wrapped up the plot nicely. Multiple endings of which most made sense. Potential hint of future sequel maybe ?

    It gets a solid 7/10 from me.
    And for those who are bashing this game for its story....maybe try Call of Duty. Something with a story more fit for your intellectual possibilities.
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  54. Oct 17, 2013
    7
    Whenever I try to rate this a seven, it changes to a nine. The game is fair, the dialogue is awkward at times. It is what it is. If you liked hard rain, then you will probably like this. I never had the chance to play the two player so I can't comment on that. But overall I enjoyed the game. As fas as I can tell, there is no way to ever fail at anything. You never have to reload or goWhenever I try to rate this a seven, it changes to a nine. The game is fair, the dialogue is awkward at times. It is what it is. If you liked hard rain, then you will probably like this. I never had the chance to play the two player so I can't comment on that. But overall I enjoyed the game. As fas as I can tell, there is no way to ever fail at anything. You never have to reload or go back. Which is cool. The story keeps moving forward. Expand
  55. Oct 10, 2013
    7
    THE GOOD, Amazing graphics, great performances from Helen Paige and Dafoe, controlling Aiden is fun, interesting characters, some very moving moments in the story.

    THE BAD, Combat gameplay is confusing, frustrating, not that satisfying. Story starts off very strong, but then plot holes, poor character behaviors, clichés start to appear. The ending, it feels like David Cage ran out of
    THE GOOD, Amazing graphics, great performances from Helen Paige and Dafoe, controlling Aiden is fun, interesting characters, some very moving moments in the story.

    THE BAD, Combat gameplay is confusing, frustrating, not that satisfying. Story starts off very strong, but then plot holes, poor character behaviors, clichés start to appear. The ending, it feels like David Cage ran out of ideas and just went Ah F***k IT, THIS WILL DO". Choices and mistakes are not as important as they were in the heavy rain.

    A very good game, i strongly recommend it to any PS3 owner. But the gameplay is rather "Meh". Now i know, i know. "This game is 90% about the story, think of it as an interactive movie experience".

    Well... See... I knew all that, and i wasn't expecting much from the gameplay. But if you are going to put all your cards on story... Then i am going to be very demanding on that part.

    And well.... 2013 as given us it's fair share of good stories in Video games. Last of us, Bioshock Infinite have far better stories then Beyond two souls and they didn't need to sacrifice the gameplay for it.
    The characters are great, Helen Paige is AMAZING. The story actually starts very good, but then you have the "plot twists" and the story falls from it's own weight.

    Quantic dream needs to hire a talented writer (David Cage, like Lindelof tends to force plot twists too much. To the point of breaking a story that actually starts off well). Finally, if QTE is all you're going to deliver, don't put so much emphasis on combat and action. Heavy Rain was perfect as it focused mainly on investigation and exploration. With just a little bit of action to keep things interesting. Beyond two Souls is too many Michael Bay action moments. It doesn't matter how many explosions you put on the screen. It's still just a quick time event.

    The "action" sequences bring nothing to the table.

    Still i really liked this game, and again i strongly recommend it. But again, for a game that is mostly about story rather then gameplay. And on that aspect, other games that have more gameplay value have managed to deliver much better stories.
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  56. Dec 5, 2013
    7
    I believe giving 10 to this game is over rating and giving zero is under rating. We need to become more mature.
    The game falls between 5 and 8. any score between 5 and 8 should be somehow reasonable.
    The game is new for me. First time to do this type of gameplay. And I do have mixed feelings about it. But generally I liked it and I don't mind play it again. The controls aren't
    I believe giving 10 to this game is over rating and giving zero is under rating. We need to become more mature.
    The game falls between 5 and 8. any score between 5 and 8 should be somehow reasonable.
    The game is new for me. First time to do this type of gameplay. And I do have mixed feelings about it. But generally I liked it and I don't mind play it again.
    The controls aren't challenging at all. just sometimes confusing. And thankfully the game doesn't punish you for failing. Except for few areas. I felt is somehow realistic. As you aren't supposed to be super hero. And if you are then you truly managed your controller very well and you deserve it :)
    Ok the Story. Very interesting story. But I think Cage got too excited and didn't deliver what he really wanted to tell. Making the story fragile. I didn't like the jumps in the timeline. I would prefer it playing it in ordered sequence. For example in Homeless chapter I wanted to know why Jodie run away. She said that she was being used. I wanted to know how and in what way. And actually I would prefer to know that before playing this chapter.

    Decisions you made in the game has no effect in anyway. It just could change the game play but not how the story will flow. Decisions and conversation control are there just to keep you interacting with the game and cut scenes

    Acting in superior. All actors. Homeless chapter was fantastic in acting.
    I agree that there are moments that where boring in the game. Specially when you replay a chapter. You just wish to be able to skip few parts. You already knew.

    Saving. Why I can't pause and save my game! This one feature I really would love to have. I wanted to be able to save at some point to be able to return and restart from that point. I don't want to replay a whole chapter to just do one single different action.

    It's not easy to like this game and if you do you'll love it so much. And if not you'll just hate it.
    I gave it 6.5 on IGN and I will give it here 7

