User Score
7.7

Generally favorable reviews- based on 1545 Ratings

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  1. Sep 11, 2023
    4
    WotLK butchered WoW.
    All the philosophies implemented in this expansion, is ultimately what lead WoW on it's slow but steady decline:
    - Bring the Player, Not the Class: A train of thought that ultimately just made the Enhancement Shaman completely obsolete, being replaced entirely by the Death Knight (Which was just better in every way, except for Bloodlust/Heroism). Giving BL/Heroism to
    WotLK butchered WoW.
    All the philosophies implemented in this expansion, is ultimately what lead WoW on it's slow but steady decline:
    - Bring the Player, Not the Class: A train of thought that ultimately just made the Enhancement Shaman completely obsolete, being replaced entirely by the Death Knight (Which was just better in every way, except for Bloodlust/Heroism). Giving BL/Heroism to Mages, and later Hunters, making Shamans more or less obsolete, in general.
    - Looking for Group, which lead to Looking for Raid - Making traveling around the world at max level obsolete, and forever forcing you in groups with bad players, that you can't kick for the first 30 mins... Which is the entire dungeon.
    - Hero Classes, which by their very design core, is supposed to be overpowered.
    - Retconning of the lore in many, many major ways (No, Arthas, your power doesn't come from Frostmourne... It was only a tool, used to tempt you, and corruption you....)
    - "Additional Instances Cannot Be Launched. Please Try Again Later."
    - Downright broken balance between all the classes in PvP, until 6-12 months into the expansion (Patch 3.2+).
    - Far from optimal PvE balance, between the classes.
    - I hope you like grey and turquise, A LOT.
    - Phasing: A mechanic isolating players from each other completely in zones, in a multiplayer game.
    - Laughable easy PvE-content the first year of the game. When Ulduar finally hit, it was a challenging - Then it got nerfed 14 days after it got launched, becoming moderately easy, as well.
    - Ugliest uncommon and rare gear in the game's entire 20+ year history.
    - Combined Spell Damage and Spell Healing, into Spell Power, making Healers overpowered in PvP.
    - Gave Tanks a ridiculous amount of damage, making them top-damage in dungeons while leveling, and overpowered in PvP, at level 80.
    - Copy/paste of pre-existing things: Trolls -> Undead Trolls, Tauren -> Taunka, Naxx (40) -> Naxx (10/25), Murlok -> Gorloc (I could keep going).
    - Copy/paste of Norse Mythology, pretending to be original, by slightly modifying the God's names.

    Imbalanced gameplay, build around just rushing, brain-dead mechanics, and an awful story that has NOTHING to do with WC3, nor The Frozen Throne. This expansion scared away the vast majority of the original player base, and brought in a whole new generation of younger players (That, for the most parts, hadn't played WC3). These are mainly the players, who like this expansion - The ones who hadn't seen WoW, before this point.

    Only positive things I can say about this iteration of WoW, is that inscription is a cool profession, that Glyphs add a cool mechanic to the game. And that, abilities like Thunderstorm, are pretty fun and satisfying to use.
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  2. Sep 8, 2023
    9
    By far my favorite World of Warcraft expansion, blew vanilla and bc out of the water imo. Had a very strong story and was a great conclusion to Warcraft 3.
  3. Sep 6, 2023
    9
    This was by far my favorite expansion for World of Warcraft, it was the most story driven expansion out of all of them, and a great finale to Warcraft 3. The following expansions after this were pretty terrible aside Dragonflight where it seems to have peaked again in quality. Beware this game is all consuming and will destroy your life if you want to be competitive.
  4. Aug 10, 2023
    10
    The absolute GOAT of MMORPG gaming. World of Warcraft found the perfect balance between being an RPG and an MMO at this point in it's life. The storytelling was done correctly, the new continue of Northrend looked great and was also incredibly efficient from a leveling perspective compared to The Burning Crusade and "Vanilla" WoW. The continuation of Arthas Menethil's story into the LichThe absolute GOAT of MMORPG gaming. World of Warcraft found the perfect balance between being an RPG and an MMO at this point in it's life. The storytelling was done correctly, the new continue of Northrend looked great and was also incredibly efficient from a leveling perspective compared to The Burning Crusade and "Vanilla" WoW. The continuation of Arthas Menethil's story into the Lich King from Warcraft III made this expansion special for many. It gave plenty to do for the casual and hardcore players alike. Expand
  5. Jul 26, 2023
    9
    Раз в год возвращаюсь на пару недель, чтобы покачаться, хватануть дозу кайфа от прокачки (онли), поностальгировать и снова забить на год. Эндгейм был практически весь пройден, от инстов уже тошнит, на аренах происходит тотальное доминирование противника, а ощущение того, что прожигается время, которого и так нет с каждым днем только усиливается (потому возвращение не длиться больше парыРаз в год возвращаюсь на пару недель, чтобы покачаться, хватануть дозу кайфа от прокачки (онли), поностальгировать и снова забить на год. Эндгейм был практически весь пройден, от инстов уже тошнит, на аренах происходит тотальное доминирование противника, а ощущение того, что прожигается время, которого и так нет с каждым днем только усиливается (потому возвращение не длиться больше пары недель). Отличная сосалка времени. Если бы жил вечно, десят лет точно бы отдал этой игре. Expand
  6. Jun 16, 2023
    6
    Я помню как я зашел в нее впервые и создал своего первого персонажа , я помню как мне нравилось изучать азерот , помню как я с другом проходил свои первые подземелья , игра действительно казалась очень интересной , пока я не получил от нее зависимость и перестал получать от нее удовольствие ,ведь в этой игре кроме гринда уровней, шмота,рейдов, и достижений больше нет ничегоЯ помню как я зашел в нее впервые и создал своего первого персонажа , я помню как мне нравилось изучать азерот , помню как я с другом проходил свои первые подземелья , игра действительно казалась очень интересной , пока я не получил от нее зависимость и перестал получать от нее удовольствие ,ведь в этой игре кроме гринда уровней, шмота,рейдов, и достижений больше нет ничего
  7. Jun 10, 2023
    0
    This game sucks, you die 50 times before ever reaching level 20, its too difficult, pvp is unbalanced, terrible combat, mechanics, everything is so bad about World of Warcraft it should stop existing from earth. Honestly the first time i played it i was 12 years old, i cried in front of the boar, it made me have breakdowns, i had a terrible childhood, this game didn't make it better, todayThis game sucks, you die 50 times before ever reaching level 20, its too difficult, pvp is unbalanced, terrible combat, mechanics, everything is so bad about World of Warcraft it should stop existing from earth. Honestly the first time i played it i was 12 years old, i cried in front of the boar, it made me have breakdowns, i had a terrible childhood, this game didn't make it better, today im 27 i still cry while playing it, its so bad, it makes you want to end your life. Expand
  8. May 27, 2023
    9
    Only WoW expansion I've ever played, reached level 80 and enjoyed everything from Icecrown. Great expansion.
  9. Mar 1, 2023
    4
    Нет онлайна на самом заселенном сервере. Казалось бы да).
    В городах то люди сидят и может рейдят но условно собрать пати до 80 лвл не делая из хила друида танка или не делая из дд паладина хила не получиться. В условном мао не плохой опыт для 30+ людей а пати не 1 туда нет. Я хоть и не застал ЛК в свое время но думаю что хотя бы пати собрать там можно было. Помимо проблем с поиском пати
    Нет онлайна на самом заселенном сервере. Казалось бы да).
    В городах то люди сидят и может рейдят но условно собрать пати до 80 лвл не делая из хила друида танка или не делая из дд паладина хила не получиться. В условном мао не плохой опыт для 30+ людей а пати не 1 туда нет. Я хоть и не застал ЛК в свое время но думаю что хотя бы пати собрать там можно было. Помимо проблем с поиском пати еще долгий нудный кач до 80. Совершенно лишнее то что с 70-80 так долго ап лвла идет. Ведь основной контент на 80 уровне. Нет смысл обсуждать + игры ведь это будет + такие же как в драгонфлайте. НО в драгонфлайте этих + куда больше к примеру быстрой прокачки. Вообщем вотлк это драгонфлайт на минималках смысл в это играть нет.
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  10. Feb 5, 2023
    1
    I should point out that I play most of the time in PVP.
    Immediately it is clear that the developers absolutely do not give a **** about the balance of 2x2. Play all the classes in the arena at the expense of high skill will not work - because it's a patch for melee heroes... Constant food abuzz in the arena, skills that are cast through the wall, the effect of "fear" disappears with a
    I should point out that I play most of the time in PVP.
    Immediately it is clear that the developers absolutely do not give a **** about the balance of 2x2. Play all the classes in the arena at the expense of high skill will not work - because it's a patch for melee heroes... Constant food abuzz in the arena, skills that are cast through the wall, the effect of "fear" disappears with a delay of 2-3 seconds that is extremely critical in 2x2, the constant bugs with summons and a lot of other things that do not give a good game
    I played LIch King as a kid and was really looking forward to this patch, after 3 months of playing I realized how much of a piece of crap it is. Pvp in the game is almost killed. There is no interest or incentive to play the field of battle with the idiots that go in and stand afk (and there are so many), 2x2 - too much imbalance of some classes and fight sometimes simply does not make sense. About pvp in the open world... It's just not there, the server starts lagging if there are more than 10 enemy characters in the open world.
    In short In 2022 Blizza did as they always did and didn't surprise anyone. I was hoping that after more than 10+ years the game would be better or left as it was. But unfortunately no, it just got worse.
    PVE content in Lich King is designed for kids 8-10 years old, maybe even easier.
    Blizzar should realize that the kids $ 15 a month subscription will not pay and I wish they at least sometimes listened to the older players.
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  11. Jan 31, 2023
    9
    this game is something else, I enjoyed so much , thanks for everything guys
  12. Jan 16, 2023
    10
    Wotlk is my favorite expansion with legion. Northernland atmosphere, death knight class, perfect raids and dungeons...Only with one word it was legend...
  13. Dec 16, 2022
    9
    Легендарное, наиболее популярное дополнение к WoW. Для своего времени это определенно супер топ, однако сейчас выглядит крайне ретроградным. Несмотря на существование пиратских серверов blizzlike, играть в нее сейчас и перезапускать без изменений полный бред. игра явно не соответствует современным трендамЛегендарное, наиболее популярное дополнение к WoW. Для своего времени это определенно супер топ, однако сейчас выглядит крайне ретроградным. Несмотря на существование пиратских серверов blizzlike, играть в нее сейчас и перезапускать без изменений полный бред. игра явно не соответствует современным трендам
  14. Sep 3, 2022
    10
    This game has changed my life it's a masterpiece in 2008 and now it's a source of nostalgia and fun i can't describe it thank blizzard for making this game World of Warcraft and shame that it made the other expansions "some of them" look bad and make the community vanish little by little i hope this game keeps on going so my children play it ... and now i m playing the pre-patch and can'tThis game has changed my life it's a masterpiece in 2008 and now it's a source of nostalgia and fun i can't describe it thank blizzard for making this game World of Warcraft and shame that it made the other expansions "some of them" look bad and make the community vanish little by little i hope this game keeps on going so my children play it ... and now i m playing the pre-patch and can't wait for the release Expand
  15. Aug 27, 2022
    10
    10/10 I started playing in BC, but i was only 12 years old back then, so WotlK gave me the first raiding experience. Awesome quests, lore, locations, Incredible raids especialy Ulduar and ICC. Btw i got the 2010 achiev for clearing it, i hella did it, and only 1.60% of all guilds at that moment were capable of doing so. Outstanding job Blizzard!
  16. Jun 8, 2022
    10
    Best WOW expansion of all time.
    Mainly because the story was around my fav character Arthas Menethil - since WC3.
  17. Mar 11, 2022
    9
    Probably the most iconic WoW expansion. The most 'honed' version of the 'classic era' WoW and also the peak of whole World of Warcraft universe, finishing the story of Arthas Menethil, the once idealistic young paladin and a prince of Lordaeron... now a Lich King.

