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5.8

Mixed or average reviews- based on 1290 Ratings

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  1. Dec 21, 2010
    2
    What a hoot this new expansion is. For those Wrath players, just patch up and enjoy the grand majority of the (not very good and reasonably buggy) content for free. For those people who are still on the fence about WoW, just don't bother. BC and WoTLK were great additions to the game, but Cataclysm is the equivalent of taking 40 dollars and burning it. "If we can't reuse it, we won'tWhat a hoot this new expansion is. For those Wrath players, just patch up and enjoy the grand majority of the (not very good and reasonably buggy) content for free. For those people who are still on the fence about WoW, just don't bother. BC and WoTLK were great additions to the game, but Cataclysm is the equivalent of taking 40 dollars and burning it. "If we can't reuse it, we won't bother" - Blizzard Expand
  2. Dec 21, 2010
    10
    Long story short, haters gonna hate. But in actuality, what blizzard has done with this expansion is update the oldest portion of content, both in game play and in graphics, to the new standard in MMO. The new quest flow, which many pen as "0MG 2 3asy!" moves quickly because it is well designed and efficient. There is a grand amount of content to explore, with more than 3000 new quests inLong story short, haters gonna hate. But in actuality, what blizzard has done with this expansion is update the oldest portion of content, both in game play and in graphics, to the new standard in MMO. The new quest flow, which many pen as "0MG 2 3asy!" moves quickly because it is well designed and efficient. There is a grand amount of content to explore, with more than 3000 new quests in the old world alone and 6 new zones in the 80-85 level bracket. The battleground system has been redesigned, new dungeons with an exploration and gear dependent lockout system, and 2 imaginative and fun new races to choose from are just a few of the fantastic new features. The lore of the game has changed massively, and players will love the way Thrall ties into the shamanic order of the earthen ring. And while leveling moves fast, content itself does not. There are vast questlines spanning over many zones, and old questions that were once unanswered, such as "What truly IS in Uldum? Remember? That place we heard about in 2005 when we ran Ulduman?" are finally answered, much to the delight of veteran warcraft players. New players are not forsaken, however, as the initial game experience has been streamlined, granting players key abilities earlier and leaving the training wheels on longer. The game is more accessible to new players in the starting areas, with more clearly defined quest objectives and abilities. All in all, the game experience has been improved from the bottom up. Great measures have been taken to make sure the experience is just as fun at level 10 as it is at level 85. Now, to all the negative reviewers out there, you have points. If this was a competitive First person shooter or a real time strategy game with for-money tournament leagues, then yes, this game is 0mG ez ez ez. But for the gamer who is looking for a meaningful gaming experience, complete with class diversity, many different quest lines and game lores to explore, as well as vastly different races and classes to experiment with, this is truly the perfect game. Expand
  3. Dec 20, 2010
    9
    Every area in this game has redone, and it started with a new battle or something. The new characters the worgens and the gobilins started up with a huge story, and its so fun to play for the starting. However, there is one thing obiously changed are the quests, I think the quests are a bit too easy, because of that, the gameplay seems short from 80-85Lv. I can't tell if the game is fun toEvery area in this game has redone, and it started with a new battle or something. The new characters the worgens and the gobilins started up with a huge story, and its so fun to play for the starting. However, there is one thing obiously changed are the quests, I think the quests are a bit too easy, because of that, the gameplay seems short from 80-85Lv. I can't tell if the game is fun to play because every guy plays WoW would have different opinions about the game, like the TaiWan guys worshiped the game as their life.... But anyway, I recommend Blizzard to (incharge) the quests. Expand
  4. Dec 18, 2010
    8
