- Publisher: Electronic Arts
- Release Date: Jun 7, 2005
Summary:
In Medal of Honor European Assault gamers play as US Army Lieutenant William Holt, hand-picked by William "Wild Bill" Donovan to be the first field agent of the newly formed Office of Strategic Services -- the OSS. As Lieutenant Holt, your classified missions take place in WWII Europe and are of critical importance to the Allies. You are tasked with gathering intelligence regarding the development and deployment of the deadly Nazi Tiger Tank and more significantly, stopping the Nazi plan to develop and harness atomic energy. In the pursuit of this goal you are thrust into action in all the pivotal battles of WWII Europe, including St. Nazaire, North Africa, Stalingrad, and the Battle of the Bulge. [Electronic Arts]
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| Rating: | T |
|---|---|
| Developer: | EA LA |
| Genre(s): | Action, Shooter, First-Person, Historic |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Blood Violence |
| Offline Modes: | Competitive Cooperative Team Oriented |
| Split Screen Offline Players: | 4 Players |
| Cast | Credit |
|---|---|
| Matt Marsala | Producer |
| Scott Easley | Additional Art |
| Rebecca Perez | Additional Art |
| Matt Sentell | Produced By |
| Rex Dickson | Lead Level Designer |
| Wes Eckhart | Development Director |
| Andy Teal | Sound Designer |
| Barry Feather | Producer |
| Niqui Wright | Additional Art |
| John Zwicker | Lead Technical Artist |
| Paul Lackey | Audio Director |
| Kevin Perry | Additional Design |
| Brian Walker | Front End Engineers |
| Marvin Rojas | Animator |
| Michael Braley | Additional Engineering |
| Andrew Garrett | Gameplay Engineer |
| Benson Russell | Level Designer |
| Justin Thomas | Multiplayer Art Direction |
| Adam Crist | Level Designer |
| Rick Giolito | Executive Producer |
| Jeremy Hall | Dialogue Designer |
| Gordon Speirs | Additional Engineering |
| Marc-Andre Caron | Level Designer |
| Dan Winters | Executive Producer |
| Mike Miller | Original Dialogue Mixer |
| Duane Loose | Art Director |
| Jose Hernandez | Animator |
| Omar Aziz | Gameplay Engineer |
| Ryan Smith | Systems Engineer |
| John Kuraica | Additional Art |
| Michael Stradley | Additional Engineering |
| Jason Alejandre | Level Designer |
| David Kury | Lead Character Animator |
| Chris Jacobson | Gameplay Engineer |
| John Ployhar | Additional Art |
| Craig Matchett | Additional Art |
| Jeremy Page | Additional Art |
| Christopher Lennertz | Music |
| Umberto Bossi | Animator |
| Jennifer Cha | Animator |
| Erica Pinto | Animator |
| Homer Reyes | Visual Development |
| Ili Chiang | Lighter |
| Dan Elggren | Development Director |
| Leilani Ramirez | Dialogue Designer |
| Sam Bird | Sound Designer |
| Blair Bitonti | Audio And Visual Engineers |
| Eduardo Trama | Audio And Visual Engineers |
| Ken Spencer | Level Designer |
| Daniel Chisholm | Additional Engineering |
| Anthony Ku | Gameplay Engineer |
| Rene Nones | Gameplay Engineer |
| Shawn Sheridan | Additional Engineering |
| Stuart Capewell | Systems Engineer |
| Adam Foshko | Writer |
| Jon Paquette | Lead Single Player Designer |
| Donald Lawton | Audio And Visual Engineers |
| Matthew Rice | Additional Engineering |
| Shane Kneip | Sound Designer |
| James Therien | Engineering Lead |
| Aaron Lee | Gameplay Engineer |
| Eric Chartrand | Lead Multiplayer Designer |
| Mike Colonnese | Lighter |
| Sami Onur | Additional Art |
| Jeffrey Charvat | Produced By |
| Tarrnie Williams | Produced By |
| Michael S. Glosecki | Producer |
| Scott Probst | Producer |
| Alex Reed | Producer |
| Jason Chayes | Development Director |
| Ray Cobo | Development Director |
| Mark M. Galvin | Development Director |
| Alex Hyder | Development Director |
| Michael Kosenski | Development Director |
| Louis-Pierre Pharand | Development Director |
| Matthew Powers | Senior Producer |
| Laurent Ancessi | Technical Director |
| John Laff | Lead Engineer |
| Pedro Arroyo | Engineering Lead |
| Richard Benson | Engineering Lead |
| Jason Conaway | Engineering Lead |
| Nicholas Hendricks | Engineering Lead |
| Sri Nair | Engineering Lead |
| Steven Ritchie | Engineering Lead |
| Andrew Cooke | Systems Engineer |
| Lee Cooper | Systems Engineer |
| Dave Fox | Systems Engineer |
| Frederic Hamel | Systems Engineer |
| William Heineman | Systems Engineer |
| Jean-Sébastien Perrier | Systems Engineer |
