User Score
7.9

Generally favorable reviews- based on 386 Ratings

User score distribution:
  1. Negative: 58 out of 386
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  1. Nov 13, 2010
    8
    Very good pvp, great and fun classes, good community, warhammer athmosphere. I have played casual since launch ( about two year ) . I think war have best and most balanced pvp, lotro have best pve and most intresting quests and character modification, wow is mix all off these but have most fun dungeons and boss fights.
  2. Dec 31, 2011
    8
    An excellent massive pvp game with massive siege in castles and epic open massive battles nice scenario batttles and i think a usually pve content. Mythic has done some very serious mistakes in this game. First they have open too much servers and the most of them was empty. The second was that never has create a new content and the veteran players was boring to play the same things againAn excellent massive pvp game with massive siege in castles and epic open massive battles nice scenario batttles and i think a usually pve content. Mythic has done some very serious mistakes in this game. First they have open too much servers and the most of them was empty. The second was that never has create a new content and the veteran players was boring to play the same things again and again. Expand
  3. MikeS.
    Oct 2, 2008
    7
    As a WoW PVP junkie who lost interest in raiding post BC I thought this game was going to be the perfect medium between the gear-centric grind of WoW and the overly guild centric, unbalance, realistically bland Age of Conan- I wanted fast flashy fantasy with never monotanous PVP. I played WAR as a CE closed beta tester and although at first I was skeptical the game really grew on me As a WoW PVP junkie who lost interest in raiding post BC I thought this game was going to be the perfect medium between the gear-centric grind of WoW and the overly guild centric, unbalance, realistically bland Age of Conan- I wanted fast flashy fantasy with never monotanous PVP. I played WAR as a CE closed beta tester and although at first I was skeptical the game really grew on me quickly. WAR offers a lot of no-brainers that really help the game flow easily (quest locations shown on the map, easy to find groups, PVPing always a click away). But just as quickly as the new features impressed me, the same old issues arouse. Mythic nerfed the EXP from Beta to release and as a result the leveling process became every bit as tedious and arduous as any other MMO. Leveling via PVP sounded like a great idea, but quickly feels every bit as painful as gaining reputation in War Song Gultch. The combat is far slower (more HP, less burst), the healing is very HoT focused and the debuffs/buffs seem to be the focus of PVP (wearing your enemy down as gruelingly slow as possible). Clearly the game is balanced around large combat of organized forces, and while hyper competitive guilds will have a blast getting top honors on the server, there's not much here for the single player. I have never played any other Mythic MMO, but I'm sadly disappointed. Although far far more polished than Age of Conan, I'm not sure Mythic could do enough to win over WoW converts who are used to a similar PVP game play. Basically, unless you played (and absolutely loved) other Mythic MMO's you'll likely find WAR inferior after a while. Even though I no longer play WoW, I would sooner level to 80 in WotLK than finish leveling to 40 in WAR. Expand
  4. MattL
    Jan 13, 2009
    7
    As of Jan 13, 2009: Technical Graphics: 7.5 Art Style: 8 Audio: 6.5 PvP Dynamics: 8.5 Instances and Raiding: 5.5 Questing: 6 Crafting: 3 Character Differentiation: 4 Exploration: 5 Combat Feel: 8 UI Customization: 8.5 Lore and storyline: 8 Class skills and abilities: 8 Long-term enjoyment: 6 Mod support: 9 Revolutions: public quest system, next gen PvP implementation, tome of knowledge. As of Jan 13, 2009: Technical Graphics: 7.5 Art Style: 8 Audio: 6.5 PvP Dynamics: 8.5 Instances and Raiding: 5.5 Questing: 6 Crafting: 3 Character Differentiation: 4 Exploration: 5 Combat Feel: 8 UI Customization: 8.5 Lore and storyline: 8 Class skills and abilities: 8 Long-term enjoyment: 6 Mod support: 9 Revolutions: public quest system, next gen PvP implementation, tome of knowledge. Flaws: requires populated servers to work, lack of diversity in things to do outside of keep sieges - which can become uninspiring after you've been there and done it many times. Expand
  5. Oct 14, 2011
    7
    Decent game, but it was just too similar to WoW for me and it didn't have nearly as much content. That was probably what really killed it, if WoW had not been out I think it would have done much better. The pvp was fun though, I just quit before I had leveled to the maximum level so I never experienced the end-game (I went back to WoW instead). Still, it's not a bad game by any means, andDecent game, but it was just too similar to WoW for me and it didn't have nearly as much content. That was probably what really killed it, if WoW had not been out I think it would have done much better. The pvp was fun though, I just quit before I had leveled to the maximum level so I never experienced the end-game (I went back to WoW instead). Still, it's not a bad game by any means, and today it might be worth trying out since it probably has a lot more content now than it did when it was newly released. Expand
  6. Dec 21, 2011
    7
    Had so much potential, but failed, largely due to lots of lag and that the player base was spread out on far too many servers. Many of these issues were fixed in later patches, but there are still to few players, and ideas such as Public Quests and RvR is something that I think Guild Wars 2 will do several times better, when it it released.
