- Publisher: Konami
- Release Date: Oct 19, 2004
User Score
Mixed or average reviews- based on 16 Ratings
User score distribution:
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Positive: 7 out of 16
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Mixed: 6 out of 16
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Negative: 3 out of 16
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ChrisBurketOct 1, 2009
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StephenKJul 16, 2008Awsome game! The controls are tough to get used to, but once you do, its a blast and a half! Big guns, Big bosses and Big explosions. It delivered, I was happy. The werid music wasn't NEARLY as good as any of its predecessors, but the opening sequence sure had a catchy tune.
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KourtneyL.Nov 24, 2004
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Feb 14, 2022I as well find this an interesting game to rate. Is it fun? Absolutely. Is it boring? Absolutely. Say what? Well the action is fine but the design leads to repetitive gameplay. It really is a small game that through design makes it tough and necessary to repeat. I won't argue it's not fun but it also almost requires a full lobotomy to enjoy to the end.
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Jan 13, 2023cursed game and this Neo against, I downloaded it to play with my brother but it was just stress because the controls are crap and you die with a Hit
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Jul 12, 2023The contra formula of frantic blasting and huge bosses gets the isometric treatment in this instalment of the long running series. Playing rather like Mercs, it's hardly the height of depth and sophistication but it's pretty good fun if you're in the mood for some mindless mayhem.
Awards & Rankings
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94
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#94 Most Shared PS2 Game of 2004
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A game that really has the makings of a good game but doesn't stick around long enough to successfully show it off.
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It's obvious that Nakazato wanted to create a Contra that was inclusionary to newbies, instead of exclusionary. In that he's succeeded. The only problem is that Neo Contra's average difficulty level will have the opposite effect, and turn off the old-timers. It's too bad, as a simple difficulty selection could have helped correct this.
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With multiple endings, several unlockables, and a nice difficulty curve it's an enjoyable play. What frustrates me about Neo Contra is that it could have been another "Gunstar Heroes" had it taken the quality of its humor more seriously.