- Publisher: Sierra Entertainment
- Release Date: Apr 16, 2002
- Also On: PC
Summary:
Travel across the globe in this award winning action shooter set in the swinging sixties. Your Mission: Assume the role of Cate Archer, a beautiful but deadly Operative working for UNITY - a super secret organization fighting to free the world from the clutches of H.A.R.M. From tense subterfuge to in-your-face combat, NOLF ups the ante for plot-driven, 1960's-influenced spy action with killer weapons, vivid international locales and deadly arch villains. Equipped with an arsenal of powerful weapons and ingenious gadgets, you must unravel a mystery that will lead you halfway around the world in a desperate search for answers. Includes four new levels featuring Cate in her younger days as a thief. [Sierra]
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| Rating: | T |
|---|---|
| Developer: | Monolith Productions |
| Genre(s): | Action, Shooter, First-Person, Modern |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Comic Mischief Mild Language Violence |
| Cast | Credit |
|---|---|
| Jim Geldmacher | Interface Engineer |
| Crista Forest | Level Designer |
| Bill Vandervoort | Lead Level Designer |
| Matt Allen | Art Lead |
| James Ackley | Lead Sound Designer |
| Cassano Thruston | Sound Designer |
| Garrett Price | Producer |
| Kevin Lambert | Lead Engineer |
| Tim Harrison | Q.A Co-Lead |
| Nathan Grigg | Music |
| Craig Hubbard | Game Designer |
| Brian Pamintuan | Sound Designer |
| Chris Miller | Producer |
| Aaron Blean | Associate Producer |
| Tim Hall | Associate Producer |
| Don Sexton | Q.A Supervisor |
| Igot Krinitskiy | Q.A Assistant Supervisor |
| Bryan Bouwman | Engine Engineer |
| Kevin Deadrick | Level Designer |
| Dan Fagan | Game Engineer |
| Jay Fuller | Level Designer |
| Brian Legge | AI Engineer |
| Andrew Megowan | Senior Game Engineer |
| Frank Rooke | Lead Level Designer |
| Curtis Salsman | Level Designer |
| Jonathan Stein | QA Lead |
| Scott Albaugh | 2d/3d Artist |
| Kevin Francis | Engine Engineer |
| Jon Gramlich | QA Lead |
| Steve Lee | 2d Artist |
| Brian Long | AI Engineer |
| David Longo | Lead 3d Artist |
| John Mulkey | Level Designer |
| Bob Munsil | Level Designer |
| Frank Rookie | Level Designer |
| Sasha Runnels | 2d Artist |
| Samantha Ryan | Producer |
| Wes Saulsberry | Art Lead |
| Kevin Stephens | Lead Engineer |
| Akika Tanaka | 2d/3d Artist |
| Chris Wilson | Q.A Lead |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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89
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#89 Most Shared PS2 Game of 2002
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