- Publisher: Atlus Co.
- Release Date: Oct 10, 2006
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AceGamezThe insistence on maintaining the frequent random encounters as an integral part of the gameplay drags the experience right down, and the fact that you can't save whenever you like is not good either.
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Electronic Gaming MonthlyI admit it's no blockbuster, but Summoner, like Ms. Hilton's opus, still makes for a fine guilty-pleasure rental. [Nov. 2006, p.124]
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It's a brilliantly pitched game that, while will inevitably turn many players off either by its reliance on random battles or by the generally low technical standard, is far more accessible than it sounds in synopsis.
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It’s probably not the opus of the series, but it’s a good enough case to warrant further investigation.
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games(TM)Somewhere in Devil Summoner is a brilliant game obscured by a multitude of minor flaws and bizarre design decisions. [May 2007, p.122]
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The newest installment in the Shin Megami Tensei series suffers from repetitive battles and a slow-rolling narrative, but its fascinating premise makes it worth a look.
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It offers a unique setting and design, but it's severely hampered by a mediocre combat engine.
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It's worth checking out, if only because there's nothing else out there quite like it, but it probably won't be enshrined in the hallowed halls of RPG classics anytime soon.
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The persisting feeling is that this is a rushed oddity, attempting to attract new recruits to the series while offering a challenge before it returns to its RPG roots. For Gamestyle the return cannot come quickly enough.
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It’s easy to get frustrated in this game, and there’s a lot of leveling-up work involved. In general, despite a somewhat enjoyable battle system, the game feels a little generic in many ways, and gets old quickly.
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It’s just too hardcore for the light-weights and too light-weight for the hardcore.
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Official Playstation 2 Magazine UKA fairly average RPG, rescued from mediocrity by some unique mechanics, an oddball plot and the dozens of demons at youru disposal. [Apr 2007, p.81]
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Devil Summoner starts out with a bunch of fresh ideas, but still retains many of the problems that plague modern day RPGs.
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Play UKA dull premise and recycled dynamics. [Issue#153, p.87]
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A game that fails to truly engage on any level, producing an underwhelming mix of the RPG, action and adventure genres all wrapped up in adequate if slightly retro visuals.
Awards & Rankings
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53
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29
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#29 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 78 out of 215
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Mixed: 13 out of 215
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Negative: 124 out of 215
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Aug 11, 2021This game is based and poggers y'all just mean
Story is greato, gameplay is solid, characters are likeable, OST slaps, idk what people want lol -
May 12, 2023
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Nov 5, 2021