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5.8

Mixed or average reviews- based on 1290 Ratings

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  1. Jul 26, 2023
    5
    Почему-то именно с этого дополнения интерес к ВОВ если не упал, то примешивал к серии неоднозначные ощущения. Проходя Нордскол и 80 лвл соответственно в новых локация становилось абсолютно неинтересно и сколько раз бы не возвращался и не пробовал дожать - не получалось. Некоторые изменения мне нравились - изменение веток, изменение баланса классов, самих навыков, но я до сих пор не могуПочему-то именно с этого дополнения интерес к ВОВ если не упал, то примешивал к серии неоднозначные ощущения. Проходя Нордскол и 80 лвл соответственно в новых локация становилось абсолютно неинтересно и сколько раз бы не возвращался и не пробовал дожать - не получалось. Некоторые изменения мне нравились - изменение веток, изменение баланса классов, самих навыков, но я до сих пор не могу понять, что так кардинально изменилось с этой частью. Expand
  2. Jul 2, 2023
    7
    Unlike most people, I didn't hate Cataclysm. It was a step in the right direction, from WotLK, but sadly had to suffer all of the flaws added to the game, in that expansion - Like Looking for Group, Phasing, Unbalanced PvE and PvP in the first many months of the expanion. The are really only 3 things I disliked about Cataclysm: Looking For Raid (Obviously), the removal of the original ZGUnlike most people, I didn't hate Cataclysm. It was a step in the right direction, from WotLK, but sadly had to suffer all of the flaws added to the game, in that expansion - Like Looking for Group, Phasing, Unbalanced PvE and PvP in the first many months of the expanion. The are really only 3 things I disliked about Cataclysm: Looking For Raid (Obviously), the removal of the original ZG and ZA, and the two Deathwing-encounters.
    Loved the PvP, loved the all the item set's visuals, loved the new abilities, loved the rework of Azeroth, loved the many new addons that were added (Like Tradeskill Master), and loved many of the WoW PvP Videos from this expansion too, like Drakedog X, Reckful 3, and Adouken.
    Many great memories from this expansion, once I accepted that WoW was a shell of its former self (Vanilla / TBC).
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  3. Feb 6, 2021
    7
    The first major misstep for WOW.
    And the thing is the expansion was not that bad, it was more a matter of the lasting effect on the game, if they had know ahead of time what they where doing they might have been able to save this a lot more by using the phasing mechanic, so you didn't change the lower level parts of the game.
  4. Dec 4, 2020
    7
    The meme is for most people to hate this expansion but that's mainly from people that were small children in Vanilla and then this happened to come when they got older and couldn't stand the extreme grind of WoW anymore. The expansion is a small improvement over the combat subsystems of the game and the content is fine and frankly the world was good to change since the questing in VanillaThe meme is for most people to hate this expansion but that's mainly from people that were small children in Vanilla and then this happened to come when they got older and couldn't stand the extreme grind of WoW anymore. The expansion is a small improvement over the combat subsystems of the game and the content is fine and frankly the world was good to change since the questing in Vanilla was a disconnected mess (which didn't exist on purpose but because they had no time to do it right). The end game content was fine but as always beyond this point the game needs quitting it after a few days since to have any real challenge (for most people) you have to delve into an extreme time investment and work a second job for a guild. Expand
  5. Aug 10, 2020
    6
    The new zones are good and the revamp of the old world, very needed and on point. Firelands was awesome, but the rest is lackluster. Dragon Soul is the worst final raid ever.
  6. Mar 14, 2019
    7
    Only Mount Hyjal and the underwater zone Vashj'r (that was something new and fun) looks amazing. Boring raids...well Firelands was good. The quest-chain leading up to the Molten Front dailies was a brilliant idea as well as the unlockable part in Molten Front, you're awesome.
  7. Sep 11, 2018
    7
    the scaled back class talent system started to show it's ugly head here. Blizz seemed to begin scaling back the complexity of the class development systems, which i believe ultimately resulted in a far less rewarding system than previous expansions.
  8. Aug 28, 2017
    7
    This was the worst expansion for max level players, and they ruined big raid guilds, and made too many difficulty levels for players so many got burned. updates to old world was the only good thing.
  9. Dec 7, 2016
    6
    Only for remake the Azeroth, only for this reason, Cataclysm is a good expansion, but this expansion he had to keep the excellence of his ancestral expansions, and Catalysm didn't exceed or maintain. Cataclysm have a big preassure... and dont pass, but de remake world, and new quest, and new atmosphere is a excelent work.
  10. Nov 13, 2014
    5
