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8.2

Generally favorable reviews- based on 2608 Ratings

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  1. Jan 15, 2013
    8
    Considering they took the gamble to take on the finest game ever, they've done a fine job. Maybe a little too predictable at times, there are still plenty of things here to keep you interested. Shame about the the Geoscape, but understandable, as it's been made to be as slick and streamlined as possible.
  2. Dec 24, 2012
    9
    I've played isometric strategy games in the past, but not the original XCOM. I really enjoyed this XCOM, it was refreshing to play this genre of a game again. I thought the normal difficulty was just about right. Play it the attitude of saving little as possible; let those who dies die. The game has alot more emotional ups and downs when a character barely escapes death or doesn't comeI've played isometric strategy games in the past, but not the original XCOM. I really enjoyed this XCOM, it was refreshing to play this genre of a game again. I thought the normal difficulty was just about right. Play it the attitude of saving little as possible; let those who dies die. The game has alot more emotional ups and downs when a character barely escapes death or doesn't come back to HQ. Expand
  3. Dec 25, 2012
    9
    The reibirth of tripple A turn- and squad-based strategy titles came up to my expectations in most points. The attempt to make PC/Console hybrid out of this title, defined all of its few flaws. This should have been a PC-Only reincarnation. Complexity of inventory and research is way too low, due to the attempt to make a console game out of this title. Still recommended to all strategyThe reibirth of tripple A turn- and squad-based strategy titles came up to my expectations in most points. The attempt to make PC/Console hybrid out of this title, defined all of its few flaws. This should have been a PC-Only reincarnation. Complexity of inventory and research is way too low, due to the attempt to make a console game out of this title. Still recommended to all strategy fans and a must for every turn-based strategy admirer. Expand
  4. Dec 25, 2012
    8
    I didn't put enough time into the original to make a fair assessment of how it lives up to the name, but as a stand alone, it was a great game. While the upgrades and research available could have been a little more diverse, rather than feeling like just working to get each and every unlock, the thought of something new on the horizon keeps me coming back. Gameplay did eventually feel aI didn't put enough time into the original to make a fair assessment of how it lives up to the name, but as a stand alone, it was a great game. While the upgrades and research available could have been a little more diverse, rather than feeling like just working to get each and every unlock, the thought of something new on the horizon keeps me coming back. Gameplay did eventually feel a little repetative, but I remained on the edge of my seat, and worried for the safety of my team the whole time. Expand
  5. Jan 3, 2013
    8
    So much fun and addicting. It's one of those games that I take with me and contemplate. It's like playing chess but with the ability to upgrade, customize, and promote the pieces. Navigating and traversing objects to flank one or whole groups of enemies in hundreds of different ways, gives every mission and the entire game years of replay. The only issue that I have had has been problemsSo much fun and addicting. It's one of those games that I take with me and contemplate. It's like playing chess but with the ability to upgrade, customize, and promote the pieces. Navigating and traversing objects to flank one or whole groups of enemies in hundreds of different ways, gives every mission and the entire game years of replay. The only issue that I have had has been problems with screen movement going hyperactive when trying to lob grenades or launch a rocket across the map. The depth of the game with the different heights of ledges or rooftops can take a few hours to get the hang of. The mouse wheel, screen rotation, and zoom will save you from making costly moves. Expand
  6. Jan 13, 2013
    9
    I went into this game really hoping they did not mess up my X-Com. I was very pleased when I found out they did not mess it up. In fact, they made a pretty nice game out of a once and still great IP. There are people out there that are rating this game solely based on comparisons to the original and saying that it is a bad game or a sub-par game because of the fact that it is differentI went into this game really hoping they did not mess up my X-Com. I was very pleased when I found out they did not mess it up. In fact, they made a pretty nice game out of a once and still great IP. There are people out there that are rating this game solely based on comparisons to the original and saying that it is a bad game or a sub-par game because of the fact that it is different from the original. The original is still closer to me in my gaming heart, but this game is damn close too. It took a lot of the management from the original X-Com and simplified it so that players could focus more on the bigger picture at hand. Sure the game tries to push a narrative, that of which is sub-par, but you still get to form your own stories about your soldiers after naming them and controlling them in battle. The combat system has been simplified to better suit consoles but that is not to say that PC controls poorly. I for one like the new system, it is streamlined and simple. Sure you don't get to use all of your time units to wipe out 8-9 aliens in one turn with three of your units, but you still can do a lot in the two action points that you are allotted. The combat in this game is probably the best portion of it. The combat is fluid and flows well with the pace of the game, which is faster compared to the original. It can still give you those gripping moments as we once had in the original while also giving its own flair. When you zoom in on your soldier as he is trying to take out the last alien on the map it feels dynamic, as well as when the kill animations occur, it feels equally as dynamic. Customization of soldiers, albeit something they didn't need to include was a nice addition. You could customize your soldiers name in the original and that is about it, but even so you could still customize them in your minds to be your friends in battle alongside you and change their names to suit that notion. In the 2012 version, you could customize your armor, face, hair, race, color schemes, and name. It is a little barebones but still is better than just having generic soldier X as your default for every soldier. Over 100 hours of my time have been invested into this game and I must say, Firaxis did the series justice and I hope they continue to push out fantastic strategy games. Gameplay: 9/10
    Graphics: 9/10
    Sound: 8/10
    Story: 7/10
    Replay Potential: 10/10
    Overall: 9/10
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  7. Jan 18, 2013
    9
    Download this game Friday night, and when you next look at the clock it'll be Monday morning. This is a game that combines a mix of: a Civilization-style politics and research manager in the overworld; a Sim ____-style base builder and economy manager; and a tabletop-style, fast-paced real-time-tactics shooter. It features a wide variety of enemies revealed in an engaging plot, and smallDownload this game Friday night, and when you next look at the clock it'll be Monday morning. This is a game that combines a mix of: a Civilization-style politics and research manager in the overworld; a Sim ____-style base builder and economy manager; and a tabletop-style, fast-paced real-time-tactics shooter. It features a wide variety of enemies revealed in an engaging plot, and small squads of fragile, expendable rookies and hardened veteran soldiers on brutal missions. Even on Normal difficulty, you Expand
  8. Jan 17, 2014
    8
    This is my first XCOM game, and it is a solid game.

    Apparently, according to many fans of the previous one, this XCOM game is less creepier and overall less complex and streamlined. To be honest, despite being simplified, I was still quite challenged by Classic and Impossible modes. Perhaps due to the rather stringent starting conditions that you were given, and the huge tactical
    This is my first XCOM game, and it is a solid game.

    Apparently, according to many fans of the previous one, this XCOM game is less creepier and overall less complex and streamlined.

    To be honest, despite being simplified, I was still quite challenged by Classic and Impossible modes. Perhaps due to the rather stringent starting conditions that you were given, and the huge tactical advantage the enemy possessed.

    Under those reviews, they talked about inventory management affecting movement and reload speeds, manual lighting, and targettable cover, all of which sounds pretty interesting without a doubt, some of which even made me feel like I was missing out on.

    However, that doesn't necessarily make this a poor game, certainly not 0, even if you were trying to downvote..which isn't necessary at all, the good reviews themselves aren't all 10s anyways. And an 8 feels pretty justified in my books.

    This is a great turn-based game. Graphics are decent, too.
    The story is short, and is somewhat linear, as with its game progression.
    Since the achievements are based on replayability, the storyline is kinda overlooked.
    The game progression however, feels constrained. Especially on the harder levels where every level pretty much fights the same if you want your team to come out in one piece.
    Now if there were a bit more leeway in the characters themselves, a few more special moves in the higher tier skills to compensate their weaknesses a bit more, that would make the gameplay much more flexible and enjoyable.

    Other than that, it's a fun solid game. Well worth the christmas sale.
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  9. Mar 25, 2013
    9
    If there's one thing I dislike in gaming genres, it's strategy games. Just pointing and clicking, it feels a bit meaningless. NOT in "XCOM: Enemy Unknown". You control a base with a researchlab, scientists, soldiers and all the Science Fiction goodiness! Even some of the easiest mission may provide the "rookies" among us for a real challenge, due to intelligent AI and clever combatIf there's one thing I dislike in gaming genres, it's strategy games. Just pointing and clicking, it feels a bit meaningless. NOT in "XCOM: Enemy Unknown". You control a base with a researchlab, scientists, soldiers and all the Science Fiction goodiness! Even some of the easiest mission may provide the "rookies" among us for a real challenge, due to intelligent AI and clever combat mechanics. A mindchanging game for me! Expand
  10. Mar 7, 2013
    9
    Loved original X-COM in 90's. This one is definitely not just a remake with contemporary graphics, it's a different game. It is still great as such. I do feel that it was somewhat over-simplified compared to original, especially missed are the inventory and picking up enemy weapons. Still, it provides a great tactical depth, and you have to actually think on your moves, instead of justLoved original X-COM in 90's. This one is definitely not just a remake with contemporary graphics, it's a different game. It is still great as such. I do feel that it was somewhat over-simplified compared to original, especially missed are the inventory and picking up enemy weapons. Still, it provides a great tactical depth, and you have to actually think on your moves, instead of just clicking things very fast. Expand
  11. Apr 12, 2013
    10
    Awesome game Firaxis! I cannot believe that you guys made a turn based strategy game that blows the doors off most of the games that have come out the last few years. Please don't stray from the original design you guys started here with this game and just MAKE MORE!!!
  12. Apr 19, 2013
    10
    Great fun for X-Com old timers. OK it's not quite as in-depth as it was back in the day, but no games are these days!
    I really enjoyed building up my squad and researching new developments, and of course kicking alien arse in the field.
    We don't get many turn-based squad strategy games these days, so we have to take what we can get, and this is definitely a good effort. Recommended for
    Great fun for X-Com old timers. OK it's not quite as in-depth as it was back in the day, but no games are these days!
    I really enjoyed building up my squad and researching new developments, and of course kicking alien arse in the field.
    We don't get many turn-based squad strategy games these days, so we have to take what we can get, and this is definitely a good effort.
    Recommended for old timers and for newbs who want a slower-paced, humorous and fun strategy game.
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  13. Oct 6, 2013
    9
    XCOM Enemy Unknown is a truly unique strategy game. With the countless "strategy" games that are dumbed down to the point where everyone can beat the hardest mode in a single long weekend, this is a breath of fresh air. You can actually lose the game and have to start over completely! I missed those games. Not only do you need to plan out moves in missions, but you need to plan out longXCOM Enemy Unknown is a truly unique strategy game. With the countless "strategy" games that are dumbed down to the point where everyone can beat the hardest mode in a single long weekend, this is a breath of fresh air. You can actually lose the game and have to start over completely! I missed those games. Not only do you need to plan out moves in missions, but you need to plan out long term political and investment strategies. You can't make everyone (Countries in the game, resources, etc) happy. You need to strike a balance that will ensure long term success. The actual combat is great as well. It is turn based, and primarily about positioning and using the right weapons at the right time. Weapon choices could have used a bit more strategy, but missions are still fun. When you screw up and get a team member killed, they are dead. You can run out of soldiers in the long run if too reckless. You can also save at any time, so short term mistakes are fixable, long term ones are not. Expand
  14. Oct 6, 2013
    8
    My only issue with this game was the LACKING multiplayer. Limited maps (like 8 i believe) and repetition. The single player is fleshed out however, with soldier customization, and cool base customization.
  15. Jan 8, 2014
    9
    I haven't really played the old XCOM and I'll sound like a fan boy, but I'll keep this review short. This game is very fun and some what frustrating but is only because I was losing when I played on hard mode and getting my butt handed to me. All I can say is if you like RST games or military (REAL) simulation either way, and if you want to get away from the Call Duty generation or the FPSI haven't really played the old XCOM and I'll sound like a fan boy, but I'll keep this review short. This game is very fun and some what frustrating but is only because I was losing when I played on hard mode and getting my butt handed to me. All I can say is if you like RST games or military (REAL) simulation either way, and if you want to get away from the Call Duty generation or the FPS games this is the game for you. Expand
  16. Jan 29, 2014
    8
    I am an XCOM fan and I find this is an awesome reboot of the series. Unfortunately the story is a bit short. The Slingshot DLC requires a replay of the game once installed hence for those fans out there, make sure you purchase this DLC upfront else you will need to spend another 40 odd hours to replay the whole lot!!!

