- Publisher: Sega
- Release Date: Nov 19, 2001
Summary:
The Sega Sports NFL franchise makes its PS2 debut with such new features as its intelligent passing/catching system providing for greater accuracy in pass play timing and execution, and advanced in-game effects such as natural outdoor lighting that casts real-time stadium shadows onto the field.
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| Rating: | E |
|---|---|
| Developer: | Visual Concepts |
| Genre(s): | Sports, Traditional, Football, Sim |
| Number of Players: | 1-8 Players |
| Offline Modes: | Competitive Cooperative Team Oriented |
| Special Controllers: | Multi-Tap |
| Cast | Credit |
|---|---|
| Marc LeBlanc | Engineer |
| Larry Peacock | Sound Design |
| Tim Walter | Director Of Technology |
| Chris Larson | Lead Engineer |
| Shawn Lee | Lead AI Engineer |
| Matt Hamre | Engineer |
| Nick Jones | Engineer |
| Alex Lee | Engineer |
| Matt Bandy | Engineer |
| Aki Rimpilainen | Engineer |
| Boris Kazanskii | Engineer |
| Matt Underwood | Engineer |
| Andrew Marrinson | Engineer |
| Tim Meekins | Engineer |
| Tom Bak | Engineer |
| Matt Crysdale | Art Director |
| Eric Apel | Artist |
| Fred Wong | Artist |
| Dave Northcutt | Artist |
| David Dame | Artist |
| Alvin Cardona | Artist |
| Marten Lundsten | Artist |
| John Neary | Artist |
| Bobby Milly | Artist |
| Daniel Dawson | Artist |
| Matt Karnes | Motion Capture Director |
| Greg Thomas | Executive Producer |
| Jeff Thomas | Project Manager |
| David Lee | Artist |
Designer/Producer/Programmer credits provided by GameFAQs.
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