    Well done blizzard! I did like cataclysm because of new zones raids and dungeons! Not bad! I did like some of the raids like Firelands, Dragon soul, Bastion of twilight or end time. Dungeons were cool, too but raids were better. Okay let's start with zones. I did enjoy playing in vashj'ir, deepholm and the best zone was uldum. I loved uldum because of cool atmosphere and dungeons. Vashj'irWell done blizzard! I did like cataclysm because of new zones raids and dungeons! Not bad! I did like some of the raids like Firelands, Dragon soul, Bastion of twilight or end time. Dungeons were cool, too but raids were better. Okay let's start with zones. I did enjoy playing in vashj'ir, deepholm and the best zone was uldum. I loved uldum because of cool atmosphere and dungeons. Vashj'ir okay 6 out of 10 quests were not so good. Okay, some cataclysm quests did suck. I'm glad that there were cool raids. I bloodly hated questing in deepholm because of too many strong mobs. Mount hyjal - bad. Too small and why did u place sulfurion spire there? I still wonder. Lore was bad. Raids - Awesome! Loved them! Dragon soul was best and firelands too because they were so epic!!! Just the bosses of dragon soul and firelands did stop me reviewing this 3. Dungeons- nah crap had moments. Okay. About global changes. I think, cata did kinda fail because of global. Wow is getting too easy. You can simply raise your character to level 100 in 5 days or 85 when i was playing cata. Okay cata - 5 out of 10 nice. Expand
  11. Nov 11, 2014
    7
    The ideas behind this expansion were solid and quite interesting. It was exciting to see Deathwing break out into the world from Deepholm in the opening cinematic and play through the story of Deathwing throughout the expansion. The worlds and questing story was great. However, at times, there were sections of the expansion that felt forced. This includes some of the raids and some of theThe ideas behind this expansion were solid and quite interesting. It was exciting to see Deathwing break out into the world from Deepholm in the opening cinematic and play through the story of Deathwing throughout the expansion. The worlds and questing story was great. However, at times, there were sections of the expansion that felt forced. This includes some of the raids and some of the zones and quests in the game. It felt as though they didn't have enough stuff for Deathwing in the game so they just threw in some extra side stuff and it didn't feel as though it all belonged in this expansion as everything did with Wrath of the Lich King. The game was quite fun, but the raids got boring quick. I still think it was a decent expansion though. It could have been worse, like Mists of Pandaria. Expand
  12. Aug 19, 2013
    5
    I started playing WoW a few months after release and continued playing fervently up until WotLK was released. I still played on and off casually during WotLK, however, still thinking the game was fun, but I just didn't have enough time to play as much anymore. I bought Cataclysm on the day of release to try it out and had a few thoughts on it. First of all, the game became a total jokeI started playing WoW a few months after release and continued playing fervently up until WotLK was released. I still played on and off casually during WotLK, however, still thinking the game was fun, but I just didn't have enough time to play as much anymore. I bought Cataclysm on the day of release to try it out and had a few thoughts on it. First of all, the game became a total joke (even more than before) where every quest or NPC was some silly pop culture reference, which I found to be a turn off. An entire zone was based off of an Indiana Jones movie! I made it to level 85, and quickly found myself bored by the PvE content. On the bright side, they added a talent to fury warriors that allowed me to pull aggro constantly during normal 5 mans and not die because of the increased chance to parry. This was very useful and enjoyable while DPSing, as paying attention to aggro became too tedious. In fact, it was at this time that the best part of Cataclysm stood out to me: huge explosions of large yellow numbers, more yellow numbers than I had ever seen on my screen before as a warrior. Maybe years of WoW playing just burned me out, or maybe Cataclysm sucks. If you really want to buy the game and try it then decide for yourself, but I'd say its worth passing on unless you really love the WoW universe. Expand
  13. Jul 29, 2013
    5
    This expansion definitely made the game worse than it was before. The transition from the old world to the new one, although it looked fun as an idea, turned out to be pretty bad. I suddenly felt myself alienated from the game, there was no world as I knew it anymore, and instead just super-simplified zones where you just moved from one griffon master to another and doing all those smallThis expansion definitely made the game worse than it was before. The transition from the old world to the new one, although it looked fun as an idea, turned out to be pretty bad. I suddenly felt myself alienated from the game, there was no world as I knew it anymore, and instead just super-simplified zones where you just moved from one griffon master to another and doing all those small quests.
    Yet I must say in retrospect, that compared to what they did in Mysts of Pandaria, this expansion was still pretty much on Blizzard's level.
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  14. Apr 17, 2013
    6
    Blizzard made a huge mistake in this particular expansion. The game has been dumbed down, to the point where hardcore gamers are just a bunch of tryhard dicks. This game takes minimal effort for the original gamers, and they will find themselves done with the game completely if they are in a competent guild in no time. It also reduced the amount of individuality that the game had byBlizzard made a huge mistake in this particular expansion. The game has been dumbed down, to the point where hardcore gamers are just a bunch of tryhard dicks. This game takes minimal effort for the original gamers, and they will find themselves done with the game completely if they are in a competent guild in no time. It also reduced the amount of individuality that the game had by decreasing the amount a person can use their talent tree, or at least the freedom to do so.

