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5.8

Mixed or average reviews- based on 1724 Ratings

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  1. Jan 2, 2013
    0
    Do you know why WoW was popular once? Did you feel it? Did you try the game when it came out in 2005? Did you then try this new one? Did you feel the difference? You would pay every single coin you got in your bank if they gave us back the first WoW game... this one is not WoW in my opinion and it's never going to be WoW again. WoW kept you addicted for YEARS and you would feckin love it.Do you know why WoW was popular once? Did you feel it? Did you try the game when it came out in 2005? Did you then try this new one? Did you feel the difference? You would pay every single coin you got in your bank if they gave us back the first WoW game... this one is not WoW in my opinion and it's never going to be WoW again. WoW kept you addicted for YEARS and you would feckin love it. In 2005 you just need the World of Warcraft Classic and nothing else for your PC. It would take you MONTHS to level up your character and HOURS to earn money for good gear. THAT WAS REALISTIC. You can't describe it in words. If you didn't try the WoW Classic, Burning Crusade or Lich King you just missed the biggest chance you could ever have in this world. You couldn't get enough. I'm not a nerd :D but that game was not just a MONSTER, it was a BEAST... why? Because this game was full fun in a way it couldn't stop... it just couldn't. People were hangin around pups and drinking beer together, they were hanging around the mountains doing quests at night and eating food together.. they were communicating in a way you couldn't explain. It was good addiction. The game was FULL of gear and stuff. You could even be a workaholic because you need the money that bad to buy gear, mounts, food and much more. I loved this game. They every SINGLE detail of this game from start to scratch. That's why it isn't WoW in my opinion anymore. Why remove something your customers actually liked? Why not develope what they already pay for... the LOVE it... it's great. They just created an entire new game and called it WoW but that's not the game we once liked... that's just a totally new product. Expand
  2. ZDZ
    Jan 1, 2013
    0
    WoW is now only people for people who lack the intelligence to play a decent mmorpg, or who are just really bad at games in general. I would say Pandaria might be good for small children, but the community is terrible. I know it's "cool" to love Blizzard and support everything they do, but Pandaria is just awful through and through. People are only giving this 10s because it's WoW, andWoW is now only people for people who lack the intelligence to play a decent mmorpg, or who are just really bad at games in general. I would say Pandaria might be good for small children, but the community is terrible. I know it's "cool" to love Blizzard and support everything they do, but Pandaria is just awful through and through. People are only giving this 10s because it's WoW, and it's cool to like crappy old games (kind of like how it's "cool" to drink cheap beer). You would be hard pressed to find an mmo worse than WoW at this point, unless you're one of those people who refuses to play any other game besides WoW. On a positive note, this game can run on REALLY old computers due to the laughably bad graphics. Expand
  3. Jan 1, 2013
    0
    Everything about this expansion is terrible. From the lame Pandas to the mind numbingly boring quests. This game is a joke. They dumbed down the game so much it's now aimed at little kids. There are so many better mmorpgs out there for adults nowadays. It feels embarrassing playing wow so most people are quitting.
  4. Jan 1, 2013
    10
    Someone has to make up for the haters who downrate the game just for being WoW. MoP overall is a great expansion that corrects the many mistakes made in Cataclysm and is delivering content at a much faster pace this time. Dailies can get annoying but overall they take almost no time at all and most complaints center around people who have no self control. There are faults still yes butSomeone has to make up for the haters who downrate the game just for being WoW. MoP overall is a great expansion that corrects the many mistakes made in Cataclysm and is delivering content at a much faster pace this time. Dailies can get annoying but overall they take almost no time at all and most complaints center around people who have no self control. There are faults still yes but you'll be hard pressed to find a better MMO out there unless you're someone that refuses to play the game just because it's WoW. Expand
  5. Dec 30, 2012
    0
    Lets cut straight to the issue. Wow was once a game for adults, based on a great story. Pandaria is a childrens game produced by second rate game designers (top ones are working on titan). I used to be addicted to Wow, so i can only thank blizzard for releasing me from my chains and saving me £10 a month. The only reason to play this game is if you are a child who enjoys trollingLets cut straight to the issue. Wow was once a game for adults, based on a great story. Pandaria is a childrens game produced by second rate game designers (top ones are working on titan). I used to be addicted to Wow, so i can only thank blizzard for releasing me from my chains and saving me £10 a month. The only reason to play this game is if you are a child who enjoys trolling chat channels and facerolling quests. Next expansion will be Wow: In the night garden....... what a joke......... Expand
  6. Dec 29, 2012
    10
    WoW is 8 Year old, and its the the best MMO Game on the Markt. Warhammer, AoC, Tera, Aion, Rift GW, GW2, LodR, etc.....no one is so good like Warcraft. But i understand the 0 Raiting, its now "cool" to hate Blizzard and his Games. Its cool to hate EA, its cool to say Bioware is dead and now its cool to say every Blizzard Game is horrible.
  7. Dec 28, 2012
    0
    This is a game for little kids.
    Full of cartoony things,they removed real talents,gave nothing to the storyline,ni epicness.
    It has some good things,but its literally worth a **** 0. i dont wanna watch pandas dance,i want to see sargeras,azshara as nage,or even the past kalimdor or draenor.Im sorry for the world of warcraft,it's dead,now what you can play is a funny action game without
    This is a game for little kids.
    Full of cartoony things,they removed real talents,gave nothing to the storyline,ni epicness.
    It has some good things,but its literally worth a **** 0.
    i dont wanna watch pandas dance,i want to see sargeras,azshara as nage,or even the past kalimdor or draenor.Im sorry for the world of warcraft,it's dead,now what you can play is a funny action game without storyline.I hoped the realise and fix their mistakes of cataclysm,but 2bad they ruined 2 games,only starcraft franchise remains,and they made me not buy that after what they did with diablo and wow.
    thanks for reading have fun on cracked servers or **** up yourself with pandas playin pokémon.
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  8. Dec 25, 2012
    7
    Been playing WoW since May 2005 and have seen all the contents but canceled sub some time after Cataclysm, killing Arthas just brought us a new game but I kept playing out of addition and the fact all other MMORPG games I tried failed to keep me hooked more than couple of months. MoP brought some interesting features and some original quests and updated a lot of the contents, but in theBeen playing WoW since May 2005 and have seen all the contents but canceled sub some time after Cataclysm, killing Arthas just brought us a new game but I kept playing out of addition and the fact all other MMORPG games I tried failed to keep me hooked more than couple of months. MoP brought some interesting features and some original quests and updated a lot of the contents, but in the heart of it it is just an update, it is fun but the fun margin drops fairly quickly. Sadly I canceled my sub , I felt like I have finished the MoP game. Expand
  9. Dec 23, 2012
    4
    I unsubed from the game yesterday and its running out today. I will not be returning to WOW again. Why? Because I dont play games that consider waiting in queues for more than an hour to be the best way to gate content. Thats not acceptable and every 10 mins of waiting lowers the score I give the game by 1. So... 4 it is.
  10. Dec 21, 2012
    0
    I have been loyal to blizzard since Pre-BC. I loved BC. WotLK...that's when I stopped.