  7. SteveK
    Nov 19, 2008
    6
    I really wanted to like this game. I like the accessibility of it, I like that it doesn't suck your life away. I like that some of the runaround of the other MMO's (and you know what I mean by "other"...) is largely eliminated. It's not built aorund raiding, there aren't annoying and unnecessary 10 minute flights while you do nothing. You can start PvPing pretty much I really wanted to like this game. I like the accessibility of it, I like that it doesn't suck your life away. I like that some of the runaround of the other MMO's (and you know what I mean by "other"...) is largely eliminated. It's not built aorund raiding, there aren't annoying and unnecessary 10 minute flights while you do nothing. You can start PvPing pretty much right away. All that is cool, but in the end, there seems to be remarkably little to do (that is worthwhile) OTHER than do the same scenarios over and over and OVER. The world itself seems a little limp and not enough people doing PvE stuff. The cities are empty, there seems to be very little community feel outside of your own guild. I will give Mythic this: they are VERY responsive, they change and tweak things all the time. That is great, but overall the game is not, it is underwhelming, almost like an undercooked WoW. There are some great ideas here, but just not compelling enough for me. If you like PvP (and only PvP), you will probably like this game. If you like to actually have role playing in your role playing games, then this is not for you. Expand
  8. jimbob
    Nov 1, 2008
    6
    I desperately wanted to like this game, but simply uninteresting to play, with bland character class design, and poor technical implementation. It'll take a big overhaul to pull this one up to a reasonable standard, and to be frank, I don't think it'll last long enough for the coders to try.
  9. JexterD
    Nov 5, 2008
    6
    This is a Warhammer game that does not really feel like Warhammer. I think developers have gone too far to make this to appeal those looking for instant gratification and forgot that there are players who enjoy MMOs because they provide a long-term challenge for character and guild development in social environment. I gave this a 6 because it's an OK game, but nothing to write home This is a Warhammer game that does not really feel like Warhammer. I think developers have gone too far to make this to appeal those looking for instant gratification and forgot that there are players who enjoy MMOs because they provide a long-term challenge for character and guild development in social environment. I gave this a 6 because it's an OK game, but nothing to write home about. It takes MMORPGs to a wrong direction in my opinion. Expand
  10. LeahR
    Oct 18, 2008
    6
    I wanted to love it, and I tried my best, but the game is so rough, buggy, unstable, unpolished, and imbalanced that it drove me away in frustration. It plays like a fun if lopsided game still very much in beta. The problem is we're now paying money for this. It's also disheartening that Mythic has failed to address the vast outcry about class and population imbalances, and CEO I wanted to love it, and I tried my best, but the game is so rough, buggy, unstable, unpolished, and imbalanced that it drove me away in frustration. It plays like a fun if lopsided game still very much in beta. The problem is we're now paying money for this. It's also disheartening that Mythic has failed to address the vast outcry about class and population imbalances, and CEO Mark Jacobs displays erratic and troubling behavior where he caters to the demands of a vocal minority (on the IGN VN Boards) while ignoring the rest of his customers. I want WAR to improve and succeed, but right now I can only recommend most people avoid this one till it has had several months to half a year to climb out of the buggy mess it's currently in. Expand
  11. gwarbob
    Sep 13, 2008
    6
    Summary: Uninspired, Uninspiring, Bland, Unpolished, Not bad but definitely not worth spending money on unless all you want to do is BGs with character classes which have so little customisation and near enough no true variety. Not to be cruel but this is simply not good enough to pay for. This game is a basically Guild Wars with a longer levelling process. The gear is given to you as you Summary: Uninspired, Uninspiring, Bland, Unpolished, Not bad but definitely not worth spending money on unless all you want to do is BGs with character classes which have so little customisation and near enough no true variety. Not to be cruel but this is simply not good enough to pay for. This game is a basically Guild Wars with a longer levelling process. The gear is given to you as you go with little or no gear hunting aspects. The pve solo quests are truly terrible, generic dross. The mobs are offensively bad, constant mob porting doesn't even beging to hide how terrible the mob