    Now if you are new to WOW this expansion is quite awesome. The way a person is able to rise to the top with the best gear around by putting minimal effort and being that idiot that sits in a corner due to lag or lack of any idea as to what they are doing. Old WOW is dead, and so is the reward.
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  15. Mar 7, 2013
    6
    I really liked the Heroic Difficulty and raid mechanics that the dungeons had at the start of the expansion, i really dislike the other stuff like pvp, questing and the lore that this game gave us.
  16. Dec 10, 2012
    7
    The turning point in WoW as Blizzard start to run out of ideas ? Much of the old content is now gone and changed to suit the casual player and leveling and dungeons have been made very easy. Still a great story being told and the base game play is still fun.
  17. Dec 2, 2012
    7
    Worst expansion to date (didn't try MOP yet) but it wasn't that bad. Biggest plus for reworking 1-60 zones, 80-85 was OK and end game was just more of the same. It was just missing the feeling that TBC and WOTLK had.
  18. Oct 1, 2012
    7
    Cataclysm is an expansion that had so much potential.The new races are terrific.Unfortunately, questing in Outlands and Northrend is still terrible after 100 times.The endgame has few dungeons, that are not so amusing.And the final boss/patch was just too fast and not epic.
  19. Sep 27, 2012
    6
    As far as MMO's go, I have played better. Unfortunately in WoW you will frequently find yourself standing 40 yrds, from an enemy and casting spells or attacks at him over and over. IMO the cap should have been 75 at most, beyond that just feels like grinding.
  20. Aug 31, 2012
    6
    This review contains spoilers, click expand to view. Cataclysm was the third expansion for World of Warcraft and my least favourite. The first two weeks of play were fun while I was leveling. Blizzard had really polished its phasing, vehicle fights and the way quests are presented in this expansion. Two of the new zones went in a different direction than your typical WoW zone and I liked those zones best. One was an under water zone. Many people don't like it, but personally I like it because it is different from all the other WoW zones. The other was was a cut-scene full zone that was mostly a parody of the Indiana Jones movies, I also enjoyed that zone a lot too, although some others did not. The questing in the new zones in this expansion were more linear and really told a story which I liked. Some players did not like this. One problem I encountered with this setup early on was that the phasing for one of the water zone quests was bugged which prevented you from being able to progress in the zone for about a week, so I had to leave the zone and do another one in the meantime.

    The first end game instances in this expansion was kind of disappointing. For me I found that the graphics of the place just looked too old and boring, they looked like the old 5 man instances inside the mountain that were created back in 2004, they really could have done a better job on the looks of these places. The bosses weren't really that memorable. Maybe it was because we had all been playing for years and just weren't that blown away by raids anymore. Maybe the bosses weren't really that special. Right now the only one I really remember is the blind dragon, so I guess the rest in that place were not memorable lol. I do remember seeing Onyxia during the end boss fight and thinking to myself "Didn't we already kill her in a previous expansion?" Well, really we killed her already two expansions because they remade her original instance at one point too.

    They really nerfed healers mana at the start of this expansion, they wanted it to be more challenging to heal but they went overboard. I had played as mainly a healer for 6 years before this point and this was the first expansion that I did not enjoy healing in. I could do it, but it just was no fun watching your team mates die because you were severey mana-challenged, especially when you were running the normal 5 mans or heroics and didn't have much end-game gear. Tol Barad was also horribly designed at the start of this expansion so that 99% of the time the opposite faction than I was had control of it. And since the loot pinata boss inside of it was only accessible to who controled it that meant no easy raid gear for our guild and that really sucked. They eventually fixed it but it was months later so by that time it was too late to get the bad taste of the design of that place out of my mouth.