    However, CatA came out and I said "Hey why not!" It was an entirely different world of warcraft. When I was 15 - I said "LFG VC!" No one knew what I was talking about. It wasn't until an older player messaged me saying "umm..he's dead." and gave me a full run down of the new WoW. Leveling up to
    I have been loyal to blizzard since Pre-BC. I loved BC. WotLK...that's when I stopped.

    However, CatA came out and I said "Hey why not!" It was an entirely different world of warcraft. When I was 15 - I said "LFG VC!" No one knew what I was talking about. It wasn't until an older player messaged me saying "umm..he's dead." and gave me a full run down of the new WoW. Leveling up to 85...I was shocked at how easy tanking was now. It was pathetic! People would storm into mobs and not care about aggro! It was going against everything I learned! Remember "tanking" lessons back in Pre and BC? Yeah - apparently that went out the window in WotLK. Remember good old Nax? It was floating in the air!!! Ok, so I got to 85, did the entire "gear thing" which was REALLY easy (seriously). I was disappointed...then Pandas. Ok. Blizzard said it's fixed things and made things fun.

    I will NEVER EVER play a blizzard game again! I do not trust them! D3 was a disaster...but this panda BS is terrible! The community is rotten, the gameplay is good for a 5 year old, and RP is dead.
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  11. Dec 20, 2012
    7
    Mists of Pandaria is (IMO) the best WoW expansion yet. While the voice-actors are really the famous ones (I believe they're the Blizz staff or something of that sort) its still not that bad. The graphics are better than what they used to be and Pandaria is simply beautiful. While the skill cap of the game has definitley taken a nose-dive over the years, the game is still full of content;Mists of Pandaria is (IMO) the best WoW expansion yet. While the voice-actors are really the famous ones (I believe they're the Blizz staff or something of that sort) its still not that bad. The graphics are better than what they used to be and Pandaria is simply beautiful. While the skill cap of the game has definitley taken a nose-dive over the years, the game is still full of content; even at this moment they are creating new raids and scenarios to release. The simplistic talents aren't actually that bad, in fact they're sort of fun to toy around with: like Warlocks being able to cast and move at 90! That was a lot of fun to toy with. There are still some issues floating around in Azeroth's atmosphere that can mostly be resolved, but Blizzard has some (I mean SOME) of the absolute WORST GMs out there; there some really hospitable ones but some are just straight up copy/paste **** (pardon my french). The new account-wide mounts and pets was a really great addition to the game and saves grinding reputation to get some of those awesome looking mounts and pets. PvP still has some issues, but every class IS killable. MoP has introduced a load of new crowd controls that have just blown the balance in PvP into smithereens. IMO Fire and Arcane mages do not need Deep Freeze, and blanket silences (silences that don't have to be used during a cast time to interrupt the player) should be removed from the game entirely. This would add a little bit more skill to PvP, and balance. The dungeons are still one of my favorite things in WoW, the boss fights have always been my favorite. The gear for both PvP and PvE looks awesome; from Sha-touched gear to Asian-style gladiator gear, MoP definitley brings some of those moments where you just look at someones gear for minutes and marvel at the detail. The new Cloud Serpent mounts are stunning. Players say "Its just like Netherwing with a different name." However, the grind for rep is not all that long and takes just about 1 1/2 weeks or longer (longer if you don't have professions). You get to select an egg and raise it from a hatchling to a full-fledge Cloud Serpent, the color of the egg determines the color of the serpent: you choose from Jade, Gold, or Azure (each color has its compliment which adds to the attractiveness of the mounts themselves.) The quests in Pandaria are very rewarding, they include spec/class specific items that are usefl to your character instead of the choose-from-three-useless-items that were in Cata and Pre-Cata. After following a large quest chain, your toon gets a quest that rewards a decent blue (almost as good as that from a dungeon of your level) which was also a great addition in this expansion. The quests and transitions to the zone are very fluent and follow the storyline quite well; both factions start in the Jade Forest (home of the great Jade Serpent, Yu'lon) who's conflicts brings the uprising of the Sha (an ancient evil that has been housed in Pandaria for thousands of years; physical manifestations of negative emotions) that periodically claim NPCs and transform them into the very emotions that consumed them. Pandaria has some really interesting lore and myths thate spellbind even those not really interested in them. The Sha of Anger (a local 25-man raid boss that spawns in Kun'lai Summit) is a huge challenge, and on PvP servers brings some World PvP when both the Alliance and Horde attempt to take it on at the same time. All in all, MoP is a great expansion; WoW itself is NOT focused on the leveling of a character, but the content in the end-game (which is what most people misunderstand). This can be off-putting, but very rewarding. MoP brings in a wave of new things, but there are still some issues Blizzard has yet to fix, which can be the ultimate deciding factor of whether or not to buy this expansion. *****To some of you 0's out there, your posts are NOT reveiws, in fact they're trash. Those are just not even worthy of reading, they're just personal opinions that offer no information about the game at all.***** Another note: The spawns of quest mobs is less than 2 minutes and are bountiful. MoP has had the smoothest launch out of all the expansions. Cinematics are also less than 4 minutes in length, which isn't that terrible. Expand
