Metascore
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Jun 16, 2016
    80
    XCOM 2: Alien Hunters is a clever piece of DLC that serves to entertain the most hardcore XCOM 2 fans around. With fundamental shifts to traditional gameplay and a new set of enemies to deal with, it’s an easy recommendation for those still trying to reclaim Earth.
  2. May 20, 2016
    78
    Alien Hunters is a great addition to an unforgiving and already difficult game, making it even more threatening. The new alien Rulers will haunt your every move, but you have a new arsenal to counter their motives. Also, you can wear their carcass once defeated.
  3. May 20, 2016
    77
    Alien Hunters has the toughest fights in XCOM 2 and some interesting new weapons, but with questionable replay value.
User Score
3.3

Generally unfavorable reviews- based on 11 Ratings

User score distribution:
  1. Positive: 1 out of 11
  2. Negative: 7 out of 11
  1. Sep 23, 2016
    3
    This DLC contains of a little bit of asthetic upgrades, a new story mission and with them the new 'Ruler' aliens.
    Now, Vanilla XCOM2 - for me
    This DLC contains of a little bit of asthetic upgrades, a new story mission and with them the new 'Ruler' aliens.
    Now, Vanilla XCOM2 - for me at least - is not an easy game, bad situations can snowball you into oblivion, getting spottet unintentionally at the end of your turn can prove devastating and the upgrades are slow and expansive - just like it should feel, the odds are against you here.
    Alien Hunters however laughs at everything you've seen before and throws three Ruler Aliens into your face... which can and will devastate you. As often said, they ignore turns and just take an action after you take an action. Getting into fighting position? Ruler gets an action. Shooting? Ruler gets an action. On top of that, they (At least the last one) seem to be able to use special abilities with no cooldown... all while having absurd armor + health (the third one eg. has 100(!) health and 4 armor.... on the second easiest setting) Which is as absurd as it sounds considering they kill your soldiers in 1-3 attacks. And if that wasn't ridiculous enough, they also flee when damaged enough/enough time passed to appear randomly in other missions. Which is probably a timed mission. If it seems like I am venting my anger here... I kind of am to be honest. I had the ruler alone more than half of my squad including my highest ranking units two times now and there is no end to it. The only thing I can recommend is beginning the game and ignoring the Alien hunter mission that triggers rules until later.

    Xcom2 still is an excellent game, but I am not willing to forgive losing tens of hours of playtime because of the balant overpoweredness of rulers compared to my progress in the game
    Full Review »
  2. Oct 4, 2016
    0
    This DLC is by far the worst thing i have ever seen in a game. Seriously.
    These Alien Rulers are not a great addition, they are just extremly
    This DLC is by far the worst thing i have ever seen in a game. Seriously.
    These Alien Rulers are not a great addition, they are just extremly unfair.
    There is no tactic to kill them. They show up at the earliest missions. You dont have the gear to kill them, they just wipe everyone out.
    Wow.
    Full Review »
  3. Dec 28, 2016
    0
    This is, by far, the worst thing that can be implemented in a game like this. The difficult is already there, but the encounters against theThis is, by far, the worst thing that can be implemented in a game like this. The difficult is already there, but the encounters against the aliens rulers, completly broken bosses designed just to kill your squad (simple as that) in early missions, that have no logic, no sense and no backstory, and they only give you a stupid reward that don't compensate the difficult of the encounter.

    Making a reward system, with online ranks or even multiplayer coop to defeat extra hard bosses in some kind of optional encounters, that can be much more fair, and make more sense. but this? This is, and forgive me, just **** Simple as that.
    Full Review »