- Publisher: THQ
- Release Date: Nov 14, 2005
Summary:
An amazing 100 different match types to challenge your wrestling skill and from the halls of immortality, a new roster of celebrated WWE Legends. Lace up your boots for the definitive wrestling experience that is WWE SmackDown! vs RAW 2006. New high-resolution textures and integrated motion-capture technology brings WWE programming to life like never before. Revolutionary momentum system adds increased depth with less complexity, while the all-new stamina system brings a new level of realism and strategy to matches. Challenge players online to gain prestige in a virtual WWE Championship
Improved cut-scenes and 2 full seasons to play without story repetition. Buried-Alive Match, Bar Brawl backstage area, a special surprise for the WWE divas and others. Fully customizable 3D locker room (first time ever in 3D), 3 levels of blood and other "fan favorite" first time additions. A new roster of some of your favorite legends of all time. [THQ]
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| Rating: | T |
|---|---|
| Official Site: | http://svr2006.com/ |
| Developer: | Yuke's |
| Genre(s): | Action, Fighting, Wrestling |
| Number of Players: | 1-6 Players |
| ESRB Descriptors: | Blood Language Sexual Themes Violence |
| License: | TV |
| Offline Modes: | Competitive Team Oriented |
| Special Controllers: | Keyboard Multi-Tap |
| Online Modes: | Competitive Team Oriented |
| Number of Online Players: | 4 Players Online |
| Cast | Credit |
|---|---|
| Cory Ledesma | Lead Designer |
| Yoshio Togiya | Executive Art Director |
| Nick Wlodyka | Creative Director |
| Atsushi Narita | Programmers |
| Jeff Smith | Art Director |
| Norifumi Hara | Senior Producer |
| Hiroshi Hirokawa | Producer |
| Tokuichi Kitaguchi | Executive Game Engine Programmer |
| Shintaro Matsubara | Executive Technical Director |
| Masato Kimura | Programmers |
| Andy Abramovici | Creative Manager |
| Devin Knudsen | Designer |
| Devin Knudsen | Project Manager |
| Tomoyuki Ishige | Lead Programmer |
| Katsumi Nakagaki | AI Programmer |
| Kentaro Arai | Main Game System Designer |
| Kenzy Nakamura | GM & Season Game Designer |
| Kenzy Nakamura | GM & Season Game Designer |
| Naoto Ueno | Game Designers |
| Kensuke Kanouda | Game Designers |
| Osamu Hashimoto | Game Designers |
| Naoto Kurge | Game Designers |
| Eri Nakaki | Lead Modeling Artists |
| Watanabe | Lead Modeling Artists |
| Yvo Zoer | Technical Director |
| Bryan Stratton | Script Writer |
| Bryce Wagoner | Triple H/Additional Voices |
| Alby Castro | John Cena/Additional Voices |
| Joshua David Brown | Vince McMahon/Additional Voices |
| Gina Hiraizumi | Jillian Hall/Additional Voices |
| Joey Jalalian | Trish Stauss/Additional Voices |
| Taku Chihaya | Executive Director |
| Mitsuhiro Nishide | Programmers |
| Nouji Hayashi | Programmers |
| Hajime Ohara | Programmers |
| Tsukasa Kato | Programmers |
| Hiroyuki Oshima | Programmers |
| Hiroshi Kanda | Programmers |
| Stefanus S. Rahadi | Programmers |
| Kensuke Okamura | Programmers |
| Kei Miyazawa | Programmers |
| Osamu Tokinori | Programmers |
| André Boyer | Teddy Long/Additional Voices |
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