  12. Dec 20, 2012
    0
    Came back to play after being away since TBC. Early WoTL content was fun i suppose but Cataclysm felt like a dumbing down and now even more so with MOP I tried MOP till level 87 and grew incredibly bored. The focus on gear and removal of many game mechanics makes the game so dry. For some reason I was uninterested in exploring any of the zones, possibly because of the lack of aCame back to play after being away since TBC. Early WoTL content was fun i suppose but Cataclysm felt like a dumbing down and now even more so with MOP I tried MOP till level 87 and grew incredibly bored. The focus on gear and removal of many game mechanics makes the game so dry. For some reason I was uninterested in exploring any of the zones, possibly because of the lack of a interesting story (or any story rather). The whole thing feels pointless. In the early days I found it fun exploring the zones you knew existed from previous warcraft games and got to learn about the people and it all felt like it tied so well together. This expansion is just fodder. I wish I could get a refund. Expand
  13. Dec 19, 2012
    10
    Best expansion to date. A new continent to explore, new stories and adventures to partake in, a new class introducing a unique play-style, and not to mention a plethora of new dungeons, raids and battlesgrounds.
  14. Dec 19, 2012
    0
    WoW is dead to me Blizz refuses to accept Cross Realm Zones are the worst features they have ever implemented, not only for the ganking and griefing it is causing, there's also a huge lag since CRZ implementation wich never happened before the implementation of this infamous feature.
    I have heard that attunements in BC were frustrating but the level of grind with dailies rhis expansion
    WoW is dead to me Blizz refuses to accept Cross Realm Zones are the worst features they have ever implemented, not only for the ganking and griefing it is causing, there's also a huge lag since CRZ implementation wich never happened before the implementation of this infamous feature.
    I have heard that attunements in BC were frustrating but the level of grind with dailies rhis expansion brought has no comparison, and even tough they may be "optional", they are only if you don´t want to have any progression with your character.
    The most alt unfrienly exp that has ever been made, much needed resources to adress WoW critical issues wasted on the development of cheap copies of pokemon (pet battles) and farmville (tillers faction).
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  15. Dec 18, 2012
    0
    I concluded to buy MoP. I started fresh, levling was boring as always. When i came to pandaria i was at first extremly impressed. This feeling was short, as i progressed it grew less and less fun. When i dinged 90 i was so happy that the levling was finally was over (was extremly easy). I thought that it would be thons of things to do in lvl 90. But i found nothing fun. There is no worldI concluded to buy MoP. I started fresh, levling was boring as always. When i came to pandaria i was at first extremly impressed. This feeling was short, as i progressed it grew less and less fun. When i dinged 90 i was so happy that the levling was finally was over (was extremly easy). I thought that it would be thons of things to do in lvl 90. But i found nothing fun. There is no world pvp in this game anymore. They try to get people out in the world by indirectly forcing them to do it. The dailiy quests suck and are extremly easy. Everything in the game is extremly easy and doesn't give any kinds of competition. PvP is also broken. Battlegrounds are full of botters. The battlegrounds are also destroyed, some by the players and some by blizzard. Though bgs have been destroyed for a while now it has gotten even worse. I actually spent thons of time walking around looking for something to do. Everything is about farming. Me and some friends also made a guild. We got about 50 active players before my friends starting transfering/faction changing to the alliance. My server was like 5% horde and 95% alliance. It was also "full". Pve content is also extremly easy. Community is destroyed. Bgs have been turned into zerging fiest. The idea of Pandas weren't that bad, but you screwed it up Blizzard.
    The thing that made me finally quit was when i saw thons of blue posts on the forum where people were complaining about different problems like unbalanced servers, destroyed bgs and more. The problem was that most of the posts were about 1-3 years old and are stil extremly popular topics. It shows that even though Blizzard promise to fix problems they wont do **** Also anounced that they are never going to make vanila,tbc,wrath servers since "they were looking forward". Why look forward, when everyone loves their previous stuff and hate their new content? It's time to look back. Blizzard, you screwed up.
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  16. Dec 18, 2012
    3
    Tons of BORING dailies to remain competitive.
    Dailies, Dailies, Dailies, all the way Dailies, again Dailies for rep, Dailies for epics, Dailies for extra loot coins, Dailies for recipes, Dailies to cook, Dailies for titles, Dailies for Mounts. Dailes to unlock factions.