    World of Warcraft has gone so far but this new addon makes it go right over the top with the new races like the werewolf race and the goblen race. The new land the put in makes every thing you know about World of Warcraft changed, but it can make it harder to get around some of the times but not alway. Overall this new addon makes old players and new players come to World of Warcraft. IWorld of Warcraft has gone so far but this new addon makes it go right over the top with the new races like the werewolf race and the goblen race. The new land the put in makes every thing you know about World of Warcraft changed, but it can make it harder to get around some of the times but not alway. Overall this new addon makes old players and new players come to World of Warcraft. I hope you found this helpful. Expand
  5. Dec 18, 2010
    9
    The best expansion to the WoW series, a return to "vanilla WoW" everything has been reworked, instances are actually challenging once again and you get a real feel of it being a world rather than just dalaran and dungeon lines. The new zones and quests are simply amazing and the new dungeons require actualy skill such as CC. People have to realise that rather than concentrating on newThe best expansion to the WoW series, a return to "vanilla WoW" everything has been reworked, instances are actually challenging once again and you get a real feel of it being a world rather than just dalaran and dungeon lines. The new zones and quests are simply amazing and the new dungeons require actualy skill such as CC. People have to realise that rather than concentrating on new broken content that blizzard have gone back and reworked older content fixing everything that any true mmo fan would consider broken. The only negative I could really think of is making taurens into paladins. Thats just plain crazy. Giving the game a 9 Expand
  6. Dec 17, 2010
    9
    Most of the people who are giving this game negative reviews are doing so for completely stupid reasons. I mean, do these people really expect Blizzard to create an expansion that completely changes the gameplay style and experience? People want new CONTENT, not an entirely new game style. Then comes the complaining of how fast you can get to the max level. I don't think these peopleMost of the people who are giving this game negative reviews are doing so for completely stupid reasons. I mean, do these people really expect Blizzard to create an expansion that completely changes the gameplay style and experience? People want new CONTENT, not an entirely new game style. Then comes the complaining of how fast you can get to the max level. I don't think these people understand that this game is designed mostly for end-game play. It's utterly obvious, and these people can't seem to grasp that point. People don't want to spend months getting to the max level, and it would be unnecessary if you had to. Sorry, Keridor, the idea of questing for six months doesn't seem very appealing to me. As for the game itself, people are saying a very few amount of content was added, when it's exactly the opposite. Five amazing new zones and re-skinned and added features to almost all of the other zones in the game. The difficulty has been raised for heroics and raids, and the new instances look and feel great. The classes in PvP are still unbalanced, some classes will still feel useless in PvP, and some classes are ridiculous, but other then that, my experience has been FAR greater than WotLK or Burning Crusade. Expand
  7. Dec 17, 2010
    9
    One thing I have learned about 50% of WoW gamers is they are never happy. I look back and see The Burning Crusade reviews and alot of the reviews are negative, so when Blizzard changes their approach to the next expansion you're still not happy. So what do you all tell Blizzard: "The Burning Crusade was way better go back to that", and so they did and you still f****** complain. All I canOne thing I have learned about 50% of WoW gamers is they are never happy. I look back and see The Burning Crusade reviews and alot of the reviews are negative, so when Blizzard changes their approach to the next expansion you're still not happy. So what do you all tell Blizzard: "The Burning Crusade was way better go back to that", and so they did and you still f****** complain. All I can say to you is, if you hate it so much why are you still playing!!!? World of Warcraft is a great game, so either stop complaining or f*** off and play something else. Expand
  8. Dec 17, 2010
    0
    Waste of money, and even worse, a waste of valuable time of my life.
  9. Dec 16, 2010
    6
    The game gets a 6 for some lovely new zones, a fun reworking of Azeroth, but essentially a failure to move forward in terms of gameplay or design. In other words, it is more of the same old endless grind. If you enjoyed it before, you will enjoy it again. It's worth a trip to fly round Azeroth, enjoy a couple of the new zones; but it is not fresh and not innovative.