    Review (in pros/cons format): Pros: + visually satisfying zones in the new continent of Northrend + leveling/quest
    Probably the most iconic WoW expansion. The most 'honed' version of the 'classic era' WoW and also the peak of whole World of Warcraft universe, finishing the story of Arthas Menethil, the once idealistic young paladin and a prince of Lordaeron... now a Lich King.

    Review (in pros/cons format):

    Pros:
    + visually satisfying zones in the new continent of Northrend
    + leveling/quest experience (including keeping the old feel of leveling in vanilla zones)
    + the option of 2 starting zones in Northrend (Borean Tundra or Howling Fjord)
    + relatively balanced PvP class design: every class and lot of specs were viable (after DKs were nerfed a bit)
    + relatively balanced PvE class design: every class was viable and felt unique (every class could add some unique useful buffs/spells to the raid)
    + One of the most iconic raids of the game happened to be in this expansion: Ulduar and ICC
    + every patch was a build up and preparation to attack the Icecrown Citadel and face the final villain: Arthas... the Lich King himself.
    + Wintergrasp: massive 120v120 open world battleground where you fight over the control of the Vault of Archavon: raid in which the boss can drop current PvE/PvP tier items..
    + very alt friendly expansion (thanks to emblem system too)
    + talent system which gave a player an option to tune the class to their playstyle and made possible to create some fun specs
    + glyphs and inscription profession
    + some zones were changing depending on your quest progress (for example: Shadow's Vault quest line)

    Neutral points:
    ⚫ Dungeon finder: While it enabled you to do dungeons you normally wouldn't do (mainly in vanilla + tbc), it also made you to interact less with other players

    Cons:
    - Patch 3.0:
    >overpowered Death Knight class (mainly in PvP)
    >lack of challenging raid content (Naxxramas, EoE were too easy)

    - later patches:
    >Trial of the Crusade (mainly normal difficulty) raid was easier than its previous tier (Ulduar) and made Ulduar irrelevant as ToC had same or better loot quality (such a shame, one of the best raids in history of WoW)
    >lack of challenging heroic dungeons (only Halls of Reflections was quite challenging when not over geared)
    >content drought in 3.3 patch: 6 months of ICC, then release of a small raid in 3.3.5: Ruby of Sanctum and then another 6 months until new expansion
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  18. Mar 5, 2022
    0
    спасибо blizzzard 8 лет игры и пошел я нахер, #games out of politics
  19. Mar 5, 2022
    0
    Невозможно оплатить подписку в России, гг Близзард
  20. Dec 7, 2021
    7
    The one expansion where most, not all, of us agree that it was good, it had a theme, lore, story, BALANCED PVP (it is the ONLY expansion that has that).
  21. Jul 22, 2021
    9
    very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good very good
  22. Feb 20, 2021
    8
    This is the peak of WOW, and hopefully gets a classic treatment someday. Its the last of the classic era, before talent trees were gutted. And the game got simplified.
  23. Feb 6, 2021
    9
    Really the last Amazing expansion they did.
    And it really shows that this was when they ran out of original content from the Strat games.
  24. Jan 7, 2021
    10
    в ЦЛК 10 об нид 2 танка, 2 хила, дд/рдд от 5.2к фаст снос, знание тактик.

    In Icecrown Citadel Need 2 tank, 2 heals, dd/rdd from 5.2k fast push, knowledge of tactics
  25. Dec 4, 2020
    7
    While TBC almost fixed the mess of "unplayability" of classes in combat that was Vanilla: WotLK perfected the main subsystems of the game. While Ulduar and other content were the best or almost the best ever the expansion did have weakness (for example the extreme ugliness of the TotC raid). Most people will tell you this is a 10/10 but don't take them seriously since that comes mainlyWhile TBC almost fixed the mess of "unplayability" of classes in combat that was Vanilla: WotLK perfected the main subsystems of the game. While Ulduar and other content were the best or almost the best ever the expansion did have weakness (for example the extreme ugliness of the TotC raid). Most people will tell you this is a 10/10 but don't take them seriously since that comes mainly from memories from people that were small children back then. Expand
  26. Aug 10, 2020
    9
    The most magical WoW expansion. Arthas is a great villain and Northrend is a beauty. Raids are quite fun. Maybe the ICC patch was a bit too extended, but overall enjoyed it to the max.
  27. Jul 20, 2020
    10
    The best game, and also re-playable bc almost all classes are unique and interesting
  28. Feb 26, 2020
    8
    Best best WoW expansion, best MMO state that has ever been. Has some good time in PvP and raids, even though it was a bit repetitive.
  29. Feb 23, 2020
    9
    This Expansion was overall fantastic. Metacritic should ban all reviews from people coming here in 2019 or 2020 to give WotLK bad reviews only because they dislike Battle for Azeroth. Really, any review past 2010 should be removed.
  30. Feb 6, 2020
    10
    Genuinely great truly miss WOTLk how far we have strayed from God :( no more raid finder
  31. Feb 3, 2020
    10
    One of the best expansion with the best villians of all time Arthas The Lich King
  32. Feb 2, 2020
    7
    All I have to say about World of Warcraft WOTLK is that Blizzard died with Arthas.
  33. Jan 7, 2020
    10
    Одно из лучших дополнений в игре, его долго ждали, оно было идеально выполнено, сколько ночей потрачено на рейды, не сосчитать, дальше уже пошел пафос и лирика, на этом дополнении WoW сделал легенду и максимальный онлайн. 10/10Одно из лучших дополнений в игре, его долго ждали, оно было идеально выполнено, сколько ночей потрачено на рейды, не сосчитать, дальше уже пошел пафос и лирика, на этом дополнении WoW сделал легенду и максимальный онлайн. 10/10
  34. Aug 17, 2019
    10
    Here's a much deserved 10 for the greatest expansion in all of MMO RPG gaming. Vanilla through Wrath was so mesmerizing and addicting. The lore, music, gameplay, cutscenes......everything was on point. Can't believe how many haters there are on here that give the game a 0 because they can't stand MMO RPG's....what a joke. World of Warcraft is the greatest and most popular MMO RPG ofHere's a much deserved 10 for the greatest expansion in all of MMO RPG gaming. Vanilla through Wrath was so mesmerizing and addicting. The lore, music, gameplay, cutscenes......everything was on point. Can't believe how many haters there are on here that give the game a 0 because they can't stand MMO RPG's....what a joke. World of Warcraft is the greatest and most popular MMO RPG of all time for a reason!

