User Score
4.8

Generally unfavorable reviews- based on 326 Ratings

User score distribution:
  1. Positive: 96 out of 326

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  1. Aug 31, 2023
    7
    A good introduction to the XCOM series. For beginners, it removes operations that can make you feel bored or overwhelmed, so you can enjoy easy, fun combat with less depth.
  2. Jul 20, 2023
    5
    "Woke!" "LGBT bad" "Too many women!". The problem with those statements is they take their right wing political agenda to things that have nothing to do with the performance of a bad title. It's a bad title for Xcom, nothing to do with politics. For exemple: the alliance with aliens should have a whole game by itself, not be presented in this poor way in our faces. It's poor storytelling"Woke!" "LGBT bad" "Too many women!". The problem with those statements is they take their right wing political agenda to things that have nothing to do with the performance of a bad title. It's a bad title for Xcom, nothing to do with politics. For exemple: the alliance with aliens should have a whole game by itself, not be presented in this poor way in our faces. It's poor storytelling for a franchise, and I won't stand for it, it does't matter if I'm "left leaning", I'll never stand for weak storytelling. Kisses if you think I'm woke or whatever. Analyse things for their merits, every artist has their political "leaning", sometimes you just don't see. Analyse art for art, baby. Gameplay is good, but story is disappointing. Expand
  3. Jun 19, 2023
    1
    You start with two stunning and brave women on the team, one asian, one african-american(don't even know what word is considered "correct" anymore) and a bunch of aliens that act like human simps, not at all like aliens of a different culture would act. The mayor is a woman, your BOSS is a woman. When you fail a mission, your boss says "you did not fail, you did SO well getting there inYou start with two stunning and brave women on the team, one asian, one african-american(don't even know what word is considered "correct" anymore) and a bunch of aliens that act like human simps, not at all like aliens of a different culture would act. The mayor is a woman, your BOSS is a woman. When you fail a mission, your boss says "you did not fail, you did SO well getting there in under 3 hours, I'm PROUD of you". In woke culture, women are never allowed to show weakness or be criticized. Ever.

    Wkeness is ruining our franchises. Stop making wke trash for SJWs who do NOT support the franchises WE do.
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  4. May 5, 2023
    7
    + Good graphics, easy combat system, fun to play.
    - It gets repetitive and boring pretty fast, very simplified, you have just a few upgrade or research options, small amount of hardware
  5. Feb 25, 2023
    4
    Infelizmente, as novidades mais limitam o game do que ajudam na diversão.
    Em vez de combater uma força invasora com suas tropas, dessa vez você comanda tipo uma SWAT, Tem algumas novidades legais como a fase de entrada numa área, mas acabaram errando na mão.
    Eu insisti o quanto deu, mas chegou uma hora que achei melhor abandonar mesmo. Pontos Positivos: + Um pouco de frescor à série
    Infelizmente, as novidades mais limitam o game do que ajudam na diversão.
    Em vez de combater uma força invasora com suas tropas, dessa vez você comanda tipo uma SWAT, Tem algumas novidades legais como a fase de entrada numa área, mas acabaram errando na mão.
    Eu insisti o quanto deu, mas chegou uma hora que achei melhor abandonar mesmo.

    Pontos Positivos:
    + Um pouco de frescor à série Xcom
    + Nova sequência de iniciativas individual por personagem

    Pontos Negativos:
    + Apesar de interessante, o momento de entrada numa área (Breach) acaba de limitando mais, já que a maioria das fases é separada em 3 áreas, forçando essa mecânica em cada uma delas.
    + Apesar dos personagens serem interessantes, acabou super personalização que tinha nos outros.
    + Os mesmos bugs bizarros de animações, travamentos e instabilidades dos outros Xcom.
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  6. Nov 29, 2022
    3
    Ne şimdi, bu ne yani???????????????????????????????????????????????????????
  7. Nov 8, 2022
    4
    This game took the old X-com formula and added a few interresting new features. Sadly it also took some of the things I liked about X-com the most. I liked the fact that I could make my soldiers background up just the way I wanted to and had lots of customisation options.
    I appreciate that they tried to create their own characters, but in my opinion most of them are ruther unlikable. I
    This game took the old X-com formula and added a few interresting new features. Sadly it also took some of the things I liked about X-com the most. I liked the fact that I could make my soldiers background up just the way I wanted to and had lots of customisation options.
    I appreciate that they tried to create their own characters, but in my opinion most of them are ruther unlikable. I grew from annoyed with them to straight up hating most of them rather fast. Thera are exeptions to that ( I liked claymore and Axiom, and I loved Torque.) but they are outweighed by the characters i disliked and I ended up wishing most of my characters to die.
    The graphics are ok. They aren't groundbreaking but they are nice to look at most of the time. Most enemys designs are good aswell.
    The music is good but nothing I would go out of my way to listen to (unlike X-Com 2).
    I can't judge the quality of the story as I couldn't bring myself to finish this game.

    Tl;dr: I can see X-Com fans and fans of round based stratey games enjoying this game, but its just not for me.
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  8. Jul 31, 2022
    7
    The watered-down XCOM formula still works in Chimera Squad, but it is watered-down nonetheless.
  9. Jun 25, 2022
    5
    This is their 2nd time experimenting, within the newly rebooted series. But I rather just wait for the Xcom 3. Or just replay Xcom and Xcom2 with their associated expansions.

    It was worth trying and I guess they got to test out some new features, but never again will I play this.
  10. Mar 24, 2022
    4
    XCOM: Chimera Squad is a turn-based tactical video game developed by Firaxis Games and published by 2K Games as part of the XCOM series. It is set as a sequel to XCOM 2: War of the Chosen, after a tenuous peace accord between warring human and alien forces has been achieved. The player controls a mixed squad of human and alien special forces soldiers that help maintain the fragile peace ofXCOM: Chimera Squad is a turn-based tactical video game developed by Firaxis Games and published by 2K Games as part of the XCOM series. It is set as a sequel to XCOM 2: War of the Chosen, after a tenuous peace accord between warring human and alien forces has been achieved. The player controls a mixed squad of human and alien special forces soldiers that help maintain the fragile peace of City 31, an experimental city where humans and aliens are attempting cohabitation. While Chimera Squad follows similar tactical elements of the XCOM series, it introduces new gameplay concepts to accelerate the pace of gameplay. Expand
  11. Feb 22, 2022
    6
    The game is just fine and that is about all that can be said about it. It feels weird as an xcom game, I really hope the next one is more like 2 than this one was.
  12. Jan 27, 2022
    4
    When I first saw the trailer for this game I starting laughing because I was certain it was a joke. Oh no, it wasn't a joke, that was the actual game. What?! I guess these dudes think it's really cool to shine on and show complete contempt to their multi-decade loyal fan base. Good luck with that in the long run, if this is where they're taking our games, we won't be sticking around.
  13. Nov 24, 2021
    8
    XCOM: Chimera Squad is a cut-down version of XCOM that does away with permadeath and character customisation to focus on the exploits of an elite counter-terrorism unit investigating the murder of a mayor in a post-ADVENT world. The game could have used more polish and the difficulty spike at the end of the game is infuriating but the addition of Breach Mode, an overhaul to the way turnsXCOM: Chimera Squad is a cut-down version of XCOM that does away with permadeath and character customisation to focus on the exploits of an elite counter-terrorism unit investigating the murder of a mayor in a post-ADVENT world. The game could have used more polish and the difficulty spike at the end of the game is infuriating but the addition of Breach Mode, an overhaul to the way turns work, an awesome soundtrack and a colourful cast of characters are all very welcome. Recommended. Expand
  14. Oct 15, 2021
    6
    Good characters differentiation that brings new life to the gameplay, every characters has his own perks that allow you to choose your strategy.
    every other xcom had 4-5 default classes with a poor development through the game.
    Anyway the plot is flat and inconsistent, world-building is far away from the other titles of the series and the quests and the maps are very very similar and monotonous.
  15. Oct 9, 2021
    0
    This game is just a woke s**t. I have never seen anything as woke as this steaming pile of s**t.
  16. Sep 29, 2021
    7
    this release is a big step backwards for the xcom series, after the good last 2 xcom games from firaxis. i am not sure what the game designer was thinking when they created this. the comic strip style presentation of the game is completely odd for an xcom game. xcom i
  17. May 9, 2021
    5
    I see a lot of people complaining how they changed the feel of the series. I am not an XCOM fan, so for me it is a pretty good tactics game. However it tends to get a bit repetitive. And it has some mobile game mechanics, but none of the UI cleanliness or the addictiveness. The rating would be higher if they went all in, in any direction.
  18. Apr 1, 2021
    5
    X-Com Chimera Squad tries to inject a bit of RPG into X-COM, but it goes too far and not far enough

    X-Com 2 is a great game and one of its greatest strengths is its ability to generate emergent stories within the mind of the player. I suspect that someone at Firaxis had this idea to push the envelope on this aspect of the game, and thus X-COM Chimera Squad was born. The place is City
    X-Com Chimera Squad tries to inject a bit of RPG into X-COM, but it goes too far and not far enough

    X-Com 2 is a great game and one of its greatest strengths is its ability to generate emergent stories within the mind of the player. I suspect that someone at Firaxis had this idea to push the envelope on this aspect of the game, and thus X-COM Chimera Squad was born.

    The place is City 31, Earth. The time: A few years after X-COM won the war against the Elders. Humans and leftover aliens have tried to build a new society together, and Chimera Squad is a fully integrated SWAT team tasked with supporting the local police. Naturally, as soon as our team of up to eight plucky special forces rides into the city, the excrement hits the ventilator, and Chimera Squad has to swing the mop.

    The gameplay framework is basically the one from X-COM: There are tactical battles you have to win with a squad of four. Between battles you manage the squad itself, use the three resources you earn to improve the team’s gear and reduce the value of the doom counter, this time called “City Anarchy”, and, given the chance, level up your troops. So far so familiar for the X-COM franchise.

    Unfortunately, all these familiar mechanics are but a shadow of their former selves. The battles take place in smallish, mostly interior maps against almost exclusively humanoid enemies, who are all immediately visible. No more sneaking up on clumps of opposition. There are only two classes of weapons, standard and unique, and the latter ones don’t show until the last third of the game. Class talent trees have lost a level and only offer options on two of those levels. There is no base building. There is no permadeath. No more randomized looks for your troops.

    What’s new is that your troops are no longer voiceless randos wandering in from the street. Each of the eleven agents you can recruit are a fully formed character with voiced lines, a backstory and an individual look. They banter with each other, have unique reaction lines, unique talent trees… all good things.

    Is that enough to make up for the complexity that was lost? Not even close, in my opinion. None of these characters have an arc. Chimera Squad as a whole doesn’t have one, either. So all these interactions are inconsequential fluff. Their individual back stories never come into play. The individual looks are way less distinct than what was possible in the past.

    On top of that, the overarching plot also feels half-assed. Earlier X-COM-Titles offered far more intriguing mysteries. All Chimera Squad has to offer is the classic whodunnit. It doesn’t even offer much of a twist.