    The new high level
    The game gets a 6 for some lovely new zones, a fun reworking of Azeroth, but essentially a failure to move forward in terms of gameplay or design. In other words, it is more of the same old endless grind. If you enjoyed it before, you will enjoy it again. It's worth a trip to fly round Azeroth, enjoy a couple of the new zones; but it is not fresh and not innovative.

    The new high level world content is fun while it lasts, but quickly finished. After that it's the same old sit in a city and wait for dungeons to pop, pray your gizmo drops so you can do a more difficult version of the same dungeon; grind reputation, grind honour, grind justice points by endless repetition.

    I can't wait till we see a new breed of MMOs which emphasize dynamic change, and interaction in a living breathing world, rather than a treadmill of instances and limited battleground. A game which focuses upon random surprise, rather than perfecting scripted predictability. A game which finally shatters the - go to quest hub, kill 10 of these, 10 of those, 10 of the other.

    Cataclysm makes strides here - some of the new quests are fun. But too many repeat the same old formula. Basically, get it, play for your month, and then delete.
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  10. Dec 15, 2010
    1
    "Keridor" you really got the true perspective of this. I rarely read honest and real critic words about World of Warcraft and what it has become. Especially after Cataclysm has been released.

    I dont want to rewrite what already has been written. So I will keep it short. This game has become something that only is there for taking the last money out of the "blind" people who belive the
    "Keridor" you really got the true perspective of this. I rarely read honest and real critic words about World of Warcraft and what it has become. Especially after Cataclysm has been released.

    I dont want to rewrite what already has been written. So I will keep it short. This game has become something that only is there for taking the last money out of the "blind" people who belive the game is really giving something new. There isn't anything NEW to the game. Just easier way to endgame and do all the same thing over again. A few new changes. Nothing new to the mechanics or the core of the game.

    Dont get fooled guys. Don not let the high score or other blinded reviews get into you. It's a waste of time...

    Realize the fact. And think for yourselves...

    Enjoy other great games out there.
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  11. Dec 15, 2010
    9
    Before I even start let's get something out of the way. Yes, i'm a WoW fanboy. But I like how some people, such as Keridor, imply that if I love WoW then I'm blind because it's bad.If I like this game, or any game for that matter, it's because that game was good enough to merit my appreciation. I think people throwing around the 1 scores are no different than people throwing around theBefore I even start let's get something out of the way. Yes, i'm a WoW fanboy. But I like how some people, such as Keridor, imply that if I love WoW then I'm blind because it's bad.If I like this game, or any game for that matter, it's because that game was good enough to merit my appreciation. I think people throwing around the 1 scores are no different than people throwing around the 10s. It's just different extremes. I give this expansion a nine because I believe it deserves it. The one complaint I hear most is about levelling being easy. Yes, it is easier now. If you like hardcore grindfests than WoW wasn't your game to begin with. But WoW has always been about the atmosphere, and as the game evolved this became an even stronger point. Levelling now is about the experience. And yes, there is a lot to do. The new archeology profession is perfect for lore freaks like me who love to explore the world and delve into its secrets. The new zones are fantastic and you'll be fighting epic battles before you reach level 10. That's not a bad thing. The NPCs and factions inhabiting the world have more of a presence. Blizzard have added life into a game that was already brimming with it. Furthermore, like it or not, the max level is 85, not 60. So while getting to 60 is significantly quicker, this is only part of the way.

    If you've never played this game and you feel like giving it a go I definitely urge you to, and don't listen to people who are either too excited or too bitter to give an honest opinion. Declarations such as Blizzard only wanting money are childish. This is a company that for years has proved time and again that they care not only about providing a service but about the products they stamp their name on.