    I have never seen so many idiots in my life on Metacritic for giving it 0's. This expansion was the greatest of all time in recorded history. This is why Metacritic is a problem; pure idiots.
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  35. Jul 12, 2019
    3
    Was a highly overated expac for it's time. Burning Crusade was much better in my opinion.
  36. Jun 1, 2019
    9
    With this expansion, I started my adventure with World of Warcraft seriously.

    Pros: - Northrend: a new continent with a variety of lands - plot: the opportunity to defeat Lich King - Ulduar: one of the best designed raids in WoW - classes: the new Death Knight class and the balance of other classes - achievements: the ability to check how much of the world 'we have discovered'
    With this expansion, I started my adventure with World of Warcraft seriously.

    Pros:
    - Northrend: a new continent with a variety of lands
    - plot: the opportunity to defeat Lich King
    - Ulduar: one of the best designed raids in WoW
    - classes: the new Death Knight class and the balance of other classes
    - achievements: the ability to check how much of the world 'we have discovered'

    Cons:
    - RDF: a fact that destroyed people's conversations and opened the way to quickly defeat dungeons only for equipment

    In a nutshell: the best expansion ever made to World of Warcraft, which is visible after the number of subscribers.
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  37. Mar 14, 2019
    10
    This is the best expansion so far. The snowy landscapes, it's like the world of Scandinavia, I'm a fan. I love the Argent Tournament dailies. And my favorite raid of all time is Icecrown Citadel and my second favorite raid is Ulduar.

    Lich King (Arthas) we meet again. More and more unforgettable memories from Warcraft III.
  38. Feb 8, 2019
    9
    IMHO, the last absolutely smashing expansion before Blizzard got ready to make made stupid ass nose dive into an absolute S#IT show it is today in 2019.
    Arthas's story arc was probably one of the better swansong endings to a fictional character for me across all forms of media. Following the Paladin's downfall from Prince of Light to the Lich King and the countless hours in the Lich King
    IMHO, the last absolutely smashing expansion before Blizzard got ready to make made stupid ass nose dive into an absolute S#IT show it is today in 2019.
    Arthas's story arc was probably one of the better swansong endings to a fictional character for me across all forms of media. Following the Paladin's downfall from Prince of Light to the Lich King and the countless hours in the Lich King Expansion that need to be endured to finally face him is an exceptional experience, without instant 80's and paying for gear that is.
    I will always Treasure WOTLK in my heart as one of the last good MMORPG before gaming turned into a gigantic shark always out to devour every single drop of precious blood money they can from their players.
    Arthas You will Never be forgotten !!!
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  39. Sep 24, 2018
    10
    Wrath of the Lich King brought World of Warcraft to its Apex, building upon the excellent Burning Crusade expansion. From start to finish wotlk had an epic feeling and added more and more until its final patch. I have yet to experience a game as fun and probably never will.
  40. Sep 11, 2018
    10
    My personal favourite expansion. Content was super engaging, class designs were amazing, raiding was incredible (and rewarding... no LFR), the zones were incredible. Introduction of the Death Knight classes felt like they really were a "hero class" unlike the introduction of the monk and DH which kind of feel under-done. This expansion had me engaged from release until Cata came out.
  41. Oct 30, 2017
    10
    Since its inception, World of Warcraft has trended in generally the same direction.

    Earlier versions featured a 'realistic', unforgiving, community-centered gameplay, where a character's development focused on players' ability to organize and coordinate with their peers. Players who didn't take the game seriously generally didn't see Nefarian or Illidan, as even regular dungeons could
    Since its inception, World of Warcraft has trended in generally the same direction.

    Earlier versions featured a 'realistic', unforgiving, community-centered gameplay, where a character's development focused on players' ability to organize and coordinate with their peers. Players who didn't take the game seriously generally didn't see Nefarian or Illidan, as even regular dungeons could be ordeals.

    As time goes on, the game trends toward more convenient, accessibility-centered gameplay, where Blizzard expects every player to be able to touch every piece of content. Every player jumps on the computer-simulated max dps rotation and spec, and can be paired with a group of anonymous players to cruise through dungeons and raids.

    Having played from The Burning Crusade to Legion, I find that this expansion was the optimal balance between the two spheres. As someone in the middle of the softcore to hardcore spectrum I was able to make it to Icecrown, but doing so felt like a huge honor and a huge accomplishment. Part of this was from the aforementioned balance, the other was a culmination of the story from Warcraft III through several great patches.

    It's been said before the the LFD tool was the beginning of the end for the old feeling of the game, as the tool changed dungeons from adventures to coin-operated gear machines. I don't disagree, but in the WotLK era it always seemed that the groups produced by LFD carried that feeling of a group of adventurers instead of loosely-acquainted colleagues.
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  42. Jul 30, 2017
    8
    PvP choices were horrible during this xpac, but as far as story and raids go this was a massive step forward for the game.

    This probably was the height of WoW- for hardcore raiders in particular this was the top point, and for casuals it also marked the beginning of decisions that would make the game more accessible for all.
  43. Apr 8, 2017
    0
    i feel like WOTLK started the death of warcraft, primarily by destroying it's balance, which got even worse by adding a hero class, crappy new zones, and for the most part awful dungeons. people started moving to private servers to enjoy the content that was actually good, and the more balanced PvP of burning crusade. every expansion has made the game worse. im not excited about the newi feel like WOTLK started the death of warcraft, primarily by destroying it's balance, which got even worse by adding a hero class, crappy new zones, and for the most part awful dungeons. people started moving to private servers to enjoy the content that was actually good, and the more balanced PvP of burning crusade. every expansion has made the game worse. im not excited about the new level cap or the new grinding. there have to be better ways to add content to a game. Expand
  44. Dec 30, 2016
    6
    Dungeon finder optimized dungeon finding but it removed alot of the social immersion of exploring. The token system to get items was good. Didn't finish the expansion. Not really worth the $15 a month. PvP was still horrendously bad. World PvP was where it was at back in the day.
  45. Dec 6, 2016
    10
    is part of me, part epic, part friendly, part madture, part creative, part artistic, part entertainment... Blizzard thanks for this product, thanks for your epics cinematics, raids, heroics... I always remeber as the best moment front me PC!
  46. Apr 12, 2016
    10
    De lo mejor en lore de wow, buen pvp y en cuanto a pve de los mejores diez niveles a subir del 70-80 y unas raids muy logradas para la época , esta es la mejor expancion de wow junto con burning y wow clasic
  47. Nov 11, 2014
    10
    This is the best expansion the game had. They lowered the difficulty to appeal to more players and also left in a challenging version in PVE for the more experienced and hardcore players. Ulduar is one of the best raids in the entire game and is my personal favorite. It was great to play through back when it was brand new and the top tiered content. The story in this expansion was veryThis is the best expansion the game had. They lowered the difficulty to appeal to more players and also left in a challenging version in PVE for the more experienced and hardcore players. Ulduar is one of the best raids in the entire game and is my personal favorite. It was great to play through back when it was brand new and the top tiered content. The story in this expansion was very linear and didn't stray from the story like they did in Cataclysm and Mists of Pandaria. The focus was the Lich King from the beginning to the end and everything you did in Northrend had something to do with the Lich King and it felt like it all belonged there. The addition of the Death Knight class was also pretty spectacular. Although I am disappointed they never continued on with the line of hero classes, this one was a great addition. Northrend is beautiful and the music score is amazing. The boss fights are all very creative and unique. I hope Warlords of Draenor is more like this and the Burning Crusade than the most recent two expansions. Expand
  48. Sep 27, 2014
    9
    Very good expansion.Heroic difficulty for raids,Good story,cool dungeons,new map,new animations,perfect new musics...To conclude:Northrend and Death Knights!!!
  49. Sep 7, 2014
    7
    Ok expansion, Vanilla 10 BC 8 Wrath 7 Cata 6 Panda 4 . Even if wrath had atmosphere, the lich king fight was amazing, this expansion was the beginning of casual play. they had dumb down every raid to let even the dumbest raiders to be able to do a given raid !!!
  50. Aug 17, 2014
    10
    So there are several reasons why this expansion was, and still is, the greatest of all of the World of Warcraft expansions, including the original release.

