- Publisher: Enlight Software
- Release Date: Nov 10, 2005
Summary:
X3: Reunion immerses the player into the most realistic, living universe, ever experienced. Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. The economy model in X3: Reunion is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: Reunion presents players with an ever changing, evolving universe; where a player's actions can shape the future of the universe. Combat A.I. has been improved to take all ship classes into account and will challenge players; from individual dog fights to commanding full-scale fleets against massive enemy armadas. A new array of weapon systems give increased choice and tactics for any situation, while the multiple threat targeting system makes the player a force to be reckoned with. Rebalanced fighter classes make any encounter a challenge for players of all levels. [Enlight]
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| Rating: | T |
|---|---|
| Official Site: | http://www.egosoft.com/games/x3/info_en.php |
| Developer: | Egosoft |
| Genre(s): | Simulation, Sci-Fi, Space, Small Spaceship, Small Spaceship, Combat |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Drug Reference Mild Fantasy Violence |
| Number of Online Players: | No Online Multiplayer |
| Copy Protection: | Starforce Protection |
| Cast | Credit |
|---|---|
| Bernd Lehahn | Director |
| Bernd Lehahn | Story |
| Bernd Lehahn | Story |
| Markus Pohl | Lead Designer |
| Christian Vogel | Lead Designer |
| Martin Brenner | Lead Programmer |
| Thomas Egeskov Peterson | Music |
| Alexei Zakharov | Music |
| Andreas Itze | Shader Programming |
| Chris Burtt Jones | Engine Programming |
| Tim Klemen | Universe Programming |
| Carsten Kramer | Story |
| Carsten Kramer | Universe Programming/Story |
| Carsten Kramer | Universe Programming/Story |
| Sebastian Rouaiha | Universe Programming |
| Sebastian Schlicht | Universe Programming |
| Michael Baumgardt | Universe Programming |
| Matthias Kalthoff | Universe Programming |
| Christian Rousselle | Universe Programming |
| Andy Walsh | Story |
| Ivan Tefalco | Script & Content Writer |
| Ivan Tefalco | Script & Content Writer |
| Martin Hensler | Sound Effects |
| Alexander Koch | Sound Effects |
| Jonathan Handby | Map Design |
| Wolfgang Helbing | Map Design |
| Brian Ronald | Map Design |
| Helen Forster | Map Design |
| Greg Kingston | Map Design |
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