    Get the game or don't, the fact is this is the best MMO out there today for people who wants to have fun. If you feel like trying out MMOs this is definately the place to start.
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  12. Dec 14, 2010
    10
    Overall much better than vanilla wow and the previous expansions, for the most part, but they made the game way too easy. My suggestion would to make the game more story driven so player's can feel more involved, and to make the game more challenging, to not just breeze through levels just to get to the end game. They changed many things for the better, and some things for the worse.Overall much better than vanilla wow and the previous expansions, for the most part, but they made the game way too easy. My suggestion would to make the game more story driven so player's can feel more involved, and to make the game more challenging, to not just breeze through levels just to get to the end game. They changed many things for the better, and some things for the worse. Overall though, I would still give this expansion a 10, and very much worth getting if WOW is you're thing. Expand
  13. Dec 13, 2010
    9
    The World of Warcraft has always been on the easy side, this is usually the case with hack and slash games, the new expansion however does have difficult heroic dungeons that are very finely tuned, which may raise hardcore players hopes that the raids will be even more challanging. The quest process from 80-85 is rather short but there should be an ample amount of end game content toThe World of Warcraft has always been on the easy side, this is usually the case with hack and slash games, the new expansion however does have difficult heroic dungeons that are very finely tuned, which may raise hardcore players hopes that the raids will be even more challanging. The quest process from 80-85 is rather short but there should be an ample amount of end game content to keep players glued to their monitors. Guild perks are quite nice, especially the ones that grant more experience and faster mounts, this makes leveling from 1-85 even more of a breeze (the process keeps getting quicker), the newly redesigned old world zones were in need of a make over and the flow and pace are better than they were. The water graphics update was, in my opinion a necessity, and even though wow is dated, thanks to a skilled art team the scenes are still quite stunning. With all the direct x 11 experimentation going on with blizz I would expect full reflections soon. They have also implemented clouds that seem to have volume to them, a nice touch but not used often enough. Class balance seems to continue to improve and pvp is getting better, the larger health pools allow for more strategy and there's not so much of the cheap 3 second fighting going on now. So far archeology isn't much different than say herbalisim or mining but could allow for some pretty cool loot. Expand
  14. Dec 11, 2010
    10
    The developers have gone to great lengths to address the fundamental flaws present throughout the entirety of the genre. Many small cinematic flairs have been added to the game play and the experience as a whole has been greatly streamlined to result in a much more user-friendly experience. That being said, the hallmarks of World of Warcraft are here and present as strongly as ever. TheThe developers have gone to great lengths to address the fundamental flaws present throughout the entirety of the genre. Many small cinematic flairs have been added to the game play and the experience as a whole has been greatly streamlined to result in a much more user-friendly experience. That being said, the hallmarks of World of Warcraft are here and present as strongly as ever. The art direction, music, and strategic depth of Cataclysm evidences the developer's continued success in design philosophy. The result is a fascinating social arena that is at once physically beautiful, engrossing from a game play standpoint, and remains accessible to new players while still challenging those who wish to involve themselves more thoroughly. Expand
  15. Dec 11, 2010
    1
    I commend Blizzard on having truly shown me the lengths they'll go to to make money. It's a simple matter of fact: Cataclysm has reworked ALL of old Azeroth, adding new quests, new dungeons, reworking old dungeons, and creating such "cinematic" experiences, that one would be a fool not to buy this game! Unfortunately, all this loses its luster when you realize something: this game hasI commend Blizzard on having truly shown me the lengths they'll go to to make money. It's a simple matter of fact: Cataclysm has reworked ALL of old Azeroth, adding new quests, new dungeons, reworking old dungeons, and creating such "cinematic" experiences, that one would be a fool not to buy this game! Unfortunately, all this loses its luster when you realize something: this game has become so putrescently easy, that all this content is meaningless. Your out the Dark Portal and into Burning Crusade in a few short days. The leveling in this game has been turned into a