    - Difficulty: While WotLK's content was quite difficult, it was not remorselessly so like in previous incarnations of the game. It still had room for the raiding elite to show off their swag whilst simultaneously allowing more of the
    So there are several reasons why this expansion was, and still is, the greatest of all of the World of Warcraft expansions, including the original release.

    - Difficulty: While WotLK's content was quite difficult, it was not remorselessly so like in previous incarnations of the game. It still had room for the raiding elite to show off their swag whilst simultaneously allowing more of the broader audience of the game to access the end-game content they had previously been denied.

    - Plot: Wrath of the Lich King addressed a FANTASTIC villain and story in the form of Arthas Menethil, one of the greatest villains in video gaming history as well as approaching many other, brand-new plot elements such as the Nexus War against the Blue Dragonflight and the secrets of Ulduar.

    -Music: The soundtrack to Wrath of the Lich King managed to capture the perfect balance between epic orchestral scoring and subtle, ambience, something I personally feel has been lost in subsequent expansions.

    -Environments: Wrath of the Lich King introduced Northrend, which had a variety of fantastically emersive environments for us to explore.
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  51. Aug 4, 2014
    9
    World of Warcraft: Wrath of the Lich King is another incredible expansion for World of Warcraft. Just like the previous expansion, this expansion's environment is absolutely stunning. The atmosphere here goes for a more snow covered, demonic like presence, which I like and the land is very wide and open. The new monsters are well designed and there are giant elites roaming in certainWorld of Warcraft: Wrath of the Lich King is another incredible expansion for World of Warcraft. Just like the previous expansion, this expansion's environment is absolutely stunning. The atmosphere here goes for a more snow covered, demonic like presence, which I like and the land is very wide and open. The new monsters are well designed and there are giant elites roaming in certain areas, which can make a person be cautious at times. The new class, Death Knight, is a very cool class and fun to play. This is a great expansion and you'll have a blast exploring the new land of Northrend. Expand
  52. Jun 5, 2014
    8
    The game starts with reused raid content, regardless of their reasoning, minus 1 point.
    The quality of life changes to the game are fantastic (crafting, materials, secondary skills)
    Ulduar is one of the best raids every made and VERY awesome looking. From here on the raids redeem the game's initial mistake if redone NAXX. People start dropping their subs and the influx of new, younger
    The game starts with reused raid content, regardless of their reasoning, minus 1 point.
    The quality of life changes to the game are fantastic (crafting, materials, secondary skills)
    Ulduar is one of the best raids every made and VERY awesome looking. From here on the raids redeem the game's initial mistake if redone NAXX. People start dropping their subs and the influx of new, younger players begins to shift the mmo community into a toxic downwards spiral. =(
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  53. Feb 21, 2014
    10
    Many would say Wrath of the Lich King is and always will be the best expansion in the history of WoW. Personally it is my 2nd favorite. TBC gets first in my book. WotLK was without a doubt a great expansion. Had I had the time to be a full-time raider during this game's prime it might have taken my number 1 vote.
  54. Feb 11, 2014
    8
    Since the standalone World of Warcraft release, I was hooked hard into the game and its expansions. Though I still remember the wonder and freshness of WoW and the level 60 cap that it started with, I think I really spent more time digging into the high level content in Burning Crusade. There is no denying it: World of Warcraft is the true blueprint to MMORPGs and is why games like TheSince the standalone World of Warcraft release, I was hooked hard into the game and its expansions. Though I still remember the wonder and freshness of WoW and the level 60 cap that it started with, I think I really spent more time digging into the high level content in Burning Crusade. There is no denying it: World of Warcraft is the true blueprint to MMORPGs and is why games like The Old Republic and Guild Wars sit in its shadow instead of standing out both as critical and profitable successes. Wrath of the Lich King actually furthered WoW a bit in the quest department. Cool cutscene bits were introduced for larger quest story lines and the raid content began to get more varied and unique than the more standard approaches from previous end game content. The only real problem with Wrath was the inevitable simplification of classes and the nerfs that came along with it. Blizzard have had a nightmare trying to balance classes, but their answer to balancing was just to slowly strip away or consolidate class skills and advantages, dumbing down some of the mechanics and mastery required to be a great player. That doesn't ruin WoW, but it definitely took some of the pride out of PvP matches. That being said, Wrath definitely serves as a great WoW expansion. Expand
  55. Feb 3, 2014
    8
    Story: 7 out of 10, Graphics: 8 out of 10, Fun: 9 out of 10, Controls: 8 out of 10, Ease to Learn: 7 out of 10, Length: 8 out of 10, Re-play: 5 out of 10, Value: 7 out of 10
  56. Jan 12, 2014
    8
    That's the last expansion that had something to do with the original trilogy of Warcraft. The rest is a try to avoid unavoidable death that is near each passing day... That' s just too bad...
  57. Jul 29, 2013
    8
    The expansion where things started to go worse, really worse with World of Warcraft. It still was a playable and rather fun game back then. Actually this was the expansion where my WoW addiction was most intense.
  58. Apr 17, 2013
    10
    This game just keeps getting better and better. Although raids were vastly improved for the hardcore gamer, they were now more accessible for those who like to play WOW casually, and now it doesn't take as much to reach a nice position among your guild. This expansion also keeps that hardcore group intact by adding difficult battles and intricate raids that last a long time, and take a lotThis game just keeps getting better and better. Although raids were vastly improved for the hardcore gamer, they were now more accessible for those who like to play WOW casually, and now it doesn't take as much to reach a nice position among your guild. This expansion also keeps that hardcore group intact by adding difficult battles and intricate raids that last a long time, and take a lot of effort and strategy to progress, and should you succeed, you will be heavily rewarded. To me that was the biggest feature. I was a raider, and this just made it that much better. ICC was also a blast, and probably the most fun I have ever had in a game. Expand
  59. Mar 28, 2013
    8
    I used to enjoy World of Warcraft. I played every single day, one hour on weekdays, two on weekends. This was the best expansion. I really want it back. There were very few bad things about this. The Death Knights were very fun to play, and Northrend looked very beautiful. If I wrote this a few years earlier, I probably would have given it a 10/10, as I thought WoW was "the best game EVAR"I used to enjoy World of Warcraft. I played every single day, one hour on weekdays, two on weekends. This was the best expansion. I really want it back. There were very few bad things about this. The Death Knights were very fun to play, and Northrend looked very beautiful. If I wrote this a few years earlier, I probably would have given it a 10/10, as I thought WoW was "the best game EVAR" up until Cata, but looking back now, I probably won't enjoy it as much as I did back then. It was a good expansion, and I don't understand how it has such a bad user score. I really want to play this again, but Blizzard changed WoW so much, it's not the same as it was in WotLK. Expand
  60. Dec 10, 2012
    8
    The final arc in the Warcraft III story fails to disappoint, returning to see old characters and the final chapter in the tale of Arthas. Best expansion to date and adding many enjoyable new features.
  61. Oct 1, 2012
    8
    For me, it was the best expansion of WoW, the problem with it, was that it was really easy to beat. Even a 12yo boy could kill the lich king with no problem at all. But at least WOTLK had an interesting story line with epic raids like Ulduar, ICC and Malygos
  62. Sep 29, 2012
    5
    Though WOTLK gave us some fine additions such as Achievements that gave non-hardcore players an alternative way of enjoying the game, WOTLK was a mixed bag. It was the expansion that began to chip away the magic and wonder of a game that I had previously loved. I didn't hate WOTLK - there were many things I really liked about it. However, many of the added races such as the Vrykul,Though WOTLK gave us some fine additions such as Achievements that gave non-hardcore players an alternative way of enjoying the game, WOTLK was a mixed bag. It was the expansion that began to chip away the magic and wonder of a game that I had previously loved. I didn't hate WOTLK - there were many things I really liked about it. However, many of the added races such as the Vrykul, Tuskarr, Taunka and Gorloc and Wolvar ranged from superfluous (like the Taunka) to out of place (the Vrykul) to ridiculous (the Tuskarr, the Gorloc and the Wolvar). The ridiculous races gave the game a puerile quality that eroded the dark tone that WOTLK was trying to set by introducing slapstick, childish humour with these new races. This created a sense of dissonance with the feelings of impending doom caused by the return of the Lich King and the accompanying scourge threat to the world. There were also zones in Northrend that seemed redundant (ie: Borean Tundra is the same zone level as Howling Fjord) and there was too much overlap in terms of zone levels, so players didn't get to experience Northrend in its entirety because they often had to choose between zones, whereas Burning Crusade had a more balanced approach in this way. Other zones such as Crystalsong Forest seemed to have little to no function or relevance at all except for housing the city of Dalaran. I also want to say that I wasn't fond of how they handled the Death Knight class, which are GOOD, but they're not great and are still seen as a bit of a joke among the core classes because they're somewhat redundant - they're not the best tank (unless the player is really skilled - and many I've played with too many who aren't), their DPS is sketchy (again, it depends on if they player really knows this class inside out, as DKs seem to be less forgiving of mediocrity than other classes) and they really haven't found a useful place among the base classes. I think they would have been more functional as a hybrid class (tank/DPS/heals), and they could have done something interesting with them as a healer, using weird demonic spells to heal (because lore-wise, I think makes sense that healers would have been converted to DKs). Among things I liked: Achievements, the expanded lore of the DKs and the fall of Arthas, the coupe attempt against the Undercity, the beautifully crafted city of Dalaran and easter eggs like Higher Learning that encouraged players to explore and rewarded them with pets, mounts or titles. I really loved that Blizzard brought back titles, something they seemed to briefly touch upon and abandoned without explanation in Vanilla WoW, as well as the addition of the Inscription profession, which felt far less painful than Jewelcrafting, a profession introduced in BC that I still hate with a passion for reasons I can't explain. I loved the addition of Wintergrasp and the use of siege vehicles. The introduction of BoA gear was an idea I was somewhat warm to at first, but as the game has progressed, BoAs have proven to be a scourge in low-level PvP BGs/zones. BoAs give players without it an unfair disadvantage and I feel it's broken the lower-level PvP aspect of the game as they've added BoAs in subsequent expansions. Though I don't hate WOTLK, I didn't like the precedent it set for later expansions with ridiculous races, a redundant new class, overlapping zone levels that prevented the player from fully experiencing the new content and the introduction of BoAs that later resulted in a broken low-level PvP experience for new players (or players who didn't feel like grinding). WOTLK did a LOT of things right and they did them well. Though the mistakes they made in this expansion didn't break the game for me, it started to show cracks that subsequent expansions shattered, irrevocably changing a fantastic game into a mediocre experience that I no longer enjoy. Expand
  63. Sep 29, 2012
    8
    For me WoW died with the Lich King so gonna score the whole expansion an 8 out of 10 because during wotlk I was addicted to WoW. Still alot more to do in Wotlk then Cata or MoP, too bad Blizzard was out of ideeas with the lore after Cata
  64. Sep 28, 2012
    0
    WoW was a fantastic game in the past. It was filled with adventure, discovery, and most importantly, teamwork. However, the game has been going downhill recently with the release of the new expansion, the Mists of Pandaria. It has become too simplistic, and plays like a console game. There is no sense of accomplishment and adventure anymore. Clearly, Blizzard is now targeting a differentWoW was a fantastic game in the past. It was filled with adventure, discovery, and most importantly, teamwork. However, the game has been going downhill recently with the release of the new expansion, the Mists of Pandaria. It has become too simplistic, and plays like a console game. There is no sense of accomplishment and adventure anymore. Clearly, Blizzard is now targeting a different demographic - the game is now for kids. If you enjoy paying a monthly fee AND playing with (other) children, this game might be for you. Expand
  65. Aug 31, 2012
    7
    This review contains spoilers, click expand to view. Wrath of the Lich King was a slight dissapointment for me. The questing and dungeons seemed to be tuned to be way too easy. Some things were improved, 5 mans and raids no longer had an hour's worth of trash that you had to go through to get to the bosses, they just had a couple of groups of minions you had to quickly kill before you got to the important boss which I liked. I did not like the vehicle fights in this expansion, they had the potential to be really fun but they were tuned to be way too difficult so even if you were pro at playing your class, you would die repeatedly while using a vehicle in a quest or in an instance which was not fun. Naxx was remade to be the entry level raid for this expansion since not many people experienced it in the original Vanilla release (myself included). It was tuned to be very easy and most bosses were loot pinatas with the exception of 1 or 2. It was alright but too easy to be that exciting.

