- Publisher: Namco
- Release Date: Oct 25, 2005
- Also On: PlayStation 4, PlayStation 5
User Score
Generally favorable reviews- based on 168 Ratings
User score distribution:
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Positive: 146 out of 168
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Mixed: 15 out of 168
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Negative: 7 out of 168
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Aug 22, 2023I played this game SO much, even when i was in college many years after the release, i kept playing the game with my friends. So many memories.
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Jul 23, 2023Almost perfection, maybe some balance issues, and not having a good online player mode with great net coding. But single player experience is amazing. Lastly, it is kind of dated in the graphics, so if someone wanted to give it a 8 star. I wouldn't complain. But I really enjoyed it.
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Jul 15, 2023My favourite fighting game gets some new characters, a wealth of unlockable items, a character creation screen and a strategy game thrown in. Unfortunately those last two don't really work and the extras all feel like unnecessary window dressing rather than actual improvements. Still one of the best beat 'em ups out there, but not as much fun to play as Soulcalibur II.
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Mar 16, 2023"SoulCalibur III" for the PS2 may not carry the same weight its predecessors did, but it's still a great system exclusive. Series fans will should find it to be a worthy entry despite the lack of innovation. Just as in the previous entries, this game features fantastic fighters, amazing graphics, numerous modes and smooth controls. I would rate it with an 8.6 out of 10.
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Jun 11, 2022After all these years it's still the best fighting game for me. Even after close to 2 decades the gameplay and graphics still hold. This game doesn't age.
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Aug 11, 2021
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Aug 9, 2021This is the game in the series for those whose biggest draw is the character creation. It has it's own system that works nicely for the series, tons of story content a crapload of characters. Just make sure to research how to avoid the devastating memory card bug.
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Jul 26, 2020Juegazo, divertido, buenos graficos y personajes diversos. No tiene una curva elevada de dificultad lo que hace que quieras seguir perfeccionandote.
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Jul 2, 2020
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May 1, 2020The best soul calibur back in the days. My boy cervantes still looking sassy. All good.
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Feb 9, 2020It's fun but not nearly as good as Soulcalibur I & II also it's buggy and my save file keeps getting corrupted there's a reason it never got ported to other consoles.
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Dec 31, 2019
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Aug 13, 2019
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Mar 30, 2019
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Nov 15, 2018This is really a great game, there is so much to love about it, must play for sure!
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Aug 27, 2018It has good visuals for the time and the soundtrack is great, also the game is quite deep, but with such an unbalanced roster all of the pro's soon dwindle.
This game is not for those who want a balanced and learn able game. This is for those who enjoy visuals (if PS2 graphics suffice now) and not going far in regards to learning to get better. -
May 21, 2018
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Jan 17, 2018
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Jan 7, 2018There is actually not one single thing I can complain about this game...
Maybe it should have more options about the difficulty, like easier ones for total noobs like me.
But that is a minor thing. -
Jul 28, 2017I played the first SoulCalibur in my Dreamcast many years ago and then when I got PS2 I had to buy this game. This is a great game as well. Loved playing with Kilik!
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May 26, 2017Soulcalibur 3 has more flaws than Soulcalibur 2, but I love it just as much. This game introduced a new campaign and character editor which extended the replay value a lot for me as a kid. This game is a lot of fun and I can definitely recommend it.
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Dec 4, 2016Ridiculous AI and terrible balance ruins this game down to the core. There is no redeeming this piece of trash with it's stupid psychic AI that will never fail to block EVERY SINGLE **** ATTACK you throw at it. 100%. It is programmed to **** you up.
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Mar 14, 2016Now, I typically don't like fighting games, but I played the absolute **** out of this as a kid! It's got a great story mode, with each individual character having their own separate campaigns, it also had a sick character editor that I spent hours messing around in, and a range of other modes to play. I really miss this game...
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Apr 18, 2014
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May 2, 2013
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Mar 7, 2013It isn't perfect, but the many game modes and mechanics make it definitely recommendable. You can even customize your own characters! A great fighter that requires patience and strategy.
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May 15, 2012
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Nov 23, 2011An incredible fighting game, with incredible features and incredible craft. But, some things are a MESS, like glitches including lost save files. Other than that, this a recommendation for a fighting game fan and a must have for a SoulCalibur fan!
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Jun 22, 2011It's technically the same game it was in 1999 and 2003, but that's not a bad thing. Pros: Beautiful graphics; excellent control; lots of characters and combos; lots of playable modes and unlockable content. Cons: Bugs; no online play; Chronicles of the Sword; menu screens take time to adjust to; lots of "cheap ring-outs"; Character Creation is limited.
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Jun 12, 2011Even though it's the same game we've played in 2003, that's not technically a bad thing. Pros: Beautiful graphics; basic controls; variety of characters and combos; lots of unlockables and replay value. Cons: Single-player and multiplayer modes are limited; smaller arenas that result in cheap "ring outs"; Chronicles of the Sword; main menus are difficult to adjust to at first; no online play.
Awards & Rankings
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16
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18
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#18 Most Discussed PS2 Game of 2005
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39
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#39 Most Shared PS2 Game of 2005
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The beefed-up single-player content is worth the asking price on its own, it's still a fantastic multiplayer game (that's maybe not as perfectly balanced as it once was), and yes, it's shame there's no online play, but that's no excuse to pass up on a hugely enjoyable, addictive, rewarding title that'll last months.
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games(TM)For many, the new modes won’t be enough to call for another purchase; as a standalone package however, Soul Calibur III offers more than could ever be asked of a fighting game. [Christmas 2005, p.96]
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BoomtownA very pretty game, gorgeous in fact, with plenty to do and see. But ultimately it just doesn't quite seem new enough. It's an example in safe game development and taking the easy path, but while it lasts, it's a fun path.