joke. The quests are easy, and rather than feel enjoyable, it feels like you rush through this game to get to the end-game content. I see people giving this game 10's because they level so fast, but what's the point of reworking the first sixty levels if all you're going to do is fly by them? Is that supposed to be impressive? That in a week you can be having fun in Burning Crusade? Hardly. Next is the graphical quality. Now, it's a bit of a taboo subject when it comes to WoW, because the game's so old, it's more "vintage" than it is "horrible" looking. Unfortunately, I fail to see the validity in that arguement. If a game looks bad, it looks bad. Blizzard reworked the water, and it looks fantastic. And that's about it. Everything else in this game is a congealed texture-filled mass of color that falls short from "impressive". The new character models look sometimes laughable (the Goblins especially), and the Worgen "mount" form was so rigid looking, that it feels like a shame they made them run like wolves, and not like, you know, wolf-MEN. As in, anthropomorphous, bipedal wolves. You play a worgen so you can walk on two legs, otherwise you could use Beast Vision and see through your pet's eyes if you wanted to play just a plain old wolf. The other thing that nobody seems to mention is that, the lore has been so destroyed, it's appalling. Tauren use the sunlight? Well then how are they Paladins? Unless the sun and the Holy Light are the same entity? But then, why can't Orcs and Trolls be Paladins? I mean after all, if their Shamanistic ways cause them to revere the elements, including the sun, then they, too, should be imbued with the Holy ways of the Paladin. Right? Well, of course not, because that's too much work for Blizzard. And Night Elf Mages? Oh, you mean the original race of magic-casting elves that branched off into Night Elves and High Elves? Because here's a nifty lore tidbit for you: there can't be Night Elf mages. They lost their ties to the arcane schools of frost and fire. They use nature now. But hey, if it gets Blizzard these resplendant reviews from the bleeting sheep that gave this game a ten simply because it gives them content that hardly lasts half a month, then by all means, rate this game a perfect ten. For those with some foresight, however, I implore you to look beyond this game for one simple reason: You know what happens in World of Warcraft. Say all you will about the new quests, but in the end you're just reading a block of text, hopping into some played-out vehicle quest, or using some flashy spells that make you incredibly powerful to complete the quests. It's the same stuff you've seen, except now it takes even LESS time to reach level 85. So why even redesign the first 60 levels if you outlevel it super fast anyways? Because it makes Blizzard money, and in the end, this isn't "WoW 2" as someone so ignorantly stated, this is "WoW: Less Content, Faster Leveling." I mean, ask yourself. They redesigned the quests and the areas, but is the content still the same? Is there AS MUCH to do? No. But the quests are flashier, so it gives you the ILLUSION that you're doing more. Besides, you level so fast, there's no need to go outside of the basic chain of areas to level, i.e. Elwynn, to Westfall, to Redridge, to Duskwood, etc. But no matter what I say, the fact of the matter remains: love is blind. If you couldn't stop playing Vanilla, or Burning Crusade, or Wrath of the Lich King, then nothing I say will matter. But if you've been on the fence about this game, then I implore you to disregard it. Read these positive reviews, and you'll see they all say the same thing: flashy "new" content makes for a great game! Just wait until the progression drought kicks in, and you wait for the new set of raids, just like Vanilla, Burning Crusade, and Wrath of the Lich King. Then you can make all the alts you want. See how long THAT lasts. Just remember: all that glisters is not gold. If there were ever a way to physically show that, all you'd need do is show someone Cataclysm's box. And let's not be ignorant, like Plagiarmaster, and mistake my first sentence for an authentic compliment. It's sarcastic. A joke. Much like this game. Expand
  16. Dec 11, 2010
    10
    huge amount of content added, significantly improved graphics plus questing is now more fun, quests are more imaginative. Worgens are the epitome of cool. Blizz have some exceeded my expectations again. For the Alliance!
  17. Dec 11, 2010
    10
    This review contains spoilers, click expand to view. Great expansion for a great game !
    To be honest I was done with Wow: end-game experience required too much effort and most of all time to get the necessary items, PvP was fun but not the main reason to play this game, starting an alt was time-consuming, frustrating and all about doing the same quests and regions all over again...
    With this expansion Blizzard sets the new standard: amazing new content in the old regions, amazing quest flow (reached level 20 on one evening of playy with new Worgen), slightly improved graphics, more interesting class changes.
