User Score
7.6

Generally favorable reviews- based on 1514 Ratings

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  1. Nov 26, 2016
    0
    This game this time has been rip apart shaman has lost tokens they have removed gyths a level 5 player can beat up thinks much higher with out dieing and you dont need to healer no more as my partner when went in a level 15 dungeon and was hititing elites with out dieing now im sorry before warlords cam out if you did this you would be dead with out a healer they have done this for theThis game this time has been rip apart shaman has lost tokens they have removed gyths a level 5 player can beat up thinks much higher with out dieing and you dont need to healer no more as my partner when went in a level 15 dungeon and was hititing elites with out dieing now im sorry before warlords cam out if you did this you would be dead with out a healer they have done this for the kids because they kept moaning about dieing Expand
  2. Nov 26, 2016
    10
    Just here to rate 10/10, because some people rate 0/10 because some people rate 10/10 because........metacritic user reviews in a nutshell. Oh, and dont forget your 150 chars.
  3. Nov 10, 2016
    7
    It starts amazingly but it devolves into an endless grind of AP, 5mans and other things that waste the time of players in order to maximize monthly fees.
  4. Nov 7, 2016
    10
    Every expansion since Wrath of the Lich King, I go back into the game for a couple of month. But this time, I think I stay here for a much longer.
    GREAT JOB, BLIZZARD!
  5. Nov 5, 2016
    6
    Lets start by saying that while being an rpg/mmo player I've never played wow before this expansion...but a friend of mine who was a casual wanted to try it and the movie came out on blu ray so here i was.
    Well I found it mediocre at best, the story being a little bit appealing up to the point you start doing the repetitive world quest and daily heroic dungeons...which got boring fast.
    Lets start by saying that while being an rpg/mmo player I've never played wow before this expansion...but a friend of mine who was a casual wanted to try it and the movie came out on blu ray so here i was.
    Well I found it mediocre at best, the story being a little bit appealing up to the point you start doing the repetitive world quest and daily heroic dungeons...which got boring fast.
    PvP was a bit unbalanced, except it was my fault for being new to this, but nevertheless not really welcoming.
    As an mmo? yes of course it has great mechanics, after all it was one of the first of its kind.
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  6. Oct 31, 2016
    2
    The lore has been twisted to fit the story they wanted to tell in legion. Since WOD the timings got all mixed up, between past and present and what so not. Most of the things don't make sense, and I kinda felt like blizzard is desperate to try to get players to come back with The burning crusade illustrations and what not, but it's a completely different game. The game-play and mostThe lore has been twisted to fit the story they wanted to tell in legion. Since WOD the timings got all mixed up, between past and present and what so not. Most of the things don't make sense, and I kinda felt like blizzard is desperate to try to get players to come back with The burning crusade illustrations and what not, but it's a completely different game. The game-play and most classes are boring to play, even with 4 speccs. Leveling is fine but after lvl 110 you find yourself in the same garrison feeling has WoD has that's what the class halls is, it just got rebranded and given a new name, but it is a combination of garrison and the shipyard in one with some more lame features. It's not a fun game to play at all, the worst expansion, surpassing WOD in every aspect, but for the worst. Expand
  7. oso
    Oct 27, 2016
    3
    Legion continues with the same repetitive and lame mechanics that destroyed WoD for me. Order Halls are basically the same boring grindfest as Garrisons were. The new artifact weapon system and inflationary use of legendary items is just ridiculous. Lore wise every player is now the savior of their faction which feels plainly stupid. Bust the most annoying part is that everything hasLegion continues with the same repetitive and lame mechanics that destroyed WoD for me. Order Halls are basically the same boring grindfest as Garrisons were. The new artifact weapon system and inflationary use of legendary items is just ridiculous. Lore wise every player is now the savior of their faction which feels plainly stupid. Bust the most annoying part is that everything has become so incredible easy. The whole leveling process from 1-110 is so dumbed down that even a six year old child could do it. Another thing to mention is that a lot of the new questlines seem to be instanced, that means most of the time while questing you don't meet any other people. It feels like playing a singleplayer game. WoD already did that and i already hated it back then. If I wanted to run through an empty world I wouldn't play an so called MMORPG. Also i can't find anything interesting in the storyline, cutscenes every 5 minutes do not make the game any better. Expand
  8. Oct 20, 2016
    5
    Legion really sounded like it was going to be 'the big one', bringing the game back to the glory days of WOTLK or whatever your favorite expansion was. The reality is it's the pretty much the same situation as WoD - Everything outside of raiding and dungeons sucks.

    World quests: They very quickly get very boring, and they are spaced out so they are very inefficient. They are time
    Legion really sounded like it was going to be 'the big one', bringing the game back to the glory days of WOTLK or whatever your favorite expansion was. The reality is it's the pretty much the same situation as WoD - Everything outside of raiding and dungeons sucks.

    World quests:
    They very quickly get very boring, and they are spaced out so they are very inefficient. They are time consuming but most of that time is spent on flight paths from one quest to the next. Old style dailies were pick up a group in one area, do them all in one area, hand them in - fast and efficient. World quests are a waste of time, except you need to do them for the reputation grind. When flying is available world quests will be better but currently they are just painfully dull.

    Crafting:
    WoD crafting was so bad it pretty much removed crafting from the game. Legion crafting is barely any better. Profession quests are tedious and annoying and definitely not more 'fun' than just getting a recipe of a vendor. Worst of all is rank 3 recipes are all locked behind revered/exalted rep or waiting for a random spawn world quest.

    Dungeons/Raids:
    Legion dungeons are pretty good. A bit too long and some of the trash has too much HP, dragging them out, but good overall. The raids are good so far too but the problem is the community.

    Community:
    The community is back to WOTLK behavior again. Every group needs to be completely overgeared for the content. You have to link the heroic achievement to get a group for normal. Once again forcing people to start their own groups as the only way to get anything done.

    Gating systems:

    Legion has too many systems to slow down progress. Comparing the content to MoP, We still get 2 raids and 1 small raid, but one at a time over about 9 months instead of all 3 at launch. There are 11 world bosses but there is only 1 up per week, so you do your one raid lockout and your one world boss and then you're done for they week, there's nothing else left to do.

    Misc:
    Stats are a mess, so ilevel upgrades can be a downgrade in actual item power. Some stats are completely useless for some specs. You can get legendaries that suck. Mythic plus dungeons give so much more gear, so much better gear and even have no weekly lockouts so they make raiding for gear almost pointless.

    Overall, if you REALLY like 5 man dungeons, be it easy heroics or increasingly difficult mythics and would be happy spending all your time doing dungeons then Legion is for you. Otherwise its really kind of a flop. I wish Legion was great, but its really just not. It has some good things but a huge list of small, bad design decisions that all combine together to make it a real disappointment.
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  9. Oct 18, 2016
    9
    After the disappointment that was called Warlords of Draenor, I was expecting some improvements of that expansion and frankly I was afraid that they couldn't do it, despite being quite easy to improve a boring and annoying system

    Thankfully not only they improved on the stuff that was original there (and by a large margin), but it surpassed WoD in many ways and even managed to introduce
    After the disappointment that was called Warlords of Draenor, I was expecting some improvements of that expansion and frankly I was afraid that they couldn't do it, despite being quite easy to improve a boring and annoying system

    Thankfully not only they improved on the stuff that was original there (and by a large margin), but it surpassed WoD in many ways and even managed to introduce a lot of new ideas, more activities at endgame and an ongoing upgradeable system, which is the Artifact system. Oh and a new class too!

    Let's start with the most notable thing: the Artifact is a weapon that grows with the class and it's specific for each specc, making each specc unique thanks to this weapon. After a short quest at 98 you'll receive your first artifact and until 102 you won't be able to switch it. Artifacts gets stronger thanks to AP (Artifact Points), given as rewards or if you explore Broken Isles, which makes the search more rewarding. The system itself is very similar to another game - FFXIV and their Relic System - but it's very flexible and with customizable passive skills. Infact each Artifact works like a mini talent tree with its own additional passives, making the weapon both stronger in stats and giving additional skills more power. It's incredibly flexible for what it is...but also very rigid at the same time.

    For starters, you can have all the artifacts for all speccs but not the AP: this means that if you have a high level artifact with your main specc, your offspecc will be undeniably weaker and that's a fact, making offspecc and dual speccing (which was removed by the way) a complete waste of time. Secondly, at around rank 13 or 14 the AP required to level becomes incredibly bigger: I'm at only rank 14 or 15 and I need well above 10k AP for one rank. You can have boosts in the AP received sure, but it's still annoying and considering that the max rank is 34, you'll have a lot of grind to make it worth it.

    Not that's an entirely bad thing mind you!

    In addition, the artifact presence means that you won't find any new weapons...which also means no transmog for weapons at all: you only get relics to put in 3 slots and that's it. As much as I like the idea of artifacts being the only weapon, I wish for more weapon for transmog purposes. Overall though, the Artifact is a solid addition and I wish for more of it in the next expansion too!

    Moving forward, they revamped the daily quests once again. Yes sadly there's still "garrisons" dailies but thankfully they serve less of a purpose now and are mostly used for bonuses and your class campaign, which is essential for unlocking the final slot and more allies (much less than before). However the biggest addition is surely the world quests, which are daily quests that changes every x hours and give you all sorts of rewards: from loot to resources and etc. Even professions are much better, as they're gated behind quests and will force you to travel around the broken isles to complete them, plus you can start them at level 1 too!

    Of course you have the usual dungeons: we have heroics, mythics and even mythic +, working to something similar to Diablo's GR...or so I heard. I haven't had the chance to try them but they give you good loot and are essentially mini raids, as their loot is weekly locked too. And for what I was told, the harder it gets the better the rewards.

    And we have also Demon Hunters, which are the only class with 2 speccs: Tank and dps. They're pretty strong and more agile than any other class, as they can glide and even double jump. Unfortunately they're only available for Night elves and blood elves so if you have a grudge against those two races, you're going to be left in the dust.

    I might talk more but I want to say this: the expansion is truely great. I had a lot of fun levelling two classes to 110, and I'm going to level a third eventually too. The story is amazing and very upsetting, as many vital and important characters seems to be dying and the world itself looks concerning about the Legion's threat (at least it's what I see in the broken isles that is). The maps are bigger (although we have less zones than before) and Suramar is quite a beautiful city, even though less to...engage.

    But with that said, I only recommend this expansion for those who are still wanting to playing it, because for those who don't...this game won't really do much.

    I love Legion yet I cannot continue playing it: I've been playing since Vanilla and even if the game is fun, the game's core remains overall the same. Yes a lot has changed, but it's still WoW and even with so much stuff to do, I just have a sense of Deja vu that forces me to look elsewhere.

    So if you're new or are tireless of WoW, check it out.
    If you're old and are curious again, check it out. But don't feel bad if you have a sense of exhaustion on your back.
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  10. Oct 16, 2016
    6
    World of Warcraft: Legion is the expansion expected to save the massive series from the abomination that is Warlords of Draenor and I guess everyone wants to know if it can. Short answer: No.

    World of Warcraft has faced a significant issue of slowly moving away from its roots in recent years, with expansions like Warlords of Draenor draining the subscription base more in pure number and
    World of Warcraft: Legion is the expansion expected to save the massive series from the abomination that is Warlords of Draenor and I guess everyone wants to know if it can. Short answer: No.

    World of Warcraft has faced a significant issue of slowly moving away from its roots in recent years, with expansions like Warlords of Draenor draining the subscription base more in pure number and % of players than any expansion previously, losing over half of its subscribers within months of release, and that is just that we know about it could very easily have been much more since Blizzard stopped telling the public the subscriber count towards the final year of WoD. Mists of Pandaria introduced some very controversial changes and had a significant lack of balance in certain areas such as PvP, and refusal to buff or nerf any classes after the first week or so of a tier. This lead to a very poor response to MoP early on, but it still provided an excellent quality of PvE and casual content. WoD swung in and provided a whole new level of 'leveling' but that was all it brought, it took away a significant amount removing things such as snap shotting and many classes received extremely large nerfs to their kits and even removed a huge level of skillful play, along with the worst PvP seasons we have ever seen even including TBC.

    What does Legion offer at first glance? A LOT of playtime value, in the past there was never a reason to become intimately familiar with the landscapes and areas of WoW, in Legion this is changed you will become more familiar with the areas of the Broken Isles than even your favorite Vanilla zones as World Quests will keep you constantly exploring areas. Dungeons have a legitimate reason to be done after the first couple of days with the introduction of mythic dungeons on release and even the new Mythic + dungeons. Artifact weapons will keep you constantly progressing even in the highest of mythic gear a heroic dungeon still gives you something you desperately want, and that is artifact power, all while wielding a weapon of incredible power that makes you genuinely feel like a hero more than any other expansion.

    But what is wrong with the expansion to make me give such a promising sounding expansion a mere 6? They have truly attempted to turn the game in a direction of pure casual play, you should not ever expect to be competitive with everyone else with the largest separating factor being skill anymore. With the addition of Artifact weapons we see a whole new metric that Blizzard has significant struggles attempting to keep in balance due to the lack of experience they have with it. This concept however is not new they suggested in back in Wrath of the Lich King as the 'Titan's Path' system which was almost exactly the same and was meant to replace glyphs, which wouldn't you know it the expansion we lose glyphs we get this exact system only in the form of weapons. The issue is that they play a massive role in your dps, your dps will almost double from a 0 AP weapon and a maxed one. That doesn't sound terrible until you realize just how long it takes to fill one up, the average high-end player as of now almost 2 months in aren't even 20% through their artifact, and what is worse? Even if you join right now you won't be able to catch up due to the Artifact Knowledge system, which increases AP gains by huge margins, up to level 28 which increases AP gained by 24,900% you would think 'oh then eventually it'll be easy to catch up', unfortunately Blizzard has already confirmed they will be extending these systems within half a year of launch, which is roughly around when the very first players will reach level 28. Is there a catch up system? Yes, and if you started only 1 week after everyone else you'll finally catch up by January... Is this the worst part of the game now? No, in fact it is one of the less problematic issues with Legion. Legendaries are by far the most controversial, having recently confirmed in a Q&A that there is no bad luck protection, but that there was a bug that increased the drop chance of legendaries for those who already had one, they have confirmed an extremely unfair system, there are literally high-end raiders without a single Legendary 2 months into the expansion while others posses 4-5 and you can wield 2 at a time, but surely you can atleast make sure you get a good one right? Nope, they scrapped that idea, you now just have to pray you don't get a bad one. Surely that must be the worst thing about the expansion right? Haha, nope, mythic+ literally ruined the tier, when you can literally spam the dungeons over a hundred times a week this means anyone who wants to be even slightly competitive has to spend 40+ hours a week JUST in dungeons alone, where people can literally get the luck of gods and get items dozens of ilvls above what they should be.