    I am looking forward with Enemy Within DLC but for the price of USD
    I am an XCOM fan and I find this is an awesome reboot of the series. Unfortunately the story is a bit short. The Slingshot DLC requires a replay of the game once installed hence for those fans out there, make sure you purchase this DLC upfront else you will need to spend another 40 odd hours to replay the whole lot!!!

    I am looking forward with Enemy Within DLC but for the price of USD 39 on just an expansion....I'll wait for a good deal
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  17. Oct 9, 2012
    9
    An extremely good interpretation of X-com and a good Strategy game.

    Pros: Fun turn based combat, good combat system that eschews the modern "You always hit" form of design for design that lets characters fail. New aliens are fun, interesting, and *very* dangerous. Streamlined weaknesses of the original X-com like spending 10 minutes staring at a globe waiting for something to
    An extremely good interpretation of X-com and a good Strategy game.

    Pros: Fun turn based combat, good combat system that eschews the modern "You always hit" form of design for design that lets characters fail. New aliens are fun, interesting, and *very* dangerous. Streamlined weaknesses of the original X-com like spending 10 minutes staring at a globe waiting for something to happen. New diversity in missions and maps is excellent.

    Cons: Would have preferred more customization options, and soldiers to have stats. Psionics appear to be missing. Weapons should be the Player's choice, not a skill set. Not sure if you have a choice in which Role a soldier picks up when they gain their first level.

    Overall, I'd say it's well worth buying, and while it does have some minor issues, it's still a really great game.
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  18. Apr 28, 2013
    0
    Needs develop. Its a less than a the idea of a close combat turn based game was cool but I do belive they didnt have the time to test it enouht,, the multiplayer is horrible, worst that the Single Player. But was a nice idea.
  19. Oct 12, 2012
    9
    The best way to review this game is to address the "problems" other people have mentioned:

    "blah blah the thing i loved about xcom was i could have loads of different soldiers and customise their names etc" - hire new soldiers from the training school. Customise them in the barracks. You need to diable the tutorial in the options menu first. (only the suit colour was pre purchase bonus
    The best way to review this game is to address the "problems" other people have mentioned:

    "blah blah the thing i loved about xcom was i could have loads of different soldiers and customise their names etc" - hire new soldiers from the training school. Customise them in the barracks. You need to diable the tutorial in the options menu first. (only the suit colour was pre purchase bonus - play the game before writing a review.
    "you cant duck behind cover and there is unlimited ammo...this losies strategic variety". You can duck behind cover by hitting the shield icon called Hunker Down after moving. Ammo was deadwood and needlessly over complicates the game and loadout -play the game before writing a review.
    "the difficulty is too high and i can lose my best soldiers all in one mission and countries leave too easilly" - the original had elements of needing to be predictive too. You can lower the difficulty at any time. Save before every mission. - Buy easy games then look up walkthroughs on the internet if you don't have the brain for this kind of game.
    "the camera angles are bad my soldiers often rush into the wrong area rather than changing levels". This is true, that element could have done with some polish but you can avoid most problems by simply being more careful before moving between levels and using the keyboard to change height in steps rather than spinning the mouse wheel. Also get into the habit of using the rotate camera buttons that are pointless in most other games but essential here.

    Overall it's a faithful and competent re-imagining of an all-time classic. A very slightly flawed masterpiece. 9.5
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  20. Oct 11, 2012
    10
    XCOM: EU is a thoroughly enjoyable sequel to the franchise, with a good balance of missions, technology, suspense, and gut wrenching decisions as you are forced to prioritize your way to victory. The graphics and engine work flawlessly together with only a few minor graphical glitches. The suspense and feelings of loss when you make a bad decision or joy at pulling off a flawlesslyXCOM: EU is a thoroughly enjoyable sequel to the franchise, with a good balance of missions, technology, suspense, and gut wrenching decisions as you are forced to prioritize your way to victory. The graphics and engine work flawlessly together with only a few minor graphical glitches. The suspense and feelings of loss when you make a bad decision or joy at pulling off a flawlessly executed strategy encourages you to push deeper and deeper into the game to fully explore it's plot. Normal difficulty seems properly tuned for players new to XCOM, Classic is definitely a challenge right in line with previous games and the Ironman feature of a single autosave makes it even more daunting.

    In 30 hours I've only encountered one AI glitch where the turn would not end a quick save game reload fixed. There are only two minor complaints. The lack of a "tech tree" where you can see how far along a research path you are, something previous game iterations lacked but a useful addition if you lose track what was coming next. The second, squaddie role assignments are random, forcing you early on to mix up new teams to ensure you have two-three of each role instead of being able to pick.

    TFTD was one of my favorite games when I started PC gaming in the 90's and X:EU does NOT disappoint in this regard. A modern, playable re-imaging of XCOM that comes highly recommended.
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  21. Oct 10, 2012
    9
    This review contains spoilers, click expand to view. Possible spoilers in review.
    Fantastic game, very smooth release (few bugs that I have encountered). I am now about a third through the campaign (classic difficulty); and find myself yelling at my soldiers on screen when they mess up (because I'd never miscalculate tactically, heh). I feel like, on classic, I am struggling to beat back the alien invasion and every move is vital. Being my first playthrough; if I didn't save often and then revert to said saves, I'd have already lost.
    I've heard this game is not like the original X-Com; I never played them though. However it is extremely tactically based on missions and has very good strategic development/deployment in the 'Geospace.' The graphics are fantastic, the UI is a bit unresponsive (mouse).
    The bad: some of the battle cutscenes are ridiculous. The shooter has no real LOS but still is able to fire and hit (although 2K says it's more of a graphic misrepresentation of what is really going on). When I have already broken a window/opened a door and go to shoot; it shows me breaking the window again before I fire; not very immersive. I am prior military and our tactics were to always engage with 3x the numbers, flanking, combined firepower and fields of fire. You only get to take 4 to 6 soldiers on a ground combat mission and only 1 aircraft on air intercept missions. The maps are also quite small so that you don't have to really hunt for the enemy. Also you only get one Strike Team (one Skyranger: troop air carrier) to manage per mission. I would prefer things to be bigger; maps 4x the size, multiple ships in air combat, and multiple Strike Teams. Squads in real life are about 10 men, with platoons being about 3 squads and companies being about 3 platoons (90 total men in a X-Com company). You would never send a Fire Team (half a squad) to clear a city block by themselves. Although I do understand adding more soldiers on a mission might weigh down the fast paced combat action; be a load on the computer; etc. Also, when hiring rookie soldiers you can't pick their gender or nationality but you can change their first, last, nick name, and appearance. But if a soldier goes down on a mission you can't pick up that critical medipak or stunner or grenade, etc. he was carrying and use it (no inventory system during combat).
    All in all, a very well spent $50. I can't wait to see what they do with expansions, DLC, and mods.
    men women nationalities ammo pick up items
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  22. Aug 19, 2014
    0
    As fan of first classic X-Com am disappointed of where this go, and from what I see have no reason to play this. Strategy is better when its more complex and realistic, where apparently here they do everything to make it worst.
  23. Oct 17, 2012
    8
    One of the most anticipated games of the year for me so I couldn't wait to get my hands on it. Followed the developer videos and ads and liked the additions to the game and gladly, this feels like a true successor to the original. and here it comes.... However, this game includes some of the irritations of the first game. You carefully surround an enemy position and 3 or 4 of yourOne of the most anticipated games of the year for me so I couldn't wait to get my hands on it. Followed the developer videos and ads and liked the additions to the game and gladly, this feels like a true successor to the original. and here it comes.... However, this game includes some of the irritations of the first game. You carefully surround an enemy position and 3 or 4 of your squad have a 91% hit chance (or thereabouts), gleefully you click fire on one squaddie after another only to miss all round. With 91% hit chance? This problem does not seem to happen with the aliens who can happily kill their way through your entire squad. My problem is not that this happens, but that you get a hit chance which seems to be bugged or quite meaningless as this happens time and again. On top of this boy is this buggy. I have to control alt delete out at least once a session because a squad guys control becomes locked and will not respond. Perhaps once ever 2/3 hours. Another irritation is that sometimes you want to do something and try and click an option to do it. Your guy will path a completely different way. So it becomes a move save sort of a deal and writes off the ironman option I was keen to try. Dying to bad choices is one thing. To buggy controls is another.

    But, for all that, this is a true successor to a classic original and worth persevering with. I very much like the "ant farm" base building and view in particular. The game does feel a bit linear at times and is in danger of being dumbed down. With tactical options for the player reduced and alien abilities that are frankly ridiculous at times. For instance, certain alien types have the right combination of movement and ability to be able whipe out entire squads with no recourse for the player. Unfortunately, sometimes they do and you just reload. Annoying as you have no recourse but they rarely seem to realise what they can do relying on massive accuracy and throwing you a bone with the odd blunder which feels like game developers showing the player a bit of charity.

    I would like some more DLC to expand the potential and unlock some longevity in terms of making it feel even less linear but if the balancing I mention and the bugs are sorted out this is a classic that holds true to the spirit of the original while building on the concept in the right way. I was also expecting more strategic options from the base making it feel a bit more like a global campaign was taking place but this doesn't seem to be there and I am quite far in. Overall I am a tiny bit disappointed but not hugely so. I am expecting the bugs will be patched out which will help a lot and hope for future DLC to unlock more strategic options. This has the makings of a classic that people will be buying for many years to come, its just not quite there yet.
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  24. Oct 14, 2012
    9
    The original XCOM was amazing, first game I played with a research tree (and you had to obtain certain alien artifacts before you could research them). Always meeting new aliens, no idea in advance what they could do. Got this remake Friday night. I'd logged 12 hours by Saturday evening. Loving it. While a few things (e.g. multiple XCOM bases) have been taken away, many new thingsThe original XCOM was amazing, first game I played with a research tree (and you had to obtain certain alien artifacts before you could research them). Always meeting new aliens, no idea in advance what they could do. Got this remake Friday night. I'd logged 12 hours by Saturday evening. Loving it. While a few things (e.g. multiple XCOM bases) have been taken away, many new things added including RPG progression for each character, ability to customize soldier's appearance, great in-game cut-scenes when you send-out a mission or land at a mission site as well as longer voice-acted scenes. Just FUN. Expand
  25. Oct 14, 2012
    8
    From what I thought was just another remake of an exceptional series actually turned out to become one of my favourite games for this year (if not forever). Sure it lacks minor abilities like controlling your spaceships and several hardcore tactics which you may find in the previous release, but still the newly designed XCOM will hook you up for several hours of intense gameplay, IFrom what I thought was just another remake of an exceptional series actually turned out to become one of my favourite games for this year (if not forever). Sure it lacks minor abilities like controlling your spaceships and several hardcore tactics which you may find in the previous release, but still the newly designed XCOM will hook you up for several hours of intense gameplay, I actually quit playing FPSs because of this superbly made remake (or rather some what streamlined experience) and then on other hand you've that superbly made interface, aliens and an huge arsenal of fire-power, all developed by Jake Solomon's team at FirAxis themselves, thank you, I'll be looking forward for a lot more content such as DLCs or why not an expansion or two!?