    DAILIES SUCK!
  17. Dec 17, 2012
    6
    Now -desperately- I need to admit the fact that World of Warcraft is dead. If I was a new player starting to play WoW with the release of MoP, I can give it 10! Because it is still way better than any other MMO in the market. But because I am a WoW player since it first released in 2004; I have disappointed to see the point where WoW had come to. WoW had lived its golden age with WotLK,Now -desperately- I need to admit the fact that World of Warcraft is dead. If I was a new player starting to play WoW with the release of MoP, I can give it 10! Because it is still way better than any other MMO in the market. But because I am a WoW player since it first released in 2004; I have disappointed to see the point where WoW had come to. WoW had lived its golden age with WotLK, seriously. Now It is very very easy, you can grind up to 90 without even dying once; all dungeons can be completed within 15-20 minutes, crossrealm had killed sociality, friendship and talking to and knowing each other... Old WoW had wonderful battlefields, extremely hard dungeons, gears that you need to play a year to make etc. If you are an old player, this is not a WoW anymore; If you are not, you should still play WoW if you want to start an MMO. Expand
  18. Dec 15, 2012
    0
    With each expansion this game is getting worse. I think that WoW should be finished on Lich King. Mists of Pandaria show a much lower level of quality. In such a way, Blizzard even ignored the plot and story of the game. They started doing some nonsense content, indirectly related to the history of the game, like pandas.
  19. Dec 15, 2012
    8
    When I first heard of "panda expansion" I thought it was some kind of joke. However, after trying it out I must say it isn't too bad. The continent of Pandaria - despite the stupid name - is actually very well done. I also got used to pandas fairly quickly and found out they didn't spoil my experience like I thought they would. Pet battles are fun and make all those companions much moreWhen I first heard of "panda expansion" I thought it was some kind of joke. However, after trying it out I must say it isn't too bad. The continent of Pandaria - despite the stupid name - is actually very well done. I also got used to pandas fairly quickly and found out they didn't spoil my experience like I thought they would. Pet battles are fun and make all those companions much more desirable yet at the end of the day it's just a minigame. Overall, this is a solid expansion - not very innovative but it's very well done and it's very polished. Expand
  20. Dec 10, 2012
    5
    Quite easily the poorest expansion to date. Comparing this to the original game makes you realise the massive changes made, and how easy this now is. Simply put Blizzard is now catering to the lowest common denominator and it really impacts the game.

