Summary:
Worms comes to PC and console in full 3-D, continuing to capture the true essence of the game as teams of worms battle across bizarre, randomly generated landscapes, or across finely crafted, custom-designed levels utilising an arsenal of devastating weapons. The gameplay remains unchanged, featuring turn-based fighting and relying on the player to judge the trajectory and strength of their shots in order to inflict maximum damage on opponents. All the favourite weapons such as bazooka, grenade, dynamite, air strike and sheep are present including some new additions. Defensive tactics can also be employed as you choose to dig in with buildings, trenches, sandbags or fortifications, while buildings on the landscapes can also provide shelter against attacks. Adapt your strategy according to the weapons available, landscape and each new opponent you play. With a multitude of tactics available, coupled with the ever-changing, randomly generated landscapes, no battle will ever be the same. Worms 3D is set in a more exciting and immersive game world than ever before, with the emphasis on great multi-player action and challenging single-player fun.
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| Rating: | T |
|---|---|
| Developer: | Team17 |
| Genre(s): | Strategy, General |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Animated Violence |
| Sound: | Dolby Pro Logic II |
| Offline Modes: | Competitive |
| Cast | Credit |
|---|---|
| Phil Carlisle | Programmer |
| Colin Surridge | Menu System |
| Paul Kilburn | Producer |
| Charles Blessing | Lead Programmer |
| Andy Clitheroe | Landscape Technology |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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68
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#68 Most Discussed PS2 Game of 2004
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