- Publisher: THQ
- Release Date: Sep 19, 2005
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- Critic score
- Publication
- By date
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AceGamezTak: The Great JuJu Challenge takes a fairly average platforming formula and puts a unique turn with it, making each level a race against the clock where speed is of the essence, but so is exploration.
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Game InformerI look forward to the day when Tak gets the game he deserves. [Oct 2005, p.128]
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Tak 3 certainly has some adorable moments, but they're overshadowed by a frustrating design and sloppy gameplay mechanics.
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To Avalanche Software’s credit, The Great Juju Challenge represents a valid step towards a final acclimatisation.
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The controls felt loose and sluggish, and so did the rest of the game.
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Official Playstation 2 Magazine UKThe Great Juju Challenge is never going to be the love of your gaming life, but it's a reasonably attractive bit on the side. [Mar 2006, p.100]
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Official U.S. Playstation MagazineFor a kids' game, Tak is well above average - but that's not saying much. [Jan 2006, p.100]
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PSM2 Magazine UKBetter than "Crash," worse than "Tak 2," and forgettable in almost every aspect. [May 2006, p.69]
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Exploring each level often results in the timer reaching zero, while rushing straight through means you miss out on the chance to score bonus points, so many levels must be replayed to get the minimum points.
Awards & Rankings
User score distribution:
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Positive: 5 out of 8
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Mixed: 3 out of 8
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Negative: 0 out of 8
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Feb 21, 2016
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Feb 26, 2015
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Apr 12, 2011