    One last thing. Please guys be mature in reviewing. don't score games just because it's score is too low or too high. No need to be fan boys. This game isn't 10 nor zero. It's a good game. But got missed up for some reason. And this is acceptable. No need to be radical.
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  57. Jul 13, 2014
    7
    When I started the game it was really interesting, I wanted to know more about the story but as the game goes on It gets a boring. For me the breakpoint was "Navajo", after that the game was less interesting and kinda "rushed". Also the fight sequences are annoying and unpredictable at some point, I hated those. Also the lack of goals is somewhat reasonable but it was really frustrating asWhen I started the game it was really interesting, I wanted to know more about the story but as the game goes on It gets a boring. For me the breakpoint was "Navajo", after that the game was less interesting and kinda "rushed". Also the fight sequences are annoying and unpredictable at some point, I hated those. Also the lack of goals is somewhat reasonable but it was really frustrating as well. Other than that I like the "storytelling" games but this was just "good/average". Expand
  58. Nov 1, 2013
    7
    The game looks great both ingame and during cutscenes with only the occasionally bad texture or two. Surprisingly the acting on everyone's part isn't anything special (and I'm a big fan of both Ellen Page and Willem Dafoe and the dialogue is also pretty basic and disinteresting. The story contains some good ideas and moments but is undone by the following: jarring shifts in tone rangingThe game looks great both ingame and during cutscenes with only the occasionally bad texture or two. Surprisingly the acting on everyone's part isn't anything special (and I'm a big fan of both Ellen Page and Willem Dafoe and the dialogue is also pretty basic and disinteresting. The story contains some good ideas and moments but is undone by the following: jarring shifts in tone ranging from horror, to sci-fi, to drama, to thriller, and so on. What's worst is that nothing happens in order and as such, you find it very hard to care about what's going on even the story. I wish the game had been mostly chronological. The gameplay is mostly contextual acitons and sometimes it works, others it doesn't. Controlling Aiden is a lot of fun though and this is the kind of game where playing with friends around makes for some decent entertainment. I don't think Beyond Two Souls is a bad game but I'm not super into it either. Still enjoyed it for what it's worth though. Expand
  59. Dec 15, 2013
    7
    Honestly, this game has everything going for it, a great plot, great character dynamic, great music, great graphics, it is so cinematic and dark and there is such emotion in it, but the one thing I just can't get around is the fact that you can only interact with cutscenes, it makes for a great movie but why would I pay 60 dollars to see a movie? I wish there was more player controlHonestly, this game has everything going for it, a great plot, great character dynamic, great music, great graphics, it is so cinematic and dark and there is such emotion in it, but the one thing I just can't get around is the fact that you can only interact with cutscenes, it makes for a great movie but why would I pay 60 dollars to see a movie? I wish there was more player control instead of just deciding how the story is gonna play out. Shame because this probably plays one of the most important roles in the game. Expand
  60. Oct 25, 2013
    7
    As a gamer who was enthralled by Quantic Dream's last production ("Heavy Rain") I'm a bit conflicted about this game.

    On one hand, the game does a great job of getting you to care about what happens to Jodie and the characters around her. Ellen Page does an awesome job as Jodie Foster, and Willem Dafoe knocks his character out of the park, as well. The supporting cast is also very good,
    As a gamer who was enthralled by Quantic Dream's last production ("Heavy Rain") I'm a bit conflicted about this game.

    On one hand, the game does a great job of getting you to care about what happens to Jodie and the characters around her. Ellen Page does an awesome job as Jodie Foster, and Willem Dafoe knocks his character out of the park, as well. The supporting cast is also very good, as well. Some scenes are incredibly well done, and leave a lasting moral impression (akin to that of what "Heavy Rain" did).

    However, the story is a bit convoluted and jumps back and forth way too much. I feel it may have been better presented if it stuck on one tangent for longer than one major life event. At one point, something very important happens, and then you are taken back to a time far before that major event happens. This happens too much for its own good, as you never really get much of a bearing on what is happening because of the constant switching of settings (at least until the end). While it will be fine for some, I don't think it was necessarily the best way of telling the story.

    In addition, the slow motion controls are very counter-intuitive if you play on the harder difficulty setting. I often found myself guessing at which way I should be pushing the directional stick. It seemed so obvious to push it one way, but I ended up being wrong. It was a good idea in theory, but it wasn't executed very well.

    Outside of that, though, the other main part of the gameplay (controlling the supernatural spirit Aiden) works pretty well, for the most part. I found that using Aiden to mess with people (and the environment around Jodie) was rather fun, and using him to control and choke out Jodie's foes was also a very interesting game mechanic. It goes off mostly without a hitch, but you do run into some places where you don't know what to do every now and again (although you will usually be redirected by Jodie telling you what to do).

    I bought the game and had some pretty lofty expectations after playing "Heavy Rain." Needless to say, the game fell a bit short. There were some aspects of the game that were excellently executed ("The Mission" was especially awesome, in my opinion), and there were some aspects that needed some fine-tuning (namely the slow-motion action sequences).

    With that being said, I'd absolutely recommend playing it if you are a fan of Quantic Dream's games, especially when the price drops. I don't necessarily think it was worth $60, but I'd certainly advise buying it at $30 (or probably $40). David Cage did a great job with the story-telling, even though the presentation of the story may not have been the best. Go into it with lower expectations than me while knowing what to expect out of Quantic Dream games, and you will likely have a great experience.
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  61. Oct 15, 2013
    7
    Though it's no Heavy Rain, Quantic Dreams latest venture into the world of interactive drama is still (at its best) a memorable experience that will be yet another fond memory of the final days of the PlayStation 3 generation.

    The game itself is hard to categorize as an actual game, as there does not necessarily have to be a winner and/or a loser, David Cages' story just wants to be
    Though it's no Heavy Rain, Quantic Dreams latest venture into the world of interactive drama is still (at its best) a memorable experience that will be yet another fond memory of the final days of the PlayStation 3 generation.

    The game itself is hard to categorize as an actual game, as there does not necessarily have to be a winner and/or a loser, David Cages' story just wants to be told and experienced and though you make choices along the way, in terms of things like the way conversations unfold, the outcome rarely differs.

    I think that the first main problem with the game is that the story feels in places, forced. There were several parts of the game that were in fact some of the longer chapters, that felt unnecessary. Though they may have been intended to contribute to character development, the in game version of Ellen Page which I controlled for the (around) 10hr story was often just a reflection of my personality, and where I had choice in what to say or do, I would proceed with the actions that I saw fit, and not what the character would do.

    Don't get me wrong, I love the element of choice in the game, and the fact that the story proceeded in such a way, despite my control in some areas, it was something that I still managed to enjoy.

    Gameplay has been simplified since the days of Heavy Rain, and this is a problem, things that would have once posed a challenge, like having to hold five buttons on the controller simultaneously, are now gone.

    Performances by Ellen Page and Willem Dafoe are top notch, and there are some definite notable mentions with several side characters.
    The score is perfectly melded to the overall game, and Hans Zimmer delivers yet another successful soundtrack.

