You don't need to try anything more than the game's demo on Steam to see how bad the game is. By default the graphics are set to "medium" or something, which means all characters, the terrain and the characters' portraits are extremely blurry which stands in stark contrast with the pixel-crisp GUI. The game was probably optimized for tiny screens, like 640x480 or something, as on myYou don't need to try anything more than the game's demo on Steam to see how bad the game is. By default the graphics are set to "medium" or something, which means all characters, the terrain and the characters' portraits are extremely blurry which stands in stark contrast with the pixel-crisp GUI. The game was probably optimized for tiny screens, like 640x480 or something, as on my 1920x1080 the GUI elements are tiny and are scattered in the edges of the screen. The level minimap, for example, is smaller than a single soldier when viewed from max zoom out.
Even after I set all graphical settings to maximum and restarted the game, everything was still blurry. There might be something wrong in their shaders code or whatever, but all objects are too glossy and too bright, with large spots of plain white on many objects. The tutorial text is written in huge blurry font. Tutorial messages tell about what on-screen buttons do but at the same time the whole GUI is hidden, so you don't know what they are talking about. You will stop understanding the explained game mechanics about 1/3 into the tutorial. After that you will keep clicking the highlighted areas/buttons with no clue what's going on. Obviously the developers never tested the tutorial on anyone except themselves. The cutscenes are ugly and some of them can't be skipped. E.g. I wanted to exit the game during an endless cutscene, and the dialog to confirm exiting was there, but when you press "Yes" (yes, please exit) it just hangs. This was the last straw for me.
My guess is that 90% of people who try the demo will exit it and uninstall it right after the tutorial stops showing its messages and lets you finish the first mission by yourself. Or rather, most will exit even before the tutorial shows anything, after seeing the super-blurry font.
All that said, the combat system seems to be pretty interesting (from what I could understand) and feels like something between XCOM Enemy Unknown and The Banner Saga. It's a pity that this promising system got such an atrocious implementation.… Expand