    When Firelands came out I was logging on each day to max out my gear tokens by running the Firelands dailies and heroic dailies. It started to feel like a chore. I would log on, do my daily quests then do my daily heroics and then log out on non-raid days. Not because I wanted to, but because it was necessary to do to max out the number of gear tokens I could get to get myself new gear as fast as possible. The Firelands dailies took a long time to complete. Blizzard has even come out and admitted that they were tuned to take too long. Then I realized that the rewards for completing all the dailies enough times rewarded gear that was slightly worse than what I was already wearing in most cases. This was the point where I got burned out on the game and I quit for 6 months. Blizzard bribed me back with their overpowered Scroll of Ressurrection where they allowed you to insta-level any one of your toons to level 80 (close to the level 85 cap). Other than the new transmog feature which finally lets me use the look of my favourite gear while wearing something else there was not enough to really keep me hooked on the game. I used the new LFR to join zerg fests to get the lower versions of the tier set, but it just feels so cheap and meaningless since no skill was involved to get them. I hung out with my guild for a couple of months to get the normal Dragon Soul tier set and that was fun, but not as fun as the old days. I barely play these days,. I am uncertain if I will purchase the next expansion.

    I am giving this expansion a 6/10 because, I don't think it was a terrible expansion so I think it deserves at least average, but there is "je ne sais quoi" that was missing from this expansion that I can't give it a better rating than that.
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  21. Aug 3, 2012
    6
    Leveling 1-60 once again was a bit of fun seeing the new content and zones, but entirely a single-player experience. Thankfully, it is a quick journey. After that though, you realize how bad the questing is in the Burning Crusade zones and trudge through (or do nothing but dungeons) until you hit the Lick King content.

    Once you hit end game, it's the same WoW you've always known. Grind
    Leveling 1-60 once again was a bit of fun seeing the new content and zones, but entirely a single-player experience. Thankfully, it is a quick journey. After that though, you realize how bad the questing is in the Burning Crusade zones and trudge through (or do nothing but dungeons) until you hit the Lick King content.

    Once you hit end game, it's the same WoW you've always known. Grind for gear, grind for rep, grind for some more gear, and then grind some more. Is it fun? Not for me anymore, but WoW still remains the most "solid" and polished MMO experience to date - though the impressiveness of that feat is diminished by the fact they've had 8 years now to work on it.

    Mists of Panderia will be the first WoW expansion I do not purchase, and not only because of how much Cataclysm changed the game (for worse) but because the Everquest model of grind levels to then grind gear is just not enough to hold my interest anymore.
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  22. Jul 20, 2012
    7
    It's a quality expansion of course, Blizzard doesn't put out crap, despite what haters like to say. But this expansion lost some of what I loved about older versions. I do not like the dumbed down talent trees. I do not like the simplicity of play rotations. It's so obviously laid out that if you play in a creative way then you suffer worse results, no matter what your role is. I don'tIt's a quality expansion of course, Blizzard doesn't put out crap, despite what haters like to say. But this expansion lost some of what I loved about older versions. I do not like the dumbed down talent trees. I do not like the simplicity of play rotations. It's so obviously laid out that if you play in a creative way then you suffer worse results, no matter what your role is. I don't like some of the options that have become common place. A built in quest helper guides you to your next objectives. Of course I use it because it's there, lest I be left behind, but you lose your sense of exploration, isolation, and discovery. You used to be able to search a zone and see something hidden and amazing and wonder how many players took the time to discover what you've discovered. Now you all follow the same linear path through the zone. A similar issue exists with changing the appearance of your gear. Yeah I use it, but I hate it. We should have to display the gear we've earned and live with it. If you want to break out your Soulforge from your bank and wear it that's your choice. I don't like how huge the zones are. They're pretty good looking and the quality of quests is usually decent but you're stuck in the same damn zone for hours and you just want to move on. Another issue is fast flying mounts. It trivializes the epic feeling of time and space that you used to get with Wow. Just fly over it and get where you need to go as fast as possible. Don't take the time to stop and enjoy the scenery or you'll be left behind. Arenas suck too...mostly because I suck at them and I'm mad. Anyway, I'll be back for panda time but I'm now a sceptic. Giving no lower than a 7 because Wow overall is the best game ever created :P P.S.-The old zone makeovers are a GOOD THING!! Expand
  23. Jun 13, 2012
    5
    This game is not the World of Warcraft.
    That game was epic,skill-based(mostly :D),had a great universe which vacuumes players.
    I was one player caught in the wave,i loved it. Meeting characters from the World of Azeroth was awesome,u know them,u love them. Then came the Cataclysm,which was made for 5-15 year old players,from 12+,removing the hybrid talents,making the game chum on your
    This game is not the World of Warcraft.
    That game was epic,skill-based(mostly :D),had a great universe which vacuumes players.
    I was one player caught in the wave,i loved it.
    Meeting characters from the World of Azeroth was awesome,u know them,u love them.