    The overall experience is an enjoyable piece that deserves a play-through if for nothing but the excellent performances.
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  62. Oct 18, 2013
    7
    MINOR SPOILERS Beyond: Two Souls really pushed my Playstation to its limits. The graphics are beautiful, the characters are great. The story has an interesting concept, but it is not so well executed. It becomes quite predictable halfway through the game, and your choices do not have any weight to it, unlike Heavy Rain. The ending does not get affected by your in-game choices (except forMINOR SPOILERS Beyond: Two Souls really pushed my Playstation to its limits. The graphics are beautiful, the characters are great. The story has an interesting concept, but it is not so well executed. It becomes quite predictable halfway through the game, and your choices do not have any weight to it, unlike Heavy Rain. The ending does not get affected by your in-game choices (except for one, I believe), and that is what prevents the game from getting a higher score. Unlike The Wolf Among Us, which learns from its predecessor (The Walking Dead), Beyond does not, and its gameplay worsens in my opinion. In the end, it's still a fantastic game, but just not worth the price. Wait for the price to lower around 40 bucks. Expand
  63. Oct 8, 2013
    7
    Th game looks absolutely stunning (hats off to the modeling/animation/design team), but story- and gameplay-wise is just a hodgepodge of various ideas. It's almost as crazy as Indigo Prophecy.

    One moment you are little girl with super powers, then you're in Somalia sprinting from one chest-high wall to another in order to assassinate a warlord, then you live with some native american
    Th game looks absolutely stunning (hats off to the modeling/animation/design team), but story- and gameplay-wise is just a hodgepodge of various ideas. It's almost as crazy as Indigo Prophecy.

    One moment you are little girl with super powers, then you're in Somalia sprinting from one chest-high wall to another in order to assassinate a warlord, then you live with some native american family in the desert trying to fight off some evil-Vendigo-type-of spirit, then you're in Siberia infiltrating Korean underwater secret base in a submarine in order to blow up a ghost portal to another world..
    All main story twists are highly predictable, since its just a mix of several overused clichés.
    Gameplaywise, this game has an identity crisis. It tries to be so many things at once, but fails at most of them. Game's controls can be very unresponsive at times, especially when you ride a horse. Sometimes it doesn't matter what button or direction you push, the game just does its thing for you. Also there is no game-overs. It like playing Dragon's Lair game, failing all QTEs and you still progress in the story and still get to see the ending(s).
    With this game David Cage once and for all proved, that he is indeed M. Night Shyamalan of video games.
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  64. Oct 12, 2013
    7
    Its honestly pretty good, but you have to ask you self before picking it up if you're willing to stay tuned in to a story, you're paying 60 dollars for a movie, there is very little gameplay involved, the story is good but at the same time it skips around too much, rather than keep the story steady it jumps around times and you are left to piece together what happened inbetween, which isntIts honestly pretty good, but you have to ask you self before picking it up if you're willing to stay tuned in to a story, you're paying 60 dollars for a movie, there is very little gameplay involved, the story is good but at the same time it skips around too much, rather than keep the story steady it jumps around times and you are left to piece together what happened inbetween, which isnt hard at all but the question is why would they make the players do that if you could put the times in order and get the same result?

    The first half of the game is just jumping into "important moments" in the main characters life some of them are touching while others just have you go into a room and pack your things to leave. the story makes sense but the way it is told through the flash backs is a little offsetting. basically the story only shows what it thinks are important moments in the characters live, the game will skip randomly by months and even years to show you nothing important happened that whole time. Which is good and bad in a way, good because it sort of makes sense but its bad for the gameplay, the game could have honestly just taken place in a few weeks time rather than the years and months it tried to advance in.

    only buy this game if you're into story, this game offers little gameplay but if you look past that you get to see a pretty interesting and original story.
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  65. Oct 10, 2013
    7
    Good graphics Amazing story,O.K gameplay and interesting characters. the gameplay was very weak and i mean very and overall it was great except it felt too much of a movie not more of a game
  66. Oct 10, 2013
    7
    Beyond two Souls is a beautiful game, let that be said. Much like the previous game from QuanticDream (Heavy Rain) it is visually stunning. Yet that is where the comparison stops, playing through Beyond two Souls, I was mostly disappointed by the mix in genre, there's a little bit of everything here, action, adventure, horror theres simply too much and it waters down the plot. Instead ofBeyond two Souls is a beautiful game, let that be said. Much like the previous game from QuanticDream (Heavy Rain) it is visually stunning. Yet that is where the comparison stops, playing through Beyond two Souls, I was mostly disappointed by the mix in genre, there's a little bit of everything here, action, adventure, horror theres simply too much and it waters down the plot. Instead of focussing on the creepy and spooky, QuanticDream took it too far and mixed too many story-lines into one. It felt cluttery in some parts and completely irrelevant in others, there were points in the game I absolutely hated and others I really really enjoyed.
    Gameplay:
    Gameplay is much like Heavy Rain and it takes a little time to adjust, but personally I didn't mind the focus on interactivity rather than direct control, I was more interested in the story and people complaining about it, well I guess its a matter of taste really.
    Final thoughts:
    Basically it is a good game it falls in my humble opinion on a few but fatal flaws. Some irrelevant and boring storyline parts, too much mixture of genres and finally I lacked the sense of urgency, I was never really afraid for my characters, never scared that I'd might loose them. Like I was when playing "Heavy Rain" and frantically screaming while mashing buttons, I never got there with Beyond Two Souls and I think its mostly because they never really took the story in one clear line, there was too much to do and too little substance to it. Having said that I will never stop playing QuanticDream games. Try it out
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  67. Oct 11, 2013
    7
    Beyond: Two Souls is a beautifully made game. The graphics are phenomenal, as well as the cast and acting. If you want to be blown away by graphics, this game is for you. If you want to be blown away by awesome storytelling, this game is also for you. But if you're looking for epic gameplay, you might need to look elsewhere. This game is very storyline driven, and more-often-than-not, IBeyond: Two Souls is a beautifully made game. The graphics are phenomenal, as well as the cast and acting. If you want to be blown away by graphics, this game is for you. If you want to be blown away by awesome storytelling, this game is also for you. But if you're looking for epic gameplay, you might need to look elsewhere. This game is very storyline driven, and more-often-than-not, I felt more like an audience to a movie, rather than a gamer. Still worth purchasing however, because this game will take your breath away! Expand
  68. Oct 21, 2013
    7
    Quantic Dream’s Heavy Rain pushed the boundaries on what a game can be during it’s day. It showed that game can make us become emotionally attached to the story and the characters. So Quantic Dream’s latest game ‘Beyond Two Souls’ has some boots to fill, but does it live up to the highly praised Heavy Rain? You bet.
    The game stars Hollywood heavyweights Ellen Page and Willem Dafoe. The
    Quantic Dream’s Heavy Rain pushed the boundaries on what a game can be during it’s day. It showed that game can make us become emotionally attached to the story and the characters. So Quantic Dream’s latest game ‘Beyond Two Souls’ has some boots to fill, but does it live up to the highly praised Heavy Rain? You bet.
    The game stars Hollywood heavyweights Ellen Page and Willem Dafoe. The entire cast does a great of job playing their characters, but Ellen Page in particular deserves huge praise for her performance as she plays the role perfectly. I cannot praise her highly enough.