    Score: 9/10
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  26. Oct 14, 2012
    10
    Before Reading negative reviews and believing them, check that users past reviews - you will see they hate EVERY GAME.. not just this one. This is a great re-make, not perfect but for a first release with DLC coming, it's well worth it. Don't believe the negative reviews, they are just sore on everything.
  27. Oct 15, 2012
    9
    Truly Firaxis has revived a genre and re-invented a style of gameplay I thought had long since died out! To be honest I would be giving this game a 10 were it not for (what I feel) what has becomes SOP for firaxis games which is glitchy UI performance and overall bugginess! And I fully expect things to level off and many patches later most of these bugs will be fixed.. but until thenTruly Firaxis has revived a genre and re-invented a style of gameplay I thought had long since died out! To be honest I would be giving this game a 10 were it not for (what I feel) what has becomes SOP for firaxis games which is glitchy UI performance and overall bugginess! And I fully expect things to level off and many patches later most of these bugs will be fixed.. but until then Congrats Firaxis on bringing it back and SHAME on firaxis QA for continuing to let the lackluster polish go on games that would otherwise be perfection! Expand
  28. Oct 15, 2012
    9
    It's natural to compare this to the original UFO:EU (X-Com: UFO Defence) because it's a reboot of the IP, but it's unfair to detract from the score because it's not the exact same game. The original was far from perfect and this title goes a long way to smoothing over the old issues. It's generally simpler all round but in a way which makes it more intuitive and gives better ease-of-useIt's natural to compare this to the original UFO:EU (X-Com: UFO Defence) because it's a reboot of the IP, but it's unfair to detract from the score because it's not the exact same game. The original was far from perfect and this title goes a long way to smoothing over the old issues. It's generally simpler all round but in a way which makes it more intuitive and gives better ease-of-use without making the game tactically easy to win. I'll go over some of the major differences: 1) Smaller range of weapons and equipment. This isn't necessarily a bad thing because you still have all the items you really need. Yes the original had a million and one items but let's be honest, how many of those did you really use? It was impractical to load your soldiers up with all that kit because they needed so much time to ever move anywhere, let alone fire. The reduction and simplification in equipment means you don't have to waste a load of time re-equipping your soldiers for 10 minutes at the beginning of every mission (though when they return from injury, sometimes you do need to do a quick re-fit) but it does mean less flexibility between soldiers. Ammo is gone, though reloading is not. This means you can't fire forever without a pause, but you don't have to manage ammo stocks and go back to previous weapon tiers when you run out. It also eliminates the bug in the original where you lost partially emptied magazines at the end of a mission. 2) Smaller research tree. A by-product of having fewer items means less research, but even so there's not an exhaustive amount for your scientists to do. I found them running out of options a few game days before I finished the game, though, so you could argue it was timed correctly. 3) Simpler statistics. Gone are the multiple, varied, stats you found in the first game in favour of a two-step action system where you can move twice, move then shoot, shoot twice (depending on skills) or use items. I personally welcomed this as it did away with the fiddly time unit management where you had to constantly keep track of how much time your soldiers had left for different types of shots. Shots themselves have been simplified, as have many of the items. It's a more streamlined experience, allowing you to move through missions more fluidly without getting bogged down in statistics. 4) Soldier classes. Like the UFO series did, this game has classes. I'm not sure how the game assigns each class to each soldier but it seems to be out of the player's control, which I found to be a little awkward. You might be trying to get another sniper but you keep getting support soldiers, for example. The classes give diversity to your team but they are, admittedly, restrictive due to the limited equipment options for each class. Snipers can only have sniper rifles and pistols; heavies can only have heavy weapons and a rocket launcher; assaults are the only ones that can use shotguns but both them and the supports can use assault rifles. It's restrictive, though you won't mind too much since they do work well together and you won't find your heavies having a significant movement or shooting penalty like you used to in the original, making them a viable choice. 5) Single base, worldwide scanning via satellites. Gone are the multiple bases and multiple squads in favour of a single one with worldwide scanning ability achieved through satellites instead of several bases. Interceptors are now limited to a continent instead of the old fuel limits, meaning you should still station them sensibly but you don't need to build a new base to accommodate them, you simply buy them and arm them. 6) Story. The original had a story but the game was more expansive and you could sort of ignore it and kill aliens forever. This title gives a linear storyline that you need to progress along by reaching certain world objectives. It's not a bad story at all, but it's short and a little too guided. It would be nicer if the game also included some sort of endless or free mode which gave a result more like the original, with less hand-holding. For me, this is the only disappointment of the game. 7) Enemies. They're back, they're good, but they're placed in groups rather than individuals. I like the new graphics, even though they're not amazing, and it's nice to see the old races re-imagined and re-designed. Environments tend to be smaller and easier to navigate, but that makes sense on the UFO crash maps. You follow the trail of broken trees and flaming wreckage to the downed craft, which is more realistic than a craft placed down on the map as if it fell directly down and made no impact, like the original game depicted. It's a great and it does many things right and better than the original but it could do with a few tweaks to make it more flexible and I dare say slightly more complicated but certainly it should have been longer, or have alternate game modes to give re-play value. Expand
  29. Oct 9, 2012
    10
    This is a 10 for me. It is fun to play not tedious like the original. You can spend hours playing and actually enjoy it. It is somewhat simplified compared to the original but that is not a bad thing. Great graphics and cut scenes while playing, a lot of tech to research, money management, base management and of course awesome missions that are the meat of the game. Bottom like if you areThis is a 10 for me. It is fun to play not tedious like the original. You can spend hours playing and actually enjoy it. It is somewhat simplified compared to the original but that is not a bad thing. Great graphics and cut scenes while playing, a lot of tech to research, money management, base management and of course awesome missions that are the meat of the game. Bottom like if you are looking for a complicated and hard core strategy game than this is not it. If you are looking for a fun yet challenging strategy game this should be on your TOP list to try. Expand
  30. Oct 10, 2012
    8
    This is a really, really good game. However, it's not X-COM UFO Defense or Terror from the Deep with updated graphics, physics and interface, which is what a lot of fans were hoping for. I grew up playing X-Com, Civilization, Command&Conquer, etc etc, all those good classic games. I've been getting one disappointment after another with today's developers trying to give their "spin" of theThis is a really, really good game. However, it's not X-COM UFO Defense or Terror from the Deep with updated graphics, physics and interface, which is what a lot of fans were hoping for. I grew up playing X-Com, Civilization, Command&Conquer, etc etc, all those good classic games. I've been getting one disappointment after another with today's developers trying to give their "spin" of the classics, my latest gripes were Civilization 5 and Diablo 3. That being said, this is NOT one of those cases. This is actually a really good succesor of the franchise, the moment you open your mind and realize that not EVERYTHING has to be the exact same as the older games. Most of the bad reviews and complains are coming from die-hard fans of the franchise (I'm one of those), that wen't into rampaging rage the moment they didn't find the very exact game in the very exact layout, literally. This game has 80% of the original X-COMs, they took some stuff out, added some others, and overall made a great game. Look, I agree, I'd love to have loadouts, inventory and the extra basic movements with action points, like crouch, kneel, etc. I'd also like to have the similar Geo-escape, the Auto vs Aimed shots, the destruction of ground, and other smaller features they left out. However, not having these things DO NOT make this game a bad successor of the X-COM franchises. It definitely does NOT merit the "0 scores" fans are giving it. You have to be objective in this case, it's not the exact same game, it's not what probably you were expecting, but it's not a bad game at all. Considering the other X-COM disasters, and today's games, this one is a standout tittle. They amped up the action, gave it nice graphics, the new base layout/design is actually a better idea graphically and logically than the original games, the individual progress of your soldiers through abilities and classes is a very VERY good implementation, and overall they did achieve the "grim feeling" of the original games. Music could've been better, but still gives you that scary feeling like the older games, not as much tough. The parts of the game that I didn't like were the handholding to the point of annoyance of the starting missions, the cheese cut scenes and attempt of background story could've been left out, the lack of randomization of maps/landing zones and the feeling of a linear progression. Conclusion: This is a great game, a decent successor of the X-COM series, but it's NOT the exact same game as the old ones. There were several features left out that could've made the game even better, but there are also couple of really good additions. Overall is a modern age X-COM, it does deserve a good rating and you'd truly enjoy it if you get in your head the fact that this is a new game, not a X-COM UFO Defense with modern graphics, it's in fact a new game. There are some bugs here and there, nothing horrible; the game is not "dumbed down" as many are saying, it doesn't have the same level of difficulty as the classics, it's true, but the features left out from the original games DOES NOT grant it the tittle of "dumbed down". Please take with a grain of salt the "0 scores", those are really not objective reviews, they were wrote in anger by fans of the older series that would give ANYTHING a "0" just because it's not the exact same game or maybe just to say "I used to play the older games and nothing will be the same". Expand
  31. Oct 9, 2012
    10
    Possibly one the best turn based tactical game. Dont listen to the bad reviews. probably players who does'nt even own the game. Good job firaxis.
  32. Oct 10, 2012
    9
    Also, look at the reviewers previous reviews. 10 for Dead Island but 0 for Xcom? You mad? Don't understand why people do things just to be generally annoying.
  33. Oct 12, 2012
    10
    XCOM: Enemy Unknown pays homage to the original by giving you what the original title couldn't. With updated graphics and physics engines, you don't feel like you're destroying the same space craft over and over like you did in the original. With character customization, all of your soldiers aren't clones of each other like the sectoids are. There were those that complained about the 1XCOM: Enemy Unknown pays homage to the original by giving you what the original title couldn't. With updated graphics and physics engines, you don't feel like you're destroying the same space craft over and over like you did in the original. With character customization, all of your soldiers aren't clones of each other like the sectoids are. There were those that complained about the 1 base limit, but what they do not tell you is that one base is enough. You start out with 4 hangars world wide to store your aircraft, so strategic placement is still there. Research is still a must, and you have more development processes than the first one offered. This isn't dumbed down at all, it's revisited and they removed excessive micromanaging that was taking away from the player experience. Do yourself a favor and play this game. The complaints about bugs in the game are based on the initial release, and 2 days later they already had patches out for them (PC). Don't drag this game down based on reviews that are now obsolete. Expand
  34. Nov 6, 2013
    10
    Fire Emblem with guns? Pretty much- you must get this game if you love strategy/RPGs. I loved this game for its story, its gameplay for giving players the ability (and responsibility) to make choices that affect the resistance to alien invasion. Best of all, I loved having my soldiers rank up and become specialists. The game is well thought out, as enemies generally spawn in randomFire Emblem with guns? Pretty much- you must get this game if you love strategy/RPGs. I loved this game for its story, its gameplay for giving players the ability (and responsibility) to make choices that affect the resistance to alien invasion. Best of all, I loved having my soldiers rank up and become specialists. The game is well thought out, as enemies generally spawn in random locations so you can’t just restart a level once you know where the enemy is. My only regret about this game is that once you really get the ball rolling with powerful soldiers, weapons, and income, the game ends rather abruptly. Other than that (and some production issues, like being able to shoot through solid objects to hit targets), the game is nearly flawless. Expand