    I would go on but I'm at character limit, game is fun for casuals, garbage for anyone who wants to be able to compete.
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  11. Oct 6, 2016
    0
    There's a small amount of original ideas sprinkled in here and there, but for the most part, this is just more of the same from Blizzard.

    Speaking from a raiding point of view, Emerald Nightmare is almost identical to HIghmaul. Same number of bosses, same general encounters, etc. It feels like very little effort actually went into it. World quests and Suramar quickly become
    There's a small amount of original ideas sprinkled in here and there, but for the most part, this is just more of the same from Blizzard.

    Speaking from a raiding point of view, Emerald Nightmare is almost identical to HIghmaul. Same number of bosses, same general encounters, etc. It feels like very little effort actually went into it.

    World quests and Suramar quickly become extremely annoying, so much so that those alone could cause a person to quit.
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  12. Oct 4, 2016
    3
    Lousy story... more of a chore than past expansions, especially with Class Order Halls. The Broken Isles are tiny, and they run like crap on even good PCs. The game is incredibly buggy, vertical sync is broken, and it simply feels like a rehash of Burning Crusade.
  13. Oct 4, 2016
    1
    More of the same. More of the same. Blizzard needs to learn that it cant just rehash old content without going back to old mechanics. Dont buy this if you are expecting it to as good as cata.
  14. Oct 4, 2016
    0
    apenas um grind game, nada mais, mecânicas fracas nas raids e um monte de mobs no cenário te impedindo de realizar o jogo com um pouco de diversão ou agilidade, mapas como labirintos 3D que obviamente serão skipados com as montarias voadoras, e uma tonelada de repetição de algumas poucas e mesmas quests, pior XPack do wow...
  15. Oct 4, 2016
    1
    To many stolen from diablo and wotlk
    to many balancing props with raids and myth +
    bad pvp system
    many clipping fails special on a mount
    but nice world nice weapons nice class hall
    i hope the next raid and the next patches fixx some props
  16. Oct 3, 2016
    4
    Here is the thing about this expansion. You have got garrison like mini games (similar like in WoD) where you send your champions on various missions. The rewards from these missions include gold, resources, artifact points and what is more important THEY PROGRESS YOU FURTHER INTO YOUR CLASS STORY. What does it mean ? Well generally it means that you can't progress in this game in your ownHere is the thing about this expansion. You have got garrison like mini games (similar like in WoD) where you send your champions on various missions. The rewards from these missions include gold, resources, artifact points and what is more important THEY PROGRESS YOU FURTHER INTO YOUR CLASS STORY. What does it mean ? Well generally it means that you can't progress in this game in your own pace because you are stunlocked behind a time-wall and there is nothing you can do about it. Your champions first have to complete missions for you to get new items or abilities for your class and those missions take up to 6-8 hours time. So I can't just play freely on the day I like or when I have free time because I am simply BLOCKED FROM PROGRESSING FURTHER ! I have to wait several hours for the content to unlock. This is getting similar to EVE Online model where you also have to wait for your skills to progress automatically in time.

    If that is to be the direction that WoW is heading right now ... then I am leaving this train on the nearest station. Seriously this game at the moment feels like a chore. It feelks like I have to come to work and do some boring stuff that I simply have to do. Right now I should log in to WoW just to click my class hall and send my champions on another mission so that I could finally do my class mission. But I am already bored. I do not play video games to keep on passing some stupid timewalls that game developers impose on a player. I do not want to login to WoW just to constatnly uncheck those stupid missions.

    Another thing is dumping down the skill system. I mean the last time I was in normal dungeon a protection warrior was doing more healing overall than I did on my resto druid ! I have been playing from Vanilla to Pandaria and I have never seen thus before ! Seriously - wtf has happened to this game ??!! He was doing this heal to himself and I had a really hard time catching up with him. They have simply made healers redundant not only in regular missions (because right now this game is much more focused on a single player) but also in normal dungeons. Basically if you are smart then you can solo most of the dungeon content by yourself as a tank now.

    I have been month to this expansion and I am back after two years and I am already bored with this game. They even managed to stunlock your professions because right now you HAVE TO visit all the dungeons (even several times) or visit some stupid places that normally you wouldn't like to go but you HAVE TO. It does not feel like an open world game anymore. It feels like a prison run by a guard who tells you when to piss, when to sleep, when to eat and when to go for a walk.

    Besides this ... again and again Blizzard is just unable to manage their servers. There is a mini hacker group that keep trolling Blizzard with some DDoS **** and they simply can't defend themselves. As a result official EU and USA forums of the game are full of topics about ppl having serious connection issues. And yes you guess it right the regular response coming from Blizzard is "check with your IS provider" even though you have no other internet issues besides playing WoW.

    I have still 1 month to go with this game and that is it. I am done with this game ... and this time forever. I came back after 2 years to some totally messed up lore with nothing making sense anymore (I feel too uneasy to even describe in a nutshell what happened with the lore in WoW but believe me - IT IS TERRIBLE). I won't be resubbing this. If any veteran wanted to come back to WoW then I must say that you are too late - there is no more World of Warcraft. This game is not the game it used to be. I mean it's core, it's flavor evaporated along with totally demolishing its PvP system. It's just gone. You no longer have to fear elite mobs when questing, CCing in dungeons or watching your mana. It's gone. You just rush forward, yawn and destroy mobs with total ease with anything else progressing automatically - similar to EVE Online. The last WoW that felt like WoW was Mists of Pandaria even though I didn't like that expansion very much.
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  17. Oct 2, 2016
    6
    The last time I played wow was Cataclysm. Some good improvements include emissary quest system that makes dailies more interesting, better storytelling, LFR and legion profession. I miss the old talent system but it makes sense to remove it as it will be too complicated with the current level cap. The questing to 110 is still similar and it doesn't feel grindy.

    As a hardcore pvp player
    The last time I played wow was Cataclysm. Some good improvements include emissary quest system that makes dailies more interesting, better storytelling, LFR and legion profession. I miss the old talent system but it makes sense to remove it as it will be too complicated with the current level cap. The questing to 110 is still similar and it doesn't feel grindy.

    As a hardcore pvp player I personally hate the current system. There is no pvp gear, everything is adjusted only to equipped ilvl (which is very minor, 1% per 10 ilvl) and players can't even adjust the equipment to focus on crit, mastery, versa, or haste. Every player with the same class, spec and ilvl have the exact same stats.

    What is the point of MMORPG without progression? There is little meaning in doing BGs, especially the PvE oriented ones. In arenas it may make sense to normalize gears if all the classes are balanced. However with some classes being overpowered it only makes it way harder for less-than-optimal 2v2 or 3v3 team combinations to beat the odds against cookie-cutter combinations of the same rating.

    On PvE content, the current available raid is easier and less punishing compared to old raids. So it is more accessible to more players yet less interesting. Also I have mixed feeling regarding the ilvl RNG system.

    In the end I came back to WoW mainly for its PvP and I am disappointed with the current system.
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  18. Sep 30, 2016
    5
    Once you finish the initial part of the Suramar quest line and you go into world quest mode, it becomes grindy and highly repetitive. Legion otherwise, was pretty cool up to that point.

    What I really hated is that both your class and profession quest lines are pretty much stopped in their tracks unless you want to do dungeons. They are pretty much required to continue with the quest
    Once you finish the initial part of the Suramar quest line and you go into world quest mode, it becomes grindy and highly repetitive. Legion otherwise, was pretty cool up to that point.

    What I really hated is that both your class and profession quest lines are pretty much stopped in their tracks unless you want to do dungeons. They are pretty much required to continue with the quest line.

    Dungeon groups and LFGs (Unless you are doing them with people that you know), are no better than the rest of the Internet, full of trolls, haters, and as*es. Why would I want to participate in that?

    This is it for me. I have been playing since 2006 and I simply refuse to be forced into a situation that I absolutely dislike, like being stuck in a dungeon with people that I rather not associate with.
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  19. Sep 30, 2016
    10
    So far it is a stellar expansion! The questing is more fun than ever before and now with a ton of voice-acting and cinematics, it just oozes good story. The artifacts are amazing and a ton of fun! And the fact you don't need to level in particular order is just amazing!
  20. Sep 28, 2016
    9
    If you have ever pictured the stereotypical nerd who plays video games with a headset in a 40 man team on a schedule at least 3 nights a week, that's me. I have been playing this game since the middle of Wrath of the Lich King and can tell you that since that time, there has never been an expansion as fun as Legion. I am going to break this review down into a few Criteria. The first willIf you have ever pictured the stereotypical nerd who plays video games with a headset in a 40 man team on a schedule at least 3 nights a week, that's me. I have been playing this game since the middle of Wrath of the Lich King and can tell you that since that time, there has never been an expansion as fun as Legion. I am going to break this review down into a few Criteria. The first will be questing, followed by raiding and dungeons, next will be PvP, after that professions, and finally the new class.

    QUESTING:
    I love to start with the questing because when i started this game, questing was where i spent the majority of my time playing, the feeling of hitting a higher level and unlocking new abilities is something magical. You get a feeling of accomplishment and you know that you are getting better at the game. In this expansion, Legion, Blizzard has really brought back that feeling of progression with the ability to pick which zone you want to start in and that you have one weapon that you slowly upgrade, even after you have completed every zone's questing, you still have plenty of work to do on your weapon.

    RAIDING AND DUNGEONS:
    I have played the dungeons from legion and they have a lot of new and unique mechanics built in to them and the feel of the dungeons is very different from that of Pandaria where every dungeon had he same theme. The only raid wing that is currently out has a very unique feel with a dark tone to it and it gives the players choices in the order they wish to complete it.

    PvP:
    Player versus Player content has gotten sort of stale in recent times which is why the Legion revamp was much welcomed. I have yet to try the new prestige system, but i have heard great things about the new abilities you unlock and the return of World PvP is much welcomed for those of us who play on PvP servers.

    PROFESSIONS:
    In Warlords of Draenor, professions became a stale chore that had virtually no point and no value because all the materials were handed to you and all you were required to do was spend 2 minuets to grab them and then log on daily to deal with your daily cool downs. In the newest expansion, you must craft things, farm the materials and do mini games and sub quests to advance your skill in a profession making them actually enjoyable and profitable to do.

    DEMON HUNTER CLASS:
    This is my favorite part of the new expansion. This was the first thing that i tried out and I absolutely love it. All of the class specific quests and the play of the class in general. I love the idea of playing a tank with a low armor spec, but a high dodge chance and a high amount of self healing and sustain, or a dps spec that does a lot of aoe damage, and can turn that large amount of damages into healing and power up other abilities while also packing insane mobility makes it a crazy class.

    CONCLUSION:
    In conclusion this expansion is my favorite of every WoW expansion since Wrath and i believe this is just what Blizzard needed to revamp the game, whether you are a casual MMORPG player or a committed raider like I am you will have a blast with this game. The only reason there are only 9 stars from my review is because i haven't had a chance to review the rest of the raid wings, but I will update my review as they are released.
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  21. xzc
    Sep 26, 2016
    1
    This expansion isn't much better than wod. Again, you'll have to do garrisons retarded missions that take up to 12 hours, so you can progress in your class quest.... Endless artifact weapon grind, no more great loot from dungeons/raids, no more unique buffs/debuffs for classes. This game feels like a single player now, everyone is a superhero with a legendary weapon. Now you grindThis expansion isn't much better than wod. Again, you'll have to do garrisons retarded missions that take up to 12 hours, so you can progress in your class quest.... Endless artifact weapon grind, no more great loot from dungeons/raids, no more unique buffs/debuffs for classes. This game feels like a single player now, everyone is a superhero with a legendary weapon. Now you grind everything you see in the game. I'd better just grind mobs than what Legion offers. Profession are not really needed anymore.
    Done playing it after 2 weeks, damn the hype train. Goodbye "New" WoW.
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  22. Sep 25, 2016
    6
    Почему у орков баба похожа на человеческую? Получается орки насилуют людских баб и они им рожают орчих? Либо это так либо близард тупит
  23. Sep 24, 2016
    6
    It is really good at first, and you feel like you can play forever and that there is too much to do even. Then you finish Suramar, and have to wait for rep to get further. World Quests are quick and easy, so it's really just a daily quests. It becomes a bit like WoD after you have gotten over the whole starting hype, and you find yourself just mining things or doing pointless World questsIt is really good at first, and you feel like you can play forever and that there is too much to do even. Then you finish Suramar, and have to wait for rep to get further. World Quests are quick and easy, so it's really just a daily quests. It becomes a bit like WoD after you have gotten over the whole starting hype, and you find yourself just mining things or doing pointless World quests you don't really need to do. Emerald Nightmare is fine, so if you have a raid team i guess you should stay subbed. But i cannot commit to a raid team atm, and pugs are just a nightmare to find or to make. The expac is so alt friendly i cannot believe how alt unfriendly it actually is, so for me there is no point in lvling an alt, just to do the same content again. It is way better than WoD because even if you cannot Raid, there are dungeons, which are the only reason really i wanna stay subbed. I love the dungeons, because i cannot play for maybe more than 1-2 hours without having to leave My PC for an unknown amount of time (5 min- 5 hours really). Another problem for me is you have to do NM difficulty raids for story progression, and i don't have the time for that, so **** the person who decided that. Expand
  24. Sep 24, 2016
    6
    If like me, you haven’t stepped back into the World of Warcraft for a good while, the announcement and release of Legion probably means very little. As a fan of MMOs, jumping back into a game 12 years gone said to me that I’d be at it for months simply reaching a point where I could consider attempting a dungeon or raid. With great skepticism and nearly 10 years of inactivity under my beltIf like me, you haven’t stepped back into the World of Warcraft for a good while, the announcement and release of Legion probably means very little. As a fan of MMOs, jumping back into a game 12 years gone said to me that I’d be at it for months simply reaching a point where I could consider attempting a dungeon or raid. With great skepticism and nearly 10 years of inactivity under my belt (last seen in Burning Crusade) I reinstalled WoW to see what all the fuss was about.

