Zombie Party (2015) Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 3 Critic Reviews Awaiting 1 more review What's this?

User Score
6.7

Mixed or average reviews- based on 6 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Zombie Party is a retro rampage of fun and over-the-top action, while still giving the players a deep and engaging Action-RPG Rogue-like experience!

    Go on a time traveling adventure, or delve deep into procedural dungeons full of gold, loot, and secrets! Unforgiving boss fights that
    Zombie Party is a retro rampage of fun and over-the-top action, while still giving the players a deep and engaging Action-RPG Rogue-like experience!

    Go on a time traveling adventure, or delve deep into procedural dungeons full of gold, loot, and secrets! Unforgiving boss fights that challenge the players skills and abilities! Upgrade your guns with loads of gun mods and artifacts, find magic spell runes, potions, items, melee weapons, explore 10+ unique biomes each with its own enemies and bosses, unlock 50 characters to play as, discover 150+ unique guns and weapons, launch teddy bears that explode into fire, blow up your friends with heat-seeking missiles, and get to the final zone and try to kill the Dance King.
    Expand
Score distribution:
  1. Positive: 0 out of 3
  2. Negative: 0 out of 3
  1. Feb 10, 2017
    70
    Zombie Party is best enjoyed in short bursts with friends. The shooting is fun because of the guns and mods that can be employed, and the variety keeps the fighting fresh. Even though the game sports quite a few modes, there's no escaping the grind if you want to make some headway. If you can stomach that, this title is perfect for quick bursts of gaming or as a nice break between bigger, more involved titles.
  2. Jul 18, 2016
    70
    Zombie Party offers sheer mindless fun. There's utter chaos on screen and a fast paced, action packed top-down shooter, which offers multiple game modes and an extensive amount of customisation. While it's not the best looking game out there, having a few flaws, it's fun.
  3. Aug 17, 2016
    60
    There is a really great party game hiding beneath what looks to be a very generic twin-stick shooter, but I feel that it’s so focused towards the multiplayer that anyone wanting to just blast zombies away on their own will be disappointed by the grind.
Score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3
  1. Jul 8, 2021
    8
    Des armes et des ennemis en pagaille = une bonne dose de fun en solo ou à plusieurs !
  2. Jun 17, 2016
    3
    Peach Pie Productions pride themselves on their 16-bit twin shooter, while I was pleased with myself for uninstalling the game and hiding itPeach Pie Productions pride themselves on their 16-bit twin shooter, while I was pleased with myself for uninstalling the game and hiding it from my Steam library... To never be seen again.

    The game was released on 10th June 2016 by the developer Peach Pie Productions of whom, is just a singular guy called Ben from Kentucky. Zombie Party is aspired to be a 16-bit twin shooter action-RPG and rogue-like. But instead, all I see the game as is a 16-bit shooter with a hint of closing the game.

    Zombie Party has four different game modes that you can play which include: Adventure, Dungeon, Arcade and Deathmatch.

    Adventure mode puts you in a variety of different level designs and will continually give you waves of enemies until you reach the boss, of whom you'll then defeat and move onto the next area. Pretty simple gameplay, the boss is the hardest thing about adventure mode.

    Dungeon is where the game wants the rogue-like experience but it just doesn't fit the shoes, instead you'll run around mindlessly killing off each level and then jump in a hole and repeat. It's extremely mind-dulling and then, of course you'll hit a boss who is relatively hard and you'll continue to play the mind-dulling efforts of dungeon.

    Arcade is probably only there if you're character's stats are high, as you'll need to defeat 10,000 zombies within 5 minutes, which sounds easy but there are just so many and with a low-level character it's near-impossible. It doesn't help when you can't see your cursor because it's just white and it's in the middle of thousands of bullets somewhere.

    Deathmatch was probably my favourite mode because it wasn't as mind-dulling, but obviously this mode is pretty shocking when it's just playing with AI in a 1v1v1 on a small and enclosed map. But you can't play multiplayer because it's atrocious.