| Unni Pillai | Systems Engineer |
| Éric Plante | Systems Engineer |
| Marcos Boyington | Gameplay Engineer |
| Peter Chung | Gameplay Engineer |
| Frantz Joseph | Gameplay Engineer |
| Dzmitry Miadzvedzeu | Gameplay Engineer |
| Patrice Mongeau | Gameplay Engineer |
| Lee Saito | Gameplay Engineer |
| Olivier Petit | AI Engineer |
| Will Hutchinson | AI Engineer |
| Serguei Savtchenko | AI Engineer |
| Jimmy Alamparambil | Rendering Systems |
| Dimitar Lazarov | Rendering Systems |
| David Cham | Audio And Visual Engineers |
| Adriano Antonio | Front End Engineers |
| Colin Barré-Brisebois | Front End Engineers |
| Wa Kan | Front End Engineers |
| Genevieve Picard | Front End Engineers |
| Sean Walsh | Front End Engineers |
| Chane Parker | Additional Engineering |
| Jean-Francois Perusse | Additional Engineering |
| David Tseng | Additional Engineering |
| Tam Nguyen | Build Engineer |
| Ken Bishop | Lead Character Artist |
| Jason Barajas | Lead Environment Artist |
| Tristan Brett | Lead Environment Artist |
| Raj Joshi | Lead Environment Artist |
| Anthony Schmill | Lead Environment Artist |
| Martijn Steinrucken | Lead Environment Artist |
| Zach Schlappi | Lead Lighter |
| Robert Coddington | Lead Animator |
| Darryll Rohr | Lead Integrator |
| Robert Castaneda | Animator |
| Lan-Fang Chang | Animator |
| Philippe Ducharme | Animator |
| Jeff Gregory | Animator |
| Kole Lasekan | Animator |
| Garrett Shikuma | Animator |
| Artak Avakyan | Animation Intern |
| Ian Townsend | Animation Intern |
| Ino Karella | Visual Development |
| Billy Brooks | Lighter |
| Rachel Mina | Lighter |
| Jason O. Monroe | Lighter |
| John Decker | Visual Effects Artist |
| Olivier Leeman | Visual Effects Artist |
| Joël Pelletant | Visual Effects Artist |
| Sophyrun May | Integrator |
| Darren Mortillaro | Integrator |
| Jenova Chen | Art Intern |
| Mike Comly | Additional Art |
| Chris Consani | Additional Art |
| Bruce Ferriz | Additional Art |
| Denise Fuller | Additional Art |
| Jeff Goldfarb | Additional Art |
| Matthew Head | Additional Art |
| Scott Kramer | Additional Art |
| Po Yuen Lam | Additional Art |
| Peter Tieryas | Additional Art |
| Lim Daniel Lin | Additional Art |
| Christopher Luckenbach | Additional Art |
| Alistair McNally | Additional Art |
| Carina Ohlund | Additional Art |
| Jeff Pervis | Additional Art |
| Bryan Poon | Additional Art |
| Chris Radcliffe | Additional Art |
| Hafid Roserie | Additional Art |
| Obray Williams | Additional Art |
| Michael Stenger | Front End Programmer |
| Laurence Tietz | Front End Programmer |
| Cassia Dominguez | Front End Design |
| Ben Liska | Front End Design |
| Mark Templin | Additional Front End |
| Chris Silagyi | Additional Front End |
| Éric Chartrand | Lead Multiplayer Designer |
| Christopher Cross | Design Director |
| Aaron Casillas | Lead Level Designer |
| Tom Gerber | Lead Level Designer |
| Adam Orth | Lead Level Designer |
| Aaron Butler | Level Designer |
| Tim Coolidge | Level Designer |
| Joe Fielder | Level Designer |
| Andre Garcia | Level Designer |
| Jean-Pierre Lajoie | Level Designer |
| Josh Leyshock | Level Designer |
| Mounir Riday | Level Designer |
| Mike Brinker | Design Intern |
| Thomas Hess | Additional Design |
| Matthew Sophos | Additional Design |
| Ed Cerrato | Sound Designer |
| Mario Lavin | Sound Designer |
| Tyler Parsons | Sound Designer |
| Jeff Wilson | Dialogue Designer |
| Scott Lawlor | Audio Intern |
| Adam Chan | EAC Ignition Audio |
| Ronald Gerhards | EAC Ignition Audio |
| Barton Jaques | EAC Ignition Audio |
| David Mercier | EAC Ignition Audio |
| Courtney Bishop | Original Dialogue Recordist |
| Wayne Roberts | Voice (William Holt) |
| Kurt Lowens | Voice (Graf Von Schrader/Von Krupp) |
| Pasha Lynchnikov | Voice (Chernyenko) |
| Dan Conroy | Voice (Lonnigan) |
| Neil Hunt | Voice (Upton) |
| Nick Jamieson | Voice (Partisan Leader/Swanson) |
| Ron Masak | Voice (Veteran Holt) |
| Olivia d'Abo | Voice (Manon Du Champs) |
| Julian Stone | Voice (Lt. Roderick) |
| David Oliver | Lead Visual Effects Artist |
| Dale Dye | Voice (OSS Handler/MP Narrator) |
| John Milius | Story |
| John Milius | Writer |
| Joel Pelletant | Visual Effects Artist |
| Jean-Sebastien Perrier | Systems Engineer |
| Eric Plante | Systems Engineer |
| Colin Barre-Brisebois | Front End Engineers |
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