- Publisher: Atari
- Release Date: May 11, 2004
Summary:
Transformers is a fast-paced third-person action/combat game which puts the player in control of Optimus Prime, Hot Shot and Red Alert across 8 different environments on Earth and Cybertron. Features include 40 different kinds of mini-con upgrades, 20 assorted types weapons, and the ability to transform from vehicle to robot form. Released exclusively for PlayStation 2.
Buy Now
| Rating: | T |
|---|---|
| Developer: | Melbourne House |
| Genre(s): | Action, Shooter, Third-Person, Sci-Fi |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Fantasy Violence |
| Sound: | Dolby Pro Logic II |
| License: | Cartoon |
| Cast | Credit |
|---|---|
| Michael White | Game Systems Programmer |
| Andrew Carter | Director & Executive Producer |
| Holger Liebnitz | Art Director |
| Russel Comte | Art Director |
| Mark Morrison | Producer |
| Iain Cartwright | Technical Director |
| Duncan Murray | Senior Systems Programmer |
| Matthew Jones | Programming Director |
| Kieran Tobin | 3d Artist (World Group) |
| Simon Hart | Senior 3d Artist (World Group) |
| Damian Borg | 3d Artist (World Group) |
| Marshall Parker | Audio Director |
| Gavin Parker | Game Music Composer |
| Matthew King | Voice (Unicron) |
| Warren Hawkes | 3d Artist (World Group) |
| Justin Halliday | Art Producer |
| Paul Baulch | A.I Programmer |
| John Tsiglev | 3d Artist (World Group) |
| Darren Bremner | Senior Systems Programmer |
| Peter Litwiniuk | Systems Programmer |
| Adam Boyle | Lead Programmer (A.I. Group) |
| Adam Boyle | Programming Director |
| Simon Bullen | Lead Programmer (Visual Effects) |
| Michael Edwards | Visual Effects Programmer |
| Keir Meikle | A.I Programmer |
| Russell Murchie | Lead Artist (UI Group) |
| Dawn Hershey | Casting Director |
| Mark Coombes | Producer |
| Thuyen Nguyen | Cinematographer & Scriptwriter |
| Andrew Symons | Senior Game Designer |
| Melinda Chapman | 3d Artist (World Group) |
| Keith Hibbert | Assistant Modeller & Character Design |
| Jody Kruger | 3d Artist (World Group) |
| Miguel Robertson | Assistant Modeller & Character Design |
| Cheng Yu | Modeller & Character Design |
| Kathryn Burt | Visual Effects Programmer |
| Kim Chan | Weapons Programmer |
| Ross Curry | A.I Programmer |
| David Flower | Physics & Simulation Programmer |
| Jason Foo | Audio Programmer |
| Damian Lettie | A.I Programmer |
| Trevor Powell | Lead Programmer (Player Group) |
| Darren Norris | Voice (Red Alert & Cyclonus) |
| Ric Formosa | CG Music Composer |
| Danny Beckerman | CG Music Composer |
| Kevin Burfitt | Technical Producer |
| Dick Hunton | Lead Programmer (Physics & Simulation Group) |
| Jon Creighton | Lead Programmer (Visual Effects) |
| Alex Lindsay | Visual Effects Programmer |
| Stuart Twyford | Visual Effects Programmer |
| Bradey Smith | Lead Programmer (UI Group) |
| Stephen McNamara | UI Programmer |
| Steven Scott | Senior Programmer (General Arts) |
| Myles Abbott | Producer |
| Graeme Scott | Technical Director |
| Hiroko Mano | Senior 3d Artist |
| Steve Thirlwall | Systems Programmer |
| Matt Curtis | Audio Systems Programmer |
| Phil Anderson | Senior Game Designer |
| Jim Batt | Game Designer |
| Luc Le Quiniat | Game Designer |
| Katharine Neil | Audio Effects Architect |
| Ricky Edwards | CG Music Composer |
| Dropbox | Additional Music |
| Regurgitator | Additional Music |
| The Brown Hornet | Additional Music |
| Kate Inabinet | Animator |
| Rod Green | Animator |
| Keith LeClezio | Modeller & Character Design |
| Darren Quah | Modeller & Character Design |
| Keith Burt | Lead Artist (World Group) |
| Sam Crook | Senior 3d Artist (World Group) |
| Gareth Cook | 3d Artist (World Group) |
| Garth Midgley | 3d Artist (World Group) |
| Jamie Andersen | 3d Artist (World Group) |
| Arthur Michaelopoulos | 3d Artist (World Group) |
| Ben Walsh | 3d Artist (World Group) |
| Alun Bjorksten | 3d Artist (World Group) |
| Tony White | Concept Artist |
| Kyuji Kawase | CG Director |
| Nobuya Okabe | Producer |
| Naoko Uchiyama | Line Producer |
| Naoto Oonuki | Technical Producer |
| Minoru Kusakabe | CG Director |
| Koji Yamagami | CG Director |
| Akira Suzuki | CG Director |
| Tatsuya Kuono | CG Director |
| Masaki Iwahasi | CG Artist |
| Kiyonobu Kitadaasiasi | CG Artist |
| Hijiri Taketomi | CG Artist |
| Seiji Iseda | CG Artist |
| Shigeyuki Isogai | CG Artist |
| Youko Sunakawa | CG Artist |
| Kazunori Suga | CG Artist |
| NEKOTOM | CG Artist |
| Masanori Kubota | CG Artist |
| Takahiro Murai | CG Artist |
| Takayuki Hayama | CG Artist |
| Kazunobu Hagiwara | CG Artist |
| Seiko Endoji | CG Artist |
| Yuichirou Andou | CG Artist |
| Lai Andix | CG Artist |
| Shugo Kayano | CG Artist |
| Tetsuya Amabiki | CG Storyboard Artist |
| Gary Chalk | Voice (Red Alert & Cyclonus) |
| Dublin James | Voice (Hot Shot) |
| Matt Hetherington | Voice (Unicron) |
| David Kaye | Voice (Megatron) |
| David McLeod | Lead Animator & Character Design |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.