    Page takes the lead as Jodie Holmes, a young girl who is born tied together with an invisible supernatural entity called Aiden. The game spans 15 years of her life, from age 8 to age 23. The game’s narrative goes back and forth to certain parts of those 15 years.

    The gameplay in Beyond Two Souls is difficult to talk about. You will either love it or hate it. The game lets you switch between Jodie and Aiden. When playing as Jodie you interact with objects marked with a white dot. Her fighting mechanics are not very impressive. Time slows down in combat, you then have to move the right analog stick in whatever direction Jodie is moving to block, punch or kick. This is the games weakest aspect as it can sometimes be unclear which direction Jodie is moving, causing you to fail.
    Playing as Aiden is very different to playing as Jodie. You fly around interacting with objects marked by a blue dots. This includes possessing people, opening doors or even bringing down a whole building. Playing as Aiden is fun but as everything is pointed out to you, it doesn’t present much of a challenge.
    The gameplay in Beyond Two Souls has caused quite a stir amongst gamers. Many people are saying that Beyond Two Souls isn’t even a game. I can see why people would think this, as the game is basically an interactive movie. Sometimes it would take a while before I could carry on with the gameplay. I wish there would have been more player interactivity. Personally I am fine with this as the story makes up for the lack of interactivity.

    The best way to describe Beyond Two Soul’s graphics is next-gen graphics on current-gen systems. The graphics are very impressive. Every scene in the game was filmed with advanced motion capture. Everything from facial expressions to body language was recorded and used in the game. Depending on the situation, Jodie’s walking animation will be different. For example when she’s a child, her arms will wave around like she’s skipping.
    The story in Beyond Two Souls is truly a memorable experience. The 2000 page story is the games strong point. It will make you feel a lot more emotional than most games or movies. It is captivating, well written and you are never bored. The choices in the game are extremely well done. The choices you can make vary from deciding what to cook on a date to deciding to save someone from dying. It gives the player a great sense of control. This gives the game a massive amount of replay ability. Many of these choices can result in consequence. I would say most of the big choices in the game happen near the end.
    The conclusion I have come too is that this game is not for everyone. If you enjoy brilliant stories and you liked Heavy Rain, then definitely give this game a shot. Beyond Two Souls can be described using one word only, unique.

    Pro’s
     Fantastic story with branching narratives
     Extraordinary graphics and animations
     Quick Time Events are fun and challenging
     Top notch acting performances
     Lots of replay ability
     You never want it to end
    Cons
     Gameplay can be unintuitive and confusing at times
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  69. Oct 23, 2013
    7
    Beyond: Two Souls shines most with it's excellent presentation, acting and beautiful graphics which all easily involve the player into it's supernatural plot which unfortunately is more linear than it leads you to believe. The story may have been interesting enough to play through but it's quickly forgotten.
  70. Nov 14, 2013
    7
    Graphics: Great looking character models, nice looking environments/lighting, but some low-res textures in the objects. 9.

    Sound: Hollywood voice actors, great soundtrack. 10. Gameplay: The game is filled with quick time events similar to Heavy Rain, although unlike Heavy Rain this game is a complete snorefest. You spend most of the game walking around and going into ghost mode
    Graphics: Great looking character models, nice looking environments/lighting, but some low-res textures in the objects. 9.

    Sound: Hollywood voice actors, great soundtrack. 10.

    Gameplay: The game is filled with quick time events similar to Heavy Rain, although unlike Heavy Rain this game is a complete snorefest. You spend most of the game walking around and going into ghost mode to manipulate object, but that is it. The first half of the game feels like a tutorial, and only 1 level in the game actually added average stealth gameplay. The rest is quicktime events and exploring, but the bad part is this game wasn't interesting. 6.

    Story: The story is extremely boring, its a mix of playing scene after scene. The way the story is told is horrible. You play a part in the past, then in the future, then back in the past, and it just keeps scrambling the story around. The director thinks he has done something innovative but it is not, it just made the story uninteresting, uninspiring, confusing, and dumb. The only good thing about the game's story is that there is choice, and that there's a good plot twist. Beyond Two Souls trys too hard and never gives the experience that was Heavy Rain. 5.

    Replay Value: If you like replaying snorefest scenes, but I sure will not. The game does add co-op so you and a buddy can enjoy the borefest together. I would normally ask that you purchase a game to support this kind of media, but beware this is no Heavy Rain, or Walking Dead, do not purchase this title. The actors do not warrant the price tag. The game case itself tells you that the director just wanted to make a movie and hiring Hollywood actors doesn't make this a good game. 5.