    Ulduar was the next level raid in this expansion, that was a fun instance. The first time my guild and I engaged XT-002 and heard it speak in a whiney teenage voice we all cracked up laughing and completely wiped, that was my favourite part of the whole expansion. I loved how Blizzard takes this mean looking robot and then gives it the voice of a whiney teenager, who came up with that? It was great. The patch which brought out Trial of the grand champion (I think it was called that, I'll refer to it as Totgc) and the LFD tool (I think it was the same patch, it was around the same time) is where things started to go downhill a bit. Totgc was released a bit too soon when most guilds were still progressing in Ulduar, so it kind of ruined my guilds progression since it had better gear we never bothered to finish Ulduar despite being on the 2nd last boss. Now I think what really started to lead to the demise of WoW was the introduction of the LFD tool and the 5-man heroic dungeons being tuned to be too easy. Tanks who played in Vanilla and the Burning Crusade would start to set up the pull and give CC instructions while the new players who just started playing in Wrath would just yell "gogogogo" and then force you to chain pull the whole instance. But the instance was tuned so easy that you could actually chain pull the whole instance and survive so the heroics just became a zerg fest instead of a place you needed to use skill. Activision purchased Blizzard shortly before this patch so I am not sure if that had anything to do with the game being tuned too easy or not. All I know is that WoW was at its peak of subscribers just berfore this patch was released and it started bleeding subscribers from this patch on.
    I figure it was either LFD or the Activision purchase or a combination of both that caused this, those were the only things that changed around that time.

    Ice Crown Citadel was kind of a meh raid instance for me but people seemed to like it alright, probably because the Lich King was such a loved character by the lore fans. Really the game got kind of boring for me after Ulduar was no longer the highest expansion, but I still kept playing, I was still having a decent time raiding with my guild. I'll give this expansion a 7/10.
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  66. Aug 16, 2012
    7
    The quests were not my personal favorite... But it surely beats Cataclysm or the Burning Crusade. It wasn't the Lich King that made it great, nor the Death Knights. But, the music, glyphs, class changes and the nordic environment made it the greatest WoW expansion for me.
  67. Aug 8, 2012
    9
    Best expansion of WoW so far. Introduced great features like Looking for Dungeon tool, dual spec and phasing.
    The leveling was very immersive and the story well told. The new continent was really beautiful too as were the 5 man dungeons.
    All in all I immensely enjoyed leveling, running dungeons and raiding in this expansion. The only downside I can see is Icecrown Citadel not really
    Best expansion of WoW so far. Introduced great features like Looking for Dungeon tool, dual spec and phasing.
    The leveling was very immersive and the story well told. The new continent was really beautiful too as were the 5 man dungeons.
    All in all I immensely enjoyed leveling, running dungeons and raiding in this expansion.
    The only downside I can see is Icecrown Citadel not really feeling epic as far as the setting goes (in comparison to Ulduar or Naxxramas for example).
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  68. Jul 8, 2012
    0
    again same crap in different wrapping,the game should be called wrath of the players,i feel sorry for every soul that buyed this piece of **** must be against some law to release this.
  69. Jun 10, 2012
    8
    A good expansion. The addition of Death Knights was very clever. However, I wish there was more content to them. They have they're starting zone and then Boom! Your in the faction. I feel that Death Knights should have been somewhat different. Northerend was quit a nice area though. I enjoyed the music and the scenery. The new dungeons were pretty weak in my opinion.
  70. Jun 4, 2012
    10
    Amazing expansion! Blizzard nailed this game so hard! With amazing story, scenery, immersive gameplay, and beautiful music/cutscenes, Wrath of the Lich King is by far one of Blizzards best games. The only issue I had with it was the zone below Dalaran, Crystal forest or something like that. Blizzard cut out its content at the last minute, leaving it empty and unexplained. Other then that,Amazing expansion! Blizzard nailed this game so hard! With amazing story, scenery, immersive gameplay, and beautiful music/cutscenes, Wrath of the Lich King is by far one of Blizzards best games. The only issue I had with it was the zone below Dalaran, Crystal forest or something like that. Blizzard cut out its content at the last minute, leaving it empty and unexplained. Other then that, amazing game! Expand
  71. May 15, 2012
    10
    WoW will forever be known as 'THAT MMO'. The first MMO to make MMORPGs a mainstream game. It was and forever will be the biggest game of it's generation and forever to come.
  72. Apr 8, 2012
    7
    Frosty region , cool DeathKnights, nice missions and a lvl cap up to 80. Face it, WOTLK may not be the most intriguing addition, yet more of the same, but it still a nice force to the WOW formula keeping it alive a bit longer.
  73. Mar 4, 2012
    10
    best expansion of them all, i didnt like cataclysm so much and hope the mop expansion will be good too
    this expansion had the best story and music and zones, realy nice that arthas showed up in different places
  74. Feb 13, 2012
    8
    Truly awful.
    I liked the features, such as the new achievements and SOME of the dungeons, but i hated the expansion.
    After the falling in love with the BC, this came and replaced it.
    Music was brilliant, Graphics were the same, the quests were bland and the dungeons were dull.
    A real disappointment.
  75. Jan 30, 2012
    10
    World of warcraft review

    World of warcraft is the largest mmorpg (massive multiplayer online role playing game) on the pc it has hundreds of thousands of player it has to groups â
  76. Jan 28, 2012
    9
    This is where game started to get easy. That being said it had good story and end game, wintergrasp was also great when it didn't lag.