    Still has its moments but how the mighty have fallen.
  21. Nov 26, 2012
    0
    Been a loyal Warcraft member since day 1. This xpac made me cancel my subscription for the first time. The game has been turned into nothing more then daily quests which are WAY too repetitive. The whole pet battles thing also seems very immature. The game always seemed to be more of a live action puzzle the way every class had unique abilities and encounters were designed. Now every classBeen a loyal Warcraft member since day 1. This xpac made me cancel my subscription for the first time. The game has been turned into nothing more then daily quests which are WAY too repetitive. The whole pet battles thing also seems very immature. The game always seemed to be more of a live action puzzle the way every class had unique abilities and encounters were designed. Now every class has every ability with a slight variation to make it feel "unique." The pandas make an already borderline cartoonish game way too cartoony. I'm 29 so maybe I'm just getting too old. I don't know. Expand
  22. Nov 20, 2012
    0
    At first I found it good because it was way better then Cata.
    However it's completely destroyed at high levels by the awful daily quest grinds that are a grief fest, a bore fest and an annoying mechanics fest. Blizzard is also cheap on the rewards, with dirty moves like no flying while dead.
    I find myself getting angry each evening while doing these crap daily quests. Nothing good to
    At first I found it good because it was way better then Cata.
    However it's completely destroyed at high levels by the awful daily quest grinds that are a grief fest, a bore fest and an annoying mechanics fest. Blizzard is also cheap on the rewards, with dirty moves like no flying while dead.
    I find myself getting angry each evening while doing these crap daily quests.
    Nothing good to expect from Blizzard any more after Cataclysm, Diablo 3 and now this.
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  23. Nov 19, 2012
    0
    More time consuming than ever, unrelatable and weak storyline, and just aggravating... I loved the game before even Cata was ok but MOP is just a grind fest. Unsubscribed and won't be coming back
  24. Nov 18, 2012
    8
    Full of **** whining about a game think they're elites or some **** I came back from a 2 year break and it was such a refreshing feeling. This game doesn't deserve a score below 5 IMO.
  25. Nov 17, 2012
    5
    I'd like to start off by saying that I've been playing since near launch with one break in late Vanilla. This is also coming from someone who generally disliked Cataclysm.