    I will get addicted again, but I won't forgive myself ever if I didn't play this game no more.
    To all the low-life people giving ridicilous low scores: get a life !
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  18. Dec 11, 2010
    7
    Goblin's missions were pure fun (I even forgot that I was playing WoW), but when I came to Orgrimmar, I lost my interest in playing. I think Cataclysm came too early, but also I do believe Blizzard will make it more valuable later with some big patches
  19. Dec 11, 2010
    10
    For people rating this game low, I think you need to read the review from GAMEPRO posted on here that is from a hardcore WOW freak who's been playing for 6 years. I find it hard to believe any of you could experience all of the new content in less than a few days. Also note, as big as this game is there's obviously going to be some kinks that need to be worked out and play balanced,For people rating this game low, I think you need to read the review from GAMEPRO posted on here that is from a hardcore WOW freak who's been playing for 6 years. I find it hard to believe any of you could experience all of the new content in less than a few days. Also note, as big as this game is there's obviously going to be some kinks that need to be worked out and play balanced, which I'm sure will happen in the coming months as players give their input (both new and old players). They fix/polish each expansion for 2 years or so. How can someone complain after their review fully admits there is a LOT of content (Keridor - "t's a simple matter of fact: Cataclysm has reworked ALL of old Azeroth, adding new quests, new dungeons, reworking old dungeons, and creating such "cinematic" experiences, that one would be a fool not to buy this game!"), then comes back to say it's defeatable in 1/2 month. How could you possibly know in 3 days? LOL. Everything's been redone, new quests, dungeons etc but you say there's less content. Which is it? Myself I don't think I'd be able to write an true review for months (discounting the fact that the game will undoubtedly change quite a bit in the next year+). The gamepro guy wrote two reviews (one for newbs, the other for hardcore players). Right now I'd say the game is a 8.5 or so but I'm rating it a 10 to make up for silly reviews that freely admit there's a lot of new content etc then rate the game as if it's a complete mess. I'm wondering if they work for a competing product or something (neosyth) :) Let's face it, Blizzard has certainly been killing off the competition for 6 years or so. I haven't played every MMO but I can't name another one that I'm afraid might suck the life out of me if I'm not careful. This game (as all Blizzard games I've played) makes me lose sleep. A lot of sleep. :)
    http://www.gamepro.com/article/reviews/217535/world-of-warcraft-cataclysm
    The whiners should read the above review and maybe re-evaluate after a few weeks. There's no way this game rates less than 6 even if you don't like some of the new changes etc. That's just ridiculous. If $40 upset you that much, perhaps you shouldn't be buying games. You can start over as new characters and go through the game as a whole new experience. Isn't playing the new characters part of new expansions experience? If you're totally blowing off half the new content you really did waste your money I guess and perhaps, missed 1/2 the point of the new release. Good luck finding a better MMO.
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  20. Dec 10, 2010
    10
    The reviewers that write that this is just the old Azeroth re-skinned. Think again. People should actually play the game instead of hating on something. What Blizzard has done is simply amazing. They have reworked almost every zone, including the quests. In every zone there is something amusing, fantastic, or funny to experience, and this is just the stuff they have offered for free. TheThe reviewers that write that this is just the old Azeroth re-skinned. Think again. People should actually play the game instead of hating on something. What Blizzard has done is simply amazing. They have reworked almost every zone, including the quests. In every zone there is something amusing, fantastic, or funny to experience, and this is just the stuff they have offered for free. The new dungeons are amazing to look at and offer exciting encounters that go above and beyond the normal expectations. The level experience is finally in line with the community expectations of the game. The game has always been about the end-game content (supported by the firm foundation of lore) There will always be people who irrationally complain about this game. It just means more room for the rest of us to enjoy a fantastic and wonderful experience. Expand
  21. Dec 9, 2010
    10
    You've gotta love the morons giving it a low mark because "all they did was reskin Azeroth", acting as though that's a trivial matter and unimportant. World of Warcraft Cataclysm revolutionizes the way we think about expansion packs, and manages bring something any fan of the MMO can enjoy.