    Overall Score: 7 out of 10.
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  71. Jan 19, 2014
    7
    This review contains spoilers, click expand to view. This game should have been great but due to some terrible pacing issues with the story's chapters I felt disjointed with Jodie's struggles. I was not able to grow with her through her journey like I did with Ellie from The Last of Us, Elizabeth from BioShock or Laura Croft. Every time an interesting chapter would be completed I was dragged back to a boring uninteresting segment of her childhood. There is no reason for me to have to fight my way off a train to the middle of a towns Main Street where I have to kill a half dozen soldiers to then play a child in a snow fight in the next chapter. It is set up for a sequel and I hope they choose to go with a more linear approach to the story. Expand
  72. Feb 13, 2014
    7
    A fun game with beautiful graphics and a story that starts slow and builds into something supernatural quirky ans surprising. There is very little doubt that this is an interactive movie but a very good one at that.
  73. Feb 18, 2014
    7
    Its hard but you really have to play this game without comparing it to the studios predecessor, heavy rain. Heavy rain focuses on important decision making, while Beyond two souls main focus is on story telling, which it does well.
    The story is well acted and at times gripping but suffers from a lack of edge of your seat moments, due to the way the story is presented. There's also a lack
    Its hard but you really have to play this game without comparing it to the studios predecessor, heavy rain. Heavy rain focuses on important decision making, while Beyond two souls main focus is on story telling, which it does well.
    The story is well acted and at times gripping but suffers from a lack of edge of your seat moments, due to the way the story is presented. There's also a lack of moments were you feel what you're doing is actually effecting your ending.
    I also personally felt it sometimes looses it way, the desert chapter comes to mind as a time i thought it story got a little lost.
    Its not a game for everyone, but a game i personally enjoyed.
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  74. Jul 30, 2014
    7
    Great history, awesome graphics, good gameplay, incredible characters but you can go make a sandwich and come back, and you still haven't died, with the game playing . It´s a good game, still.
  75. Sep 28, 2014
    7
    Best graphics on PS3 system. Seems like a real movie. Ellen page do a excellent work on this game , but , isn't chronological order , that's one thing i don't like , but still a awesome game , Jodie is so cute :) , Maybe a sequel isn't bad. (Sorry my english by the way :v)
  76. Dec 19, 2020
    7
    Oyunu ps3 zamanında oynamıştım ve o zaman makinanın üzerinde grafik kalitesi vermişti. Oyun fena değil hikayesi de güzel. Ama oynanış olarak çok yetersiz.
  77. Dec 2, 2020
    7
    If you love Heavy Rain you can give this a try. Performances of Ellen Page and Willem Dafoe is great. The story is kinda interesting. I think the problem is the story not going chronological and it causes a disconnection between episodes.
  78. Dec 9, 2019
    7
    Beyond:Two Souls was is a good game, with some great action sequences. The story was good but not the best from David Cage.
  79. Oct 18, 2020
    7
    Неудачная попытка с помощью кинозвёзд, рассказать новую интерактивную историю. 7/10
  80. Sep 27, 2021
    7
    I believe that this game was first of the interactive story genre or whatever it's called game I have played and I really liked it. Story wasn't mind blowing but I really liked and enjoyed it.
  81. Aug 15, 2022
    7
    ‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎
  82. Aug 1, 2023
    7
    Beyond: Two Souls plays like an interactive movie that tells an interesting, albeit scattered story. It seems like a bunch of genres crammed into one, which is good for variety, but leaves gameplay systems limited. The soundtrack for this game is nothing short of incredible.
  83. Oct 9, 2013
    6
    First of all: Heavy Rain was way better in terms of story, storytelling and most important, Immersion.
    In beyond you never have the feeling that your actions have any consequences to the story.
  84. Mar 7, 2014
    6
    For fans of experiments, at least the first hour is highly recommended. Let me just say the camera-work is unique. But then it just keeps going. It's like a movie about walking, 80% of the time. The story affected me emotionally, the graphics made me say "wow" out loud several times, the acting impressed me and kept me engaged. But it's still mainly images of someone walking throughFor fans of experiments, at least the first hour is highly recommended. Let me just say the camera-work is unique. But then it just keeps going. It's like a movie about walking, 80% of the time. The story affected me emotionally, the graphics made me say "wow" out loud several times, the acting impressed me and kept me engaged. But it's still mainly images of someone walking through sceneries. And it doesn't convey anything about that act. Plus I got stuck in doorways a few times, was stressed out unnecessarily by the QTE button-mashing, and found every single 'puzzle' obvious. It's the most photo-realistic game I've ever played, but aside from graphics, it's barely two-dimensional. Expand
  85. Aug 14, 2014
    6
    This movie had potential to be a game, but failed in that department. It was an interactive story at most and the fact that it had movie-theme credits at the end shows how it was developed. Even Heavy Rain was better than this. Overall a good storyline but confusing ending(s), that seem to imply a sequel (possibly), but if that was do happen, would not play it. Would recommend watching aThis movie had potential to be a game, but failed in that department. It was an interactive story at most and the fact that it had movie-theme credits at the end shows how it was developed. Even Heavy Rain was better than this. Overall a good storyline but confusing ending(s), that seem to imply a sequel (possibly), but if that was do happen, would not play it. Would recommend watching a walkthrough before considering to get an idea of what you're getting into. Expand
  86. Oct 8, 2013
    6
    This review contains spoilers, click expand to view. Beyond: Two Souls is a very uneven package, with some moments of real tearjerkers or edge-of-my-seat drama and other portions that seem like they were made for a different game entirely and in a very bad way. The plot itself is not horrible as a whole but the constant swinging back and forth between past and present make it more of a hassle to just figure out what is happening then it should be. Several times it was actually counterproductive, with some major story moments spoiled before swinging back to what lead up to it.

    (WARNING: Some spoilers will be given from her on)

    On the gameplay side there are two very distinct sections, the sections involving exploration (which dominate the first half of the game) and the sections involving infiltration/stealth (which dominate the second half). The exploration is interesting, especially with the introduction of apparition called Aiden. Similar to games like Heavy Rain, interacting with the world as Jodie can be both interesting from the conversations it sparks or tedious if its just busy work. The most interesting parts involve Aiden, the proxy that follows the main character around can do many typical "ghost" action from moving objects at will to scare other or to just assist Jodie to more aggressive actions like strangling or possessions (the latter used mostly for the other sections). While the mechanics can be unwieldy to use at times, these areas are usually open and detailed enough to make you feel it's worth investigating. The other sections involve Jodie and Aiden trying to sneak by or take out people. These sections feel more in tune with a Metal Gear or Splinter Cell title as they require using cover to remain out of sight and using Aiden to distract or take out select enemies. Aiden can even possess some people and use them to open a locked door, kill a comrade or even kill themselves (there are some pretty disturbing scenes). The bulk of gameplay shifts between these two sections and the change in tone is palpable, though you never feel in any real danger during "stealth." Even failure seems to be easily remedied with QTE fight scenes and failing that Aiden will simply choke out the attacker before the killing blow (begging the question why Aiden didn't intervene sooner).