  35. Oct 10, 2012
    9
    The original Xcom made me love turn based strategy games, and since then no game has been able to fill that void... Front Mission series and Incubation were close... This new Xcom is the real thing. Shut up and take my money!
  36. Oct 10, 2012
    9
    This is a very very good strategy game at the tactical level. I think the Strategic level needs a little work, and the itemization of weapons and gear needs more options. But with that said, I have been playing pretty much non stop since release and I see a lot of replay-ability. With DLC coming, i can see spending many many hours on this game.
  37. Oct 15, 2012
    9
    Love this game. I'm a long time fan and still a player of all the previous x-com titles (the real ones not the flight sim or 3rd person shooter rubbish). This iteration of the series is much more streamlined and easy to play while actually providing more options to players tactically. It removes some things some players such as excessive micro-management base supplies and otherLove this game. I'm a long time fan and still a player of all the previous x-com titles (the real ones not the flight sim or 3rd person shooter rubbish). This iteration of the series is much more streamlined and easy to play while actually providing more options to players tactically. It removes some things some players such as excessive micro-management base supplies and other micromanagement details like that, but those changes actually makes you feel more like a commander of a base rather than someone filling the shoes of logistics, command, and every other role of a military base all at once, and lets face it logistics (buying supplies manually) is boring as hell. The Prone, crouched standing for your men has been replaced with full cover, half cover and no cover (also flanked) which makes movement and play feel more realistic and makes it easier to use. Tactically (which is where the fun is in these games) all tactical options from the previous games are still in there except for the some (non-tactical) tricks people used with time management such as creeping forwards really slowly while spamming overwatch which is just cheating really, the new time management system actually results in more believable gameplay without closing off tactical options and making your choices for what to do with your 2 actions per turn more important. The new class system for your troops while taking away the choice from you of how sort of class they will be still gives you the choice of how to make up your squad and with the unique skills each class provides this makes for more strategic choice than in the previous games when making up your squad. On the point of unique skills they open up more options for how you will use a turn than previous titles which only adds to the tactical depth. The only other major change from previous games is the shrinking of the squad size, this doesn't change gameplay or your tactical options all it changes is the time it takes to do a mission. The only negatives I've found are a few rare bugs with the menu system and occasionally the AI will take time (up to 1 min for me max so far) to process what it is going to do making you think it is frozen although graphics are still being rendered in realtime. Overall its a great title and the people making a fuss over changes really don't understand that the changes actually haven't changed the game much at all and have actually enhanced the tactical and strategic aspects, but some people just don't like change or enjoy jumping onto causes weather real or imagined. Expand
  38. Oct 13, 2012
    9
    Love this game. True pinnacle of turn based gaming. Firaxis is to thank for that. Feel light and shallow at first until about 15 hours in. After that you are almost forced to restart on the basis that you've been playing the game all wrong. I felt the same way with Civ 5. Enough depth and entertainment to give me sleepless nights. Lots of ways to customize your play style. Great pacing.Love this game. True pinnacle of turn based gaming. Firaxis is to thank for that. Feel light and shallow at first until about 15 hours in. After that you are almost forced to restart on the basis that you've been playing the game all wrong. I felt the same way with Civ 5. Enough depth and entertainment to give me sleepless nights. Lots of ways to customize your play style. Great pacing. Sometimes wonky camera and movement , but that doesn't distract from the challenge the game offers even just playing on normal. It's a must play for any turn based fan. Expand
  39. Oct 16, 2012
    9
    A wonder of a game and a wealth of surprises for the shrewd tactician. After dozens of hours, the player is met with an abundance of unpredictability in the nearly mind-wringing array of maps and possible outcomes that lay in wait. One can only be pleasantly confounded by the assortment to which the player can indulge in their tactical and strategic obsession. Furthermore, this energeticA wonder of a game and a wealth of surprises for the shrewd tactician. After dozens of hours, the player is met with an abundance of unpredictability in the nearly mind-wringing array of maps and possible outcomes that lay in wait. One can only be pleasantly confounded by the assortment to which the player can indulge in their tactical and strategic obsession. Furthermore, this energetic assortment is wrapped neatly in a graphical package that never ceases to amaze and leave one in awe. It's a game that can leave you twisted with its unflinching difficulty but have you coming back for more in order to perfect the skill it takes to be victorious on the battlefield. Also, somewhat gleefully, it teases you with neat crescendos of ease to lull you into thinking you've got it mastered until you lay wasted, once again, at the hands of a Muton or shimmering disc of instant death. The multiplayer is impeccable and leaves one thinking that it might just be the only game that can outshine some of the first person shooters so many are playing right now. The only glaring hiccup seems to come in the form of deceptive cover. You just never feel comfortable seeing your Squaddie ripped to bits while he stands confidently behind an abandoned tank or brick wall but, even this, could simply be attributed to not adapting to the "feel" of the game. Such a refreshing break away from the usual and a must-have for anyone fond of gaming. A true classic in its guile. Expand
  40. Oct 11, 2012
    10
    As an avid PC gamer from my teenage years until now, I was a big fan of the original XCOM and Jagged Alliance games. I also loved turn based games like Fallout 1 & 2 and Silent Storm. In recent years I was pretty much resigned to the seemingly inevitable fact that there would be no more turn based games made, simply for the fact that games like that haven't been hits on consoles. PlayingAs an avid PC gamer from my teenage years until now, I was a big fan of the original XCOM and Jagged Alliance games. I also loved turn based games like Fallout 1 & 2 and Silent Storm. In recent years I was pretty much resigned to the seemingly inevitable fact that there would be no more turn based games made, simply for the fact that games like that haven't been hits on consoles. Playing XCOM: Enemy Unknown has restored my faith that not all game genres are dead. The game is a great reimagining of the original, and the streamlined bits eliminated some of the tedious aspects from the original. The combat could have a bit more strategic depth like Silent Storm but overall the difficulty and pace of the gameplay is outstanding. I hope XCOM sells well as I would love an expansion or sequel to this game. Expand
  41. Oct 12, 2012
    10
    I am completely baffled by some of the low reviews. This game is great! It captures the essence of the original XCOM games but has been updated and polished. I hear some people say there are no tactics involved. Are they playing the same game?? What makes a great game is the ability to customize, to have autonomy and make meaningful choices. This game has all 3. Combat has been simplifiedI am completely baffled by some of the low reviews. This game is great! It captures the essence of the original XCOM games but has been updated and polished. I hear some people say there are no tactics involved. Are they playing the same game?? What makes a great game is the ability to customize, to have autonomy and make meaningful choices. This game has all 3. Combat has been simplified to a degree but not to a point where it feels dumbed down. I am playing this on the PC and utterly enjoy it. Expand
  42. Oct 13, 2012
    10
    This game is everything I expected from a modern day remake of a classic. The best parts have been kept such as research, resource management, engineering and base building. Combat at first glance may appear to have been dumbed down by reducing your squad size and taking away movement points, but obvious thought and detail has been put into it and frankly, it works better than theThis game is everything I expected from a modern day remake of a classic. The best parts have been kept such as research, resource management, engineering and base building. Combat at first glance may appear to have been dumbed down by reducing your squad size and taking away movement points, but obvious thought and detail has been put into it and frankly, it works better than the original! As many others have stated, the promotions and advancement of your soldiers is greatly satisfying and makes you care about your guys. Great, great game. Well worth the purchase price. Expand
  43. Oct 9, 2012
    10
    a true spiritual succesor to the infamous x-com. a brialliant game that my as well along starcraft be the savoir of rts genre on the pc, a genre many claimed to be dying. This game, along with dishonored will keep you busy. PC gamers rejoice, x-com is here to stay.
  44. Oct 13, 2012
    10
    As an old fan of the original XCOM game Im very pleased to see that this game brings the heart of the original into a real smooth and fun new game. That being said, its not the original game with new graphics, its a new game. That aside its just as captivating and time absorbing as the original. My guess is that there is over a hundred hours of fun in this game, so I see my money wellAs an old fan of the original XCOM game Im very pleased to see that this game brings the heart of the original into a real smooth and fun new game. That being said, its not the original game with new graphics, its a new game. That aside its just as captivating and time absorbing as the original. My guess is that there is over a hundred hours of fun in this game, so I see my money well spend. - My wife and job disagrees of cause. A solid 10 from me to a game that shows, that a good idea don't always involve MMO to become a great game. Sometimes the idea is so good that it can carry itself for over 18 years ;) Expand
  45. Oct 13, 2012
    10
    Well done Firaxis! Amazing work. I would have rated with 95%, however rounding gives a 10. I have over 20hours of gameplay and haven't encountered a single bug. I don't know, since when I had to see something like this. 1990s or when? My only point of criticism or better nostalgia is the ability of the aliens to invade your base... Most of the concept has been reworked and overall improvedWell done Firaxis! Amazing work. I would have rated with 95%, however rounding gives a 10. I have over 20hours of gameplay and haven't encountered a single bug. I don't know, since when I had to see something like this. 1990s or when? My only point of criticism or better nostalgia is the ability of the aliens to invade your base... Most of the concept has been reworked and overall improved e.g. no more insane macromanagement is needed. Micromanagement is a lot more tactical and action orientated and a lot less logistic. It is definitely the best turn based strategy of the decade. Keep up the good work Mr. Solomon! You managed to revive Microprose from its ashes. I gave you a 10, but now we are expecting to see XCOM: Terror from the Deep. ;-) Long live turn-based strategy games! Long live XCOM series! Expand
  46. Oct 10, 2012
    10
    Played XCom in every form since 1990/91.
    This game is excellent.
    Flaws limited unit tactics, and some very small maps (though some are big) most map sizes are fine. Good things very nice graphics easy play for people new to the game. Kept very close to all the things I like about XCOM whilst I accept todays market is not the 20 year old market that had no problem with complicated and
    Played XCom in every form since 1990/91.
    This game is excellent.
    Flaws limited unit tactics, and some very small maps (though some are big) most map sizes are fine.
    Good things very nice graphics easy play for people new to the game. Kept very close to all the things I like about XCOM whilst I accept todays market is not the 20 year old market that had no problem with complicated and steep learning curves.
    Accessable to all gamers which I like super multiplayer fun. Will be even better multiplayer when all the game formats let the game team create multi format - multiplayer.
    Loving the game loving the fact its obvious that the coders played and liked the series.
    Looking forward to completing it on the Ironman/impossible mode I am playing at the moment.
    The AI is very challenging in the harder modes but that means you must accept your troops will die (often). I give it 9.3/10 in the hope future DLC or a second game improve unit tactic choices and increase the map size's throughout. Though as it stands from a stuanch XCOM fan thumbs up :)
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  47. Oct 10, 2012
    9
    Don't let the nostalgic grumps fool you. They beat off to reams of tables and pointless micromanagement and wouldn't know good, solid game design if it had its way with their cat. This game is extremely good and is head and shoulders better than the original. Only nostalgic people and toothpick-counting sperglords have reason to complain.