    So gameplay is rather lackluster and the story is meh, but I have one more bee in my bonnet
    I have to excise: Graphics. Past Firaxis X-COM games were grim affairs, but they were colorful: Crimson and emerald rays melted green and violet alien flesh, while gorgeous explosions athed the darkened landscapes in gorgeous shades of yellow and orange. So why was someone allowed to dump a metric ton of pink dust over everything. Suddenly the main color scheme is pastel! Who thought that was a good idea?

    I don’t have much more to say. Chimera Squad tried to be an RPG with defined characters and a directed plot while still being X-COM, but it didn’t go far enough, and gave up way too much of it’s X-COM heritage. Skip this one.

    TLDR: Not worth it. Instead of playing this dumbed-down boring derivative, go play X-COM 2 War of the Chosen.
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  19. Feb 15, 2021
    2
    I've been playing the Xcom games since the first one in the nineties, but this one just doesn't work for me. It seems like Firaxis/2K is in desperate need of cash, the game collects and sells an extraordinary amount of telemetry data from players/customers. It seems to be unfinished, because all the time the game gets stuck, stutters or even crashes. The design and style are veryI've been playing the Xcom games since the first one in the nineties, but this one just doesn't work for me. It seems like Firaxis/2K is in desperate need of cash, the game collects and sells an extraordinary amount of telemetry data from players/customers. It seems to be unfinished, because all the time the game gets stuck, stutters or even crashes. The design and style are very youth-oriented, artificial and forcedly progressive. The innovations can't inspire for very long and somehow I miss the real Xcom feeling very quickly. It seems like a project of an ambitious modder. Refund. I would have never thought it, but it just doesn't grab me. A great pity. I hope the (real) third one continues the quality of the predecessors. Expand
  20. Feb 7, 2021
    6
    Horrible, cheesy, Archer knockoff characters; obfuscated mechanics (like how much dmg does the burning status effect do?); clumsy UI; underdeveloped breach mechanic and base activities like the market. Crashes occasionally (often as the game tries to introduce reinforcements), but autosaves make that only a minor annoyance. Combat is serviceable.

    $10 is a fair price.
  21. Jan 27, 2021
    2
    Buggy as hell. Buggs are so seriuos, that makes it impossible to go thourght the game!!
  22. Jan 23, 2021
    0
    Stupid sh*t of stupid sh*t. I hope they won't use features from this game in xcom 3.
    Dont buy, Dont play. I regret that bought this sh*t.
  23. Jan 10, 2021
    9
    I feel like this game does not deserve the hate it gets here. People just cry woke or compare it to an AAA title, then give this game a 0 score just because it features playable aliens or a diverse squad or a different turn system. I have played literally ALL X-COM (and UFO) games in the past, starting from the nineties. I enjoyed the DOS originals, I really enjoy the latest reboot, andI feel like this game does not deserve the hate it gets here. People just cry woke or compare it to an AAA title, then give this game a 0 score just because it features playable aliens or a diverse squad or a different turn system. I have played literally ALL X-COM (and UFO) games in the past, starting from the nineties. I enjoyed the DOS originals, I really enjoy the latest reboot, and played the "After" series and everything in between.
    This game clearly had a different approach in mind, but it was never hidden. All the information is available when people make the purchase, yet it doesn't stop them from **** and moaning that they get something different here. The game delivers exactly what it promises, and for the price, it is a great little tactical game, set within the new X-COM universe. The new turn order is refreshing, as well as the breach system. Agent abilities are varied, and since you can't get them all in one playthrough, there is incentive to replay it using different tactics.
    One of the common points for criticism is it's repetitiveness, which is somewhat valid, however, let's face it. All X-COM games are "repetitive" in nature. There's only so many variants of missions you can play before you've seen it all. However, this game features quick (15-30 mins) in and out encounters, which really makes hopping in and out of it easy. If I played it for 1 month straight, I'd probably be bored. Instead I played it as an off-game for some quick tactical fix, playing through 3-6 missions a day, and it's been fun. It also presents a lighter atmosphere, the characters are enjoyable, the banter is good, there's a lot of lore presented in various forms. Does this make the game woke? Maybe... I usually hate overly forced woke content as well, but I never felt it here. I just enjoyed it for what it is, not comparing it to a full price AAA title, or a full blown x-com game, giving it a chance to show it's vision for a different utopia. I wish more people could do the same.
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  24. Nov 22, 2020
    3
    This review contains spoilers, click expand to view. Game không đán chơi, không thể thêm lính, hoạt hình quá nhiều, không được lựa chọn như xcom and xcom 2 Expand
  25. Nov 10, 2020
    0
    To say this game is repetitive would be to say this game is repetitive would be to say this game is repetitive would be to say this game is repetitive would be to say this game is repetitive would be to say this game is repetitive would be to say this game is repetitive would be to say this game is repetitive would be . . . a bit of an understatement.
  26. Nov 8, 2020
    6
    TL;DR - Keeping in mind the low production budget of Chimera Squad, at the time I purchased it at 9.99 this title is an adequate experience albeit with a few Majorly confusing design choices. Apparently it is now 19.99 so if you have never played XCOM in your life it's best to skip Chimera Squad and buy the XCOM and XCOM 2 games along with the DLC for both of them which are better firstTL;DR - Keeping in mind the low production budget of Chimera Squad, at the time I purchased it at 9.99 this title is an adequate experience albeit with a few Majorly confusing design choices. Apparently it is now 19.99 so if you have never played XCOM in your life it's best to skip Chimera Squad and buy the XCOM and XCOM 2 games along with the DLC for both of them which are better first experiences of far more intense, engaging and rewarding game-play than Chimera Squad ever manages to be.

    The Good -
    Breach mode was an interesting and fun addition to the new XCOM style of play since 2012; breaching charges, scanners, cease fire options were all fun tactics that remained fresh till the end. My initial reaction to not being able to create my own characters were quickly offset with the characters given for the campaign, there was one of every type which formed a well rounded team for the encounters with additional training options unlocking or upgrading skills.
    Aliens and Humans co-operating is an amazing sci-fi concept brought to the game successfully keeping the overall feel of the setting the game is based in fun bordering on cringe but not crossing the line.
    Unique weapons were a good addition to offset the traditional and annoyingly fun XCOM RNG shot percentages.

    The Bad -
    Many decisions regarding the game mechanics were baffling and downright hurts the experience of Chimera Squad.
    Game balance, mostly useless supply shop, fixed number of agent slots from start to finish, small repetitive maps, directional overwatch, change from team turn based to player turn based and a few more.
    These small things start building up fast considering the short length of the game and by the end they start making the game tedious without that traditional lurking fear of what is around the next corner that the XCOM games successfully incite.
    The experience of the encounters vary wildly from the two extremes of stupidly easy ending within 5 - 8 min or stupidly easy but against an annoying number of enemies that you start getting bored of staying in the same room for 15 min, excluding the gate-keeper fight that literally drove me up the wall in fear, excitement and XCOM RNG rage/fun.
    Strangely another important aspect of Movement was not focused on in this Spinoff since I spent more than 95% of my mission in the same spot after the breach till the end of the encounter, enemy numbers and small maps kept me from wanting to move around to escape from or get to better vantage points.
    The player turn based over the team turn based also really takes out a big chunk of the experience of XCOM since fun little tactics like setting up a kill box, overwatch wipes, chasing a hidden enemy, searching the map for that last a-hole skittering around in the shadows all integral and addictive parts of the missions.

    Overall like I said at the current bargain price it is an alright experience for a Spin-off and gave a little scratch to my XCOM itch but it was unsatisfying and probably makes me crave for the whole experience even more so equivalent of being blue balled after a really good but slightly underwhelming tease.
    XCOM 3 needs to get here soon.
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  27. Aug 27, 2020
    0
    The game is totally disappointing at first it seems that it can be interesting but there is little that the new mechanics presented before 3 or more Crashes can do caused by the bad idea of ​​putting infinite enemies seriously, who came up with that idea? Not to mention that the Most enemies are generic and they get boring after a while like a continuation of xcom sucks and it shows thatThe game is totally disappointing at first it seems that it can be interesting but there is little that the new mechanics presented before 3 or more Crashes can do caused by the bad idea of ​​putting infinite enemies seriously, who came up with that idea? Not to mention that the Most enemies are generic and they get boring after a while like a continuation of xcom sucks and it shows that they could do something better like what they did with xcom 2 but they did not release an unfinished game and with many errors for me this is the rating the game deserves a 0 Expand
  28. Aug 24, 2020
    8
    I enjoyed this game quite a bit. It felt a bit simpler and easier to manage than previous titles. At first I thought I wouldn't like this. I'd assumed this change would cut out too much of the strategy, but on the plus side it actually cuts out having to traverse large terrain areas (where you would leap frog position your units) and surprise random patrolling squads found in XCOM2. II enjoyed this game quite a bit. It felt a bit simpler and easier to manage than previous titles. At first I thought I wouldn't like this. I'd assumed this change would cut out too much of the strategy, but on the plus side it actually cuts out having to traverse large terrain areas (where you would leap frog position your units) and surprise random patrolling squads found in XCOM2. I didn't miss being caught out of position by those roaming squads. The story is more microfocused on a small group as opposed to a larger war. There is variety to be found in the characters' personalities and tool kits. Both story and mechanics have a smaller scope and this is also reflected in the price. It's a solid value at it's price. There are a few bugs that I would have liked to see resolved that prevent me from giving the game a 9, but overall a nice experience. Expand
  29. Aug 10, 2020
    7
    Me lo esperaba peor, no esta a la altura de la saga xcom, pero si olvidas un poco los dos anteriores no es un mal juego, entretenido, no me arrepiento de su compra.
  30. Aug 3, 2020
    5
    Never got around to finishing it and don’t intend to. I’d rather they just didn’t make this and invested more money into an eventual xcom 3 since xcom 2 and its expansion were so incredible. This is a decline in terms of gameplay though it does run quite smoothly compared to previous entries in the series.
  31. Jul 27, 2020
    6
    It is different from the existing XCOM. I felt frustrated with this new turn-based system. but this game released with 50% discount. So XCOM fans can enjoy after story of XCOM2 at a low price.
  32. Jul 26, 2020
    3
    XCOM: CHIMERA SQUAD really disappointed me. Instead of a large map in a mission of 1-2 rooms. Everything is very simplistic. More like a mobile game. Some kind of budget version of XCOM.
  33. Jul 15, 2020
    0
    While my expectations for this game was tempered due to the lower price and no real build-up to the release, I was still massively disappointed. I recently finished XCom2 and was looking for another, less stressful "fix", so I started doing some research on what to get next to give me this "hit".

    I wanted to try "Narcos: Rise of the Cartels", but then I started reading about the "game
    While my expectations for this game was tempered due to the lower price and no real build-up to the release, I was still massively disappointed. I recently finished XCom2 and was looking for another, less stressful "fix", so I started doing some research on what to get next to give me this "hit".