    What I do not like is the fact that now with reduced XP you skyrocket to level 80 but you still need to pay for that expansion. I think it should be merged with Starter Edition.
  77. Jan 1, 2012
    7
    There were some very enjoyable raid encounters in this addon but overal it was far too easy and honestly wow started to get dumbed down and get boring with this addon. Took only a few days to reach max level. While leveling up the "normal" difficulties of instances already felt like pure waste of time and the "heroic" versions were very easy to finish first time playing them soon becomingThere were some very enjoyable raid encounters in this addon but overal it was far too easy and honestly wow started to get dumbed down and get boring with this addon. Took only a few days to reach max level. While leveling up the "normal" difficulties of instances already felt like pure waste of time and the "heroic" versions were very easy to finish first time playing them soon becoming absolutely obsolete. Gold had no value anymore. Any player not beeing fully equipped with epic items after like one week at max level got called noob. The complete gameplay changed to repeating boring quests in boring instances on daily base to collect for pointless item updates. Well and once you were half finished collecting your items blizzard just released a new content patch with new items, nerfed old icontent and made all your past "efforts" regarding items and achievements wortless. Expand
  78. Nov 10, 2011
    1
    Very veeeeeeery bad expansion. It's here where all the catering to bad players took it pace. Game was so easy even monkey could level to 80 and clear raids. Only thing good about Wotlk was Ulduar, one of best raids ever, everything else was crap.
  79. Nov 3, 2011
    7
    This expansion was very good at first, but got old very quickly. It was on a downhill since 3.2, and raiding Lich King for an entire year, was the most boring and stale era in history of WoW. The only thing that kept it alive was the hype generated by Cataclysm.
  80. Sep 18, 2011
    7
    So far this expansion is very enjoyable. In fact I may rate this up a couple of more points, if, and only if the endgame with the Lich King lives up to the hype. I can already tell that not enough changed in Cataclysm to make it worth the money. Namely that there are so many unpopulated areas that many of us veteran players love. There just isn't reason to even go to any of them. I thinkSo far this expansion is very enjoyable. In fact I may rate this up a couple of more points, if, and only if the endgame with the Lich King lives up to the hype. I can already tell that not enough changed in Cataclysm to make it worth the money. Namely that there are so many unpopulated areas that many of us veteran players love. There just isn't reason to even go to any of them. I think they need to spread it out and increase their fan base again, but it might be too late. World of Warcraft is showing signs of aging but is still fun overall. The only thing not fun about the game is the price, which hasn't changed since it first came out. As much as I love the game it simply isn't worth the $15 a month and with as many subscribers that they had you'd think they would be giving more to them. That's not the case, after Blizzard was bought it seems that their new owners capitalized on the success and what it feels like, somewhat downgraded it. Glad the instances work right because I quit playing right before I finished Burning Crusade and only came back with the free 10 days for coming back. I saw leveling had become easier and now want end game content for personal reasons. If I stay really depends on motivation to stay and if they finally drop that monthly price. I wouldn't count on it soon. Expand
  81. Mar 23, 2011
    8
    This review contains spoilers, click expand to view. This is the game I'd like to give a 10, but if I look at Its whole life-time, I simply can't. This was an expansion pack I waited with great fun too. It was really good to catch up with everyone's favorite heros' story from Warcraft 3 and 2, Ner'zhul and Arthas. When I started a Death Knight (Former recruits of the Argent Dawn who got raised as the Scourge's "shock troopers" by the Lich King to serve his needs), I was shocked and not in a negative meaning. The linear and good story, the characters, the phasing and especially, the music was so damn good that I had to play the Scarlet Enclave again. Then I went back to my main character and started leveling. The same could be told here too. Good and linear story, great characters and music. Getting Items felt easier here, though u still needed the time or many gold to do the crafted epics. But it was still hard here. Heroics in the beginning were pretty much hard. But they meant a lot of fun, as did the new Achievement system. Naxxramas and Sartharion were only for really experienced players. This was the time when I was on top in WoW. I had full epic from crafted items and from Sartharion/Naxx. This was my favorite time. Unfortuneatly, It all ended in a damn patch that introduced the finished Argent Colisseum and the new Badge System. This was the Patch that murdered the half of WoW. Unexperienced players with full epics running all around and the only way to know what they MIGHT know was to check their Achievements. This was the time when I was only heroicing, playing on battlegrounds, and doing daily quests because I simply couldn't stand ToC and also didn't need anything from there because I got everything else from crafteds and heroics. You got everything from heroics and didn't even needed to raid! ToC was like standing in one place and killing waves. Great. By Icecrown came out I was barely doing anything beside doing the first daily heroic and getting money because it gave you 2 Emblem of Frost and from those you could get everything you needed to get on the same level as those who actually went to Icecrown Citadel. About the money, this was the only thing that was still challange to get, much little challange, but still a challange. I was saving the money I got for a Traveler's Tundra Mammoth which was 16000 gold and a Dalaran Signet that cost 6800 gold and the 3 upgrades were 1000 gold (I was exalted with Kirin Tor, which meant 20% discount for repairs and prices). With Miner-farming i got the money for the rings and the mammoth, well, a little trick was needed for the mammoth, but i got them all. It was 22000 gold, but I got it. After this point, I found no other challange, so I started doing 2 alts. A Death Knight and a Paladin. I did some heroic with the DK at lvl 80 but I got bored with it so i leveled the Paladin. It was so overpowered that it was disgusting. I could solo a raid quest with it on lvl 60 and leveling was a laugh, especially when the enemys were undeads. After both alt got their Cold Weather flying skill (1000 gold) and epic mount, I stopped playing this game until Cataclysm. I simply didn't find joy in playing this game and I was hoping Cataclysm would bring back that. I still checked the World of Warcraft Wiki on what happened to the Lich King and I thought that It was really stupid to butcher two of the most popular character from the original Warcraft trilogy. They had put the adventurers in a far larger role they should have. That moment was really a punch in the stomach for those who played Warcraft 3 or 2. So, it was a long review. To sum up: It was the greatest expansion pack until 3.2.0 patch, which completely destroyed challanges in the game. I'd really like to give it a 10, but I have to consider the part which happened after 3.2.0 so with a kind heart it's an 8. Expand
  82. Dec 26, 2010
    7
    Its nice that random heroics, heroic difficulty for raids, and some effort to balance classes so that you can pick and choose between different ones for the same buffs came along, but this was the casual expansion. All the bad players that got 12/12 because there wasn't much to worry about are now wiping on trash that you have to cc because they don't know any better. Need to spam >1Its nice that random heroics, heroic difficulty for raids, and some effort to balance classes so that you can pick and choose between different ones for the same buffs came along, but this was the casual expansion. All the bad players that got 12/12 because there wasn't much to worry about are now wiping on trash that you have to cc because they don't know any better. Need to spam >1 heal spell? Too difficult. Need to get used to a priority system for dps in heroics? Too difficult. Thanks to this, Blizzard will have to nerf everything hard they come out with for a long time since you just can't take anyone outside of a good guild. Expand
  83. Dec 3, 2010
    10
    This game this expansion is too easy in my opinion, but overall not a bad expansion... just this expansion was so easy even noobs could do it... Unlike Vanilla and Burning Crusade, If you were a nab then you'd get pvp gear... Not saying that everyone in pvp gear were nabs but that's the way it went.. if you couldn't get yourself into a good raiding guild. I just hope that cataclysm won'tThis game this expansion is too easy in my opinion, but overall not a bad expansion... just this expansion was so easy even noobs could do it... Unlike Vanilla and Burning Crusade, If you were a nab then you'd get pvp gear... Not saying that everyone in pvp gear were nabs but that's the way it went.. if you couldn't get yourself into a good raiding guild. I just hope that cataclysm won't be boring like wrath... don't want to get bored for 6 months again just raiding naxxaramas, that was rather boring if i'm honest.. but i guess that's why they bought heroic modes, but then again.. they get rather boring after a while also... i'd give this game a 8/10 Expand
  84. Nov 21, 2010
    7