    The only truly bad change is the weird
    Don't let the nostalgic grumps fool you. They beat off to reams of tables and pointless micromanagement and wouldn't know good, solid game design if it had its way with their cat. This game is extremely good and is head and shoulders better than the original. Only nostalgic people and toothpick-counting sperglords have reason to complain.

    The only truly bad change is the weird "encounter script" where the aliens run for cover.
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  48. Oct 13, 2012
    9
    An awesome game - difficult (on classic at least), complex and demanding. After terribly disappointing CIV V Firaxis finally released deep and fun TBS. There is a lot of decisions to be made and different setups to try out, but beware: the game will punish your severely for your mistakes - an approach that is the heart of old games from '90 and that is seldom found in modern titles. It isAn awesome game - difficult (on classic at least), complex and demanding. After terribly disappointing CIV V Firaxis finally released deep and fun TBS. There is a lot of decisions to be made and different setups to try out, but beware: the game will punish your severely for your mistakes - an approach that is the heart of old games from '90 and that is seldom found in modern titles. It is more in line with last UFO serie (Afterlight, Aftermath, Aftershock) than with the original, but that is not necessary a bad thing. The game is great, although not ideal - camera does not work well sometimes and is overall rather unresponsive. On top of that the variety of maps is poor and they become repetitive quite fast. Also I have no idea how moddable the game is and in the long run it is up to the mods to keep this game alive. This does not change the fact that XCOM is the best game of this year so far for me. Expand
  49. Oct 15, 2012
    9
    A great attempt by Firaxis to modernize the X-COM franchise. While there are some bugs, i have not encountered any game-breaking bugs yet after 20+ hrs of playing. Game has being simplified from the original XCOM UFO Defense but in my opinion its still pretty fun. From conducting risky flanking maneuvers against powerful aliens behind cover, to breaching rooms not knowing what is behindA great attempt by Firaxis to modernize the X-COM franchise. While there are some bugs, i have not encountered any game-breaking bugs yet after 20+ hrs of playing. Game has being simplified from the original XCOM UFO Defense but in my opinion its still pretty fun. From conducting risky flanking maneuvers against powerful aliens behind cover, to breaching rooms not knowing what is behind the door, the tactical gameplay is very enjoyable. On the strategic level, the game challenges you to juggle your limited resources but the main thing i dislike is how fast the panic levels of the countries can fill up, forcing most players to rush for uplinks and satellite coverage early in the game (satellite coverage will prevent abduction missions from popping up in that country, which is important for controlling panic) I like the good graphics and ambient effects but dislike the limited no. of maps (although they are mostly quite well designed) This game's combat music is nothing short of amazing, and the aliens sound effects/audio prompts does a good job at keeping you in suspense on whats behind the next corner. Overall i think this game is worth the money and everyone who is interested in tactical games should give it a go.

    For those who slam the game because it is not XCOM UFO Defence with updated graphics, please be mature and rate this game by its own merits and faults and not because it isn't what you want it to be.
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  50. Oct 21, 2012
    10
    Game is epicly Awesome!! It is a nice moderate RTS turn stylish game and I love it. It is new I have never played anything like it, an I an completely enjoying it! I can not wait till they do DLC or expansions or another one!
  51. Oct 16, 2012
    9
    Unfortunately, it looks like this game is slightly shadowed by a small number of 'comic book guy' types that are trying to compare this game to something made in 1995, that really can't be compared to. Not having played the old xcom games (face it, they are ugly, and if you disagree, then why are you even trying this), I can rate this game without previous bias. So far after only playingUnfortunately, it looks like this game is slightly shadowed by a small number of 'comic book guy' types that are trying to compare this game to something made in 1995, that really can't be compared to. Not having played the old xcom games (face it, they are ugly, and if you disagree, then why are you even trying this), I can rate this game without previous bias. So far after only playing for a few days, this game is extremely addictive, and fun. It is hard for me to enjoy a single player game (usually get board within an hour), so it is rare and refreshing to play a game that takes me in, and this reminds me of the first time I played Civilization. I'm sure there are some bugs, but overall the game seems very well thought through, and I really like the design decisions on what you can build, customize, and choose. After a couple hours you'll feel like you're responsible with defending the earth from aliens, and that's pretty cool. If you're in doubt, wait a while and get it when it's cheaper. Expand
  52. Oct 12, 2012
    9
    The original X-COM updated and expanded to a level that will make you cry... If you are a fan of the original, sure this new version will satisfy all this years of waiting and bad clones...
  53. Oct 12, 2012
    10
    One of the best strategy games I have played in the last few years. It's fun, addicting, and your choices have real consequences. Soldier deaths are permanent and wow is the game hard when you ratchet up the difficulty. Fireaxis made a brilliant game and I can't wait for further installments.
  54. Oct 16, 2012
    10
    Gran remake del original, pocas cosas le fallan. Es el XCOM de 1993 con mejores gráficos y unas mecánicas de juego mejoradas. Las batallas tácticas son geniales y con una profundidad estratégica que cumple perfectamente. Te enganchara desde el principio y te hará estar jugando turnos hasta altas horas de la madrugada. Si tiene algo negativo tal vez sea laGran remake del original, pocas cosas le fallan. Es el XCOM de 1993 con mejores gráficos y unas mecánicas de juego mejoradas. Las batallas tácticas son geniales y con una profundidad estratégica que cumple perfectamente. Te enganchara desde el principio y te hará estar jugando turnos hasta altas horas de la madrugada. Si tiene algo negativo tal vez sea la rejugabilidad algunas misiones son iguales aunque hay 70 diferentes. Un juego de 9,9 si señor. Expand
  55. Oct 12, 2012
    10
    I loved the original back in the mid 90's. I was completely addicted to that game and to see it remade I am so so happy. Its a great game to boot Fireaxis makes such excellent strategy titles. There was no better candidate to remake XCom.
  56. Jul 28, 2013
    6
    The best xcom game you will get. Doesn't mean it's good, doesn't mean it's not consolized to high hell, doesn't mean the developers actually can do math and know what 93% chance to hit actually means. Honestly I'd rather play UFO: Extraterrestrials.
  57. Oct 14, 2012
    9
    Before sharing my two coppers, I took some significant time to read through both good and not so good comments by the respected fellow gamers. And the truth is I agree with both points of view. You will notice either near-10 and near-0 scores, which is absolutely normal. For the guys expected to play the Xcom of the past with newly made graphics, I confirm this is not the case. For thoseBefore sharing my two coppers, I took some significant time to read through both good and not so good comments by the respected fellow gamers. And the truth is I agree with both points of view. You will notice either near-10 and near-0 scores, which is absolutely normal. For the guys expected to play the Xcom of the past with newly made graphics, I confirm this is not the case. For those judging the game as an effort to "translate" the concept with today's means and way the gamer has evolved (with all the pros and cons that this involves), I agree with your high scores.

    To make a long story, short this is Xcom, with upgraded graphics and gameplay that (unfortunately) is not encountered today. Only the fact that a game focused on turn-based, non-10 year old-maniac-clicking way of playing deserves respect and should be supported if we want to see similar efforts in the future. This game is a proof that you can get gaming-satisfaction for using your head instead of your reflexes (and believe me, after 25 years of gaming, your reflexes are significantly reduced!), so a solid BRAVO with the relevant score by yours truly ;-)
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  58. Oct 15, 2012
    9
    It's been a long time since we got a good turn based game on the PC, brings a tear of happiness to my eyes.

    Also, needs more different shades of pink, so i can rice out my squad.
  59. Oct 16, 2012
    9
    Now this is what I'm talking about. A real game with real strategy and a real challenge. Very happy with this game - can't stop playing it. Don't want to stop. Get it right now.
  60. Oct 12, 2012
    9
    Could have been slightly more compelling as an heir to the X-Com legacy, but still one of the best Xbox 360 games of all time. Lots of fun, with a few glitches here and there.
  61. Oct 17, 2012
    10
    As a fan of the original X-Com Apocalipse game I have to say: This game just felt absolutely right! I love every aspect of it: from the modern, fast paced gameplay to the many different ways to play the game.
    Yes, the net playtime is not as long as in the original X-Com games, but the hours that I played (42.5) were filled with enough amazing moments to forgive that.
    Now there's just one
    As a fan of the original X-Com Apocalipse game I have to say: This game just felt absolutely right! I love every aspect of it: from the modern, fast paced gameplay to the many different ways to play the game.
    Yes, the net playtime is not as long as in the original X-Com games, but the hours that I played (42.5) were filled with enough amazing moments to forgive that.
    Now there's just one question left: Where's the expansion with several bases and more development?
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  62. Oct 17, 2012
    10
    As an old-timer, I've played (and worked on) some of the clones. Ignore the naysayers, this one beats the pack by a long shot. I'm a little cut up about loss of multiple bases and inventories, but I think the overall experience is much more fluid and focused on the importance of each and every move.

    The pros: no more endless searching for the last bad guy (the original and every clone
    As an old-timer, I've played (and worked on) some of the clones. Ignore the naysayers, this one beats the pack by a long shot. I'm a little cut up about loss of multiple bases and inventories, but I think the overall experience is much more fluid and focused on the importance of each and every move.

    The pros: no more endless searching for the last bad guy (the original and every clone has this problem); xcom soldier skilling is much more combinable, diverse and important; cover actually means reduced chance to hit, visibility is not an on/off probability; the base, research and engineering is more ingrained into the story, and is compelling - this is IMO a very un-firaxis quality that they managed to get right; lots of meaningless cruft was removed.. this isn't a weapons manufacturing simulation afterall.

    The cons: isometric soldier placement controls and wall/ceiling occlusion is glitchy. I actually disagree with old-timers saying they miss random maps - I think the original did it fairly well, but sometimes it really degraded the quality of smaller missions.

    It's surprising that they pulled off something as good as this, all considering, and it's a lot better than other games rated over 90.
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  63. Oct 14, 2012
    10
    Outstanding remake that managed to capture everything that was good in the original, leave out a lot of what held it back in areas, and even add new engaging features and subtleties in a modern, graphically appealing wrapper. Even if you know nothing of the original this game stands on its own.
  64. Oct 15, 2012
    10
    This game is basically chess, only your pieces are space marines and your enemies are aliens. Throw in some additional strategy elements and you have a game that's easy to love. I love strategy, and it has always made me sad that there wasn't much of a selection in modern turn based strategy games. Well, this game delivers it and is phenomenal! I had always wanted to try the original XCOM,This game is basically chess, only your pieces are space marines and your enemies are aliens. Throw in some additional strategy elements and you have a game that's easy to love. I love strategy, and it has always made me sad that there wasn't much of a selection in modern turn based strategy games. Well, this game delivers it and is phenomenal! I had always wanted to try the original XCOM, and after playing this game I will. Expand
  65. Oct 24, 2012
    8
    Overly simplified, some serious camera issues, with a simple-yet-clunky UI, and the overall turn mechanic feels more disjointed than the Aftermath--Afterlight implementation. But the fact that I just didn't want to stop playing last night can't be ignored either.
  66. Oct 13, 2013
    8
    I resisted buying this game for some time, but picked it up during a good Steam sale. Glad I did! Although I never played the original XCOM all the talk of the dumbing down of the game worried me. I cant talk to it as a comparison to the original, but overall in its current form it is fun.

    Most missions feel short, but in a good way, you can boot up the game and do a quick mission
    I resisted buying this game for some time, but picked it up during a good Steam sale. Glad I did! Although I never played the original XCOM all the talk of the dumbing down of the game worried me. I cant talk to it as a comparison to the original, but overall in its current form it is fun.

    Most missions feel short, but in a good way, you can boot up the game and do a quick mission while working on something else, or do some base management. I would have like a more detailed record for my squad mates (Kills, date of promotions, awards being given, times wounded) but at least the memorial is a nice touch.

