Medal of Honor: European Assault Image
Metascore
73

Mixed or average reviews - based on 33 Critic Reviews

User Score
7.8

Generally favorable reviews- based on 89 Ratings

Summary: In Medal of Honor European Assault gamers play as US Army Lieutenant William Holt, hand-picked by William "Wild Bill" Donovan to be the first field agent of the newly formed Office of Strategic Services -- the OSS. As Lieutenant Holt, your classified missions take place in WWII Europe and are of critical importance to the Allies. You are tasked with gathering intelligence regarding the development and deployment of the deadly Nazi Tiger Tank and more significantly, stopping the Nazi plan to develop and harness atomic energy. In the pursuit of this goal you are thrust into action in all the pivotal battles of WWII Europe, including St. Nazaire, North Africa, Stalingrad, and the Battle of the Bulge. [Electronic Arts]
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Rating: T
Developer: EA LA
Genre(s): Action, Shooter, First-Person, Historic
Number of Players:1-4 Players
ESRB Descriptors:Blood Violence
Offline Modes:Competitive Cooperative Team Oriented
Split Screen Offline Players:4 Players
Cast Credit
Matt Marsala Producer
Scott Easley Additional Art
Rebecca Perez Additional Art
Matt Sentell Produced By
Rex Dickson Lead Level Designer
Wes Eckhart Development Director
Andy Teal Sound Designer
Barry Feather Producer
Niqui Wright Additional Art
John Zwicker Lead Technical Artist
Paul Lackey Audio Director
Kevin Perry Additional Design
Brian Walker Front End Engineers
Marvin Rojas Animator
Michael Braley Additional Engineering
Andrew Garrett Gameplay Engineer
Benson Russell Level Designer
Justin Thomas Multiplayer Art Direction
Adam Crist Level Designer
Rick Giolito Executive Producer
Jeremy Hall Dialogue Designer
Gordon Speirs Additional Engineering
Marc-Andre Caron Level Designer
Dan Winters Executive Producer
Mike Miller Original Dialogue Mixer
Duane Loose Art Director
Jose Hernandez Animator
Omar Aziz Gameplay Engineer
Ryan Smith Systems Engineer
John Kuraica Additional Art
Michael Stradley Additional Engineering
Jason Alejandre Level Designer
David Kury Lead Character Animator
Chris Jacobson Gameplay Engineer
John Ployhar Additional Art
Craig Matchett Additional Art
Jeremy Page Additional Art
Christopher Lennertz Music
Umberto Bossi Animator
Jennifer Cha Animator
Erica Pinto Animator
Homer Reyes Visual Development
Ili Chiang Lighter
Dan Elggren Development Director
Leilani Ramirez Dialogue Designer
Sam Bird Sound Designer
Blair Bitonti Audio And Visual Engineers
Eduardo Trama Audio And Visual Engineers
Ken Spencer Level Designer
Daniel Chisholm Additional Engineering
Anthony Ku Gameplay Engineer
Rene Nones Gameplay Engineer
Shawn Sheridan Additional Engineering
Stuart Capewell Systems Engineer
Adam Foshko Writer
Jon Paquette Lead Single Player Designer
Donald Lawton Audio And Visual Engineers
Matthew Rice Additional Engineering
Shane Kneip Sound Designer
James Therien Engineering Lead
Aaron Lee Gameplay Engineer
Eric Chartrand Lead Multiplayer Designer
Mike Colonnese Lighter
Sami Onur Additional Art
Jeffrey Charvat Produced By
Tarrnie Williams Produced By
Michael S. Glosecki Producer
Scott Probst Producer
Alex Reed Producer
Jason Chayes Development Director
Ray Cobo Development Director
Mark M. Galvin Development Director
Alex Hyder Development Director
Michael Kosenski Development Director
Louis-Pierre Pharand Development Director
Matthew Powers Senior Producer
Laurent Ancessi Technical Director
John Laff Lead Engineer
Pedro Arroyo Engineering Lead
Richard Benson Engineering Lead
Jason Conaway Engineering Lead
Nicholas Hendricks Engineering Lead
Sri Nair Engineering Lead
Steven Ritchie Engineering Lead
Andrew Cooke Systems Engineer
Lee Cooper Systems Engineer
Dave Fox Systems Engineer
Frederic Hamel Systems Engineer