    But just like Heavy Rain, the Action is only a side dish to the Story and here is where we dig into Beyond: Two Souls. The story focuses on Jodie, a girl who has a mysterious "imaginary friend" named Aiden that has been tied to her for as long as she can remember, through the trials of her life. Following her traumatic childhood is gripping and her relationship with Nathan Dawkins is one of the most compelling aspects of the game. The story itself follows a non-linear format, which is a euphemistic way of saying it lurches back and forth through time with every new plot point. This is intriguing in the beginning as the player is dumped into strange situations with no context and must try to piece together the pieces of what is happening and just who Jodie and Aiden are. However, this quickly gets confusing and a lack of set-up or proper buildup to a situation make it seem completely out-of-nowhere. An example of this: one sequence has Jodie joining the CIA and training with them before cutting to her sleeping on a train before being hunted by local sheriffs with no reason given. In hindsight and with the entire plot revealed it does make more sense but in the moment it all seems more over-the-top and nonsensical than intriguing, which It felt it was trying to do. Poor execution hounds the story's latter half and drags the plot down, with dramatic scenes seeming heavy-handed and forced because of the lack of flow between scenes.

    Things come to a head by the end and I won't go into details suffice to say it it stuffed full of cliches and heavy-handed scenes that come one after another so that it all just make it all seem less serious than it want to be. Personal choices have less of an effect on the ending but do color the ending somewhat which is not a bad thing, its just that the execution falls flat in far too many places for it to seem like it was the only option that could be given. The strong feelings felt during Jodie's childhood are found only sporadically by the end (anything to do with Dawkins and Jodie remain moments of brilliant drama) replaced by filler sections tie up loose ends.

    There is a good game and a compelling story underneath this game, its just that the way that it's shown is confusing and by the end has devolved into using cliches.
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  87. Oct 8, 2013
    6
    I went in believing this might be the next big blockbuster akin to something like aliens but it's rather disjointed and pretentious

    wait till it comes to Netflix
  88. Oct 12, 2013
    6
    This review contains spoilers, click expand to view. this game should have got 10/10 but there are a few issues.
    1. very confusing first half, shambolic chronology -1 point
    2. no save before the last part of "Black SUN", fail and you have to reload the whole chapter.
    3. dialogue from "broken" chapter missing from the policeman,it was shown in demo (video) after the coffee cup hits the wall, he gets the heebee geebees, gives his excuse and slinks out of the room,this was cut from the final, and takes away immersion.
    4. there's no very hard mode with slow-mo actions cut. would like to play some fight scenes full on.
    5. ludicrous sci-fi story writing with the "condenser" and "infraworld" i almost stopped playing right there. almost as bad as the "Trigens" in Far Cry. a more simpler story about real people would have sufficed, even Dawkins personal spiritworld machine would have been enough and a fitting end if the game was more fleshed out with teen years chapters and CIA missions -3 points
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  89. Nov 6, 2013
    6
    First the good things about the game.
    The character models look awesome even better than all the games I saw for PS4 on Gamescom. There are some memorable scenes. Usually the scenes describing the normal life of Jody are pretty good (the action scenes however are mostly terrible).
    Now the bad things. Your Charakter can't die or fail, this kills all the tension (I loved Heavy Rain, where
    First the good things about the game.
    The character models look awesome even better than all the games I saw for PS4 on Gamescom. There are some memorable scenes. Usually the scenes describing the normal life of Jody are pretty good (the action scenes however are mostly terrible).
    Now the bad things.
    Your Charakter can't die or fail, this kills all the tension (I loved Heavy Rain, where every character was able too die and it would have a heavy impact on the outcome of the story).
    The controls are awful. You can move (Jody) more easily than the characters in Heavy Rain but in the quick time events you don't know what to do half the time. When someone attacks you don't know if you should push the stick towards your enemy (attack or counter) or away (for some evasive movement). Why not showing the direction like in Heavy Rain. Controlling Aiden is a pain in the ass too.
    Also there are only very few choices to make. You feel that you always have to do exactly what the game intends you to do. Story Changing Moments are very few.

    All in all a great looking game with some good moments, but in total a back step compared to Heavy Rain.
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  90. Nov 4, 2013
    6
    Beyond: Two Souls is hard to describe. It does so many things right, but unfortunately also very wrong. For me it has been a journey with a lot of ups and downs. The story starts off well, but is constantly being poor that it can be compared to a mean Hollywood production. The music is fantastic and the same with the graphic. But I played this game for the story and because ofBeyond: Two Souls is hard to describe. It does so many things right, but unfortunately also very wrong. For me it has been a journey with a lot of ups and downs. The story starts off well, but is constantly being poor that it can be compared to a mean Hollywood production. The music is fantastic and the same with the graphic. But I played this game for the story and because of disappointment over how cliche and transparent the story is I can not give it more than a six. Expand
  91. Apr 2, 2014
    6
    The problem with this game is that the gameplay is almost nonexistent so you can just experience it by watching a Youtube walkthrough. Some of the scenes are pretty emotional tho' (I may or may not have cried)
  92. Oct 26, 2013
    6
    I really wanted this game to be better... It's hard to review this, and after Quantic Dream made Heavy Rain I wanted this game to have an awesome story, that did not happen. The voice acting? Not so good, except for Ellen Page, and some times, she too feels a little bit out of place, to be honest. David Cage wrote games in the past, and it's hard to understand how Neil Druckmann, who wroteI really wanted this game to be better... It's hard to review this, and after Quantic Dream made Heavy Rain I wanted this game to have an awesome story, that did not happen. The voice acting? Not so good, except for Ellen Page, and some times, she too feels a little bit out of place, to be honest. David Cage wrote games in the past, and it's hard to understand how Neil Druckmann, who wrote The Last Of Us, did a much better job considering it was his first time. The combat system is messy, the gameplay is the same comparing with Heavy Rain, and the graphics are amazing really. But I wanted something better, and I know that a lot of people were expecting something more of this game. I never felt apart of the story until the two decisions in the very end, which was sad, Heavy Rain was better on that approach. Overall a decent game, but could have been so much better, it's a shame really. Expand
  93. Oct 17, 2013
    6
    "Video game" or not, Beyond: Two Souls doesn't fully live up to being a good movie or a good video game, but that doesn't mean you should miss this extraordinary "game"!

