- Publisher: Sega
- Release Date: Oct 21, 2003
Summary:
ESPN Presentation - Step up and join the most anticipated presentation known to date! With detailed visuals, picture-in-picture introductions, a variety of eye-catching callouts and new studio and color commentary -- why settle for anything less! The next step in realism, accurate player models bring extremely natural looking players to life while all-new game lighting raises the standard for detail with realistic self-shadowing, creating a more dynamic look and feel for every NBA player! Total Game Control - Incredible dribble moves, stellar passing control, split second defensive reactions -- all at your fingertips as you control every aspect of your NBA game on both sides of the court! Intuitive Showtime Pass Mechanics - Your game, your show! Conquer every defense with a variety of jaw dropping no-look and behind-the-back passes, setting up monstrous finishes around the rim! Smart Camera Intelligence - Innovative, new picture angles based on ESPN's broadcast cameras will tightly follow all of the NBA action, offering the perfect viewing perspective of every play.
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| Rating: | E |
|---|---|
| Developer: | Visual Concepts |
| Genre(s): | Sports, Traditional, Basketball, Sim |
| Number of Players: | 1-10 Players |
| License: | Major League Sport |
| Offline Modes: | Competitive Cooperative Team Oriented |
| Connectivity: | Online |
| Special Controllers: | Headset Multi-Tap |
| Online Modes: | Competitive Cooperative Team Oriented |
| Resolution: | 480p Widescreen |
| Cast | Credit |
|---|---|
| Larry Peacock | Sound Designer |
| Brian Luzietti | Audio Director |
| Rob Gatson | Engineers |
| Vicki Morawietz | Manual Design |
| Nelson Wang | Arena And 24/7 Art |
| Tim Walter | Director Of Technology |
| Matt Hamre | Engineers |
| Nick Jones | Engineers |
| Alex Lee | Engineers |
| Boris Kazanskii | Library Engineers |
| Andrew Marrinson | Lead Engineer |
| Tom Bak | Engineers |
| Fred Wong | Animation |
| David Dame | Player Art |
| Alvin Cardona | Art Director |
| Greg Thomas | Executive Producer |
| Kaj Swift | Animation |
| J. Mateo Baker | Dialog/Video Editor |
| Derrick Aynaga | Project Manager |
| Bob Fitzgerald | Play-By-Play Announcer |
| Rich Nelson | Motion Capture |
| Gavin Mccall | Motion Capture |
| Nick Verne | Platform Lead Engineer |
| Mark Horsley | AI Lead Engineer |
| Raymond Graham | Engineers |
| Johnnie Yang | Engineers |
| Henrik Holmdahl | Engineers |
| Matt Brandy | Engineers |
| Quinn Kaneko | Arena And 24/7 Art |
| Kurt Lai | Arena And 24/7 Art |
| Steve Paris | Arena And 24/7 Art |
| Ray Wong | Arena And 24/7 Art |
| Lynell Jinks | Player Art |
| Michael Stribling | Player Art |
| Anthony Yau | Player Art |
| Anton Dawson | Animation |
| Joel Flory | Animation |
| Roy Tse | Animation |
| Kyle Lai-Fatt | Assistant Project Manager |
| Dedan Anderson | Game Design |
| Jeremy Tiner | Game Design |
| Mark Washington | Game Design |
| Ivar Olsen | Library Engineers |
| Eivind Hagen | Library Engineers |
| Isaac Gartner | Library Engineers |
| Tom Tolbert | Color Announcer |
| Ira Smith | PA |
| Matthew Holler | Manual Editing |
| Dion Peete | Manual Editing |
| Terry Tharp | Manual Editing |
| Tor Unsworth | Manual Writer |
| Kai Ma | Motion Capture |
| Junior Sison | Motion Capture |
| David Lee | Arena And 24/7 Art |
| Kevin Frazier | Studio Announcer |
| Mark Roberts | Engineers |
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