    In the build up to release, a great many things had been touted about Legion’s story and I was curious about the “reset” heralded by the expansion. In all, I was re-entering the world to answer three questions: can a brand new player jump in and have fun; am I able to play the game without it being obvious I’m a brand new player; does this thing have legs?

    Legion’s starting area is fantastic for introducing the new Demon Hunter class, adding mechanics to the player’s arsenal (and to that of your enemies’) and showcasing the various status ailments you may receive and how to counter these. By the time the 2-3 hour starting area is well and truly rinsed, you should be ready to tackle the meat of the expansion without delay. Given the quality of story even in this first zone (and around the Demon Hunter class campaign), you should be smitten from first glance.

    The game area is broken up into four leveling zones scaled to your current level, meaning you can tackle them in any order and follow the stories that interest you the most. 2-3 hours per zone means leveling an alternate character after your first feels no less tedious than completing things sequentially. You can traipse dungeons while leveling and indeed, must, in order to see all stories to their conclusion. Once you hit the new level cap of 110, which took me a good 10 hours from the creation of my character, dungeons will be a good chunk of what you’re doing.

    Unfortunately, I also found myself reaching Legion’s end game zone ‘Suramar’ after only a few hours of questing. Here, you’re expected to do world quests simply to boost your faction reputation and grind for better gear. No stranger to MMOs and the grinding generally needed for end game activities, I was well prepared but also couldn’t help but feel a little let down as Legion seemed only to just be getting started before dropping everything and telling me to rinse-and-repeat on a slightly harder difficulty.

    Also disappointing is the new class Demon Hunter only having around 15 abilities to use in combat. With a top level of 110, I was hoping for a similar number of combat skills to that of other MMOs. This sort of restriction can feel a bit jarring when compared to the 40+ skills you’re used to running in something like Final Fantasy XIV.

    As a storied player, if you’re wanting to jump back in, smash out Legion and re-examine WoW’s long lineage, now’s as good as time as any. You can run solo the majority of previous 25-40 man raids and easily experience everything pre-Legion, albeit in an extremely cheap way. Killing Illidan at the top of the Black Temple in one hit is definitely amusing, as is watching the life drain from Arthas. By the time I got to Deathwing though and was able to avert a time travelling apocalypse with the simple press of ‘2’, I just felt dirty.

    New players, on the other hand, can find a lot to love starting with Legion. As always, Blizzard’s world building is top-notch and learning the ropes won’t take anyone too long. The quest introducing the new story does a stellar job of teaching new players the ins and outs but those wishing for something longer (by MMO standards) may be left underwhelmed. If you’ve always wanted to see the World, I would strongly recommend a visit. The game is in great shape and easily the most accessible it’s been since the vanilla launch.

    As for my own Azeroth adventure? Right now, I have 20 days of game time remaining and I don’t think I’ll be darkening those doorsteps again anytime soon.
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  25. Sep 22, 2016
    5
    I scored this an 8 for the levelling experience a few days into it, and said I would revisit after having time with it.

    And sadly, Legion has the pitfalls I expected, and then some. The end game is the standard loot race that every WoW expansion is, with epics and legendaries thrown around like sweets and losing all meaning (remember Thunderfury being the absolute balls back in the day,
    I scored this an 8 for the levelling experience a few days into it, and said I would revisit after having time with it.

    And sadly, Legion has the pitfalls I expected, and then some. The end game is the standard loot race that every WoW expansion is, with epics and legendaries thrown around like sweets and losing all meaning (remember Thunderfury being the absolute balls back in the day, and an epic was actually EPIC - none of that now...) - but that's not the worst part of Legion.

    The worst part is how it fundamentally fails to understand what drew people in to WoW in the first place. Yes, I get that a character going through all the experiences it has in the world would be somewhat noteworthy by now, but Legion paints your character as a legend in the universe which all other NPCs revere... that's not what WoW is! So now, raids are 10/20 legendary characters going into battle against one boss or whatever. Suddenly, instead of gathering your ragtag bunch of friends to try and take on the might of Ragnaros or whatever, you actually feel like the dungeon bosses are the underdogs!

    Being lauded so much has another problem - the willing suspension of disbelief in this universe is now totally gone, because everyone in this universe gets the same treatment as you, so the whole server is filled with people more powerful than the NPCs. That's the lore. It's stupid, and it's tought to get your head around.

    Yes, the levelling experience is masterfully done for what it is, but if you really, really rate it now, do me a favour and go through it again with an alt. It won't just be SLIGHTLY less fun, but massively so. And it's weird, because the game now paints you as a legend, yet you feel more anonymous than ever because of it.

    The story itself is OK, but wow does this feel rehashed... To reintroduce Dalaran, after an expansion that basically went over old ground in Outland, really hammers home how out of ideas Blizzard seem to be.

    This expansion is destined to see subscribers drop off in massive numbers very soon, and I'll be one of them. It really had to be the expansion to save this game, because it couldn't afford any more screw ups, but barring an absolute miracle at this point in terms of end game content patches and so on, WoW is going to be dead to an awful lot of older players at the very least, and I just can't see the newer players getting to the end game and understanding what the fuss was about with this game for so many years, as it is an absolute shadow of what it once was.

    By all means downvote me for this review, and loads of you will because you won't have seen the writing on the wall yet, but don't be surprised if in two or three months you find yourself agreeing with me. The only difference is that I'm recognising what a colossal waste of time the title is a bit earlier.
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  26. Sep 22, 2016
    4
    Nothing new to see. More boring missions, all of them look kind of the same, kill 10, recover 10, go back. Moreover it shows some problems of optimization with some of the new generation graphic cards. Pvp is pointless, nothing interesting as reward apart from talents and prestige levels. No pvp gear, no massive pvp. PVE is boring as hell, just smashing bottoms because it is goddam easyNothing new to see. More boring missions, all of them look kind of the same, kill 10, recover 10, go back. Moreover it shows some problems of optimization with some of the new generation graphic cards. Pvp is pointless, nothing interesting as reward apart from talents and prestige levels. No pvp gear, no massive pvp. PVE is boring as hell, just smashing bottoms because it is goddam easy and requires no strategy. Good thing is that at least there is people playing now because of the new release, that's why I give it 4 instead of 1. Feels like soon it is going to be dead, gave me less than 20 days of entertainment Expand
  27. Sep 20, 2016
    7
    This game is above average for me. Quests are still fetch quests, which means going to a NPC to start a quest and return to the NPC. Majority of the quests are still kill X amount of that, and find a X amount of that. Occasionally, they break the stale questing with something different. There are side quests that was borrowed from Guild Wars 2 that helps derail the player from the mainThis game is above average for me. Quests are still fetch quests, which means going to a NPC to start a quest and return to the NPC. Majority of the quests are still kill X amount of that, and find a X amount of that. Occasionally, they break the stale questing with something different. There are side quests that was borrowed from Guild Wars 2 that helps derail the player from the main path for a while. Legion also introduced level scaling, which was borrowed from Guild Wars 2. This allowed zones to be played in any order the player wanted instead of a defined route in previous expansions.

    The environment designers did well creating the world and dungeon designs. The music in the game is still great, and the ambiance is great. The voice acting is half and half for me. It's obvious that Blizzard had limited amount of voice actors and I could start hearing the same voice actors in different parts of the expansion. I mention voice acting because there are a lot more cut-scenes in this expansion.

    Followers are back in this expansion, but they do not feel like Garrisons from WoD. Followers feel like a fun side activity compared to being a requirement. The only time followers felt required was for the class missions for each class.

    If you want to pvp only, I probably suggest you look for another game. The game took out pvp only gear and started making players rely on PvE. This means a player must PvE to get competent gear in PvP. Yes, this idea did smooth access for PvE players to PvP. However, now dedicated PvP players have to dedicate time into something they don't want to do. Classes are still unbalanced as I always expect from WoW.

    The pruning in this expansion is unbelievable. A lot of complex classes were pruned because Blizzard felt the average player can't handle complex rotations and raid awareness at the same time. I have a hard time playing most DPS classes because they bore me to death without any complexity to them. I found it amazing how they simplified rotations and put RNG that ends up breaking the flow of some rotations for specific classes The pruning is also why the game is unbalanced in PvP.

    World Quests are now the new dailies for the game. This opens when the player gets enough reputation for certain factions, and I like this idea. World Quests offer gear, follower resources, gold, and more. getting gear from World Quests gives an alternative way to get gear instead of spamming dungeons.
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  28. Sep 16, 2016
    1
    I've signed up just to put a review here, because I'm so completely puzzled as to why this game is getting such high scores. I've been playing WoW on and off for more than 10 years, have played every expansion, and after seeing the high review scores Legion was getting, decided to give it a try.

    The very first thing that happens when you take a character into the Legion content, is a
    I've signed up just to put a review here, because I'm so completely puzzled as to why this game is getting such high scores. I've been playing WoW on and off for more than 10 years, have played every expansion, and after seeing the high review scores Legion was getting, decided to give it a try.

    The very first thing that happens when you take a character into the Legion content, is a scenario with a dozen or more players, a sort of LFR. In this scenario you get to watch as the horde and alliance hold hands and pay each other compliments while they chase after alternate timeline Gul'dan, to try and stop him from killing Tirion Fordring. Confused yet? Well we've only just started. If you hadn't been paying attention to your character, you might have missed... well actually it'd be impossible to miss. Character animations have been redone, so seeing my towering tauren death knight in his heavy plate leaping metres in the air and slashing down faster than an anime character, with the attack overextending so much that it looked like my arms had left my body, when I was only doing a base attack, had me scratching my head.

    Without spoiling anything, once the scenario is over the horde are cast as the bad guys (again), and you're taken to Dalaran, which for some reason is suddenly needed now, and oh good, we get to spend another expansion listening to High Quipmeister Khadgar. Dalaran is teleported to the new expansion area, and I should point out this is wotlk Dalaran, complete with all the same look, same npcs, even same npc dialogues, and areas, and it's a shared capital again.

    After Dalaran is teleported to the broken isles (location of legion expansion content), you'll be greeted by a representative of your class, who'll breathlessly declare that you are the greatest (inset class here) and that it is up to you to save the world. If you haven't played WoW for a while you might be a bit confused that your character is suddenly more important than everybody else in the world, but you better start believing it, because all kinds of famous characters in the lore quickly line up to start repeating to you how amazing you are.

    To give an example, while doing the first steps of the priest artifact weapon quest, just for showing up at a location, Alonsos Faol, Moira Thaurissan, and Prophet Velen all bowed down to congratulate me. The pattern repeats itself across the classes, every character you play is suddenly now the centre of the universe of it's respective class. A lot of class/story/world fantasy just completely goes out the window as leaders and lore characters you've admired for years suddenly declare that you're better at everything, so they might as well quit and let you take your rightful place as champion of the universe.

    You might be able to tell that the magnitude of this shift from WoW's world-focused stories to cutscene-heavy, single player focused content was difficult for me to stomach, I've never thought of myself as a great anything in WoW, I've always felt and known that it was only with my friends and my guild that I could achieve great things, and the story always supported that. This new outlook of short-term gratification, with all the rewards and glory upfront left me feeling deflated when I was finally able to actually start questing in the broken isles. Just for showing up I'd been declared the greatest (class) on Azeroth, given an order hall, a host of servants/retainers and an artifact weapon... I felt like I'd already accomplished more in an hour, than I'd accomplished in all my previous WoW time combined. But on top of that, for the first time in a WoW expansion there are no high level abilities to work towards, everything you'll unlock in the future is tied to your artifact weapon, which is a pale imitation of the talent trees of yesteryear, after Blizzard swearing for years that choices in talent trees and multiple talent flat percentage damage increases are bad, they're right there in your artifact weapon's talent tree. But to unlock complete the abilities of your artifact weapon takes months, and each artifact weapon is tied to a single spec, on a single character! Worst of all, pruned class abilities have been repackaged as talents or tied to artifact weapons, so you'll have to work to regain things you had even in WoD.

    Nonetheless, I pushed on. As can be expected in a Blizzard game, the visuals and music are as good as they can be, a change from previous WoW expansions is spoken dialogue, a hell of a lot of spoken dialogue, all over the place, characters who'd never said a word are suddenly quite verbose, even trash mobs are prattling away, throw that on top of all the clanging and crashing my demon hunter was making and I found myself turning the sound further and further down (but not the music).

    I'm out of words, even though I found something to enjoy in every expansion so far, Legion is hollow, and I say for the first time, don't buy this WoW expansion.
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  29. Sep 15, 2016
    4
    If you are new at world of warcraft (start playing mop or wod) yes it is very good expansion for you.But old players (like me) not the same aswell..I can explain quickly;

    ---no graphical improvements at all ---still same static quest line ---Short and boring content ---unbalanced class continue And last addition "MONEY TRAP" I'm very late feeling like this but this is hard
    If you are new at world of warcraft (start playing mop or wod) yes it is very good expansion for you.But old players (like me) not the same aswell..I can explain quickly;

    ---no graphical improvements at all
    ---still same static quest line
    ---Short and boring content
    ---unbalanced class continue

    And last addition "MONEY TRAP" I'm very late feeling like this but this is hard truth for example 1,5or 2 years after blizzard announcement new expansion 4 years after another expansion,6 years after another one with new class and keep continue like this.When a time has come you are completly boring this game and finally understood this is a money trap nothing new to present just publish some new area new video and probably new class thats it.