    First of all, the story is a bit of a mess even literally speaking. The tone is all over the place, half of the scenes are complete filler, some sections stay true to the plot while the fillers mostly feel like B-grade
    "Video game" or not, Beyond: Two Souls doesn't fully live up to being a good movie or a good video game, but that doesn't mean you should miss this extraordinary "game"!

    First of all, the story is a bit of a mess even literally speaking. The tone is all over the place, half of the scenes are complete filler, some sections stay true to the plot while the fillers mostly feel like B-grade subplots that fail to evoke any truthful emotion from the player.

    For all the things the game gets wrong there's still a very poignant story Beyond all that. The game explores many themes ranging from what it means to be different and how you should handle it, to exploring problems in modern society such as homeless people and war in the middle-east. Unfortunately most of these don't connect in a meaningful way to the actual main plot of the game and feel more like distractions than anything genuine. The main themes of sorrow and how to deal with loss, and Jodie's struggle to life through her special life are the parts that make the game "human" and most of the scenes revolving around these issues are touching at best.

    When everything is said and done, It's hard not to feel content but since there are so much time wasted on meaningless parts that make the story feel more disjointed that it should the game still ends up having a mediocre flavor to it. Next time I hope David Cage is more focused on what he actually wants to write about, and then actually stays on topic instead of exploring so many irrelevant issues.
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  94. Oct 14, 2013
    6
    I'm a huge fan of Quantic Dream's games, I don't just want to say that this game is really bad, but I want to explain why this is bad and why you shouldn't buy it (at full price, at least). This review is spoiler free.

    -STORY- Quantic Dream's games are always remembered for their storylines and the approach to the story. They make adventure games, however, instead of linear story with
    I'm a huge fan of Quantic Dream's games, I don't just want to say that this game is really bad, but I want to explain why this is bad and why you shouldn't buy it (at full price, at least). This review is spoiler free.

    -STORY-
    Quantic Dream's games are always remembered for their storylines and the approach to the story. They make adventure games, however, instead of linear story with tons of riddles, we don't get riddles at all, but a story that changes with our decisions, giving every player a sort of unique experience.
    The story of Beyond is divided in chapters, these chapters doesn't follow a timeline, they just jump back and forward. Because of this, the plot always spoils itself, telling what happened next even if you haven't really seen it yet, while you'll going to play it after, bringing you into situations where you're doing things and you already know what the end will be. Most characters (except Jodie) are ruined by this thing: you already know who's good and who's bad without even knowing them. You will never feel a turn of event in this game because of this. However, this is not to say that the story is good and the storytelling is bad, because the story is not that good either: characters are flat, tons of characters just appear one time and will disappear for the rest of the story, and there are a lot of dull parts where there's absolutely no new information in the plot. But the real flaw in this game is that all actions have no consequences, the game is linear, there aren't different scenes like Heavy Rain for example, answering in different ways to characters for example doesn't bring you to a different place. This game have multiple endings, the endings are based through 2 factors: a choice in the ending itself, and life/death of other characters. Just as I already said, all characters (except for one) have no meaning in the storyline, they appear in a scene and will disappear forever, whatever they live or not, so there's no real reason why the should change the ending of the game.
    Basically, this game fails in its concept, where Quantic Dream is usually strong.

    -GAMEPLAY-
    Gameplay wise, this game is pretty similar to other Quantic Dream's games, you basically must choose what to do, pressing the correct buttons to do it. Failing at it won't have real consequences, because the game/plot is linear, you'll just get a different animation or the game will ask you to repeat the sequence. You can play with Aiden, too. Basically the gameplay is similar to Jodie's, you can interact with things or people that have a particular icon, if you fail there are no consequences even in this case. The gameplay is inconsistent, you will want to do everything correct just to collect trophies... You can play with a friend or using a special app. This can be cool, but not that fun, the game was made to be played alone, so in most parts even if a player controls Jodie and the other Aiden they don't really play together, in most cases they just play in turns.

    -GRAPHICS-
    Graphics are really good, the game has really detailed characters and environment. You will see a lot of places, and every single place is gorgeous. Technically the game suffers frame-rate issues in some cases, however graphically is pretty strong. Even if this game have stars in its cast, it doesn't mean that other character are bad graphically: even normal people have a very detailed face. Camera is very limited in our hands, but it is always in a good position to give us an epic scene.

    -SOUND-
    Sound is good in every aspect: from music, to effects, to voice acting. Voice acting is really strong, volume is always correct. Music is good too.

    -GAME LENGTH AND REPLAY VALUE-
    This game is really, really short: you can finish it in one-two days obtaining most trophies too. In 5 days you should be able to see all endings and plat. There's no replay value at all, since the game is so linear that you can change anything, and the gameplay is not fun to play it again. Endings can help you replay it, however since the choices are in a really advanced portion of the game, you'll just have to replay from it to the ending (something like 2 or 3 hours at most).

    -CONCLUSION-
    For all the reasons explained, Beyond deserves a 6. The great work in acting, and sound, is ruined by a weak plot, a bad storytelling, an horrible lack of choices, weak characters' personality and dull gameplay.
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  95. Ogr
    Oct 14, 2013
    6
    Graphics and acting of this game are incredible, can't wait to see the next step on a PS4.
    The Story is interesting, but it has some clichés like the typical arabs, the U.S. General...
    Beyond Two Souls is an interactive Movie, the problem here is just that you can't make a lot of decisions that have consequences and the story is not thoughtful enough to entertain me the whole game while
    Graphics and acting of this game are incredible, can't wait to see the next step on a PS4.
    The Story is interesting, but it has some clichés like the typical arabs, the U.S. General...
    Beyond Two Souls is an interactive Movie, the problem here is just that you can't make a lot of decisions that have consequences and the story is not thoughtful enough to entertain me the whole game while doing nothing.