    I wanted to try "Narcos: Rise of the Cartels", but then I started reading about the "game breaking" decision the developers took in changing up the turns to it being "per soldier" instead of "per squad". Reviewers gave it low scores and based this as one of the main reasons for it, as well as being that a police force should not be using excessive violence - (here I want to note PCGamer as an example for anybody interested, and normally I value their opinions.) I was hence put off of this game by reviews like these and started searching for something else.

    I then noted that XCom: Chimera Squad has been given a good score (72) by them and the and thought what other place could be better than an XCom spin-off from the same developers as XCom to solve my problem.

    I was thus shocked to find that the very selfsame "issues" that Narcos: Rise of the Cartels had been taken apart over, were present here. So this makes me question many things such as why are all but 1 of the Critic Reviews positive for this game, while it was so negative for Narcos? What is the motive?

    Apart from all that, I also read that XCom: Chimera Squad is seen as some sort of "woke" / politically correct game to write the wrongs of the past by its diversity and black female lead. This is a bunch of BS - and no, not because I do not agree with diversity, it is just that it was present in the previous games, but it wasn't forced upon anyone, it was natural as diversity should be. I am sorry if you "woke" generation are not as "woke" enough to see that diversity should be natural.

    Heck, the previous 2 entries in the game was built upon this diversity, randomness and solidarity without anything being forced upon me as this is the way things should be. My recently played through XCom2 squad was full of diverse female squad leaders (I saw 3 of them as my rotational squad leaders, although "leaders" is probably not really a thing in XCom) and they were often my most essential "damage dealers", whereas my male characters were mostly support. And I honestly didn't intend for that, it is just how things turned out - in a natural development of my play though. Just as diversity should be - NATURAL.

    Then there are also the numerous bugs, that is in many ways just shocking and torturous, such as armor being glitched out, CTD issues, below average graphics for a new entry (even for a spin off), etc.

    SO I am giving this game a 0 (yes zero!) for feeling that I was mislead by the reviewers who gave Narcos a bad score for the same issues that were included in Chimera Squad and also for the exact same reason some "woke" users gave it a 10 to essentially balance the overall score out.
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  34. Jul 2, 2020
    6
    [Good] Juicy visual effects and sound. Pleasant music during battles. Interesting idea of alien cohabitation with humans and cooperation of them in one military/security force.
    [Normal] Unique agents - making all agents with their unique personality is a good idea, but making because of that "death drama" irrelevant for the game is a bad idea. In past games, this worked well, in this you
    [Good] Juicy visual effects and sound. Pleasant music during battles. Interesting idea of alien cohabitation with humans and cooperation of them in one military/security force.
    [Normal] Unique agents - making all agents with their unique personality is a good idea, but making because of that "death drama" irrelevant for the game is a bad idea. In past games, this worked well, in this you do not compete with any of these personalities as you were upset with the deaths of ordinary soldiers in the past games. You by yourself endowed the personality of those of your comrades-in-arms ...Jokes: They are... childish. Not very bad or stupid but looks like taken from some third-rate american series about "police friend's-family squad". It's not the level of such serious theme like X-COM. Skills: Half of them are useless trash, the second half useful and interesting only from 3/4 of the game.
    [Bad] Art style - static comic with glamorous and glossy pictures(Muton with silicone lips and an ordinary male voice, wtf?) ...Sequence of moves: I think it is a disaster. What worked in games like Heroes of Might and Magic, didn't worked here. If it was bigger rooms or open zones for movements, maybe, but Chimera Squad - is a "Jar of spiders" because of the size of battle zones, this is not a tactics, and that's why wild sequence of moves doesn't work here.
    I really didn't like that I couldn't have opportunity to turn off auto-saves, I don't like that mess they do in save/load menu.
    Lots of minor annoying bugs. No... LOTS! of minor annoying bugs.
    [The same as in other parts]
    The motto of the whole series is Stupid and blind chance's random of hits. Honestly I like the idea, but after the finished experience with the first original game and 2nd one in 2016, you can already more responsibly approach this issue. Take into account any context in that percentage, because it is very stupid when the shotgun shoots close in a huge berserk body that stands still with a 80% chance but miss!!! ...And it is very stupid when you stand near the alien and put the rifle into it's face, and receive 60%... 50%... even 40%?!
    Choosing a path through bad cells... Do you understand me, don't you? When agent need to run through window/fire/poison/etc... through tables, computers, cars, enemies... just to get to the next corner.
    And the last: Everlasting Spam Reinforcements... that was the brain/heart/soul pain. I hate that part of the game. For me, half of tactics died with that "enemy spam". You plan how to kill the group of enemy and the next comes... and next... and next. Fuuuu...
    [The result] I can say that in some ways this game was interesting, but overwhelmingly it was an unsuccessful and bad experiment in everything: style, plot presentation, game-play, bugs. In the X-COM universe, this game for me is like the last season of the "Game of Thrones" ...epic, beautiful, but stupidly done due to the incompetence of the creators and inept attempts to make experiments.
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  35. Jun 27, 2020
    8
    Es el primer juego que juego de la saga y me ha gustado mucho , tanto que me pillado el primer Xcom lo he jugado en modo normal y no he probado otras dificultades
    No ha sido ni un paseo y me han costado misiones pero me ha gustado mucho.
    La historia 7/10 se centra en varios años tras la caída de ADVENT y el triunfo de la humanidad, las ciudades de la Tierra se están reconstruyendo
    Es el primer juego que juego de la saga y me ha gustado mucho , tanto que me pillado el primer Xcom lo he jugado en modo normal y no he probado otras dificultades
    No ha sido ni un paseo y me han costado misiones pero me ha gustado mucho.

    La historia 7/10 se centra en varios años tras la caída de ADVENT y el triunfo de la humanidad, las ciudades de la Tierra se están reconstruyendo y entre ellas hay una que sobresale, la Ciudad 31, en la cual humanos, híbridos y aliens, todos liberados de la opresión de los ancianos, conviven en relativa armonía. XCOM sigue operándose pero adaptándose a los nuevos tiempos, para dar ejemplo ha creado el Chimera Squad, un equipo especial parecidos a los SWAT para acabar con amenazas urbanas de alto nivel y el cual está compuesto por humanos, híbridos y aliens.

    Gráficamente 7/10 el juego está bien pero no se puede decir que sea puntero. Pero si tiene un muy buen diseño en general. El sonido tiene un buen nivel también, tanto en voces (al menos en ingles) como en musica y efectos. Y, al menos en mi experiencia, el juego casi no tiene bugs de importancia, solo algunas cosas como retrasos en animaciones y así que no son graves... aunque a veces el sistema de dar órdenes no sea todo lo preciso que debiera.

    Jugabilidad 10/10
    muy adictiva por turnos , te tienes que colocar en una parte del mapa y estar lo mas cerca del 100% de precisión para realizar el ataque, diferentes personajes con diferente habilidades
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  36. Jun 23, 2020
    8
    Its a sandwich with meat, cheese and a spread. However, it is missing the things that make a sandwich great, like fresh bread, lettuce, veggies, variety of flavors. Its basically do a mission, sim a day, do a mission, sim a day, do a mission, sim a day . . . . Love xcom but this is my least favorite but i'm still playing.
  37. Jun 20, 2020
    7
    Chimera Squad packs good bang for your buck. It's a slimmed down XCOM for a fraction of the price. But it's not very satisfying compared to what I'd hoped out of an XCOM 3. This feels like an elaborate mod of XCOM 2. While the breaching mechanic is ok, it's not really as exciting as setting up your own ambushes in XCOM 2. And you're often taking risks that you don't realize you're taking,Chimera Squad packs good bang for your buck. It's a slimmed down XCOM for a fraction of the price. But it's not very satisfying compared to what I'd hoped out of an XCOM 3. This feels like an elaborate mod of XCOM 2. While the breaching mechanic is ok, it's not really as exciting as setting up your own ambushes in XCOM 2. And you're often taking risks that you don't realize you're taking, like when characters dart for cover after a breach, but end up behind low cover or in an exposed position. It seems like XCOM 2's stealth mechanic would have been perfect for setting up breaches, especially if you're trying to rescue a hostage, but stealth is gone along with most of the base building and character customization. I'm fine with them resetting the scale, after two games with world-ending consequences setting your sights on a city and maintaining public safety is a nice reset. But even though the missions are much shorter and smaller now, there isn't a ton of tactical depth. I don't hate Chimera Squad, but I don't really love it. Expand
  38. May 26, 2020
    10
    An amazing game with great characters I don't know why it's getting review bombed
  39. May 25, 2020
    0
    Bugged mess with outdated graphics, dumb dialog, and I think it's word XCom.
  40. May 22, 2020
    3
    Even worse than previous remakes, bleh. Many mechanics got cut. You cant build, you cant sell stuff, research tree got cut - you can research the best armor literally in 2 steps. You can capture aliens, but this gives you nothing but some points. Remember how hard and rewarding it was to capture Eternal guy? Missions are quite the same, there are no "terror" or "alien base" type missions.Even worse than previous remakes, bleh. Many mechanics got cut. You cant build, you cant sell stuff, research tree got cut - you can research the best armor literally in 2 steps. You can capture aliens, but this gives you nothing but some points. Remember how hard and rewarding it was to capture Eternal guy? Missions are quite the same, there are no "terror" or "alien base" type missions. There are some intresting abilities combinations, but other that that all characters looks the same, even blant chitchat between missions cant help it. 3 of 10 at best. Expand
  41. May 22, 2020
    9
    This review contains spoilers, click expand to view. It's short but fun game with a different style but if you are a fan of Xcom, you will enjoy the game. Even if you thing that the game is too easy for no perma death, you can set the game to the hardest difficulty and then we will talk. It has it's flaws but hey, I got it a 55% discount and I enjoyed it for 25 hours. Expand
  42. May 21, 2020
    9
    Great spinoff of a great franchise. Don't be discouraged by negative reviews. Half of them are from hardcore fans pissed that this game became more inviting to new players, other half are people pissed about diversity. Diversity, omg, right? That must be SJW Agenda! pfff

    On the downside game is too easy and suffers for some bugs /optimization issues. I recommend playing on highest difficulty.
  43. May 21, 2020
    4
    This is not an X-Com game. Period.
    They should have made another game title for this, everything except X-Com, because all the feature that X-Com had were stripped down or distorted to te point you feel like playing a totally different product:
    -NO soldier customization -BAD choice of interface and ingame color -UNINSPIRED story that push you to see the aliens as innocent bystander,
    This is not an X-Com game. Period.
    They should have made another game title for this, everything except X-Com, because all the feature that X-Com had were stripped down or distorted to te point you feel like playing a totally different product:
    -NO soldier customization
    -BAD choice of interface and ingame color
    -UNINSPIRED story that push you to see the aliens as innocent bystander, except you kill those same aliens when it come to forward your agenda.
    -REPETITIVE gameplay.
    -APPALLING and uncharismatic character you're forced to play with.