    World of Warcraft is starting to age. Or, at least it was. The graphics are still beautiful, but
    You've gotta love the morons giving it a low mark because "all they did was reskin Azeroth", acting as though that's a trivial matter and unimportant. World of Warcraft Cataclysm revolutionizes the way we think about expansion packs, and manages bring something any fan of the MMO can enjoy.

    World of Warcraft is starting to age. Or, at least it was. The graphics are still beautiful, but the model-count is noticeably low compared to any modern game. The previous expansion managed to upgrade the game, creating new zones, new content, new features, and featuring better gameplay. Burning Crusade introduced the flying mount and improved PvP, whereas Wrath of the Lich King spiced of questing with linear interactive storylines and added the oh so appreciated Looking-For-Dungeon tool. Nevertheless, the core of the game, the 1-60 experience, was left in the dust. The vistas in that region were uninspiring, the quest chains lackluster. Dungeons were long and tedious, and it all felt so, out-dated. People have long been bringing up the subject of a World of Warcraft 2. Obviously, nothing lasts forever, and eventually Blizzard would have to create a sequel. Blizzard managed to solve nearly all of its problems with their most recent release: World of Warcraft: Cataclysm.

    Unlike the previous expansions, which were additions and upgrades, Cataclysm is the first real update. It really is WoW 2, but without the problem of a split-player base. Before I go in depth, it's important to define what Cataclysm is. Technically, the $40 you pay only gets you the Goblin/Worgen, 80-85 content and the ability to fly in the Old World. That's only because the majority of work the developers put in is already there for everyone. Adding the Shattering of Azeroth makes this the most hefty expansion in WoW's history, arguably one of the greatest undertaking of any expansion in gaming history. Nearly every single World of Warcraft zone from 1-60 has been completely rehauled. Cutscenes and recurring characters make quest chains enjoyable. Vehicle segments and creative mechanics are mixed in to prevent tedious questing. Graphics have been upgraded, especially view distance and water effects, making for breathtaking vistas. This is the first time since 2004 that I've really felt excited to level. Blizzard took everything they learned from BC/WotLK and used it to optimize the Old World. This content alone deserves great recognition.
    The Goblin/Worgen are two extremely different and extremely interesting races, much more so than the Blood Elves, and especially more so than the Draenei. Goblin as wacky and funny, whereas Worgen present a completely serious storyline. Playing both offers great unique experiences.
    The 80-85 zones may not contain as much content as the previous xpacs, but each one can completely hold its own. Hyjal is a lore-lover's paradise, and Vashj'ir is absolutely incredible. Deepholm is a true warzone, and Uldum, my personal favorite, contains everything that is awesome about Ancient Egypt. I have yet to reach the Twilight Highlands, but I have a hard time seeing them being a disappointment. The quests are not all perfect, and there are quite a few generic ones, but ultimately these are some of the most entertaining zones in the game. While WotLK was undoubtedly a financial success, ultimately many "hardcore" players felt disappointed. Far too much of its content was either too easy or too simple. Vanilla raiding wasn't perfect, but doing a dungeon in Wrath was just boring. The tank would run through one group at a time, AoE-tank them, and move up. In that regard Cataclysm really is seeking out those older players. The dungeons have just as much flair if not more so than the other xpacs, but they possess the feel of a Vanilla/BC dungeon. Pulling different groups of adds requires thinking beforehand, and the group must watch out for patrols. Once again crowd control becomes a near necessity, something I almost forgot about in WotLK. Best of all, I have yet to encounter a tank 'n' spank boss. Each boss has its own unique abilities, many of them being very intuitive. If this is how the 5-mans shape up, I simply cannot wait to start raiding content.
    Other features in Cataclysm are the guild progression system, which I could go into much detail about, and the new professions. I'm running out of room, but both add new layers of complexity to the game and are very welcome.
    Overall, Cataclysm is a huge thing. It is easily the biggest expansion considering the Shattering, and manages to take what was learned from the previous xpacs and add some of the old lost flair from vanilla. There is literally something for everyone. Blizzard clearly shows that they know their market, and the Cataclysm is easily a solid A+, 10/10. Your $40 may only get you the last bit of the Cataclysm, but you can hardly complain about getting so much for free.
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  22. Dec 9, 2010
    9
    Despite some regrettably annoying bugs, this expansion reigns in a far more cinematic experience than previous MMORPGS have ever before tried. The phasing technology is amazing and allows for a great questing experience. Something of a change of pace, early leveling zones include extremely long chain quests with no alternative. Either you do you the chain quest, or you don't do the zone.Despite some regrettably annoying bugs, this expansion reigns in a far more cinematic experience than previous MMORPGS have ever before tried. The phasing technology is amazing and allows for a great questing experience. Something of a change of pace, early leveling zones include extremely long chain quests with no alternative. Either you do you the chain quest, or you don't do the zone. This can be frustrating, but it pays off in the end with new, wonderful cinematics and unique and engaging questing experiences. Expand
  23. Dec 9, 2010
    6
    There's multiple ways to go about reviewing Cataclysm.
    The actual event, and the content itself that was distributed for free is utterly excellent and some of the quest chains are so well excecuted that the quests would have you believe that it's been written like a standard, non-mmo while still maintaining excellent functionality. Under that rule, Cataclysm is a solid 10/10.
    There's multiple ways to go about reviewing Cataclysm.
    The actual event, and the content itself that was distributed for free is utterly excellent and some of the quest chains are so well excecuted that the quests would have you believe that it's been written like a standard, non-mmo while still maintaining excellent functionality. Under that rule, Cataclysm is a solid 10/10.