    Compared to my experience pre Wrath of the Lich King, less fun. With that said, having played since release it was a great deal of fun, though all content as far as raids go felt "nerfed" especially in early tiers - while they were 'current content'. The player vs. player aspects of the game are quite fun as always. This expansion also introduced the achievement system (implemented preCompared to my experience pre Wrath of the Lich King, less fun. With that said, having played since release it was a great deal of fun, though all content as far as raids go felt "nerfed" especially in early tiers - while they were 'current content'. The player vs. player aspects of the game are quite fun as always. This expansion also introduced the achievement system (implemented pre wrath release). Overall decent, but it is no Burning Crusade as far as 'epic feel' and difficulty. Expand
  85. Nov 8, 2010
    10
    World of Warcraft once again manages to astound gamers across the world, bringing it to 12 million active accounts. Rightfully so. Though the graphics aren't great, they still manage to beautifully illustrate the worlds of Azeroth and Outland, and enable a wide range of PCs and Macs to operate the game smoothly. The game play is straightforward and full of funny little parodies of the realWorld of Warcraft once again manages to astound gamers across the world, bringing it to 12 million active accounts. Rightfully so. Though the graphics aren't great, they still manage to beautifully illustrate the worlds of Azeroth and Outland, and enable a wide range of PCs and Macs to operate the game smoothly. The game play is straightforward and full of funny little parodies of the real world, and professions are fun ways to explore the world make a little extra money. The game may have lost its difficulty over the years, but there is always a place where the hardcore player can enjoy themselves. The music and lore is of very high quality as well. An awesome game that almost anyone can enjoy. Expand
  86. Nov 2, 2010
    10
    This is arguably the best MMO I have played, the graphics, the story, everything blends together perfectly. A lot of people complain that this game is addictive. All good things are addictive but only if you let them rule your life. There is absolutely no reason why anyone should feel compelled to play this game all day every day, and if they do, its those people who will be addicted toThis is arguably the best MMO I have played, the graphics, the story, everything blends together perfectly. A lot of people complain that this game is addictive. All good things are addictive but only if you let them rule your life. There is absolutely no reason why anyone should feel compelled to play this game all day every day, and if they do, its those people who will be addicted to anything. If you are so bored of your life that you can only find solace in a virtual world, then please by all means avoid this game. World of Warcraft is an amazing game and its an even better experience to share with your friends. Thats why I love this game, I can raid one day, battle in an arena or a battleground on another or just goof around with my friends, and there is no pressure. Relax, and enjoy this great game, make new friends and share some fun adventures with your existing ones, just please stop blaming a game for "ruining your life". Expand
  87. Oct 14, 2010
    9
    Wrath of the Lich king is coming to an end with Cataclysm launching December. I can honestly say that the last two years have been great for World of Warcraft. This expansion brought in so many great changes to WoW - dungeon finder, battleground finder, etc. - that were just awesome. Fantastic expansion.
  88. Oct 2, 2010
    7
    Maybe it's nostalgia or just pure burnout but I did not have as much in wotlk as I did in vanilla or tbc. I think the developers went too mainstream and focused to much on the profit model giving players anything they ask for by just putting a price tag on it. While not all that came with this expansion is bad, many things have really irked me enough to take a long break from the game.
  89. Aug 18, 2010
    9
    I honestly wish some of these reviewers had to take a technical competency test before being allowed to enter a score.
    "Same graphics" I keep seeing. Have you even the slightest idea of how much work would be involved in upgrading the graphics in this game? Please, do your homework before you kick off about 'Graphics'... and incidentally, the graphic quality of Northrend is a very great
    I honestly wish some of these reviewers had to take a technical competency test before being allowed to enter a score.
    "Same graphics" I keep seeing. Have you even the slightest idea of how much work would be involved in upgrading the graphics in this game? Please, do your homework before you kick off about 'Graphics'... and incidentally, the graphic quality of Northrend is a very great deal better than Vanilla WoW. All in all, WoW is a very solid and engrossing experience.
    There is very much something for everyone now, and the elitism of the old days is only existent in the player base, not in the game itself.
    No-matter what stage you join, you can level up to whatever the current cap is, run some regular 5 man dungeons, and rapidly get yourself into a Raiding situation.
    To appease the Hard Core demographic, there are achievement rewards and hard modes too!
    Little to nothing wrong with this game, although to some, who believe looks are everything... this is possibly looking a little old now.
    It's unlikely Cataclysm's forthcoming graphic improvements will do much to win those people over.
    Expand
  90. SJojo
    Jan 31, 2010
    1
    More of the same... boring. Once you grind your way to the max level and get tired of PvP and running heroics, that leaves you only with raiding, and it becomes a Raid-Or-Quit scenario, and I would rather quit because raiding is generally repetitive and annoying.
  91. TitiWiti
    Jan 19, 2010
    2
    It's just more of the same, where is housing, minigames, ships to own, dance styles, etc....? just more dungeons, more levels, more boreness
  92. WillS
    Dec 14, 2009
    2
    This game has shown to be one of the most played world-wide. Yet, the expansion reveals nothing but dull content and false advertisements. Hence the true example of over rated. As mentioned before the expansion, they stated there would be flying combat mounts in Winter Grasp, new dances, guild battlegrounds, guild housing, and many of the other illusions that could have been converted This game has shown to be one of the most played world-wide. Yet, the expansion reveals nothing but dull content and false advertisements. Hence the true example of over rated. As mentioned before the expansion, they stated there would be flying combat mounts in Winter Grasp, new dances, guild battlegrounds, guild housing, and many of the other illusions that could have been converted into actual content. Please, and be rational of what you're saying Blizzard. Although there are a few positives to this expansion, but as little as a rating of 2 must do. Although, with the previous 3.3 patch, questing and dungeons have made a slight smile to the fan base due to simple, reliable, interfaces implemented. Yet in comparison, they are speckles of paint versus a concrete wall. Of course you'll understand that some day. Again, I hope all the best content goes into Cataclysm as hopefully they've learned these lessons. But I would rather have them contemplate rather than take a GLANCE. Expand
  93. JoshT
    Nov 24, 2009
    0
    If you want to have a life, don't play World of Failcraft. If you don't sell your soul to World of Warcraft, you will be considered a noob. If you do decide to sell your soul to the game and become the best at what you do, you will get the vain praises of others on your in-game realm only to realize that you are slowly severing yourself from your real family and life. Source: Experience
  94. Luke
    Nov 10, 2009
    4
    My sister introduced me to WoW and I've been playing on her PC for about two months. I have had fun during this experience. This game has been addicting, though, more than anything else. But, after getting a warlock into upper 60s and an over-powered death knight to the mid 60s, I'm saying enough. I've realized that through the modest amount of gaming I have done, I have My sister introduced me to WoW and I've been playing on her PC for about two months. I have had fun during this experience. This game has been addicting, though, more than anything else. But, after getting a warlock into upper 60s and an over-powered death knight to the mid 60s, I'm saying enough. I've realized that through the modest amount of gaming I have done, I have never had as unsatisfying of a gaming experience as WoW. Other types of games reward you when you personally gain skill; it is satisfying to use that skill to defeat the computer or human opponent. With WoW, you only become better by playing more because you rank up and getting better gear. So there is the constant desire and EXPECTATION of killing monsters and completing quests to level and gear up. Because this is an expectation, you never truly enjoy it, you are always thinking about the next level or piece of equipment. With other games, I can sit down for half an hour or an hour and be satisfied by my exercise of skill and the result of such and walk a way and not have a need to play for a few days. With WoW, I've spent a couple hours here, a couple there, trying to find this same feeling. I thought I was having fun, but never had the sense of enjoyment or accomplishment like other games. Again, this is because you don't get better at the game, you just spend time to make your character better, and you don't gain satisfaction from doing so, rather you only expect your character to get better because of your time commitment. Overall, I feel like I had fun with WoW, but understand that I fell victim to Blizzard's design. I'm fortunate to only have spent a couple of months sucked in when others have spent years. It was a good lesson to learn, but one that I hope not many more people will not waste too much time finding out for themselves. Expand
  95. OwenO
    Nov 6, 2009
    5
