- Publisher: Capcom
- Release Date: Jul 21, 2004
Summary:
Crimson Tears is a futuristic 3D action game set in Tokyo, year 2049. Players take on the role of one of three inhuman "biological war weapons" that must battle hordes of enemies and maneuver through maze like environments as they investigate the cause of a mysterious disaster that has left the city incapacitated. Crimson Tears features distinctive cel-shaded 3D characters and fast-paced fighting action intermixed with stylish CG movie sequences that unfold the enigmatic sci-fi story.The three main characters explore the headquarters of "A.R.M.A.," the weapons manufacturer that created them. A mysterious incident has affected areas around the compound and has warped the city and buildings into a persistently shifting labyrinth. Utilizing their martial arts training and weapons they find in the labyrinth, they must battle their way past waves of biological weapon creations and fight their way to the core of A.R.M.A., where the answers to the mysteries lie. [Capcom]
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| Rating: | T |
|---|---|
| Developer: | DreamFactory |
| Genre(s): | Action, Beat-'Em-Up |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Suggestive Themes Violence |
| Sound: | Dolby Pro Logic II |
| Cast | Credit |
|---|---|
| Seiichi Ishii | Scenario Creation |
| Seiichi Ishii | Supervising Editor |
| Tatsuya Minami | Executive Producer |
| Hiroaki Jinno | Scenario Creation |
| Paul Hunter | Abel (Voice) |
| Hironobu Takeshita | Producer |
| Maki Kimura | Producer |
| Kris Rundle | Amber (Voice) |
| Roger Rhodes | Tokio (Voice) |
| Chris Simms | Kadie (Voice) |
| Maizun Jayoussi | Lana (Voice) |
| Meredith Taylor-Parry | Eden (Voice) |
| Ben Jeffery | Doctor Kosugi (Voice) |
| Jonathan Love | Vixor (Voice) |
| Michael Shepherd | Elder (Voice) |
| Yoshikatsu Kanemaru | Director |
| Yasuhiro Seto | Director |
| Yasuhiro Iizuka | Producer |
| Mitsutoshi Sakurai | Executive Producer |
| Akiyuki Ishida | Art Director |
| Yoshitaka Suzuki | Sound |
| James Corrigall | Voice Director |
| Yosuke Iizuka | Level Designer: AVANT Inc |
| Masanori Ishimatsu | Main Programmer |
| Shuuichi Iwamoto | Programmer Battles |
| Makio Kuniyoshi | Game Engine |
| Masaaki Komatsu | Game Engine |
| Mitsumasa Nakagawa | Programmer |
| Yoshimi Nakamura | Level Designer: Digital Zero Inc. |
| Takeshi Nakaya | Level Planner: Kettle Package Limited |
| Takayoshi Oi | Programmer |
| Daichi Okajima | Level Designer: AVANT Inc. |
| Hiroyuki Ono | Game Engine |
| Kouji Ono | Level Designer: Xtage Co. Ltd. |
| Shuhei Sakamoto | Level Designer: Digital Zero Inc. |
| Toshirou Sasaki | Production Schedule Management |
| Ryuichi Sekine | Game Engine |
| Takeshi Sasame | Game Engine |
| Kouichirou Takahashi | Character Desinger |
| Kouichirou Takahashi | Scenario Concept Design |
| Yoshiya Takahashi | System Manager |
| Hideyuki Takenami | Character Designer |
| Hisahiko Takeuchi | Game Engine |
| Takeshi Tsukada | Game Engine |
| Tomoaki Usui | Level Designer: Digital Zero Inc. |
| Susumu Watanabe | Production Team: Sphereframe Inc. |
| Tomohiro Yamamoto | Level Designer: Xtage Co. Ltd. |
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