    And some old players very liked this expansion I have nothing to say these guys...Keep dreaming at all.

    Yes this game still 1st popularity of mmorpg universe

    better than mop and cata that's why i give it to 4/10

    But please don't buy it.It is time to stop world of warcraft.The game is dead to me.If you are still playing you share the same feeling with me couple of years ago(maybe months)I'm sure of it.
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  30. Sep 15, 2016
    9
    Following on from the Legion's invasion - the launch event (itself spectacular and arguably the best one since the Wrath of the Lich King Scourge Invasion launch event) - you find yourself working once again with Archmage Khadgar, shifting Dalaran over to a new spot near the Broken Isles. Yep, that's right - good old familar Dalaran from Northrend - with everything more or less where youFollowing on from the Legion's invasion - the launch event (itself spectacular and arguably the best one since the Wrath of the Lich King Scourge Invasion launch event) - you find yourself working once again with Archmage Khadgar, shifting Dalaran over to a new spot near the Broken Isles. Yep, that's right - good old familar Dalaran from Northrend - with everything more or less where you left it. Sort of.

    Although it remains, naturally, a massively multiplayer game, there is a lot of focus on *you* as the hero; the class halls really bring that into focus - a special place for each class that's neatly stylised - what the death knights have before in Acherus, the monks in the Peak of Serenity and the druids had in Moonglade, is now something that all classes have access to.

    The zones, borrow the best parts from the previous expansions, and meld wonderfully with new looks and textures; from the echoes of old Burning Crusade Shadowmoon on the far west, through the classic Kalimdor looks of Val'sharah and Highmountain, to the Wrath of the Lich King-and-Nordic inspired Stormheim. Plenty of old faces show up early on, especially with the class quests, and people like Maiev Shadowsong and Cordana Felsong, the Stormrages - even Rexxar is hanging out in Highmountain. Rather than tediously going from one zone to the next, fairly linearly, prescribed zone that we've seen in the last few expansions with precious little difference, we have something different altogether.

    I'm going to thoroughly enjoy levelling up my characters, old and new, in this new expansion. I'll proclaim it that it is the best expansion to WoW for years, if not the best of all time. If you've been out of the Warcraft loop for a bit and were looking for an excuse to get back in, this is it. Buy it, and you won't regret it.
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  31. Sep 15, 2016
    10
    Smooth launch and Loads of content. Plus when you get to max lvl, the fun continues...
    Blizzard has made one of the most solid expansions ever, counting non-blizzard games also. ;)
  32. Sep 14, 2016
    9
    I'll make it simple. If you enjoyed WoW at any point in the past then I think this expac is worth coming back to try out. There is plenty to do and there is a better sense of exploration here. There is now more voice acting and I find the lore story lines to be tighter. The world quests are enjoyable and the questing continues at max level with more story lines. I'm still checking outI'll make it simple. If you enjoyed WoW at any point in the past then I think this expac is worth coming back to try out. There is plenty to do and there is a better sense of exploration here. There is now more voice acting and I find the lore story lines to be tighter. The world quests are enjoyable and the questing continues at max level with more story lines. I'm still checking out different dungeons. Some of them feel a bit too trash heavy, while others feel about right. Raids are coming 9/20 so I can't answer about that. The new artifact quests and class halls are interesting and add flavor giving replay value for alts. Professions have been reworks and now have their own quest lines which adds flavor as well. How long the expac will keep is interested is up in the air. What I can say is that every time I log in I am still doing something new and not the same exact quests over and over again. I strongly recommend checking it out if you were ever a fan of WoW. For people who tried WoW before and didn't like it I don't know this expac will change their minds. It may if you were borderline. If you just flat out hate WoW then I'm not sure this will fix anything. Classes are back to being more unique from eachother. The graphics are better as well and as mentioned earlier the voice acting is good and adds to immersion. Expand
  33. Sep 13, 2016
    9
    Amazing Expansion, the only thing that annoys me, is that i will need to farm a lot of artifact points to get the best use of my class in PvP, Graphics, Lore and things to do in Lv Cap is actually the best i've ever seen since MoP.
  34. Sep 13, 2016
    10
    So **** cool , love this expansion.... the world building, quest design and level scaling is just genius. As a game designer myself, i really respect what blizzard are trying to do: to save a old but good game.
  35. Sep 12, 2016
    10
    Great addon, love it so far. Much more content for casual solo/small group play, which I enjoy the most. Questing is epic and then there`s Suramar. This is the right direction, Blizz please continue the same way!
  36. Sep 12, 2016
    10
    One of the best World of Warcraft expansions , bring a lot of new things, like legendary weapons, cutscene during quests , voice acting during quests and other things.
    Uma das melhores expansões de WoW , se não for a melhor.
  37. Sep 12, 2016
    10
    ok, people are always going to hate new things .. it’s simple !! people are reluctant to change ..
    1) questing never felt so fun
    2) character progression feels awesome,
    3) community feels stronger than ever
    4) Lore is A W E S OME
    5) wow IS BACK and some people are NOT PREPARED
  38. Sep 11, 2016
    1
    Someone wake me when I can actually care about the story. Seriously. It has been wrung in so many directions it feels like they're just hanging ornaments on a dead christmas tree. Moving on to something more interesting.
  39. Sep 10, 2016
    3
    First let me say that I got to level 110 on my havoc demon hunter three days after Legion’s release. I’ve seen a lot that the expansion has to offer right now. Know that this review is being written while there are no raids released. The only thing for players to do is quest to level their character and advance in their profession, world quests for rewards, and dungeons (including mythicFirst let me say that I got to level 110 on my havoc demon hunter three days after Legion’s release. I’ve seen a lot that the expansion has to offer right now. Know that this review is being written while there are no raids released. The only thing for players to do is quest to level their character and advance in their profession, world quests for rewards, and dungeons (including mythic dungeons).

    Let’s start with the pros. The game looks amazing. Aszuna and Val’sharah are hands down the best looking locations on the Broken Isles. I love the artifact weapon quests. There’s a little scenario that you do to complete the quest. The storylines are always fun and interesting. Havoc Demon Hunters are a ton of fun. You’ll never get bored while fighting mobs with their mobility. I think they are hands down the most enjoyable class/spec in the game. Professions are back! I love making money in this game. Grinding material and selling it in the auction house has always been a joy for me. WOD killed professions with daily cooldowns and giving everyone their own cave to farm ores and garden to farm herbs. But Legion has revived professions by taking all that away and I couldn’t be happier about it. Also, garrisons are gone! Yes there are Order Halls and Order Hall Missions but you spend little to no time in them. If you wanted you could never go to your Order Hall (except for when you want to upgrade your artifact weapon). That’s how insignificant they are this expansion.

    Now the cons. The game is a quest grind. Quests on top of quests on top of quests with more quests and even more…QUESTS! If you’re like me and you find questing to be boring you will get tired of this expansion really quickly. Right now there’s nothing to do but quest. Want to level? Great, here’s some quests in some really boring areas (excluding Val’sharah). Want to do things for your profession? Great, here’s some quests. Want to gain rep? Awesome, here’s some more quests? Even world quests are still quests. They give decent rewards but getting to a lot of them requires a Youtube search. Otherwise, you’ll never find it or die a million times trying to make your way to the location.

    We also have flying locked behind an achievement that we can’t complete yet because only part one is available. When will Blizzard realize that most of us would rather pay 5k for flying than grind useless rep just to fly? The reason I say it’s useless is because what will this rep give you other than flying? That’s right, a lot of useless items that will be irrelevant in a few months once you start raiding and even more irrelevant in a couple years when another expansion is released.

    PVP is dead. For those that enjoy PVP-ing and was hoping there’d be new content, sorry, there’s not. If you PVP’d in MOP you’ll be doing those same battlegrounds with this expansion because there hasn’t been new PVP content released (other than PVP talents).

    Every class has had their abilities nuked beyond belief. Because of this most of the classes only have a 4-5 button rotation. In other words, most of the classes are extremely boring. I’ve tried all specs on the hunter, destruction warlock, all specs on the mage, and retribution paladin. In my opinion they are the most boring class and specs in the game, especially the beast mastery hunter.

    Right now I’ve been max level for a little over a week. I have seven alts and I have zero desire to level any of them. I don’t want to go through the leveling process again. I didn’t enjoy it. Val’sharah is the only area that’s fun. The storyline there is interesting and the quests are enjoyable. Every other place is a snooze fest. I don’t want to spend three days enduring that again. I also don’t want to grind for rep with the Nightfallen in order to progress in Suramar. I don’t like questing and I definitely don’t like the quests in Suramar. They’re tedious and time consuming. And more importantly, they’re not fun. I’ve stopped advancing my character. I don’t do world quests. Dungeons are long and lackluster so I haven’t done them (unless it was for a quest) and I don’t think I’ll be doing them anytime soon. At this point I’m just making money by selling obliterum. That’s all the game currently has to offer me. When my subscription ends I will not be resubbing. I think I have lost interest in mmo’s. I don’t like the grind, I don’t like the slow progression, and I don’t like having to wait for something exciting to happen. When Legion was released I was excited, I was having a blast, and I thought the game was great. But once the newness settled I began to see that although it’s without a doubt better than WOD it is in no way good or even great. It’s “okay” at best.
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  40. Sep 10, 2016
    10
    Well, i never tought that WoW was dead, but this is sure a huge boost to the game's numbers. It's too early to judge the content since there is like 10% of the content of the expansion right now, but stills being a lot of stuff.
  41. Sep 9, 2016
    4
    Up to 110 on my Warlock and 104 on my Warrior and already bored with the game. I'm very much reminded of early Warlords which, if you'll recall, had a lot of initial high praise due to nostalgia. Then people quickly discovered how shallow and bland the experience was. The same thing is going to happen here. Dungeons are just as boring as they were back in Warlords, story presentation isUp to 110 on my Warlock and 104 on my Warrior and already bored with the game. I'm very much reminded of early Warlords which, if you'll recall, had a lot of initial high praise due to nostalgia. Then people quickly discovered how shallow and bland the experience was. The same thing is going to happen here. Dungeons are just as boring as they were back in Warlords, story presentation is just as in-your-face as Warlords, and instead of Garrisons trying to monopolize your time you get Class Halls.

    Once you get past the Burning Crusade meets Wrath of the Lich King nostalgia, you'll discover, as I have, that the game is still a shadow of its former self: shallow, meaningless, bland.
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  42. Sep 9, 2016
    0
    This game is and always was cancer. The graphics are bogus, with the worst possible colour combinations, oversized parts that make the characters look like a mess, poor writing and voice acting, meaningless quests that you just click through, knowing they mean nothing and that there's basically no lore, grinding and farming that take years of young people's lives away.

    The fan base gets
    This game is and always was cancer. The graphics are bogus, with the worst possible colour combinations, oversized parts that make the characters look like a mess, poor writing and voice acting, meaningless quests that you just click through, knowing they mean nothing and that there's basically no lore, grinding and farming that take years of young people's lives away.

    The fan base gets nothing for 912839128391283$ that they gave to Blizzard (the company that owns the game). It takes too much time and effort to get to levels where you would be eligible for PvP, arguably the only good thing about the game. You need to invest years of your time to be able to test all the classes and races, to get good at this aspect of the game. There's so many games around that are better in every single aspect and there are too many games that were influenced by WoW (it being the garbage that it is), so we could have had even more good games if WoW was never made.

    The graphics were bad even back when it was made, let alone now, 12 years after. I can't believe this game takes 40GB HDD space and that you actually need to pay big money to play it.

    It needs to be boycotted, erased, banned.

    There's literally a million better ways to spend your time than to torture yourself with this bland, meaningless game.
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  43. Sep 8, 2016
    10
    Best expasion over the past 7 years due to the designer experience of this MMO. Cross realm play and perfected trading systems make this the only MMORPG worth playing and paying for.
  44. Sep 8, 2016
    10
    Best WoW Expansion since Wotlk. Lots of content, great, new PvP system, lovely zones and artifacts allow for further customization (similar to old WoW talents).
  45. Sep 8, 2016
    4
    I've played WOW since vanilla and I've returned for all expansions. In my opinion this is the most disappointing WOW expansion.

    Positive - Liked how revamped Marksman Hunter and Outlaw Rogue plays - Graphic improvements - New PVP system Negative -Only 5 new quite small territories, I think it is the smallest expansion yet -No new BG -Quests are just boring and repetitive -
    I've played WOW since vanilla and I've returned for all expansions. In my opinion this is the most disappointing WOW expansion.