    I started Wow, when The Burning crusade was released, and i thouraghly enjoyed it. i loved the PVE, the 25 mans, karazhan runs, PVP. it was pretty well balanced and thought out quite a bit. I had high hopes for Wotlk, but it never materialised. Leveling in Northrand was boring as it was repetitve, the character changes we're quite outlandish and had too many things wrong about them, I started Wow, when The Burning crusade was released, and i thouraghly enjoyed it. i loved the PVE, the 25 mans, karazhan runs, PVP. it was pretty well balanced and thought out quite a bit. I had high hopes for Wotlk, but it never materialised. Leveling in Northrand was boring as it was repetitve, the character changes we're quite outlandish and had too many things wrong about them, finally when you reach 80 - it was EASY, i meean extremely easy, you could complete Naxxramas in leveling gear , and do it in 3 hours. the Music was teribly composed, giving the game a cheesy ambiance. once you had completed evetything, you were stuck with this mundane content for months. Blizzards intention was to make it easier, so they didnt spend time developing worthwile hard content. They made the game extremely casual and hard for any Vanilla or TBC raider to enjoy. i have no delusions of nostalgia when it comes to WOW, overall it was an amazing experiance, but WOTLK caused that expirance to end abruptly. 5/10 Expand
  96. DavidO.
    Sep 21, 2009
    4
    WoW is a decent game. However it becomes monotonous after awhile. I jumped on about two months after BC came out. I found the lore of WoW on the whole to be amazing. I love the backstory, and some of of the arcs in game as well. It took me about two months to level my toon to 70, which was fine with me because I had fun doing it, and felt a sense of accomplishment when I reached that WoW is a decent game. However it becomes monotonous after awhile. I jumped on about two months after BC came out. I found the lore of WoW on the whole to be amazing. I love the backstory, and some of of the arcs in game as well. It took me about two months to level my toon to 70, which was fine with me because I had fun doing it, and felt a sense of accomplishment when I reached that level. I found a marginally decent guild to raid with, and got some decent gear and was pretty strong I thought. I DID have fun for awhile. But you will soon realize that the fun disappears with the high end content (which is really what the game is all about). It starts to feel like more like a job than a game. Endless hours spent collecting items to level up one of your professions. And if you don't gather things yourself (because you want to spend more time on the "fun" stuff, the items are ridiculously priced on the auction house because it took that person hours of their own time to collect, which is why they want the exorbant fees they charge). If you don't have gold in the game you can go absolutely nowhere. You have to pay for repairs, and "battle buffs" aka flasks, elixirs etc., and if you're really lucky the occasional epic piece of gear that can actually be sold on the AH. So you're stuck with the montony of gathering, crafting to make money whether you like it or not. The game is also way too dependant on you finding a group of people (Guild) who's schedules and personalities seemingly align perfectly with your own. Good luck on that one. Because if you don't find a great guild, you're screwed. Completely. All the high end content is more or less raiding. And if you don't have a guild, you're not raiding. Pick up groups are a joke. Not to mention they don't have rules on who is next in line to finally recieve that awesome piece of gear you've been waiting weeks, or even months to acquire. It's just random with them. So I say again, if you don't find that perfect guild you're screwed. You won't get to experience the raids like they should be done. Not too mention, even if you do get a great guild, you can only do each seperate raid only ONCE a week. So even then you still have to sink a very huge chunk of time being a part of the guild to earn respect and senority. So you're able to get ahold of the gear that drops from raids before the newer, or "less able members" (read: people who can't devote their life to the game) of the guild. You have to consider that the raids need 10 people for the normal ones, and 25 for the heroic modes. 25 ! Twenty-five people to take on the hardest mode, and thus get the strongest gear. Assume that there are only three members who are the same class and spec as you're own. You then have to compete against them for the gear you want (assuming it even drops !). You could potentially lose out to getting new gear 2 weeks in a row ! Nothing, notta, zilch, to show for those 2 weeks of your time in the game. And of course I'm being modest with the 2 or 3 people with your same spec. It's usually 4-5. Unless you're lucky enough to stumble into a guild who doesen't have any of your chosen class (which is HIGHLY unlikely because Blizzard makes it almost essential to have at least 1 of every class to go on raids). Wrath of the Lich King is just more of the same that BC offered. Of course it made all the months I spent acquiring gear moot. And they also added a "fun" new twist that they were careful to leave out in Classic and BC; powerleveling. This just makes it ridiculously easy for people to level up new toons. You can literally do it in a few days if you wanted to. Just have a high level buddy run you through some dungeons 10-20 times. That made my sense of pride at reaching the top level disappear in an instant, because now any jackass can do it in a weekend. More raids were added, but they're still the same as before, just with a different skin on it. You'll spend MONTHS to get a full set of tiered gear. And by the time you finally do get that set, you think "Hey, finally, I'm powerful and have achieved something"; you are painfully smacked off you're pedestal by the mighty hand of Blizzard with newer raids that make you're gear obsolete. It's just too much of a time sink to actually achieve things in the game. And when you finally do, all of your time spent is made moot by the newest content. It's done over and over. I had fun for awhile, I did. But I'm done this time. I've quit and come back before, but this time I really am done. I will no longer sink months, or years of my life into a game that does nothing but rehash the same formula. So in conclusion, go ahead and pick up the game if you don't have alot of other things going on in your life. Because that's the only way you will really get anywhere. You can have fun for awhile, moreso if you're new to the game, but you WILL become tired of the constant screwovers by Blizzard. If I were you though, I'd heed my advice and just skip the game and try one of the newer MMOs out there (as I'm about to do), and hope they don't copy the same messed up formula that is WoW. Expand
  97. BB
    Sep 7, 2009
    0
    I'm suprised no one has really acknowledged it...but the overall principal of WoW that has become almost its foundation following the first six months after its initial release is Gold and Gear. I hardly see any real gameplay beyond constant chatter of individuals seeking one or the other of the aforementioned. Most peolpe sit in capital cities stagnant looking to Buy or Sell.I'm suprised no one has really acknowledged it...but the overall principal of WoW that has become almost its foundation following the first six months after its initial release is Gold and Gear. I hardly see any real gameplay beyond constant chatter of individuals seeking one or the other of the aforementioned. Most peolpe sit in capital cities stagnant looking to Buy or Sell. Effectively WoW has become a virtual eBay. Expand
  98. MylesK
    Jul 8, 2009
    3
    Since the original release, World of Warcraft has been an enjoyable game. Since Wrath of the Lich King, this game has been under management of Activision, and it has been showing it. The game is becoming more and more simplistic and boring. Activision is milking World of Warcraft for all it can as it slowly dies.
  99. StephenD
    Jun 16, 2009
    0
    Really a hard game to get into with the current community it is dieding fast and it has the ability to ruin a good LAN i got together with my mates at a PC gaming place to have a lan and half of them buggered of to play wow for the night and even then when i investigated i found out that they weren't even on the same servers .... (IT RUINED MY NIGHT).
  100. TylerW.
    Jun 16, 2009
    1
    Wrath of the Lich King destroyed World of Warcraft. I played the game since launch, got caught up in the end game at 60. After Burning Crusade I was in a top 20 US raiding guild and devoting time every season to get duelist or gladiator on multiple characters. That being said, Wrath of the Lich King turned raiding into a joke, and made PvP balance laughable. In retrospect, it's Wrath of the Lich King destroyed World of Warcraft. I played the game since launch, got caught up in the end game at 60. After Burning Crusade I was in a top 20 US raiding guild and devoting time every season to get duelist or gladiator on multiple characters. That being said, Wrath of the Lich King turned raiding into a joke, and made PvP balance laughable. In retrospect, it's probably the best thing that ever happened to me since I quit because of it, and my life has been better since, but from a "reminiscing" point of view, it's not the same game to which I once gladly devoted my time. I'll give it a one, because it kept me entertained for a month before I gave up the addiction. Expand
Metascore
91

Universal acclaim - based on 47 Critic Reviews

Critic score distribution:
  1. Positive: 47 out of 47
  2. Mixed: 0 out of 47
  3. Negative: 0 out of 47
  1. It’s brilliant, inspired and will easily secure their supremacy as the leader in the MMOPRG market.
  2. 90
    Seeing the innumerable changes and tune-ups to the game engine and the rules, you get the sense that World of Warcraft is a finely-tuned machine that its makers just can't stop tinkering with in an obsessive effort to keep it fresh, relevant, and above all, fun. For now, mission accomplished.
  3. 100
    Wrath of the Lich King takes the best-of-breed MMO and improves everything about it. It's a work of supreme confidence and quality that is twice as fun and ten times as beautiful as classic WOW, not to mention anything else in the genre. But above all else - in the breathtaking sweep of Northrend, in the assured, epic storytelling, in the constellation of brilliant quests - it is a grand adventure. Perhaps the grandest adventure in all gaming.