    They say it's a spin-off for a new X-Com serie: i surely won't buy it.
    The say it's a spin
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  44. May 21, 2020
    9
    Fun budget priced diversion in the XCom universe. Not a full XCom game, maps are smaller and broken up with breach points, isn't as big or deep as XCom 2 with all it's expansions, but frankly, for what it is and what I paid for it while it's new? I'm having a blast.
  45. May 19, 2020
    8
    Not xcom 2 by far however the gameplap is really fast paced the characters are unique and have decent synergy with each other which was really nice to experiment with. I loved the music, however the graphics were meh... A lot of bugs too which pissed me off a lot. Nevertheless, I recommend ppl to play it, especially towards higher difficulties with hardcore included otherwise it would beNot xcom 2 by far however the gameplap is really fast paced the characters are unique and have decent synergy with each other which was really nice to experiment with. I loved the music, however the graphics were meh... A lot of bugs too which pissed me off a lot. Nevertheless, I recommend ppl to play it, especially towards higher difficulties with hardcore included otherwise it would be too easy so don't bother playing for story content because it is really poor in this area. Expand
  46. May 18, 2020
    3
    The positives:

    + Smooth and solid gameplay, short rounds, you can play this game for half an hour at a time. + For the price, you get a decent deal in gameplay quality. The negatives: - Boring as hell after a few hours. 95% of the missions feel the same, breach here, shoot them, rinse and repeat. except some late faction missions. - "Epic" weapons are a joke, the added
    The positives:

    + Smooth and solid gameplay, short rounds, you can play this game for half an hour at a time.

    + For the price, you get a decent deal in gameplay quality.

    The negatives:

    - Boring as hell after a few hours. 95% of the missions feel the same, breach here, shoot them, rinse and repeat. except some late faction missions.

    - "Epic" weapons are a joke, the added bonuses don't even improve the basic dmg, you only get a different skin.

    - Upgrades trough the armory or purchased feel worthless.

    - Personally, i don't like the new time-slot combat order system. takes away a lot of tactical thinking.

    - Painful and too obvious "woke" ideology being displayed, i try not to pay attention to those sort of things and just play a game, but after a while i smelled the stench of positive discrimination (which is still discrimination, only more subversive) oozing out of this game.

    - And my biggest gripe: The whole atmosphere feels childish and cringeworthy, the so-called banter between your X-COM personnel is so horrible that, in a way, i wish that i could grab a shotgun and, with 99% accuracy, unload it on their faces (and probably miss).
    The 3D style is too cartoony, and the 2D "art" work looks like it's been drawn by a toddler in MS paint.

    This is meant to be an X-COM lite with a small price-tag, sure enough, but for me it feels like i'm playing a **** mobile phone game on a PC.
    I hope the developers and publishers realise what a shame this is on the X-COM franchise.

    3/10
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  47. May 18, 2020
    1
    SJW politics are a blight stain on the human race and represent devolution of civilization. I have no idea why Firaxis decided to insert SJW progressivist lunacy into XCOM. The decision is beyond absurd and whoever the skinny, kale-drinking bearded left wing activist in charge of this title at Firaxis is who decided to make this a political game needs to find new work at the BidenSJW politics are a blight stain on the human race and represent devolution of civilization. I have no idea why Firaxis decided to insert SJW progressivist lunacy into XCOM. The decision is beyond absurd and whoever the skinny, kale-drinking bearded left wing activist in charge of this title at Firaxis is who decided to make this a political game needs to find new work at the Biden campaign office and be fired from Firaxis.

    This is a disgrace to XCOM!
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  48. May 17, 2020
    1
    Pointless. Let's be fair, if you've never played any of the X-Com franchise: 2/10. Otherwise, avoid. Yet again, developers feel the dire need to remove features that worked and present the public with something they don't want. Why do they do this? X-Com 2 was a brilliant game. This effort is not.

    First up, welcome to the early 21st Century, a curious period of human existence where
    Pointless. Let's be fair, if you've never played any of the X-Com franchise: 2/10. Otherwise, avoid. Yet again, developers feel the dire need to remove features that worked and present the public with something they don't want. Why do they do this? X-Com 2 was a brilliant game. This effort is not.

    First up, welcome to the early 21st Century, a curious period of human existence where anything that is commercially available is there to cater for about 1% of the population, and anyone who complains is decried as 'hateful' or 'fascist'. Perhaps I am 'literally Hitler', but frankly the po-faced 'diverse' and 'relevanttothe21stcentury' characters turned me off at the first hurdle. Were they there to engage me in strategic combat or to invite me to a vegan Trump-hating protest in Seattle? Ah, no problem, I can just create my own characters that I like... and... then... no I can't. Nope. You HAVE to play the politically correct, diverse, SJW characters that they want you to play. How I was hoping the more likeable enemy would kill them. You don't even have that pleasure.

    All-in-all, this is a highly truncated version of a brilliant franchise for no apparent reason. No base development, no character creation, nobody can die, totally unlikeable self-righteous lefty characters and a dumbed-down version of the excellent strategic combat of X-Com 2.

    Let's hope this is not a portent of the most eagerly anticipated sequel in strategic combat gaming: X-Com 3. If it is then it looks as though you can kiss it goodbye, along with the Fallout series, The Sims, Mount and Blade and Civilisation, to mention but a few.
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  49. May 17, 2020
    5
    Точная копия XCOM2 в другой обертке.
    Новых механик нет;
    Новых моделей крайне мало. Почти что нет; Нового вооружения нет; Отсутствие приемлемой кастомизации - есть; Старый движок - есть; Баги - есть; Промахи по противнику в упор - есть; Желание 2К срубить денег на достойной франшизе сильно не утруждаясь - есть. Это вполне мог бы быть аддон к XCOM2 после окончания оригинального
    Точная копия XCOM2 в другой обертке.
    Новых механик нет;
    Новых моделей крайне мало. Почти что нет;
    Нового вооружения нет;

    Отсутствие приемлемой кастомизации - есть;
    Старый движок - есть;
    Баги - есть;
    Промахи по противнику в упор - есть;
    Желание 2К срубить денег на достойной франшизе сильно не утруждаясь - есть.

    Это вполне мог бы быть аддон к XCOM2 после окончания оригинального сюжета, но 2К захотели срубить денег по быстрому и поэтому втюхивают нам это как полноценную игру. А это оказался тот же XCOM2
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  50. May 16, 2020
    8
    Now I played it through. Many of the negative comments here are somewhat true. It´s still some fun to play though.
    I wanted to give it 6 points.
    But I give it 8; because towards the end of the game, in one of the breach scenes, there actually was a picture of Dr. Vahlen (XCOM1) hanging at a wall. That´s worth 2 points and keeps my hope for XCOM3.
  51. May 13, 2020
    3
    incomplete buggy game with short game play :( sadly.
    Would have been nice if they could have more in depth strategy and base building and story and not have such a short half-assed game with truncated short missions .. not to mention taking control away from the players on multiple aspect of the game.
    Like another guy said .. it is like a dumb-down, scaled down, simplistic, mobile
    incomplete buggy game with short game play :( sadly.
    Would have been nice if they could have more in depth strategy and base building and story and not have such a short half-assed game with truncated short missions .. not to mention taking control away from the players on multiple aspect of the game.

    Like another guy said .. it is like a dumb-down, scaled down, simplistic, mobile game version.
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  52. May 12, 2020
    4
    It isn't terrible for what it is, but I am tired of seeing franchises streamlined to death. I'm tired of having all the talent that was obviously involved wasted to dumb down yet another experience. But I guess it was either that - designing the game to become boring very fast so that you have an incentive to buy more stuff ("The Sims" has been doing this for more than 20 years) - orIt isn't terrible for what it is, but I am tired of seeing franchises streamlined to death. I'm tired of having all the talent that was obviously involved wasted to dumb down yet another experience. But I guess it was either that - designing the game to become boring very fast so that you have an incentive to buy more stuff ("The Sims" has been doing this for more than 20 years) - or another "Live Service"-game.

    This fittingly named "Chimera" was obviously made by people who don't understand the series.

    What makes it even more disappointing is that "War of the Chosen" did so many things right, and was praised for it - so why run in the opposite direction? Taking out customization and replay value, cutting out strategic options, killing basebuilding and management would be bad enough.

    But doing it so that you can chain me to a sub-par plot, trading player incentive and a personal experience against linear fan-fic-fluff when all that people wanted was more of the same is baffling.
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  53. May 11, 2020
    5
    Pros.:
    - all characters are unique with unique abilities;
    - the system of the breach is quite good at the very beginning (something new); - the concept "if you lose a character, you're done". Cons.: - it quickly becomes boring; - the storyline is simple and predictable; - too long to do all the training and research; - breach becomes ridiculous closer to the end; - useless
    Pros.:
    - all characters are unique with unique abilities;
    - the system of the breach is quite good at the very beginning (something new);
    - the concept "if you lose a character, you're done".

    Cons.:
    - it quickly becomes boring;
    - the storyline is simple and predictable;
    - too long to do all the training and research;
    - breach becomes ridiculous closer to the end;
    - useless drones.

    I don't understand. When you play the old original X-Com, you try to kill everyone with precision. You may hurt your own squad member. You like the world because you do the research, read about each species, ships, research the new ships and missiles.

    Why couldn't they include more research, real investigations, interrogations here with the proper characteristics and buffs from the characters? Why couldn't they include reinforcement during critical missions? This game seems very underdeveloped.
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  54. SH1
    May 11, 2020
    0
    Good story but too buggy to buy at this point. This is why I should not buy AAA titles at release. Will it go to consoles? Imho yes eventually after all the bugs have been fixed.
  55. May 11, 2020
    9
    You may wish to know before reading this that I hold XCOM 2 in *very* high regard. I am an XCOM fan (at least of the newer games). Mileage may vary.

    This is a new take on the XCOM formula that draws inspiration from what I can only describe as very novel sources. Most notable is the change to turn order and to characters that move the game towards the realm of D&D - a realm, I might
    You may wish to know before reading this that I hold XCOM 2 in *very* high regard. I am an XCOM fan (at least of the newer games). Mileage may vary.

    This is a new take on the XCOM formula that draws inspiration from what I can only describe as very novel sources. Most notable is the change to turn order and to characters that move the game towards the realm of D&D - a realm, I might note, that it has always edged close to in subtle ways.

    The game executes this new concept in novel and inventive ways, though I must say, I do miss having my insanely powerful operatives by the endgame, abilities are given to you straight away and don't develop hugely over the course of the game.

    There's a lot to be said about the finer details of the game, none of which is objectively good or bad, it is simply different.

    Whilst the game is certainly not the best in the franchise, it is certainly a refreshing take on the genre, albeit one that feels like it was given to more junior designers whilst the big boys worked on XCOM 3. It's still fun and rewarding and is certainly worth a go during this great drought of main-series XCOM titles (even though the genre seems to be raining games right now with Phoenix Point and Gears: Tactics both being available on the Xbox Game Pass for PC).
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  56. May 11, 2020
    9
    I think it's worth stating that this is not XCOM3. If you are expecting base building and a randomly generated set of soldiers where permadeath is a thing and you can get yourself into a game-over situation by failing too many missions... it's not that kind of game. The difficulty options are flexible meaning you can make this as easy or as hard as you like.