    Positive
    - Liked how revamped Marksman Hunter and Outlaw Rogue plays
    - Graphic improvements
    - New PVP system

    Negative
    -Only 5 new quite small territories, I think it is the smallest expansion yet
    -No new BG
    -Quests are just boring and repetitive - nothing new here
    -Same old 5 man PVE dungeons experience. And you need to grind even more now to get the loot, as bosses now drop only one item for only one player in your group. In one dungeon i didn't get any drop at all from 4 bosses.
    - Rares are no longer rares. It seems killing rares in the world is more beneficial than doing dungeons as they always drop blue item or better and now because new island is tiny and rares re-spawn after about a minute after they were killed you find rares every few minutes.
    -Talent tree is simplified and partially replaced with the artifact points - and you have to grind a lot to get them
    -Constant instancing, it was cool in WOTLK, but i think now they overused it.
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  46. Sep 8, 2016
    6
    Questing is the same old drill, starting to feel like the same game,just with a different skin now and again,instances seem a bit slow on action considering the time they take to complete.subbing for the month and will probably leave it for a while as i have hit a few bugged quests already. wouldn't recommend to old players thinking of returning but would be good for a newbie.
  47. Sep 8, 2016
    10
    Just one word................................................................GREAT....................................................................
  48. Sep 8, 2016
    10
    Best expansion so far, and I'm quite fond of the other ones. I brings all the good things of the past WoW, nostalgia in the city of Dalaran; full of inclusive quests, amazing storyline. Hope Blizzard continues to deliver this quality of content, no less!
  49. Sep 7, 2016
    9
    World of Warcraft Legion is one of Blizzard's best expansions to date. However it needs to be said that time will ultimately tell if that remains true for the duration of the expansion. Blizzard has to avoid the mistakes they made with the late game of Warlords of Draenor. They need to ensure that they keep fresh content coming. So far though, Blizzard have frontloaded the game with plentyWorld of Warcraft Legion is one of Blizzard's best expansions to date. However it needs to be said that time will ultimately tell if that remains true for the duration of the expansion. Blizzard has to avoid the mistakes they made with the late game of Warlords of Draenor. They need to ensure that they keep fresh content coming. So far though, Blizzard have frontloaded the game with plenty of content to keep players invested.

    The most notable change comes in the form of the new artifact weapons. These weapons grow with you as you level up and you can unlock talents to further augment your abilities. Its kind of a nice throwback to the days of vanilla where you have to decide whether you want that extra crit chance by taking this talent, or do you want the extra damage for an AOE abilitiy. It offers a level of customization that we haven't had over our characters since they 'streamlined' talents by removing the talent point system for your core abilities. These artifact weapons are earned fairly early with you eventually acquiring the others through a series of quests. Each class has an artifact weapon for each of its specs. With 12 character classes each having at least 3 specs (Demon Hunters and Druids the exception with 2 and 4 specs each respectively) that is a lot of content.

    In the process of finding these weapons you will establish a 'class order hall' which are like Draenor's garrisons, but taken a step further. They no longer feel like an isolated area as you see other members of your class. It needs to be said that these class halls are simply amazing from an artistic standpoint. Druids get a beautiful area within Val'Sharah known as the dreamgrove. Not to give spoilers but so many of these are wonderfully designed. However others like those of the Death Knights feel a bit uninspired as they essentially re-purpose Ebon Hold (Archerus) and move its location.

    Legions focus on the class fantasy feels like a return to form and restores some of the identity that some of the classes have lost over time. While older classes have seen a lot of love and newfound attention, Blizzard also introduced a new hero class in the form of the Demon Hunter. These badass mobile characters are a blast to play. Limited to just two specs in the form of a DPS and Tank spec, Demon Hunters easily will find a spot in any party. While they do feel powerful I never felt like I wasn't competitive playing a different class.

    The new dungeons are fun and have some nice design elements. The normals aren't particularly difficult and can be cleared with relative ease. Most of these don't have any odd mechanics and are your typical tank and spank encounters. However I expect heroics to be substantially different as has been the case in the past.

    The zones themselves show how adept Blizzard's art team have become at creating gorgeous environments. Val'Sharah in particular is one of my favorites.

    Blizzard has further improved on the questing experience. They have also cleverly done some things in the background to improve your experience questing. You now have your pick of which zone you want to start in. From there each zone will scale with you meaning your never over or under leveled for that particular content. The one exception being Suramar which is a lvl 110 zone. However world quests will send you to zones you have already visited so you aren't restricted to just Suramar.

    Legion is one of the most story driven to date and series veterans are in for some really emotional moments. I won't spoil them here but these moments serve to underscore just how high the stakes are. The one nitpick I have is that they have steadily been placing a greater focus on you the player as being the 'chosen' one or the 'hero'. This is all well and good from a roleplay perspective. However it becomes a bit silly when you have countless "chosen ones" running about wielding weapons like Doomhammer, or the Scythe of Elune.

    Take the transmog system for instance which has also been expanded. However its still limiting in the sense that you can't transmog those Warglaives of Azzinoth as they are a legendary weapon. Yet you have people wielding the same artifact weapons ad nauseam.

    Legion thus far has been a excellent expansion that shows Blizzard can still inject new life into this aging game. Hopefully Blizzard can continue to deliver engaging content even at the tail end of Legion's shelf life. As for now I am enjoying my time immensely. "FOR THE ALLIANCE AND FOR AZEROTH!"
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  50. Sep 6, 2016
    3
    If you have a job or healthy social life, forget about playing this game. Cataclysm, Mists of Pandaria, and Warlords of Draenor all started the movement of making this game more friendly for people who have real lives. Legion leveling is fun but inferior to Warlords (it's all linear even though you can chose the order in which you do zones). Level Scaling mobs and quests to yourIf you have a job or healthy social life, forget about playing this game. Cataclysm, Mists of Pandaria, and Warlords of Draenor all started the movement of making this game more friendly for people who have real lives. Legion leveling is fun but inferior to Warlords (it's all linear even though you can chose the order in which you do zones). Level Scaling mobs and quests to your character seems like a great deal until you realize, it's impossible to farm anything on your main or your alt until you hit max level and then do a ton of mythic dungeons.

    The game revolves around artifact power now on the PvE side which is basically like Paragon levels in Diablo 3 + a connected talent tree to your weapon. But the leveling requirement for your weapon is so extreme that it is impossible to keep up your artifact weapon without playing an extreme amount of time.

    Basically this game is a huge grind. There's not more content, it's all a grind hidden behind a diablo 3'esque incentive structure. If you like just burning your time as the game becomes more and more unfun, then this is the game for you.

    But for me, as a person who enjoys raiding on multiple characters and learning how to play them; this is the most alt unfriendly-expansion since Wrath of the Lich King.

    Legion is a huge regression. Not recommended.
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  51. Sep 6, 2016
    10
    WHAT AN AMAZING JOB BLIZZARD!!!
    Thank you for bringing back all the good things of WoW and improving others.
    This game is really amazing again. I can feel the good old times in my veins !

    Great game! I'm loving it. GJ Blizzard
  52. Sep 6, 2016
    10
    Legion keeps you absorbed to a gripping story. World quests, Suramar, the artifact system, the new dungeons and the endgame overall are rich are so much better than the old dailies and the class halls present a significant improvement over the Garrison. Also Blizzard promised to keep updating the expansion constantly with new content, starting with the promising patch 7.1 which wasLegion keeps you absorbed to a gripping story. World quests, Suramar, the artifact system, the new dungeons and the endgame overall are rich are so much better than the old dailies and the class halls present a significant improvement over the Garrison. Also Blizzard promised to keep updating the expansion constantly with new content, starting with the promising patch 7.1 which was immediately announced after the release. PvP is also better with the Honor system and artifact leveling offers an oldskool feel. Best expansion since Wrath..it only remains to be seen if it's going to prove best expansion ever as well! Expand
  53. Sep 6, 2016
    9
    So far so good.
    The only thing I worried is the artifact system , It maybe a problem when raid is open.because you cannot switch your spec easily,and not very friendly for some healer specs. So healers are rare in game.
    And can bring more story or quest in the order hall , When finish the third slot quest , it seems not very necessary. The difficulty of the dungeon is good now. The
    So far so good.
    The only thing I worried is the artifact system , It maybe a problem when raid is open.because you cannot switch your spec easily,and not very friendly for some healer specs. So healers are rare in game.
    And can bring more story or quest in the order hall , When finish the third slot quest , it seems not very necessary.
    The difficulty of the dungeon is good now.
    The pvp system. I think same as WOD. No Balance except battlefield and arena. Tank specs is so OP.
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  54. Sep 5, 2016
    10
    The questing is amazing is this xpac! I love how much is focused on the player now and the voice acting is great as well as the cinematic visuals. The story is just great and the artifact weapons and class halls are amazing. There also is a lot to do after you hit 110! I am blown away with this expansion keep up the good work blizzard.
  55. Sep 5, 2016
    1
    None of the core issues of WoD are resolved:

    - You still click buttons and receive free gear. You can even get legendaries from quests now. - The game still feels very impersonal. Server blending, server hopping + easy alts (you can buy lvl 100 characters) completely remove the sense of community from the game. - Most of the world is still useless. Sure, you will be doing quests
    None of the core issues of WoD are resolved:

    - You still click buttons and receive free gear. You can even get legendaries from quests now.

    - The game still feels very impersonal. Server blending, server hopping + easy alts (you can buy lvl 100 characters) completely remove the sense of community from the game.

    - Most of the world is still useless. Sure, you will be doing quests in the new areas, but all the low level areas will be empty. Professions are a joke, as you don't even need to get materials from the low level zones anymore (for the sake of being able to have a lot of alts with maxed out professions).

    - Rewards don't really feel like rewards.. I mean, you start the expansion with legendary weapons.....

    - Classes have no weaknesses. PvP is more about spamming all your abilities and hope that at some point the opponent's cooldowns won't be up fast enough, instead of actually exploiting the weaknesses of certain classes.

    - The customer support is subpar comparatively to vanilla/tbc/wrath.

    Now, let me also mention some things that were introduced with Legion and make absolutely no sense at all:

    - Scaling levels on EVERY new creature....... I don't even know anymore.. Am I playing World of Warcraft? Maybe they should rename the game to "World of scaling realities and multiple possibilities". Why is the entire world instanced all of a sudden?

    - Nothing PvP related has been released, for now. They're more focused on releasing new battle pets and cosmetics it seems.

    - Terrible class balancing.

    - The expansion had MANY bugs at release and the game still crashes a lot on certain systems (error 132 has been very common ever since beta and hasn't been resolved still).

    All of the above make WoW look more like a facebook minigame, rather than the great MMO it once used to be. You can't really blame Blizzard for that however. The average gamer just has much lower standards these days. It's just sad that Blizzard used to be this revolutionary developer and now they've hit rock bottom, releasing one cash grab after another, while still somehow being #1 in popularity among gamers.
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  56. Sep 5, 2016
    1
    Blizzard simply does not understand what made wow great in the first place. You aren't supposed to be a hero running around doing your single player game story line... WoW was never about that when it was still good (vanilla, BC, Wotlk). back then it was about the fact that you were just a weak, insignificant citizen of the world of Warcraft, and only with the help of friends and sheerBlizzard simply does not understand what made wow great in the first place. You aren't supposed to be a hero running around doing your single player game story line... WoW was never about that when it was still good (vanilla, BC, Wotlk). back then it was about the fact that you were just a weak, insignificant citizen of the world of Warcraft, and only with the help of friends and sheer numbers could you hope to stand against the mighty heroes and villains of the Warcraft universe.

    They are trying to make every player feel so important as if they are playing an Elder Scrolls single player game. Too bad it's an MMO and that mentality (which works fantastically in a games like Elder Scrolls) goes against everything a massively multiplayer game is supposed to stand for.

    Wow used to be the pioneer in this form of social, epic storytelling in the multiplayer setting. Making the game feel like you couldn't face the world alone, now it's the exact opposite and it blows chunks all day long... why Blizz? you really just don't get it do you.
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  57. Sep 5, 2016
    9
    The first great expansion pack since WoTLK. Questing is better than it ever was, the amount of content immediately available to do once you hit 110 is absolutely staggering and you do have to invest your time.
    Dungeons are beautiful once again (Halls of Valour and Black Rook Hold stand out for me the most. And that Vault of Wardens last quarter!), the world is beautiful once again, the
    The first great expansion pack since WoTLK. Questing is better than it ever was, the amount of content immediately available to do once you hit 110 is absolutely staggering and you do have to invest your time.
    Dungeons are beautiful once again (Halls of Valour and Black Rook Hold stand out for me the most. And that Vault of Wardens last quarter!), the world is beautiful once again, the encounters are surprisingly well-designed. Makes you wonder why the same team of developers have messed up so much before! Or maybe it's just the Legion theme brings the best out of Blizzard, ha-ha.
    PvP progression feels a bit strange and it's not quite clear how exactly is it going to pan out in the future though and by the great roll of blizzard dice some specs are for piano-players again (holy paladin anybody?) while others are relegated to mashing 4 buttons on repeat (Beast Master hunters). But in these terms it's nothing new, pick any season and there will be stronger and weaker comps with varying degrees of difficulty playing.
    But so far the expansion is nothing short of great. If you're in doubt, don't doubt, it's a great lot of fun.
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  58. Sep 5, 2016
    10
    This expansion is a breath of fresh air for the game. The leveling is the best its ever been with rares and treasure literally dotting the map with legions (Pun intended) of points that you cant find quests.(Note that is if you are using an addon to show them). There are 10 dungeons this time at launch, the most since Wrath of the Lich King. They all play and look astounding. 1 of theThis expansion is a breath of fresh air for the game. The leveling is the best its ever been with rares and treasure literally dotting the map with legions (Pun intended) of points that you cant find quests.(Note that is if you are using an addon to show them). There are 10 dungeons this time at launch, the most since Wrath of the Lich King. They all play and look astounding. 1 of the dungeons is an updated Violet Hold, and like it or not, its still more to do. The 2 raids look like a lot of fun, but we will have to wait and see how those turn out later this year when they launch. The new honor system as actually made me interested in trying out some pvp for the first time ever. I look forward to the hundreds of battlegrounds that I surely will win in the future. Artifacts are a fun splash of change for the game. Every spec has a unique one, and each spec has 4 unique models each with 4 color variations. Thats 144 weapon models, or 576 if you count colors. Thats not even counting the hidden ones that I have yet to find. The skins all look great and beat or match the normal Raid weapon looks you would see save for a few exceptions. The talent trees can be a bit bland for a lot of specs, but they still offer something to work on as a form of max level alternate advancement never before seen in WoW. Class halls play like garrisons that other people are in, and that have a very strong class fantasy, AND without the buildings, AND(out of breath here) there are only 5 followers, so you wont be coming back here more than once or twice a day. They are a take it or leave it kind of thing, but the way they make me connect with my class has me liking them more then garrisons. World quests are a pretty standard form of daily questing, only you dont have to travel between quest givers. I do appreciate always having something to do, even if its just for 100 gold. Professions are amazing this time. Each one has its own unique story line sending you all over the world and even into dungeons to retrieve rare items in order to learn new recipes. I really do feel like a blacksmith now! One has to worry that all of this will be pointless if blizzard chooses not to support their game again for over 14 months like they did with Warlords of Draenor, but the promise of more content, and not churning out expansions every year has me hopeful. Also 7.1 which is said to come onto the public test realm sometime in September looks very promising. It will feature Karazhan reworked as a 5 man dungeon with 9 bosses. Thats right NINE. Dont worry though, the old raid isn't going anywhere! It will also add a 3 boss raid to finish the story of Stormheim. The bosses for the raid will include Odyn, A 3 headed underworld Dog, and helya. It looks neat. Finally there will be more outdoor content added to Suramar to add to the story of the Nightfallen and their war with Suramar city and its corrupt Queen. By the way, Suramar is amazing. I wont spoil anything, but please READ THE QUESTS. It is blizzard best zone they have ever made and its for max level so there is plenty to do. Overall 9.5/10. Gave it a 9 because I dont feel its a perfect game worthy of a 10, and Metacritic doesn't allow .5s. I Strongly recommend everyone who has ever been interested in WoW try this expansion. If blizzard delivers with content patches it could be their best expansion ever. It already is their best in terms of launch content. Expand
  59. Sep 4, 2016
    8
    With this expansion, Blizzard seems to have set out to return to a more classical WoW adding cinematics and much voice acting to create an overall more enjoyable questing experience.