    Even well after this game came out it is worth picking up in my opinion.
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  67. Oct 17, 2013
    8
    I liked the game, but not enough to finish it. One of the problems was that the base building wasn't really explained, so I had to restart 10 hours in because I didn't realise that the effect of placing like-structures next to each other was cumulative. Consequently, I lost half the council in one month due to an inability to launch satellites. There's also a case to be made that the gameI liked the game, but not enough to finish it. One of the problems was that the base building wasn't really explained, so I had to restart 10 hours in because I didn't realise that the effect of placing like-structures next to each other was cumulative. Consequently, I lost half the council in one month due to an inability to launch satellites. There's also a case to be made that the game over-emphasises a slow defensive approach this makes battles take far longer as you tediously move each squad member forward between alien encounters. It's not a massive problem for most of the game, but then you get to the final the story missions, one of which is basically a long, long corridor. It's just tedious moving your guys forwards. In the end, I just got sick of moving guys around arbitrarily and packed it in. Still had a fun 20 hrs with the game, which is pretty huge given I'm not a strategy fan. Expand
  68. Dec 19, 2012
    9
    XCOM is basically a flawed classic, it needed to be made to reboot one of the best game series in the strategy hall of fame, but they have messed up in some areas, none of which spoilt the game for me. I bought my first PC as a teenager when the original UFO Enemy Unknown came out, it was that good... now about 15 years or so later the remake is out and it's pretty faithful while trimmingXCOM is basically a flawed classic, it needed to be made to reboot one of the best game series in the strategy hall of fame, but they have messed up in some areas, none of which spoilt the game for me. I bought my first PC as a teenager when the original UFO Enemy Unknown came out, it was that good... now about 15 years or so later the remake is out and it's pretty faithful while trimming down some aspects. The game is a lot faster paced than the original, whih is a good thing, but they took some of the freedom out of the game in doing so.... it was nice to fully customise loadouts in the original game, that is now pretty much gone and a very basic system replaces it...I don't really miss the action point system as the new mode it generally better. The biggest issues with the game are more to do with game balancing which can often be stupidly unfair and unrealstic, it seems a 90+% hit chance more often than not will statistically fail more than it succeeds, so feels like you get cheated by the game quite a lot..... Other main issues are to do with terrain problems with rendering, but most of that was fixed in the last patch. Expand
  69. Nov 13, 2012
    8
    Its a Good Game.. but over hyped.. its turn based squad strategy which is always fun, but I think this will lack long term appeal. Also the Gfx are a little lack lustre
  70. Jan 15, 2013
    8
    I truly get a kick out of all the old-school X-COM snobs blasting this game for not being more true to the original. Its not supposed to be the original. There are certainly problems with the game. Sure, you don't get to use nearly as many troops in a mission as the original, and depending on the difficulty you choose, it's not nearly as hard. I found myself wondering why I couldn'tI truly get a kick out of all the old-school X-COM snobs blasting this game for not being more true to the original. Its not supposed to be the original. There are certainly problems with the game. Sure, you don't get to use nearly as many troops in a mission as the original, and depending on the difficulty you choose, it's not nearly as hard. I found myself wondering why I couldn't sell old weapons and equipment I was no longer using, and it bothered me that the troops from different nations all speak American English. But these are just quibbles. It is still a good game. It is a shame when people judge it through the rose-tinted glasses of youth. The old X-COM is difficult to play now, in terms of interface, graphics, and overall difficulty. This new interpretation of the game is streamlined, yes, but not necessarily in a bad way. Also if one finds this game too easy, I challenge you to take on the Ironman setting with the newly activated 2nd Wave options enabled, preferably on Classic or Impossible. There is no need to 'defend the honor' of the original X-COM; this is not that game. This XCOM is its own game, and quite a good one at that. Expand
  71. Oct 17, 2013
    9
    I am not a turn-base game player, but this one caught my eye. It was on sale at steam for around 10.00 USD. I jumped on it. I can't put it down. The reason I didn't give it a 10 is because I play on easy mode since I am not to familiar with TBS games, but as it turns out, the game becomes difficult, very difficult.
    Also, Scenarios always change and it is not repetitious, at least not at
    I am not a turn-base game player, but this one caught my eye. It was on sale at steam for around 10.00 USD. I jumped on it. I can't put it down. The reason I didn't give it a 10 is because I play on easy mode since I am not to familiar with TBS games, but as it turns out, the game becomes difficult, very difficult.
    Also, Scenarios always change and it is not repetitious, at least not at the level I am at.
    Warning: Do not name your soldiers with Family names. You will end up restarting and becoming sad when they die. LOL
    Great game. If it ever goes on sale at Steam again, grab it. Don't pass this one up
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  72. Dec 23, 2012
    8
    Very solid game. A little to simplified compared to the original for true greatness, yet still a good game and fun to play. It does a lot of things right and the tactical combat can be a blast at times. Recommended for anyone interested in those kind of games. One of only a few non-indie games these year worth buying.
  73. Nov 24, 2012
    8
    Before I judge this game on how well of a remake it is, I consider that it is an entirely new game, years from the original. In the same fashion that the Fallout series was adopted into mainstream play with Fallout 3, this continuation of the XCOM series pulls a similar trick. XCOM: Enemy Unknown features excellent gameplay and a pretty neat storyline. The risk/reward of each action isBefore I judge this game on how well of a remake it is, I consider that it is an entirely new game, years from the original. In the same fashion that the Fallout series was adopted into mainstream play with Fallout 3, this continuation of the XCOM series pulls a similar trick. XCOM: Enemy Unknown features excellent gameplay and a pretty neat storyline. The risk/reward of each action is clearly defined and once you have the formula figured out its mostly grinding missions until game completion. Multiplayer is not a feature worth going out of your way for, with the same mechanic as single player in action, however it is still a mechanic worth grabbing a friend or two to enjoy with. The gameplay I give a high score for it is fun, exciting, and held my attention for hours. The PC controls are the biggest negative, with UI reacting poorly to mouse inputs and many options requiring two clicks to register. Menus are sticky and don't update quick enough. The character models are a bit goofy and many visual bugs in solider models and squad customization aggravate me a lot. Despite the visual hitches, the gameplay is solid and stable. One poor gameplay decision can domino a mission quickly out of control, giving this game a tense edge and making every level a risk and a thrill. I give this game an 8, with high overall quality at a price I can appreciate, but losing points for many visual and interface bugs. Expand
  74. Oct 22, 2013
    9
    I can't believe I waited a year to play this title. This is a stunning, stunning game. I can't speak of the older X-COM games as it was before my time, but I'm really surprised that this reboot is getting ANY negative reviews whatsoever.

    The major complaint seems to be that it's "dumbed down" from fans of the overall franchise. I don't think this is the case. The difficulty level here
    I can't believe I waited a year to play this title. This is a stunning, stunning game. I can't speak of the older X-COM games as it was before my time, but I'm really surprised that this reboot is getting ANY negative reviews whatsoever.

    The major complaint seems to be that it's "dumbed down" from fans of the overall franchise. I don't think this is the case. The difficulty level here is fine; I can imagine it's been streamlined somewhat to make it more accessible to the modern gamer, but that was to be expected. X-COM fans of old need to ask themselves a question; would you rather have a game that has a multitude of vaguely thought out features that could foreseeably ruin the project, or a streamlined experience which is highly polished and still a challenge worthy of the franchise?

    Because XCOM: EU is a top, top strategy title. There's no doubt in my mind that Firaxis have done this franchise proud here. I'll go back and play the older titles, and I'll probably prefer them too, but there's no reason to hate on this game at all.
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  75. Nov 8, 2012
    7
    Quoting from one of the reviews here - streamlined. You don't have any freedom where it might force you to make a choice. Gone are the multiple bases, gone are base assaults (you get one over the course of the game), gone is inventory management, gone are different roles for the aliens - all sectoids are sectoids, no navigators, no engineers, no soldiers. Managed combat - gone, yourQuoting from one of the reviews here - streamlined. You don't have any freedom where it might force you to make a choice. Gone are the multiple bases, gone are base assaults (you get one over the course of the game), gone is inventory management, gone are different roles for the aliens - all sectoids are sectoids, no navigators, no engineers, no soldiers. Managed combat - gone, your snipers can only shoot if they haven't moved this turn, unless you pick a special perk which incurs an aim penalty. Oh, yes, perks - they are hidden from you until you actually get an appropriate rank, so planning character development is also gone. Of course you can plan new recruits' development ahead after one of your soldiers reaches colonel in desired class. But guess what - you can't plan classes. All recruits get a random class upon promotion. The aliens have the advantage of a free move when you see them. Yes - you see a cluster of aliens and they all immediately get a free move. Thankfully, they only use it to take cover. Oh, you don't have to bother with managing ammunition now. It's unlimited (but you still have to reload). But gosh, unlimited ammunition for an autoacannon means free destruction. We can't have that. So free targeting is also gone. You can only destroy cover if you aim at an enemy and miss. But you have rockets! One per mission, with a 10% miss rate and an epileptic aim camera. At least the graphics are pretty. Except they aren't. Unreal Engine 3 has is limits and the multilayered layout will have you ripping out your hair in frustration when you spend a good minute rotating and elevating the camera to activate that one movement spot AND MISSING IT! The game isn't all terribad, surely, but it tosses too much of the orginal's brilliance in favor of streamlined and unburdened gameplay. Did I mention it messes up your saves so any Ironman game has a ~25% chance to end in a premature defenestration? Expand
  76. Nov 25, 2012
    8
    The fair rating for this game is 8,5 (9 is too much, so I give 8). I didn't play the original UFO, so this is my first time trying these series. I liked the micromanagement of the base and the planet, I'd say that in some way it's even more interesting than the missions. The main negative thing is the bugs of aiming/chance-to-hit: you can miss point-blank or the enemy can crit you fromThe fair rating for this game is 8,5 (9 is too much, so I give 8). I didn't play the original UFO, so this is my first time trying these series. I liked the micromanagement of the base and the planet, I'd say that in some way it's even more interesting than the missions. The main negative thing is the bugs of aiming/chance-to-hit: you can miss point-blank or the enemy can crit you from afar and vice versa. Also I had Sectopod standing in the square where the door was ans my soldiers couldn't unlock that door. The other thing I wanted to mention is the messed up ending. But in total the game is enjoyable and fun to play. Expand
  77. Oct 30, 2012
    9
    While not as good as the original, this game is quite enjoyable and keeps the spirit of the original. The combat system has changed a lot but in a good way. I finished the game on normal and started a game in Classic - Ironman. However, the classic mode seems a little outbalanced and it seems to required a specific order in the research/development to succeed since the clock is ticking asWhile not as good as the original, this game is quite enjoyable and keeps the spirit of the original. The combat system has changed a lot but in a good way. I finished the game on normal and started a game in Classic - Ironman. However, the classic mode seems a little outbalanced and it seems to required a specific order in the research/development to succeed since the clock is ticking as the countries get invaded and removed their support to your cause. Expand
  78. Nov 20, 2012
    9
    A great mix of old and new. If you are looking for a remake of the classic games, this is not it. However if you are looking for a nice blend of the old school tactical feel with the ease for anyone to pickup and get started that is the norm for today you should be presently surprised.