    This is more of a tactical
    I think it's worth stating that this is not XCOM3. If you are expecting base building and a randomly generated set of soldiers where permadeath is a thing and you can get yourself into a game-over situation by failing too many missions... it's not that kind of game. The difficulty options are flexible meaning you can make this as easy or as hard as you like.

    This is more of a tactical A-Team where you have a squad of 8 soldiers each with a vastly distinctive skillset. You have healer, tank, DPS, melee-orientated, psionic, fast, heavy characters. With certain perks you can lean towards a certain desire and putting the right equipment on a soldier is important.

    Research is important. You gain more Elerium by doing certain missions which gives you the funds to carry down a tech tree. The tech tree starts simple but bigger projects start taking more time but will give you huge benefits upon completition. Intel lets you manage fireteams across the parts of City 31 where they can assist you in reducing the region heat and helping out in various ways. You can get your squad members to take training missions either to boost their skills or remove debuff scars. Side missions are a way for you to send off a surplus squad member to gather money or intel, giving you more ways to get valuable currency when not on a mission.

    The money you gain from raids and from team income is spent on armour, weapon mods and a variety of gadgets. You start with a team of 4 soldiers which grows to 8 in size. You also get android robots that can help out if a team-mate is gravely wounded mid-battle.

    In terms of missions, some are turn-limited while others are defensive missions where you hunker down and defend a point.
    Other missions include VIP/hostage escort, damage control, taking out enemy gang leaders and investigating strange happenings. There are three different factions which have a range of different troops at their disposal. There are human soldiers, alien soldiers, hybrids with enhanced abilities such as psionics and special powers. I tried beating Sacred Coil at first but they are the toughest faction by far. If you play this game, do not go after Sacred Coil at the start of the game.

    When you get to a mission, you decide on what order and entrances your team will 'breach' from. Some squad members can only breach from certain parts of the map and some breaches require specific things such as hacking devices or explosive charges. With the breach itself you guide your 4 squad members to attack specific enemies and specific ways. Some special abilities come into play such as Verge's psionic lift and Torque's poison spit. The only oddball is Zephyr who never uses a gun, so she always rushes in with melee combat (but she is strong).

    Like in XCOM if a squad member goes down you must stabalise that person or you will get a game over screen. You can use a medikit to recover your health or treat a comrade. There are defensive buffs you can do or offensive ones that lower enemy powers such as Verge's mind control. There are certain abilities which will move enemies around or bring enemies closer to you. Instead of a 'your turn' 'their turn' mechanic, there is a battle timeline which indicates who will go first and at what time. It is possible to affect the timeline to push your squad to move faster and the enemies to move slower.

    The graphics in this game are not ground-breaking but they serve the story well. I like the visual novel style character portraits and the artwork relating to each character. The character models are pretty good overall and some of the species in particular the alien sectoids and the viper snakes are modelled very well. Story is more narrative led and is focused around specific characters. The music is good and certainly fits that XCOM vibe that the previous games were so good at. The sound effects are good and generally fit into the sci-fi action style.

    I enjoyed the voice actor performances. The characters don't take themselves too seriously and make snarky comments to each other about what is happening during the battle. For example with Torque's tongue pull ability, she can not only bring enemies closer to her but other player characters too. It's pretty funny to hear her say things like "Hope you took a bath". The other characters will even respond back as well based on what other characters are doing.

    Overall, as a huge fan of tactical turn-based games I really enjoyed playing this. The cool unique cast of characters made me want to play more to get to know more about them and see the squad work in action. The action oriented missions are intense and I want to keep playing more to improve at taking on tougher enemies and also improving my squad management skills. I would recommend it if you've played other games in this series or you just like turn-based games in general.
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  57. May 9, 2020
    8
    For a game that came out of left field during a epidemic and a sale price of only $10. Holy crap was it solid. I was afraid at the price point it would be a short game but it provides up to 20 hours of gameplay with plenty to do. Firaxis take what was already established in Xcom2 and change the formula for a more "tactical" building combat approach. Where before you traveled the world andFor a game that came out of left field during a epidemic and a sale price of only $10. Holy crap was it solid. I was afraid at the price point it would be a short game but it provides up to 20 hours of gameplay with plenty to do. Firaxis take what was already established in Xcom2 and change the formula for a more "tactical" building combat approach. Where before you traveled the world and fought in big open maps, Chimera Squad is based in the limits of a new established city in the Xcom universe.
    They introduce aliens and hybrid into the ranks for the first time. If that needs explaining then go play the rest of the Xcom series (well worth the time). Also still gives player choice on loadouts and different agents to take on the missions.

    Positives:
    +Different agents, some you don't see in a single play through
    +Great play time for the price point
    +Anarchy meter to add a tightening mechanic making you have to make hard decisions

    Negatives:
    -First faction you fight can be super difficult with a snowball feeling afterwards
    -Ultimate training for some agents was lackluster
    -Never really needed the android function in the game
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  58. May 8, 2020
    0
    I have no words to describe this disgusting thing. I played All XCOM game from first UFO in 1996...I thought to see the worst in phoenix point..this is worse!
    Seeking for the tension that makes you don't move from chair for hours? Seeking for a tactical game? seeking to be surprised? This game is NOT for you.
    The (very poor) good: 1) Ranged overwatch (finally), but unuseful due to
    I have no words to describe this disgusting thing. I played All XCOM game from first UFO in 1996...I thought to see the worst in phoenix point..this is worse!
    Seeking for the tension that makes you don't move from chair for hours? Seeking for a tactical game? seeking to be surprised? This game is NOT for you.

    The (very poor) good:
    1) Ranged overwatch (finally), but unuseful due to absence of tactical freedom
    2) Misc troop is a good idea, but The lack of freedom reduces it to unuseful!

    The bad:
    Why?
    1)Why wasting time to select soldiers to breach where there is only one door?
    2)Why breach in EACH room and reduce tactic to enter, fire,kill and stop?
    3)Why MINIMAL soldier customization?
    4)Why absurd timeline that make you only confusing?
    5)Why so complicated management?
    6)Why those ugly and static cartoons like a 70s comics?

    WHY WASTING MONEY FOR THIS?

    WHY???
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  59. May 8, 2020
    0
    XCOM Enemy within + XCOM 2 + Arcade of the same type scripted assault on a small room, which can be implemented manually in any other tactics of the game. ****
  60. May 8, 2020
    2
    Firaxis - who has allowed xcom to be pushed in this stupid direction?! You are one of the only studios that make serious tactical games, why the hell would your long time customer base (played xcom before firaxis 20 odd years and counting) want to see your excellent game model deteriorated to bring in teenagers? What the hell? Do not do this again. XCOM 2 / WoTC was a masterpiece. Get backFiraxis - who has allowed xcom to be pushed in this stupid direction?! You are one of the only studios that make serious tactical games, why the hell would your long time customer base (played xcom before firaxis 20 odd years and counting) want to see your excellent game model deteriorated to bring in teenagers? What the hell? Do not do this again. XCOM 2 / WoTC was a masterpiece. Get back to what you are excellent at, let the kids play fortnite. Expand
  61. May 6, 2020
    5
    I bought the game for 10 bucks. And it's probably worth exactly that.

    Everything feels so extremely low budget. The best things in this game already existed and are ripped from XCOM 2. The good: - The basic tactical gameplay, feels like a miniature version of XCOM 2 - The idea of a diverse police unit in a city with many different species itself was pretty decent. - The breach
    I bought the game for 10 bucks. And it's probably worth exactly that.

    Everything feels so extremely low budget. The best things in this game already existed and are ripped from XCOM 2.

    The good:
    - The basic tactical gameplay, feels like a miniature version of XCOM 2

    - The idea of a diverse police unit in a city with many different species itself was pretty decent.

    - The breach mode looks and feels awesome.

    The bad:
    - The character design is just so cringe worthy. The writers tried to make them sound cool but actually made them look like a bunch of useless fools. Seriously, it's like a 10 year old wrote the dialogues. Or in short: the exact **** you would expect from SJWs I was glad that I found a few modded agents to replace the vanilla ones. They looked better, had a better background story and didn't talk. Also the backup robot has more personality than the vanilla characters combined.

    - The story writing is just cheap. It's like they ran out of money halfway in the development. The main villain doesn't get explained at all.

    - The voice acting is on par with the bad writing. Remember the hulking meat mountains that were the mutons in XCOM 2? You would expect them to have a impressive voice right? Here in this game they sound like pre puberty teenagers. I'm not kidding. Same applies to the other aliens.

    - The forced diversity makes everything hard to believe and destroys the immersion. Sure, the aliens were in a way also victims of the elders. But if a average human thinks back at the occupation he would definetly see an alien face. Racism, prejudice and deep rooted hate would be part of everydays life. Instead there is no such thing at all. All aliens are completely integrated in the society with no one even batting an eye. They even lack a own language, culture or at least speech pattern.

    - A severe lack of customization. You can change the main clothing color of your agents and that's it. No different armor parts or looks and even your god damn guns won't change appearance with additional attachments. In XCOM 2 one of the main incentives was the total customization of your soldiers. You could change their looks, nationality, voice, gender and armor. Here you have jack****. They couldn't even just rip the system from the old game.

    - Only 3 game modes. Breach the wall/door and kill/arrest eevryone. Escort/Bust out a VIP. Go in and secure evidence. No real hostage situations where you have to act under a time limit or stealth missions. It gets repetitive really fast.

    - They must have fired many of the programmers. The game runs instable and crashes fairly often. I can't even see the end of the credits since the game crashes before I get there.

    If this game would have a good story but bad game mechanics it would be redeemable with mods. If it had a terrible story but good gameplay then you could fix it with some serious customization of your characters. But this game has neither. It's a repetetive game, with bad writing and no customization options at all. I would give it a 4.5 if Metacriic would allow half points.

    Keep the damn SJWs away from our beloved franchises. Put in more thought in the game and try to fix the biggest technical issues. In it's current state I wouldn't recommend anyone to pay 15 or 20 bucks for this.