    Mists of Pandaria (or "MoP" as I will be referring to it as such from now on) is very manipulative. Once you make it to max level, you are given a plethora of new options, but very few actually give you anything. With
    I'd like to start off by saying that I've been playing since near launch with one break in late Vanilla. This is also coming from someone who generally disliked Cataclysm.

    Mists of Pandaria (or "MoP" as I will be referring to it as such from now on) is very manipulative. Once you make it to max level, you are given a plethora of new options, but very few actually give you anything. With the exception of a single Scenario (the Arena one), the other Scenarios give you little to no rewards for your character (if you get really lucky, a crappy item). Dungeons (or rather Heroics) will get you gear and (very useless) Justice Points which will get you gear that's... under the Dungeon quality... Okay... You'll also get Valor Points... but you can't spend them until you do two+ weeks of daily quests with multiple factions.

    Basically, your progression goes like this: Every day, you're intended to do all of the daily hubs (That is, about 5 of them, each taking anywhere from 10 to 40 minutes each) for 45 days (or 45 times). This is so you can spend your hard-earned Valor Points on higher gear as well as get some other rewards. In addition, you're intended to do Heroic Dungeons to gear alongside your time with dailies. When you're finally done with all of that (such as myself), you're just intended to raid and... not do much else. Similar to Cataclysm, but Cataclysm at least just went: Dungeons (or crafted) and JP Gear to Raiding, whereas MoP is: Dungeons, Crafted, JP, and Dailies (all alongside each other) to LFR to Raiding.

    To any retro gamer out there reading this, Cataclysm is to Castlevania as MoP is to Castlevania 2: Simon's Quest (except that Cataclysm was also terrible, unlike Castlevania, but in the gear progression sense, this analogy holds true).

    In addition, Blizzard claims you have "choices" and "options". I've experienced both sides as I now have two level 90s, one of which (my main), I did all the dailies and did everything possible, and my alt, who is not doing the dailies. While both sides are terribly slow, the dailies character was much faster, but 10x more boring.

    Aside from all of that, the ONLY reason I'm giving my review a 5 instead of a 1 or even a 0 is because of the raiding content and challenge dungeons. I won't lie, I've disliked and even hated raiding since Tier 9 (that is, Trial of the Crusader, the patch after Ulduar), but Tier 14 is actually quite superb for a very awful expansion. Even moreso, Challenge Dungeons are a fun rush that only offers vanity and aesthetically beautiful gear for overcoming difficult challenges with a group of friends/guildies/whatever.