    Starting off the game looks good, not amazing but good. It controls very smoothly with both
    A great mix of old and new. If you are looking for a remake of the classic games, this is not it. However if you are looking for a nice blend of the old school tactical feel with the ease for anyone to pickup and get started that is the norm for today you should be presently surprised.

    Starting off the game looks good, not amazing but good. It controls very smoothly with both keyboard/mouse and gamepad (using a 360 controller). Do watch out for a few graphics glitches with SLI, the last update fixed most of these but I would still recommend running single card if you can.

    The game itself is infinitely replayable. On the easiest settings most anyone can can pick it up and play it. As you adjust difficulty you can find a fair challenge for all skill types. The constant threat of loosing one of your favorite soldiers, or having a country withdraw provides a great base level of tension where every decision matters. Enabling the iron man feature ups this even more by not allowing you to load up old saves, preventing you from going back if you screw up.

    The game is not perfect. Another soldier class or two would be nice (there are 4). A few more maps would also be nice (roughly 20 maps). It does seem like they are adding to both of these via DLC if that is something that interests you. For me what really makes the game a 9 out of 10 is bang for the buck. Because encounters are random, certain events are random, which map you get is random, where you enter it is somewhat random (each map seems to have 3 or 4 start points), every play through is different. I spent about 80 hours with the game before I shelved it, even then I plan to come back to the game from time to time for several years to come. There are just few games that offer such a long lasting value.
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  79. Nov 30, 2012
    9
    This is a great turn based strategy game. I really like the ironman mode where every decision you take may have an impact on the outcome. I wish more games like this would be made.
  80. Oct 22, 2013
    7
    Having played XCOM in the past I wasn't sure how this game would turn out. I read a lot of reviews saying the dumbed it down and it wasn't a true XCOM. I can see where they are coming from, but truthfully I really enjoyed this game in it's own right. I wanted more weapons, armor, and item, and was a bit disappointed by perma nades and medpacks, but I got over it. I enjoyed the grafx, musicHaving played XCOM in the past I wasn't sure how this game would turn out. I read a lot of reviews saying the dumbed it down and it wasn't a true XCOM. I can see where they are coming from, but truthfully I really enjoyed this game in it's own right. I wanted more weapons, armor, and item, and was a bit disappointed by perma nades and medpacks, but I got over it. I enjoyed the grafx, music and updates to the game. What really makes it shine is the well designed combat system that for the most part stays true to XCOM. Sadly they did not put in a random number generator and shots will always turn out the same no matter how many times you save and reload a battle. I would have also likes to see multiple bases in the world and the ability to dispatch more than one mission at a time if you had the forces and equipment. 7.5/10 Expand
  81. Aug 16, 2013
    8
    I like the idea of this remake well executed really good graphics, cover system works beautifully you feel really attached to your soldiers simply well done
    that being said ,as an XCOM fun I can say I really am missing the ability to send a group of 10 -15 soldiers to the battle
    or manage more then one base hopefully this features will be added in future XCOM games for now GREAT
    I like the idea of this remake well executed really good graphics, cover system works beautifully you feel really attached to your soldiers simply well done
    that being said ,as an XCOM fun I can say I really am missing the ability to send a group of 10 -15 soldiers to the battle
    or manage more then one base
    hopefully this features will be added in future XCOM games
    for now GREAT FUN GAME
    if you're not playing it ,you are missing out
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  82. Dec 13, 2012
    9
    Xcom enemy unknown is an not your average game. It's not a first person shooter, but a turn based strategy. You get to name, and customize you characters and end up bummed out when one dies. The game never gets repetitive. They have new missions, and new and awesome stuff to build. Another great thing is the aliens. Love the aliens. The aliens steal the show, in Xcom and make you excitedXcom enemy unknown is an not your average game. It's not a first person shooter, but a turn based strategy. You get to name, and customize you characters and end up bummed out when one dies. The game never gets repetitive. They have new missions, and new and awesome stuff to build. Another great thing is the aliens. Love the aliens. The aliens steal the show, in Xcom and make you excited whenever you encounter a new one you haven't seen before. They have sections, which are aliens that look like paul from the movie Paul(2011), then you have thin man, which are much like slender man, and my favorite, the Chryssalids, which are much like the Xenomorphs from Alien (1979). So, definitely check it out. Expand
  83. Dec 18, 2012
    8
    One of the best remakes of an old game in recent years. Thoroughly enjoyable in many areas and a great turned based game !
    It is a bit different to the old 1993 version, and is more streamlined for modern gamers.

    The only reason it has not scored higher in my mind is the use of DLC that is expensive and does very little.
  84. Dec 19, 2012
    8
    Been waiting for this game for a while. A big UFO enemy unknown fan I had hopes this game would be just as enjoyable. I have only 1 playthrough so far but enjoyed it immensely. A great game indeed
  85. Dec 31, 2012
    9
    I'm not one for giving big wraps on a game, but XCOM:EU is really deserving of high praise. Graphics great, emersiveness great, strategy great, very clever AI, and just A+ fun for the armchair general.
  86. Jan 28, 2013
    10
    While aliens invade the world, an organisation called XCom takes place to make a stand against them. You find yourself as the commander of Xcom. This organisation establishes a base on the earth wherever commander wants. At this base, there is a whole facility you are responsible of. It has almost every opportunity to produce newer technologies. Engineers, scientists, soldiers work by yourWhile aliens invade the world, an organisation called XCom takes place to make a stand against them. You find yourself as the commander of Xcom. This organisation establishes a base on the earth wherever commander wants. At this base, there is a whole facility you are responsible of. It has almost every opportunity to produce newer technologies. Engineers, scientists, soldiers work by your commands. You can enlarge the facility by making new rooms. And soldiers, the best part of game: You can even become their godfather. Name them, create their faces, hairs, their armors. Just like a Role-Play-Gaming. By every single killing of an alien, you collect their materials and by researching these materials your facility is able to produce alien technology. Yes! You can shoot aliens by their own weapons. Your scientists research alien technologies, your engineers produce your own weapons that developed by alien technology. You can give these expensive weapons to the soldiers you choose. With all these researches and RPG themes, you will feel there would be an invisible bond between you and your soldiers. Besides you try to save the world, you also try to save your soldiers' lifes on the battlefield by making smart moves every turn. The unique thing about the game is playing "turn by turn." Every single turn you have limited move changes. Each turn, first you make your moves and afterwards aliens (cpu) do. You can choose to make your soldiers move, shoot or use a special ability in every turn. About that special abilities, you can be sure Xcom has surprises for you! Walkthrough is not straight, It is all up to you. The places where are seen alien activity are random regions every time you play. Incidents occur randomly. Graphics are good, musics and sounds are fair. There are some little bugs i faced of. However they can be ignored. If you like both strategy and role-playing-games, Xcom: Enemy Unknown is for you. Expand
  87. Jun 17, 2013
    8
    Firstly, I would like to say that I did not play the original XCOM, but after playing XCOM:EU I feel inclined to. Firaxis present an entertaining, aesthetically and challenging turn-based game. The game definitely has its faults, such as a main 'storyline' which feels a but lackluster at times but overall serves the purpose of directing players towards completetion. Players can also chooseFirstly, I would like to say that I did not play the original XCOM, but after playing XCOM:EU I feel inclined to. Firaxis present an entertaining, aesthetically and challenging turn-based game. The game definitely has its faults, such as a main 'storyline' which feels a but lackluster at times but overall serves the purpose of directing players towards completetion. Players can also choose to ignore the storyline objectives for as long as they please, meaning that they can continue once they feel ready to.

    There were a few other things that disappointed me, and prevented me from giving this game a 9/10 or 10/10. While XCOM:EU places emphasis on an international council and soldiers from a plethora of countries, the voices for soldiers (which are customisable) are all American. In a similar sense, the mission sites for terror attacks and abductions, while fun, were fairly generic and interchangeable; it would've been nice to see specific mission sites for specific countries (perhaps a glimpse of the Eiffel Tower in France or Big Ben in London, for example). While these criticisms don't necessarily detract from the core mechanics of the game, they would've made it a more immerse experience for players.

    Other than these criticisms, XCOM:EU is superb turn-based strategy game. The graphics are nice to look at, the combat mechanics have some bugs but are mostly avoidable or rectifiable, and it is definitely one of the more difficult games I've played, perhaps only coming 2nd place to Dark Souls in terms of difficulty and ruthlessness. And, despite the criticisms made, I would happily say that XCOM:EU is one of the most enjoyable games to come out of 2012, and is definitely worth looking into further if you're considering buying it.
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  88. Sep 18, 2013
    8
    I have never played another game in the X-COM series and don't have much experience with turn and squad based tactical games like this but I was not disappointed with X-COM. The ant-farm approach to the base management mini-game is a nice touch and killing aliens is fun. Save your games a lot and go for satellite coverage above all else and you'll do fine, the game is hard even on easyI have never played another game in the X-COM series and don't have much experience with turn and squad based tactical games like this but I was not disappointed with X-COM. The ant-farm approach to the base management mini-game is a nice touch and killing aliens is fun. Save your games a lot and go for satellite coverage above all else and you'll do fine, the game is hard even on easy (at least for me). Expand
  89. May 12, 2013
    8
    So let's start with me. I'm a simulation, strategy and first person shooter type of gamer. I went playing this games becouse AngryJoe rated this game with "Badass". And if you know AngryJoe than you already know that he's a game critic and he doesn't rate Badass every game.

    Before i started playing this game, I said myself: "It's another booring Turn-Based strategy". But it was NOT! I
    So let's start with me. I'm a simulation, strategy and first person shooter type of gamer. I went playing this games becouse AngryJoe rated this game with "Badass". And if you know AngryJoe than you already know that he's a game critic and he doesn't rate Badass every game.

    Before i started playing this game, I said myself: "It's another booring Turn-Based strategy". But it was NOT! I started playing XCOM:EU and I was suprised. There's was always something that kept me playing this game. Maybe becouse of good graphic and it's effects or interesting skills system but I wanted to research, I wanted to build satellites, I wanted to buy weapons and armors, I wanted to capture alliens. That was funn. Story and cutscenes were also good.

    If they would repair some bugs like annoying automatic camera movement, different building or area level look, than I would rate this games higher. I also had problem with AI. I scaned perimeter muliple times with my Sniper ability, but AI steel appeared in scaned area out of nowhere.

    I Hope there will be another XCOM game soon but first let's fix the bugs
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  90. Dec 16, 2013
    8
    I really enjoyed XCOM. The gameplay is fun and addicting and you always have the option to load a previous save if you troops start dying and you are afraid of losing someone important or losing the mission. I did find that the equipping soldier loadout aspect of the game quite annoying however. I really wish the developers had integrated a button or function that would remove all specialI really enjoyed XCOM. The gameplay is fun and addicting and you always have the option to load a previous save if you troops start dying and you are afraid of losing someone important or losing the mission. I did find that the equipping soldier loadout aspect of the game quite annoying however. I really wish the developers had integrated a button or function that would remove all special armor and weapons from the soliders rather than have me spend 15 minutes looking through every soldier to find my 6th ghost armour for the squad. Expand
  91. Jun 25, 2013
    9
    Without a doubt XCOM: Enemy Unknown is one of the better games that have come out recently. It manages to create very athmospheric gaming experience. Especially during first play through, I was genuinely scared since I didn't know what to expect.

    One of the key aspects of the game is managing your base and soldiers, which is lots of fun. Soldiers are very customizable and gain
    Without a doubt XCOM: Enemy Unknown is one of the better games that have come out recently. It manages to create very athmospheric gaming experience. Especially during first play through, I was genuinely scared since I didn't know what to expect.