    If you are interested in trying it out yourself, then wait until the game is on sale again and until there are more mods available to make the experience somewhat interesting.
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  62. May 6, 2020
    3
    HUGE fan of Xcom 1 & 2. Have no idea why they released this game for PC - it is visible that this is meant to be a mobile game for phones and tablets. Breach mechanic is ok, but gets boring when doing it every mission. The timeline mechanic can be heavily abused - you can give like 3-4 actions to one squad member + the 2-3 actions that he/she already have + the free actions like grenadesHUGE fan of Xcom 1 & 2. Have no idea why they released this game for PC - it is visible that this is meant to be a mobile game for phones and tablets. Breach mechanic is ok, but gets boring when doing it every mission. The timeline mechanic can be heavily abused - you can give like 3-4 actions to one squad member + the 2-3 actions that he/she already have + the free actions like grenades and items. The comic book animations, voice acting, characters could be much, much better. Even don`t want to mention the bugs - needed to activate the console to continue my game. Yes, I know that this game was 10 euros/dollars at launch, but please don`t tell me that this childish, cartoony, colorful thing they call Chimera Squad is the future of Xcom ... Expand
  63. May 6, 2020
    1
    В игре нет белых оперативников, если вы топите за равноправие, то должны были добавить их. За такое лицемерие - минус вам в карму.
  64. May 5, 2020
    8
    While the game has a bit of a different feel from the previous two games released recently, I don't know where all the animosity is coming from here. Yes while the new personified characters the game makes you use aren't great, it's nothing to completely ruin the game. Yes maps are smaller, but most fights have multiple encounters for you to fight in to showcase the new breach system,While the game has a bit of a different feel from the previous two games released recently, I don't know where all the animosity is coming from here. Yes while the new personified characters the game makes you use aren't great, it's nothing to completely ruin the game. Yes maps are smaller, but most fights have multiple encounters for you to fight in to showcase the new breach system, something that I liked. And it's a budget game. It's normally 20 bucks, but could have been bought for 10 dollars or less if you bought it early. For that price, this is a no brainer for anyone who even remotely enjoys these types of games or wants to try out this style of game for the first time. Yes it feels like it could have had some things changed in it to make it better but, for 10 bucks, there's no way I can call this a bad game. There are some technical issues the game needs to work through, like all the newer XCom games have had seemingly, but its not enough for me to dislike it. For the price, theres little reason for people who might be on the fence here to not try it and see how they like it for themselves. Expand
  65. May 5, 2020
    4
    Dont mind me, game is good, but not what we need. I don't sympathize to this new world, to characters. I dont feel tension as in XCOM 2 or Phoenix point. I dont feel any connections between me and characters. Please make new game more like Phoenix point do or Gears tactics, but with all things from XCOM like globe, tension, dispare, Evolution, Base managment. Thats just all this genre needs.
  66. May 4, 2020
    1
    We need to do something about liberals/progressives they are literally destroying all entertainment and turning it into propaganda.

    This is just another in a long list of beloved franchises infiltrated and poisoned by “woke” propagandists who don’t care about gameplay or story, just trying to brainwash you.
  67. May 4, 2020
    10
    Excellent tactics game that successfully iterates on the XCOM formula. Great additions include the interleaved turns, unique characters, and general "feel" of the game. The fact that this game is selling for $10 is an absolute steal. Side note: Please be aware that a vast majority of negative reviews for Chimera Squad are from alt-right whiners who think that having aliens on your squadExcellent tactics game that successfully iterates on the XCOM formula. Great additions include the interleaved turns, unique characters, and general "feel" of the game. The fact that this game is selling for $10 is an absolute steal. Side note: Please be aware that a vast majority of negative reviews for Chimera Squad are from alt-right whiners who think that having aliens on your squad somehow is a "SJW" ploy. Their weird, projected racism on to aliens that don't actually exist should be proof enough that this game rules. After all, anyone who makes the worst dregs of the Internet mad is doing something right. Expand
  68. May 4, 2020
    9
    Its bite-sized xcom, the video game equivalent of marmite apparently.

    This is NOT xcom 3. It is not xcom 2.5 either, but what it is, is a fun game. It is a simplified version of the xcom formula and it certainly has a place in a franchise. I'm not going to use this space to shill the game, although I thoroughly enjoyed it. Instead, I'm going to try and explain why so many people are
    Its bite-sized xcom, the video game equivalent of marmite apparently.

    This is NOT xcom 3. It is not xcom 2.5 either, but what it is, is a fun game. It is a simplified version of the xcom formula and it certainly has a place in a franchise. I'm not going to use this space to shill the game, although I thoroughly enjoyed it. Instead, I'm going to try and explain why so many people are leaving disgruntled 2/10 reviews.

    This is not military strategy, its dialogue, scenarios and setting feel like a cheesy cop show. This definitely would appeal to some, but clearly irritates others who don't want to hear one-liners delivered with attitude in their tactical RPG.

    The maps are small. This is deliberate, and greatly simplifies combat. Personally, I love the small stages. Combat is a lot faster and your enemies killed per turn will likely be 2x-4x what they were in xcom 1 and 2. There is no stealth, and its less about positioning. Instead, the game plays more like a classic team based RPG focused on abilities and squad synergy. This bothers those who loved the vast open environments of previous games where positioning and line of sight was the focus.

    And that's where the preset characters come in. You cannot create characters, instead, you use preset characters that all have very distinct combat roles. While most xcom vets argue this is heresy, it most certainly isn't all bad. The preset characters make it easier to micromanage your squad, with the distinct roles making it easy to recognise exactly what a given character should be used for, as opposed to the old "sniper that uses the pistol but I give him grenades and should be used with this other character that I made" sort of mish mash synergy.

    What is a big sticking point is the lack of permadeath. This I fully understand. Removing the ability to die makes the weight of your decisions feel less foreboding, anyone who has spent their time playing Fire emblem's classic and casual modes will know the difference.

    All in all, this game is an easier to learn, simplified version of xcom, so if that appeals to you, its absolutely worth the money. Personally, I love the fact I can easily pick the game up and know what my squad is due to the preset characters, and the smaller maps make it easier to actually play the game without worrying about getting sucked in for 20 hours of slowly moving and setting overwatch across a big map.

    People are angry cause this is casual xcom. And typically if you're a veteran in anything, you get annoyed seeing people enjoy a casual version of what you love, because its "not the real thing". But at the end of the day, this game is pretty fun, and is still the high quality I expect from Firaxis.
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  69. May 4, 2020
    0
    XCOM SJW-SQUAD
    I am a great fan of XCOM games from the legendary UFO: Enemy Unknown up to the modern XCOM2.
    But this game is fail. They spoiled everything. Soldiers on missions joke and grimace like infantile teenagers, so atmosphere is absolutely broken. The game is not re-playable. Gameplay is boring and repetitive. The franchise deserves a better game. Fans deserve a better game.
    XCOM SJW-SQUAD
    I am a great fan of XCOM games from the legendary UFO: Enemy Unknown up to the modern XCOM2.
    But this game is fail. They spoiled everything.
    Soldiers on missions joke and grimace like infantile teenagers, so atmosphere is absolutely broken.
    The game is not re-playable.
    Gameplay is boring and repetitive.
    The franchise deserves a better game.
    Fans deserve a better game.
    The game deserves to be better one.
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  70. May 4, 2020
    10
    After reading the reviews on here I realize that a lot of these people think being "woke" is a bad thing. There's diversity in games and that's how it should be. Not every game needs a cis, white, straight, male protagonist/playable character (sorry, not sorry boys) If I can play a white straight guy then you can play a lesbian black woman. The game is fun, but a bit too basic whenAfter reading the reviews on here I realize that a lot of these people think being "woke" is a bad thing. There's diversity in games and that's how it should be. Not every game needs a cis, white, straight, male protagonist/playable character (sorry, not sorry boys) If I can play a white straight guy then you can play a lesbian black woman. The game is fun, but a bit too basic when compared to Xcom 2. The game should be an 8 but I gave the game a 10 to counter balance the WS in here. If you want more action and less strategy it's not a bad game to get lost in. Expand
  71. May 3, 2020
    2
    Another case where the developers were so busy trying to make sure they checked all of the political boxes, that they forgot to make an interesting and engaging game.

    Game mechanics are a watered down version of XCom 2, and the repetitive breaching mechanic is tedious. I guess it's ok if you're just looking for a quick Xcom fix. Might just be better to save the 10 bucks and replay
    Another case where the developers were so busy trying to make sure they checked all of the political boxes, that they forgot to make an interesting and engaging game.

    Game mechanics are a watered down version of XCom 2, and the repetitive breaching mechanic is tedious. I guess it's ok if you're just looking for a quick Xcom fix. Might just be better to save the 10 bucks and replay xcom 2.
    The voice acting and dialogue is amateur at best, and the cartoons look like they were drawn in MS Paint.
    and, of course, as everyone else has pointed out, the politics are so thinly veiled, it's like they're not even trying.

    Super disappointed, Firaxis. Played about an hour before I requested a refund from steam.
    The one thing I will give this is it did open up the interesting possibility of "hero" characters for the next proper xcom game(if there ever is another xcom, after this they likely will have lost a lot of faith)
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  72. May 3, 2020
    9
    I'm surprised there are so many red reviews. This is a good game.

    PROS: + Interesting take on XCOM 's turn system. It is more balanced than team-per-team turns. + Faster and tighter combat - you're thrown straight into fights. No more time-wasting leapfrogging overwatch until you find the next group of enemies. + Although still difficult, it is a simpler and faster experience
    I'm surprised there are so many red reviews. This is a good game.

    PROS:
    + Interesting take on XCOM 's turn system. It is more balanced than team-per-team turns.
    + Faster and tighter combat - you're thrown straight into fights. No more time-wasting leapfrogging overwatch until you find the next group of enemies.
    + Although still difficult, it is a simpler and faster experience overall. This is easier to pick up than the traditional modern XCOM.
    + Insane value because of replay value and extremely low price. Very consumer-friendly.

    CONS:
    - Impossible mode is not balanced or play-tested at all.
    - Trash-tier voice acting and script.
    - Extremely jarring experience at first for XCOM veterans.
    - Still too random. Please Firaxis remove damage range for both you and your enemies. Make it a single value to make damage more reliable. It makes the game too random at times.

    Ultimately this is an impressive effort to move the series forward. I would be happy with either an XCOM 3, or an XCOM Chimera Squad 2. Either one would be awesome. Maybe they could even mix the two to create a new breed of XCOM for the next generation. Firaxis did good here. Whatever comes next, I'm excited.
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  73. May 2, 2020
    9
    It’s basically xcom lite and in my opinion nice if you don’t have time for a regular xcom campaign
  74. May 2, 2020
    0
    The game itself bring nothing new for the price tag except the movement one by one. And a single player game that can be run without internet.
  75. May 1, 2020
    6
    This is a nice game for fans of XCOM like games, but do not expect it to be the next milestone in the genre.

    PRO: cover fire now covers only a certain sector, which requires you to plan more tactically, and is more realistic. The game features a full length campaign. Considering the low price, it is actually a pretty good deal and I was positively surprised. The new turn system is an
    This is a nice game for fans of XCOM like games, but do not expect it to be the next milestone in the genre.

    PRO:
    cover fire now covers only a certain sector, which requires you to plan more tactically, and is more realistic.
    The game features a full length campaign. Considering the low price, it is actually a pretty good deal and I was positively surprised.
    The new turn system is an interesting approach, not better, not worse, but it is something new.

    CONS:
    The game has so many bugs of different magnitude. After a certain point I wasn't sure if something is a feature or a bug, seriously.
    The difficulty curve is not well balanced. In the beginning the game was really a challenge, but once your characters level up, you acquire new gear and learn how to play, the game is just to easy. I have played on hard, and switched latter to impossibly, and yet it was not a real challenge. After a while I just found myself grinding to the end of the game. To be fair, the final fight on impossible difficulty was a challenge, but overall the game was to easy.
    There is no permadeath in this game, so you do not feel the same pressure and and sense of risk when playing. If one of your characters dies, you just have to replay the mission. It defeats the purpose of ironman mode, which I found very rewarding when playing XCOM 2.
    In general i felt like this game is a simplified and shallow version of XCOM 2, you get into the action right away on pretty small maps, there is no strategic placing of your characters, the cover and placement of your soldiers doesn't really play such a role as it did in XCOM. I have also found, that the maps repeat itself, so much for procedural generated levels.
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  76. May 1, 2020
    8
    Favorite Thing: I liked the turn order approach and the ability to use both humans and aliens.
    Least Favorite Thing: It needed some more time in the oven. I've had crashes, broken animations, hovering characters, incompletable missions, and more.