    Unfortunately, that is not the only thing to consider. What "Cataclysm" is, as a boxed product, is a meager amount of content that costs as much as a full priced game. £30 for a couple of extra zones and a couple of new races is just utter robbery which they will easily get away with. It's unjustified to give out such little content for such a high price without using the reason "We want the money and we can get away with it".

    So it depends on your stance on Cataclysm. Do you interpret the game as being one solid package, including the content which does not require you actually own the game this review is based around, or do you base it upon the game you are receiving in the box? As far as the boxed copy goes, it's a solid 5/10 for extremely poor value for money. As far as the full content including free content goes, it's a solid 10/10. If you don't own Cataclysm, just get yourself patched up to 4.0.3a and you can enjoy the majority of the content for free without paying a penny.
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  24. Dec 9, 2010
    1
    Well. Honestly it depressed me that within 5.5 hours of Cataclysm's launch, somebody already reached max level. Blizzard spent around three years developing this, this is by far their worst expansion yet. All they did was re-skin Azeroth and call it an expansion. Have fun in WoW guys, im out for good.
  25. Dec 9, 2010
    10
    This expansion is exactly what Blizz needed to do. I could not even bring myself to level a new character in WoW because of the boring old world content and/or quests that are so out of the way that they aren't worth the time because there are a bunch of juicy quests all together. Cataclysm, unfortunately, still has quests that are out of the way but at the speed I was leveling, it didn'tThis expansion is exactly what Blizz needed to do. I could not even bring myself to level a new character in WoW because of the boring old world content and/or quests that are so out of the way that they aren't worth the time because there are a bunch of juicy quests all together. Cataclysm, unfortunately, still has quests that are out of the way but at the speed I was leveling, it didn't become a reasonable drive to go up to that part of the map and do the quest. From Gilneas to Ashenvale the questlines are full of immersion and with Blizzard's new and improved phasing, its like what you're doing as the character is affecting the world. An MMO that I play that finally gives the illusion of time flowing through the game. To this extent, I give Blizz two thumbs up.

    I haven't played through all the new zones but I must say that the time Blizzard put into this particular expansion is beautiful. Although stay away from Uldum unless you really have a good graphics card or you have turned down the graphics because Uldum will thrash and slash your framerate.
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  26. Dec 7, 2010
    10
    Every area has been redone, and if not completely redone, then slightly convenienced. The quest flow is amazing now! Start a Human and go thru Elwynn, Westfall, and Redridge. By the end of the three regions, each with their unique stories (well Elwynn is much the same), you will agree with me. Much better than classic. Everything continues to grow as the years go on
Metascore
90

Universal acclaim - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 53
  2. Mixed: 0 out of 53
  3. Negative: 0 out of 53
  1. Apr 24, 2011
    95
    World of Warcraft: Cataclysm brings the excitement of a new expansion to much of the game and provides some exciting and engaging high-level content. If your account has lapsed, Cataclysm makes it worth the renewal cost. The expansion content raises the bar and re-establishes Blizzard as the reigning king of traditional MMORPGs.
  2. PC Games (Russia)
    Mar 21, 2011
    90
    More of an evolution in terms of gaming experience, but it's the best World of Warcraft expansion so far. If you have never tried WoW or are thinking about returning in Azeroth – now is the time. [Feb 2011, p.66]
  3. Mar 4, 2011
    90
    Blizzard has undergone an extremely ambitious effort with the Cataclysm expansion, razing the familiar to the ground and building something that proves both new and inviting. And while certain balance issues are being fixed via patches, thereʼs something good here for new players, veterans, hardcore and casual gamers alike.