ai is. The Public Quests are truly excellent and innovative a feature though and a true highlight. The PvE isn't the point of the game and the game itself is a series of same old same old BGs which are the end game. Imagine the pvp aspect of wow taken out and made into a game and you pretty much get War. Now there's nothing wrong with that but the implimentation of War is actually very uninspired. The character graphics, movement and spell casts are horrible, graphically the game is utterly uninspired with some amazing buildings but also some terrible geometric hills and simply textured ground. Gameplay, due to there being a ridiculous number of classes, is actually fairly shoddy too. Whilst the colision detection ads a true team aspect to the pvp, the classes are bland to the extreme, samey and lack excitement. There are simply too many, the differences are purely graphical in many cases and there is no actual character customisation to speak of. The PvP combat itself is a bit of a downer. The poor character animations result in an estetically repulsive and hugely simplistic experience where a lot of generic looking characters in pvp reward gear run around casting the same sequences of spells. The combat also suffers from pace issues, the casts arent seamless and the gameplay simply doesnt flow in PvP. People keep saying "it's like the old tarren mill battles"... er... yay? that really sucked? People generally hated it after a week because it was pointless and stupid? Why has this become a celebrated feature? And as to overall contribution of your pvp, allegedly making it meaningful, fiddlesticks. It's just bg grinding!! There is really nothing wrong with this game as such, it's playable despite not being as polished as we may have hoped. Its problem is that it's simply not captivating, there is very little to it, it doesn't inspire that mmo feeling, there is no true gear hunt and the end game gameplay are just BGs. I personally hate wow's raidin system but how can this compete when all it has is some pretty average group based pvp scenarios? the pve content, despite the brilliant public quests, simply isn't there. There are no instances, no reps as such, there is no progression and there is just an endless set of bgs to grind through... i totally fail to see the appeal of this game as anything else but a squad based pvp game. it simply lacks everything else an mmo should have. Expand
  12. MikeH
    Sep 21, 2008
    6
    nice to see some original idea's actually make it into the game unfortunately bad implementation of some features and complete removal of others have left this so called wow beater, reeling in the corner. in addition terrible eu launch problems and bad game performance for an already aging engine wont help make this the classic it should have been :(
  13. BrianS.
    Sep 21, 2008
    5
    Any vote above 5 for this is pretty much the same thing the votes above 5 for AoC were, people desperately hoping and praying that their new purchase will meet their hopes and expectations of being able to be the one in their peer group that was "right" that their new game purchase would beat WoW. Simple facts are, WAR does not beat WoW...in any respect. WAR's PvP is alright, but Any vote above 5 for this is pretty much the same thing the votes above 5 for AoC were, people desperately hoping and praying that their new purchase will meet their hopes and expectations of being able to be the one in their peer group that was "right" that their new game purchase would beat WoW. Simple facts are, WAR does not beat WoW...in any respect. WAR's PvP is alright, but lacks speed and a true feel of impact in what you do. Also you get immediately immersed in PvP...which is good, but also bad because fighting in a PvP instance with two abilities and zero understanding of your class is what you'll be doing for the first few PvP instances, the play of PvP in WAR is slow, awkward, badly animated and mostly confusing...even for experienced PvPers from other games. The PvE experience is archaic, mobs don't move around at all unless based at a camp, the early level PvE experience throws a ton of quests at you that are all relatively boring Kill X Number of X quests and fetch quests that bring nothing new to the table. The class balance is questionable, especially on the RvR level, and to top it all off the character art style is no more advanced than WoW's really. 7 faces, various hairstyles...welcome to being identified by the armor you wear...oh wait everyone else is wearing the armor you've got too. WAR is to WoW what DAoC was to Everquest...an alternative, but not a competitor in any sense of the word. Expand
  14. GregT.
    Sep 28, 2008
    5
    While a lot of the new features are nice, the core of the game seems weak and unpolished. Combat is slow, and leveling is even slower. You gain the same amount of xp for a quest from T1 to T4 - which frankly needs fixing.