    Then came the Cataclysm,which was made for 5-15 year old players,from 12+,removing the hybrid talents,making the game chum on your food and spit in your mouth,it was transformed to some moneymaker,so kis kill their parents to buy it.

    The story is meh,deathwing wow so epic!!!! 2bad that the bossfight is a piece of **** know nothing of the bosses except Deathwing,and that boss was awful too.

    Not the best recommendation here,but if u wanna play World of Warcraft then go play vanilla/BC/LK on cracked servers.
    And if u need only the universe there are plenty of books around you can choose from.

    I hoped Blizzard realized their fail,but no they make MoP,without talents!!! YAY!!!!
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  24. Jun 10, 2012
    5
    The weakest expansion so far. The new content seemed mostly cosmetic to me and it was not even on the disc. It was patched. Also, the Worgen were awesome but the Goblins sucked. I couldnt stand them. I thought that the destruction aspect was kinda cool but overall it was a waste of money.
  25. Jun 4, 2012
    5
    This expansion is very well done in some areas, and in others kind of lacking. The major updates to the world and the addition of the Worgen and Goblins is a huge plus, but the end game and leveling content was way to small. The content was epic but so spread apart with a confusing story that I feel as if it is probably my least favorite expansion. Overall great content from Blizzard justThis expansion is very well done in some areas, and in others kind of lacking. The major updates to the world and the addition of the Worgen and Goblins is a huge plus, but the end game and leveling content was way to small. The content was epic but so spread apart with a confusing story that I feel as if it is probably my least favorite expansion. Overall great content from Blizzard just not enough of it. Expand
  26. May 25, 2012
    6
    I don't like old formula. The game is boring if there is no exciting elements injecting into the game.
    Also 10/25 combine into one CD is also very bad. That makes the game much more boring as there is really nothing to do in the game.
  27. May 25, 2012
    7
    There's the development team and the artists to be commended. They have truly put in a lot of their time into constructing this. However, there are weak points that truly disappointed me, which many people here have stated. I will be awaiting the next expansion, and truly hope, Blizzard have heard our pleas and improve the game.
  28. May 15, 2012
    7
    I'm going to give Cata a 7, and this being a full 18 months since release. Contrary to one of the "highlighted" reviews, the changes to guilds have KILLED recruiting. If you weren't already in a good raiding guild, you have to give up all your current guild perks in order to switch, so even if people are in a social guild and want to try their hand at raiding with a decent raiding guildI'm going to give Cata a 7, and this being a full 18 months since release. Contrary to one of the "highlighted" reviews, the changes to guilds have KILLED recruiting. If you weren't already in a good raiding guild, you have to give up all your current guild perks in order to switch, so even if people are in a social guild and want to try their hand at raiding with a decent raiding guild for awhile, there is no motivation to do so for fear of losing those perks and having to grind back into the good graces of the new guild. And same again if you wanted to return your now skillful toon back into your social guild to help them out.

    No real dailies in Cata to guide players into areas of content as it was in previous releases.

    PVP still broken - Bring back what was lost in BC, please.