    The technology: 10/10

    But....rest of the game: 6/10

    As a huge fan of Heavy Rain I am still curious about the next project...
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  96. Mar 4, 2018
    6
    David Cage and Quantic Dream helped pioneer the "interactive movie" genre with "Heavy Rain," a game that, to this day, I still absolutely love in spite of its glaringly obvious flaws. Three years after the interactive murder-mystery drama took the world by storm (to an extent), Quantic Dream has returned to the spotlight with "Beyond: Two Souls," and, well, the "tough act to follow" tropeDavid Cage and Quantic Dream helped pioneer the "interactive movie" genre with "Heavy Rain," a game that, to this day, I still absolutely love in spite of its glaringly obvious flaws. Three years after the interactive murder-mystery drama took the world by storm (to an extent), Quantic Dream has returned to the spotlight with "Beyond: Two Souls," and, well, the "tough act to follow" trope is really kicking in with this one.
    Off the bat, "Beyond" has quite a few things to like: headlined by big-name actors Ellen Page and Willem Dafoe, the game is beautifully acted, visually superb, and has a killer soundtrack. On the surface, at least, it looks like you're getting ready for a good time, right?
    Well, not necessarily. See, Beyond's gameplay follows the same formula as "Heavy Rain," except the Quick Time Events (QTEs) are much slower and the mechanic of controlling Aiden is EXTREMELY sloppy. And because you're watching quite a bit of the game and not really playing as much, it kind of feels like it's lacking in interactivity. Considering that the game is an "interactive movie," the way that you interact with the game should feel more meaningful and purposeful, but unfortunately, it just doesn't. The story is also an absolute mess that has no idea where it wants to go next and what it ultimately wants to be. And while the acting is excellent, the characters the actors play are not very interesting, or well-developed. Doesn't help that the game is told in an extremely jumbled way, where you jump between random points in time with no explanation given as to why the game chose to tell the story this way (granted, that was fixed for the PS4 version, but at the very least, us PS3 owners could've at least gotten it as a 'New Game+' or something).
    As a whole, I'm not too sure what to make of "Beyond: Two Souls." When the game does right, it REALLY does right. When the game does wrong, however, it REALLY does wrong. It definitely has its great moments, and it definitely has its bad moments. I think I can safely say that the game isn't BAD. It's functional, and of course it has its moments, but the game should've been far better. All told, if your curiosity is piqued, give the game a shot on the PlayStation 4. If you're more skeptical, you may want to skip it.
    Overall, playing this game taught me a valuable lesson: don't set unrealistically high expectations for games. I did, and I walked away disappointed. So, in general, if this is a game you are really interested in playing, go in with your expectations lowered. Maybe you'll end up having a better time than I did.
    Final rating: 6 out of 10 "Decent"
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  97. Oct 26, 2013
    6
    This is my first review. I am a big fan of Quantic dream writing a concise, spoiler-free review intended for fans quite familiar with prior Quantic Dream releases.

    + • Graphics are very nice. • Music, when audible, is very good. Yet it is less of a motif than Normand Corbeil's prior work. • Cinematically nice to watch. - • Sad loss of actions with big consequences. • Lack of
    This is my first review. I am a big fan of Quantic dream writing a concise, spoiler-free review intended for fans quite familiar with prior Quantic Dream releases.

    +
    • Graphics are very nice.
    • Music, when audible, is very good. Yet it is less of a motif than Normand Corbeil's prior work.
    • Cinematically nice to watch.

    -
    • Sad loss of actions with big consequences.
    • Lack of fear from impending death.
    • Excessively simple gameplay (the tutorials were by far the hardest parts of the game!)
    • *Loss of thoughts ability*- biggest downfall for me, it makes it harder to identify with the character(s).

    Conclusion: I think this may have been a slight 'relative' slunk for the high standards of Quantic Dream for gripping gameplay, yet an exceptional performance in cinematic quality. Sadly, the net result on 'immersive gameplay' is quite a drop.
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  98. Oct 28, 2013
    6
    I "beat" the game the other day. "Beat" is a lose term here because this game offers almost nothing to beat. Visually appealing? Hell yes. Challenging? Hell no. I played Heavy Rain and while it wasn't my favorite game I loved how involved it made me feel. I felt like every choice made was going to screw me over so the game really engaged me. That never happens in Beyond. The choices youI "beat" the game the other day. "Beat" is a lose term here because this game offers almost nothing to beat. Visually appealing? Hell yes. Challenging? Hell no. I played Heavy Rain and while it wasn't my favorite game I loved how involved it made me feel. I felt like every choice made was going to screw me over so the game really engaged me. That never happens in Beyond. The choices you have to make don't really effect the narrative because the game is already told in a non-linear order. So any choices you make won't matter. The only freedom of choice you have is toward the end of the game. But by then I was so disconnected I couldn't care less what happened. This game had potential though. If it were told In chronological order and it took us on a journey through Jodie's life, it would have been amazing. Because the premise is there, just not the gameplay. Playing as Aiden has its ups and downs. I don't understand why I can only kill and possess certain people. If these parts of the game were open ended, letting you decide how to take care of enemies, I would have loved it. That just points to what I said earlier about the game playing it self with almost no input required from the user other than find the white dots and trigger cut scene after cut scene. I hope Quantic Dream keeps making games like this though. Its unique yes, but its not a good game. The only things keeping this game above a 5 are Ellen Page's performance, and the visuals. 6.4/10 Expand
  99. Nov 1, 2013
    6
    Beyond two souls has a okay story, but it's just a movie, not a interactive movie, just a movie. your choices do not matter the only choices that affect the game is the one at the end. god they should of made Kara instead. Is this really worth £40/$60 just for a movie that your choices do not matter?
  100. Dec 1, 2013
    6
    Not impressed me much. Beyond the two souls has many original ideas, that was not realized like they should. The storyline is quite stupid and ridiculous, and there is not much gameplay at all. I must say, that to me it is no more then cheap movie.
Metascore
70

Mixed or average reviews - based on 98 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 98
  2. Negative: 8 out of 98
  1. Hyper Magazine
    Dec 28, 2013
    50
    There doesn't ever seem to be any real impact of the player's decisions, actions or failures. [Jan 2014, p.76]
  2. Dec 12, 2013
    40
    Beyond: Two Souls is a capital failure as both a story and as a game. The adventure plays itself and the player is left to push the right buttons in the right order. The story you are rewarded with is a mess of odd writing and poor directing choices from a game creator that obviously wants to create great art but seems to be incapable of doing so. Even fans of Fahrenheit and Heavy Rain should prepare for what is unfortunately a monumental disappointment.
  3. Nov 24, 2013
    88
    A story every Playstation owner should experience.