    Date Completed: 2020-05-01
    Playtime: ~ 27h
    Enjoyment: 8/10
    Recommendation: If you liked any of the XCOM games then it's a no-brainer.
  77. May 1, 2020
    10
    Великолепная игра. Получил значительно больше чем ожидал от небольшого аддона за семь баксов.
  78. May 1, 2020
    4
    I do not usually write bad reviews but, I do not understand the change they have made to the game, with that artistic section of cartoons fornite style, this game is easier than its previous ones and does not generate tension in their confrontations since the characters, in principle, you don't lose them forever when they die. The characters are created and configured and there is nothingI do not usually write bad reviews but, I do not understand the change they have made to the game, with that artistic section of cartoons fornite style, this game is easier than its previous ones and does not generate tension in their confrontations since the characters, in principle, you don't lose them forever when they die. The characters are created and configured and there is nothing you can do to modify them. The story is terrible (are aliens now our friends?). In short, it seems that they have simplified and infantilized the game. I do not recommend it. Expand
  79. Apr 30, 2020
    0
    I can't picture a better advertisement for XCOM's new competitor using XCOM's old tried-and-true formula, Gears Tactics. I will be looking to Microsoft Game Studios in the future if Firaxis has lost its way. I don't care for the story and didn't enjoy anything about the game's first 20 minutes. Nothing compelling anywhere. I don't like the breach mechanic. It's basically like...so whatI can't picture a better advertisement for XCOM's new competitor using XCOM's old tried-and-true formula, Gears Tactics. I will be looking to Microsoft Game Studios in the future if Firaxis has lost its way. I don't care for the story and didn't enjoy anything about the game's first 20 minutes. Nothing compelling anywhere. I don't like the breach mechanic. It's basically like...so what are you going to do now that you totally ran out guns blazing and put all of your soldiers in harm's way. Rinse, repeat. Expand
  80. Apr 30, 2020
    0
    It's not XCOM. The game mechanics is simplified and cropped.
    Characters are flat. Moreover, it's not a game. It's very stupid diversity propaganda.

    Girls are good. White men are bad.

    That's ****
  81. Apr 30, 2020
    10
    Above-average shooter, but I'm giving it a 10 because of Snake Boobies and handsome Sectoids.
  82. Apr 30, 2020
    8
    Chimera Squad is not a sequel of even XCOM 2.5. This is a small game that aims to offer around 20 hours of interesting tactical engagements with a smaller scope than the core game. The art style and the characters are very different from what fans might expect but the main tactical ideas are still there. The Breach sequences, which can become quickly repetitive, and the limited number ofChimera Squad is not a sequel of even XCOM 2.5. This is a small game that aims to offer around 20 hours of interesting tactical engagements with a smaller scope than the core game. The art style and the characters are very different from what fans might expect but the main tactical ideas are still there. The Breach sequences, which can become quickly repetitive, and the limited number of options offered in battle lead to a more concentrated but also more repetitive experience. I had fun with it playing on Hard and trying as many tactical possibilities as the game offers. Expand
  83. Apr 30, 2020
    0
    This review contains spoilers, click expand to view. 0 for characters, 0 for story, 0 for F-rated illustration, 0 for using X-COM title on this shXX.
    Why, do I have to bear, those disgusting characters? I have plenty other games to play. I don't need to bother with those unpleasant characters.
    Why did they use cartoonish illustration? Why not screenshot of 3D model, like other X-COM series?
    Is X-COM some kind of childish joke? NO.
    And now the story.
    JUST 5 YEARS have past. And now, the invaders are within the invaded's SWAT team.
    What? It's like... Japanese SWAT in 1950 Korean Spec-op of Korean Japan-town. WTH.
    Yeah, yeah, Japanese were mindcontrolled by Tenno, blah-blah-blah, but Japanese were literally wiped out of Korea for some time (not massacred though, just transported to Japan).
    Why don't learn some history, before writing this piece of shXX called 'scenario'?
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  84. Apr 30, 2020
    1
    Imagine you are playing XCOM 2: War of the Chosen. You customize your squad characters as you wish, doing them by your own, gives them names, appearance, clothes and even history, sometimes funny (cruel russian and the disco dancer in the past lieutenant Ivan), sometimes even more serious. And then, you open your eyes and you see XCOM: Chimera Squad, where the most respectful and coolImagine you are playing XCOM 2: War of the Chosen. You customize your squad characters as you wish, doing them by your own, gives them names, appearance, clothes and even history, sometimes funny (cruel russian and the disco dancer in the past lieutenant Ivan), sometimes even more serious. And then, you open your eyes and you see XCOM: Chimera Squad, where the most respectful and cool feature of the game was removed in order to create empty vessels named 'unique characters'. Wtf do I need 'unique characters' (which are really empty) if I could create mine?

    Graphics, style, all of it is so stupid according to the lore of the game. Remember eerie vibe in the XCOM 2: War of the Chosen when you see thousands of killed human bodies in the green vessels which are used by aliens to make dna liquid, remember clearing attacked rebel camps from attacking aliens which are really scary and all these kinds of mystic, horror, alertness.

    XCOM: Chimera Squad ruins all of it and replaces with colorful, funny style, there are not enough only rainbow ponies and unicorns to make this game even more colorful.
    There are more problems in the game (unbalanced characters system, useless training camp and other).
    It's painful to see what they did with XCOM.
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  85. Apr 29, 2020
    3
    “Heroes never die!” I mean seriously, is this a really tactic about war and battle scenes or some childish girl daydreaming story? But even it’s story is boring as hell. Characters remind dull dolls with nearly no personality and backstory, and you can’t even find anyone to personalise yourself with. I have no idea who is this game made for, but I can tell that official reviewers had been“Heroes never die!” I mean seriously, is this a really tactic about war and battle scenes or some childish girl daydreaming story? But even it’s story is boring as hell. Characters remind dull dolls with nearly no personality and backstory, and you can’t even find anyone to personalise yourself with. I have no idea who is this game made for, but I can tell that official reviewers had been paid or threatened to write their extremely positive opinion Expand
  86. Apr 29, 2020
    6
    XCOM:Chimera Squad is a small sequel to XCOM 2 and its just 10$ so don't expect a game like XCOM 2 .
    Gameplay is very rudimentary and simple but its pretty amusing and it can get addicting after a while u play. I know many video games are broken at launch but unfortunately this game was horribly buggy and crashed almost every 30 min so i verified game files and 53 files were missing!!!
    XCOM:Chimera Squad is a small sequel to XCOM 2 and its just 10$ so don't expect a game like XCOM 2 .
    Gameplay is very rudimentary and simple but its pretty amusing and it can get addicting after a while u play. I know many video games are broken at launch but unfortunately this game was horribly buggy and crashed almost every 30 min so i verified game files and 53 files were missing!!! anyway it fixed some issues and i finished the game 2 times to unlock all 11 squad Members.
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  87. Apr 29, 2020
    3
    First I want to say that this game isn't bad, it's a decent game, with working and tested methanics in known universe and is quite lengthy. Now to bad stuff... The game is overly repetitive. It's so bad that after just 4 hours I didn't want to start the game anymore. There are balancing issues, where some of your units are becoming super soldiers. The fact that the maps are now extremelyFirst I want to say that this game isn't bad, it's a decent game, with working and tested methanics in known universe and is quite lengthy. Now to bad stuff... The game is overly repetitive. It's so bad that after just 4 hours I didn't want to start the game anymore. There are balancing issues, where some of your units are becoming super soldiers. The fact that the maps are now extremely smalls, the came lost its tactical aspect and the fights are taking 5-10 minutes. Even with those small maps, the games occasionally having issues in top hardware. Each fight starts the same with the new mechanic, which is interesting few dozen times, however gets annoying afterwards. Attempt and failure of making character driven story (or story in general) For the price they are asking, the game is solid 6 out of 10 (if not the very bad part) Very bad stuff: (also minor spoiler) The game is full of LGBT messages, which has no business in video games and especially in xcom universe. Males are in squad quite weaker, just because. The main "bad guy" is of course white male, with no story nor reasons nor plan. Aliens which were originally genderless, now have **** for some reason?! I am honestly afraid for xcom series and civ, if this is the direction they want to go. Now about the game play: everything shows that this game was originally designed for mobile platform, from small maps and very short encounters. However (I assume it haze something to do with release of gears tactics or the fact that they didn't managed to optimized it for mobile) it was quickly reworked for pc. Which explains also low price and poor optimization. I personally am against rushed projects, since they are usually anti customer. Expand
  88. Apr 29, 2020
    0
    This review contains spoilers, click expand to view. It's really, really boring. There's not a lot of strategic options, so every encounter is pretty much the same routine due to lack of strategic potential. Some characters are so much more rich and interesting than others, really unbalanced. Expand
  89. Apr 29, 2020
    8
    This game is not 100% perfect, but it is a lot of fun, and it doesn't deserve the review bombing it is getting. If you are an XCOM fan, and you don't like Gears of War, this will probably hold you over for a while. It features the XCOM action we have come to love - it even adds a "breach" mechanic, where your crew can break into a level, guns blazing,

    I'd like to address some of the
    This game is not 100% perfect, but it is a lot of fun, and it doesn't deserve the review bombing it is getting. If you are an XCOM fan, and you don't like Gears of War, this will probably hold you over for a while. It features the XCOM action we have come to love - it even adds a "breach" mechanic, where your crew can break into a level, guns blazing,

    I'd like to address some of the more common issues people are supposedly having with this game:

    1. The sassy dialog. The dialog is stylized, and clearly written to be consistent with the old school comic book feel of the game. I didn't find it particularly entertaining, but it didn't bother me.

    2. The "woke" dialog. I didn't even notice, and when I went to what I am sure is a source of the review bombing, what I read was really pathetic. If you don't feel personally attacked by Marvel movies, I doubt you'll even know where this complaint came from. Decades after an alien occupation, there are a number of human/alien hybrids. If you find some part of that inappropriate or subversive, you are too fragile for this game, or life.

    3. A lack of depth in team building. This is a fairly merited complaint, in my opinion. Your crew feels more like a group of misfit prodigies in an early 1990s action movie than an army. They can't die, and their base interactions are limited.

    4. The tutorial is boring and remedial. This is not a brand new genre. What on Earth were you expecting?! If you know the game mechanics, turn the tutorial off!

