Summary:
Devil May Cry 3 marks the return of the world’s toughest demon slayer, Dante, in a riveting new game marked by complex storylines, striking graphics and unadulterated stylistic action. As a prequel to the first Devil May Cry, the story unfolds an earlier chapter in Dante’s history, to a fateful clash with his evil twin brother. In addition to its characteristic fast paced action, the game increases the intensity with a new "style" system. It adds more depth to gameplay and allows players to choose between short-range, long-range, defensive or evasive play styles. Each system has its own range of features and players can power up their favorite style for increased special attack abilities. Special Edition feature: Now play as Dante’s twin Vergil! [Capcom]
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| Rating: | M |
|---|---|
| Official Site: | http://www.ubi.com/US/Games/Info.aspx?pId=4394 |
| Developer: | Capcom |
| Genre(s): | Action Adventure, Fantasy |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood Suggestive Themes Violence |
| Sound: | Dolby Pro Logic II |
| Cast | Credit |
|---|---|
| Shinya | Motion Animator |
| Tatsuya Minami | Executive Producer |
| Satoshi Ise | Event Sound Designer |
| Tsuyoshi Tanaka | Producer |
| Tetsuya Shibata | Composer |
| Masayoshi Umezu | Sound Effects Designer |
| Becky Allen | Executive Producer |
| Daigo Ikeno | Art Director |
| Wataru Hachisako | Sound Director |
| Satoshi Ukai | Title Design |
| Jun Ikawa | Character CG Artwork |
| Tatsuya Oshima | Character CG Artwork |
| Hitoshi Igarashi | Character CG Artwork |
| Takayuki Higashi | Character CG Artwork |
| Shinya Miyamoto | Motion Animator |
| Miwa Skaguchi | Motion Animator |
| Yoshihiko Akita | Motion Animator |
| Yoshiki Sandou | Sound Effects Designer |
| Yasuyuki Tsujino | Sound Effects Designer |
| Rika Kuroiwa | Event Sound Designer |
| Hiroaki Kondo | Sound Programming |
| Atsushi Iwasaki | Storyboards |
| Kazuya Takimoco | Mixing Engineer |
| Shinya Nakai | Motion Animator |
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