  15. ChrisR.
    Dec 25, 2008
    5
    Ok so while the reviews on this one are a little bloated for the most part your right. It is a fairly good PvP based game. (or RvR if you will). Now PvP is fine and dandy but MMORPG's are based upon the simple fact that there will in fact be a RPG part of the game. None non-existant. You want to raid? unfortunately the only raiding is done by 6-mans. You can take 20 people in, but theOk so while the reviews on this one are a little bloated for the most part your right. It is a fairly good PvP based game. (or RvR if you will). Now PvP is fine and dandy but MMORPG's are based upon the simple fact that there will in fact be a RPG part of the game. None non-existant. You want to raid? unfortunately the only raiding is done by 6-mans. You can take 20 people in, but the rewards are the same. So save some time and frustration and 6 man it. Note* this is the second game to come out with no end game content and raiding this year. Fail AoC. Fail War. Expand
  16. jaecue
    Oct 24, 2008
    5
    The real fact of the matter is that most people have respectibly gave up on MMO's like myself, and for good reason, great concept, poor delivery. Now I'm in no way a WoW "fanboy", I got WoW when it came out and wnet on and off with it till about a year ago, and sadly as insignificant as it is its probably best MMO, the real problem lies with the gameplay, its gpoing on 2009 noThe real fact of the matter is that most people have respectibly gave up on MMO's like myself, and for good reason, great concept, poor delivery. Now I'm in no way a WoW "fanboy", I got WoW when it came out and wnet on and off with it till about a year ago, and sadly as insignificant as it is its probably best MMO, the real problem lies with the gameplay, its gpoing on 2009 no one wants to play a turnbased board game with a huge board. I mean targeting and watching ur guy swing a sword while u cast a spell everytime it regenerates wont give u as much joy, as prowling through the savannahs of far cry 2 or blasting through the great storyline of stalker: soc.. and soon every fps will be extreme open world.. OFP2 220 km of pure action packed bliss. Expand
  17. HarewVista
    Sep 22, 2008
    5
    I ain't pretty but it refines the WoW formula into something instantly rewarding. This immediacy means the immersion factor suffers in comparison to a slow-burner like LotRO, but if you're looking for quick PvP thrills, WAR is the only choice. It remains to be seen whether early balancing issues will be resolved. Perhaps best to wait a couple of months before purchasing.
  18. TylerL
    Dec 19, 2008
    5
    I give it a 5 because although it is a pretty good game for PvP, after awhile you grow tired of the PQ farm, the Renown Farm and eventually all the zones and quests meld into one and it in the end does not have a good experience. On top of that the game still has many FPS and performance issues on top of the line systems. I have an 8800 GTS, Q6600 with 4 gigs of ram and I get about 20 I give it a 5 because although it is a pretty good game for PvP, after awhile you grow tired of the PQ farm, the Renown Farm and eventually all the zones and quests meld into one and it in the end does not have a good experience. On top of that the game still has many FPS and performance issues on top of the line systems. I have an 8800 GTS, Q6600 with 4 gigs of ram and I get about 20 frames in every zone. I emailed EA support about this but none of their solutions can fix it and their responding times are extremely slow. Expand
  19. Sep 24, 2010
    5
    I'm not saying Warhammer is a bad game. It's just that we've already seen things like it. If you've played WoW or LOTRO, this won't have you hooked.
  20. Apr 20, 2011
    5
    Played this every day for over a month, nice ideas executed poorly I expected so much more from this but it ended up being a real disappointment which is a shame really as it got old very quickly and so the initial novelty soon wore off The interaction with the other players and the environment felt very disjointed the progression past level 20 was excessively slow and the tradePlayed this every day for over a month, nice ideas executed poorly I expected so much more from this but it ended up being a real disappointment which is a shame really as it got old very quickly and so the initial novelty soon wore off The interaction with the other players and the environment felt very disjointed the progression past level 20 was excessively slow and the trade skills were confusing and hard to level. Expand
  21. Feb 4, 2012
    5
    Played this game for almost 2 years. Waited for the company to address many player versus player issues. A good ride until you realize the top tier experience is very one sided. An unbalanced PvP game does not deserve a subscription. The guys involved with this title moved on to help with Star Wars The Old Republic. That game has tanked as well. Wait for another title, or try a free to play game.