    Multiplayer claims it's been in beta since March, and in 3 months of beta I still feel like it shouldn't have been released. Once selecting a game, 8 out of 10 times you'll get an error about how you can't connect or it'll attempt to connect hundreds of times to no avail. And 1 out of 10 times you'll join a game to be greeted with an unfortunate amount of 1s and 0s covering the entire screen and you can't do anything. However, once you're in a game you'll finally think how amazing it is you can finally play with friends! Wrong. Completely wrong.

    The level of response that the game will give you when you use your controls is extremely slow therefore making the game almost unplayable and a shocking experience as I feel that since there is no depth in the game such as a story where you'll continually collect coins by playing and buying stats, characters, guns that multiplayer would be the best option and for this game to work at-all, it needs to be worked on with the highest priority.

    According to people in the user forums and comments on the announcements, this isn't just my computer handling the game, it's a real issue that is in the game due to the development in Game Maker.

    The graphics are 16-bit and therefore don't look great but they're in the style where they don't look bad so I'll give some credit, although when playing you'll notice that over half of the enemies aren't even zombies, and that's just a let down.

    The music is fine, but the sound effects are poorly chosen. An example would be that when you pick up ammo you'll just here a click, one that you'll most likely have heard similar in other 16-bit games for when you get hit by a bullet and damaged, but nope. Not this game.

    The colour scheme for the game is crazy with so many colours it's hard to see what's even going on half the time, and that's only on the menu! Try actually playing the game.

    Clearly the game needs working on, the developer posted before they reached early access that multiplayer was completely fixed, when in fact it wasn't. Not sure how development is going to go over time but I'd definitely keep watch of this game if you're into 16-bit twin shooters, because there's probably some potential... Somewhere.

    3/10
    Expand
  3. Feb 28, 2017
    1
    I was lured into the purchase by high user reviews scores....boy was that a mistake. There has been a lot of press about inflated steam userI was lured into the purchase by high user reviews scores....boy was that a mistake. There has been a lot of press about inflated steam user review scores, and unfortunately, this title seems to be a class A example of how titles like these bubble to the top with aggressive marketing.

    But let's talk about the game.

    Graphics:
    Shoddy at best. Sprites are uneven in their resolution and quality. Half of the characters aren't even animated (really?) The aesthetic doesn't go beyond over-saturated and painful to look at (the colors are still burned in my retinas). There are severe framerate issues during a normal playthrough, which is shocking given the low fidelity of the visuals.

    Sound:
    Swing and miss, with the emphasis on miss. There is a mix between EDM and your standard indie chiptune fare. Nothing in particular stood out above anything else in the mayhem of possibly the worst sound effects I've heard in a video game. Anytime you fire a bullet, kill a zombie, or interact with anything important in the game, you always get the same generic noise of sandpaper in your ear. Between the lackluster soundtrack and horribly designed sound effects, I had to shut off the sound to prevent a migraine.

    Gameplay:
    Nobody was on multiplayer (what a surprise), so I had to dig into single player Dungeon/Adventure mode. What I got was...wow. Adventure mode is a horde-arena-mode where waves and waves of zombie keep coming at the player. It was entertaining for while, until I realized that running in a circle and spamming bullets at the horde was all it took to beat the game. Great, I already beat half of the single player content in 30 minutes.

    Now we get into the dungeon mode. If anything, this is the poor man's version of the superior Nuclear Throne minus the fun. There isn't much variety or diversity in the enemy types. They either walk towards you, or shoot a bullet at you that you side step when convenient. The whole experience lacks.... spontaneity. After getting through 3 or so rooms, the framerate chugged to a halt and I shut the whole thing down. Done.

    Overall: 1/10
    I felt like a zombie playing this game. It isn't mindless fun, it's a slapped together mess of bad visuals, horrible sound design, and sloppy gameplay. I give the developer a point for effort. It takes some skill to put something like this together...but there are so many games that offer so much more for $9.99.
    Expand