    This game is worth your time if you are an XCOM player. If you only heard about this game because you think there's a multinational conspiracy to breed you out of existence, you should skip this game and spend some time outside. Try to meet someone nice, and enjoy your life.
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  90. Apr 29, 2020
    9
    This is a really fun yet simplified version of XCOM. It's not supposed to be a sequel to War of the Chosen so they took the opportunity to explore different possibilities in gameplay and visuals. Quite frankly, I liked it. Of course it's not as exciting and challenging as the main game but I believe it was worth the effort and it turned out to be a fun and worthwhile game, especiallyThis is a really fun yet simplified version of XCOM. It's not supposed to be a sequel to War of the Chosen so they took the opportunity to explore different possibilities in gameplay and visuals. Quite frankly, I liked it. Of course it's not as exciting and challenging as the main game but I believe it was worth the effort and it turned out to be a fun and worthwhile game, especially considering the lower price. The people complaining about the story and "political propaganda" made me laugh. Are you really that bothered by a storyline in which humans, hybrids and aliens are trying to live together after the war while there are groups that oppose the integration and are trying to fight it? I consider it a very interesting plot to follow, it makes sense and has obvious parallels with the real world. Not only that, I loved being able to play with aliens and hybrids in the squad. The same people complaining about the "political" story are complaining about bad dialogue, as if either Enemy Unknown or War of the Chosen had brilliant Academy Award worthy dialogue. It's a game people, just relax.

    Pros:

    - New possibilities of gameplay within the XCOM world that are worth exploring further;
    - Good story with nice characters. Having aliens on your side too is very fun.
    - Simplified, so it might be a good entry point to people who have never played the series.
    - Excellent soundtrack and character voices.
    - I get that some people hate the comic book visuals but I like it and I think it makes sense considering this is supposed to be a spin off from the main game.

    Cons:

    - Same camera and graphic glitches we've had since Enemy Unknown.
    - The game is a bit short and does not allow you to have enough time to research everything and develop all abilities in every member of the squad. In the end it's not a big deal since some of the tech and researched itens are quite useless.
    - The game crashed without explanation like 3 times during my whole playthrough. Save all the time so you don't lose progress in a crucial mission.
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  91. Apr 29, 2020
    6
    The game is ok. Don't expect X-COM 3. It is a spinoff that is worth the 10 bucks I paid for it. Combat is kind of dumbed down, but unique and acceptable.
  92. Apr 29, 2020
    2
    OMG Firaxis what are you doing?! I am very afraid for the future XCOM series.
  93. Apr 29, 2020
    0
    A cheap attempt to get out on the road while pushing an Intrusive agenda.
    The dialogues are ridiculous and naive with silly jokes with a transition to pleasantries.
    In a couple of years, the aliens have become people's best friends. The only white man in the world who gets bullied and joked about. I think the game should have been released on mobile phones. This is not ixcom but a
    A cheap attempt to get out on the road while pushing an Intrusive agenda.
    The dialogues are ridiculous and naive with silly jokes with a transition to pleasantries.
    In a couple of years, the aliens have become people's best friends.
    The only white man in the world who gets bullied and joked about.
    I think the game should have been released on mobile phones.
    This is not ixcom but a lazy port of Fortnite with colorful bright colors.
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  94. Apr 29, 2020
    9
    XCOM: Chimera Squad no es XCOM 3 ni pretende serlo, si es eso lo que buscas te vas a decepcionar. Chimera es en buena medida un experimento de cambiar algunas mecánicas principales y el estilo de juego. El resultado es que, en vez de defender el planeta de una invasión alienígena a gran escala, en Chimera XCOM ha evolucionado en una especie de unidad de SWAT y por tanto las misiones sonXCOM: Chimera Squad no es XCOM 3 ni pretende serlo, si es eso lo que buscas te vas a decepcionar. Chimera es en buena medida un experimento de cambiar algunas mecánicas principales y el estilo de juego. El resultado es que, en vez de defender el planeta de una invasión alienígena a gran escala, en Chimera XCOM ha evolucionado en una especie de unidad de SWAT y por tanto las misiones son asaltos a lugares con rehenes y cosas así. Esto cambia mucho. Primero, desaparecen las clases de personajes, ahora cada personaje está predefinido y es único, con sus propias habilidades y mejoras. Desaparecen las armas pesadas y los rifles de francotirador para dejar armas apropiadas para los nuevos entornos, que son mucho más cerrados y pequeños. Siendo interiores casitodo, las alturas a veces juegan un papel pero en mucha menor medida. Ya no hay fase de sigilo, en su lugar hay una fase de preparación antes del asalto al siguiente conjunto de habitaciones en cada misión. El manejo de la base y el mapa se han simplificado, aunque siguen siendo muy entretenidos, y lo mismo con el inventario. La escuadra que juegas en combate es más pequeña, contando como mucho con 4 de los miembros de tu XCOM en activo en cada momento en combate (frente a los 6 de XCOM 2). El sistema de turnos ha cambiado, en vez de ser jugador-enemigo-jugador ahora cada unidad tiene su iniciativa como en un juego de rol, haciendo que las acciones de cada bando no necesariamente vayan seguidas. La variedad de enemigos está muy bien, estando todos los de XCOM más o menos, más unos cuantos adicionales con nuevas mecánicas.

    Gráficamente, el juego está bien pero no se puede decir que sea puntero. Pero si tiene un muy buen diseño en general. El sonido tiene un buen nivel también, tanto en voces (al menos en ingles) como en musica y efectos. Y, al menos en mi experiencia, el juego casi no tiene bugs de importancia, solo algunas cosas como retrasos en animaciones y así que no son graves... aunque a veces el sistema de dar órdenes no sea todo lo preciso que debiera.

    El resultado de todo ello es que Chimera Squad sin duda es un muy buen juego, y una adición muy interesante para los fans de este género. Es un giro que cambia mucho de lo que damos por supuesto de XCOM y nos permite explorar otro tipo de tácticas, acciones y desarrollos, lo cual es muy interesante. Y está a un precio tirado desde salida (y además, cosa rarísima pero muy bienvenida, salio con un 50% de descuento!). Un 9.
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  95. Apr 28, 2020
    7
    I was hesitant and worried it might feel like a cheap mobile port but in the end, for the cheap amount i paid, i actually had fun.
    What spoiled it for me is, like everyone said, the styling of the game... why are aliens talking like human and having pretty much the same voice and attitude. This feel is just not xcom. It feels not like a real game to me but a tech demo of the 2 features
    I was hesitant and worried it might feel like a cheap mobile port but in the end, for the cheap amount i paid, i actually had fun.
    What spoiled it for me is, like everyone said, the styling of the game... why are aliens talking like human and having pretty much the same voice and attitude. This feel is just not xcom. It feels not like a real game to me but a tech demo of the 2 features they might be testing for XCOM3; Breach and timeline. I really do enjoy the 2 features and the timeline made it feel more tactical lile the warhammer mechanicus fel.
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  96. Apr 28, 2020
    8
    XCOM 2 was 60$ at release but somehow people are still expecting the same level of depth from a 10$ spinoff. "Feels like a stripped-down XCOM 2" I hear echo through the metacritic reviews, to which I can only say: Obviously. What do you expect?

    We get to play with a few new mechanics and it is decently engaging for 20 or so hours. I like that they explored all the ways of manipulating
    XCOM 2 was 60$ at release but somehow people are still expecting the same level of depth from a 10$ spinoff. "Feels like a stripped-down XCOM 2" I hear echo through the metacritic reviews, to which I can only say: Obviously. What do you expect?

    We get to play with a few new mechanics and it is decently engaging for 20 or so hours. I like that they explored all the ways of manipulating the timeline; you can get pretty silly combos and take out 4-5 enemies in one go simply by pushing actions up and down the queue. While I'm not sure I'd want to play a whole game based on timeline mechanics, I could see it make a comeback for the occasional close-quarters mission in XCOM 3. I would also not be mad if we get to see more breaching in future titles.

    It's a refreshing little spinoff. I think the game fully achieved what it set out to do. For 10$ it's a STEAL.
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  97. Apr 28, 2020
    4
    This review contains spoilers, click expand to view. This is perhaps the most disappointing game I've played so far in 2020. Unlike XCOM 2, XCOM: CS actually took away many of the good mechanics such as research, squad size and tech upgrades. While the turnbased mechanics and breech mode bring something fresh to the series, they do not make up for the lackluster and repetitive gameplay. The most upsetting part about the game is the actual story with an ending that does nothing to make the game more interesting. In fact the entire plot of the game could be removed and be replaced with Central eating a sandwich and the game's ending would not be effected by it. Enemies are bland and not fleshed out, the three enemy factions, while hosting a unique enemy variety, do not have much purpose behind them and have no story behind them. The final boss, Atlas/Sovereign, is barely touched upon when you finally encounter him. Atlas not only has no character but he barely has a presence in the story, despite him and his mercenary squad playing a pivotal role in the game.

    TLDR: The game can be fun to play and the new breech mechanics do make the game unique in its own rights. The game's plot/story is lackluster at best and the enemies have no impact. Many fun mechanics from XCOM 2 were taken away. If you got the game for $10 then go ahead and play it. It's not worth more than that.
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  98. Apr 28, 2020
    3
    Huge fan of XCOM 2; You will be disappointed, or worst, with this "spin-off". Gameplay is extremely repetitive; map are ridiculously small which negate 90% of tactics and strategy you normally have in an Xcom game. Characters are childish and flavorless and if one dies; you lose the game. The small maps makes the game EXTREMELY hard (basically; 1 grenade will always kill 1-2 of yourHuge fan of XCOM 2; You will be disappointed, or worst, with this "spin-off". Gameplay is extremely repetitive; map are ridiculously small which negate 90% of tactics and strategy you normally have in an Xcom game. Characters are childish and flavorless and if one dies; you lose the game. The small maps makes the game EXTREMELY hard (basically; 1 grenade will always kill 1-2 of your characters); even in XCOM standard and since you cannot lose even 1 character; I found myself restarting some encounters 1-2-5 times... So you will savescum A LOT.
    Storywise, I... I dont even know since I couldnt care, nor stand, to listen to the poorly written & acted dialogue.
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  99. Apr 28, 2020
    10
    This is a great game! A legit spin-off. Yes, the changes can´t match everyones minds, and the history is not that good, but the game make it up for it with fast mechanical actions, and good team roll. All soldiers are different, with new tactics and skills. It´s new and fresh, a bald move from Firaxis that I support. Yes, is not the new xcom 2, but for it´s price is an excellent choice.
  100. Apr 28, 2020
    0
    Another series spoiled by political correctness and contempt for the canons.
Metascore
77

Generally favorable reviews - based on 74 Critic Reviews

Critic score distribution:
  1. Positive: 56 out of 74
  2. Negative: 1 out of 74
  1. LEVEL (Czech Republic)
    Jul 24, 2020
    80
    A small tactical game that plays well and looks good. If you like XCOM and you don´t have a problem with more stereotypical missions and sometimes a bigger role of RNG, you will probably like it. [Issue#304]
  2. CD-Action
    Jun 25, 2020
    85
    It’s a fantastic, albeit rushed, XCOM for beginners. And a whole lot of freshness in the franchise. [07/2020, p.43]
  3. Jun 22, 2020
    65
    I do not regret the time I spent playing Chimera Squad, but it’s a definite downgrade compared to the excellent XCOM 2: War of the Chosen.