  22. Jun 22, 2012
    5
    is beat by wow and age of conan, the latter impressing me the most with epic 24man raids, and great openworld pvp
    more importantly warhammer seems to be dying some more(maybe bioware is too)
  23. John
    Sep 27, 2008
    4
    Now, I've been a fan of the Warhammer series since I was like 12, when I would play using my Dad's models, and while I rarely play anymore I still enjoy the universe. Now I was excited for WAR when I first heard of it. They promised a lot, and since it was Mythic I thought they would deliver. I'm sorry to say, but they did not. Let's get this out of the way. The game Now, I've been a fan of the Warhammer series since I was like 12, when I would play using my Dad's models, and while I rarely play anymore I still enjoy the universe. Now I was excited for WAR when I first heard of it. They promised a lot, and since it was Mythic I thought they would deliver. I'm sorry to say, but they did not. Let's get this out of the way. The game is a WoW clone from head to toe. They have a few extra gimmicks tacked on, but it is what it is. Now is this a problem? Not really, WoW had a fantastic UI, and was great in it's simplicity. But, WAR did not copy paste this perfectly. The combat still feels incredibly slow. Especially when playing as someone who isn't incredibly heavy on damage. The things that do separate WAR from WoW, (RvR, Siege Weapons, Public Quests), feel incredibly tacked on, and some feel incredibly gimmicky. Public Quests sound great in theory, but very rarely do they go beyond Kill 100 Soldiers Kill 10 Champions Kill 1 Hero. So all you're getting is some kind of pseudo-raid, where every schmuck who did nothing is getting the chance to roll on gear. RvR and World PvP as a whole is also pretty terrible. I've mentioned this in previous posts, but if you rolled Order, you will never win. Ever. The game requires very little skill to be good at, especially in Group PvP, where the majority of it is just Zerg Rushing, and since Destruction outnumbers Order immensly, Order will always win. Ocasionally you'll group with some people who have a strategy, but that rarely lasts more than 20 minutes. The game promised to revolutionize PvP, but I don't see where it did this. RvR was ripped directly from DAoC and was just watered down to acommodate the incoming flux of WoWtards. Scenarios are just BGs, (some are just complete copy pastes in fact, there is no difference at all between Dragon's Bane and Arathi Basin. Hell it even takes place in a basin). Keep Sieges suffer from the same problems RvR and World PvP do, where Destruction just destroys because they have more numbers. I already said how the combat is slow, but it also looks terrible. The animation is choppy, is prone to bouts of extreme twitchiness, and are slow. Not to mention just incredibly boring. I'm not going to say that WoW's were perfect, but compare a Female Undeads animations to a Female High Elves, and you'll sort of get the picture. One of the things that WAR substantially lacks is PvE. While they do indeed have dungeons, I can tell you right now, that NO ONE does them. And for good reason. Having been through only 2 dungeons myself, I can already say that there's a reason why. The loot sucks, and the bosses are poorly scripted. Most of the bosses rarely go beyond tank and spank where they just do more damage than usually or have some kind of stupid spell they cast. Leveling through PvE is also a terrible endeavor, since the quest options are even worse than WoW's, where every single quest is just "Kill X of Y, Talk to Y, Collect X, or Kill and Collect X of Y" Also, the crafting system is incredibly poor. I have yet to see a single reason to even do one. Now on to End-Game. End-Game consists of grinding Tier-4 scenarios and the occasional Keep Seige. That's it. It's just WoW again where you do nothing, but grind BGs and Arena. Also, there are a lot of balance issues. Which is really typical of Mythic, since they have a track record of terrible balance that would make even Blizzard blush. Bright Wizards are completely insane when it comes to damage, while classes like Engineer are almost completely useless. That's not to say that there was nothing I liked about WAR. I liked how armor in this game actually looks like armor instead of WoW's warpaint and giant shoulders, and I also liked how you can level up by PvPing, something that should have been added to WoW at the beginning. WAR needs work. A lot of it. The game needed at least another 6 months in development, but of course, EA being the greedy %@*#s they are, rushed the game out to steal some customers before WOTLK crushes Expand
  24. JohnH.
    Oct 7, 2008
    4
    PvE seems very unpolished: mobs that warp around, they keep chasing you after being snared, cast bars not representing the actual casting time, cooldown counters are not precise, animation that doesn't represent the game state (if you try to cast while you're knocked down, you jump up and fall back down), the UI buttons don't get grayed out when you're knocked out .. PvE seems very unpolished: mobs that warp around, they keep chasing you after being snared, cast bars not representing the actual casting time, cooldown counters are not precise, animation that doesn't represent the game state (if you try to cast while you're knocked down, you jump up and fall back down), the UI buttons don't get grayed out when you're knocked out .. etc I mean these things are so obvious, they should feel ashamed of releasing a game with problems that are so clear and obvious. On my server the RvR was completely absent. During the week I played, I have not seen one single assault on a keep. I grinded some BGs, but could not buy any more gear since order didn't hold any keeps. Public Quests are nice, but again there seems to be a lack of participation. You eventually end up solo grinding them, and rarely do you get enough players (4 or 5) to push them over the 1st stage (grind 50 mobs). There are no official support or community forums either (WTF ?!?!?), the best I've seen was a fan forum I think. The game has some performance issues too, there are bugs that make the game choppy on machines that play crysis on high settings. Expand