    Gone are the over designed, novelty zones of Cataclysm, Mists, or even Draenor. The quest design is absolutely fantastic for the most part and I found myself actually reading the quests and getting
    With this expansion, Blizzard seems to have set out to return to a more classical WoW adding cinematics and much voice acting to create an overall more enjoyable questing experience.

    Gone are the over designed, novelty zones of Cataclysm, Mists, or even Draenor. The quest design is absolutely fantastic for the most part and I found myself actually reading the quests and getting invested in the story. So, the quests really do guide the player along through the zone - but, in my opinion, the zones themselves do not seem as interesting as they could have been, which I have found surprising. Lot's of earth tones, not a lot of vertical design, not as much detail as some of the previous expansions....

    The instances are well done in that they are directly linked to a zones end-story. Though, I found the instances to be rather long, some tedious and not as interesting as some of the expansions from the past. But, with that said - having the difficulty and abilities re-tuned and pruned seems to have made the combat a bit more punchy.

    One of my favorite aspects of WoW has always been the environmental sound & music. The environmental sound is very well done, but I did notice that a lot of the music is reused, or lacking in areas.

    Performance wise, I along with other forum posters have noticed stuttering and freezeups in Dalaran. Reducing graphics options does not seem to help. It's mildly irritating but I'm sure it will be worked out in future patched.

    With all of the negatives out of the way, if you like WoW, as I do, you will enjoy yourself. This expansion is loaded with content, I'm not sure if the zones or instances are classics or will retain all that well over time but I do appreciate having more content and appreciate the new direction and am looking forward to seeing how the end game content and future patches pan out.
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  60. Sep 4, 2016
    10
    I love the new expansion, it takes me back to Vanilla and BC days. Honestly It feels like BC and WOTLK combined together and the new additions to the expansion are amazing. I love the artifact weapons and class halls it feels like it gives classes much more significance. The main story is also pretty well done and the voice overs and cinematic scenes are great! Also they have alreadyI love the new expansion, it takes me back to Vanilla and BC days. Honestly It feels like BC and WOTLK combined together and the new additions to the expansion are amazing. I love the artifact weapons and class halls it feels like it gives classes much more significance. The main story is also pretty well done and the voice overs and cinematic scenes are great! Also they have already announced 7.1 very early in this expansion so it seems like they are going to be supporting it a lot more than previous expansions. Blizzard has listened to the fans and they have done an awesome job. Expand
  61. FC2
    Sep 4, 2016
    10
    This game went from mainly a Garrison facebook game to a more Personal RPG with MMO aspects. The questing has TONS of audio dialogue as you play. Artifact weapons feel unique and almost endless investment to make them insanely powerful. Broken isles look so much better than the last 2 expansions. Each spec feels unique and different true to its roots. Reduced emphasis of Garrison play.This game went from mainly a Garrison facebook game to a more Personal RPG with MMO aspects. The questing has TONS of audio dialogue as you play. Artifact weapons feel unique and almost endless investment to make them insanely powerful. Broken isles look so much better than the last 2 expansions. Each spec feels unique and different true to its roots. Reduced emphasis of Garrison play. Dalaran sewers is now a PVP zone below the city that switches guards on and off ;D (it's a little insane at times). It's the best expansions since Wrath hands down. Blizzard really put some work into this one and it shows. Expand
  62. Sep 4, 2016
    3
    Decent so far but far from acceptable time to develop and lack of content for way to long. Most WOW expansions have had good reviews first few weeks but have lost players really quickly. Feels like same here once again.
  63. Sep 4, 2016
    10
    In one word: content. Lots and lots of it, for all tastes too! Blizzard seems to have learned its lesson from WoD's content drought and even before the game was out, an interim content patch between the two initial raids of Legion was already announced. Keep it up and the fans will be back for sure, 10/10!
  64. Sep 3, 2016
    10
    WoW is finally glorious again! As a WotLK fanboy, I never thought I was say this but I believe we have a new best expansion, or at least I mean, equally as great as TBC and WotLK. After the total disaster that was WoD *insert tons of paragraphs about how bad it was and why*, Legion comes in and fixes everything. The zones are WONDERFUL. Except highmountain that can be tricky when youWoW is finally glorious again! As a WotLK fanboy, I never thought I was say this but I believe we have a new best expansion, or at least I mean, equally as great as TBC and WotLK. After the total disaster that was WoD *insert tons of paragraphs about how bad it was and why*, Legion comes in and fixes everything. The zones are WONDERFUL. Except highmountain that can be tricky when you are dead, my god the zones are nice. Val'sharah, Suramar, etc. just wow. They are beautful, so well done and the storytelling is beyond expectations. You will enjoy every moment of it, they really set the bar high. The lore and quests are back to being significant and related to what we like (well, what I like). It takes the best out of everything that we had so far. I liked TBC and WotLK so much because it continues "Warcraft's main story" With Illidan, the Lich King, etc. and I find this expansion to feel the same. The leveling experience was marvelou with the new system. Since levels and xp scales, you can relax and enjoy your questing without falling back. I mean, if you like a zone, you will get to finish it unlike previous expansions where you had to switch if you wanted to stay where the xp is. Actually now, you will have to complete every zone. They made it quite simple, yet so effective. The found the right way of doing it for the leveling experience. And by the way, the FINALLY stopped the abusive phasing. My god that was horrible in the last expansions! They also brought back the profession to life, I believe professions will be relevant again and they now come with lots of quests to do, just like we now have a glorious class campaign, which is very fun and nice for the storytelling. WoD felt way too much like a single player experience when it wasn't intended, now they actually made a kind of single player campaign without making it single player. It works well. The artifacts are quite good too and they bring a good sense of reward, which was lacking. You will crave for artifact power and to get some traits. The talent system is the same non rewarding one, but this makes up for it. I am always eager to add points to my artifact. They also kept the followers and missions, which scared me, but actually they did a good job at keeping that. It's not garrison 2.0, not at all. It's there, but it's so much different at the same time. And with the world quests, which are great by the way, they avoid some major flaws of WoD. Instead of staying in your garrison, Legion makes you travel A LOT. At first I thought the zones were a bit small, but once you do "end game stuff" you figure out why. You come and go across the map so much, it can't be Kalimdor vast. Legion feels like there was a lot of testing done to get things right. Because yes, Legion gets it right so far. Also, the dungeons are so much better than WoD, I have high hopes for the raids. I just really really hope that they won't only release 3 raids. I am hoping at least 5-6 including small ones. But so far the quality of the game is so good, that I would settle for less content than WotLK which I praise so much. I had tons of negative things to say about the previous expansions, but almost nothing to say for Legion. WoW went downhill so much... I am now so happy that Legion gets it back on track.

    TLDR : Best expansion since WotLK. I like everything about it so far. It has nothing to do with the WoD disaster. Probably the best leveling experience and the best zones so far that were done, or at least as good as TBC and WotLK.
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  65. Sep 3, 2016
    10
    A superb WoW expansion, for me the best since Wrath of the Lich King. It is fully packed with new content and new possibilities, especially the new continent: The Broken Isles is so beautiful. Simply everything works perfect and reminds me of good old days.
  66. Sep 3, 2016
    10
    It's a impressive expansion.I really enjoyed Improved combat and better graphic even Great story.

    New World Quest is so far better than daily quest (Mist of Pandaria)

    I have a Good feeling about this expansion.legion will be Great expansion of WOW.
  67. Sep 2, 2016
    10
    Stellar expansion so far, it looks like blizzard learned a harsh lesson from WoD and put a lot of effort into this one. Some quick points on what I think make this expansion stand out:

    1) Questing - So far the story driven quests with voice acting, cinematics, and improved dialogue have been phenomenal. Suramar is probably one of the best zone ever created for this game, you really feel
    Stellar expansion so far, it looks like blizzard learned a harsh lesson from WoD and put a lot of effort into this one. Some quick points on what I think make this expansion stand out:

    1) Questing - So far the story driven quests with voice acting, cinematics, and improved dialogue have been phenomenal. Suramar is probably one of the best zone ever created for this game, you really feel like part of the world again, a massive world that drew us in initially as players. I really hope blizzard continues with this as it has been the single best part of this expansion thus far.

    2) Artifact Weapons - Yes, I know there is a large body of folks who see artifact weapons as a negative,, quite frankly as a player who has end game raided since vanilla, it is a nice change of pace to immediately have my BiS weapon. The artifact system so far has been rewarding and a fun experience. The artifacts themselves are some of the best looking weapons to date, and the unlockable appearances really motivate you to go out and do things in the world again.

    3) Broken Isles - This continent is beautiful, absolutely stunning zones that don't feel "reused". I really think this continent has the potential to make me log more hours in it than I did in northrend.

    4) Dungeons -

    Typical Expansion: Get to ilvl xxx, farm normals to ilvl xxx, farm heroics to ilvl xxx. 3 months in speed clear the place, minimal value.

    Dungeons in Legion: Complete each dungeon quest to retrieve a pillar of creation, each pillar has a story that you should be familiar with via the questing. Each dungeon is voice acted, intense, and story driven. You can't always hit ilvl xxx for heroics via dungeons, you are encouraged to go do world quests to get into heroics.

    6) Legion/Wrath Mashup - I don't understand fully why people see this as a bad thing. If you know anything about the lore of warcraft this isn't the first time these two themes meet. So far the mashup hasn't been all that cheesy either, all of the overlap is explained organically through the story.

    7) Class Changes - The class changes for the most part have been rewarding. Fury warrior is more enjoyable than it has ever been imo. There are a couple duds though as always: Ret is extremely boring and a little under powered, for example.

    8) New Animations - The new animations in and of themselves make this expansion at least 4 stars. If you log as many hours as I do in this game then you will come to appreciate the change of scenary and the amazing sounds that followed the updated animations. Heroic Leap is satisfying, fire mage feels as powerful as it is, blood dk feels as sinister as the spec suggests.

    9) Graphics Improvements - The constant optimization and updating of the game engine has really given me respect for blizzard and their devs. Be as cynical or pessimistic as you want regarding the game and its timeline, but you can't really find fault in the continuous improvements that hit this game on the backend. I will never forget seeing bugs for the first time in the whirlwinds in Silithus back in vanilla when I went from 1GB to 2GB of ram, now seeing the game in its current state, it would have been too easy for blizzard to let the engine sit stale.

    10) Soundtrack - As always, blizzard delivers one of the best soundtracks I think I have heard in some time. The Anduin series is THE greatest game soundtrack I have ever heard, period.

    11) Class Halls - Believe it or not, and I was skeptical myself (I hated WoD garrisons) the level of "garrison" is bearable if at all present. If you consider having 2 initial "followers" and 2-3 missions daily a WoD level of garrison, or the 7 day or so CD work order for artifact research again a WoD level of garrison, then you have fallen into darkness and cannot be redeemed, your soul is damned forever as the void consumes you. Class halls are beautiful (I have seen every one in person), the lore behind each and the initial garrison campaign has been amazing. I think my favorite order hall so far is the paladin class hall.

    If you were burned like most of us when WoD turned out to be trivial, or if you have been missing that special feeling WoW used to give you back in wrath, I think you might enjoy giving this expansion a play. It will never be like it used to, but WoW has recovered a bit of its magic no doubt.

    I give this expansion a 10 not because nerdgasmed all over my screen, I give it a 10 because I think blizzard really deserves the credit for this one. You can see the work they put into it, WoD left me feeling like they abandoned us, Legion so far has been a testament against that. You can see their diligence in every aspect, whether it is to the lore or to the design, your character feels important again, you feel invested in playing, you feel rewarded for playing.
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  68. Sep 2, 2016
    9
    One word: Great...............................................................................................................................................................................................................
  69. Sep 1, 2016
    9
    I am having a lot of fun with Legion so far. The demon hunter class is awesome, artifact weapons are a great addition to the game, and I love the aesthetics of the new zones. In addition, Blizzard has picked up where they left off in terms of storytelling, as Legion continues with the fully voiced cut scenes and interesting quests found in Warlords of Draenor (Word of Warcraft's lastI am having a lot of fun with Legion so far. The demon hunter class is awesome, artifact weapons are a great addition to the game, and I love the aesthetics of the new zones. In addition, Blizzard has picked up where they left off in terms of storytelling, as Legion continues with the fully voiced cut scenes and interesting quests found in Warlords of Draenor (Word of Warcraft's last expansion). While tedious bonus objectives and technical issues have somewhat hindered my experience, I definitely recommend that fans of WoW give Legion a try!