    One of the key aspects of the game is managing your base and soldiers, which is lots of fun. Soldiers are very customizable and gain experience from missions so you can level them up. You get attached to them and it can be upsetting when you loose them in battle. The game very is streamlined and everything works intuitively. Item management is a bit cumbersome, but otherwise I had no issues with gaming interface.

    The alien design (although a bit cartoony) is also great. Almost all aliens can be devastating in their own way and you can rarely take any enemy troops lightly. Some aliens like cryssalids, berserkers and PSI-using aliens force you act quickly and can really bring panicky feeling to missions. After few missions, your really start to fear them.

    Main weak point of this game are special missions and maps that quickly become repetitive. Also the plot is rather irrelevant after one play through. Still the game has good replay value and gives lots of playtime compared many other titles.

    NOTE: I haven't played the original XCOM games (altough I've seen gameplay video etc.) so I reviewed this title as independent game.
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  92. Jun 25, 2013
    9
    I bought this game on Steam and i had no idea what i was going into. But when i started the game it was fantastic! The gameplay was really cool and i had alot of cool characters. Had is the keyword here because they all died The graphics was also pretty good. I didnt really listen to the story because im stupid. There is ALOT of replay value. And theres multiplayer. The multiplayer was ok,I bought this game on Steam and i had no idea what i was going into. But when i started the game it was fantastic! The gameplay was really cool and i had alot of cool characters. Had is the keyword here because they all died The graphics was also pretty good. I didnt really listen to the story because im stupid. There is ALOT of replay value. And theres multiplayer. The multiplayer was ok, but not as fantastic is the single player Expand
  93. Oct 23, 2013
    7
    X-Com Enemy Unknown is a wonderful turn based Real Time Strategy. It's got great options for your units you are controlling and has great ways to really make each battle a little more exciting.

    What's Here: X-Com as I said before is an RTS turn based. Planning and careful consideration of each move must be taken into place here or you could wind up dead. Aliens are coming to take over
    X-Com Enemy Unknown is a wonderful turn based Real Time Strategy. It's got great options for your units you are controlling and has great ways to really make each battle a little more exciting.

    What's Here: X-Com as I said before is an RTS turn based. Planning and careful consideration of each move must be taken into place here or you could wind up dead. Aliens are coming to take over our planet and it's up to us to stop them learning from their technology to better equip ourselves to be better at the fight. Story is generic and boring so it's really just the gameplay that's keeping you here.

    Gameplay: It's turn based and it's hard to explain all the options there without it being long winded. Pretty much you can either decide to move twice move then shoot shoot right at the start take cover and so on. It makes you try to think things out and move cautiously because if you charge forward right away you can run into enemies and they can gun you down easily. You need to take cover consider your gear and consider your surroundings. You also need to consider what class to bring along with you to make sure you have a functional squad. It's really different and hard to take in for new people to RTS at first but everyone should be more than capable to learn what's going on. In the story you have to fight airships sometimes... but it's not really fighting it's just... watching wires duke it out. Which is dull and boring.

    Visuals: While they are not exactly eye popping they do have their plus sides to details on weapons on the characters in game. You can see the glow each marking and all kinds of stuff. The armors are well designed that's for sure. The alien designs too were truly outstanding. Each one was unique and full of color and life and some even scared the crap outta me when they popped up on my screen behind me. This was really well done. As for the maps it was ok. I mean they weren't eye popping but what really got me was how destructive everything was around it. The more you and the aliens fight the more torn up the map becomes. That really got me there.

    Sound: Music replays over and over again. I turned it off and started playing my own music. Gun noises well there is only 3 variety of guns regular, laser and, plasma and there is a sniper, assault rifle, shotguns, machine guns, and rocket launchers. They were good but it didn't really stand out for me So... not much there either. Voice acting was just a snooze fest.

    Controls: Well it's not hard it just takes time to learn but you get use to it fast. It even controlled with a gamepad but it is for PS3 and Xbox so I assumed nothing less if it's on those.

    Recommendation: This game is a 7/10 in my book due to the lacking music and sounds and the more detailed visuals as well as lacking story. Overall though the gameplay and dynamic field really help save it where it lacks in that makes this game a higher score then what I would have given it without seeing those things. While this game has it's flaws it's worth taking a look at if you are an RTS fan or just want to get into RTS.
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  94. Aug 5, 2013
    9
    Still probably the most enjoyable time-sink in my library. Not perfect, can be a little buggy, but the fun factor completely outweighs this fact. Tonnes of replay value too and the expansions add a bunch of new maps which is a nice touch
  95. Sep 6, 2013
    9
    Xcom: Enemy Unknown like its predecessor is a well-crafted turn-based strategy game. Here is the story so far: Some nasty aliens have invaded earth and it’s time for humanity to fight back, the elite unit known as XCOM is ready for the job and you are the commander, so the destiny of the world is in your hands. How you handle this situation is up to you, from squad management (hiring,Xcom: Enemy Unknown like its predecessor is a well-crafted turn-based strategy game. Here is the story so far: Some nasty aliens have invaded earth and it’s time for humanity to fight back, the elite unit known as XCOM is ready for the job and you are the commander, so the destiny of the world is in your hands. How you handle this situation is up to you, from squad management (hiring, promoting, and upgrading your soldiers), alien technology, gear and aircraft research, you probably will have a lot of fun customizing your squad. This game is deep and yes it’s also hard, do not expect any mercy from the AI, even at lower difficulties so you have to play safe and you have to play smart if you want to succeed, also you need to be careful with the resources you manage. Overall, the graphics are nice and the animations are awesome, so if you like turn based strategy games, then you are gonna love this one. Expand
  96. Aug 15, 2013
    8
    Feels like an old fashioned computer game from the era of the Commodore Amiga. Has pretty good cartoon style graphics which create a tangible, tense atmosphere with rain, smoke etc. The controls are fairly intuitive and orientating in the world easy once you get the hang of it. An addictive game play which you can save when you want, so can squeeze in a few turns when you have a spareFeels like an old fashioned computer game from the era of the Commodore Amiga. Has pretty good cartoon style graphics which create a tangible, tense atmosphere with rain, smoke etc. The controls are fairly intuitive and orientating in the world easy once you get the hang of it. An addictive game play which you can save when you want, so can squeeze in a few turns when you have a spare moment or play all evening.

    The strategic elements of how to manage Xcom interlock well with tactical phases of your squad. The tactical turn based activities are tense I've cursed an operative for missing a crucial shot or freaking out at the worst possible moment. The aliens are unpredictable enough. The game world builds up well. Each game turning out different enough, providing a good level of replay-ability.

    A solid, fairly unique game. Well worth under £10 on steam sale.
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  97. Oct 22, 2013
    9
    There are quite a lot of butthurt original X-Com fanbois on here slamming this game and giving it 0 to 3-score reviews, which is utterly ridiculous. It’s like bashing a modern platformer b/c it doesn’t force you to get through 100 levels on 3 lives. XC: EU isn’t perfect but it’s still a lot of fun and doesn’t deserve to be trashed.

    It may not be as complex as the original game but it is
    There are quite a lot of butthurt original X-Com fanbois on here slamming this game and giving it 0 to 3-score reviews, which is utterly ridiculous. It’s like bashing a modern platformer b/c it doesn’t force you to get through 100 levels on 3 lives. XC: EU isn’t perfect but it’s still a lot of fun and doesn’t deserve to be trashed.

    It may not be as complex as the original game but it is still very tactical and turn-based, despite many claims here to the contrary. Not sure how some reviewers can compare this to Call of Duty or Mass Effect. Idiotic. There are still difficult decisions to make, as in do you dig open another level of your base, buy another plane, buy another satellite, or research better weapons? Should you investigate that UFO you just shot down or wait b/c your medic & sniper are still recovering from wounds and you’d have to take too many rookies into battle? If you don’t plan & pay attention to what you’re doing, you will have to start all over. You also end up getting attached to your squad members even though they never speak and it’s hard to resist the urge to reload when they die (or when you get faced with a very inconvenient random event between missions one game hour before finishing research on that new armor).

    Some here are even complaining about the “cutscenes” during missions which are actually cinematic visuals of your characters doing what you tell them to do. Sorry, I never got tired of the camera zooming in on one of my guys rounding a corner & shotgunning a baddie at point blank range, or my sniper coolly raising up his rifle & blasting another before they could attack a vulnerable squad mate in the next turn. These are a very cool touch.

    Where I will knock the game is that battles do feel a bit skewed in the AI’s favor. Whenever you stumble upon the enemy, they always see you and essentially get a free movement turn to shuffle around. So if the last guy you move in a turn happens to be the one the aliens see, they immediately get a free move and then will move right away again since their movement turn just started, which most likely means they will swarm whichever squad member is closest. This makes most levels take a long time unless you reload after finding out where the baddies are, as you don’t want to move around the map too quickly.

    And the battles do end up becoming a bit tiresome by the time you reach the end of the game. No way around that after sinking hours & hours into the game.

    Overall, though, it’s an excellent game. Regardless of whether or not the original X-Com is better, XC: EU stands on its own as a great experience.
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  98. Oct 3, 2013
    9
    Excellent Tactical Rpg. You cant really compare to the older version due to technology, but on its own compared to what available it stands out. Its a very unforgiving difficult combat but that how it should be, people whining its too hard is what lead to dumbdowned games. There was some bugs like MObs spawning on top your team and graphical error when entering alien mothership but theyExcellent Tactical Rpg. You cant really compare to the older version due to technology, but on its own compared to what available it stands out. Its a very unforgiving difficult combat but that how it should be, people whining its too hard is what lead to dumbdowned games. There was some bugs like MObs spawning on top your team and graphical error when entering alien mothership but they seems to been patched, has good replay ability due to you could always research technology differently, play in different area and 2nd wave. Good hard strategy game Keep it coming and make them harder Expand
  99. Sep 14, 2013
    9
    This is XCOM: Enemy Unknown, not quite like the first one, but a good reboot on it's own. I just miss some features that were on the first game and they didn't include them in this version (multiple bases, alien retaliation attacks, more ships, more weapon tiers...) but still, I've liked the game much. I have like +200 hours played, and always enjoyed it, specially on Classic andThis is XCOM: Enemy Unknown, not quite like the first one, but a good reboot on it's own. I just miss some features that were on the first game and they didn't include them in this version (multiple bases, alien retaliation attacks, more ships, more weapon tiers...) but still, I've liked the game much. I have like +200 hours played, and always enjoyed it, specially on Classic and Impossible difficulties (always Ironman). If you don't know the series, it's a good introduction, and way less complicated than the first. Buy it. Expand
Metascore
89

Generally favorable reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. PC Master (Greece)
    Feb 6, 2013
    88
    Is it better than the original? No. One can’t imagine X-Com 2012 being an all-time-classic and people still playing with it, months from now (let alone, years). Is it a ‘true’ X-Com game, however? Definitely. Remorseless geeks are in for shivers and swoons when they meet their beloved foes: mind-controlling sectoids, zombifying Chrysalids, Cyberdisks, Ethereals… [December 2012]
  2. Dec 18, 2012
    95
    XCOM: Enemy Unknown is a worthy tribute to its progenitor and hopefully the start of something brand new for players who've been dying to get a good squad-based strategy game that lets them not only think, but feel as well.
  3. Hyper Magazine
    Nov 14, 2012
    90
    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.