  25. DerrickC.
    Dec 5, 2008
    4
    I would say this is an OK game, but they keep messing up character classes by completely changing game mechanics with patches. It was recently patched and now character abilties are all messed up. Avoid this one for the moment, and if its still around in a few months maybe give it a shot if your still interested
  26. AnthonyB.
    Sep 26, 2008
    4
    I've been playing WoW since the beginning, and this game does not really compete. I would say it's the best of the 2nd-tier MMOs, but the pacing is extremely slow, the PvE feels tacked on, and the character, style, and charm of WoW are nowhere to be found in WO.
  27. Nov 25, 2011
    4
    I know many of you will discredit me when saying this, but I tried WAR coming from WoW. Tbh, I probably would not be into MMO's if it werent for the PvE of WoW. I was given 2 months of paid subscription from my friend, since he knew I played the free version and didn't like it, and I couldn't play it for more than a day... The graphics and mechanics all point towards an unfinished game,I know many of you will discredit me when saying this, but I tried WAR coming from WoW. Tbh, I probably would not be into MMO's if it werent for the PvE of WoW. I was given 2 months of paid subscription from my friend, since he knew I played the free version and didn't like it, and I couldn't play it for more than a day... The graphics and mechanics all point towards an unfinished game, and the PvE is just terrible. PvP is decent, but I couldn't get into the RvR. Expand
  28. Kxzut
    Sep 20, 2008
    3
    Game with almost no potential. The combat is slow and dull. Public Quests is just a different grind for reputation (influence). Instanced scenerios are small and there's just few of them. World RvR is nothing new as well, in fact it's just dumbed down DaoC system. The graphics are dreadful with very low visiblity range (forget about beatiful sceneries).
  29. FrankG.
    Sep 4, 2008
    3
    This game is in its current state no more than a decent wow clone with somewhat updated graphics. The pvp system is good, but no better than wow and with its goal obviously being wow v2.0 it will in my view surely be just another game that people will try out and yet again be disappointed with the lack of fun factor where wow so greatly succeeded.
  30. JayS.
    Oct 24, 2008
    3
    Orcs and elves and trolls ...oh my! Sound like more of the same? It is. And even more so, it is just like every other humans/orcs/dwarves/goblins/elves game you've ever played. Dark elves in bondage gear? Check. Dwarves that tinker? Check. Orcs using "Da (noun)" liberally in every sentence? You betcha! "Uninteresting," "done before," and "formula fantasy", that's just a few Orcs and elves and trolls ...oh my! Sound like more of the same? It is. And even more so, it is just like every other humans/orcs/dwarves/goblins/elves game you've ever played. Dark elves in bondage gear? Check. Dwarves that tinker? Check. Orcs using "Da (noun)" liberally in every sentence? You betcha! "Uninteresting," "done before," and "formula fantasy", that's just a few words and phrases that come to mind that describe Warhammer Online. What Mythic did was basically purchase the Warhammer license and built a sub-par game and graphics engine to recycle the same, boring Warhammer lore with nary a spark of originality or programming aptitude. The animations are akin to Saturday morning cartoons, and with the in-game dialoge, you'll swear you walked into "The Smurfs go to War." The graphics on highest settings are similar to the quality and bit depth of the original Everquest (1999). I gave it a 3 because RVR is mildly engaging, and the mechanism to find RVR battles quickly is good. Other than that, I can't honestly recommend this game. That is, unless you regularly watch Tom and Jerry and/or Looney Tunes. Expand
Metascore
86

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 54
  2. Negative: 0 out of 54
  1. Mythic has dutifully done everything it needs to to compete with Blizzard's jack of all trades and master of most. Crafting is weak, and dungeons - the small, instanced experiences that really cement the group dynamics in an MMO - are frustratingly rare, but aside from that WAR does it all, and does it well.
  2. Touted as being the pretender to the throne of MMO games, expectations for Warhammer Online were running high. Whilst brilliant in a lot of ways, the lack of polish and a fundamental flaw in the game dynamic does not bode well for its longevity. It is certainly worth playing, but it will leave you wondering why it was not finished before release.
  3. Whether your preference is for PvP or PvE, the frustrations of aimless wandering and vague directions are gone.