    Legion introduces a lot of new features to World of Warcraft, but I think that the one which I was most excited for going into the expansion was the introduction of the demon hunter hero class. The class, which I got to play a bit early due to my pre-order, has been a lot of fun. I am finding that the damage rotation for the havoc DH (the class's damage spec) is fairly simple, but it still feels really good. I also love all of the mobility based abilities (like the rush ability, the name of which I can't recall). Gliding from the tops of high places in Azeroth is a blast in and of itself! The class just feels right to me, exactly how I imagined a demon hunter would play in WoW. In addition to adding the DH, Blizzard modified all of WoW's existing classes leading up the expansion's release. I imagine that some players will not enjoy these changes (I think that all of the classes were simplified to varying degrees). However, I am having a lot of fun with my old characters: the outlaw rogue, frost death knight, and fire mage in particular have been very enjoyable for me.

    Another big feature added in Legion are class artifact weapons. Every specialization of each class gets a unique weapon from WoW lore, some of which are very recognizable, such as the Ashbringer for retribution paladins, while others are new, like the Twinblades of the Deceiver for the havoc demon hunter. Early on in the expansion, players go on a short quest in order to retrieve the artifact weapon for their chosen spec (they can collect the other weapons after levelling up a couple of times). I have only played two of these (havoc demon hunter and frost death knight), but I thought that they were very well executed. Each quest fit the feel of the class which I was playing perfectly through the inclusion of iconic characters and locations (Frozen Throne!), and solid writing. I found the artifact quests more difficult than those of the standard variety, but this made acquiring the weapons even more rewarding. The weapons themselves also look awesome! Personally, I hope that they stick around for the next expansion, rather than going the way of garrisons. At least let us keep them as transmog appearances, Blizzard!!!

    Other things which I have enjoyed so far are the new dungeons, which look awesome and make very good use of the rich Warcraft lore, and class order halls. Class order halls are essentially the garrisons from Warlords of Draenor, but tailored to each class. The demon hunter order hall, for example, is a stolen burning legion warship called The Fel Hammer, and it looks awesome! Blizzard has designed these order halls to be occupied by multiple players of the same class, which sort of addresses the isolation that players felt with garrisons (though I have yet to actually speak with anyone I have seen in my order hall).

    From an aesthetic standpoint, Legion delivers the goods. Each area which I have visited looks great, despite the dated engine. It is really a testament to Blizzard's art team that they can continue to design areas which please the eye in 2016, twelve years after the game's release. I am especially fond of Val'Sharah, an mystical elvish forest occupied by druids. What can I say, I like my elvish forests.

    Legion also succeeds from a narrative standpoint. While Blizzard does not posses the writing talent of Bioware or Obsidian, the use of fully voiced cut scenes, class specific content, and interesting quests (both from a mechanical and lore perspective) have made Legion an engrossing experience for me. It almost feels like a single player RPG at times, but not in a bad way. The group content is still well integrated, and the two aspects of the game (single and multiplayer content) do not clash like they do in other games (such as Star Wars: The Old Republic, which struggled with the single player-multiplayer relationship in its early days).

    Despite having a great time thus far, I do have a few gripes with the expansion. First, I am finding the bonus objectives rather tedious. Bonus objectives become available as players enter certain areas, and usually consist of killing a certain amount of enemies (or clicking of certain objects) until a bar fills up, at which point they are rewarded experience and gold. This is the sort of tedious experience which Legion's actual quests do a good job avoiding, so I find it odd that Blizzard would insert unnecessary grinding in the game. Moreover, even though they are optional, the bonus objectives award a lot of experience, so I feel compelled to complete them (even though I don't enjoy them that much). I suppose they pad the run time of the expansion... In addition the bonus objectives, I have found that the game has been rather unstable for the past few days. This may be due to DDoS attacks, but it is still annoying. I don't want to factor this into my final score of the game too much though: launch problems are fairly common in games, and I don't think it's fair to judge the entire game based on technical issues which are, usually, fixed within a week or so of release.

    Still, I am having a lot of fun with Legion. Pick it up if you have played WoW in the past, or if you are just looking for an awesome world to explore. FOR THE HORDE!!!
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  70. Sep 1, 2016
    9
    The current game climate was stale enough for me to consider going back to WoW for a while. Legion promised a few things that caught my attention. Since leaving at Cataclysm's launch, I can tell that many improvements have been made to the game as a whole. The visual update was a solid one. It seems Blizzard recognizes that level-grinding wasn't a key component of the game anymoreThe current game climate was stale enough for me to consider going back to WoW for a while. Legion promised a few things that caught my attention. Since leaving at Cataclysm's launch, I can tell that many improvements have been made to the game as a whole. The visual update was a solid one. It seems Blizzard recognizes that level-grinding wasn't a key component of the game anymore therefore grinding was transferred to other more end-game niche interests like raiding, Achievements, item skins ("transmogs"), pet battles and other things. The idea seems to be "grind what you like" while providing you many choices. The developers seem to be keeping up with the competition, drawing inspiration from the successful aspects of games like Guild Wars. World events and quests are more interesting and the game rewards you for being attentive and observing and interacting with the world, not merely following the quest tracker. Combat is somewhat simpler, though. While the action remains much the same, specs, talents and "gearing up" has become much simpler. There seems to be some effort toward "pigeon-holing" to make balance easier to achieve. Mathematically I understand the need for this, but it is kind of sad to see the possibility for creativity largely taken away. Another gripe I have is phasing. I get that it is useful for immersion and storytelling but it gets in the way of playing with friends and sometimes seems overused. My last gripe is minor but there was a narrative choice within the major plot that I wasn't happy with. I don't want to spoil things but it made me rather ashamed to call myself Horde after that debacle. So far I'm having lots of fun and hope people get to experience Legion. Expand
  71. Sep 1, 2016
    5
    This is an early review since I haven't seen raids yet, but I'm not sure I can grind to raid content in this expansion. So here it is:

    Legion is an ok expansion. Launch was much better than WoD since many players left and the devs design quests in a different way now to reduce lag. Levelling is extremely long and boring, while doing 100-110 you get no skills whatsoever. Your artifact is
    This is an early review since I haven't seen raids yet, but I'm not sure I can grind to raid content in this expansion. So here it is:

    Legion is an ok expansion. Launch was much better than WoD since many players left and the devs design quests in a different way now to reduce lag. Levelling is extremely long and boring, while doing 100-110 you get no skills whatsoever. Your artifact is generic and gives you mostly damage boosts (WW monk impressions) and extremely forcing artifact power grind. Since WoW officially became Diablo 3 you can play the bounties from Diablo 3 in WoW:Legion and get rewarded with chests. The idea behind choosing any location to level up was good, but there were also a hidden mechanic so you can't get 110 if you don't finish all locations. Mobs also scale with your level and gear, so you never progress in Legion, you stay the same.
    Interestingly enough, while leveling up mobs are extremely weak and die really fast, you can stack up to 10 mobs and one-shot them with WW monk's artifact. But right after you get 110, mobs get 2 times stronger and 2 mobs can now destroy you even though you have like 1 million HP. You you kind of progress, but backwards, you get weaker to regular mobs.

    Pros:
    + now you have two garrisons instead of one
    + you get your Diablo 3 bounties as an endgame content
    + good rejected WoD locations and designs
    + about 5-10 really interesting and funny quests
    + you have to feed NPC's now (realism improvements)
    + no lag
    Cons:
    - generic dungeons with extremely unfunny AOE action
    - failed idea behind artifacts and unnecessary artifact power grind
    - 100-110 with no skills whatsoever
    - obvious Illidan sacrifice to save Azeroth incoming

    Overall: much better than WoD, but still incredibly boring and repetitive with little new content. Not disappointed cause I've taught myself never to expect anything from Blizzard after Diablo 3 launch, WoD, Overwatch and Heroes of the Storm Starcraft 2 mod.
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  72. Sep 1, 2016
    10
    I've played WoW since Vanilla but am a casual player, on and off. I never played Mists of Pandaria or Warlords of Draenor. I subscribe for a month and then back out mostly because I'm in it for the lore. I found WoW becoming extremely predictable and something where you go from point A to point B as fast as you can. Then Legion dropped. First I got prepared with the pre-release invasionsI've played WoW since Vanilla but am a casual player, on and off. I never played Mists of Pandaria or Warlords of Draenor. I subscribe for a month and then back out mostly because I'm in it for the lore. I found WoW becoming extremely predictable and something where you go from point A to point B as fast as you can. Then Legion dropped. First I got prepared with the pre-release invasions to get to level 100 then I started on Stormheim zone. I am only lvl 103 and am still in the same zone and I love it. The lands are finely crafted even where no player ever needs to go and are perfect for my play-style. I don't care about getting to max level at everything as fast as possible, I think that's a waste of time. I like to soak it in, enjoy what the developers spent their time on and Legion allows me that. Every nook and cranny is carefully crafted and whoever wanders off will find unique experience nobody in your guild might see. That was a big thing in Warcraft 3, you don't have to explore but if you do you will be rewarded. The same thing applies to the dungeons, there are chests hidden throughout detailed side paths and I get irritated when the party just wants to finish it ASAP. What do you buy these games for? If it's for the lore and the world, then this return to Azeroth will surely delight you. A lot of the negative reviews are from people who rushed, they say "I'm already top level and it's been really boring, really repetitive",you just rushed the entire game, what do you expect? It is repetitive when your focus is to go from point A to point B as fast as possible, once you complete all the zones so fast, going back for the achievements of finding hidden things will become a chore because you are not seeing anything new, you already beat this area. If Blizzard continues to go this route, I will be happy and supportive, but others may need to rethink how they play and what they are playing for into enjoy it fully. Expand
  73. Sep 1, 2016
    1
    I've been playing WoW since vanilla, and I can compare this expansion to another one: this feels like Wrath wearing a Burning Crusade skin. Now, I enjoyed Wrath a lot, and it was the only expansion I went to a midnight release for. I was hyped for Wrath in the same way that Legion has hyped people back up for WoW. But having seen this before I was barely hyped for legion, and what hypeI've been playing WoW since vanilla, and I can compare this expansion to another one: this feels like Wrath wearing a Burning Crusade skin. Now, I enjoyed Wrath a lot, and it was the only expansion I went to a midnight release for. I was hyped for Wrath in the same way that Legion has hyped people back up for WoW. But having seen this before I was barely hyped for legion, and what hype there was has worn off. I'm level 109 currently, and for the last 5 levels I've been pretty bored. The story is decent, but it's not as good as BC or Wrath. The fact that you're now chosen one once again is really off-putting, as is how the few other people you see in the world (due to heavy use of phasing outside of major hubs) are the chosen ones of their own phased story questlines. If everyone's special, then no one is.

    Other things I disliked: that you only have one weapon for the expansion (a unique weapon, the only one in the world - which somehow everyone else also has) and yet weapons drop often (for me it seemed like 30% of drops were still weapons, presumably for transmogs?). Endgame content that exists just so you can grind for artifact power. "World Quests" which sounded cool in concept, but are primarily "fly to this other zone, kill some mobs, and report back". To be fair - some of those world quests also involve you going into a dungeon before killing mobs and reporting back.

    This expansion is weak. Better than WoD, definitely - but weak. There's nothing new here, just a rehash of older expansions and bigger numbers. I'm glad I got Legion for free, because it is not worth 60 dollars. 15, maybe. I want to give this expansion a 4, but it loses a point for being boring, for having so much phased content, and for only being a less poorly done WoD.

    Rating: 1/10
    Recommendation: Don't purchase this game. You'll get bored after a few days. If you want a grindy MMO, go play Rift. It's free and a modern WoW-like experience. Just don't spend money on this game because this experience is not worth money.
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  74. Sep 1, 2016
    10
    The start of this expansion has been overwhelmingly great, new class, new features, new game mechanics the class order hall has been executed well and I hope this expansion can live more than a couple of months.
  75. Sep 1, 2016
    9
    As of day three of the expansion I must say I am very pleased. With the recent leveling changes, artifacts, profession reworks, and story, I've been having an absolute blast. This was by far Blizzard's smoothest launch for any WoW expansion and has continued to be stable even after several waves of DDOS attacks. I'm thinking this will shape up to be a great expansion if they continue toAs of day three of the expansion I must say I am very pleased. With the recent leveling changes, artifacts, profession reworks, and story, I've been having an absolute blast. This was by far Blizzard's smoothest launch for any WoW expansion and has continued to be stable even after several waves of DDOS attacks. I'm thinking this will shape up to be a great expansion if they continue to deliver in future patches.

    Pros:
    Scaling zones - Great for leveling with friends who may be a few levels lower or higher than you.
    Artifact Weapons - Awesome stories and great implementation of alternate advancement FINALLY.
    Revamped Professions - Loving the quest driven crafting and world drop patterns once more.
    Class Order Halls - Familiar enough as WoD garrisons, but unique with it's own story per class.
    Dungeons - Although the normal versions are easy there are tons and beautifully designed.

    Cons:
    Bugs - A few bugs here but nothing unforgiving
    Leveling Rate - You seem to level very fast, but this is more of a subjective thing depending how many rares/treasures you go after, so more of a personal con.
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  76. Aug 31, 2016
    10
    Gotta give credit where credit is due. Absolutely magnificent launch this time around. Kudos to blizzard. So far the leveling experience has been very enjoyable, with some of the best questing thus far. All of the new zones are beautiful. Top notch. Very happy with the way this release turned out. You will not be disappointed again.
  77. Aug 31, 2016
    10
    Legion is an awesome expansion! The story line and quests are fun and interesting. The environments are really fun to explore. WoW actually feels like an RPG now. I highly recommend taking your team to read the quests and follow the story.

    The class gameplay and graphic changes have really reinvigorated my interest in the game. I was skeptical when I heard they were reworking so many of
    Legion is an awesome expansion! The story line and quests are fun and interesting. The environments are really fun to explore. WoW actually feels like an RPG now. I highly recommend taking your team to read the quests and follow the story.