    While I still think MoP is doing very poor in its current state, it is by no means the worst expansion, as Cataclysm easily deserves that award (less choices, less stuff to do, awful raiding, awful EVERYTHING). I have hopes for the future, but they're very slim because if the fun raiding content stops, this will instantly turn into a 1 and a subscription cancellation, permanently.
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  26. Nov 15, 2012
    0
    I just wanted to say World of Warcraft is dead, I loved you from the first moment I installed you on my computer back in the days of Molten core 40s and UBRS 10s, some of the funniest gaming days of my life the dungeon sets the Grand marshals, the fear of seeing someone with sulfuras hand of ragnaros charging towards you in warsong gulch, the STV ganking the ganking when trying to getI just wanted to say World of Warcraft is dead, I loved you from the first moment I installed you on my computer back in the days of Molten core 40s and UBRS 10s, some of the funniest gaming days of my life the dungeon sets the Grand marshals, the fear of seeing someone with sulfuras hand of ragnaros charging towards you in warsong gulch, the STV ganking the ganking when trying to get into SM, THE GANKING OHHHH THE GANKING it made you rage but it wasn Expand
  27. Nov 13, 2012
    10
    At first I was reluctant, but then I started leveling my main... and realized how different this expansion was. Most of the tedious useless grinding is gone. Even what is still left, has some variety to it so it isn't day after day of the same old dungeon or quest. Rather, it's more in sync with learning different game mechanics, which there is a bunch of them. Talents are no longer aAt first I was reluctant, but then I started leveling my main... and realized how different this expansion was. Most of the tedious useless grinding is gone. Even what is still left, has some variety to it so it isn't day after day of the same old dungeon or quest. Rather, it's more in sync with learning different game mechanics, which there is a bunch of them. Talents are no longer a template you copy from some mathematically calculated simulation (aka: website), you can actually change them on the fly, and it makes sense to do so. Most -if not all- of the consumables needed by your class are gone; no more addons to auto-refill your bags with arrows or portal runes. Actual abilities and gameplay have been tweaked so you don't have a single winning rotation, but rather a rotation with a set of choices at each point in time, which requires more situational awareness than before. Interserver is a great addition, so places that looked deserted not so long ago, now get filled with people from other servers leveling up, gathering, or just doing whatever they do. The pet minigame is part of that "filling the deserted world" trend, as you need to go to low-level areas to level up your pets. Not that you need to, but it surely is a fun way to bump into someone from the opposing faction and get some impromptu pvp action. The addition of world bosses, scenarios, and the fact you can queue for dungeons, scenarios and raids all at once, is also welcome; no 40+ min waiting times for dps anymore. While faction based dailies get spiced up with the harvesting mini-game, cloud serpent racing, and such. Overall it's an expansion that addresses many long standing problems, while adding new content and challenges to last for quite a while. Expand
  28. Nov 11, 2012
    6
    After Cataclysm I was expecting more content and more "stuff". I knew from the start that this wasn't going to be a huge game changer but I waited with patience and eventually it came out. After about 2 months of gaming all I can say is this: it's not bad, although I can see why the players are angry about it and the reason is it has nothing really different than the other expansions. TheAfter Cataclysm I was expecting more content and more "stuff". I knew from the start that this wasn't going to be a huge game changer but I waited with patience and eventually it came out. After about 2 months of gaming all I can say is this: it's not bad, although I can see why the players are angry about it and the reason is it has nothing really different than the other expansions. The questing system, even if it's the exact same as the other expansions, has one major upgrade: they are almost all linked all at one and almost resembles a campaign (something that this game really should have). Apart from that, it's the same old stuff and even though I don't mind at all if quests are repetitive it's showing already how old the game is. The new areas are gorgeous and really shows that they are struggling to make the game still good to look at...but again it shows so hard that it's old and needs a new direction. However, the 2 newest additions are of course the pandarens and the monk class....now for the first one, I don't really like it, but it's very well done and even if people think they are fluffy and cute, which they are, they don't feel out of place at all and I really feel their problems and struggles while questing. The monk class can be considered a bit like