- Publisher: Atari
- Release Date: Jul 18, 2006
User Score
Mixed or average reviews- based on 35 Ratings
User score distribution:
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Positive: 17 out of 35
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Mixed: 10 out of 35
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Negative: 8 out of 35
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- Most helpful
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Nov 4, 2010
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Sep 3, 2018
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AndyM.Jul 26, 2006As assinine as everything else that has come out of this woeful franchise.
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Oct 7, 2015No the best dragon ball z game, BUT is the best 2D FIGHTING dragon ball z game, fast and powerfull combos and each character feels different. I know that Budokai 3 has more characters, but they feel the same and the system of Dragon Rush is... Lame.
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[Anonymous]Jul 28, 2006I think this was a big step backwards from tenkaichi. It is not nearly as fun. The move are really wierd. The graphics are worse, and the over all gameplay sux.
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MatheusJ.Sep 8, 2006
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DaveB.Oct 14, 2006This game is so stupid, seriously. The fighting styles are wierd and the powers are wack. Also, the graphics suck and the worst thing about it is that there are only 18 characters, what's up with that.
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MikeL.Jul 20, 2006
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AshokS.Jul 28, 2006cool game.. fun 2 play.. 1 of d best these days when all d new games r dull!.. make more better games 4 gods sake.
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IsaacM.Nov 19, 2007Old school fighting that really isn't that good does nothing to replicate the dragon ball world DBZ Budokai 3 was the pinnacle and the most faithful of fighting engines to the anime, this is a major step backwards the creators should hang their heads in shame
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Mar 8, 2013
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Mar 30, 2021
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Mar 11, 2017
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Jan 27, 2018
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Aug 9, 2021Not many characters compared to other ps2 DragonBall fighting games, however this is made up with the fact that each character has more work put into them. Quality over quantity is the description that fits here
Awards & Rankings
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#53 Most Discussed PS2 Game of 2006
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The gameplay is where Super DBZ truly shines. From the first time you load up and play Super DBZ, you'll notice the game religiously pays homage to the Akira Toriyama Dragon Ball universe.
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Designed to appeal to traditional fighting fans before anime nuts, its strengths lay more to the thinking player's side of things rather than the casual. Had it boasted a larger move set and perhaps a few more playable characters, then its value as a long-term tournament title might have been higher.
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Overall Super Dragon Ball Z would be [better] described as "slightly different" than "new and improved."