- Publisher: Konami
- Release Date: Oct 9, 2002
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- Critic score
- Publication
- By date
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Play MagazineThe fact that you have to hold down the manual button to keep it going is simply preposterous; it's nearly impossible to transition to a grind or another trick. [Dec 2002, p.90]
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Compared to the numerous improvements and mini-games in the incredibly playable "Tony Hawk's Pro Skater 4," Evolution Skateboarding feels as if it were already on the brink of extinction.
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The level design is uninspired, the controls ... well don't, and the game's sense of speed is nonexistent.
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Awful gameplay.
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Rail detection is suspect, and simply controlling your skater's movements after an ollie is difficult at times. The level design doesn't help matters, with short lines, confusing visual layouts that are easy to get lost in, and architecture that will frequently get you stuck in corners.
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A game's strength is not found in its replays nor its deck editing. It's found in its gameplay, which is precisely where Evolution Skateboarding falters.
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A gathering of half-baked ideas that amount to a clumsy, dated experience.
User score distribution:
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Positive: 6 out of 8
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Mixed: 0 out of 8
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Negative: 2 out of 8
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K.T.LancerJun 19, 2003
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SnakeApr 15, 2003I think it´s a good game.
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JoeV.Apr 8, 2003