a druid or a paladin because it can do all 3 roles (tank, dps, healer) and so far it's actually too good, so good that properly it's gonna need some fixing, but so far I do enjoy this new class and the only flaw is that the first levels are kinda hard due to a HUGE lack of damage (but luckily gets higher around level 15). Now, for the rest, I do have some complaints: the dungeons are very well done and bosses are greatly and nicely thought...but they are still easy and it's a shame that it doesn't get any more challenging. I haven't tried raids but the most I get from players is that they aren't hard and the heroics are not even hard, but actually even easier. At 90 also the game forces you to grind reputations in order to get a lot of your equipment, making the game based mostly on daily quests: this method seems like an excuse to make the gear grinding look harder, but it's only longer and really feels out of place, without mentioning that the levelling is extremely long to reach the cap. Overall, I do enjoy this game, probably more than most of other mmorpgs. I played and tried other online games, from Aion to guild wars 2, and somehow I still get back to this game and the reason is that it's still a very cured game and detailed. It has flaws and I'm gonna give this game a 6 mainly because it's not bad, but it's definitely meant for old fans of the series: they will gladly like the game and won't have real issues at all, but for those who are tired already...I highly suggest to skip it. All I can say is, I do hope for one more expansion, and then put an end to this game, because even though Blizzard is showing capabilities and knows how to improve some game content (and make some other worse), this game is unfortunely becoming too old and needs to end in glory. Not in shame. Expand
  29. Nov 7, 2012
    0
    World of Daily Questcraft. WoW has devolved into a rep grind. What started out as Shattered Sun daily quests in The Burning Crusade where one could do them all in an hour, now dailies have evolved into a 3 to 4 hour grind (depending on server and if you are doing them at peak time). Other than that, the story arc is the same as the last 2 expansions: 1. New world is discovered, 2. AllianceWorld of Daily Questcraft. WoW has devolved into a rep grind. What started out as Shattered Sun daily quests in The Burning Crusade where one could do them all in an hour, now dailies have evolved into a 3 to 4 hour grind (depending on server and if you are doing them at peak time). Other than that, the story arc is the same as the last 2 expansions: 1. New world is discovered, 2. Alliance and Horde compete for colonization, 3. A great evil awakens to threaten the very fabric of existence, and 4. Blizzard takes a year rolling out the content to save the world in 2 to 4 content patches before they announce another expansion to reset the cycle. Do not buy! You won't have time to enjoy this game unless you are unemployed and on welfare. This game has become a job. Expand
  30. Nov 7, 2012
    0
    I have been playing it since it's release and it's really boring for someone who is new to the game. It has too much "questing" collecting things and getting reputation, something that is not Warcraft and it's not fun at all. I'm still trying to understand what's so interesting about this game, what keeps the player base in it, but it's only the "item race" to get the best items on theI have been playing it since it's release and it's really boring for someone who is new to the game. It has too much "questing" collecting things and getting reputation, something that is not Warcraft and it's not fun at all. I'm still trying to understand what's so interesting about this game, what keeps the player base in it, but it's only the "item race" to get the best items on the game before someone does. It doesn't worth 15USD every month or paying for the Battlechest + Mist of Pandaria if you could get a lot of fun from other games that are cheaper and interesting (like GTAV, COD, GW2, etc.). For a game that is supposed to fell like a MMO it fells like a Facebook game.
    The story line is really childish focused on young audience, I don't even recommend it for young children because of the addictive level the game has. So far, the worst game to play right now.
    Expand
Metascore
82

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. PC Master (Greece)
    Feb 6, 2013
    86
    An expansion worthy of the franchise’s legacy that, according to sales and subscriptions data, pulls the series back on the right track, in a spectacular way. On the other hand however, the limitations of the World of Warcraft platform are similarly underlined. There’s no room for fundamental restructuring of the game. [November 2012]
  2. Nov 25, 2012
    80
    The fourth World of Warcraft expansion set is trying to get back all of those souls lost in last months, even years. At the end of the day it manages to get them back, letting them forget Cataclysm that's been dull as ditch water.
  3. Games Master UK
    Nov 25, 2012
    83
    Another great excuse to delve back into this massive world, though archaic gameplay grates. [Christmas 2012, p.92]