William Heineman Systems Engineer
Jean-Sébastien Perrier Systems Engineer
Unni Pillai Systems Engineer
Éric Plante Systems Engineer
Marcos Boyington Gameplay Engineer
Peter Chung Gameplay Engineer
Frantz Joseph Gameplay Engineer
Dzmitry Miadzvedzeu Gameplay Engineer
Patrice Mongeau Gameplay Engineer
Lee Saito Gameplay Engineer
Olivier Petit AI Engineer
Will Hutchinson AI Engineer
Serguei Savtchenko AI Engineer
Jimmy Alamparambil Rendering Systems
Dimitar Lazarov Rendering Systems
David Cham Audio And Visual Engineers
Adriano Antonio Front End Engineers
Colin Barré-Brisebois Front End Engineers
Wa Kan Front End Engineers
Genevieve Picard Front End Engineers
Sean Walsh Front End Engineers
Chane Parker Additional Engineering
Jean-Francois Perusse Additional Engineering
David Tseng Additional Engineering
Tam Nguyen Build Engineer
Ken Bishop Lead Character Artist
Jason Barajas Lead Environment Artist
Tristan Brett Lead Environment Artist
Raj Joshi Lead Environment Artist
Anthony Schmill Lead Environment Artist
Martijn Steinrucken Lead Environment Artist
Zach Schlappi Lead Lighter
Robert Coddington Lead Animator
Darryll Rohr Lead Integrator
Robert Castaneda Animator
Lan-Fang Chang Animator
Philippe Ducharme Animator
Jeff Gregory Animator
Kole Lasekan Animator
Garrett Shikuma Animator
Artak Avakyan Animation Intern
Ian Townsend Animation Intern
Ino Karella Visual Development
Billy Brooks Lighter
Rachel Mina Lighter
Jason O. Monroe Lighter
John Decker Visual Effects Artist
Olivier Leeman Visual Effects Artist
Joël Pelletant Visual Effects Artist
Sophyrun May Integrator
Darren Mortillaro Integrator
Jenova Chen Art Intern
Mike Comly Additional Art
Chris Consani Additional Art
Bruce Ferriz Additional Art
Denise Fuller Additional Art
Jeff Goldfarb Additional Art
Matthew Head Additional Art
Scott Kramer Additional Art
Po Yuen Lam Additional Art
Peter Tieryas Additional Art
Lim Daniel Lin Additional Art
Christopher Luckenbach Additional Art
Alistair McNally Additional Art
Carina Ohlund Additional Art
Jeff Pervis Additional Art
Bryan Poon Additional Art
Chris Radcliffe Additional Art
Hafid Roserie Additional Art
Obray Williams Additional Art
Michael Stenger Front End Programmer
Laurence Tietz Front End Programmer
Cassia Dominguez Front End Design
Ben Liska Front End Design
Mark Templin Additional Front End
Chris Silagyi Additional Front End
Éric Chartrand Lead Multiplayer Designer
Christopher Cross Design Director
Aaron Casillas Lead Level Designer
Tom Gerber Lead Level Designer
Adam Orth Lead Level Designer
Aaron Butler Level Designer
Tim Coolidge Level Designer
Joe Fielder Level Designer
Andre Garcia Level Designer
Jean-Pierre Lajoie Level Designer
Josh Leyshock Level Designer
Mounir Riday Level Designer
Mike Brinker Design Intern
Thomas Hess Additional Design
Matthew Sophos Additional Design
Ed Cerrato Sound Designer
Mario Lavin Sound Designer
Tyler Parsons Sound Designer
Jeff Wilson Dialogue Designer
Scott Lawlor Audio Intern
Adam Chan EAC Ignition Audio
Ronald Gerhards EAC Ignition Audio
Barton Jaques EAC Ignition Audio
David Mercier EAC Ignition Audio
Courtney Bishop Original Dialogue Recordist
Wayne Roberts Voice (William Holt)
Kurt Lowens Voice (Graf Von Schrader/Von Krupp)
Pasha Lynchnikov Voice (Chernyenko)
Dan Conroy Voice (Lonnigan)
Neil Hunt Voice (Upton)
Nick Jamieson Voice (Partisan Leader/Swanson)
Ron Masak Voice (Veteran Holt)
Olivia d'Abo Voice (Manon Du Champs)
Julian Stone Voice (Lt. Roderick)
David Oliver Lead Visual Effects Artist
Dale Dye Voice (OSS Handler/MP Narrator)
John Milius Story
John Milius Writer
Joel Pelletant Visual Effects Artist
Jean-Sebastien Perrier Systems Engineer
Eric Plante Systems Engineer
Colin Barre-Brisebois Front End Engineers
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings

91
32
#32 Most Discussed PS2 Game of 2005
50
#50 Most Shared PS2 Game of 2005