    But the basic game is still solid, with many new convenience features.
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  29. Mar 7, 2012
    7
    Alright, sure it is not Vanilla anymore. There was more time spent for me on Vanilla as for gear hunting and raiding, than there is in CATACLYSM. But, i want to add, it beats every MMO i tried. And i am not necessarily a fan boy. I played Aion, Rift, Age of Conan, Warhammer Online, Lineage II, Guild Wars,, I've been liking Guild Wars alot, but not for the challenge. As for Cataclysm, it isAlright, sure it is not Vanilla anymore. There was more time spent for me on Vanilla as for gear hunting and raiding, than there is in CATACLYSM. But, i want to add, it beats every MMO i tried. And i am not necessarily a fan boy. I played Aion, Rift, Age of Conan, Warhammer Online, Lineage II, Guild Wars,, I've been liking Guild Wars alot, but not for the challenge. As for Cataclysm, it is still a fun game. Sure they tend to listen to the people who does not want to work to get their gear... But whatever.. Since Vanilla i am Healing on a Holy Paladin. When they nerf us or buff us, or even change us, whatever? A real gamer is a gamer who can stand the changes... I know the Raids are easy, look i started playing again after 3 months of non play, and i still already bet Dragon's Soul on Normal and Heroic in only 2 Weeks.. I still like the game... I have my pals i am raiding with, and i am happy with the game. I would never say no to get back to Vanilla Raid difficulty, i hope Blizzard will do it one day. But it's a long game, atleast. Perfect for a Casual Gamer, which is playing Hardcore (by the fact that i do not play all day, but i raid two times a week). PVP is still good, but it always remain on which class is OP and which is not. Skill is the other half of the victories. In my opinion, this game is still good, but got a BIT downhill, not by much, but it got downhill. Fights in Raids gets repetitive since Burning Crusade. Whatever... I love playing the game still. Definately gonna keep playing, though i hope they add more stuff even, in the future. Thanks Blizzard for the efforts, i think they are not trickering us and stealing us, like companies such as Infinity Ward, trickering their COD fans. Thanks for staying True. Expand
  30. Feb 11, 2012
    7
    I'll start saying that I've played Wow since the original (although I played more The burning crusade, because it was months away), so I witnessed the decay and the various kind of downgrades/upgrades of the series. With that settled, I honestly like this expansion, more than the wrath of the lich king: the dungeons are fun to do, it actually requests some tactics in order to proceed, andI'll start saying that I've played Wow since the original (although I played more The burning crusade, because it was months away), so I witnessed the decay and the various kind of downgrades/upgrades of the series. With that settled, I honestly like this expansion, more than the wrath of the lich king: the dungeons are fun to do, it actually requests some tactics in order to proceed, and the raids as well are fun to do with proper and better tactics than the previous expansion (I don't mean to offend: it's just what I think). Honestly, I don't get it why it's so hated: it's not a perfect expansion yes, but it IS better than wrath of the lich king; I know the previous expansion had a fantastic lore, but the game was too boring and too easy in comparison. And now, we have to be more carefull on various things: gear is slightly more important to check and a small improvement is actually necessary; dungeons require tactics to comprehend, but that''s logical, but at least they're not just spanking (...for the most part). In general, I wasn't disappointed by this expansion, except for maybe one biggest flaw ever: there is SO few content! The raids are very few (5 to this day, excluding the Tol Barad one), the new zones are big but they aren't that many to explore, and the dungeons are still very few (at least that's my general idea). On top of that, the game is always getting easier and easier, although fans beg for more difficulty: we got heroic raids yes, but blizzard should stop always following the casual gamers: I'm a casual gamer now, but I demand more challenge!. Bottom line, I think this expansion was more of a transition than a real proper expansion, a way to remake the main lands better, and really I can't complain because it was a real desert after the burning crusade. But I still wish for more content... Expand
Metascore
90

Universal acclaim - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 53
  2. Mixed: 0 out of 53
  3. Negative: 0 out of 53
  1. Apr 24, 2011
    95
    World of Warcraft: Cataclysm brings the excitement of a new expansion to much of the game and provides some exciting and engaging high-level content. If your account has lapsed, Cataclysm makes it worth the renewal cost. The expansion content raises the bar and re-establishes Blizzard as the reigning king of traditional MMORPGs.
  2. PC Games (Russia)
    Mar 21, 2011
    90
    More of an evolution in terms of gaming experience, but it's the best World of Warcraft expansion so far. If you have never tried WoW or are thinking about returning in Azeroth – now is the time. [Feb 2011, p.66]
  3. Mar 4, 2011
    90
    Blizzard has undergone an extremely ambitious effort with the Cataclysm expansion, razing the familiar to the ground and building something that proves both new and inviting. And while certain balance issues are being fixed via patches, thereʼs something good here for new players, veterans, hardcore and casual gamers alike.