    The class gameplay and graphic changes have really reinvigorated my interest in the game. I was skeptical when I heard they were reworking so many of the classes. However, I have several level 100+ characters, and I am so happy with the new gameplay that I can't choose a favourite. Everyone feels and plays like they are really powerful, and most of them seem to have a fairly deep skill cap. With the classes seeming so strong, I was a little worried that the game would be too easy - Nope! Your character feels great, and the game challenges you to master it. Legion is no Dark Souls, but this game does take some skill again.

    The most important thing I can say is to take your time from 100-110. There is a lot of content to enjoy along the way.
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  78. Aug 31, 2016
    10
    As a diehard vanilla fan who also enjoyed BC/WOTLK this expansion has brought back great memories and new fun for me. The quests are fun and not tedious, the world is interactive and stunning, they knocked out a ton of clutter and streamlined PVP balance which I am extremely excited for. I will update this review in a month, but right now it is a solid 9/10 for fun factor and how theAs a diehard vanilla fan who also enjoyed BC/WOTLK this expansion has brought back great memories and new fun for me. The quests are fun and not tedious, the world is interactive and stunning, they knocked out a ton of clutter and streamlined PVP balance which I am extremely excited for. I will update this review in a month, but right now it is a solid 9/10 for fun factor and how the combat/classes are structured which is huge for me. Expand
  79. Aug 31, 2016
    9
    I have not played WoW seriously since WoTLK and the first raid set on Cataclysm (Firelands). My first impressions of Legion are really good. I love the artifact system, I love the legendaries, I love the dungeon finder, I love the new class halls, and so far at level 104 the questing experience has been pretty good.

    Its still the same ol WoW formula, so if you are sick of that formula
    I have not played WoW seriously since WoTLK and the first raid set on Cataclysm (Firelands). My first impressions of Legion are really good. I love the artifact system, I love the legendaries, I love the dungeon finder, I love the new class halls, and so far at level 104 the questing experience has been pretty good.

    Its still the same ol WoW formula, so if you are sick of that formula you will hate Legion, but if you used to like WoW and want to give it a whirl….well there are much worse ways to waste $50. I see myself getting my monies worth out of this one for sure.
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  80. Aug 31, 2016
    6
    I have always loved these games and enjoyed every expansion they're released, aside from Cataclysm because I quit playing shortly after WotLK and didn't come back until after the Draenor release, but I've run into some pretty major bugs with the Legion quest line. Yes, this is expected due to it being a brand new expansion, but they're not unreported or hard-to-notice bugs. After lookingI have always loved these games and enjoyed every expansion they're released, aside from Cataclysm because I quit playing shortly after WotLK and didn't come back until after the Draenor release, but I've run into some pretty major bugs with the Legion quest line. Yes, this is expected due to it being a brand new expansion, but they're not unreported or hard-to-notice bugs. After looking into them, I realized that a large number of people had been reporting the exact same bugs since the release of the Legion Alpha related to region phasing issues (I'm pretty sure that's all it is but it's hard to tell: Deadwind Pass just has zero NPC/mob population and therefore the story/quest line can't be continued). Keep in mind, I have not played the expansion with any character besides an Affliction Warlock because as I understand, all classes and specializations will have different quest lines, so if you're not playing that setup or just get lucky, it may not even be an issue. But seeing as these bugs have been present for months on end and reported by hundreds of players on multiple forums and websites, it seems like something the developers should have very easily been able to see and fix before the full launch. Maybe they'll be fixed tonight when I try again, maybe another day, maybe a week, but regardless the fact that the game launched with some players not even being able to access the new content on a game where you pay monthly to play, seems rotten. I mean, say the Witcher 3 or some other AAA title was released and you could only play it for literally 10 minutes before hitting a bug making you unable to continue to new areas and story content, and then factor in every day that passes is another day you're paying to play: taking even a few days to fix those bugs would be very angering for players and irresponsible on the part of the developers.

    If you didn't start playing the game yet, disregard this salty review and just wait a couple more days to begin. If you did start, well I hope your experience is going better than some of ours. Overall though, I still love World of Warcraft and have been a fan since vanilla, so... 6/10 until they fix the bugs.

    I suppose though, to add to this a general review of the game and play-style, all of WoW is pretty grindy once you hit max level but up to then it's pretty seamless, smooth, and only repetitive if you're not that much of a(n) MMO fan, and even then it seems like it would tough to call repetitive unless you consider killing things repetitive. I'm not sure about this patch as of yet, but the artifact weapon system and class order halls seem like they will at least somewhat ease the normal gear grind, until you max out those too. Personally I enjoy this type of grind, but some people might not. Depends on your play-style preference. WoW isn't for everyone, and while I may take breaks from it at times, I always end up coming back to it eventually. It can be played both casually and hardcore, but I enjoy it for the casual side. Always something to do and doesn't require constant attention, so for fellow parents or people who have responsibilities, it's easy to just walk away from and come back to providing you don't AFK in a volcano or something. If it didn't have the current, basically game-breaking bugs I'm experiencing, I'd give it a 10/10.
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  81. Aug 31, 2016
    10
    This is the best expansion to date so far, even rivaling WotLK. There seems to be more voice acting, story, and character development than ever before, and the changes to character classes are (for the most part) amazing.
  82. Aug 31, 2016
    10
    I'll keep it short. I didn't play Pandaria or Draenor and actually thought I would never play it again. My wife and I both just thought this xpac looked great, and WOW IS BACK. Brings me back to Burning Crusade and Lich King heights, with lots of Quality of Life improvements and many ways to just make the experience better. Almost my entire guild (which existed even before WoW came out) isI'll keep it short. I didn't play Pandaria or Draenor and actually thought I would never play it again. My wife and I both just thought this xpac looked great, and WOW IS BACK. Brings me back to Burning Crusade and Lich King heights, with lots of Quality of Life improvements and many ways to just make the experience better. Almost my entire guild (which existed even before WoW came out) is back and the sentiment is the same - we all cannot believe how much fun we are having! Expand
  83. Aug 31, 2016
    10
    Legion so far is doing very well comparing it's last three expansions. Mists of Pandaria was heavy in content but lacked....a lot of fun. Legion may slightly suffer from content but every ounce has feeling, fun, and prosperity. As with any game, and especially as an MMO, it's not perfect. Has countless bugs and flaws (hopefully which will be dealt with soon), but that has and always willLegion so far is doing very well comparing it's last three expansions. Mists of Pandaria was heavy in content but lacked....a lot of fun. Legion may slightly suffer from content but every ounce has feeling, fun, and prosperity. As with any game, and especially as an MMO, it's not perfect. Has countless bugs and flaws (hopefully which will be dealt with soon), but that has and always will be a problem with these kinds of games.

    Simply put, I believe they must have hired a new team because everything was given more character, more meaning, more fun, more..everything. Class changes are upsetting, no more dropped weapons (although artifact weapons is awesome), less areas to explore than most expansions. There are some serious saddening parts. However, I truly believe if Blizzard continues with this act, they very well may gain a substantial amount of subscribers soon.

    Normally, comparing this expansion to WOTLK and BC or even Vanilla is just not the same. I'd probably rate it an 8 or possibly a 7. However, comparing it to the past few expansions, Legion has definitely shown a new face to World of Warcraft that I'm going to inflate it to a 10 as in "It's well worth the time as a Warcraft fan".
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  84. Aug 30, 2016
    8
    The new legendary weapons, Broken Isles and addition of the Demon Hunter class are A+, but it is hard to overlook some of the game-breaking bugs many people have already encountered such as broken quests, instanced areas not phasing in and other similar such issues. Had such issues been fixed at launch as they should have been it could have easily been an 8.6 as the current user score atThe new legendary weapons, Broken Isles and addition of the Demon Hunter class are A+, but it is hard to overlook some of the game-breaking bugs many people have already encountered such as broken quests, instanced areas not phasing in and other similar such issues. Had such issues been fixed at launch as they should have been it could have easily been an 8.6 as the current user score at this time describes but in its current state sadly deserves what I feel is a generous 5 until Blizzard gets its scrap together and puts the broken pieces back in place. Expand
  85. Aug 30, 2016
    3
    Despite the smooth launch (possibly the smoothest of ANY expansion OR content patch, and I've been here since early 2005), I simply cannot get over how "meh" and "been there, done that" everything feels. So far it's a mashup of Burning Crusade and Wrath of the Lich King with a constant narrative of your character being the chosen one who will save the universe from the Legion (while you'reDespite the smooth launch (possibly the smoothest of ANY expansion OR content patch, and I've been here since early 2005), I simply cannot get over how "meh" and "been there, done that" everything feels. So far it's a mashup of Burning Crusade and Wrath of the Lich King with a constant narrative of your character being the chosen one who will save the universe from the Legion (while you're running around your class hall with everyone else who are ALSO "chosen ones" wielding the same artifact weapons). Level 103 now and I'm already deathly bored with the expansion. If you've played for any decent amount of time, there's nothing really all that new here - just the same typical Blizzard questing design and story telling all leading to the inevitable raid, raid, raid end game.

    It would appear that after 11 years, I've finally reached the point of simply being done. The experiences can't carry the game any longer and the social constructs that used to keep me coming back for my friends and guildmates have long been gutted. World of Warcraft continues down the path of being hyper casual, with Blizzard milking the diehard fanbase as much as they can while they still can. I fully expect Legion to suffer the same first month player dropoff as Warlords - and I'll be one of them.
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  86. Aug 30, 2016
    8
    Okay, so, the game has only been out for a little over 24 hours so I can't actually judge the whole expansion.

    So far, I have played over 14 hours and this expansion has been really really amazing. Good questing that isn't boring, the zones are breathtakingly beautiful, the dungeons are really beautiful too and are very well done and they are entertaining, blizzard really overdone
    Okay, so, the game has only been out for a little over 24 hours so I can't actually judge the whole expansion.

    So far, I have played over 14 hours and this expansion has been really really amazing. Good questing that isn't boring, the zones are breathtakingly beautiful, the dungeons are really beautiful too and are very well done and they are entertaining, blizzard really overdone themselves with the cinematics, they are AMAZING! Voice acting is on point as well. The new class changes are good as well. The new PvP system is pretty good too.

    I have only played over 14 hours and this expansion pack is already better than WoD put together, I just hope blizzard keep the content coming and it won't turn out like another warlords of draenor (i am 99.99% sure it won't though).

    If you have the money, it is defo worth it so far!
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  87. Aug 30, 2016
    0
    How can anyone truly rate it 10 / 10 and say its the best expansion yet when it hasn't been out for more than 24 hours. Are WOWs playerbase that desparate for new content that anything is seen as a Godsent? xD

    Lets see how Blizzards Devs manage to keep their promises say 6months down the line. For now, im rating it Average and if it truly is a great expansion. I will change my rating
  88. Aug 30, 2016
    10
    A lovely mix of BC and Wrath. If you're a veteran player like I am, you'll really enjoy it. Places like Highmountain and Stormheim have the feeling of Grizzly Hills and Howling Fjord, and all the Demon Hunter backstory with Illidan is spectacular. The different beginnings for all the classes so far are excellent (the Death Knight one really stands out), and the artifact system and classA lovely mix of BC and Wrath. If you're a veteran player like I am, you'll really enjoy it. Places like Highmountain and Stormheim have the feeling of Grizzly Hills and Howling Fjord, and all the Demon Hunter backstory with Illidan is spectacular. The different beginnings for all the classes so far are excellent (the Death Knight one really stands out), and the artifact system and class halls are a nice touch. 10 hours in, and I'm getting those old school vibes. Expand
  89. Aug 30, 2016
    1
    All hype goes when you realize that it's always the same soup.
    The same outdated graphic in, the same old, too oldWoW.
    It will be fun for 2-3 weeks but then.... nothing more for 2 years waiting for the next expansion.
    Wow is getting boring, too much boring and too fast.
  90. Aug 30, 2016
    10
    Legion is looking incredibly promising so far: not only did it have great launch, has tons of content, but also patch 7.1 has already been announced with even more content, so let's hope this expansion does not suffer WoD's fate.
  91. Aug 30, 2016
    1
    Let me put Legion in one way. If you liked Wrath of the Lich King, you will love Legion. If you disliked it, you will find it boring and repetitive. I am in the latter category, being a veteran vanilla player. I have not been this bored with wow, since wotlk.
  92. Aug 30, 2016
    10
    Haven't been this into WoW since WOTLK. Blizzard seems to have learned there lesson (so far) - the start of the expansion is amazing. Tons of unique content that had a lot of effort put into it. Best quests ever in WoW, and the artifact and class halls are fun and unique.

    We'll see how this one holds up over the next 2 years. At the moment, it's fantastic.
  93. Aug 30, 2016
    10
    Legendaries for every class and spec, new dal, double jump, the return of the illidari.
    Scaled leveling and world quests: Yeah, this is the best expac in years
  94. Aug 30, 2016
    10
    So far it is a stellar expansion! The questing is more fun than ever before and now with a ton of voice-acting and cinematics, it just oozes good story. The artifacts are amazing and a ton of fun! And the fact you don't need to level in particular order is just amazing!
Metascore
88

Generally favorable reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 61 out of 62
  2. Negative: 0 out of 62
  1. CD-Action
    Nov 18, 2016
    90
    Legion took me back to the times of World of Warcraft’s greatest splendor, to the era of The Burning Crusade and Wrath of the Lich King. It miraculously revived a game that was already dead to me. [11/2016, p.44]
  2. Edge Magazine
    Nov 15, 2016
    70
    For the first time in years, it's easy to meet up with other players, drawn together by enticing new stories. [December 2016, p.120]
  3. Pelit (Finland)
    Nov 9, 2016
    90
    An exhilarating return to Azeroth. World of Warcraft is as polished as ever and the newest expansion adds a few neat tweaks to the familiar formula. [Oct 2016]